Justin Clark-Casey (justincc) c1a34cd8da Don't try to save changed attachment states when an NPC with attachments is removed from the scene. %!s(int64=13) %!d(string=hai) anos
..
Properties 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. %!s(int64=15) %!d(string=hai) anos
ComplexObject.cs dcdcbb314e Fix build break %!s(int64=15) %!d(string=hai) anos
CpuCounterObject.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. %!s(int64=15) %!d(string=hai) anos
FileSystemObject.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. %!s(int64=15) %!d(string=hai) anos
MyNpcCharacter.cs 5d6c9644fa early code to allow scripts to force npcs not to fly when moving to target %!s(int64=13) %!d(string=hai) anos
README.txt 94c39c793a Update svn properties. %!s(int64=16) %!d(string=hai) anos
RegionModule.cs c1a34cd8da Don't try to save changed attachment states when an NPC with attachments is removed from the scene. %!s(int64=13) %!d(string=hai) anos

README.txt

!!!IMPORTANT NOTE!!!

This code snippet provided as an example of coding functional content with region modules.

As of 13/3 2008 this module actually renders all regions within the instance unusable if enabled by dragging the dll from ./bin to global /bin.

So, use at own peril and in dedicated instance.

Peace.