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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections;
- using System.Collections.Generic;
- using System.Reflection;
- using log4net;
- using Nini.Config;
- using OpenMetaverse;
- using OpenMetaverse.StructuredData;
- using OpenSim.Framework;
- using OpenSim.Framework.Capabilities;
- using OpenSim.Region.Framework.Interfaces;
- using OpenSim.Framework.Servers.HttpServer;
- using OpenSim.Services.Interfaces;
- using Caps = OpenSim.Framework.Capabilities.Caps;
- namespace OpenSim.Capabilities.Handlers
- {
- public class WebFetchInvDescHandler
- {
- private static readonly ILog m_log =
- LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
- private IInventoryService m_InventoryService;
- private ILibraryService m_LibraryService;
- private object m_fetchLock = new Object();
- public WebFetchInvDescHandler(IInventoryService invService, ILibraryService libService)
- {
- m_InventoryService = invService;
- m_LibraryService = libService;
- }
- public string FetchInventoryDescendentsRequest(string request, string path, string param, OSHttpRequest httpRequest, OSHttpResponse httpResponse)
- {
- // nasty temporary hack here, the linden client falsely
- // identifies the uuid 00000000-0000-0000-0000-000000000000
- // as a string which breaks us
- //
- // correctly mark it as a uuid
- //
- request = request.Replace("<string>00000000-0000-0000-0000-000000000000</string>", "<uuid>00000000-0000-0000-0000-000000000000</uuid>");
- // another hack <integer>1</integer> results in a
- // System.ArgumentException: Object type System.Int32 cannot
- // be converted to target type: System.Boolean
- //
- request = request.Replace("<key>fetch_folders</key><integer>0</integer>", "<key>fetch_folders</key><boolean>0</boolean>");
- request = request.Replace("<key>fetch_folders</key><integer>1</integer>", "<key>fetch_folders</key><boolean>1</boolean>");
- Hashtable hash = new Hashtable();
- try
- {
- hash = (Hashtable)LLSD.LLSDDeserialize(Utils.StringToBytes(request));
- }
- catch (LLSD.LLSDParseException pe)
- {
- m_log.Error("[AGENT INVENTORY]: Fetch error: " + pe.Message);
- m_log.Error("Request: " + request.ToString());
- }
- ArrayList foldersrequested = (ArrayList)hash["folders"];
- string response = "";
- lock (m_fetchLock)
- {
- for (int i = 0; i < foldersrequested.Count; i++)
- {
- string inventoryitemstr = "";
- Hashtable inventoryhash = (Hashtable)foldersrequested[i];
- LLSDFetchInventoryDescendents llsdRequest = new LLSDFetchInventoryDescendents();
- try
- {
- LLSDHelpers.DeserialiseOSDMap(inventoryhash, llsdRequest);
- }
- catch (Exception e)
- {
- m_log.Debug("[CAPS]: caught exception doing OSD deserialize" + e);
- }
- LLSDInventoryDescendents reply = FetchInventoryReply(llsdRequest);
- inventoryitemstr = LLSDHelpers.SerialiseLLSDReply(reply);
- inventoryitemstr = inventoryitemstr.Replace("<llsd><map><key>folders</key><array>", "");
- inventoryitemstr = inventoryitemstr.Replace("</array></map></llsd>", "");
- response += inventoryitemstr;
- }
- if (response.Length == 0)
- {
- // Ter-guess: If requests fail a lot, the client seems to stop requesting descendants.
- // Therefore, I'm concluding that the client only has so many threads available to do requests
- // and when a thread stalls.. is stays stalled.
- // Therefore we need to return something valid
- response = "<llsd><map><key>folders</key><array /></map></llsd>";
- }
- else
- {
- response = "<llsd><map><key>folders</key><array>" + response + "</array></map></llsd>";
- }
- //m_log.DebugFormat("[CAPS]: Replying to CAPS fetch inventory request with following xml");
- //m_log.Debug("[CAPS] "+response);
- }
- return response;
- }
- /// <summary>
- /// Construct an LLSD reply packet to a CAPS inventory request
- /// </summary>
- /// <param name="invFetch"></param>
- /// <returns></returns>
- private LLSDInventoryDescendents FetchInventoryReply(LLSDFetchInventoryDescendents invFetch)
- {
- LLSDInventoryDescendents reply = new LLSDInventoryDescendents();
- LLSDInventoryFolderContents contents = new LLSDInventoryFolderContents();
- contents.agent_id = invFetch.owner_id;
- contents.owner_id = invFetch.owner_id;
- contents.folder_id = invFetch.folder_id;
- reply.folders.Array.Add(contents);
- InventoryCollection inv = new InventoryCollection();
- inv.Folders = new List<InventoryFolderBase>();
- inv.Items = new List<InventoryItemBase>();
- int version = 0;
- inv = Fetch(invFetch.owner_id, invFetch.folder_id, invFetch.owner_id, invFetch.fetch_folders, invFetch.fetch_items, invFetch.sort_order, out version);
- if (inv.Folders != null)
- {
- foreach (InventoryFolderBase invFolder in inv.Folders)
- {
- contents.categories.Array.Add(ConvertInventoryFolder(invFolder));
- }
- }
- if (inv.Items != null)
- {
- foreach (InventoryItemBase invItem in inv.Items)
- {
- contents.items.Array.Add(ConvertInventoryItem(invItem));
- }
- }
- contents.descendents = contents.items.Array.Count + contents.categories.Array.Count;
- contents.version = version;
- return reply;
- }
- public InventoryCollection Fetch(UUID agentID, UUID folderID, UUID ownerID,
- bool fetchFolders, bool fetchItems, int sortOrder, out int version)
- {
- m_log.DebugFormat(
- "[WEBFETCHINVENTORYDESCENDANTS]: Fetching folders ({0}), items ({1}) from {2} for agent {3}",
- fetchFolders, fetchItems, folderID, agentID);
- version = 0;
- InventoryFolderImpl fold;
- if (m_LibraryService != null && m_LibraryService.LibraryRootFolder != null && agentID == m_LibraryService.LibraryRootFolder.Owner)
- if ((fold = m_LibraryService.LibraryRootFolder.FindFolder(folderID)) != null)
- {
- InventoryCollection ret = new InventoryCollection();
- ret.Folders = new List<InventoryFolderBase>();
- ret.Items = fold.RequestListOfItems();
- return ret;
- }
- InventoryCollection contents = new InventoryCollection();
- if (folderID != UUID.Zero)
- {
- contents = m_InventoryService.GetFolderContent(agentID, folderID);
- InventoryFolderBase containingFolder = new InventoryFolderBase();
- containingFolder.ID = folderID;
- containingFolder.Owner = agentID;
- containingFolder = m_InventoryService.GetFolder(containingFolder);
- if (containingFolder != null)
- version = containingFolder.Version;
- }
- else
- {
- // Lost itemsm don't really need a version
- version = 1;
- }
- return contents;
- }
- /// <summary>
- /// Convert an internal inventory folder object into an LLSD object.
- /// </summary>
- /// <param name="invFolder"></param>
- /// <returns></returns>
- private LLSDInventoryFolder ConvertInventoryFolder(InventoryFolderBase invFolder)
- {
- LLSDInventoryFolder llsdFolder = new LLSDInventoryFolder();
- llsdFolder.folder_id = invFolder.ID;
- llsdFolder.parent_id = invFolder.ParentID;
- llsdFolder.name = invFolder.Name;
- if (invFolder.Type < 0 || invFolder.Type >= TaskInventoryItem.Types.Length)
- llsdFolder.type = "-1";
- else
- llsdFolder.type = TaskInventoryItem.Types[invFolder.Type];
- llsdFolder.preferred_type = "-1";
- return llsdFolder;
- }
- /// <summary>
- /// Convert an internal inventory item object into an LLSD object.
- /// </summary>
- /// <param name="invItem"></param>
- /// <returns></returns>
- private LLSDInventoryItem ConvertInventoryItem(InventoryItemBase invItem)
- {
- LLSDInventoryItem llsdItem = new LLSDInventoryItem();
- llsdItem.asset_id = invItem.AssetID;
- llsdItem.created_at = invItem.CreationDate;
- llsdItem.desc = invItem.Description;
- llsdItem.flags = (int)invItem.Flags;
- llsdItem.item_id = invItem.ID;
- llsdItem.name = invItem.Name;
- llsdItem.parent_id = invItem.Folder;
- try
- {
- // TODO reevaluate after upgrade to libomv >= r2566. Probably should use UtilsConversions.
- llsdItem.type = TaskInventoryItem.Types[invItem.AssetType];
- llsdItem.inv_type = TaskInventoryItem.InvTypes[invItem.InvType];
- }
- catch (Exception e)
- {
- m_log.ErrorFormat("[CAPS]: Problem setting asset {0} inventory {1} types while converting inventory item {2}: {3}", invItem.AssetType, invItem.InvType, invItem.Name, e.Message);
- }
- llsdItem.permissions = new LLSDPermissions();
- llsdItem.permissions.creator_id = invItem.CreatorIdAsUuid;
- llsdItem.permissions.base_mask = (int)invItem.CurrentPermissions;
- llsdItem.permissions.everyone_mask = (int)invItem.EveryOnePermissions;
- llsdItem.permissions.group_id = invItem.GroupID;
- llsdItem.permissions.group_mask = (int)invItem.GroupPermissions;
- llsdItem.permissions.is_owner_group = invItem.GroupOwned;
- llsdItem.permissions.next_owner_mask = (int)invItem.NextPermissions;
- llsdItem.permissions.owner_id = invItem.Owner;
- llsdItem.permissions.owner_mask = (int)invItem.CurrentPermissions;
- llsdItem.sale_info = new LLSDSaleInfo();
- llsdItem.sale_info.sale_price = invItem.SalePrice;
- switch (invItem.SaleType)
- {
- default:
- llsdItem.sale_info.sale_type = "not";
- break;
- case 1:
- llsdItem.sale_info.sale_type = "original";
- break;
- case 2:
- llsdItem.sale_info.sale_type = "copy";
- break;
- case 3:
- llsdItem.sale_info.sale_type = "contents";
- break;
- }
- return llsdItem;
- }
- }
- }
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