SimulationDataService.cs 6.7 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using System.Collections.Generic;
  29. using OpenMetaverse;
  30. using log4net;
  31. using Nini.Config;
  32. using System.Reflection;
  33. using OpenSim.Services.Base;
  34. using OpenSim.Services.Interfaces;
  35. using OpenSim.Data;
  36. using OpenSim.Framework;
  37. using OpenSim.Region.Framework.Interfaces;
  38. using OpenSim.Region.Framework.Scenes;
  39. namespace OpenSim.Services.SimulationService
  40. {
  41. public class SimulationDataService : ServiceBase, ISimulationDataService
  42. {
  43. // private static readonly ILog m_log =
  44. // LogManager.GetLogger(
  45. // MethodBase.GetCurrentMethod().DeclaringType);
  46. protected ISimulationDataStore m_database;
  47. public SimulationDataService(IConfigSource config)
  48. : base(config)
  49. {
  50. string dllName = String.Empty;
  51. string connString = String.Empty;
  52. // Try reading the [DatabaseService] section, if it exists
  53. IConfig dbConfig = config.Configs["DatabaseService"];
  54. if (dbConfig != null)
  55. {
  56. dllName = dbConfig.GetString("StorageProvider", String.Empty);
  57. connString = dbConfig.GetString("ConnectionString", String.Empty);
  58. }
  59. // Try reading the [SimulationDataStore] section
  60. IConfig simConfig = config.Configs["SimulationDataStore"];
  61. if (simConfig != null)
  62. {
  63. dllName = simConfig.GetString("StorageProvider", dllName);
  64. connString = simConfig.GetString("ConnectionString", connString);
  65. }
  66. // We tried, but this doesn't exist. We can't proceed
  67. if (dllName == String.Empty)
  68. throw new Exception("No StorageProvider configured");
  69. m_database = LoadPlugin<ISimulationDataStore>(dllName, new Object[] { connString });
  70. if (m_database == null)
  71. throw new Exception("Could not find a storage interface in the given module");
  72. }
  73. public void StoreObject(SceneObjectGroup obj, UUID regionUUID)
  74. {
  75. m_database.StoreObject(obj, regionUUID);
  76. }
  77. public void RemoveObject(UUID uuid, UUID regionUUID)
  78. {
  79. m_database.RemoveObject(uuid, regionUUID);
  80. }
  81. public void StorePrimInventory(UUID primID, ICollection<TaskInventoryItem> items)
  82. {
  83. m_database.StorePrimInventory(primID, items);
  84. }
  85. public List<SceneObjectGroup> LoadObjects(UUID regionUUID)
  86. {
  87. return m_database.LoadObjects(regionUUID);
  88. }
  89. public void StoreTerrain(TerrainData terrain, UUID regionID)
  90. {
  91. m_database.StoreTerrain(terrain, regionID);
  92. }
  93. public void StoreBakedTerrain(TerrainData terrain, UUID regionID)
  94. {
  95. m_database.StoreBakedTerrain(terrain, regionID);
  96. }
  97. public void StoreTerrain(double[,] terrain, UUID regionID)
  98. {
  99. m_database.StoreTerrain(terrain, regionID);
  100. }
  101. public double[,] LoadTerrain(UUID regionID)
  102. {
  103. return m_database.LoadTerrain(regionID);
  104. }
  105. public TerrainData LoadTerrain(UUID regionID, int pSizeX, int pSizeY, int pSizeZ)
  106. {
  107. return m_database.LoadTerrain(regionID, pSizeX, pSizeY, pSizeZ);
  108. }
  109. public TerrainData LoadBakedTerrain(UUID regionID, int pSizeX, int pSizeY, int pSizeZ)
  110. {
  111. return m_database.LoadBakedTerrain(regionID, pSizeX, pSizeY, pSizeZ);
  112. }
  113. public void StoreLandObject(ILandObject Parcel)
  114. {
  115. m_database.StoreLandObject(Parcel);
  116. }
  117. public void RemoveLandObject(UUID globalID)
  118. {
  119. m_database.RemoveLandObject(globalID);
  120. }
  121. public List<LandData> LoadLandObjects(UUID regionUUID)
  122. {
  123. return m_database.LoadLandObjects(regionUUID);
  124. }
  125. public void StoreRegionSettings(RegionSettings rs)
  126. {
  127. m_database.StoreRegionSettings(rs);
  128. }
  129. public RegionSettings LoadRegionSettings(UUID regionUUID)
  130. {
  131. return m_database.LoadRegionSettings(regionUUID);
  132. }
  133. public string LoadRegionEnvironmentSettings(UUID regionUUID)
  134. {
  135. return m_database.LoadRegionEnvironmentSettings(regionUUID);
  136. }
  137. public void StoreRegionEnvironmentSettings(UUID regionUUID, string settings)
  138. {
  139. m_database.StoreRegionEnvironmentSettings(regionUUID, settings);
  140. }
  141. public void RemoveRegionEnvironmentSettings(UUID regionUUID)
  142. {
  143. m_database.RemoveRegionEnvironmentSettings(regionUUID);
  144. }
  145. public UUID[] GetObjectIDs(UUID regionID)
  146. {
  147. return m_database.GetObjectIDs(regionID);
  148. }
  149. public void SaveExtra(UUID regionID, string name, string val)
  150. {
  151. m_database.SaveExtra(regionID, name, val);
  152. }
  153. public void RemoveExtra(UUID regionID, string name)
  154. {
  155. m_database.RemoveExtra(regionID, name);
  156. }
  157. public Dictionary<string, string> GetExtra(UUID regionID)
  158. {
  159. return m_database.GetExtra(regionID);
  160. }
  161. }
  162. }