BasicHttpAuthentication.cs 4.5 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using System.Collections.Generic;
  29. using System.Collections.Specialized;
  30. using System.Net;
  31. using System.Reflection;
  32. using Nini.Config;
  33. using log4net;
  34. namespace OpenSim.Framework.ServiceAuth
  35. {
  36. public class BasicHttpAuthentication : IServiceAuth
  37. {
  38. // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
  39. public string Name { get { return "BasicHttp"; } }
  40. private string m_Username, m_Password;
  41. private string m_CredentialsB64;
  42. // private string remove_me;
  43. public string Credentials
  44. {
  45. get { return m_CredentialsB64; }
  46. }
  47. public BasicHttpAuthentication(IConfigSource config, string section)
  48. {
  49. // remove_me = section;
  50. m_Username = Util.GetConfigVarFromSections<string>(config, "HttpAuthUsername", new string[] { "Network", section }, string.Empty);
  51. m_Password = Util.GetConfigVarFromSections<string>(config, "HttpAuthPassword", new string[] { "Network", section }, string.Empty);
  52. string str = m_Username + ":" + m_Password;
  53. byte[] encData_byte = Util.UTF8.GetBytes(str);
  54. m_CredentialsB64 = Convert.ToBase64String(encData_byte);
  55. // m_log.DebugFormat("[HTTP BASIC AUTH]: {0} {1} [{2}]", m_Username, m_Password, section);
  56. }
  57. public void AddAuthorization(NameValueCollection headers)
  58. {
  59. //m_log.DebugFormat("[HTTP BASIC AUTH]: Adding authorization for {0}", remove_me);
  60. headers["Authorization"] = "Basic " + m_CredentialsB64;
  61. }
  62. public bool Authenticate(string data)
  63. {
  64. string recovered = Util.Base64ToString(data);
  65. if (!String.IsNullOrEmpty(recovered))
  66. {
  67. string[] parts = recovered.Split(new char[] { ':' });
  68. if (parts.Length >= 2)
  69. {
  70. return m_Username.Equals(parts[0]) && m_Password.Equals(parts[1]);
  71. }
  72. }
  73. return false;
  74. }
  75. public bool Authenticate(NameValueCollection requestHeaders, AddHeaderDelegate d, out HttpStatusCode statusCode)
  76. {
  77. // m_log.DebugFormat("[HTTP BASIC AUTH]: Authenticate in {0}", "BasicHttpAuthentication");
  78. string value = requestHeaders.Get("Authorization");
  79. if (value != null)
  80. {
  81. value = value.Trim();
  82. if (value.StartsWith("Basic "))
  83. {
  84. value = value.Replace("Basic ", string.Empty);
  85. if (Authenticate(value))
  86. {
  87. statusCode = HttpStatusCode.OK;
  88. return true;
  89. }
  90. }
  91. }
  92. d("WWW-Authenticate", "Basic realm = \"Asset Server\"");
  93. statusCode = HttpStatusCode.Unauthorized;
  94. return false;
  95. }
  96. }
  97. }