RegionReadyModule.cs 10 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using System.Collections.Generic;
  29. using System.Reflection;
  30. using System.Net;
  31. using System.IO;
  32. using System.Text;
  33. using log4net;
  34. using Mono.Addins;
  35. using Nini.Config;
  36. using OpenMetaverse;
  37. using OpenMetaverse.StructuredData;
  38. using OpenSim.Framework;
  39. using OpenSim.Region.Framework.Interfaces;
  40. using OpenSim.Region.Framework.Scenes;
  41. using OpenSim.Services.Interfaces;
  42. namespace OpenSim.Region.OptionalModules.Scripting.RegionReady
  43. {
  44. [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "RegionReadyModule")]
  45. public class RegionReadyModule : IRegionReadyModule, INonSharedRegionModule
  46. {
  47. private static readonly ILog m_log =
  48. LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
  49. private IConfig m_config = null;
  50. private bool m_firstEmptyCompileQueue;
  51. private bool m_oarFileLoading;
  52. private bool m_lastOarLoadedOk;
  53. private int m_channelNotify = -1000;
  54. private bool m_enabled = false;
  55. private bool m_disable_logins;
  56. private string m_uri = string.Empty;
  57. Scene m_scene;
  58. #region INonSharedRegionModule interface
  59. public Type ReplaceableInterface
  60. {
  61. get { return null; }
  62. }
  63. public void Initialise(IConfigSource config)
  64. {
  65. m_config = config.Configs["RegionReady"];
  66. if (m_config != null)
  67. {
  68. m_enabled = m_config.GetBoolean("enabled", false);
  69. if (m_enabled)
  70. {
  71. m_channelNotify = m_config.GetInt("channel_notify", m_channelNotify);
  72. m_disable_logins = m_config.GetBoolean("login_disable", false);
  73. m_uri = m_config.GetString("alert_uri",string.Empty);
  74. }
  75. }
  76. }
  77. public void AddRegion(Scene scene)
  78. {
  79. if (!m_enabled)
  80. return;
  81. m_scene = scene;
  82. m_scene.RegisterModuleInterface<IRegionReadyModule>(this);
  83. m_firstEmptyCompileQueue = true;
  84. m_oarFileLoading = false;
  85. m_lastOarLoadedOk = true;
  86. m_scene.EventManager.OnOarFileLoaded += OnOarFileLoaded;
  87. m_log.DebugFormat("[RegionReady]: Enabled for region {0}", scene.RegionInfo.RegionName);
  88. if (m_disable_logins)
  89. {
  90. m_scene.LoginLock = true;
  91. m_scene.EventManager.OnEmptyScriptCompileQueue += OnEmptyScriptCompileQueue;
  92. m_log.InfoFormat("[RegionReady]: Region {0} - LOGINS DISABLED DURING INITIALIZATION.", m_scene.Name);
  93. if (m_uri != string.Empty)
  94. {
  95. RRAlert("disabled");
  96. }
  97. }
  98. }
  99. public void RemoveRegion(Scene scene)
  100. {
  101. if (!m_enabled)
  102. return;
  103. m_scene.EventManager.OnOarFileLoaded -= OnOarFileLoaded;
  104. if (m_disable_logins)
  105. m_scene.EventManager.OnEmptyScriptCompileQueue -= OnEmptyScriptCompileQueue;
  106. if (m_uri != string.Empty)
  107. RRAlert("shutdown");
  108. m_scene = null;
  109. }
  110. public void Close()
  111. {
  112. }
  113. public void RegionLoaded(Scene scene)
  114. {
  115. }
  116. public string Name
  117. {
  118. get { return "RegionReadyModule"; }
  119. }
  120. #endregion
  121. void OnEmptyScriptCompileQueue(int numScriptsFailed, string message)
  122. {
  123. m_log.DebugFormat("[RegionReady]: Script compile queue empty!");
  124. if (m_firstEmptyCompileQueue || m_oarFileLoading)
  125. {
  126. OSChatMessage c = new OSChatMessage();
  127. if (m_firstEmptyCompileQueue)
  128. c.Message = "server_startup,";
  129. else
  130. c.Message = "oar_file_load,";
  131. m_firstEmptyCompileQueue = false;
  132. m_oarFileLoading = false;
  133. m_scene.Backup(false);
  134. c.From = "RegionReady";
  135. if (m_lastOarLoadedOk)
  136. c.Message += "1,";
  137. else
  138. c.Message += "0,";
  139. c.Channel = m_channelNotify;
  140. c.Message += numScriptsFailed.ToString() + "," + message;
  141. c.Type = ChatTypeEnum.Region;
  142. c.Position = new Vector3(((int)Constants.RegionSize * 0.5f), ((int)Constants.RegionSize * 0.5f), 30);
  143. c.Sender = null;
  144. c.SenderUUID = UUID.Zero;
  145. c.Scene = m_scene;
  146. m_log.DebugFormat("[RegionReady]: Region \"{0}\" is ready: \"{1}\" on channel {2}",
  147. m_scene.RegionInfo.RegionName, c.Message, m_channelNotify);
  148. m_scene.EventManager.TriggerOnChatBroadcast(this, c);
  149. TriggerRegionReady(m_scene);
  150. }
  151. }
  152. void OnOarFileLoaded(Guid requestId, List<UUID> loadedScenes, string message)
  153. {
  154. m_oarFileLoading = true;
  155. if (message==String.Empty)
  156. {
  157. m_lastOarLoadedOk = true;
  158. }
  159. else
  160. {
  161. m_log.WarnFormat("[RegionReady]: Oar file load errors: {0}", message);
  162. m_lastOarLoadedOk = false;
  163. }
  164. }
  165. /// <summary>
  166. /// This will be triggered by Scene directly if it contains no scripts on startup. Otherwise it is triggered
  167. /// when the script compile queue is empty after initial region startup.
  168. /// </summary>
  169. /// <param name='scene'></param>
  170. public void TriggerRegionReady(IScene scene)
  171. {
  172. m_scene.EventManager.OnEmptyScriptCompileQueue -= OnEmptyScriptCompileQueue;
  173. m_scene.LoginLock = false;
  174. if (!m_scene.StartDisabled)
  175. {
  176. m_scene.LoginsEnabled = true;
  177. // m_log.InfoFormat("[RegionReady]: Logins enabled for {0}, Oar {1}",
  178. // m_scene.RegionInfo.RegionName, m_oarFileLoading.ToString());
  179. m_log.InfoFormat(
  180. "[RegionReady]: INITIALIZATION COMPLETE FOR {0} - LOGINS ENABLED", m_scene.Name);
  181. }
  182. m_scene.SceneGridService.InformNeighborsThatRegionisUp(
  183. m_scene.RequestModuleInterface<INeighbourService>(), m_scene.RegionInfo);
  184. if (m_uri != string.Empty)
  185. {
  186. RRAlert("enabled");
  187. }
  188. m_scene.Ready = true;
  189. }
  190. public void OarLoadingAlert(string msg)
  191. {
  192. // Let's bypass this for now until some better feedback can be established
  193. //
  194. // if (msg == "load")
  195. // {
  196. // m_scene.EventManager.OnEmptyScriptCompileQueue += OnEmptyScriptCompileQueue;
  197. // m_scene.EventManager.OnOarFileLoaded += OnOarFileLoaded;
  198. // m_scene.EventManager.OnLoginsEnabled += OnLoginsEnabled;
  199. // m_scene.EventManager.OnRezScript += OnRezScript;
  200. // m_oarFileLoading = true;
  201. // m_firstEmptyCompileQueue = true;
  202. //
  203. // m_scene.LoginsDisabled = true;
  204. // m_scene.LoginLock = true;
  205. // if ( m_uri != string.Empty )
  206. // {
  207. // RRAlert("loading oar");
  208. // RRAlert("disabled");
  209. // }
  210. // }
  211. }
  212. public void RRAlert(string status)
  213. {
  214. string request_method = "POST";
  215. string content_type = "application/json";
  216. OSDMap RRAlert = new OSDMap();
  217. RRAlert["alert"] = "region_ready";
  218. RRAlert["login"] = status;
  219. RRAlert["region_name"] = m_scene.RegionInfo.RegionName;
  220. RRAlert["region_id"] = m_scene.RegionInfo.RegionID;
  221. string strBuffer = "";
  222. byte[] buffer = new byte[1];
  223. try
  224. {
  225. strBuffer = OSDParser.SerializeJsonString(RRAlert);
  226. Encoding str = Util.UTF8;
  227. buffer = str.GetBytes(strBuffer);
  228. }
  229. catch (Exception e)
  230. {
  231. m_log.WarnFormat("[RegionReady]: Exception thrown on alert: {0}", e.Message);
  232. }
  233. WebRequest request = WebRequest.Create(m_uri);
  234. request.Method = request_method;
  235. request.ContentType = content_type;
  236. Stream os = null;
  237. try
  238. {
  239. request.ContentLength = buffer.Length;
  240. os = request.GetRequestStream();
  241. os.Write(buffer, 0, strBuffer.Length);
  242. }
  243. catch(Exception e)
  244. {
  245. m_log.WarnFormat("[RegionReady]: Exception thrown sending alert: {0}", e.Message);
  246. }
  247. finally
  248. {
  249. if (os != null)
  250. os.Close();
  251. }
  252. }
  253. }
  254. }