OpenMetaverseTypes.XML 86 KB

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  1. <?xml version="1.0"?>
  2. <doc>
  3. <assembly>
  4. <name>OpenMetaverseTypes</name>
  5. </assembly>
  6. <members>
  7. <member name="T:OpenMetaverse.TokenBucket">
  8. <summary>
  9. A hierarchical token bucket for bandwidth throttling. See
  10. http://en.wikipedia.org/wiki/Token_bucket for more information
  11. </summary>
  12. </member>
  13. <member name="F:OpenMetaverse.TokenBucket.parent">
  14. <summary>Parent bucket to this bucket, or null if this is a root
  15. bucket</summary>
  16. </member>
  17. <member name="F:OpenMetaverse.TokenBucket.maxBurst">
  18. <summary>Size of the bucket in bytes. If zero, the bucket has
  19. infinite capacity</summary>
  20. </member>
  21. <member name="F:OpenMetaverse.TokenBucket.tokensPerMS">
  22. <summary>Rate that the bucket fills, in bytes per millisecond. If
  23. zero, the bucket always remains full</summary>
  24. </member>
  25. <member name="F:OpenMetaverse.TokenBucket.content">
  26. <summary>Number of tokens currently in the bucket</summary>
  27. </member>
  28. <member name="F:OpenMetaverse.TokenBucket.lastDrip">
  29. <summary>Time of the last drip, in system ticks</summary>
  30. </member>
  31. <member name="M:OpenMetaverse.TokenBucket.#ctor(OpenMetaverse.TokenBucket,System.Int32,System.Int32)">
  32. <summary>
  33. Default constructor
  34. </summary>
  35. <param name="parent">Parent bucket if this is a child bucket, or
  36. null if this is a root bucket</param>
  37. <param name="maxBurst">Maximum size of the bucket in bytes, or
  38. zero if this bucket has no maximum capacity</param>
  39. <param name="dripRate">Rate that the bucket fills, in bytes per
  40. second. If zero, the bucket always remains full</param>
  41. </member>
  42. <member name="M:OpenMetaverse.TokenBucket.RemoveTokens(System.Int32)">
  43. <summary>
  44. Remove a given number of tokens from the bucket
  45. </summary>
  46. <param name="amount">Number of tokens to remove from the bucket</param>
  47. <returns>True if the requested number of tokens were removed from
  48. the bucket, otherwise false</returns>
  49. </member>
  50. <member name="M:OpenMetaverse.TokenBucket.RemoveTokens(System.Int32,System.Boolean@)">
  51. <summary>
  52. Remove a given number of tokens from the bucket
  53. </summary>
  54. <param name="amount">Number of tokens to remove from the bucket</param>
  55. <param name="dripSucceeded">True if tokens were added to the bucket
  56. during this call, otherwise false</param>
  57. <returns>True if the requested number of tokens were removed from
  58. the bucket, otherwise false</returns>
  59. </member>
  60. <member name="M:OpenMetaverse.TokenBucket.Drip">
  61. <summary>
  62. Add tokens to the bucket over time. The number of tokens added each
  63. call depends on the length of time that has passed since the last
  64. call to Drip
  65. </summary>
  66. <returns>True if tokens were added to the bucket, otherwise false</returns>
  67. </member>
  68. <member name="P:OpenMetaverse.TokenBucket.Parent">
  69. <summary>
  70. The parent bucket of this bucket, or null if this bucket has no
  71. parent. The parent bucket will limit the aggregate bandwidth of all
  72. of its children buckets
  73. </summary>
  74. </member>
  75. <member name="P:OpenMetaverse.TokenBucket.MaxBurst">
  76. <summary>
  77. Maximum burst rate in bytes per second. This is the maximum number
  78. of tokens that can accumulate in the bucket at any one time
  79. </summary>
  80. </member>
  81. <member name="P:OpenMetaverse.TokenBucket.DripRate">
  82. <summary>
  83. The speed limit of this bucket in bytes per second. This is the
  84. number of tokens that are added to the bucket per second
  85. </summary>
  86. <remarks>Tokens are added to the bucket any time
  87. <seealso cref="M:OpenMetaverse.TokenBucket.RemoveTokens(System.Int32)"/> is called, at the granularity of
  88. the system tick interval (typically around 15-22ms)</remarks>
  89. </member>
  90. <member name="P:OpenMetaverse.TokenBucket.Content">
  91. <summary>
  92. The number of bytes that can be sent at this moment. This is the
  93. current number of tokens in the bucket
  94. <remarks>If this bucket has a parent bucket that does not have
  95. enough tokens for a request, <seealso cref="M:OpenMetaverse.TokenBucket.RemoveTokens(System.Int32)"/> will
  96. return false regardless of the content of this bucket</remarks>
  97. </summary>
  98. </member>
  99. <member name="T:OpenMetaverse.BlockingQueue`1">
  100. <summary>
  101. Same as Queue except Dequeue function blocks until there is an object to return.
  102. Note: This class does not need to be synchronized
  103. </summary>
  104. </member>
  105. <member name="M:OpenMetaverse.BlockingQueue`1.#ctor(System.Collections.Generic.IEnumerable{`0})">
  106. <summary>
  107. Create new BlockingQueue.
  108. </summary>
  109. <param name="col">The System.Collections.ICollection to copy elements from</param>
  110. </member>
  111. <member name="M:OpenMetaverse.BlockingQueue`1.#ctor(System.Int32)">
  112. <summary>
  113. Create new BlockingQueue.
  114. </summary>
  115. <param name="capacity">The initial number of elements that the queue can contain</param>
  116. </member>
  117. <member name="M:OpenMetaverse.BlockingQueue`1.#ctor">
  118. <summary>
  119. Create new BlockingQueue.
  120. </summary>
  121. </member>
  122. <member name="M:OpenMetaverse.BlockingQueue`1.Finalize">
  123. <summary>
  124. BlockingQueue Destructor (Close queue, resume any waiting thread).
  125. </summary>
  126. </member>
  127. <member name="M:OpenMetaverse.BlockingQueue`1.Clear">
  128. <summary>
  129. Remove all objects from the Queue.
  130. </summary>
  131. </member>
  132. <member name="M:OpenMetaverse.BlockingQueue`1.Close">
  133. <summary>
  134. Remove all objects from the Queue, resume all dequeue threads.
  135. </summary>
  136. </member>
  137. <member name="M:OpenMetaverse.BlockingQueue`1.Dequeue">
  138. <summary>
  139. Removes and returns the object at the beginning of the Queue.
  140. </summary>
  141. <returns>Object in queue.</returns>
  142. </member>
  143. <member name="M:OpenMetaverse.BlockingQueue`1.Dequeue(System.TimeSpan)">
  144. <summary>
  145. Removes and returns the object at the beginning of the Queue.
  146. </summary>
  147. <param name="timeout">time to wait before returning</param>
  148. <returns>Object in queue.</returns>
  149. </member>
  150. <member name="M:OpenMetaverse.BlockingQueue`1.Dequeue(System.Int32)">
  151. <summary>
  152. Removes and returns the object at the beginning of the Queue.
  153. </summary>
  154. <param name="timeout">time to wait before returning (in milliseconds)</param>
  155. <returns>Object in queue.</returns>
  156. </member>
  157. <member name="M:OpenMetaverse.BlockingQueue`1.Enqueue(`0)">
  158. <summary>
  159. Adds an object to the end of the Queue
  160. </summary>
  161. <param name="obj">Object to put in queue</param>
  162. </member>
  163. <member name="M:OpenMetaverse.BlockingQueue`1.Open">
  164. <summary>
  165. Open Queue.
  166. </summary>
  167. </member>
  168. <member name="P:OpenMetaverse.BlockingQueue`1.Closed">
  169. <summary>
  170. Gets flag indicating if queue has been closed.
  171. </summary>
  172. </member>
  173. <member name="M:OpenMetaverse.Matrix4.GetEulerAngles(System.Single@,System.Single@,System.Single@)">
  174. <summary>
  175. Convert this matrix to euler rotations
  176. </summary>
  177. <param name="roll">X euler angle</param>
  178. <param name="pitch">Y euler angle</param>
  179. <param name="yaw">Z euler angle</param>
  180. </member>
  181. <member name="M:OpenMetaverse.Matrix4.GetQuaternion">
  182. <summary>
  183. Convert this matrix to a quaternion rotation
  184. </summary>
  185. <returns>A quaternion representation of this rotation matrix</returns>
  186. </member>
  187. <member name="M:OpenMetaverse.Matrix4.CreateFromEulers(System.Single,System.Single,System.Single)">
  188. <summary>
  189. Construct a matrix from euler rotation values in radians
  190. </summary>
  191. <param name="roll">X euler angle in radians</param>
  192. <param name="pitch">Y euler angle in radians</param>
  193. <param name="yaw">Z euler angle in radians</param>
  194. </member>
  195. <member name="M:OpenMetaverse.Matrix4.ToString">
  196. <summary>
  197. Get a formatted string representation of the vector
  198. </summary>
  199. <returns>A string representation of the vector</returns>
  200. </member>
  201. <member name="F:OpenMetaverse.Matrix4.Zero">
  202. <summary>A 4x4 matrix containing all zeroes</summary>
  203. </member>
  204. <member name="F:OpenMetaverse.Matrix4.Identity">
  205. <summary>A 4x4 identity matrix</summary>
  206. </member>
  207. <member name="T:OpenMetaverse.Color4">
  208. <summary>
  209. An 8-bit color structure including an alpha channel
  210. </summary>
  211. </member>
  212. <member name="F:OpenMetaverse.Color4.R">
  213. <summary>Red</summary>
  214. </member>
  215. <member name="F:OpenMetaverse.Color4.G">
  216. <summary>Green</summary>
  217. </member>
  218. <member name="F:OpenMetaverse.Color4.B">
  219. <summary>Blue</summary>
  220. </member>
  221. <member name="F:OpenMetaverse.Color4.A">
  222. <summary>Alpha</summary>
  223. </member>
  224. <member name="M:OpenMetaverse.Color4.#ctor(System.Byte,System.Byte,System.Byte,System.Byte)">
  225. <summary>
  226. </summary>
  227. <param name="r"></param>
  228. <param name="g"></param>
  229. <param name="b"></param>
  230. <param name="a"></param>
  231. </member>
  232. <member name="M:OpenMetaverse.Color4.#ctor(System.Byte[],System.Int32,System.Boolean)">
  233. <summary>
  234. Builds a color from a byte array
  235. </summary>
  236. <param name="byteArray">Byte array containing a 16 byte color</param>
  237. <param name="pos">Beginning position in the byte array</param>
  238. <param name="inverted">True if the byte array stores inverted values,
  239. otherwise false. For example the color black (fully opaque) inverted
  240. would be 0xFF 0xFF 0xFF 0x00</param>
  241. </member>
  242. <member name="M:OpenMetaverse.Color4.#ctor(System.Byte[],System.Int32,System.Boolean,System.Boolean)">
  243. <summary>
  244. Returns the raw bytes for this vector
  245. </summary>
  246. <param name="byteArray">Byte array containing a 16 byte color</param>
  247. <param name="pos">Beginning position in the byte array</param>
  248. <param name="inverted">True if the byte array stores inverted values,
  249. otherwise false. For example the color black (fully opaque) inverted
  250. would be 0xFF 0xFF 0xFF 0x00</param>
  251. <param name="alphaInverted">True if the alpha value is inverted in
  252. addition to whatever the inverted parameter is. Setting inverted true
  253. and alphaInverted true will flip the alpha value back to non-inverted,
  254. but keep the other color bytes inverted</param>
  255. <returns>A 16 byte array containing R, G, B, and A</returns>
  256. </member>
  257. <member name="M:OpenMetaverse.Color4.#ctor(OpenMetaverse.Color4)">
  258. <summary>
  259. Copy constructor
  260. </summary>
  261. <param name="color">Color to copy</param>
  262. </member>
  263. <member name="M:OpenMetaverse.Color4.CompareTo(OpenMetaverse.Color4)">
  264. <summary>
  265. IComparable.CompareTo implementation
  266. </summary>
  267. <remarks>Sorting ends up like this: |--Grayscale--||--Color--|.
  268. Alpha is only used when the colors are otherwise equivalent</remarks>
  269. </member>
  270. <member name="M:OpenMetaverse.Color4.FromBytes(System.Byte[],System.Int32,System.Boolean,System.Boolean)">
  271. <summary>
  272. Builds a color from a byte array
  273. </summary>
  274. <param name="byteArray">Byte array containing a 16 byte color</param>
  275. <param name="pos">Beginning position in the byte array</param>
  276. <param name="inverted">True if the byte array stores inverted values,
  277. otherwise false. For example the color black (fully opaque) inverted
  278. would be 0xFF 0xFF 0xFF 0x00</param>
  279. <param name="alphaInverted">True if the alpha value is inverted in
  280. addition to whatever the inverted parameter is. Setting inverted true
  281. and alphaInverted true will flip the alpha value back to non-inverted,
  282. but keep the other color bytes inverted</param>
  283. </member>
  284. <member name="M:OpenMetaverse.Color4.ToBytes(System.Byte[],System.Int32)">
  285. <summary>
  286. Writes the raw bytes for this color to a byte array
  287. </summary>
  288. <param name="dest">Destination byte array</param>
  289. <param name="pos">Position in the destination array to start
  290. writing. Must be at least 16 bytes before the end of the array</param>
  291. </member>
  292. <member name="M:OpenMetaverse.Color4.ToBytes(System.Byte[],System.Int32,System.Boolean)">
  293. <summary>
  294. Serializes this color into four bytes in a byte array
  295. </summary>
  296. <param name="dest">Destination byte array</param>
  297. <param name="pos">Position in the destination array to start
  298. writing. Must be at least 4 bytes before the end of the array</param>
  299. <param name="inverted">True to invert the output (1.0 becomes 0
  300. instead of 255)</param>
  301. </member>
  302. <member name="M:OpenMetaverse.Color4.ToFloatBytes(System.Byte[],System.Int32)">
  303. <summary>
  304. Writes the raw bytes for this color to a byte array
  305. </summary>
  306. <param name="dest">Destination byte array</param>
  307. <param name="pos">Position in the destination array to start
  308. writing. Must be at least 16 bytes before the end of the array</param>
  309. </member>
  310. <member name="M:OpenMetaverse.Color4.FromHSV(System.Double,System.Double,System.Double)">
  311. <summary>
  312. Create an RGB color from a hue, saturation, value combination
  313. </summary>
  314. <param name="hue">Hue</param>
  315. <param name="saturation">Saturation</param>
  316. <param name="value">Value</param>
  317. <returns>An fully opaque RGB color (alpha is 1.0)</returns>
  318. </member>
  319. <member name="F:OpenMetaverse.Color4.Black">
  320. <summary>A Color4 with zero RGB values and fully opaque (alpha 1.0)</summary>
  321. </member>
  322. <member name="F:OpenMetaverse.Color4.White">
  323. <summary>A Color4 with full RGB values (1.0) and fully opaque (alpha 1.0)</summary>
  324. </member>
  325. <member name="F:OpenMetaverse.Vector4.X">
  326. <summary>X value</summary>
  327. </member>
  328. <member name="F:OpenMetaverse.Vector4.Y">
  329. <summary>Y value</summary>
  330. </member>
  331. <member name="F:OpenMetaverse.Vector4.Z">
  332. <summary>Z value</summary>
  333. </member>
  334. <member name="F:OpenMetaverse.Vector4.W">
  335. <summary>W value</summary>
  336. </member>
  337. <member name="M:OpenMetaverse.Vector4.#ctor(System.Byte[],System.Int32)">
  338. <summary>
  339. Constructor, builds a vector from a byte array
  340. </summary>
  341. <param name="byteArray">Byte array containing four four-byte floats</param>
  342. <param name="pos">Beginning position in the byte array</param>
  343. </member>
  344. <member name="M:OpenMetaverse.Vector4.ApproxEquals(OpenMetaverse.Vector4,System.Single)">
  345. <summary>
  346. Test if this vector is equal to another vector, within a given
  347. tolerance range
  348. </summary>
  349. <param name="vec">Vector to test against</param>
  350. <param name="tolerance">The acceptable magnitude of difference
  351. between the two vectors</param>
  352. <returns>True if the magnitude of difference between the two vectors
  353. is less than the given tolerance, otherwise false</returns>
  354. </member>
  355. <member name="M:OpenMetaverse.Vector4.CompareTo(OpenMetaverse.Vector4)">
  356. <summary>
  357. IComparable.CompareTo implementation
  358. </summary>
  359. </member>
  360. <member name="M:OpenMetaverse.Vector4.IsFinite">
  361. <summary>
  362. Test if this vector is composed of all finite numbers
  363. </summary>
  364. </member>
  365. <member name="M:OpenMetaverse.Vector4.FromBytes(System.Byte[],System.Int32)">
  366. <summary>
  367. Builds a vector from a byte array
  368. </summary>
  369. <param name="byteArray">Byte array containing a 16 byte vector</param>
  370. <param name="pos">Beginning position in the byte array</param>
  371. </member>
  372. <member name="M:OpenMetaverse.Vector4.GetBytes">
  373. <summary>
  374. Returns the raw bytes for this vector
  375. </summary>
  376. <returns>A 16 byte array containing X, Y, Z, and W</returns>
  377. </member>
  378. <member name="M:OpenMetaverse.Vector4.ToBytes(System.Byte[],System.Int32)">
  379. <summary>
  380. Writes the raw bytes for this vector to a byte array
  381. </summary>
  382. <param name="dest">Destination byte array</param>
  383. <param name="pos">Position in the destination array to start
  384. writing. Must be at least 16 bytes before the end of the array</param>
  385. </member>
  386. <member name="M:OpenMetaverse.Vector4.ToRawString">
  387. <summary>
  388. Get a string representation of the vector elements with up to three
  389. decimal digits and separated by spaces only
  390. </summary>
  391. <returns>Raw string representation of the vector</returns>
  392. </member>
  393. <member name="F:OpenMetaverse.Vector4.Zero">
  394. <summary>A vector with a value of 0,0,0,0</summary>
  395. </member>
  396. <member name="F:OpenMetaverse.Vector4.One">
  397. <summary>A vector with a value of 1,1,1,1</summary>
  398. </member>
  399. <member name="F:OpenMetaverse.Vector4.UnitX">
  400. <summary>A vector with a value of 1,0,0,0</summary>
  401. </member>
  402. <member name="F:OpenMetaverse.Vector4.UnitY">
  403. <summary>A vector with a value of 0,1,0,0</summary>
  404. </member>
  405. <member name="F:OpenMetaverse.Vector4.UnitZ">
  406. <summary>A vector with a value of 0,0,1,0</summary>
  407. </member>
  408. <member name="F:OpenMetaverse.Vector4.UnitW">
  409. <summary>A vector with a value of 0,0,0,1</summary>
  410. </member>
  411. <member name="T:OpenMetaverse.Vector3d">
  412. <summary>
  413. A three-dimensional vector with doubleing-point values
  414. </summary>
  415. </member>
  416. <member name="F:OpenMetaverse.Vector3d.X">
  417. <summary>X value</summary>
  418. </member>
  419. <member name="F:OpenMetaverse.Vector3d.Y">
  420. <summary>Y value</summary>
  421. </member>
  422. <member name="F:OpenMetaverse.Vector3d.Z">
  423. <summary>Z value</summary>
  424. </member>
  425. <member name="M:OpenMetaverse.Vector3d.#ctor(System.Byte[],System.Int32)">
  426. <summary>
  427. Constructor, builds a vector from a byte array
  428. </summary>
  429. <param name="byteArray">Byte array containing three eight-byte doubles</param>
  430. <param name="pos">Beginning position in the byte array</param>
  431. </member>
  432. <member name="M:OpenMetaverse.Vector3d.ApproxEquals(OpenMetaverse.Vector3d,System.Double)">
  433. <summary>
  434. Test if this vector is equal to another vector, within a given
  435. tolerance range
  436. </summary>
  437. <param name="vec">Vector to test against</param>
  438. <param name="tolerance">The acceptable magnitude of difference
  439. between the two vectors</param>
  440. <returns>True if the magnitude of difference between the two vectors
  441. is less than the given tolerance, otherwise false</returns>
  442. </member>
  443. <member name="M:OpenMetaverse.Vector3d.CompareTo(OpenMetaverse.Vector3d)">
  444. <summary>
  445. IComparable.CompareTo implementation
  446. </summary>
  447. </member>
  448. <member name="M:OpenMetaverse.Vector3d.IsFinite">
  449. <summary>
  450. Test if this vector is composed of all finite numbers
  451. </summary>
  452. </member>
  453. <member name="M:OpenMetaverse.Vector3d.FromBytes(System.Byte[],System.Int32)">
  454. <summary>
  455. Builds a vector from a byte array
  456. </summary>
  457. <param name="byteArray">Byte array containing a 24 byte vector</param>
  458. <param name="pos">Beginning position in the byte array</param>
  459. </member>
  460. <member name="M:OpenMetaverse.Vector3d.GetBytes">
  461. <summary>
  462. Returns the raw bytes for this vector
  463. </summary>
  464. <returns>A 24 byte array containing X, Y, and Z</returns>
  465. </member>
  466. <member name="M:OpenMetaverse.Vector3d.ToBytes(System.Byte[],System.Int32)">
  467. <summary>
  468. Writes the raw bytes for this vector to a byte array
  469. </summary>
  470. <param name="dest">Destination byte array</param>
  471. <param name="pos">Position in the destination array to start
  472. writing. Must be at least 24 bytes before the end of the array</param>
  473. </member>
  474. <member name="M:OpenMetaverse.Vector3d.Parse(System.String)">
  475. <summary>
  476. Parse a vector from a string
  477. </summary>
  478. <param name="val">A string representation of a 3D vector, enclosed
  479. in arrow brackets and separated by commas</param>
  480. </member>
  481. <member name="M:OpenMetaverse.Vector3d.SmoothStep(OpenMetaverse.Vector3d,OpenMetaverse.Vector3d,System.Double)">
  482. <summary>
  483. Interpolates between two vectors using a cubic equation
  484. </summary>
  485. </member>
  486. <member name="M:OpenMetaverse.Vector3d.ToString">
  487. <summary>
  488. Get a formatted string representation of the vector
  489. </summary>
  490. <returns>A string representation of the vector</returns>
  491. </member>
  492. <member name="M:OpenMetaverse.Vector3d.ToRawString">
  493. <summary>
  494. Get a string representation of the vector elements with up to three
  495. decimal digits and separated by spaces only
  496. </summary>
  497. <returns>Raw string representation of the vector</returns>
  498. </member>
  499. <member name="M:OpenMetaverse.Vector3d.op_Modulus(OpenMetaverse.Vector3d,OpenMetaverse.Vector3d)">
  500. <summary>
  501. Cross product between two vectors
  502. </summary>
  503. </member>
  504. <member name="F:OpenMetaverse.Vector3d.Zero">
  505. <summary>A vector with a value of 0,0,0</summary>
  506. </member>
  507. <member name="F:OpenMetaverse.Vector3d.One">
  508. <summary>A vector with a value of 1,1,1</summary>
  509. </member>
  510. <member name="F:OpenMetaverse.Vector3d.UnitX">
  511. <summary>A unit vector facing forward (X axis), value of 1,0,0</summary>
  512. </member>
  513. <member name="F:OpenMetaverse.Vector3d.UnitY">
  514. <summary>A unit vector facing left (Y axis), value of 0,1,0</summary>
  515. </member>
  516. <member name="F:OpenMetaverse.Vector3d.UnitZ">
  517. <summary>A unit vector facing up (Z axis), value of 0,0,1</summary>
  518. </member>
  519. <member name="F:OpenMetaverse.ExpiringCache`2.syncRoot">
  520. <summary>For thread safety</summary>
  521. </member>
  522. <member name="F:OpenMetaverse.ExpiringCache`2.isPurging">
  523. <summary>For thread safety</summary>
  524. </member>
  525. <member name="M:OpenMetaverse.ExpiringCache`2.PurgeCache(System.Object,System.Timers.ElapsedEventArgs)">
  526. <summary>
  527. Purges expired objects from the cache. Called automatically by the purge timer.
  528. </summary>
  529. </member>
  530. <member name="T:OpenMetaverse.Vector3">
  531. <summary>
  532. A three-dimensional vector with floating-point values
  533. </summary>
  534. </member>
  535. <member name="F:OpenMetaverse.Vector3.X">
  536. <summary>X value</summary>
  537. </member>
  538. <member name="F:OpenMetaverse.Vector3.Y">
  539. <summary>Y value</summary>
  540. </member>
  541. <member name="F:OpenMetaverse.Vector3.Z">
  542. <summary>Z value</summary>
  543. </member>
  544. <member name="M:OpenMetaverse.Vector3.#ctor(System.Byte[],System.Int32)">
  545. <summary>
  546. Constructor, builds a vector from a byte array
  547. </summary>
  548. <param name="byteArray">Byte array containing three four-byte floats</param>
  549. <param name="pos">Beginning position in the byte array</param>
  550. </member>
  551. <member name="M:OpenMetaverse.Vector3.ApproxEquals(OpenMetaverse.Vector3,System.Single)">
  552. <summary>
  553. Test if this vector is equal to another vector, within a given
  554. tolerance range
  555. </summary>
  556. <param name="vec">Vector to test against</param>
  557. <param name="tolerance">The acceptable magnitude of difference
  558. between the two vectors</param>
  559. <returns>True if the magnitude of difference between the two vectors
  560. is less than the given tolerance, otherwise false</returns>
  561. </member>
  562. <member name="M:OpenMetaverse.Vector3.CompareTo(OpenMetaverse.Vector3)">
  563. <summary>
  564. IComparable.CompareTo implementation
  565. </summary>
  566. </member>
  567. <member name="M:OpenMetaverse.Vector3.IsFinite">
  568. <summary>
  569. Test if this vector is composed of all finite numbers
  570. </summary>
  571. </member>
  572. <member name="M:OpenMetaverse.Vector3.FromBytes(System.Byte[],System.Int32)">
  573. <summary>
  574. Builds a vector from a byte array
  575. </summary>
  576. <param name="byteArray">Byte array containing a 12 byte vector</param>
  577. <param name="pos">Beginning position in the byte array</param>
  578. </member>
  579. <member name="M:OpenMetaverse.Vector3.GetBytes">
  580. <summary>
  581. Returns the raw bytes for this vector
  582. </summary>
  583. <returns>A 12 byte array containing X, Y, and Z</returns>
  584. </member>
  585. <member name="M:OpenMetaverse.Vector3.ToBytes(System.Byte[],System.Int32)">
  586. <summary>
  587. Writes the raw bytes for this vector to a byte array
  588. </summary>
  589. <param name="dest">Destination byte array</param>
  590. <param name="pos">Position in the destination array to start
  591. writing. Must be at least 12 bytes before the end of the array</param>
  592. </member>
  593. <member name="M:OpenMetaverse.Vector3.Parse(System.String)">
  594. <summary>
  595. Parse a vector from a string
  596. </summary>
  597. <param name="val">A string representation of a 3D vector, enclosed
  598. in arrow brackets and separated by commas</param>
  599. </member>
  600. <member name="M:OpenMetaverse.Vector3.RotationBetween(OpenMetaverse.Vector3,OpenMetaverse.Vector3)">
  601. <summary>
  602. Calculate the rotation between two vectors
  603. </summary>
  604. <param name="a">Normalized directional vector (such as 1,0,0 for forward facing)</param>
  605. <param name="b">Normalized target vector</param>
  606. </member>
  607. <member name="M:OpenMetaverse.Vector3.SmoothStep(OpenMetaverse.Vector3,OpenMetaverse.Vector3,System.Single)">
  608. <summary>
  609. Interpolates between two vectors using a cubic equation
  610. </summary>
  611. </member>
  612. <member name="M:OpenMetaverse.Vector3.ToString">
  613. <summary>
  614. Get a formatted string representation of the vector
  615. </summary>
  616. <returns>A string representation of the vector</returns>
  617. </member>
  618. <member name="M:OpenMetaverse.Vector3.ToRawString">
  619. <summary>
  620. Get a string representation of the vector elements with up to three
  621. decimal digits and separated by spaces only
  622. </summary>
  623. <returns>Raw string representation of the vector</returns>
  624. </member>
  625. <member name="M:OpenMetaverse.Vector3.op_Modulus(OpenMetaverse.Vector3,OpenMetaverse.Vector3)">
  626. <summary>
  627. Cross product between two vectors
  628. </summary>
  629. </member>
  630. <member name="F:OpenMetaverse.Vector3.Zero">
  631. <summary>A vector with a value of 0,0,0</summary>
  632. </member>
  633. <member name="F:OpenMetaverse.Vector3.One">
  634. <summary>A vector with a value of 1,1,1</summary>
  635. </member>
  636. <member name="F:OpenMetaverse.Vector3.UnitX">
  637. <summary>A unit vector facing forward (X axis), value 1,0,0</summary>
  638. </member>
  639. <member name="F:OpenMetaverse.Vector3.UnitY">
  640. <summary>A unit vector facing left (Y axis), value 0,1,0</summary>
  641. </member>
  642. <member name="F:OpenMetaverse.Vector3.UnitZ">
  643. <summary>A unit vector facing up (Z axis), value 0,0,1</summary>
  644. </member>
  645. <member name="T:OpenMetaverse.Vector2">
  646. <summary>
  647. A two-dimensional vector with floating-point values
  648. </summary>
  649. </member>
  650. <member name="F:OpenMetaverse.Vector2.X">
  651. <summary>X value</summary>
  652. </member>
  653. <member name="F:OpenMetaverse.Vector2.Y">
  654. <summary>Y value</summary>
  655. </member>
  656. <member name="M:OpenMetaverse.Vector2.ApproxEquals(OpenMetaverse.Vector2,System.Single)">
  657. <summary>
  658. Test if this vector is equal to another vector, within a given
  659. tolerance range
  660. </summary>
  661. <param name="vec">Vector to test against</param>
  662. <param name="tolerance">The acceptable magnitude of difference
  663. between the two vectors</param>
  664. <returns>True if the magnitude of difference between the two vectors
  665. is less than the given tolerance, otherwise false</returns>
  666. </member>
  667. <member name="M:OpenMetaverse.Vector2.IsFinite">
  668. <summary>
  669. Test if this vector is composed of all finite numbers
  670. </summary>
  671. </member>
  672. <member name="M:OpenMetaverse.Vector2.CompareTo(OpenMetaverse.Vector2)">
  673. <summary>
  674. IComparable.CompareTo implementation
  675. </summary>
  676. </member>
  677. <member name="M:OpenMetaverse.Vector2.FromBytes(System.Byte[],System.Int32)">
  678. <summary>
  679. Builds a vector from a byte array
  680. </summary>
  681. <param name="byteArray">Byte array containing two four-byte floats</param>
  682. <param name="pos">Beginning position in the byte array</param>
  683. </member>
  684. <member name="M:OpenMetaverse.Vector2.GetBytes">
  685. <summary>
  686. Returns the raw bytes for this vector
  687. </summary>
  688. <returns>An eight-byte array containing X and Y</returns>
  689. </member>
  690. <member name="M:OpenMetaverse.Vector2.ToBytes(System.Byte[],System.Int32)">
  691. <summary>
  692. Writes the raw bytes for this vector to a byte array
  693. </summary>
  694. <param name="dest">Destination byte array</param>
  695. <param name="pos">Position in the destination array to start
  696. writing. Must be at least 8 bytes before the end of the array</param>
  697. </member>
  698. <member name="M:OpenMetaverse.Vector2.Parse(System.String)">
  699. <summary>
  700. Parse a vector from a string
  701. </summary>
  702. <param name="val">A string representation of a 2D vector, enclosed
  703. in arrow brackets and separated by commas</param>
  704. </member>
  705. <member name="M:OpenMetaverse.Vector2.SmoothStep(OpenMetaverse.Vector2,OpenMetaverse.Vector2,System.Single)">
  706. <summary>
  707. Interpolates between two vectors using a cubic equation
  708. </summary>
  709. </member>
  710. <member name="M:OpenMetaverse.Vector2.ToString">
  711. <summary>
  712. Get a formatted string representation of the vector
  713. </summary>
  714. <returns>A string representation of the vector</returns>
  715. </member>
  716. <member name="M:OpenMetaverse.Vector2.ToRawString">
  717. <summary>
  718. Get a string representation of the vector elements with up to three
  719. decimal digits and separated by spaces only
  720. </summary>
  721. <returns>Raw string representation of the vector</returns>
  722. </member>
  723. <member name="F:OpenMetaverse.Vector2.Zero">
  724. <summary>A vector with a value of 0,0</summary>
  725. </member>
  726. <member name="F:OpenMetaverse.Vector2.One">
  727. <summary>A vector with a value of 1,1</summary>
  728. </member>
  729. <member name="F:OpenMetaverse.Vector2.UnitX">
  730. <summary>A vector with a value of 1,0</summary>
  731. </member>
  732. <member name="F:OpenMetaverse.Vector2.UnitY">
  733. <summary>A vector with a value of 0,1</summary>
  734. </member>
  735. <member name="F:OpenMetaverse.Utils.DEG_TO_RAD">
  736. <summary>Used for converting degrees to radians</summary>
  737. </member>
  738. <member name="F:OpenMetaverse.Utils.RAD_TO_DEG">
  739. <summary>Used for converting radians to degrees</summary>
  740. </member>
  741. <member name="M:OpenMetaverse.Utils.BytesToInt16(System.Byte[])">
  742. <summary>
  743. Convert the first two bytes starting in the byte array in
  744. little endian ordering to a signed short integer
  745. </summary>
  746. <param name="bytes">An array two bytes or longer</param>
  747. <returns>A signed short integer, will be zero if a short can't be
  748. read at the given position</returns>
  749. </member>
  750. <member name="M:OpenMetaverse.Utils.BytesToInt16(System.Byte[],System.Int32)">
  751. <summary>
  752. Convert the first two bytes starting at the given position in
  753. little endian ordering to a signed short integer
  754. </summary>
  755. <param name="bytes">An array two bytes or longer</param>
  756. <param name="pos">Position in the array to start reading</param>
  757. <returns>A signed short integer, will be zero if a short can't be
  758. read at the given position</returns>
  759. </member>
  760. <member name="M:OpenMetaverse.Utils.BytesToInt(System.Byte[],System.Int32)">
  761. <summary>
  762. Convert the first four bytes starting at the given position in
  763. little endian ordering to a signed integer
  764. </summary>
  765. <param name="bytes">An array four bytes or longer</param>
  766. <param name="pos">Position to start reading the int from</param>
  767. <returns>A signed integer, will be zero if an int can't be read
  768. at the given position</returns>
  769. </member>
  770. <member name="M:OpenMetaverse.Utils.BytesToInt(System.Byte[])">
  771. <summary>
  772. Convert the first four bytes of the given array in little endian
  773. ordering to a signed integer
  774. </summary>
  775. <param name="bytes">An array four bytes or longer</param>
  776. <returns>A signed integer, will be zero if the array contains
  777. less than four bytes</returns>
  778. </member>
  779. <member name="M:OpenMetaverse.Utils.BytesToInt64(System.Byte[])">
  780. <summary>
  781. Convert the first eight bytes of the given array in little endian
  782. ordering to a signed long integer
  783. </summary>
  784. <param name="bytes">An array eight bytes or longer</param>
  785. <returns>A signed long integer, will be zero if the array contains
  786. less than eight bytes</returns>
  787. </member>
  788. <member name="M:OpenMetaverse.Utils.BytesToInt64(System.Byte[],System.Int32)">
  789. <summary>
  790. Convert the first eight bytes starting at the given position in
  791. little endian ordering to a signed long integer
  792. </summary>
  793. <param name="bytes">An array eight bytes or longer</param>
  794. <param name="pos">Position to start reading the long from</param>
  795. <returns>A signed long integer, will be zero if a long can't be read
  796. at the given position</returns>
  797. </member>
  798. <member name="M:OpenMetaverse.Utils.BytesToUInt16(System.Byte[],System.Int32)">
  799. <summary>
  800. Convert the first two bytes starting at the given position in
  801. little endian ordering to an unsigned short
  802. </summary>
  803. <param name="bytes">Byte array containing the ushort</param>
  804. <param name="pos">Position to start reading the ushort from</param>
  805. <returns>An unsigned short, will be zero if a ushort can't be read
  806. at the given position</returns>
  807. </member>
  808. <member name="M:OpenMetaverse.Utils.BytesToUInt16(System.Byte[])">
  809. <summary>
  810. Convert two bytes in little endian ordering to an unsigned short
  811. </summary>
  812. <param name="bytes">Byte array containing the ushort</param>
  813. <returns>An unsigned short, will be zero if a ushort can't be
  814. read</returns>
  815. </member>
  816. <member name="M:OpenMetaverse.Utils.BytesToUInt(System.Byte[],System.Int32)">
  817. <summary>
  818. Convert the first four bytes starting at the given position in
  819. little endian ordering to an unsigned integer
  820. </summary>
  821. <param name="bytes">Byte array containing the uint</param>
  822. <param name="pos">Position to start reading the uint from</param>
  823. <returns>An unsigned integer, will be zero if a uint can't be read
  824. at the given position</returns>
  825. </member>
  826. <member name="M:OpenMetaverse.Utils.BytesToUInt(System.Byte[])">
  827. <summary>
  828. Convert the first four bytes of the given array in little endian
  829. ordering to an unsigned integer
  830. </summary>
  831. <param name="bytes">An array four bytes or longer</param>
  832. <returns>An unsigned integer, will be zero if the array contains
  833. less than four bytes</returns>
  834. </member>
  835. <member name="M:OpenMetaverse.Utils.BytesToUInt64(System.Byte[])">
  836. <summary>
  837. Convert the first eight bytes of the given array in little endian
  838. ordering to an unsigned 64-bit integer
  839. </summary>
  840. <param name="bytes">An array eight bytes or longer</param>
  841. <returns>An unsigned 64-bit integer, will be zero if the array
  842. contains less than eight bytes</returns>
  843. </member>
  844. <member name="M:OpenMetaverse.Utils.BytesToFloat(System.Byte[],System.Int32)">
  845. <summary>
  846. Convert four bytes in little endian ordering to a floating point
  847. value
  848. </summary>
  849. <param name="bytes">Byte array containing a little ending floating
  850. point value</param>
  851. <param name="pos">Starting position of the floating point value in
  852. the byte array</param>
  853. <returns>Single precision value</returns>
  854. </member>
  855. <member name="M:OpenMetaverse.Utils.IntToBytes(System.Int32)">
  856. <summary>
  857. Convert an integer to a byte array in little endian format
  858. </summary>
  859. <param name="value">The integer to convert</param>
  860. <returns>A four byte little endian array</returns>
  861. </member>
  862. <member name="M:OpenMetaverse.Utils.IntToBytesBig(System.Int32)">
  863. <summary>
  864. Convert an integer to a byte array in big endian format
  865. </summary>
  866. <param name="value">The integer to convert</param>
  867. <returns>A four byte big endian array</returns>
  868. </member>
  869. <member name="M:OpenMetaverse.Utils.Int64ToBytes(System.Int64)">
  870. <summary>
  871. Convert a 64-bit integer to a byte array in little endian format
  872. </summary>
  873. <param name="value">The value to convert</param>
  874. <returns>An 8 byte little endian array</returns>
  875. </member>
  876. <member name="M:OpenMetaverse.Utils.UInt64ToBytes(System.UInt64)">
  877. <summary>
  878. Convert a 64-bit unsigned integer to a byte array in little endian
  879. format
  880. </summary>
  881. <param name="value">The value to convert</param>
  882. <returns>An 8 byte little endian array</returns>
  883. </member>
  884. <member name="M:OpenMetaverse.Utils.FloatToBytes(System.Single)">
  885. <summary>
  886. Convert a floating point value to four bytes in little endian
  887. ordering
  888. </summary>
  889. <param name="value">A floating point value</param>
  890. <returns>A four byte array containing the value in little endian
  891. ordering</returns>
  892. </member>
  893. <member name="M:OpenMetaverse.Utils.UIntToHexString(System.UInt32)">
  894. <summary>
  895. Converts an unsigned integer to a hexadecimal string
  896. </summary>
  897. <param name="i">An unsigned integer to convert to a string</param>
  898. <returns>A hexadecimal string 10 characters long</returns>
  899. <example>0x7fffffff</example>
  900. </member>
  901. <member name="M:OpenMetaverse.Utils.BytesToString(System.Byte[])">
  902. <summary>
  903. Convert a variable length UTF8 byte array to a string
  904. </summary>
  905. <param name="bytes">The UTF8 encoded byte array to convert</param>
  906. <returns>The decoded string</returns>
  907. </member>
  908. <member name="M:OpenMetaverse.Utils.BytesToHexString(System.Byte[],System.String)">
  909. <summary>
  910. Converts a byte array to a string containing hexadecimal characters
  911. </summary>
  912. <param name="bytes">The byte array to convert to a string</param>
  913. <param name="fieldName">The name of the field to prepend to each
  914. line of the string</param>
  915. <returns>A string containing hexadecimal characters on multiple
  916. lines. Each line is prepended with the field name</returns>
  917. </member>
  918. <member name="M:OpenMetaverse.Utils.BytesToHexString(System.Byte[],System.Int32,System.String)">
  919. <summary>
  920. Converts a byte array to a string containing hexadecimal characters
  921. </summary>
  922. <param name="bytes">The byte array to convert to a string</param>
  923. <param name="length">Number of bytes in the array to parse</param>
  924. <param name="fieldName">A string to prepend to each line of the hex
  925. dump</param>
  926. <returns>A string containing hexadecimal characters on multiple
  927. lines. Each line is prepended with the field name</returns>
  928. </member>
  929. <member name="M:OpenMetaverse.Utils.StringToBytes(System.String)">
  930. <summary>
  931. Convert a string to a UTF8 encoded byte array
  932. </summary>
  933. <param name="str">The string to convert</param>
  934. <returns>A null-terminated UTF8 byte array</returns>
  935. </member>
  936. <member name="M:OpenMetaverse.Utils.HexStringToBytes(System.String,System.Boolean)">
  937. <summary>
  938. Converts a string containing hexadecimal characters to a byte array
  939. </summary>
  940. <param name="hexString">String containing hexadecimal characters</param>
  941. <param name="handleDirty">If true, gracefully handles null, empty and
  942. uneven strings as well as stripping unconvertable characters</param>
  943. <returns>The converted byte array</returns>
  944. </member>
  945. <member name="M:OpenMetaverse.Utils.IsHexDigit(System.Char)">
  946. <summary>
  947. Returns true is c is a hexadecimal digit (A-F, a-f, 0-9)
  948. </summary>
  949. <param name="c">Character to test</param>
  950. <returns>true if hex digit, false if not</returns>
  951. </member>
  952. <member name="M:OpenMetaverse.Utils.HexToByte(System.String)">
  953. <summary>
  954. Converts 1 or 2 character string into equivalant byte value
  955. </summary>
  956. <param name="hex">1 or 2 character string</param>
  957. <returns>byte</returns>
  958. </member>
  959. <member name="M:OpenMetaverse.Utils.FloatToByte(System.Single,System.Single,System.Single)">
  960. <summary>
  961. Convert a float value to a byte given a minimum and maximum range
  962. </summary>
  963. <param name="val">Value to convert to a byte</param>
  964. <param name="lower">Minimum value range</param>
  965. <param name="upper">Maximum value range</param>
  966. <returns>A single byte representing the original float value</returns>
  967. </member>
  968. <member name="M:OpenMetaverse.Utils.ByteToFloat(System.Byte[],System.Int32,System.Single,System.Single)">
  969. <summary>
  970. Convert a byte to a float value given a minimum and maximum range
  971. </summary>
  972. <param name="bytes">Byte array to get the byte from</param>
  973. <param name="pos">Position in the byte array the desired byte is at</param>
  974. <param name="lower">Minimum value range</param>
  975. <param name="upper">Maximum value range</param>
  976. <returns>A float value inclusively between lower and upper</returns>
  977. </member>
  978. <member name="M:OpenMetaverse.Utils.ByteToFloat(System.Byte,System.Single,System.Single)">
  979. <summary>
  980. Convert a byte to a float value given a minimum and maximum range
  981. </summary>
  982. <param name="val">Byte to convert to a float value</param>
  983. <param name="lower">Minimum value range</param>
  984. <param name="upper">Maximum value range</param>
  985. <returns>A float value inclusively between lower and upper</returns>
  986. </member>
  987. <member name="M:OpenMetaverse.Utils.TryParseSingle(System.String,System.Single@)">
  988. <summary>
  989. Attempts to parse a floating point value from a string, using an
  990. EN-US number format
  991. </summary>
  992. <param name="s">String to parse</param>
  993. <param name="result">Resulting floating point number</param>
  994. <returns>True if the parse was successful, otherwise false</returns>
  995. </member>
  996. <member name="M:OpenMetaverse.Utils.TryParseDouble(System.String,System.Double@)">
  997. <summary>
  998. Attempts to parse a floating point value from a string, using an
  999. EN-US number format
  1000. </summary>
  1001. <param name="s">String to parse</param>
  1002. <param name="result">Resulting floating point number</param>
  1003. <returns>True if the parse was successful, otherwise false</returns>
  1004. </member>
  1005. <member name="M:OpenMetaverse.Utils.TryParseHex(System.String,System.UInt32@)">
  1006. <summary>
  1007. Tries to parse an unsigned 32-bit integer from a hexadecimal string
  1008. </summary>
  1009. <param name="s">String to parse</param>
  1010. <param name="result">Resulting integer</param>
  1011. <returns>True if the parse was successful, otherwise false</returns>
  1012. </member>
  1013. <member name="M:OpenMetaverse.Utils.AssetTypeToString(OpenMetaverse.AssetType)">
  1014. <summary>
  1015. Takes an AssetType and returns the string representation
  1016. </summary>
  1017. <param name="type">The source <seealso cref="T:OpenMetaverse.AssetType"/></param>
  1018. <returns>The string version of the AssetType</returns>
  1019. </member>
  1020. <member name="M:OpenMetaverse.Utils.StringToAssetType(System.String)">
  1021. <summary>
  1022. Translate a string name of an AssetType into the proper Type
  1023. </summary>
  1024. <param name="type">A string containing the AssetType name</param>
  1025. <returns>The AssetType which matches the string name, or AssetType.Unknown if no match was found</returns>
  1026. </member>
  1027. <member name="M:OpenMetaverse.Utils.InventoryTypeToString(OpenMetaverse.InventoryType)">
  1028. <summary>
  1029. Convert an InventoryType to a string
  1030. </summary>
  1031. <param name="type">The <seealso cref="T:InventoryType"/> to convert</param>
  1032. <returns>A string representation of the source</returns>
  1033. </member>
  1034. <member name="M:OpenMetaverse.Utils.StringToInventoryType(System.String)">
  1035. <summary>
  1036. Convert a string into a valid InventoryType
  1037. </summary>
  1038. <param name="type">A string representation of the InventoryType to convert</param>
  1039. <returns>A InventoryType object which matched the type</returns>
  1040. </member>
  1041. <member name="M:OpenMetaverse.Utils.SaleTypeToString(OpenMetaverse.SaleType)">
  1042. <summary>
  1043. Convert a SaleType to a string
  1044. </summary>
  1045. <param name="type">The <seealso cref="T:SaleType"/> to convert</param>
  1046. <returns>A string representation of the source</returns>
  1047. </member>
  1048. <member name="M:OpenMetaverse.Utils.StringToSaleType(System.String)">
  1049. <summary>
  1050. Convert a string into a valid SaleType
  1051. </summary>
  1052. <param name="value">A string representation of the SaleType to convert</param>
  1053. <returns>A SaleType object which matched the type</returns>
  1054. </member>
  1055. <member name="M:OpenMetaverse.Utils.CopyBytes(System.Byte[])">
  1056. <summary>
  1057. Copy a byte array
  1058. </summary>
  1059. <param name="bytes">Byte array to copy</param>
  1060. <returns>A copy of the given byte array</returns>
  1061. </member>
  1062. <member name="M:OpenMetaverse.Utils.UIntsToLong(System.UInt32,System.UInt32)">
  1063. <summary>
  1064. Packs to 32-bit unsigned integers in to a 64-bit unsigned integer
  1065. </summary>
  1066. <param name="a">The left-hand (or X) value</param>
  1067. <param name="b">The right-hand (or Y) value</param>
  1068. <returns>A 64-bit integer containing the two 32-bit input values</returns>
  1069. </member>
  1070. <member name="M:OpenMetaverse.Utils.LongToUInts(System.UInt64,System.UInt32@,System.UInt32@)">
  1071. <summary>
  1072. Unpacks two 32-bit unsigned integers from a 64-bit unsigned integer
  1073. </summary>
  1074. <param name="a">The 64-bit input integer</param>
  1075. <param name="b">The left-hand (or X) output value</param>
  1076. <param name="c">The right-hand (or Y) output value</param>
  1077. </member>
  1078. <member name="M:OpenMetaverse.Utils.IPToUInt(System.Net.IPAddress)">
  1079. <summary>
  1080. Convert an IP address object to an unsigned 32-bit integer
  1081. </summary>
  1082. <param name="address">IP address to convert</param>
  1083. <returns>32-bit unsigned integer holding the IP address bits</returns>
  1084. </member>
  1085. <member name="M:OpenMetaverse.Utils.GetUnixTime">
  1086. <summary>
  1087. Gets a unix timestamp for the current time
  1088. </summary>
  1089. <returns>An unsigned integer representing a unix timestamp for now</returns>
  1090. </member>
  1091. <member name="M:OpenMetaverse.Utils.UnixTimeToDateTime(System.UInt32)">
  1092. <summary>
  1093. Convert a UNIX timestamp to a native DateTime object
  1094. </summary>
  1095. <param name="timestamp">An unsigned integer representing a UNIX
  1096. timestamp</param>
  1097. <returns>A DateTime object containing the same time specified in
  1098. the given timestamp</returns>
  1099. </member>
  1100. <member name="M:OpenMetaverse.Utils.UnixTimeToDateTime(System.Int32)">
  1101. <summary>
  1102. Convert a UNIX timestamp to a native DateTime object
  1103. </summary>
  1104. <param name="timestamp">A signed integer representing a UNIX
  1105. timestamp</param>
  1106. <returns>A DateTime object containing the same time specified in
  1107. the given timestamp</returns>
  1108. </member>
  1109. <member name="M:OpenMetaverse.Utils.DateTimeToUnixTime(System.DateTime)">
  1110. <summary>
  1111. Convert a native DateTime object to a UNIX timestamp
  1112. </summary>
  1113. <param name="time">A DateTime object you want to convert to a
  1114. timestamp</param>
  1115. <returns>An unsigned integer representing a UNIX timestamp</returns>
  1116. </member>
  1117. <member name="M:OpenMetaverse.Utils.Swap``1(``0@,``0@)">
  1118. <summary>
  1119. Swap two values
  1120. </summary>
  1121. <typeparam name="T">Type of the values to swap</typeparam>
  1122. <param name="lhs">First value</param>
  1123. <param name="rhs">Second value</param>
  1124. </member>
  1125. <member name="M:OpenMetaverse.Utils.EnumTryParse``1(System.String,``0@)">
  1126. <summary>
  1127. Try to parse an enumeration value from a string
  1128. </summary>
  1129. <typeparam name="T">Enumeration type</typeparam>
  1130. <param name="strType">String value to parse</param>
  1131. <param name="result">Enumeration value on success</param>
  1132. <returns>True if the parsing succeeded, otherwise false</returns>
  1133. </member>
  1134. <member name="M:OpenMetaverse.Utils.SwapWords(System.Byte)">
  1135. <summary>
  1136. Swaps the high and low words in a byte. Converts aaaabbbb to bbbbaaaa
  1137. </summary>
  1138. <param name="value">Byte to swap the words in</param>
  1139. <returns>Byte value with the words swapped</returns>
  1140. </member>
  1141. <member name="M:OpenMetaverse.Utils.HostnameToIPv4(System.String)">
  1142. <summary>
  1143. Attempts to convert a string representation of a hostname or IP
  1144. address to a <seealso cref="T:System.Net.IPAddress"/>
  1145. </summary>
  1146. <param name="hostname">Hostname to convert to an IPAddress</param>
  1147. <returns>Converted IP address object, or null if the conversion
  1148. failed</returns>
  1149. </member>
  1150. <member name="F:OpenMetaverse.Utils.EnUsCulture">
  1151. <summary>Provide a single instance of the CultureInfo class to
  1152. help parsing in situations where the grid assumes an en-us
  1153. culture</summary>
  1154. </member>
  1155. <member name="F:OpenMetaverse.Utils.Epoch">
  1156. <summary>UNIX epoch in DateTime format</summary>
  1157. </member>
  1158. <member name="F:OpenMetaverse.Utils.MD5Builder">
  1159. <summary>Provide a single instance of the MD5 class to avoid making
  1160. duplicate copies and handle thread safety</summary>
  1161. </member>
  1162. <member name="F:OpenMetaverse.Utils.SHA1Builder">
  1163. <summary>Provide a single instance of the SHA-1 class to avoid
  1164. making duplicate copies and handle thread safety</summary>
  1165. </member>
  1166. <member name="F:OpenMetaverse.Utils.RNG">
  1167. <summary>Provide a single instance of a random number generator
  1168. to avoid making duplicate copies and handle thread safety</summary>
  1169. </member>
  1170. <member name="M:OpenMetaverse.Utils.Clamp(System.Single,System.Single,System.Single)">
  1171. <summary>
  1172. Clamp a given value between a range
  1173. </summary>
  1174. <param name="value">Value to clamp</param>
  1175. <param name="min">Minimum allowable value</param>
  1176. <param name="max">Maximum allowable value</param>
  1177. <returns>A value inclusively between lower and upper</returns>
  1178. </member>
  1179. <member name="M:OpenMetaverse.Utils.Clamp(System.Double,System.Double,System.Double)">
  1180. <summary>
  1181. Clamp a given value between a range
  1182. </summary>
  1183. <param name="value">Value to clamp</param>
  1184. <param name="min">Minimum allowable value</param>
  1185. <param name="max">Maximum allowable value</param>
  1186. <returns>A value inclusively between lower and upper</returns>
  1187. </member>
  1188. <member name="M:OpenMetaverse.Utils.Clamp(System.Int32,System.Int32,System.Int32)">
  1189. <summary>
  1190. Clamp a given value between a range
  1191. </summary>
  1192. <param name="value">Value to clamp</param>
  1193. <param name="min">Minimum allowable value</param>
  1194. <param name="max">Maximum allowable value</param>
  1195. <returns>A value inclusively between lower and upper</returns>
  1196. </member>
  1197. <member name="M:OpenMetaverse.Utils.Round(System.Single)">
  1198. <summary>
  1199. Round a floating-point value to the nearest integer
  1200. </summary>
  1201. <param name="val">Floating point number to round</param>
  1202. <returns>Integer</returns>
  1203. </member>
  1204. <member name="M:OpenMetaverse.Utils.IsFinite(System.Single)">
  1205. <summary>
  1206. Test if a single precision float is a finite number
  1207. </summary>
  1208. </member>
  1209. <member name="M:OpenMetaverse.Utils.IsFinite(System.Double)">
  1210. <summary>
  1211. Test if a double precision float is a finite number
  1212. </summary>
  1213. </member>
  1214. <member name="M:OpenMetaverse.Utils.Distance(System.Single,System.Single)">
  1215. <summary>
  1216. Get the distance between two floating-point values
  1217. </summary>
  1218. <param name="value1">First value</param>
  1219. <param name="value2">Second value</param>
  1220. <returns>The distance between the two values</returns>
  1221. </member>
  1222. <member name="M:OpenMetaverse.Utils.MD5(System.Byte[])">
  1223. <summary>
  1224. Compute the MD5 hash for a byte array
  1225. </summary>
  1226. <param name="data">Byte array to compute the hash for</param>
  1227. <returns>MD5 hash of the input data</returns>
  1228. </member>
  1229. <member name="M:OpenMetaverse.Utils.SHA1(System.Byte[])">
  1230. <summary>
  1231. Compute the SHA1 hash for a byte array
  1232. </summary>
  1233. <param name="data">Byte array to compute the hash for</param>
  1234. <returns>SHA1 hash of the input data</returns>
  1235. </member>
  1236. <member name="M:OpenMetaverse.Utils.SHA1String(System.String)">
  1237. <summary>
  1238. Calculate the SHA1 hash of a given string
  1239. </summary>
  1240. <param name="value">The string to hash</param>
  1241. <returns>The SHA1 hash as a string</returns>
  1242. </member>
  1243. <member name="M:OpenMetaverse.Utils.SHA256(System.Byte[])">
  1244. <summary>
  1245. Compute the SHA256 hash for a byte array
  1246. </summary>
  1247. <param name="data">Byte array to compute the hash for</param>
  1248. <returns>SHA256 hash of the input data</returns>
  1249. </member>
  1250. <member name="M:OpenMetaverse.Utils.SHA256String(System.String)">
  1251. <summary>
  1252. Calculate the SHA256 hash of a given string
  1253. </summary>
  1254. <param name="value">The string to hash</param>
  1255. <returns>The SHA256 hash as a string</returns>
  1256. </member>
  1257. <member name="M:OpenMetaverse.Utils.MD5(System.String)">
  1258. <summary>
  1259. Calculate the MD5 hash of a given string
  1260. </summary>
  1261. <param name="password">The password to hash</param>
  1262. <returns>An MD5 hash in string format, with $1$ prepended</returns>
  1263. </member>
  1264. <member name="M:OpenMetaverse.Utils.MD5String(System.String)">
  1265. <summary>
  1266. Calculate the MD5 hash of a given string
  1267. </summary>
  1268. <param name="value">The string to hash</param>
  1269. <returns>The MD5 hash as a string</returns>
  1270. </member>
  1271. <member name="M:OpenMetaverse.Utils.RandomDouble">
  1272. <summary>
  1273. Generate a random double precision floating point value
  1274. </summary>
  1275. <returns>Random value of type double</returns>
  1276. </member>
  1277. <member name="M:OpenMetaverse.Utils.GetRunningPlatform">
  1278. <summary>
  1279. Get the current running platform
  1280. </summary>
  1281. <returns>Enumeration of the current platform we are running on</returns>
  1282. </member>
  1283. <member name="M:OpenMetaverse.Utils.GetRunningRuntime">
  1284. <summary>
  1285. Get the current running runtime
  1286. </summary>
  1287. <returns>Enumeration of the current runtime we are running on</returns>
  1288. </member>
  1289. <member name="T:OpenMetaverse.Utils.Platform">
  1290. <summary>
  1291. Operating system
  1292. </summary>
  1293. </member>
  1294. <member name="F:OpenMetaverse.Utils.Platform.Unknown">
  1295. <summary>Unknown</summary>
  1296. </member>
  1297. <member name="F:OpenMetaverse.Utils.Platform.Windows">
  1298. <summary>Microsoft Windows</summary>
  1299. </member>
  1300. <member name="F:OpenMetaverse.Utils.Platform.WindowsCE">
  1301. <summary>Microsoft Windows CE</summary>
  1302. </member>
  1303. <member name="F:OpenMetaverse.Utils.Platform.Linux">
  1304. <summary>Linux</summary>
  1305. </member>
  1306. <member name="F:OpenMetaverse.Utils.Platform.OSX">
  1307. <summary>Apple OSX</summary>
  1308. </member>
  1309. <member name="T:OpenMetaverse.Utils.Runtime">
  1310. <summary>
  1311. Runtime platform
  1312. </summary>
  1313. </member>
  1314. <member name="F:OpenMetaverse.Utils.Runtime.Windows">
  1315. <summary>.NET runtime</summary>
  1316. </member>
  1317. <member name="F:OpenMetaverse.Utils.Runtime.Mono">
  1318. <summary>Mono runtime: http://www.mono-project.com/</summary>
  1319. </member>
  1320. <member name="M:OpenMetaverse.ReaderWriterLockSlim.ExitAndWakeUpAppropriateWaiters">
  1321. <summary>
  1322. Determines the appropriate events to set, leaves the locks, and sets the events.
  1323. </summary>
  1324. </member>
  1325. <member name="M:OpenMetaverse.ReaderWriterLockSlim.LazyCreateEvent(System.Threading.EventWaitHandle@,System.Boolean)">
  1326. <summary>
  1327. A routine for lazily creating a event outside the lock (so if errors
  1328. happen they are outside the lock and that we don't do much work
  1329. while holding a spin lock). If all goes well, reenter the lock and
  1330. set 'waitEvent'
  1331. </summary>
  1332. </member>
  1333. <member name="M:OpenMetaverse.ReaderWriterLockSlim.WaitOnEvent(System.Threading.EventWaitHandle,System.UInt32@,System.Int32)">
  1334. <summary>
  1335. Waits on 'waitEvent' with a timeout of 'millisceondsTimeout.
  1336. Before the wait 'numWaiters' is incremented and is restored before leaving this routine.
  1337. </summary>
  1338. </member>
  1339. <member name="F:OpenMetaverse.Quaternion.X">
  1340. <summary>X value</summary>
  1341. </member>
  1342. <member name="F:OpenMetaverse.Quaternion.Y">
  1343. <summary>Y value</summary>
  1344. </member>
  1345. <member name="F:OpenMetaverse.Quaternion.Z">
  1346. <summary>Z value</summary>
  1347. </member>
  1348. <member name="F:OpenMetaverse.Quaternion.W">
  1349. <summary>W value</summary>
  1350. </member>
  1351. <member name="M:OpenMetaverse.Quaternion.#ctor(System.Single,System.Single,System.Single)">
  1352. <summary>
  1353. Build a quaternion from normalized float values
  1354. </summary>
  1355. <param name="x">X value from -1.0 to 1.0</param>
  1356. <param name="y">Y value from -1.0 to 1.0</param>
  1357. <param name="z">Z value from -1.0 to 1.0</param>
  1358. </member>
  1359. <member name="M:OpenMetaverse.Quaternion.#ctor(System.Byte[],System.Int32,System.Boolean)">
  1360. <summary>
  1361. Constructor, builds a quaternion object from a byte array
  1362. </summary>
  1363. <param name="byteArray">Byte array containing four four-byte floats</param>
  1364. <param name="pos">Offset in the byte array to start reading at</param>
  1365. <param name="normalized">Whether the source data is normalized or
  1366. not. If this is true 12 bytes will be read, otherwise 16 bytes will
  1367. be read.</param>
  1368. </member>
  1369. <member name="M:OpenMetaverse.Quaternion.Normalize">
  1370. <summary>
  1371. Normalizes the quaternion
  1372. </summary>
  1373. </member>
  1374. <member name="M:OpenMetaverse.Quaternion.FromBytes(System.Byte[],System.Int32,System.Boolean)">
  1375. <summary>
  1376. Builds a quaternion object from a byte array
  1377. </summary>
  1378. <param name="byteArray">The source byte array</param>
  1379. <param name="pos">Offset in the byte array to start reading at</param>
  1380. <param name="normalized">Whether the source data is normalized or
  1381. not. If this is true 12 bytes will be read, otherwise 16 bytes will
  1382. be read.</param>
  1383. </member>
  1384. <member name="M:OpenMetaverse.Quaternion.GetBytes">
  1385. <summary>
  1386. Normalize this quaternion and serialize it to a byte array
  1387. </summary>
  1388. <returns>A 12 byte array containing normalized X, Y, and Z floating
  1389. point values in order using little endian byte ordering</returns>
  1390. </member>
  1391. <member name="M:OpenMetaverse.Quaternion.ToBytes(System.Byte[],System.Int32)">
  1392. <summary>
  1393. Writes the raw bytes for this quaternion to a byte array
  1394. </summary>
  1395. <param name="dest">Destination byte array</param>
  1396. <param name="pos">Position in the destination array to start
  1397. writing. Must be at least 12 bytes before the end of the array</param>
  1398. </member>
  1399. <member name="M:OpenMetaverse.Quaternion.GetEulerAngles(System.Single@,System.Single@,System.Single@)">
  1400. <summary>
  1401. Convert this quaternion to euler angles
  1402. </summary>
  1403. <param name="roll">X euler angle</param>
  1404. <param name="pitch">Y euler angle</param>
  1405. <param name="yaw">Z euler angle</param>
  1406. </member>
  1407. <member name="M:OpenMetaverse.Quaternion.GetAxisAngle(OpenMetaverse.Vector3@,System.Single@)">
  1408. <summary>
  1409. Convert this quaternion to an angle around an axis
  1410. </summary>
  1411. <param name="axis">Unit vector describing the axis</param>
  1412. <param name="angle">Angle around the axis, in radians</param>
  1413. </member>
  1414. <member name="M:OpenMetaverse.Quaternion.Conjugate(OpenMetaverse.Quaternion)">
  1415. <summary>
  1416. Returns the conjugate (spatial inverse) of a quaternion
  1417. </summary>
  1418. </member>
  1419. <member name="M:OpenMetaverse.Quaternion.CreateFromAxisAngle(System.Single,System.Single,System.Single,System.Single)">
  1420. <summary>
  1421. Build a quaternion from an axis and an angle of rotation around
  1422. that axis
  1423. </summary>
  1424. </member>
  1425. <member name="M:OpenMetaverse.Quaternion.CreateFromAxisAngle(OpenMetaverse.Vector3,System.Single)">
  1426. <summary>
  1427. Build a quaternion from an axis and an angle of rotation around
  1428. that axis
  1429. </summary>
  1430. <param name="axis">Axis of rotation</param>
  1431. <param name="angle">Angle of rotation</param>
  1432. </member>
  1433. <member name="M:OpenMetaverse.Quaternion.CreateFromEulers(OpenMetaverse.Vector3)">
  1434. <summary>
  1435. Creates a quaternion from a vector containing roll, pitch, and yaw
  1436. in radians
  1437. </summary>
  1438. <param name="eulers">Vector representation of the euler angles in
  1439. radians</param>
  1440. <returns>Quaternion representation of the euler angles</returns>
  1441. </member>
  1442. <member name="M:OpenMetaverse.Quaternion.CreateFromEulers(System.Single,System.Single,System.Single)">
  1443. <summary>
  1444. Creates a quaternion from roll, pitch, and yaw euler angles in
  1445. radians
  1446. </summary>
  1447. <param name="roll">X angle in radians</param>
  1448. <param name="pitch">Y angle in radians</param>
  1449. <param name="yaw">Z angle in radians</param>
  1450. <returns>Quaternion representation of the euler angles</returns>
  1451. </member>
  1452. <member name="M:OpenMetaverse.Quaternion.Inverse(OpenMetaverse.Quaternion)">
  1453. <summary>
  1454. Conjugates and renormalizes a vector
  1455. </summary>
  1456. </member>
  1457. <member name="M:OpenMetaverse.Quaternion.Slerp(OpenMetaverse.Quaternion,OpenMetaverse.Quaternion,System.Single)">
  1458. <summary>
  1459. Spherical linear interpolation between two quaternions
  1460. </summary>
  1461. </member>
  1462. <member name="M:OpenMetaverse.Quaternion.ToRawString">
  1463. <summary>
  1464. Get a string representation of the quaternion elements with up to three
  1465. decimal digits and separated by spaces only
  1466. </summary>
  1467. <returns>Raw string representation of the quaternion</returns>
  1468. </member>
  1469. <member name="F:OpenMetaverse.Quaternion.Identity">
  1470. <summary>A quaternion with a value of 0,0,0,1</summary>
  1471. </member>
  1472. <member name="T:OpenMetaverse.AssetType">
  1473. <summary>
  1474. The different types of grid assets
  1475. </summary>
  1476. </member>
  1477. <member name="F:OpenMetaverse.AssetType.Unknown">
  1478. <summary>Unknown asset type</summary>
  1479. </member>
  1480. <member name="F:OpenMetaverse.AssetType.Texture">
  1481. <summary>Texture asset, stores in JPEG2000 J2C stream format</summary>
  1482. </member>
  1483. <member name="F:OpenMetaverse.AssetType.Sound">
  1484. <summary>Sound asset</summary>
  1485. </member>
  1486. <member name="F:OpenMetaverse.AssetType.CallingCard">
  1487. <summary>Calling card for another avatar</summary>
  1488. </member>
  1489. <member name="F:OpenMetaverse.AssetType.Landmark">
  1490. <summary>Link to a location in world</summary>
  1491. </member>
  1492. <member name="F:OpenMetaverse.AssetType.Clothing">
  1493. <summary>Collection of textures and parameters that can be
  1494. worn by an avatar</summary>
  1495. </member>
  1496. <member name="F:OpenMetaverse.AssetType.Object">
  1497. <summary>Primitive that can contain textures, sounds,
  1498. scripts and more</summary>
  1499. </member>
  1500. <member name="F:OpenMetaverse.AssetType.Notecard">
  1501. <summary>Notecard asset</summary>
  1502. </member>
  1503. <member name="F:OpenMetaverse.AssetType.Folder">
  1504. <summary>Holds a collection of inventory items</summary>
  1505. </member>
  1506. <member name="F:OpenMetaverse.AssetType.RootFolder">
  1507. <summary>Root inventory folder</summary>
  1508. </member>
  1509. <member name="F:OpenMetaverse.AssetType.LSLText">
  1510. <summary>Linden scripting language script</summary>
  1511. </member>
  1512. <member name="F:OpenMetaverse.AssetType.LSLBytecode">
  1513. <summary>LSO bytecode for a script</summary>
  1514. </member>
  1515. <member name="F:OpenMetaverse.AssetType.TextureTGA">
  1516. <summary>Uncompressed TGA texture</summary>
  1517. </member>
  1518. <member name="F:OpenMetaverse.AssetType.Bodypart">
  1519. <summary>Collection of textures and shape parameters that can
  1520. be worn</summary>
  1521. </member>
  1522. <member name="F:OpenMetaverse.AssetType.TrashFolder">
  1523. <summary>Trash folder</summary>
  1524. </member>
  1525. <member name="F:OpenMetaverse.AssetType.SnapshotFolder">
  1526. <summary>Snapshot folder</summary>
  1527. </member>
  1528. <member name="F:OpenMetaverse.AssetType.LostAndFoundFolder">
  1529. <summary>Lost and found folder</summary>
  1530. </member>
  1531. <member name="F:OpenMetaverse.AssetType.SoundWAV">
  1532. <summary>Uncompressed sound</summary>
  1533. </member>
  1534. <member name="F:OpenMetaverse.AssetType.ImageTGA">
  1535. <summary>Uncompressed TGA non-square image, not to be used as a
  1536. texture</summary>
  1537. </member>
  1538. <member name="F:OpenMetaverse.AssetType.ImageJPEG">
  1539. <summary>Compressed JPEG non-square image, not to be used as a
  1540. texture</summary>
  1541. </member>
  1542. <member name="F:OpenMetaverse.AssetType.Animation">
  1543. <summary>Animation</summary>
  1544. </member>
  1545. <member name="F:OpenMetaverse.AssetType.Gesture">
  1546. <summary>Sequence of animations, sounds, chat, and pauses</summary>
  1547. </member>
  1548. <member name="F:OpenMetaverse.AssetType.Simstate">
  1549. <summary>Simstate file</summary>
  1550. </member>
  1551. <member name="T:OpenMetaverse.InventoryType">
  1552. <summary>
  1553. Inventory Item Types, eg Script, Notecard, Folder, etc
  1554. </summary>
  1555. </member>
  1556. <member name="F:OpenMetaverse.InventoryType.Unknown">
  1557. <summary>Unknown</summary>
  1558. </member>
  1559. <member name="F:OpenMetaverse.InventoryType.Texture">
  1560. <summary>Texture</summary>
  1561. </member>
  1562. <member name="F:OpenMetaverse.InventoryType.Sound">
  1563. <summary>Sound</summary>
  1564. </member>
  1565. <member name="F:OpenMetaverse.InventoryType.CallingCard">
  1566. <summary>Calling Card</summary>
  1567. </member>
  1568. <member name="F:OpenMetaverse.InventoryType.Landmark">
  1569. <summary>Landmark</summary>
  1570. </member>
  1571. <member name="F:OpenMetaverse.InventoryType.Notecard">
  1572. <summary>Notecard</summary>
  1573. </member>
  1574. <member name="F:OpenMetaverse.InventoryType.Category">
  1575. <summary></summary>
  1576. </member>
  1577. <member name="F:OpenMetaverse.InventoryType.Folder">
  1578. <summary>Folder</summary>
  1579. </member>
  1580. <member name="F:OpenMetaverse.InventoryType.RootCategory">
  1581. <summary></summary>
  1582. </member>
  1583. <member name="F:OpenMetaverse.InventoryType.LSL">
  1584. <summary>an LSL Script</summary>
  1585. </member>
  1586. <member name="F:OpenMetaverse.InventoryType.Snapshot">
  1587. <summary></summary>
  1588. </member>
  1589. <member name="F:OpenMetaverse.InventoryType.Attachment">
  1590. <summary></summary>
  1591. </member>
  1592. <member name="F:OpenMetaverse.InventoryType.Wearable">
  1593. <summary></summary>
  1594. </member>
  1595. <member name="F:OpenMetaverse.InventoryType.Animation">
  1596. <summary></summary>
  1597. </member>
  1598. <member name="F:OpenMetaverse.InventoryType.Gesture">
  1599. <summary></summary>
  1600. </member>
  1601. <member name="T:OpenMetaverse.SaleType">
  1602. <summary>
  1603. Item Sale Status
  1604. </summary>
  1605. </member>
  1606. <member name="F:OpenMetaverse.SaleType.Not">
  1607. <summary>Not for sale</summary>
  1608. </member>
  1609. <member name="F:OpenMetaverse.SaleType.Original">
  1610. <summary>The original is for sale</summary>
  1611. </member>
  1612. <member name="F:OpenMetaverse.SaleType.Copy">
  1613. <summary>Copies are for sale</summary>
  1614. </member>
  1615. <member name="F:OpenMetaverse.SaleType.Contents">
  1616. <summary>The contents of the object are for sale</summary>
  1617. </member>
  1618. <member name="T:OpenMetaverse.WearableType">
  1619. <summary>
  1620. Types of wearable assets
  1621. </summary>
  1622. </member>
  1623. <member name="F:OpenMetaverse.WearableType.Shape">
  1624. <summary>Body shape</summary>
  1625. </member>
  1626. <member name="F:OpenMetaverse.WearableType.Skin">
  1627. <summary>Skin textures and attributes</summary>
  1628. </member>
  1629. <member name="F:OpenMetaverse.WearableType.Hair">
  1630. <summary>Hair</summary>
  1631. </member>
  1632. <member name="F:OpenMetaverse.WearableType.Eyes">
  1633. <summary>Eyes</summary>
  1634. </member>
  1635. <member name="F:OpenMetaverse.WearableType.Shirt">
  1636. <summary>Shirt</summary>
  1637. </member>
  1638. <member name="F:OpenMetaverse.WearableType.Pants">
  1639. <summary>Pants</summary>
  1640. </member>
  1641. <member name="F:OpenMetaverse.WearableType.Shoes">
  1642. <summary>Shoes</summary>
  1643. </member>
  1644. <member name="F:OpenMetaverse.WearableType.Socks">
  1645. <summary>Socks</summary>
  1646. </member>
  1647. <member name="F:OpenMetaverse.WearableType.Jacket">
  1648. <summary>Jacket</summary>
  1649. </member>
  1650. <member name="F:OpenMetaverse.WearableType.Gloves">
  1651. <summary>Gloves</summary>
  1652. </member>
  1653. <member name="F:OpenMetaverse.WearableType.Undershirt">
  1654. <summary>Undershirt</summary>
  1655. </member>
  1656. <member name="F:OpenMetaverse.WearableType.Underpants">
  1657. <summary>Underpants</summary>
  1658. </member>
  1659. <member name="F:OpenMetaverse.WearableType.Skirt">
  1660. <summary>Skirt</summary>
  1661. </member>
  1662. <member name="F:OpenMetaverse.WearableType.Invalid">
  1663. <summary>Invalid wearable asset</summary>
  1664. </member>
  1665. <member name="M:OpenMetaverse.CircularQueue`1.#ctor(OpenMetaverse.CircularQueue{`0})">
  1666. <summary>
  1667. Copy constructor
  1668. </summary>
  1669. <param name="queue">Circular queue to copy</param>
  1670. </member>
  1671. <member name="T:OpenMetaverse.UUID">
  1672. <summary>
  1673. A 128-bit Universally Unique Identifier, used throughout the Second
  1674. Life networking protocol
  1675. </summary>
  1676. </member>
  1677. <member name="F:OpenMetaverse.UUID.Guid">
  1678. <summary>The System.Guid object this struct wraps around</summary>
  1679. </member>
  1680. <member name="M:OpenMetaverse.UUID.#ctor(System.String)">
  1681. <summary>
  1682. Constructor that takes a string UUID representation
  1683. </summary>
  1684. <param name="val">A string representation of a UUID, case
  1685. insensitive and can either be hyphenated or non-hyphenated</param>
  1686. <example>UUID("11f8aa9c-b071-4242-836b-13b7abe0d489")</example>
  1687. </member>
  1688. <member name="M:OpenMetaverse.UUID.#ctor(System.Guid)">
  1689. <summary>
  1690. Constructor that takes a System.Guid object
  1691. </summary>
  1692. <param name="val">A Guid object that contains the unique identifier
  1693. to be represented by this UUID</param>
  1694. </member>
  1695. <member name="M:OpenMetaverse.UUID.#ctor(System.Byte[],System.Int32)">
  1696. <summary>
  1697. Constructor that takes a byte array containing a UUID
  1698. </summary>
  1699. <param name="source">Byte array containing a 16 byte UUID</param>
  1700. <param name="pos">Beginning offset in the array</param>
  1701. </member>
  1702. <member name="M:OpenMetaverse.UUID.#ctor(System.UInt64)">
  1703. <summary>
  1704. Constructor that takes an unsigned 64-bit unsigned integer to
  1705. convert to a UUID
  1706. </summary>
  1707. <param name="val">64-bit unsigned integer to convert to a UUID</param>
  1708. </member>
  1709. <member name="M:OpenMetaverse.UUID.#ctor(OpenMetaverse.UUID)">
  1710. <summary>
  1711. Copy constructor
  1712. </summary>
  1713. <param name="val">UUID to copy</param>
  1714. </member>
  1715. <member name="M:OpenMetaverse.UUID.CompareTo(OpenMetaverse.UUID)">
  1716. <summary>
  1717. IComparable.CompareTo implementation
  1718. </summary>
  1719. </member>
  1720. <member name="M:OpenMetaverse.UUID.FromBytes(System.Byte[],System.Int32)">
  1721. <summary>
  1722. Assigns this UUID from 16 bytes out of a byte array
  1723. </summary>
  1724. <param name="source">Byte array containing the UUID to assign this UUID to</param>
  1725. <param name="pos">Starting position of the UUID in the byte array</param>
  1726. </member>
  1727. <member name="M:OpenMetaverse.UUID.GetBytes">
  1728. <summary>
  1729. Returns a copy of the raw bytes for this UUID
  1730. </summary>
  1731. <returns>A 16 byte array containing this UUID</returns>
  1732. </member>
  1733. <member name="M:OpenMetaverse.UUID.ToBytes(System.Byte[],System.Int32)">
  1734. <summary>
  1735. Writes the raw bytes for this UUID to a byte array
  1736. </summary>
  1737. <param name="dest">Destination byte array</param>
  1738. <param name="pos">Position in the destination array to start
  1739. writing. Must be at least 16 bytes before the end of the array</param>
  1740. </member>
  1741. <member name="M:OpenMetaverse.UUID.CRC">
  1742. <summary>
  1743. Calculate an LLCRC (cyclic redundancy check) for this UUID
  1744. </summary>
  1745. <returns>The CRC checksum for this UUID</returns>
  1746. </member>
  1747. <member name="M:OpenMetaverse.UUID.GetULong">
  1748. <summary>
  1749. Create a 64-bit integer representation from the second half of this UUID
  1750. </summary>
  1751. <returns>An integer created from the last eight bytes of this UUID</returns>
  1752. </member>
  1753. <member name="M:OpenMetaverse.UUID.Parse(System.String)">
  1754. <summary>
  1755. Generate a UUID from a string
  1756. </summary>
  1757. <param name="val">A string representation of a UUID, case
  1758. insensitive and can either be hyphenated or non-hyphenated</param>
  1759. <example>UUID.Parse("11f8aa9c-b071-4242-836b-13b7abe0d489")</example>
  1760. </member>
  1761. <member name="M:OpenMetaverse.UUID.TryParse(System.String,OpenMetaverse.UUID@)">
  1762. <summary>
  1763. Generate a UUID from a string
  1764. </summary>
  1765. <param name="val">A string representation of a UUID, case
  1766. insensitive and can either be hyphenated or non-hyphenated</param>
  1767. <param name="result">Will contain the parsed UUID if successful,
  1768. otherwise null</param>
  1769. <returns>True if the string was successfully parse, otherwise false</returns>
  1770. <example>UUID.TryParse("11f8aa9c-b071-4242-836b-13b7abe0d489", result)</example>
  1771. </member>
  1772. <member name="M:OpenMetaverse.UUID.Combine(OpenMetaverse.UUID,OpenMetaverse.UUID)">
  1773. <summary>
  1774. Combine two UUIDs together by taking the MD5 hash of a byte array
  1775. containing both UUIDs
  1776. </summary>
  1777. <param name="first">First UUID to combine</param>
  1778. <param name="second">Second UUID to combine</param>
  1779. <returns>The UUID product of the combination</returns>
  1780. </member>
  1781. <member name="M:OpenMetaverse.UUID.Random">
  1782. <summary>
  1783. </summary>
  1784. <returns></returns>
  1785. </member>
  1786. <member name="M:OpenMetaverse.UUID.GetHashCode">
  1787. <summary>
  1788. Return a hash code for this UUID, used by .NET for hash tables
  1789. </summary>
  1790. <returns>An integer composed of all the UUID bytes XORed together</returns>
  1791. </member>
  1792. <member name="M:OpenMetaverse.UUID.Equals(System.Object)">
  1793. <summary>
  1794. Comparison function
  1795. </summary>
  1796. <param name="o">An object to compare to this UUID</param>
  1797. <returns>True if the object is a UUID and both UUIDs are equal</returns>
  1798. </member>
  1799. <member name="M:OpenMetaverse.UUID.Equals(OpenMetaverse.UUID)">
  1800. <summary>
  1801. Comparison function
  1802. </summary>
  1803. <param name="uuid">UUID to compare to</param>
  1804. <returns>True if the UUIDs are equal, otherwise false</returns>
  1805. </member>
  1806. <member name="M:OpenMetaverse.UUID.ToString">
  1807. <summary>
  1808. Get a hyphenated string representation of this UUID
  1809. </summary>
  1810. <returns>A string representation of this UUID, lowercase and
  1811. with hyphens</returns>
  1812. <example>11f8aa9c-b071-4242-836b-13b7abe0d489</example>
  1813. </member>
  1814. <member name="M:OpenMetaverse.UUID.op_Equality(OpenMetaverse.UUID,OpenMetaverse.UUID)">
  1815. <summary>
  1816. Equals operator
  1817. </summary>
  1818. <param name="lhs">First UUID for comparison</param>
  1819. <param name="rhs">Second UUID for comparison</param>
  1820. <returns>True if the UUIDs are byte for byte equal, otherwise false</returns>
  1821. </member>
  1822. <member name="M:OpenMetaverse.UUID.op_Inequality(OpenMetaverse.UUID,OpenMetaverse.UUID)">
  1823. <summary>
  1824. Not equals operator
  1825. </summary>
  1826. <param name="lhs">First UUID for comparison</param>
  1827. <param name="rhs">Second UUID for comparison</param>
  1828. <returns>True if the UUIDs are not equal, otherwise true</returns>
  1829. </member>
  1830. <member name="M:OpenMetaverse.UUID.op_ExclusiveOr(OpenMetaverse.UUID,OpenMetaverse.UUID)">
  1831. <summary>
  1832. XOR operator
  1833. </summary>
  1834. <param name="lhs">First UUID</param>
  1835. <param name="rhs">Second UUID</param>
  1836. <returns>A UUID that is a XOR combination of the two input UUIDs</returns>
  1837. </member>
  1838. <member name="M:OpenMetaverse.UUID.op_Explicit(System.String)~OpenMetaverse.UUID">
  1839. <summary>
  1840. String typecasting operator
  1841. </summary>
  1842. <param name="val">A UUID in string form. Case insensitive,
  1843. hyphenated or non-hyphenated</param>
  1844. <returns>A UUID built from the string representation</returns>
  1845. </member>
  1846. <member name="F:OpenMetaverse.UUID.Zero">
  1847. <summary>An UUID with a value of all zeroes</summary>
  1848. </member>
  1849. </members>
  1850. </doc>