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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections.Generic;
- using System.Reflection;
- using OpenSim.Framework;
- using OpenSim.Region.Framework.Interfaces;
- using OpenSim.Region.Framework.Scenes;
- using OpenSim.Services.Connectors.Hypergrid;
- using OpenSim.Services.Interfaces;
- using OpenSim.Server.Base;
- using GridRegion = OpenSim.Services.Interfaces.GridRegion;
- using OpenMetaverse;
- using log4net;
- using Nini.Config;
- namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
- {
- public class HGEntityTransferModule : EntityTransferModule, ISharedRegionModule, IEntityTransferModule, IUserAgentVerificationModule
- {
- private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
- private bool m_Initialized = false;
- private GatekeeperServiceConnector m_GatekeeperConnector;
- #region ISharedRegionModule
- public override string Name
- {
- get { return "HGEntityTransferModule"; }
- }
- public override void Initialise(IConfigSource source)
- {
- IConfig moduleConfig = source.Configs["Modules"];
- if (moduleConfig != null)
- {
- string name = moduleConfig.GetString("EntityTransferModule", "");
- if (name == Name)
- {
- m_agentsInTransit = new List<UUID>();
-
- m_Enabled = true;
- m_log.InfoFormat("[HG ENTITY TRANSFER MODULE]: {0} enabled.", Name);
- }
- }
- }
- public override void AddRegion(Scene scene)
- {
- base.AddRegion(scene);
- if (m_Enabled)
- {
- scene.RegisterModuleInterface<IUserAgentVerificationModule>(this);
- }
- }
- protected override void OnNewClient(IClientAPI client)
- {
- client.OnTeleportHomeRequest += TeleportHome;
- client.OnConnectionClosed += new Action<IClientAPI>(OnConnectionClosed);
- }
- public override void RegionLoaded(Scene scene)
- {
- base.RegionLoaded(scene);
- if (m_Enabled)
- if (!m_Initialized)
- {
- m_GatekeeperConnector = new GatekeeperServiceConnector(scene.AssetService);
- m_Initialized = true;
- }
- }
- public override void RemoveRegion(Scene scene)
- {
- base.AddRegion(scene);
- if (m_Enabled)
- {
- scene.UnregisterModuleInterface<IUserAgentVerificationModule>(this);
- }
- }
- #endregion
- #region HG overrides of IEntiryTransferModule
- protected override GridRegion GetFinalDestination(GridRegion region)
- {
- int flags = m_aScene.GridService.GetRegionFlags(m_aScene.RegionInfo.ScopeID, region.RegionID);
- m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: region {0} flags: {1}", region.RegionID, flags);
- if ((flags & (int)OpenSim.Data.RegionFlags.Hyperlink) != 0)
- {
- m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Destination region {0} is hyperlink", region.RegionID);
- return m_GatekeeperConnector.GetHyperlinkRegion(region, region.RegionID);
- }
- return region;
- }
- protected override bool NeedsClosing(uint oldRegionX, uint newRegionX, uint oldRegionY, uint newRegionY, GridRegion reg)
- {
- if (base.NeedsClosing(oldRegionX, newRegionX, oldRegionY, newRegionY, reg))
- return true;
- int flags = m_aScene.GridService.GetRegionFlags(m_aScene.RegionInfo.ScopeID, reg.RegionID);
- if (flags == -1 /* no region in DB */ || (flags & (int)OpenSim.Data.RegionFlags.Hyperlink) != 0)
- return true;
- return false;
- }
- protected override bool CreateAgent(ScenePresence sp, GridRegion reg, GridRegion finalDestination, AgentCircuitData agentCircuit, uint teleportFlags, out string reason)
- {
- reason = string.Empty;
- int flags = m_aScene.GridService.GetRegionFlags(m_aScene.RegionInfo.ScopeID, reg.RegionID);
- if (flags == -1 /* no region in DB */ || (flags & (int)OpenSim.Data.RegionFlags.Hyperlink) != 0)
- {
- // this user is going to another grid
- if (agentCircuit.ServiceURLs.ContainsKey("HomeURI"))
- {
- string userAgentDriver = agentCircuit.ServiceURLs["HomeURI"].ToString();
- IUserAgentService connector = new UserAgentServiceConnector(userAgentDriver);
- bool success = connector.LoginAgentToGrid(agentCircuit, reg, finalDestination, out reason);
- if (success)
- // Log them out of this grid
- m_aScene.PresenceService.LogoutAgent(agentCircuit.SessionID);
- return success;
- }
- else
- {
- m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Agent does not have a HomeURI address");
- return false;
- }
- }
- return m_aScene.SimulationService.CreateAgent(reg, agentCircuit, teleportFlags, out reason);
- }
- public override void TeleportHome(UUID id, IClientAPI client)
- {
- m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Request to teleport {0} {1} home", client.FirstName, client.LastName);
- // Let's find out if this is a foreign user or a local user
- UserAccount account = m_aScene.UserAccountService.GetUserAccount(m_aScene.RegionInfo.ScopeID, id);
- if (account != null)
- {
- // local grid user
- m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: User is local");
- base.TeleportHome(id, client);
- return;
- }
- // Foreign user wants to go home
- //
- AgentCircuitData aCircuit = ((Scene)(client.Scene)).AuthenticateHandler.GetAgentCircuitData(client.CircuitCode);
- if (aCircuit == null || (aCircuit != null && !aCircuit.ServiceURLs.ContainsKey("HomeURI")))
- {
- client.SendTeleportFailed("Your information has been lost");
- m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Unable to locate agent's gateway information");
- return;
- }
- IUserAgentService userAgentService = new UserAgentServiceConnector(aCircuit.ServiceURLs["HomeURI"].ToString());
- Vector3 position = Vector3.UnitY, lookAt = Vector3.UnitY;
- GridRegion finalDestination = userAgentService.GetHomeRegion(aCircuit.AgentID, out position, out lookAt);
- if (finalDestination == null)
- {
- client.SendTeleportFailed("Your home region could not be found");
- m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Agent's home region not found");
- return;
- }
- ScenePresence sp = ((Scene)(client.Scene)).GetScenePresence(client.AgentId);
- if (sp == null)
- {
- client.SendTeleportFailed("Internal error");
- m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Agent not found in the scene where it is supposed to be");
- return;
- }
- IEventQueue eq = sp.Scene.RequestModuleInterface<IEventQueue>();
- GridRegion homeGatekeeper = MakeRegion(aCircuit);
-
- m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: teleporting user {0} {1} home to {2} via {3}:{4}:{5}",
- aCircuit.firstname, aCircuit.lastname, finalDestination.RegionName, homeGatekeeper.ExternalHostName, homeGatekeeper.HttpPort, homeGatekeeper.RegionName);
- DoTeleport(sp, homeGatekeeper, finalDestination, position, lookAt, (uint)(Constants.TeleportFlags.SetLastToTarget | Constants.TeleportFlags.ViaHome), eq);
- }
- #endregion
- #region IUserAgentVerificationModule
- public bool VerifyClient(AgentCircuitData aCircuit, string token)
- {
- if (aCircuit.ServiceURLs.ContainsKey("HomeURI"))
- {
- string url = aCircuit.ServiceURLs["HomeURI"].ToString();
- IUserAgentService security = new UserAgentServiceConnector(url);
- return security.VerifyClient(aCircuit.SessionID, token);
- }
- return false;
- }
- void OnConnectionClosed(IClientAPI obj)
- {
- if (obj.IsLoggingOut)
- {
- object sp = null;
- if (obj.Scene.TryGetScenePresence(obj.AgentId, out sp))
- {
- if (((ScenePresence)sp).IsChildAgent)
- return;
- }
- // Let's find out if this is a foreign user or a local user
- UserAccount account = m_aScene.UserAccountService.GetUserAccount(m_aScene.RegionInfo.ScopeID, obj.AgentId);
- if (account != null)
- {
- // local grid user
- return;
- }
- AgentCircuitData aCircuit = ((Scene)(obj.Scene)).AuthenticateHandler.GetAgentCircuitData(obj.CircuitCode);
- if (aCircuit.ServiceURLs.ContainsKey("HomeURI"))
- {
- string url = aCircuit.ServiceURLs["HomeURI"].ToString();
- IUserAgentService security = new UserAgentServiceConnector(url);
- security.LogoutAgent(obj.AgentId, obj.SessionId);
- //m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Sent logout call to UserAgentService @ {0}", url);
- }
- else
- m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: HomeURI not found for agent {0} logout", obj.AgentId);
- }
- }
- #endregion
- private GridRegion MakeRegion(AgentCircuitData aCircuit)
- {
- GridRegion region = new GridRegion();
- Uri uri = null;
- if (!aCircuit.ServiceURLs.ContainsKey("HomeURI") ||
- (aCircuit.ServiceURLs.ContainsKey("HomeURI") && !Uri.TryCreate(aCircuit.ServiceURLs["HomeURI"].ToString(), UriKind.Absolute, out uri)))
- return null;
- region.ExternalHostName = uri.Host;
- region.HttpPort = (uint)uri.Port;
- region.RegionName = string.Empty;
- region.InternalEndPoint = new System.Net.IPEndPoint(System.Net.IPAddress.Parse("0.0.0.0"), (int)0);
- return region;
- }
- }
- }
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