RegionLoaderFileSystem.cs 3.9 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using System.Collections.Generic;
  29. using System.IO;
  30. using Nini.Config;
  31. namespace OpenSim.Framework.RegionLoader.Filesystem
  32. {
  33. public class RegionLoaderFileSystem : IRegionLoader
  34. {
  35. private IConfigSource m_configSource;
  36. public void SetIniConfigSource(IConfigSource configSource)
  37. {
  38. m_configSource = configSource;
  39. }
  40. public RegionInfo[] LoadRegions()
  41. {
  42. string regionConfigPath = Path.Combine(Util.configDir(), "Regions");
  43. try
  44. {
  45. IConfig startupConfig = (IConfig)m_configSource.Configs["Startup"];
  46. regionConfigPath = startupConfig.GetString("regionload_regionsdir", regionConfigPath).Trim();
  47. }
  48. catch (Exception)
  49. {
  50. // No INI setting recorded.
  51. }
  52. if (!Directory.Exists(regionConfigPath))
  53. {
  54. Directory.CreateDirectory(regionConfigPath);
  55. }
  56. string[] configFiles = Directory.GetFiles(regionConfigPath, "*.xml");
  57. string[] iniFiles = Directory.GetFiles(regionConfigPath, "*.ini");
  58. if (configFiles.Length == 0 && iniFiles.Length == 0)
  59. {
  60. new RegionInfo("DEFAULT REGION CONFIG", Path.Combine(regionConfigPath, "Regions.ini"), false, m_configSource);
  61. iniFiles = Directory.GetFiles(regionConfigPath, "*.ini");
  62. }
  63. List<RegionInfo> regionInfos = new List<RegionInfo>();
  64. int i = 0;
  65. foreach (string file in iniFiles)
  66. {
  67. IConfigSource source = new IniConfigSource(file);
  68. foreach (IConfig config in source.Configs)
  69. {
  70. //m_log.Info("[REGIONLOADERFILESYSTEM]: Creating RegionInfo for " + config.Name);
  71. RegionInfo regionInfo = new RegionInfo("REGION CONFIG #" + (i + 1), file, false, m_configSource, config.Name);
  72. regionInfos.Add(regionInfo);
  73. i++;
  74. }
  75. }
  76. foreach (string file in configFiles)
  77. {
  78. RegionInfo regionInfo = new RegionInfo("REGION CONFIG #" + (i + 1), file, false, m_configSource);
  79. regionInfos.Add(regionInfo);
  80. i++;
  81. }
  82. return regionInfos.ToArray();
  83. }
  84. }
  85. }