UserDataBaseService.cs 3.0 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using OpenMetaverse;
  28. using OpenSim.Framework;
  29. using OpenSim.Framework.Communications;
  30. namespace OpenSim.Grid.MessagingServer.Modules
  31. {
  32. public class UserDataBaseService : UserManagerBase
  33. {
  34. /// <summary>
  35. /// Constructor.
  36. /// </summary>
  37. /// Passing null to parent because we never use any function that requires an interservice inventory call.
  38. public UserDataBaseService()
  39. : base(null)
  40. {
  41. }
  42. public UserAgentData GetUserAgentData(UUID AgentID)
  43. {
  44. UserProfileData userProfile = GetUserProfile(AgentID);
  45. if (userProfile != null)
  46. {
  47. return userProfile.CurrentAgent;
  48. }
  49. return null;
  50. }
  51. public override UserProfileData SetupMasterUser(string firstName, string lastName)
  52. {
  53. //throw new Exception("The method or operation is not implemented.");
  54. return null;
  55. }
  56. public override UserProfileData SetupMasterUser(string firstName, string lastName, string password)
  57. {
  58. //throw new Exception("The method or operation is not implemented.");
  59. return null;
  60. }
  61. public override UserProfileData SetupMasterUser(UUID uuid)
  62. {
  63. //throw new Exception("The method or operation is not implemented.");
  64. return null;
  65. }
  66. }
  67. }