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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections.Generic;
- using System.Text;
- using libsecondlife;
- using libsecondlife.Packets;
- namespace OpenSim.Framework.Utilities
- {
- public class Util
- {
- private static Random randomClass = new Random();
- private static uint nextXferID = 5000;
- private static object XferLock = new object();
- public static ulong UIntsToLong(uint X, uint Y)
- {
- return Helpers.UIntsToLong(X, Y);
- }
- public static Random RandomClass
- {
- get
- {
- return randomClass;
- }
- }
- public static uint GetNextXferID()
- {
- uint id = 0;
- lock (XferLock)
- {
- id = nextXferID;
- nextXferID++;
- }
- return id;
- }
- //public static int fast_distance2d(int x, int y)
- //{
- // x = System.Math.Abs(x);
- // y = System.Math.Abs(y);
- // int min = System.Math.Min(x, y);
- // return (x + y - (min >> 1) - (min >> 2) + (min >> 4));
- //}
- public static string FieldToString(byte[] bytes)
- {
- return FieldToString(bytes, String.Empty);
- }
- /// <summary>
- /// Convert a variable length field (byte array) to a string, with a
- /// field name prepended to each line of the output
- /// </summary>
- /// <remarks>If the byte array has unprintable characters in it, a
- /// hex dump will be put in the string instead</remarks>
- /// <param name="bytes">The byte array to convert to a string</param>
- /// <param name="fieldName">A field name to prepend to each line of output</param>
- /// <returns>An ASCII string or a string containing a hex dump, minus
- /// the null terminator</returns>
- public static string FieldToString(byte[] bytes, string fieldName)
- {
- // Check for a common case
- if (bytes.Length == 0) return String.Empty;
- StringBuilder output = new StringBuilder();
- bool printable = true;
- for (int i = 0; i < bytes.Length; ++i)
- {
- // Check if there are any unprintable characters in the array
- if ((bytes[i] < 0x20 || bytes[i] > 0x7E) && bytes[i] != 0x09
- && bytes[i] != 0x0D && bytes[i] != 0x0A && bytes[i] != 0x00)
- {
- printable = false;
- break;
- }
- }
- if (printable)
- {
- if (fieldName.Length > 0)
- {
- output.Append(fieldName);
- output.Append(": ");
- }
- if (bytes[bytes.Length - 1] == 0x00)
- output.Append(UTF8Encoding.UTF8.GetString(bytes, 0, bytes.Length - 1));
- else
- output.Append(UTF8Encoding.UTF8.GetString(bytes));
- }
- else
- {
- for (int i = 0; i < bytes.Length; i += 16)
- {
- if (i != 0)
- output.Append(Environment.NewLine);
- if (fieldName.Length > 0)
- {
- output.Append(fieldName);
- output.Append(": ");
- }
- for (int j = 0; j < 16; j++)
- {
- if ((i + j) < bytes.Length)
- output.Append(String.Format("{0:X2} ", bytes[i + j]));
- else
- output.Append(" ");
- }
- for (int j = 0; j < 16 && (i + j) < bytes.Length; j++)
- {
- if (bytes[i + j] >= 0x20 && bytes[i + j] < 0x7E)
- output.Append((char)bytes[i + j]);
- else
- output.Append(".");
- }
- }
- }
- return output.ToString();
- }
- public Util()
- {
- }
- }
- }
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