MySQLLogData.cs 6.4 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using System.Collections.Generic;
  29. using System.Reflection;
  30. using log4net;
  31. using OpenSim.Framework;
  32. namespace OpenSim.Data.MySQL
  33. {
  34. /// <summary>
  35. /// An interface to the log database for MySQL
  36. /// </summary>
  37. internal class MySQLLogData : ILogDataPlugin
  38. {
  39. private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
  40. /// <summary>
  41. /// The database manager
  42. /// </summary>
  43. public MySQLManager database;
  44. public void Initialise()
  45. {
  46. m_log.Info("[MySQLLogData]: " + Name + " cannot be default-initialized!");
  47. throw new PluginNotInitialisedException (Name);
  48. }
  49. /// <summary>
  50. /// Artificial constructor called when the plugin is loaded
  51. /// Uses the obsolete mysql_connection.ini if connect string is empty.
  52. /// </summary>
  53. /// <param name="connect">connect string</param>
  54. public void Initialise(string connect)
  55. {
  56. if (connect != String.Empty)
  57. {
  58. database = new MySQLManager(connect);
  59. }
  60. else
  61. {
  62. m_log.Warn("Using deprecated mysql_connection.ini. Please update database_connect in GridServer_Config.xml and we'll use that instead");
  63. IniFile GridDataMySqlFile = new IniFile("mysql_connection.ini");
  64. string settingHostname = GridDataMySqlFile.ParseFileReadValue("hostname");
  65. string settingDatabase = GridDataMySqlFile.ParseFileReadValue("database");
  66. string settingUsername = GridDataMySqlFile.ParseFileReadValue("username");
  67. string settingPassword = GridDataMySqlFile.ParseFileReadValue("password");
  68. string settingPooling = GridDataMySqlFile.ParseFileReadValue("pooling");
  69. string settingPort = GridDataMySqlFile.ParseFileReadValue("port");
  70. database = new MySQLManager(settingHostname, settingDatabase, settingUsername, settingPassword,
  71. settingPooling, settingPort);
  72. }
  73. // This actually does the roll forward assembly stuff
  74. Assembly assem = GetType().Assembly;
  75. Migration m = new Migration(database.Connection, assem, "LogStore");
  76. // TODO: After rev 6000, remove this. People should have
  77. // been rolled onto the new migration code by then.
  78. TestTables(m);
  79. m.Update();
  80. }
  81. /// <summary></summary>
  82. /// <param name="m"></param>
  83. private void TestTables(Migration m)
  84. {
  85. // under migrations, bail
  86. if (m.Version > 0)
  87. return;
  88. Dictionary<string, string> tableList = new Dictionary<string, string>();
  89. tableList["logs"] = null;
  90. database.GetTableVersion(tableList);
  91. // migrations will handle it
  92. if (tableList["logs"] == null)
  93. return;
  94. // we have the table, so pretend like we did the first migration in the past
  95. if (m.Version == 0)
  96. m.Version = 1;
  97. }
  98. /// <summary>
  99. /// Saves a log item to the database
  100. /// </summary>
  101. /// <param name="serverDaemon">The daemon triggering the event</param>
  102. /// <param name="target">The target of the action (region / agent UUID, etc)</param>
  103. /// <param name="methodCall">The method call where the problem occured</param>
  104. /// <param name="arguments">The arguments passed to the method</param>
  105. /// <param name="priority">How critical is this?</param>
  106. /// <param name="logMessage">The message to log</param>
  107. public void saveLog(string serverDaemon, string target, string methodCall, string arguments, int priority,
  108. string logMessage)
  109. {
  110. try
  111. {
  112. database.insertLogRow(serverDaemon, target, methodCall, arguments, priority, logMessage);
  113. }
  114. catch
  115. {
  116. database.Reconnect();
  117. }
  118. }
  119. /// <summary>
  120. /// Returns the name of this DB provider
  121. /// </summary>
  122. /// <returns>A string containing the DB provider name</returns>
  123. public string Name
  124. {
  125. get { return "MySQL Logdata Interface";}
  126. }
  127. /// <summary>
  128. /// Closes the database provider
  129. /// </summary>
  130. /// <remarks>do nothing</remarks>
  131. public void Dispose()
  132. {
  133. // Do nothing.
  134. }
  135. /// <summary>
  136. /// Returns the version of this DB provider
  137. /// </summary>
  138. /// <returns>A string containing the provider version</returns>
  139. public string Version
  140. {
  141. get { return "0.1"; }
  142. }
  143. }
  144. }