GridCommon.ini.example 9.0 KB

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  1. ; This is the main configuration file for an instance of OpenSim running in grid mode
  2. [DatabaseService]
  3. ;
  4. ; ### Choose the DB
  5. ;
  6. ; SQLite
  7. Include-Storage = "config-include/storage/SQLiteStandalone.ini";
  8. ; MySql
  9. ; Uncomment these lines if you want to use mysql storage
  10. ; Change the connection string to your db details
  11. ;StorageProvider = "OpenSim.Data.MySQL.dll"
  12. ;ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=***;Old Guids=true;"
  13. ; Uncomment this line if you are using MySQL and want to use a different database for estates
  14. ; The usual application for this is to allow estates to be spread out across multiple simulators by share the same database.
  15. ; Most people won't need to do this so only uncomment if you know what you're doing.
  16. ;EstateConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=***;Old Guids=true;"
  17. ; MSSQL
  18. ; Uncomment these lines if you want to use MSSQL storage
  19. ; Change the connection string to your db details
  20. ; The value for server property is shown in your SQL Server Management Studio login dialog.
  21. ; (This sample is the default of express edition)
  22. ;StorageProvider = "OpenSim.Data.MSSQL.dll"
  23. ;ConnectionString = "Server=localhost\SQLEXPRESS;Database=opensim;User Id=opensim; password=***;"
  24. ; PGSQL
  25. ; Uncomment these lines if you want to use PGSQL storage
  26. ; Change the connection string to your db details
  27. ;StorageProvider = "OpenSim.Data.PGSQL.dll"
  28. ;ConnectionString = "Server=localhost;Database=opensim;User Id=opensim; password=***;"
  29. [Hypergrid]
  30. ; Uncomment the variables in this section only if you are in
  31. ; Hypergrid configuration. Otherwise, ignore.
  32. ;# {HomeURI} {Hypergrid} {The Home URL of this world} {}
  33. ;; If this is a standalone world, this is the address of this instance.
  34. ;; If this is a grided simulator, this is the address of the external robust server that
  35. ;; runs the UserAgentsService.
  36. ;; For example http://myworld.com:9000 or http://myworld.com:8002
  37. ;; This is a default that can be overwritten in some sections.
  38. ; HomeURI = "${Const|BaseURL}:${Const|PublicPort}"
  39. ;# {GatekeeperURI} {Hypergrid} {The URL of the gatekeeper of this world} {}
  40. ;; If this is a standalone world, this is the address of this instance.
  41. ;; If this is a grided simulator, this is the address of the external robust server
  42. ;; that runs the Gatekeeper service.
  43. ;; For example http://myworld.com:9000 or http://myworld.com:8002
  44. ;; This is a default that can be overwritten in some sections.
  45. ; GatekeeperURI = "${Const|BaseURL}:${Const|PublicPort}"
  46. [Modules]
  47. ;; Choose one cache module and the corresponding config file, if it exists.
  48. ;; Copy the config .example file into your own .ini file and adapt that.
  49. ;; We recommend the use of the FlotsamAssetCache since this is most actively maintained.
  50. AssetCaching = "FlotsamAssetCache"
  51. Include-FlotsamCache = "config-include/FlotsamCache.ini"
  52. ;AssetCaching = "CenomeMemoryAssetCache"
  53. ;Include-CenomeCache = "config-include/CenomeCache.ini"
  54. ;AssetCaching = "GlynnTuckerAssetCache"
  55. ;; Optionally, the port for the LLProxyLoginModule module can be changed
  56. ;Setup_LLProxyLoginModule = "9090/"
  57. ;; Authorization is not on by default, as it depends on external php
  58. ;AuthorizationServices = "RemoteAuthorizationServicesConnector"
  59. [AssetService]
  60. DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll"
  61. AssetLoaderArgs = "assets/AssetSets.xml"
  62. ;
  63. ; Change this to your grid-wide asset server. Do not add a slash to the end of any of these addresses.
  64. ;
  65. AssetServerURI = "${Const|BaseURL}:${Const|PrivatePort}"
  66. [InventoryService]
  67. ;
  68. ; Change this to your grid-wide inventory server
  69. ;
  70. InventoryServerURI = "${Const|BaseURL}:${Const|PrivatePort}"
  71. ;MaxRetries = 0
  72. [GridInfo]
  73. ;
  74. ; Change this to your grid info service
  75. ;
  76. GridInfoURI = "${Const|BaseURL}:${Const|PublicPort}"
  77. [GridService]
  78. ;
  79. ; Change this to your grid-wide grid server
  80. ;
  81. GridServerURI = "${Const|BaseURL}:${Const|PrivatePort}"
  82. ;AllowHypergridMapSearch = true
  83. ;; Directory for map tile images of linked regions
  84. ; MapTileDirectory = "./maptiles"
  85. ; === HG ONLY ===
  86. ;; Change this to the address of your Gatekeeper service
  87. ;; (usually bundled with the rest of the services in one
  88. ;; Robust server in port ${Const|PublicPort}, but not always)
  89. Gatekeeper="${Const|BaseURL}:${Const|PublicPort}"
  90. [EstateDataStore]
  91. ;
  92. ; Uncomment if you want centralized estate data at robust server,
  93. ; in which case the URL in [EstateService] will be used
  94. ;
  95. ;LocalServiceModule = "OpenSim.Services.Connectors.dll:EstateDataRemoteConnector"
  96. [EstateService]
  97. EstateServerURI = "${Const|BaseURL}:${Const|PrivatePort}"
  98. [Messaging]
  99. ; === HG ONLY ===
  100. ;; Change this to the address of your Gatekeeper service
  101. ;; (usually bundled with the rest of the services in one
  102. ;; Robust server in port ${Const|PublicPort}, but not always)
  103. Gatekeeper = "${Const|BaseURL}:${Const|PublicPort}"
  104. [AvatarService]
  105. ;
  106. ; Change this to your grid-wide grid server
  107. ;
  108. AvatarServerURI = "${Const|BaseURL}:${Const|PrivatePort}"
  109. [AgentPreferencesService]
  110. ;
  111. ; Change this to your grid-wide avatar prefs server
  112. ;
  113. AgentPreferencesServerURI = "${Const|BaseURL}:${Const|PrivatePort}"
  114. [PresenceService]
  115. ;
  116. ; Change this to your grid-wide presence server
  117. ;
  118. PresenceServerURI = "${Const|BaseURL}:${Const|PrivatePort}"
  119. [UserAccountService]
  120. ;
  121. ; Change this to your grid-wide user accounts server
  122. ;
  123. UserAccountServerURI = "${Const|BaseURL}:${Const|PrivatePort}"
  124. [GridUserService]
  125. ;
  126. ; Change this to your grid-wide user accounts server
  127. ;
  128. GridUserServerURI = "${Const|BaseURL}:${Const|PrivatePort}"
  129. [AuthenticationService]
  130. ;
  131. ; Change this to your grid-wide authentication server
  132. ;
  133. AuthenticationServerURI = "${Const|BaseURL}:${Const|PrivatePort}"
  134. [FriendsService]
  135. ;
  136. ; Change this to your grid-wide friends server
  137. ;
  138. FriendsServerURI = "${Const|BaseURL}:${Const|PrivatePort}"
  139. [HGInventoryAccessModule]
  140. ;
  141. ; === HG ONLY ===
  142. ; Change this to your server
  143. ; accessible from other grids
  144. ;
  145. HomeURI = "${Const|BaseURL}:${Const|PublicPort}"
  146. Gatekeeper = "${Const|BaseURL}:${Const|PublicPort}"
  147. ;; If you want to protect your assets from being copied by foreign visitors
  148. ;; set this to false. You may want to do this on sims that have licensed content.
  149. ;; Default is true.
  150. ; OutboundPermission = True
  151. ;; Send visual reminder to local users that their inventories are unavailable while they are traveling
  152. ;; and available when they return. True by default.
  153. ;RestrictInventoryAccessAbroad = True
  154. ;; Warning: advanced and unusual. Default is false.
  155. ;; Enables configurations where grids share user services, including inventory,
  156. ;; while separating regions' assets from users' assets. Asset transfer between
  157. ;; the users' asset server and the regions' asset server is done in HG-like manner.
  158. ; CheckSeparateAssets = false
  159. ; RegionHGAssetServerURI = ${Const|BaseURL}:${Const|PublicPort}
  160. [HGAssetService]
  161. ;
  162. ; === HG ONLY ===
  163. ; Change this to your server
  164. ; accessible from other grids
  165. ;
  166. HomeURI = "${Const|BaseURL}:${Const|PublicPort}"
  167. ;; The asset types that this grid can export to / import from other grids.
  168. ;; Comma separated.
  169. ;; Valid values are all the asset types in OpenMetaverse.AssetType, namely:
  170. ;; Unknown, Texture, Sound, CallingCard, Landmark, Clothing, Object, Notecard, LSLText,
  171. ;; LSLBytecode, TextureTGA, Bodypart, SoundWAV, ImageTGA, ImageJPEG, Animation, Gesture, Mesh
  172. ;;
  173. ;; Leave blank or commented if you don't want to apply any restrictions.
  174. ;; A more strict, but still reasonable, policy may be to disallow the exchange
  175. ;; of scripts, like so:
  176. ; DisallowExport ="LSLText"
  177. ; DisallowImport ="LSLBytecode"
  178. [HGFriendsModule]
  179. ; User level required to be able to send friendship invitations to foreign users
  180. ;LevelHGFriends = 0;
  181. [UserAgentService]
  182. ;
  183. ; === HG ONLY ===
  184. ; Change this to your user agent server (HG robust)
  185. ;
  186. UserAgentServerURI = "${Const|BaseURL}:${Const|PublicPort}"
  187. [MapImageService]
  188. MapImageServerURI = "${Const|BaseURL}:${Const|PrivatePort}"
  189. [AuthorizationService]
  190. ; If you have regions with access restrictions
  191. ; specify them here using the convention
  192. ; Region_<Region_Name> = <flags>
  193. ; Valid flags are:
  194. ; DisallowForeigners -- HG visitors not allowed
  195. ; DisallowResidents -- only Admins and Managers allowed
  196. ; Example:
  197. ; Region_Test_1 = "DisallowForeigners"
  198. ;; Uncomment if you are using SimianGrid for grid services
  199. [SimianGrid]
  200. ;; SimianGrid services URL
  201. ;; SimianServiceURL = "http://grid.sciencesim.com/Grid/"
  202. ;; Capability assigned by the grid administrator for the simulator
  203. ;; SimulatorCapability = "00000000-0000-0000-0000-000000000000"