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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using Nini.Config;
- using log4net;
- using System.Reflection;
- using System;
- using System.Net;
- using System.Collections.Generic;
- using OpenSim.Framework;
- using OpenSim.Framework.Servers;
- using OpenSim.Framework.Servers.HttpServer;
- using OpenSim.Server.Base;
- using OpenSim.Server.Handlers.Base;
- using Mono.Addins;
- namespace OpenSim.Server
- {
- public class OpenSimServer
- {
- private static readonly ILog m_log =
- LogManager.GetLogger(
- MethodBase.GetCurrentMethod().DeclaringType);
- protected static HttpServerBase m_Server = null;
- protected static List<IServiceConnector> m_ServiceConnectors =
- new List<IServiceConnector>();
- protected static PluginLoader loader;
- public static int Main(string[] args)
- {
- ServicePointManager.DefaultConnectionLimit = 64;
- ServicePointManager.Expect100Continue = false;
- ServicePointManager.UseNagleAlgorithm = false;
- try { ServicePointManager.DnsRefreshTimeout = 300000; } catch { }
- m_Server = new HttpServerBase("R.O.B.U.S.T.", args);
- string registryLocation;
- IConfig serverConfig = m_Server.Config.Configs["Startup"];
- if (serverConfig == null)
- {
- System.Console.WriteLine("Startup config section missing in .ini file");
- throw new Exception("Configuration error");
- }
- string connList = serverConfig.GetString("ServiceConnectors", String.Empty);
- registryLocation = serverConfig.GetString("RegistryLocation",".");
- IConfig servicesConfig = m_Server.Config.Configs["ServiceList"];
- if (servicesConfig != null)
- {
- List<string> servicesList = new List<string>();
- if (connList != String.Empty)
- servicesList.Add(connList);
- foreach (string k in servicesConfig.GetKeys())
- {
- string v = servicesConfig.GetString(k);
- if (v != String.Empty)
- servicesList.Add(v);
- }
- connList = String.Join(",", servicesList.ToArray());
- }
- string[] conns = connList.Split(new char[] {',', ' ', '\n', '\r', '\t'});
- // int i = 0;
- foreach (string c in conns)
- {
- if (c == String.Empty)
- continue;
- string configName = String.Empty;
- string conn = c;
- uint port = 0;
- string[] split1 = conn.Split(new char[] {'/'});
- if (split1.Length > 1)
- {
- conn = split1[1];
- string[] split2 = split1[0].Split(new char[] {'@'});
- if (split2.Length > 1)
- {
- configName = split2[0];
- port = Convert.ToUInt32(split2[1]);
- }
- else
- {
- port = Convert.ToUInt32(split1[0]);
- }
- }
- string[] parts = conn.Split(new char[] {':'});
- string friendlyName = parts[0];
- if (parts.Length > 1)
- friendlyName = parts[1];
- IHttpServer server;
- if (port != 0)
- server = MainServer.GetHttpServer(port);
- else
- server = MainServer.Instance;
- m_log.InfoFormat("[SERVER]: Loading {0} on port {1}", friendlyName, server.Port);
- IServiceConnector connector = null;
- Object[] modargs = new Object[] { m_Server.Config, server, configName };
- connector = ServerUtils.LoadPlugin<IServiceConnector>(conn, modargs);
- if (connector == null)
- {
- modargs = new Object[] { m_Server.Config, server };
- connector = ServerUtils.LoadPlugin<IServiceConnector>(conn, modargs);
- }
- if (connector != null)
- {
- m_ServiceConnectors.Add(connector);
- m_log.InfoFormat("[SERVER]: {0} loaded successfully", friendlyName);
- }
- else
- {
- m_log.ErrorFormat("[SERVER]: Failed to load {0}", conn);
- }
- }
- loader = new PluginLoader(m_Server.Config, registryLocation);
- int res = m_Server.Run();
- if(m_Server != null)
- m_Server.Shutdown();
- Util.StopThreadPool();
- Environment.Exit(res);
- return 0;
- }
- }
- }
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