UbitUmarov 2f13b68d4f add missing part of mutes list protocol 6 anni fa
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Properties b16abc8166 Massive tab and trailing space cleanup 7 anni fa
Tests ed8526bcfb coment out tests that now depend on active thread pool 7 anni fa
IncomingPacket.cs 2ed59ad8ac If RecycleBaseUDPPackets = true, also pool IncomingPackets to reduce memory churn 11 anni fa
IncomingPacketHistoryCollection.cs d8ee0cbe1c First stab at cleaning up Caps. Compiles. Untested. 13 anni fa
J2KImage.cs b16abc8166 Massive tab and trailing space cleanup 7 anni fa
LLClientView.cs 2f13b68d4f add missing part of mutes list protocol 6 anni fa
LLImageManager.cs b16abc8166 Massive tab and trailing space cleanup 7 anni fa
LLUDPClient.cs b16abc8166 Massive tab and trailing space cleanup 7 anni fa
LLUDPServer.cs ad43cc6784 change llclient async udp packets processing. Removed the shared Jobengine that made only one thread do some packets for all users, and removed the FireAndForget, so each user could issue a unlimited number of threads. Added a new JobEngine per client, so each gets at most one thread,and that thread can be released if iddle (for 5 seconds ) 7 anni fa
LLUDPServerCommands.cs b16abc8166 Massive tab and trailing space cleanup 7 anni fa
OpenSimUDPBase.cs 3ba63dde6e udp is not tcp. If mono versions have bronke udp sento, better update, also having 300 threads because object select is not funny 7 anni fa
OutgoingPacket.cs d8ee0cbe1c First stab at cleaning up Caps. Compiles. Untested. 13 anni fa
PacketPool.cs b16abc8166 Massive tab and trailing space cleanup 7 anni fa
ThrottleRates.cs b16abc8166 Massive tab and trailing space cleanup 7 anni fa
TokenBucket.cs b16abc8166 Massive tab and trailing space cleanup 7 anni fa
UnackedPacketCollection.cs b16abc8166 Massive tab and trailing space cleanup 7 anni fa