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|
- <?xml version="1.0"?>
- <doc>
- <assembly>
- <name>OpenMetaverse</name>
- </assembly>
- <members>
- <member name="T:OpenMetaverse.PCode">
- <summary>
- Identifier code for primitive types
- </summary>
- </member>
- <member name="F:OpenMetaverse.PCode.None">
- <summary>None</summary>
- </member>
- <member name="F:OpenMetaverse.PCode.Prim">
- <summary>A Primitive</summary>
- </member>
- <member name="F:OpenMetaverse.PCode.Avatar">
- <summary>A Avatar</summary>
- </member>
- <member name="F:OpenMetaverse.PCode.Grass">
- <summary>Linden grass</summary>
- </member>
- <member name="F:OpenMetaverse.PCode.NewTree">
- <summary>Linden tree</summary>
- </member>
- <member name="F:OpenMetaverse.PCode.ParticleSystem">
- <summary>A primitive that acts as the source for a particle stream</summary>
- </member>
- <member name="F:OpenMetaverse.PCode.Tree">
- <summary>A Linden tree</summary>
- </member>
- <member name="T:OpenMetaverse.PrimFlags">
- <summary>
- Primary parameters for primitives such as Physics Enabled or Phantom
- </summary>
- </member>
- <member name="F:OpenMetaverse.PrimFlags.None">
- <summary>Deprecated</summary>
- </member>
- <member name="F:OpenMetaverse.PrimFlags.Physics">
- <summary>Whether physics are enabled for this object</summary>
- </member>
- <member name="F:OpenMetaverse.PrimFlags.CreateSelected">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.PrimFlags.ObjectModify">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.PrimFlags.ObjectCopy">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.PrimFlags.ObjectAnyOwner">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.PrimFlags.ObjectYouOwner">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.PrimFlags.Scripted">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.PrimFlags.Touch">
- <summary>Whether this object contains an active touch script</summary>
- </member>
- <member name="F:OpenMetaverse.PrimFlags.ObjectMove">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.PrimFlags.Money">
- <summary>Whether this object can receive payments</summary>
- </member>
- <member name="F:OpenMetaverse.PrimFlags.Phantom">
- <summary>Whether this object is phantom (no collisions)</summary>
- </member>
- <member name="F:OpenMetaverse.PrimFlags.InventoryEmpty">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.PrimFlags.JointHinge">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.PrimFlags.JointP2P">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.PrimFlags.JointLP2P">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.PrimFlags.JointWheel">
- <summary>Deprecated</summary>
- </member>
- <member name="F:OpenMetaverse.PrimFlags.AllowInventoryDrop">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.PrimFlags.ObjectTransfer">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.PrimFlags.ObjectGroupOwned">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.PrimFlags.ObjectYouOfficer">
- <summary>Deprecated</summary>
- </member>
- <member name="F:OpenMetaverse.PrimFlags.CameraDecoupled">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.PrimFlags.AnimSource">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.PrimFlags.CameraSource">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.PrimFlags.CastShadows">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.PrimFlags.DieAtEdge">
- <summary>Server flag, will not be sent to clients. Specifies that
- the object is destroyed when it touches a simulator edge</summary>
- </member>
- <member name="F:OpenMetaverse.PrimFlags.ReturnAtEdge">
- <summary>Server flag, will not be sent to clients. Specifies that
- the object will be returned to the owner's inventory when it
- touches a simulator edge</summary>
- </member>
- <member name="F:OpenMetaverse.PrimFlags.Sandbox">
- <summary>Server flag, will not be sent to clients.</summary>
- </member>
- <member name="F:OpenMetaverse.PrimFlags.Flying">
- <summary>Server flag, will not be sent to client. Specifies that
- the object is hovering/flying</summary>
- </member>
- <member name="F:OpenMetaverse.PrimFlags.ObjectOwnerModify">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.PrimFlags.TemporaryOnRez">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.PrimFlags.Temporary">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.PrimFlags.ZlibCompressed">
- <summary></summary>
- </member>
- <member name="T:OpenMetaverse.SoundFlags">
- <summary>
- Sound flags for sounds attached to primitives
- </summary>
- </member>
- <member name="F:OpenMetaverse.SoundFlags.None">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.SoundFlags.Loop">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.SoundFlags.SyncMaster">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.SoundFlags.SyncSlave">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.SoundFlags.SyncPending">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.SoundFlags.Queue">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.SoundFlags.Stop">
- <summary></summary>
- </member>
- <member name="T:OpenMetaverse.Material">
- <summary>
- Material type for a primitive
- </summary>
- </member>
- <member name="F:OpenMetaverse.Material.Stone">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Material.Metal">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Material.Glass">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Material.Wood">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Material.Flesh">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Material.Plastic">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Material.Rubber">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Material.Light">
- <summary></summary>
- </member>
- <member name="T:OpenMetaverse.PrimType">
- <summary>
- Used in a helper function to roughly determine prim shape
- </summary>
- </member>
- <member name="T:OpenMetaverse.ExtraParamType">
- <summary>
- Extra parameters for primitives, these flags are for features that have
- been added after the original ObjectFlags that has all eight bits
- reserved already
- </summary>
- </member>
- <member name="F:OpenMetaverse.ExtraParamType.Flexible">
- <summary>Whether this object has flexible parameters</summary>
- </member>
- <member name="F:OpenMetaverse.ExtraParamType.Light">
- <summary>Whether this object has light parameters</summary>
- </member>
- <member name="F:OpenMetaverse.ExtraParamType.Sculpt">
- <summary>Whether this object is a sculpted prim</summary>
- </member>
- <member name="T:OpenMetaverse.JointType">
- <summary>
-
- </summary>
- </member>
- <member name="F:OpenMetaverse.JointType.Invalid">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.JointType.Hinge">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.JointType.Point">
- <summary></summary>
- </member>
- <member name="T:OpenMetaverse.SculptType">
- <summary>
-
- </summary>
- </member>
- <member name="F:OpenMetaverse.SculptType.None">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.SculptType.Sphere">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.SculptType.Torus">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.SculptType.Plane">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.SculptType.Cylinder">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.SculptType.Invert">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.SculptType.Mirror">
- <summary></summary>
- </member>
- <member name="T:OpenMetaverse.FaceType">
- <summary>
-
- </summary>
- </member>
- <member name="F:OpenMetaverse.FaceType.PathBegin">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.FaceType.PathEnd">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.FaceType.InnerSide">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.FaceType.ProfileBegin">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.FaceType.ProfileEnd">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.FaceType.OuterSide0">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.FaceType.OuterSide1">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.FaceType.OuterSide2">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.FaceType.OuterSide3">
- <summary></summary>
- </member>
- <member name="T:OpenMetaverse.ObjectCategory">
- <summary>
-
- </summary>
- </member>
- <member name="F:OpenMetaverse.ObjectCategory.Invalid">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.ObjectCategory.None">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.ObjectCategory.Owner">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.ObjectCategory.Group">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.ObjectCategory.Other">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.ObjectCategory.Selected">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.ObjectCategory.Temporary">
- <summary></summary>
- </member>
- <member name="T:OpenMetaverse.AttachmentPoint">
- <summary>
- Attachment points for objects on avatar bodies
- </summary>
- <remarks>
- Both InventoryObject and InventoryAttachment types can be attached
- </remarks>
- </member>
- <member name="F:OpenMetaverse.AttachmentPoint.Default">
- <summary>Right hand if object was not previously attached</summary>
- </member>
- <member name="F:OpenMetaverse.AttachmentPoint.Chest">
- <summary>Chest</summary>
- </member>
- <member name="F:OpenMetaverse.AttachmentPoint.Skull">
- <summary>Skull</summary>
- </member>
- <member name="F:OpenMetaverse.AttachmentPoint.LeftShoulder">
- <summary>Left shoulder</summary>
- </member>
- <member name="F:OpenMetaverse.AttachmentPoint.RightShoulder">
- <summary>Right shoulder</summary>
- </member>
- <member name="F:OpenMetaverse.AttachmentPoint.LeftHand">
- <summary>Left hand</summary>
- </member>
- <member name="F:OpenMetaverse.AttachmentPoint.RightHand">
- <summary>Right hand</summary>
- </member>
- <member name="F:OpenMetaverse.AttachmentPoint.LeftFoot">
- <summary>Left foot</summary>
- </member>
- <member name="F:OpenMetaverse.AttachmentPoint.RightFoot">
- <summary>Right foot</summary>
- </member>
- <member name="F:OpenMetaverse.AttachmentPoint.Spine">
- <summary>Spine</summary>
- </member>
- <member name="F:OpenMetaverse.AttachmentPoint.Pelvis">
- <summary>Pelvis</summary>
- </member>
- <member name="F:OpenMetaverse.AttachmentPoint.Mouth">
- <summary>Mouth</summary>
- </member>
- <member name="F:OpenMetaverse.AttachmentPoint.Chin">
- <summary>Chin</summary>
- </member>
- <member name="F:OpenMetaverse.AttachmentPoint.LeftEar">
- <summary>Left ear</summary>
- </member>
- <member name="F:OpenMetaverse.AttachmentPoint.RightEar">
- <summary>Right ear</summary>
- </member>
- <member name="F:OpenMetaverse.AttachmentPoint.LeftEyeball">
- <summary>Left eyeball</summary>
- </member>
- <member name="F:OpenMetaverse.AttachmentPoint.RightEyeball">
- <summary>Right eyeball</summary>
- </member>
- <member name="F:OpenMetaverse.AttachmentPoint.Nose">
- <summary>Nose</summary>
- </member>
- <member name="F:OpenMetaverse.AttachmentPoint.RightUpperArm">
- <summary>Right upper arm</summary>
- </member>
- <member name="F:OpenMetaverse.AttachmentPoint.RightForearm">
- <summary>Right forearm</summary>
- </member>
- <member name="F:OpenMetaverse.AttachmentPoint.LeftUpperArm">
- <summary>Left upper arm</summary>
- </member>
- <member name="F:OpenMetaverse.AttachmentPoint.LeftForearm">
- <summary>Left forearm</summary>
- </member>
- <member name="F:OpenMetaverse.AttachmentPoint.RightHip">
- <summary>Right hip</summary>
- </member>
- <member name="F:OpenMetaverse.AttachmentPoint.RightUpperLeg">
- <summary>Right upper leg</summary>
- </member>
- <member name="F:OpenMetaverse.AttachmentPoint.RightLowerLeg">
- <summary>Right lower leg</summary>
- </member>
- <member name="F:OpenMetaverse.AttachmentPoint.LeftHip">
- <summary>Left hip</summary>
- </member>
- <member name="F:OpenMetaverse.AttachmentPoint.LeftUpperLeg">
- <summary>Left upper leg</summary>
- </member>
- <member name="F:OpenMetaverse.AttachmentPoint.LeftLowerLeg">
- <summary>Left lower leg</summary>
- </member>
- <member name="F:OpenMetaverse.AttachmentPoint.Stomach">
- <summary>Stomach</summary>
- </member>
- <member name="F:OpenMetaverse.AttachmentPoint.LeftPec">
- <summary>Left pectoral</summary>
- </member>
- <member name="F:OpenMetaverse.AttachmentPoint.RightPec">
- <summary>Right pectoral</summary>
- </member>
- <member name="F:OpenMetaverse.AttachmentPoint.HUDCenter2">
- <summary>HUD Center position 2</summary>
- </member>
- <member name="F:OpenMetaverse.AttachmentPoint.HUDTopRight">
- <summary>HUD Top-right</summary>
- </member>
- <member name="F:OpenMetaverse.AttachmentPoint.HUDTop">
- <summary>HUD Top</summary>
- </member>
- <member name="F:OpenMetaverse.AttachmentPoint.HUDTopLeft">
- <summary>HUD Top-left</summary>
- </member>
- <member name="F:OpenMetaverse.AttachmentPoint.HUDCenter">
- <summary>HUD Center</summary>
- </member>
- <member name="F:OpenMetaverse.AttachmentPoint.HUDBottomLeft">
- <summary>HUD Bottom-left</summary>
- </member>
- <member name="F:OpenMetaverse.AttachmentPoint.HUDBottom">
- <summary>HUD Bottom</summary>
- </member>
- <member name="F:OpenMetaverse.AttachmentPoint.HUDBottomRight">
- <summary>HUD Bottom-right</summary>
- </member>
- <member name="T:OpenMetaverse.Tree">
- <summary>
- Tree foliage types
- </summary>
- </member>
- <member name="F:OpenMetaverse.Tree.Pine1">
- <summary>Pine1 tree</summary>
- </member>
- <member name="F:OpenMetaverse.Tree.Oak">
- <summary>Oak tree</summary>
- </member>
- <member name="F:OpenMetaverse.Tree.TropicalBush1">
- <summary>Tropical Bush1</summary>
- </member>
- <member name="F:OpenMetaverse.Tree.Palm1">
- <summary>Palm1 tree</summary>
- </member>
- <member name="F:OpenMetaverse.Tree.Dogwood">
- <summary>Dogwood tree</summary>
- </member>
- <member name="F:OpenMetaverse.Tree.TropicalBush2">
- <summary>Tropical Bush2</summary>
- </member>
- <member name="F:OpenMetaverse.Tree.Palm2">
- <summary>Palm2 tree</summary>
- </member>
- <member name="F:OpenMetaverse.Tree.Cypress1">
- <summary>Cypress1 tree</summary>
- </member>
- <member name="F:OpenMetaverse.Tree.Cypress2">
- <summary>Cypress2 tree</summary>
- </member>
- <member name="F:OpenMetaverse.Tree.Pine2">
- <summary>Pine2 tree</summary>
- </member>
- <member name="F:OpenMetaverse.Tree.Plumeria">
- <summary>Plumeria</summary>
- </member>
- <member name="F:OpenMetaverse.Tree.WinterPine1">
- <summary>Winter pinetree1</summary>
- </member>
- <member name="F:OpenMetaverse.Tree.WinterAspen">
- <summary>Winter Aspen tree</summary>
- </member>
- <member name="F:OpenMetaverse.Tree.WinterPine2">
- <summary>Winter pinetree2</summary>
- </member>
- <member name="F:OpenMetaverse.Tree.Eucalyptus">
- <summary>Eucalyptus tree</summary>
- </member>
- <member name="F:OpenMetaverse.Tree.Fern">
- <summary>Fern</summary>
- </member>
- <member name="F:OpenMetaverse.Tree.Eelgrass">
- <summary>Eelgrass</summary>
- </member>
- <member name="F:OpenMetaverse.Tree.SeaSword">
- <summary>Sea Sword</summary>
- </member>
- <member name="F:OpenMetaverse.Tree.Kelp1">
- <summary>Kelp1 plant</summary>
- </member>
- <member name="F:OpenMetaverse.Tree.BeachGrass1">
- <summary>Beach grass</summary>
- </member>
- <member name="F:OpenMetaverse.Tree.Kelp2">
- <summary>Kelp2 plant</summary>
- </member>
- <member name="T:OpenMetaverse.Grass">
- <summary>
- Grass foliage types
- </summary>
- </member>
- <member name="F:OpenMetaverse.Grass.Grass0">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Grass.Grass1">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Grass.Grass2">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Grass.Grass3">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Grass.Grass4">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Grass.Undergrowth1">
- <summary></summary>
- </member>
- <member name="T:OpenMetaverse.ClickAction">
- <summary>
- Action associated with clicking on an object
- </summary>
- </member>
- <member name="F:OpenMetaverse.ClickAction.Touch">
- <summary>Touch object</summary>
- </member>
- <member name="F:OpenMetaverse.ClickAction.Sit">
- <summary>Sit on object</summary>
- </member>
- <member name="F:OpenMetaverse.ClickAction.Buy">
- <summary>Purchase object or contents</summary>
- </member>
- <member name="F:OpenMetaverse.ClickAction.Pay">
- <summary>Pay the object</summary>
- </member>
- <member name="F:OpenMetaverse.ClickAction.OpenTask">
- <summary>Open task inventory</summary>
- </member>
- <member name="F:OpenMetaverse.ClickAction.PlayMedia">
- <summary>Play parcel media</summary>
- </member>
- <member name="F:OpenMetaverse.ClickAction.OpenMedia">
- <summary>Open parcel media</summary>
- </member>
- <member name="T:OpenMetaverse.Primitive">
- <summary>
- Particle system specific enumerators, flags and methods.
- </summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ID">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.GroupID">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.LocalID">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ParentID">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.RegionHandle">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.Flags">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.TreeSpecies">
- <summary>Foliage type for this primitive. Only applicable if this
- primitive is foliage</summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ScratchPad">
- <summary>Unknown</summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.Position">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.Scale">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.Rotation">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.Velocity">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.AngularVelocity">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.Acceleration">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.CollisionPlane">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.Flexible">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.Light">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.Sculpt">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ClickAction">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.Sound">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.OwnerID">
- <summary>Identifies the owner if audio or a particle system is
- active</summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.SoundFlags">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.SoundGain">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.SoundRadius">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.Text">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.TextColor">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.MediaURL">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.Joint">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.JointPivot">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.JointAxisOrAnchor">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.NameValues">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.PrimData">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.Properties">
- <summary></summary>
- </member>
- <member name="M:OpenMetaverse.Primitive.#ctor">
- <summary>
- Default constructor
- </summary>
- </member>
- <member name="M:OpenMetaverse.Primitive.PackPathTwist(System.Single)">
- <summary>
- Packs PathTwist, PathTwistBegin, PathRadiusOffset, and PathSkew
- parameters in to signed eight bit values
- </summary>
- <param name="pathTwist">Floating point parameter to pack</param>
- <returns>Signed eight bit value containing the packed parameter</returns>
- </member>
- <member name="M:OpenMetaverse.Primitive.UnpackPathTwist(System.SByte)">
- <summary>
- Unpacks PathTwist, PathTwistBegin, PathRadiusOffset, and PathSkew
- parameters from signed eight bit integers to floating point values
- </summary>
- <param name="pathTwist">Signed eight bit value to unpack</param>
- <returns>Unpacked floating point value</returns>
- </member>
- <member name="F:OpenMetaverse.Primitive.ParticleSys">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.Textures">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.TextureAnim">
- <summary></summary>
- </member>
- <member name="P:OpenMetaverse.Primitive.Type">
- <summary>Uses basic heuristics to estimate the primitive shape</summary>
- </member>
- <member name="T:OpenMetaverse.Primitive.ConstructionData">
- <summary>
- Parameters used to construct a visual representation of a primitive
- </summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ConstructionData.profileCurve">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ConstructionData.PathCurve">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ConstructionData.PathEnd">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ConstructionData.PathRadiusOffset">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ConstructionData.PathSkew">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ConstructionData.PathScaleX">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ConstructionData.PathScaleY">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ConstructionData.PathShearX">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ConstructionData.PathShearY">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ConstructionData.PathTaperX">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ConstructionData.PathTaperY">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ConstructionData.PathBegin">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ConstructionData.PathTwist">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ConstructionData.PathTwistBegin">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ConstructionData.PathRevolutions">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ConstructionData.ProfileBegin">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ConstructionData.ProfileEnd">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ConstructionData.ProfileHollow">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ConstructionData.Material">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ConstructionData.State">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ConstructionData.PCode">
- <summary></summary>
- </member>
- <member name="P:OpenMetaverse.Primitive.ConstructionData.AttachmentPoint">
- <summary>Attachment point to an avatar</summary>
- </member>
- <member name="P:OpenMetaverse.Primitive.ConstructionData.ProfileCurve">
- <summary></summary>
- </member>
- <member name="P:OpenMetaverse.Primitive.ConstructionData.ProfileHole">
- <summary></summary>
- </member>
- <member name="P:OpenMetaverse.Primitive.ConstructionData.PathBeginScale">
- <summary></summary>
- </member>
- <member name="P:OpenMetaverse.Primitive.ConstructionData.PathEndScale">
- <summary></summary>
- </member>
- <member name="T:OpenMetaverse.Primitive.FlexibleData">
- <summary>
- Information on the flexible properties of a primitive
- </summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.FlexibleData.Softness">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.FlexibleData.Gravity">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.FlexibleData.Drag">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.FlexibleData.Wind">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.FlexibleData.Tension">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.FlexibleData.Force">
- <summary></summary>
- </member>
- <member name="M:OpenMetaverse.Primitive.FlexibleData.#ctor">
- <summary>
- Default constructor
- </summary>
- </member>
- <member name="M:OpenMetaverse.Primitive.FlexibleData.#ctor(System.Byte[],System.Int32)">
- <summary>
-
- </summary>
- <param name="data"></param>
- <param name="pos"></param>
- </member>
- <member name="M:OpenMetaverse.Primitive.FlexibleData.GetBytes">
- <summary>
-
- </summary>
- <returns></returns>
- </member>
- <member name="M:OpenMetaverse.Primitive.FlexibleData.GetOSD">
- <summary>
-
- </summary>
- <returns></returns>
- </member>
- <member name="T:OpenMetaverse.Primitive.LightData">
- <summary>
- Information on the light properties of a primitive
- </summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.LightData.Color">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.LightData.Intensity">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.LightData.Radius">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.LightData.Cutoff">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.LightData.Falloff">
- <summary></summary>
- </member>
- <member name="M:OpenMetaverse.Primitive.LightData.#ctor">
- <summary>
- Default constructor
- </summary>
- </member>
- <member name="M:OpenMetaverse.Primitive.LightData.#ctor(System.Byte[],System.Int32)">
- <summary>
-
- </summary>
- <param name="data"></param>
- <param name="pos"></param>
- </member>
- <member name="M:OpenMetaverse.Primitive.LightData.GetBytes">
- <summary>
-
- </summary>
- <returns></returns>
- </member>
- <member name="M:OpenMetaverse.Primitive.LightData.ToString">
- <summary>
-
- </summary>
- <returns></returns>
- </member>
- <member name="T:OpenMetaverse.Primitive.SculptData">
- <summary>
- Information on the sculpt properties of a sculpted primitive
- </summary>
- </member>
- <member name="M:OpenMetaverse.Primitive.SculptData.#ctor">
- <summary>
- Default constructor
- </summary>
- </member>
- <member name="M:OpenMetaverse.Primitive.SculptData.#ctor(System.Byte[],System.Int32)">
- <summary>
-
- </summary>
- <param name="data"></param>
- <param name="pos"></param>
- </member>
- <member name="P:OpenMetaverse.Primitive.SculptData.Invert">
- <summary>
- Render inside out (inverts the normals).
- </summary>
- </member>
- <member name="P:OpenMetaverse.Primitive.SculptData.Mirror">
- <summary>
- Render an X axis mirror of the sculpty.
- </summary>
- </member>
- <member name="T:OpenMetaverse.Primitive.ObjectProperties">
- <summary>
- Extended properties to describe an object
- </summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ObjectProperties.ObjectID">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ObjectProperties.CreatorID">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ObjectProperties.OwnerID">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ObjectProperties.GroupID">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ObjectProperties.CreationDate">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ObjectProperties.Permissions">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ObjectProperties.OwnershipCost">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ObjectProperties.SaleType">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ObjectProperties.SalePrice">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ObjectProperties.AggregatePerms">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ObjectProperties.AggregatePermTextures">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ObjectProperties.AggregatePermTexturesOwner">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ObjectProperties.Category">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ObjectProperties.InventorySerial">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ObjectProperties.ItemID">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ObjectProperties.FolderID">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ObjectProperties.FromTaskID">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ObjectProperties.LastOwnerID">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ObjectProperties.Name">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ObjectProperties.Description">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ObjectProperties.TouchName">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ObjectProperties.SitName">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ObjectProperties.TextureIDs">
- <summary></summary>
- </member>
- <member name="M:OpenMetaverse.Primitive.ObjectProperties.#ctor">
- <summary>
- Default constructor
- </summary>
- </member>
- <member name="M:OpenMetaverse.Primitive.ObjectProperties.SetFamilyProperties(OpenMetaverse.Primitive.ObjectProperties)">
- <summary>
- Set the properties that are set in an ObjectPropertiesFamily packet
- </summary>
- <param name="props"><seealso cref="T:OpenMetaverse.Primitive.ObjectProperties"/> that has
- been partially filled by an ObjectPropertiesFamily packet</param>
- </member>
- <member name="T:OpenMetaverse.Primitive.ParticleSystem">
- <summary>
- Complete structure for the particle system
- </summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ParticleSystem.PartFlags">
- <summary>Particle Flags</summary>
- <remarks>There appears to be more data packed in to this area
- for many particle systems. It doesn't appear to be flag values
- and serialization breaks unless there is a flag for every
- possible bit so it is left as an unsigned integer</remarks>
- </member>
- <member name="F:OpenMetaverse.Primitive.ParticleSystem.Pattern">
- <summary><seealso cref="T:SourcePattern"/> pattern of particles</summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ParticleSystem.MaxAge">
- <summary>A <see langword="float"/> representing the maximimum age (in seconds) particle will be displayed</summary>
- <remarks>Maximum value is 30 seconds</remarks>
- </member>
- <member name="F:OpenMetaverse.Primitive.ParticleSystem.StartAge">
- <summary>A <see langword="float"/> representing the number of seconds,
- from when the particle source comes into view,
- or the particle system's creation, that the object will emits particles;
- after this time period no more particles are emitted</summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ParticleSystem.InnerAngle">
- <summary>A <see langword="float"/> in radians that specifies where particles will not be created</summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ParticleSystem.OuterAngle">
- <summary>A <see langword="float"/> in radians that specifies where particles will be created</summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ParticleSystem.BurstRate">
- <summary>A <see langword="float"/> representing the number of seconds between burts.</summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ParticleSystem.BurstRadius">
- <summary>A <see langword="float"/> representing the number of meters
- around the center of the source where particles will be created.</summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ParticleSystem.BurstSpeedMin">
- <summary>A <see langword="float"/> representing in seconds, the minimum speed between bursts of new particles
- being emitted</summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ParticleSystem.BurstSpeedMax">
- <summary>A <see langword="float"/> representing in seconds the maximum speed of new particles being emitted.</summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ParticleSystem.BurstPartCount">
- <summary>A <see langword="byte"/> representing the maximum number of particles emitted per burst</summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ParticleSystem.AngularVelocity">
- <summary>A <see cref="T:Vector3"/> which represents the velocity (speed) from the source which particles are emitted</summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ParticleSystem.PartAcceleration">
- <summary>A <see cref="T:Vector3"/> which represents the Acceleration from the source which particles are emitted</summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ParticleSystem.Texture">
- <summary>The <see cref="T:UUID"/> Key of the texture displayed on the particle</summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ParticleSystem.Target">
- <summary>The <see cref="T:UUID"/> Key of the specified target object or avatar particles will follow</summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ParticleSystem.PartDataFlags">
- <summary>Flags of particle from <seealso cref="T:ParticleDataFlags"/></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ParticleSystem.PartMaxAge">
- <summary>Max Age particle system will emit particles for</summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ParticleSystem.PartStartColor">
- <summary>The <see cref="T:Color4"/> the particle has at the beginning of its lifecycle</summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ParticleSystem.PartEndColor">
- <summary>The <see cref="T:Color4"/> the particle has at the ending of its lifecycle</summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ParticleSystem.PartStartScaleX">
- <summary>A <see langword="float"/> that represents the starting X size of the particle</summary>
- <remarks>Minimum value is 0, maximum value is 4</remarks>
- </member>
- <member name="F:OpenMetaverse.Primitive.ParticleSystem.PartStartScaleY">
- <summary>A <see langword="float"/> that represents the starting Y size of the particle</summary>
- <remarks>Minimum value is 0, maximum value is 4</remarks>
- </member>
- <member name="F:OpenMetaverse.Primitive.ParticleSystem.PartEndScaleX">
- <summary>A <see langword="float"/> that represents the ending X size of the particle</summary>
- <remarks>Minimum value is 0, maximum value is 4</remarks>
- </member>
- <member name="F:OpenMetaverse.Primitive.ParticleSystem.PartEndScaleY">
- <summary>A <see langword="float"/> that represents the ending Y size of the particle</summary>
- <remarks>Minimum value is 0, maximum value is 4</remarks>
- </member>
- <member name="M:OpenMetaverse.Primitive.ParticleSystem.#ctor(System.Byte[],System.Int32)">
- <summary>
- Decodes a byte[] array into a ParticleSystem Object
- </summary>
- <param name="data">ParticleSystem object</param>
- <param name="pos">Start position for BitPacker</param>
- </member>
- <member name="M:OpenMetaverse.Primitive.ParticleSystem.GetBytes">
- <summary>
- Generate byte[] array from particle data
- </summary>
- <returns>Byte array</returns>
- </member>
- <member name="T:OpenMetaverse.Primitive.ParticleSystem.SourcePattern">
- <summary>
- Particle source pattern
- </summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ParticleSystem.SourcePattern.None">
- <summary>None</summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ParticleSystem.SourcePattern.Drop">
- <summary>Drop particles from source position with no force</summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ParticleSystem.SourcePattern.Explode">
- <summary>"Explode" particles in all directions</summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ParticleSystem.SourcePattern.Angle">
- <summary>Particles shoot across a 2D area</summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ParticleSystem.SourcePattern.AngleCone">
- <summary>Particles shoot across a 3D Cone</summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ParticleSystem.SourcePattern.AngleConeEmpty">
- <summary>Inverse of AngleCone (shoot particles everywhere except the 3D cone defined</summary>
- </member>
- <member name="T:OpenMetaverse.Primitive.ParticleSystem.ParticleDataFlags">
- <summary>
- Particle Data Flags
- </summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ParticleSystem.ParticleDataFlags.None">
- <summary>None</summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ParticleSystem.ParticleDataFlags.InterpColor">
- <summary>Interpolate color and alpha from start to end</summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ParticleSystem.ParticleDataFlags.InterpScale">
- <summary>Interpolate scale from start to end</summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ParticleSystem.ParticleDataFlags.Bounce">
- <summary>Bounce particles off particle sources Z height</summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ParticleSystem.ParticleDataFlags.Wind">
- <summary>velocity of particles is dampened toward the simulators wind</summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ParticleSystem.ParticleDataFlags.FollowSrc">
- <summary>Particles follow the source</summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ParticleSystem.ParticleDataFlags.FollowVelocity">
- <summary>Particles point towards the direction of source's velocity</summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ParticleSystem.ParticleDataFlags.TargetPos">
- <summary>Target of the particles</summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ParticleSystem.ParticleDataFlags.TargetLinear">
- <summary>Particles are sent in a straight line</summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ParticleSystem.ParticleDataFlags.Emissive">
- <summary>Particles emit a glow</summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ParticleSystem.ParticleDataFlags.Beam">
- <summary>used for point/grab/touch</summary>
- </member>
- <member name="T:OpenMetaverse.Primitive.ParticleSystem.ParticleFlags">
- <summary>
- Particle Flags Enum
- </summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ParticleSystem.ParticleFlags.None">
- <summary>None</summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ParticleSystem.ParticleFlags.ObjectRelative">
- <summary>Acceleration and velocity for particles are
- relative to the object rotation</summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.ParticleSystem.ParticleFlags.UseNewAngle">
- <summary>Particles use new 'correct' angle parameters</summary>
- </member>
- <member name="T:OpenMetaverse.Primitive.TextureAnimMode">
- <summary>
- Texture animation mode
- </summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.TextureAnimMode.ANIM_OFF">
- <summary>Disable texture animation</summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.TextureAnimMode.ANIM_ON">
- <summary>Enable texture animation</summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.TextureAnimMode.LOOP">
- <summary>Loop when animating textures</summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.TextureAnimMode.REVERSE">
- <summary>Animate in reverse direction</summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.TextureAnimMode.PING_PONG">
- <summary>Animate forward then reverse</summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.TextureAnimMode.SMOOTH">
- <summary>Slide texture smoothly instead of frame-stepping</summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.TextureAnimMode.ROTATE">
- <summary>Rotate texture instead of using frames</summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.TextureAnimMode.SCALE">
- <summary>Scale texture instead of using frames</summary>
- </member>
- <member name="T:OpenMetaverse.Primitive.TextureEntryFace">
- <summary>
- A single textured face. Don't instantiate this class yourself, use the
- methods in TextureEntry
- </summary>
- </member>
- <member name="M:OpenMetaverse.Primitive.TextureEntryFace.#ctor(OpenMetaverse.Primitive.TextureEntryFace)">
- <summary>
- Contains the definition for individual faces
- </summary>
- <param name="defaultTexture"></param>
- </member>
- <member name="M:OpenMetaverse.Primitive.TextureEntryFace.ToString">
- <summary>
-
- </summary>
- <returns></returns>
- </member>
- <member name="P:OpenMetaverse.Primitive.TextureEntryFace.material">
- <summary></summary>
- </member>
- <member name="P:OpenMetaverse.Primitive.TextureEntryFace.media">
- <summary></summary>
- </member>
- <member name="P:OpenMetaverse.Primitive.TextureEntryFace.RGBA">
- <summary></summary>
- </member>
- <member name="P:OpenMetaverse.Primitive.TextureEntryFace.RepeatU">
- <summary></summary>
- </member>
- <member name="P:OpenMetaverse.Primitive.TextureEntryFace.RepeatV">
- <summary></summary>
- </member>
- <member name="P:OpenMetaverse.Primitive.TextureEntryFace.OffsetU">
- <summary></summary>
- </member>
- <member name="P:OpenMetaverse.Primitive.TextureEntryFace.OffsetV">
- <summary></summary>
- </member>
- <member name="P:OpenMetaverse.Primitive.TextureEntryFace.Rotation">
- <summary></summary>
- </member>
- <member name="P:OpenMetaverse.Primitive.TextureEntryFace.Glow">
- <summary></summary>
- </member>
- <member name="P:OpenMetaverse.Primitive.TextureEntryFace.Bump">
- <summary></summary>
- </member>
- <member name="P:OpenMetaverse.Primitive.TextureEntryFace.MediaFlags">
- <summary>In the future this will specify whether a webpage is
- attached to this face</summary>
- </member>
- <member name="P:OpenMetaverse.Primitive.TextureEntryFace.TextureID">
- <summary></summary>
- </member>
- <member name="T:OpenMetaverse.Primitive.TextureEntry">
- <summary>
- Represents all of the texturable faces for an object
- </summary>
- <remarks>Grid objects have infinite faces, with each face
- using the properties of the default face unless set otherwise. So if
- you have a TextureEntry with a default texture uuid of X, and face 18
- has a texture UUID of Y, every face would be textured with X except for
- face 18 that uses Y. In practice however, primitives utilize a maximum
- of nine faces</remarks>
- </member>
- <member name="F:OpenMetaverse.Primitive.TextureEntry.DefaultTexture">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.TextureEntry.FaceTextures">
- <summary></summary>
- </member>
- <member name="M:OpenMetaverse.Primitive.TextureEntry.#ctor(OpenMetaverse.UUID)">
- <summary>
- Constructor that takes a default texture UUID
- </summary>
- <param name="defaultTextureID">Texture UUID to use as the default texture</param>
- </member>
- <member name="M:OpenMetaverse.Primitive.TextureEntry.#ctor(OpenMetaverse.Primitive.TextureEntryFace)">
- <summary>
- Constructor that takes a <code>TextureEntryFace</code> for the
- default face
- </summary>
- <param name="defaultFace">Face to use as the default face</param>
- </member>
- <member name="M:OpenMetaverse.Primitive.TextureEntry.#ctor(System.Byte[],System.Int32,System.Int32)">
- <summary>
- Constructor that creates the TextureEntry class from a byte array
- </summary>
- <param name="data">Byte array containing the TextureEntry field</param>
- <param name="pos">Starting position of the TextureEntry field in
- the byte array</param>
- <param name="length">Length of the TextureEntry field, in bytes</param>
- </member>
- <member name="M:OpenMetaverse.Primitive.TextureEntry.CreateFace(System.UInt32)">
- <summary>
- This will either create a new face if a custom face for the given
- index is not defined, or return the custom face for that index if
- it already exists
- </summary>
- <param name="index">The index number of the face to create or
- retrieve</param>
- <returns>A TextureEntryFace containing all the properties for that
- face</returns>
- </member>
- <member name="M:OpenMetaverse.Primitive.TextureEntry.GetFace(System.UInt32)">
- <summary>
-
- </summary>
- <param name="index"></param>
- <returns></returns>
- </member>
- <member name="M:OpenMetaverse.Primitive.TextureEntry.GetOSD">
- <summary>
-
- </summary>
- <returns></returns>
- </member>
- <member name="M:OpenMetaverse.Primitive.TextureEntry.GetBytes">
- <summary>
-
- </summary>
- <returns></returns>
- </member>
- <member name="M:OpenMetaverse.Primitive.TextureEntry.ToString">
- <summary>
-
- </summary>
- <returns></returns>
- </member>
- <member name="T:OpenMetaverse.Primitive.TextureAnimation">
- <summary>
- Controls the texture animation of a particular prim
- </summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.TextureAnimation.Flags">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.TextureAnimation.Face">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.TextureAnimation.SizeX">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.TextureAnimation.SizeY">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.TextureAnimation.Start">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.TextureAnimation.Length">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Primitive.TextureAnimation.Rate">
- <summary></summary>
- </member>
- <member name="M:OpenMetaverse.Primitive.TextureAnimation.#ctor(System.Byte[],System.Int32)">
- <summary>
-
- </summary>
- <param name="data"></param>
- <param name="pos"></param>
- </member>
- <member name="M:OpenMetaverse.Primitive.TextureAnimation.GetBytes">
- <summary>
-
- </summary>
- <returns></returns>
- </member>
- <member name="T:OpenMetaverse.Rendering.IRendering">
- <summary>
- Abstract base for rendering plugins
- </summary>
- </member>
- <member name="M:OpenMetaverse.Rendering.IRendering.GenerateSimpleMesh(OpenMetaverse.Primitive,OpenMetaverse.Rendering.DetailLevel)">
- <summary>
- Generates a basic mesh structure from a primitive
- </summary>
- <param name="prim">Primitive to generate the mesh from</param>
- <param name="lod">Level of detail to generate the mesh at</param>
- <returns>The generated mesh</returns>
- </member>
- <member name="M:OpenMetaverse.Rendering.IRendering.GenerateFacetedMesh(OpenMetaverse.Primitive,OpenMetaverse.Rendering.DetailLevel)">
- <summary>
- Generates a a series of faces, each face containing a mesh and
- metadata
- </summary>
- <param name="prim">Primitive to generate the mesh from</param>
- <param name="lod">Level of detail to generate the mesh at</param>
- <returns>The generated mesh</returns>
- </member>
- <member name="M:OpenMetaverse.Rendering.IRendering.TransformTexCoords(System.Collections.Generic.List{OpenMetaverse.Rendering.Vertex},OpenMetaverse.Vector3,OpenMetaverse.Primitive.TextureEntryFace)">
- <summary>
- Apply texture coordinate modifications from a
- <seealso cref="!:TextureEntryFace"/> to a list of vertices
- </summary>
- <param name="vertices">Vertex list to modify texture coordinates for</param>
- <param name="center">Center-point of the face</param>
- <param name="teFace">Face texture parameters</param>
- </member>
- <member name="T:OpenMetaverse.ProfileFlags">
- <summary>
- Avatar profile flags
- </summary>
- </member>
- <member name="T:OpenMetaverse.Avatar">
- <summary>
- Represents an avatar (other than your own)
- </summary>
- </member>
- <member name="F:OpenMetaverse.Avatar.Groups">
- <summary>Groups that this avatar is a member of</summary>
- </member>
- <member name="F:OpenMetaverse.Avatar.ProfileStatistics">
- <summary>Positive and negative ratings</summary>
- </member>
- <member name="F:OpenMetaverse.Avatar.ProfileProperties">
- <summary>Avatar properties including about text, profile URL, image IDs and
- publishing settings</summary>
- </member>
- <member name="F:OpenMetaverse.Avatar.ProfileInterests">
- <summary>Avatar interests including spoken languages, skills, and "want to"
- choices</summary>
- </member>
- <member name="F:OpenMetaverse.Avatar.ControlFlags">
- <summary>Movement control flags for avatars. Typically not set or used by
- clients. To move your avatar, use Client.Self.Movement instead</summary>
- </member>
- <member name="M:OpenMetaverse.Avatar.#ctor">
- <summary>
- Default constructor
- </summary>
- </member>
- <member name="P:OpenMetaverse.Avatar.FirstName">
- <summary>First name</summary>
- </member>
- <member name="P:OpenMetaverse.Avatar.LastName">
- <summary>Last name</summary>
- </member>
- <member name="P:OpenMetaverse.Avatar.Name">
- <summary>Full name</summary>
- </member>
- <member name="P:OpenMetaverse.Avatar.GroupName">
- <summary>Active group</summary>
- </member>
- <member name="T:OpenMetaverse.Avatar.Statistics">
- <summary>
- Positive and negative ratings
- </summary>
- </member>
- <member name="F:OpenMetaverse.Avatar.Statistics.BehaviorPositive">
- <summary>Positive ratings for Behavior</summary>
- </member>
- <member name="F:OpenMetaverse.Avatar.Statistics.BehaviorNegative">
- <summary>Negative ratings for Behavior</summary>
- </member>
- <member name="F:OpenMetaverse.Avatar.Statistics.AppearancePositive">
- <summary>Positive ratings for Appearance</summary>
- </member>
- <member name="F:OpenMetaverse.Avatar.Statistics.AppearanceNegative">
- <summary>Negative ratings for Appearance</summary>
- </member>
- <member name="F:OpenMetaverse.Avatar.Statistics.BuildingPositive">
- <summary>Positive ratings for Building</summary>
- </member>
- <member name="F:OpenMetaverse.Avatar.Statistics.BuildingNegative">
- <summary>Negative ratings for Building</summary>
- </member>
- <member name="F:OpenMetaverse.Avatar.Statistics.GivenPositive">
- <summary>Positive ratings given by this avatar</summary>
- </member>
- <member name="F:OpenMetaverse.Avatar.Statistics.GivenNegative">
- <summary>Negative ratings given by this avatar</summary>
- </member>
- <member name="T:OpenMetaverse.Avatar.AvatarProperties">
- <summary>
- Avatar properties including about text, profile URL, image IDs and
- publishing settings
- </summary>
- </member>
- <member name="F:OpenMetaverse.Avatar.AvatarProperties.FirstLifeText">
- <summary>First Life about text</summary>
- </member>
- <member name="F:OpenMetaverse.Avatar.AvatarProperties.FirstLifeImage">
- <summary>First Life image ID</summary>
- </member>
- <member name="F:OpenMetaverse.Avatar.AvatarProperties.Partner">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Avatar.AvatarProperties.AboutText">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Avatar.AvatarProperties.BornOn">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Avatar.AvatarProperties.CharterMember">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Avatar.AvatarProperties.ProfileImage">
- <summary>Profile image ID</summary>
- </member>
- <member name="F:OpenMetaverse.Avatar.AvatarProperties.Flags">
- <summary>Flags of the profile</summary>
- </member>
- <member name="F:OpenMetaverse.Avatar.AvatarProperties.ProfileURL">
- <summary>Web URL for this profile</summary>
- </member>
- <member name="P:OpenMetaverse.Avatar.AvatarProperties.AllowPublish">
- <summary>Should this profile be published on the web</summary>
- </member>
- <member name="P:OpenMetaverse.Avatar.AvatarProperties.Online">
- <summary>Avatar Online Status</summary>
- </member>
- <member name="P:OpenMetaverse.Avatar.AvatarProperties.MaturePublish">
- <summary>Is this a mature profile</summary>
- </member>
- <member name="P:OpenMetaverse.Avatar.AvatarProperties.Identified">
- <summary></summary>
- </member>
- <member name="P:OpenMetaverse.Avatar.AvatarProperties.Transacted">
- <summary></summary>
- </member>
- <member name="T:OpenMetaverse.Avatar.Interests">
- <summary>
- Avatar interests including spoken languages, skills, and "want to"
- choices
- </summary>
- </member>
- <member name="F:OpenMetaverse.Avatar.Interests.LanguagesText">
- <summary>Languages profile field</summary>
- </member>
- <member name="F:OpenMetaverse.Avatar.Interests.SkillsMask">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Avatar.Interests.SkillsText">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Avatar.Interests.WantToMask">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Avatar.Interests.WantToText">
- <summary></summary>
- </member>
- <member name="M:OpenMetaverse.Voice.VoiceGateway.StartDaemon(System.String,System.String)">
- <summary>
- Starts a thread that keeps the daemon running
- </summary>
- <param name="path"></param>
- <param name="args"></param>
- </member>
- <member name="M:OpenMetaverse.Voice.VoiceGateway.StopDaemon">
- <summary>
- Stops the daemon and the thread keeping it running
- </summary>
- </member>
- <member name="M:OpenMetaverse.Voice.VoiceGateway.ConnectToDaemon(System.String,System.Int32)">
- <summary>
-
- </summary>
- <param name="address"></param>
- <param name="port"></param>
- <returns></returns>
- </member>
- <member name="M:OpenMetaverse.Voice.VoiceGateway.AuxGetCaptureDevices">
- <summary>
- This is used to get a list of audio devices that can be used for capture (input) of voice.
- </summary>
- <returns></returns>
- </member>
- <member name="M:OpenMetaverse.Voice.VoiceGateway.AuxGetRenderDevices">
- <summary>
- This is used to get a list of audio devices that can be used for render (playback) of voice.
- </summary>
- </member>
- <member name="M:OpenMetaverse.Voice.VoiceGateway.AuxSetRenderDevice(System.String)">
- <summary>
- This command is used to select the render device.
- </summary>
- <param name="RenderDeviceSpecifier">The name of the device as returned by the Aux.GetRenderDevices command.</param>
- </member>
- <member name="M:OpenMetaverse.Voice.VoiceGateway.AuxSetCaptureDevice(System.String)">
- <summary>
- This command is used to select the capture device.
- </summary>
- <param name="CaptureDeviceSpecifier">The name of the device as returned by the Aux.GetCaptureDevices command.</param>
- </member>
- <member name="M:OpenMetaverse.Voice.VoiceGateway.AuxCaptureAudioStart(System.Int32)">
- <summary>
- This command is used to start the audio capture process which will cause
- AuxAudioProperty Events to be raised. These events can be used to display a
- microphone VU meter for the currently selected capture device. This command
- should not be issued if the user is on a call.
- </summary>
- <param name="Duration">(unused but required)</param>
- <returns></returns>
- </member>
- <member name="M:OpenMetaverse.Voice.VoiceGateway.AuxCaptureAudioStop">
- <summary>
- This command is used to stop the audio capture process.
- </summary>
- <returns></returns>
- </member>
- <member name="M:OpenMetaverse.Voice.VoiceGateway.AuxSetMicLevel(System.Int32)">
- <summary>
- This command is used to set the mic volume while in the audio tuning process.
- Once an acceptable mic level is attained, the application must issue a
- connector set mic volume command to have that level be used while on voice
- calls.
- </summary>
- <param name="Level">the microphone volume (-100 to 100 inclusive)</param>
- <returns></returns>
- </member>
- <member name="M:OpenMetaverse.Voice.VoiceGateway.AuxSetSpeakerLevel(System.Int32)">
- <summary>
- This command is used to set the speaker volume while in the audio tuning
- process. Once an acceptable speaker level is attained, the application must
- issue a connector set speaker volume command to have that level be used while
- on voice calls.
- </summary>
- <param name="Level">the speaker volume (-100 to 100 inclusive)</param>
- <returns></returns>
- </member>
- <member name="M:OpenMetaverse.Voice.VoiceGateway.ConnectorCreate(System.String,System.String,System.UInt16,System.UInt16,OpenMetaverse.Voice.VoiceGateway.VoiceLoggingSettings)">
- <summary>
- This is used to initialize and stop the Connector as a whole. The Connector
- Create call must be completed successfully before any other requests are made
- (typically during application initialization). The shutdown should be called
- when the application is shutting down to gracefully release resources
- </summary>
- <param name="ClientName">A string value indicting the Application name</param>
- <param name="AccountManagementServer">URL for the management server</param>
- <param name="Logging">LoggingSettings</param>
- <param name="MaximumPort"></param>
- <param name="MinimumPort"></param>
- </member>
- <member name="M:OpenMetaverse.Voice.VoiceGateway.ConnectorInitiateShutdown(System.String)">
- <summary>
- Shutdown Connector -- Should be called when the application is shutting down
- to gracefully release resources
- </summary>
- <param name="ConnectorHandle">Handle returned from successful Connector ‘create’ request</param>
- </member>
- <member name="M:OpenMetaverse.Voice.VoiceGateway.ConnectorMuteLocalMic(System.String,System.Boolean)">
- <summary>
- Mute or unmute the microphone
- </summary>
- <param name="ConnectorHandle">Handle returned from successful Connector ‘create’ request</param>
- <param name="Mute">true (mute) or false (unmute)</param>
- </member>
- <member name="M:OpenMetaverse.Voice.VoiceGateway.ConnectorMuteLocalSpeaker(System.String,System.Boolean)">
- <summary>
- Mute or unmute the speaker
- </summary>
- <param name="ConnectorHandle">Handle returned from successful Connector ‘create’ request</param>
- <param name="Mute">true (mute) or false (unmute)</param>
- </member>
- <member name="M:OpenMetaverse.Voice.VoiceGateway.ConnectorSetLocalMicVolume(System.String,System.Int32)">
- <summary>
- Set microphone volume
- </summary>
- <param name="ConnectorHandle">Handle returned from successful Connector ‘create’ request</param>
- <param name="Value">The level of the audio, a number between -100 and 100 where
- 0 represents ‘normal’ speaking volume</param>
- </member>
- <member name="M:OpenMetaverse.Voice.VoiceGateway.ConnectorSetLocalSpeakerVolume(System.String,System.Int32)">
- <summary>
- Set local speaker volume
- </summary>
- <param name="ConnectorHandle">Handle returned from successful Connector ‘create’ request</param>
- <param name="Value">The level of the audio, a number between -100 and 100 where
- 0 represents ‘normal’ speaking volume</param>
- </member>
- <member name="M:OpenMetaverse.Voice.VoiceGateway.SessionCreate(System.String,System.String,System.String,System.String,System.Boolean,System.Boolean,System.String)">
- <summary>
- Create a Session
- Sessions typically represent a connection to a media session with one or more
- participants. This is used to generate an ‘outbound’ call to another user or
- channel. The specifics depend on the media types involved. A session handle is
- required to control the local user functions within the session (or remote
- users if the current account has rights to do so). Currently creating a
- session automatically connects to the audio media, there is no need to call
- Session.Connect at this time, this is reserved for future use.
- </summary>
- <param name="AccountHandle">Handle returned from successful Connector ‘create’ request</param>
- <param name="URI">This is the URI of the terminating point of the session (ie who/what is being called)</param>
- <param name="Name">This is the display name of the entity being called (user or channel)</param>
- <param name="Password">Only needs to be supplied when the target URI is password protected</param>
- <param name="PasswordHashAlgorithm">This indicates the format of the password as passed in. This can either be
- “ClearText” or “SHA1UserName”. If this element does not exist, it is assumed to be “ClearText”. If it is
- “SHA1UserName”, the password as passed in is the SHA1 hash of the password and username concatenated together,
- then base64 encoded, with the final “=” character stripped off.</param>
- <param name="JoinAudio"></param>
- <param name="JoinText"></param>
- <returns></returns>
- </member>
- <member name="M:OpenMetaverse.Voice.VoiceGateway.SessionConnect(System.String,System.String)">
- <summary>
- Used to accept a call
- </summary>
- <param name="SessionHandle">SessionHandle such as received from SessionNewEvent</param>
- <param name="AudioMedia">"default"</param>
- <returns></returns>
- </member>
- <member name="M:OpenMetaverse.Voice.VoiceGateway.SessionRenderAudioStart(System.String,System.Boolean)">
- <summary>
- This command is used to start the audio render process, which will then play
- the passed in file through the selected audio render device. This command
- should not be issued if the user is on a call.
- </summary>
- <param name="SoundFilePath">The fully qualified path to the sound file.</param>
- <param name="Loop">True if the file is to be played continuously and false if it is should be played once.</param>
- <returns></returns>
- </member>
- <member name="M:OpenMetaverse.Voice.VoiceGateway.SessionRenderAudioStop(System.String)">
- <summary>
- This command is used to stop the audio render process.
- </summary>
- <param name="SoundFilePath">The fully qualified path to the sound file issued in the start render command.</param>
- <returns></returns>
- </member>
- <member name="M:OpenMetaverse.Voice.VoiceGateway.SessionTerminate(System.String)">
- <summary>
- This is used to ‘end’ an established session (i.e. hang-up or disconnect).
- </summary>
- <param name="SessionHandle">Handle returned from successful Session ‘create’ request or a SessionNewEvent</param>
- <returns></returns>
- </member>
- <member name="M:OpenMetaverse.Voice.VoiceGateway.SessionSet3DPosition(System.String,OpenMetaverse.Voice.VoiceGateway.VoicePosition,OpenMetaverse.Voice.VoiceGateway.VoicePosition)">
- <summary>
- Set the combined speaking and listening position in 3D space.
- There appears to be no response to this request.
- </summary>
- <param name="SessionHandle">Handle returned from successful Session ‘create’ request or a SessionNewEvent</param>
- <param name="SpeakerPosition">Speaking position</param>
- <param name="ListenerPosition">Listening position</param>
- <returns></returns>
- </member>
- <member name="M:OpenMetaverse.Voice.VoiceGateway.SessionSetParticipantVolumeForMe(System.String,System.String,System.Int32)">
- <summary>
- Set User Volume for a particular user. Does not affect how other users hear that user.
- </summary>
- <param name="SessionHandle">Handle returned from successful Session ‘create’ request or a SessionNewEvent</param>
- <param name="ParticipantURI"></param>
- <param name="Volume">The level of the audio, a number between -100 and 100 where 0 represents ‘normal’ speaking volume</param>
- <returns></returns>
- </member>
- <member name="M:OpenMetaverse.Voice.VoiceGateway.AccountLogin(System.String,System.String,System.String,System.String,System.String,System.Int32,System.Boolean)">
- <summary>
- This is used to login a specific user account(s). It may only be called after
- Connector initialization has completed successfully
- </summary>
- <param name="ConnectorHandle">Handle returned from successful Connector ‘create’ request</param>
- <param name="AccountName">User's account name</param>
- <param name="AccountPassword">User's account password</param>
- <param name="AudioSessionAnswerMode">Values may be “AutoAnswer” or “VerifyAnswer”</param>
- <param name="AccountURI">""</param>
- <param name="ParticipantPropertyFrequency">This is an integer that specifies how often
- the daemon will send participant property events while in a channel. If this is not set
- the default will be “on state change”, which means that the events will be sent when
- the participant starts talking, stops talking, is muted, is unmuted.
- The valid values are:
- 0 – Never
- 5 – 10 times per second
- 10 – 5 times per second
- 50 – 1 time per second
- 100 – on participant state change (this is the default)</param>
- <param name="EnableBuddiesAndPresence">false</param>
- <returns></returns>
- </member>
- <member name="M:OpenMetaverse.Voice.VoiceGateway.AccountLogout(System.String)">
- <summary>
- This is used to logout a user session. It should only be called with a valid AccountHandle.
- </summary>
- <param name="AccountHandle">Handle returned from successful Connector ‘login’ request</param>
- <returns></returns>
- </member>
- <member name="E:OpenMetaverse.Voice.VoiceGateway.OnSessionCreateResponse">
- <summary>Response to Session.Create request</summary>
- </member>
- <member name="E:OpenMetaverse.Voice.VoiceGateway.OnSessionConnectResponse">
- <summary>Response to Session.Connect request</summary>
- </member>
- <member name="E:OpenMetaverse.Voice.VoiceGateway.OnSessionRenderAudioStartResponse">
- <summary>Response to Session.RenderAudioStart request</summary>
- </member>
- <member name="E:OpenMetaverse.Voice.VoiceGateway.OnSessionRenderAudioStopResponse">
- <summary>Response to Session.RenderAudioStop request</summary>
- </member>
- <member name="E:OpenMetaverse.Voice.VoiceGateway.OnSessionTerminateResponse">
- <summary>Response to Session.Terminate request</summary>
- </member>
- <member name="E:OpenMetaverse.Voice.VoiceGateway.OnSessionSetParticipantVolumeForMeResponse">
- <summary>Response to Session.SetParticipantVolumeForMe request</summary>
- </member>
- <member name="E:OpenMetaverse.Voice.VoiceGateway.OnSessionNewEvent">
- <summary>Sent when an incoming session occurs</summary>
- </member>
- <member name="E:OpenMetaverse.Voice.VoiceGateway.OnSessionStateChangeEvent">
- <summary>Sent for specific Session state changes (connected, disconnected)</summary>
- </member>
- <member name="E:OpenMetaverse.Voice.VoiceGateway.OnSessionParticipantStateChangeEvent">
- <summary>Sent for specific Participant state changes (new participants, dropped participants)</summary>
- </member>
- <member name="E:OpenMetaverse.Voice.VoiceGateway.OnSessionParticipantPropertiesEvent">
- <summary>Sent for specific Participant Property changes (IsSpeaking, Volume, Energy, etc.)</summary>
- </member>
- <member name="E:OpenMetaverse.Voice.VoiceGateway.OnSessionMediaEvent">
- <summary></summary>
- </member>
- <member name="E:OpenMetaverse.Voice.VoiceGateway.OnConnectorCreateResponse">
- <summary>Response to Connector.Create request</summary>
- </member>
- <member name="E:OpenMetaverse.Voice.VoiceGateway.OnConnectorInitiateShutdownResponse">
- <summary>Response to Connector.InitiateShutdown request</summary>
- </member>
- <member name="E:OpenMetaverse.Voice.VoiceGateway.OnConnectorMuteLocalMicResponse">
- <summary>Response to Connector.MuteLocalMic request</summary>
- </member>
- <member name="E:OpenMetaverse.Voice.VoiceGateway.OnConnectorMuteLocalSpeakerResponse">
- <summary>Response to Connector.MuteLocalSpeaker request</summary>
- </member>
- <member name="E:OpenMetaverse.Voice.VoiceGateway.OnConnectorSetLocalMicVolumeResponse">
- <summary>Response to Connector.SetLocalMicVolume request</summary>
- </member>
- <member name="E:OpenMetaverse.Voice.VoiceGateway.OnConnectorSetLocalSpeakerVolumeResponse">
- <summary>Response to Connector.SetLocalSpeakerVolume request</summary>
- </member>
- <member name="E:OpenMetaverse.Voice.VoiceGateway.OnAuxGetCaptureDevicesResponse">
- <summary>Response to Aux.GetCaptureDevices request</summary>
- </member>
- <member name="E:OpenMetaverse.Voice.VoiceGateway.OnAuxGetRenderDevicesResponse">
- <summary>Response to Aux.GetRenderDevices request</summary>
- </member>
- <member name="E:OpenMetaverse.Voice.VoiceGateway.OnAuxSetRenderDeviceResponse">
- <summary>Response to Aux.SetRenderDevice request</summary>
- </member>
- <member name="E:OpenMetaverse.Voice.VoiceGateway.OnAuxSetCaptureDeviceResponse">
- <summary>Response to Aux.SetCaptureDevice request</summary>
- </member>
- <member name="E:OpenMetaverse.Voice.VoiceGateway.OnAuxCaptureAudioStartResponse">
- <summary>Response to Aux.CaptureAudioStart request</summary>
- </member>
- <member name="E:OpenMetaverse.Voice.VoiceGateway.OnAuxCaptureAudioStopResponse">
- <summary>Response to Aux.CaptureAudioStop request</summary>
- </member>
- <member name="E:OpenMetaverse.Voice.VoiceGateway.OnAuxSetMicLevelResponse">
- <summary>Response to Aux.SetMicLevel request</summary>
- </member>
- <member name="E:OpenMetaverse.Voice.VoiceGateway.OnAuxSetSpeakerLevelResponse">
- <summary>Response to Aux.SetSpeakerLevel request</summary>
- </member>
- <member name="E:OpenMetaverse.Voice.VoiceGateway.OnAuxAudioPropertiesEvent">
- <summary>Audio Properties Events are sent after audio capture is started.
- These events are used to display a microphone VU meter</summary>
- </member>
- <member name="E:OpenMetaverse.Voice.VoiceGateway.OnAccountLoginResponse">
- <summary>Response to Account.Login request</summary>
- </member>
- <member name="E:OpenMetaverse.Voice.VoiceGateway.OnAccountLogoutResponse">
- <summary>Response to Account.Logout request</summary>
- </member>
- <member name="E:OpenMetaverse.Voice.VoiceGateway.OnAccountLoginStateChangeEvent">
- <summary>This event message is sent whenever the login state of the
- particular Account has transitioned from one value to another</summary>
- </member>
- <member name="F:OpenMetaverse.Voice.VoiceGateway.VoiceLoggingSettings.Enabled">
- <summary>Enable logging</summary>
- </member>
- <member name="F:OpenMetaverse.Voice.VoiceGateway.VoiceLoggingSettings.Folder">
- <summary>The folder where any logs will be created</summary>
- </member>
- <member name="F:OpenMetaverse.Voice.VoiceGateway.VoiceLoggingSettings.FileNamePrefix">
- <summary>This will be prepended to beginning of each log file</summary>
- </member>
- <member name="F:OpenMetaverse.Voice.VoiceGateway.VoiceLoggingSettings.FileNameSuffix">
- <summary>The suffix or extension to be appended to each log file</summary>
- </member>
- <member name="F:OpenMetaverse.Voice.VoiceGateway.VoiceLoggingSettings.LogLevel">
- <summary>
- 0: NONE - No logging
- 1: ERROR - Log errors only
- 2: WARNING - Log errors and warnings
- 3: INFO - Log errors, warnings and info
- 4: DEBUG - Log errors, warnings, info and debug
- </summary>
- </member>
- <member name="M:OpenMetaverse.Voice.VoiceGateway.VoiceLoggingSettings.#ctor">
- <summary>
- Constructor for default logging settings
- </summary>
- </member>
- <member name="T:OpenMetaverse.Voice.VoiceGateway.SessionCreateResponseCallback">
- <summary>Response to Session.Create request</summary>
- </member>
- <member name="T:OpenMetaverse.Voice.VoiceGateway.SessionConnectResponseCallback">
- <summary>Response to Session.Connect request</summary>
- </member>
- <member name="T:OpenMetaverse.Voice.VoiceGateway.SessionRenderAudioStartResponseCallback">
- <summary>Response to Session.RenderAudioStart request</summary>
- </member>
- <member name="T:OpenMetaverse.Voice.VoiceGateway.SessionRenderAudioStopResponseCallback">
- <summary>Response to Session.RenderAudioStop request</summary>
- </member>
- <member name="T:OpenMetaverse.Voice.VoiceGateway.SessionTerminateResponseCallback">
- <summary>Response to Session.Terminate request</summary>
- </member>
- <member name="T:OpenMetaverse.Voice.VoiceGateway.SessionSetParticipantVolumeForMeResponseCallback">
- <summary>Response to Session.SetParticipantVolumeForMe request</summary>
- </member>
- <member name="T:OpenMetaverse.Voice.VoiceGateway.AuxAudioPropertiesEventCallback">
- <summary>
- Audio Properties Events are sent after audio capture is started. These events are used to display a microphone VU meter
- </summary>
- <param name="MicIsActive">True if voice is detected on the microphone</param>
- <param name="MicEnergy">audio energy, from 0 to 1</param>
- <param name="MicVolume">current mic volume</param>
- <param name="SpeakerVolume">currently unimplemented, and always 0</param>
- </member>
- <member name="F:OpenMetaverse.Voice.VoiceGateway.VoicePosition.Position">
- <summary>Positional vector of the users position</summary>
- </member>
- <member name="F:OpenMetaverse.Voice.VoiceGateway.VoicePosition.Velocity">
- <summary>Velocity vector of the position</summary>
- </member>
- <member name="F:OpenMetaverse.Voice.VoiceGateway.VoicePosition.AtOrientation">
- <summary>At Orientation (X axis) of the position</summary>
- </member>
- <member name="F:OpenMetaverse.Voice.VoiceGateway.VoicePosition.UpOrientation">
- <summary>Up Orientation (Y axis) of the position</summary>
- </member>
- <member name="F:OpenMetaverse.Voice.VoiceGateway.VoicePosition.LeftOrientation">
- <summary>Left Orientation (Z axis) of the position</summary>
- </member>
- <member name="T:OpenMetaverse.Imaging.OpenJPEG">
- <summary>
- A Wrapper around openjpeg to encode and decode images to and from byte arrays
- </summary>
- </member>
- <member name="F:OpenMetaverse.Imaging.OpenJPEG.TGA_HEADER_SIZE">
- <summary>TGA Header size</summary>
- </member>
- <member name="F:OpenMetaverse.Imaging.OpenJPEG.OpenJPEGLock">
- <summary>OpenJPEG is not threadsafe, so this object is used to lock
- during calls into unmanaged code</summary>
- </member>
- <member name="M:OpenMetaverse.Imaging.OpenJPEG.Encode(OpenMetaverse.Imaging.ManagedImage,System.Boolean)">
- <summary>
- Encode a <seealso cref="T:OpenMetaverse.Imaging.ManagedImage"/> object into a byte array
- </summary>
- <param name="image">The <seealso cref="T:OpenMetaverse.Imaging.ManagedImage"/> object to encode</param>
- <param name="lossless">true to enable lossless conversion, only useful for small images ie: sculptmaps</param>
- <returns>A byte array containing the encoded Image object</returns>
- </member>
- <member name="M:OpenMetaverse.Imaging.OpenJPEG.Encode(OpenMetaverse.Imaging.ManagedImage)">
- <summary>
- Encode a <seealso cref="T:OpenMetaverse.Imaging.ManagedImage"/> object into a byte array
- </summary>
- <param name="image">The <seealso cref="T:OpenMetaverse.Imaging.ManagedImage"/> object to encode</param>
- <returns>a byte array of the encoded image</returns>
- </member>
- <member name="M:OpenMetaverse.Imaging.OpenJPEG.DecodeToImage(System.Byte[],OpenMetaverse.Imaging.ManagedImage@,System.Drawing.Image@)">
- <summary>
- Decode JPEG2000 data to an <seealso cref="T:System.Drawing.Image"/> and
- <seealso cref="T:OpenMetaverse.Imaging.ManagedImage"/>
- </summary>
- <param name="encoded">JPEG2000 encoded data</param>
- <param name="managedImage">ManagedImage object to decode to</param>
- <param name="image">Image object to decode to</param>
- <returns>True if the decode succeeds, otherwise false</returns>
- </member>
- <member name="M:OpenMetaverse.Imaging.OpenJPEG.DecodeToImage(System.Byte[],OpenMetaverse.Imaging.ManagedImage@)">
- <summary>
-
- </summary>
- <param name="encoded"></param>
- <param name="managedImage"></param>
- <returns></returns>
- </member>
- <member name="M:OpenMetaverse.Imaging.OpenJPEG.DecodeLayerBoundaries(System.Byte[],OpenMetaverse.Imaging.OpenJPEG.J2KLayerInfo[]@,System.Int32@)">
- <summary>
-
- </summary>
- <param name="encoded"></param>
- <param name="layerInfo"></param>
- <param name="components"></param>
- <returns></returns>
- </member>
- <member name="M:OpenMetaverse.Imaging.OpenJPEG.EncodeFromImage(System.Drawing.Bitmap,System.Boolean)">
- <summary>
- Encode a <seealso cref="T:System.Drawing.Bitmap"/> object into a byte array
- </summary>
- <param name="bitmap">The source <seealso cref="T:System.Drawing.Bitmap"/> object to encode</param>
- <param name="lossless">true to enable lossless decoding</param>
- <returns>A byte array containing the source Bitmap object</returns>
- </member>
- <member name="T:OpenMetaverse.Imaging.OpenJPEG.J2KLayerInfo">
- <summary>
- Defines the beginning and ending file positions of a layer in an
- LRCP-progression JPEG2000 file
- </summary>
- </member>
- <member name="T:OpenMetaverse.Imaging.OpenJPEG.MarshalledImage">
- <summary>
- This structure is used to marshal both encoded and decoded images.
- MUST MATCH THE STRUCT IN dotnet.h!
- </summary>
- </member>
- <member name="T:OpenMetaverse.Imaging.OpenJPEG.MarshalledPacket">
- <summary>
- Information about a single packet in a JPEG2000 stream
- </summary>
- </member>
- <member name="F:OpenMetaverse.Imaging.OpenJPEG.MarshalledPacket.start_pos">
- <summary>Packet start position</summary>
- </member>
- <member name="F:OpenMetaverse.Imaging.OpenJPEG.MarshalledPacket.end_ph_pos">
- <summary>Packet header end position</summary>
- </member>
- <member name="F:OpenMetaverse.Imaging.OpenJPEG.MarshalledPacket.end_pos">
- <summary>Packet end position</summary>
- </member>
- <member name="T:OpenMetaverse.Assets.GestureStepType">
- <summary>
- Type of gesture step
- </summary>
- </member>
- <member name="T:OpenMetaverse.Assets.GestureStep">
- <summary>
- Base class for gesture steps
- </summary>
- </member>
- <member name="P:OpenMetaverse.Assets.GestureStep.GestureStepType">
- <summary>
- Retururns what kind of gesture step this is
- </summary>
- </member>
- <member name="T:OpenMetaverse.Assets.GestureStepAnimation">
- <summary>
- Describes animation step of a gesture
- </summary>
- </member>
- <member name="F:OpenMetaverse.Assets.GestureStepAnimation.AnimationStart">
- <summary>
- If true, this step represents start of animation, otherwise animation stop
- </summary>
- </member>
- <member name="F:OpenMetaverse.Assets.GestureStepAnimation.ID">
- <summary>
- Animation asset <see cref="T:OpenMetaverse.UUID"/>
- </summary>
- </member>
- <member name="F:OpenMetaverse.Assets.GestureStepAnimation.Name">
- <summary>
- Animation inventory name
- </summary>
- </member>
- <member name="P:OpenMetaverse.Assets.GestureStepAnimation.GestureStepType">
- <summary>
- Returns what kind of gesture step this is
- </summary>
- </member>
- <member name="T:OpenMetaverse.Assets.GestureStepSound">
- <summary>
- Describes sound step of a gesture
- </summary>
- </member>
- <member name="F:OpenMetaverse.Assets.GestureStepSound.ID">
- <summary>
- Sound asset <see cref="T:OpenMetaverse.UUID"/>
- </summary>
- </member>
- <member name="F:OpenMetaverse.Assets.GestureStepSound.Name">
- <summary>
- Sound inventory name
- </summary>
- </member>
- <member name="P:OpenMetaverse.Assets.GestureStepSound.GestureStepType">
- <summary>
- Returns what kind of gesture step this is
- </summary>
- </member>
- <member name="T:OpenMetaverse.Assets.GestureStepChat">
- <summary>
- Describes sound step of a gesture
- </summary>
- </member>
- <member name="F:OpenMetaverse.Assets.GestureStepChat.Text">
- <summary>
- Text to output in chat
- </summary>
- </member>
- <member name="P:OpenMetaverse.Assets.GestureStepChat.GestureStepType">
- <summary>
- Returns what kind of gesture step this is
- </summary>
- </member>
- <member name="T:OpenMetaverse.Assets.GestureStepWait">
- <summary>
- Describes sound step of a gesture
- </summary>
- </member>
- <member name="F:OpenMetaverse.Assets.GestureStepWait.WaitForAnimation">
- <summary>
- If true in this step we wait for all animations to finish
- </summary>
- </member>
- <member name="F:OpenMetaverse.Assets.GestureStepWait.WaitForTime">
- <summary>
- If true gesture player should wait for the specified amount of time
- </summary>
- </member>
- <member name="F:OpenMetaverse.Assets.GestureStepWait.WaitTime">
- <summary>
- Time in seconds to wait if WaitForAnimation is false
- </summary>
- </member>
- <member name="P:OpenMetaverse.Assets.GestureStepWait.GestureStepType">
- <summary>
- Returns what kind of gesture step this is
- </summary>
- </member>
- <member name="T:OpenMetaverse.Assets.GestureStepEOF">
- <summary>
- Describes the final step of a gesture
- </summary>
- </member>
- <member name="P:OpenMetaverse.Assets.GestureStepEOF.GestureStepType">
- <summary>
- Returns what kind of gesture step this is
- </summary>
- </member>
- <member name="T:OpenMetaverse.Assets.AssetGesture">
- <summary>
- Represents a sequence of animations, sounds, and chat actions
- </summary>
- </member>
- <member name="T:OpenMetaverse.Assets.Asset">
- <summary>
- Base class for all Asset types
- </summary>
- </member>
- <member name="F:OpenMetaverse.Assets.Asset.AssetData">
- <summary>A byte array containing the raw asset data</summary>
- </member>
- <member name="F:OpenMetaverse.Assets.Asset.Temporary">
- <summary>True if the asset it only stored on the server temporarily</summary>
- </member>
- <member name="F:OpenMetaverse.Assets.Asset._AssetID">
- <summary>A unique ID</summary>
- </member>
- <member name="M:OpenMetaverse.Assets.Asset.#ctor">
- <summary>
- Construct a new Asset object
- </summary>
- </member>
- <member name="M:OpenMetaverse.Assets.Asset.#ctor(OpenMetaverse.UUID,System.Byte[])">
- <summary>
- Construct a new Asset object
- </summary>
- <param name="assetID">A unique <see cref="T:OpenMetaverse.UUID"/> specific to this asset</param>
- <param name="assetData">A byte array containing the raw asset data</param>
- </member>
- <member name="M:OpenMetaverse.Assets.Asset.Encode">
- <summary>
- Regenerates the <code>AssetData</code> byte array from the properties
- of the derived class.
- </summary>
- </member>
- <member name="M:OpenMetaverse.Assets.Asset.Decode">
- <summary>
- Decodes the AssetData, placing it in appropriate properties of the derived
- class.
- </summary>
- <returns>True if the asset decoding succeeded, otherwise false</returns>
- </member>
- <member name="P:OpenMetaverse.Assets.Asset.AssetID">
- <summary>The assets unique ID</summary>
- </member>
- <member name="P:OpenMetaverse.Assets.Asset.AssetType">
- <summary>
- The "type" of asset, Notecard, Animation, etc
- </summary>
- </member>
- <member name="F:OpenMetaverse.Assets.AssetGesture.TriggerKey">
- <summary>
- Keyboard key that triggers the gestyre
- </summary>
- </member>
- <member name="F:OpenMetaverse.Assets.AssetGesture.TriggerKeyMask">
- <summary>
- Modifier to the trigger key
- </summary>
- </member>
- <member name="F:OpenMetaverse.Assets.AssetGesture.Trigger">
- <summary>
- String that triggers playing of the gesture sequence
- </summary>
- </member>
- <member name="F:OpenMetaverse.Assets.AssetGesture.ReplaceWith">
- <summary>
- Text that replaces trigger in chat once gesture is triggered
- </summary>
- </member>
- <member name="F:OpenMetaverse.Assets.AssetGesture.Sequence">
- <summary>
- Sequence of gesture steps
- </summary>
- </member>
- <member name="M:OpenMetaverse.Assets.AssetGesture.#ctor">
- <summary>
- Constructs guesture asset
- </summary>
- </member>
- <member name="M:OpenMetaverse.Assets.AssetGesture.#ctor(OpenMetaverse.UUID,System.Byte[])">
- <summary>
- Constructs guesture asset
- </summary>
- <param name="assetID">A unique <see cref="T:OpenMetaverse.UUID"/> specific to this asset</param>
- <param name="assetData">A byte array containing the raw asset data</param>
- </member>
- <member name="M:OpenMetaverse.Assets.AssetGesture.Encode">
- <summary>
- Encodes gesture asset suitable for uplaod
- </summary>
- </member>
- <member name="M:OpenMetaverse.Assets.AssetGesture.Decode">
- <summary>
- Decodes gesture assset into play sequence
- </summary>
- <returns></returns>
- </member>
- <member name="P:OpenMetaverse.Assets.AssetGesture.AssetType">
- <summary>
- Returns asset type
- </summary>
- </member>
- <member name="T:OpenMetaverse.Settings">
- <summary>
- Class for controlling various system settings.
- </summary>
- <remarks>Some values are readonly because they affect things that
- happen when the GridClient object is initialized, so changing them at
- runtime won't do any good. Non-readonly values may affect things that
- happen at login or dynamically</remarks>
- </member>
- <member name="F:OpenMetaverse.Settings.AGNI_LOGIN_SERVER">
- <summary>Main grid login server</summary>
- </member>
- <member name="F:OpenMetaverse.Settings.ADITI_LOGIN_SERVER">
- <summary>Beta grid login server</summary>
- </member>
- <member name="F:OpenMetaverse.Settings.ENABLE_INVENTORY_STORE">
- <summary>
- InventoryManager requests inventory information on login,
- GridClient initializes an Inventory store for main inventory.
- </summary>
- </member>
- <member name="F:OpenMetaverse.Settings.ENABLE_LIBRARY_STORE">
- <summary>
- InventoryManager requests library information on login,
- GridClient initializes an Inventory store for the library.
- </summary>
- </member>
- <member name="F:OpenMetaverse.Settings.TRANSFER_TIMEOUT">
- <summary>Number of milliseconds before an asset transfer will time
- out</summary>
- </member>
- <member name="F:OpenMetaverse.Settings.PING_INTERVAL">
- <summary>Number of milliseconds between sending pings to each sim</summary>
- </member>
- <member name="F:OpenMetaverse.Settings.DEFAULT_AGENT_UPDATE_INTERVAL">
- <summary>Number of milliseconds between sending camera updates</summary>
- </member>
- <member name="F:OpenMetaverse.Settings.INTERPOLATION_INTERVAL">
- <summary>Number of milliseconds between updating the current
- positions of moving, non-accelerating and non-colliding objects</summary>
- </member>
- <member name="F:OpenMetaverse.Settings.NETWORK_TICK_INTERVAL">
- <summary>Millisecond interval between ticks, where all ACKs are
- sent out and the age of unACKed packets is checked</summary>
- </member>
- <member name="F:OpenMetaverse.Settings.PACKET_INBOX_SIZE">
- <summary>The initial size of the packet inbox, where packets are
- stored before processing</summary>
- </member>
- <member name="F:OpenMetaverse.Settings.MAX_PACKET_SIZE">
- <summary>Maximum size of packet that we want to send over the wire</summary>
- </member>
- <member name="F:OpenMetaverse.Settings.MAX_SEQUENCE">
- <summary>The maximum value of a packet sequence number before it
- rolls over back to one</summary>
- </member>
- <member name="F:OpenMetaverse.Settings.PACKET_ARCHIVE_SIZE">
- <summary>The maximum size of the sequence number archive, used to
- check for resent and/or duplicate packets</summary>
- </member>
- <member name="F:OpenMetaverse.Settings.RESOURCE_DIR">
- <summary>The relative directory where external resources are kept</summary>
- </member>
- <member name="F:OpenMetaverse.Settings.LOGIN_SERVER">
- <summary>Login server to connect to</summary>
- </member>
- <member name="F:OpenMetaverse.Settings.BIND_ADDR">
- <summary>IP Address the client will bind to</summary>
- </member>
- <member name="F:OpenMetaverse.Settings.USE_LLSD_LOGIN">
- <summary>Use XML-RPC Login or LLSD Login, default is XML-RPC Login</summary>
- </member>
- <member name="F:OpenMetaverse.Settings.TELEPORT_TIMEOUT">
- <summary>Number of milliseconds before a teleport attempt will time
- out</summary>
- </member>
- <member name="F:OpenMetaverse.Settings.LOGOUT_TIMEOUT">
- <summary>Number of milliseconds before NetworkManager.Logout() will
- time out</summary>
- </member>
- <member name="F:OpenMetaverse.Settings.CAPS_TIMEOUT">
- <summary>Number of milliseconds before a CAPS call will time out</summary>
- <remarks>Setting this too low will cause web requests time out and
- possibly retry repeatedly</remarks>
- </member>
- <member name="F:OpenMetaverse.Settings.LOGIN_TIMEOUT">
- <summary>Number of milliseconds for xml-rpc to timeout</summary>
- </member>
- <member name="F:OpenMetaverse.Settings.RESEND_TIMEOUT">
- <summary>Milliseconds before a packet is assumed lost and resent</summary>
- </member>
- <member name="F:OpenMetaverse.Settings.SIMULATOR_TIMEOUT">
- <summary>Milliseconds without receiving a packet before the
- connection to a simulator is assumed lost</summary>
- </member>
- <member name="F:OpenMetaverse.Settings.MAP_REQUEST_TIMEOUT">
- <summary>Milliseconds to wait for a simulator info request through
- the grid interface</summary>
- </member>
- <member name="F:OpenMetaverse.Settings.MAX_PENDING_ACKS">
- <summary>Maximum number of queued ACKs to be sent before SendAcks()
- is forced</summary>
- </member>
- <member name="F:OpenMetaverse.Settings.STATS_QUEUE_SIZE">
- <summary>Network stats queue length (seconds)</summary>
- </member>
- <member name="F:OpenMetaverse.Settings.SYNC_PACKETCALLBACKS">
- <summary>Enable to process packets synchronously, where all of the
- callbacks for each packet must return before the next packet is
- processed</summary>
- <remarks>This is an experimental feature and is not completely
- reliable yet. Ideally it would reduce context switches and thread
- overhead, but several calls currently block for a long time and
- would need to be rewritten as asynchronous code before this is
- feasible</remarks>
- </member>
- <member name="F:OpenMetaverse.Settings.STORE_LAND_PATCHES">
- <summary>Enable/disable storing terrain heightmaps in the
- TerrainManager</summary>
- </member>
- <member name="F:OpenMetaverse.Settings.SEND_AGENT_UPDATES">
- <summary>Enable/disable sending periodic camera updates</summary>
- </member>
- <member name="F:OpenMetaverse.Settings.SEND_AGENT_THROTTLE">
- <summary>Enable/disable automatically setting the bandwidth throttle
- after connecting to each simulator</summary>
- <remarks>The default throttle uses the equivalent of the maximum
- bandwidth setting in the official client. If you do not set a
- throttle your connection will by default be throttled well below
- the minimum values and you may experience connection problems</remarks>
- </member>
- <member name="F:OpenMetaverse.Settings.SEND_PINGS">
- <summary>Enable/disable the sending of pings to monitor lag and
- packet loss</summary>
- </member>
- <member name="F:OpenMetaverse.Settings.MULTIPLE_SIMS">
- <summary>Should we connect to multiple sims? This will allow
- viewing in to neighboring simulators and sim crossings
- (Experimental)</summary>
- </member>
- <member name="F:OpenMetaverse.Settings.ALWAYS_DECODE_OBJECTS">
- <summary>If true, all object update packets will be decoded in to
- native objects. If false, only updates for our own agent will be
- decoded. Registering an event handler will force objects for that
- type to always be decoded. If this is disabled the object tracking
- will have missing or partial prim and avatar information</summary>
- </member>
- <member name="F:OpenMetaverse.Settings.ALWAYS_REQUEST_OBJECTS">
- <summary>If true, when a cached object check is received from the
- server the full object info will automatically be requested</summary>
- </member>
- <member name="F:OpenMetaverse.Settings.ENABLE_CAPS">
- <summary>Whether to establish connections to HTTP capabilities
- servers for simulators</summary>
- </member>
- <member name="F:OpenMetaverse.Settings.ENABLE_SIMSTATS">
- <summary>Whether to decode sim stats</summary>
- </member>
- <member name="F:OpenMetaverse.Settings.LOG_ALL_CAPS_ERRORS">
- <summary>The capabilities servers are currently designed to
- periodically return a 502 error which signals for the client to
- re-establish a connection. Set this to true to log those 502 errors</summary>
- </member>
- <member name="F:OpenMetaverse.Settings.FETCH_MISSING_INVENTORY">
- <summary>If true, any reference received for a folder or item
- the library is not aware of will automatically be fetched</summary>
- </member>
- <member name="F:OpenMetaverse.Settings.DISABLE_AGENT_UPDATE_DUPLICATE_CHECK">
- <summary>If true, and <code>SEND_AGENT_UPDATES</code> is true,
- AgentUpdate packets will continuously be sent out to give the bot
- smoother movement and autopiloting</summary>
- </member>
- <member name="F:OpenMetaverse.Settings.AVATAR_TRACKING">
- <summary>If true, currently visible avatars will be stored
- in dictionaries inside <code>Simulator.ObjectAvatars</code>.
- If false, a new Avatar or Primitive object will be created
- each time an object update packet is received</summary>
- </member>
- <member name="F:OpenMetaverse.Settings.OBJECT_TRACKING">
- <summary>If true, currently visible avatars will be stored
- in dictionaries inside <code>Simulator.ObjectPrimitives</code>.
- If false, a new Avatar or Primitive object will be created
- each time an object update packet is received</summary>
- </member>
- <member name="F:OpenMetaverse.Settings.USE_INTERPOLATION_TIMER">
- <summary>If true, position and velocity will periodically be
- interpolated (extrapolated, technically) for objects and
- avatars that are being tracked by the library. This is
- necessary to increase the accuracy of speed and position
- estimates for simulated objects</summary>
- </member>
- <member name="F:OpenMetaverse.Settings.PARCEL_TRACKING">
- <summary>If true, parcel details will be stored in the
- <code>Simulator.Parcels</code> dictionary as they are received</summary>
- </member>
- <member name="F:OpenMetaverse.Settings.ALWAYS_REQUEST_PARCEL_ACL">
- <summary>
- If true, an incoming parcel properties reply will automatically send
- a request for the parcel access list
- </summary>
- </member>
- <member name="F:OpenMetaverse.Settings.ALWAYS_REQUEST_PARCEL_DWELL">
- <summary>
- if true, an incoming parcel properties reply will automatically send
- a request for the traffic count.
- </summary>
- </member>
- <member name="F:OpenMetaverse.Settings.USE_ASSET_CACHE">
- <summary>
- If true, images, and other assets downloaded from the server
- will be cached in a local directory
- </summary>
- </member>
- <member name="F:OpenMetaverse.Settings.ASSET_CACHE_DIR">
- <summary>Path to store cached texture data</summary>
- </member>
- <member name="F:OpenMetaverse.Settings.ASSET_CACHE_MAX_SIZE">
- <summary>Maximum size cached files are allowed to take on disk (bytes)</summary>
- </member>
- <member name="F:OpenMetaverse.Settings.DEFAULT_EFFECT_COLOR">
- <summary>Default color used for viewer particle effects</summary>
- </member>
- <member name="F:OpenMetaverse.Settings.MAX_RESEND_COUNT">
- <summary>Maximum number of times to resend a failed packet</summary>
- </member>
- <member name="F:OpenMetaverse.Settings.THROTTLE_OUTGOING_PACKETS">
- <summary>Throttle outgoing packet rate</summary>
- </member>
- <member name="F:OpenMetaverse.Settings.MAX_CONCURRENT_TEXTURE_DOWNLOADS">
- <summary>The maximum number of concurrent texture downloads allowed</summary>
- <remarks>Increasing this number will not necessarily increase texture retrieval times due to
- simulator throttles</remarks>
- </member>
- <member name="F:OpenMetaverse.Settings.PIPELINE_REFRESH_INTERVAL">
- <summary>
- The Refresh timer inteval is used to set the delay between checks for stalled texture downloads
- </summary>
- <remarks>This is a static variable which applies to all instances</remarks>
- </member>
- <member name="F:OpenMetaverse.Settings.PIPELINE_REQUEST_TIMEOUT">
- <summary>
- Textures taking longer than this value will be flagged as timed out and removed from the pipeline
- </summary>
- </member>
- <member name="F:OpenMetaverse.Settings.LOG_LEVEL">
- <summary>
- Get or set the minimum log level to output to the console by default
-
- If the library is not compiled with DEBUG defined and this level is set to DEBUG
- You will get no output on the console. This behavior can be overriden by creating
- a logger configuration file for log4net
- </summary>
- </member>
- <member name="F:OpenMetaverse.Settings.LOG_NAMES">
- <summary>Attach avatar names to log messages</summary>
- </member>
- <member name="F:OpenMetaverse.Settings.LOG_RESENDS">
- <summary>Log packet retransmission info</summary>
- </member>
- <member name="M:OpenMetaverse.Settings.#ctor(OpenMetaverse.GridClient)">
- <summary>Constructor</summary>
- <param name="client">Reference to a GridClient object</param>
- </member>
- <member name="M:OpenMetaverse.Settings.EconomyDataHandler(OpenMetaverse.Packets.Packet,OpenMetaverse.Simulator)">
- <summary>
- Gets the cost of uploading an asset to the grid
- </summary>
- <param name="packet"></param>
- <param name="simulator"></param>
- </member>
- <member name="P:OpenMetaverse.Settings.UPLOAD_COST">
- <summary>Cost of uploading an asset</summary>
- <remarks>Read-only since this value is dynamically fetched at login</remarks>
- </member>
- <member name="M:OpenMetaverse.Messages.MessageUtils.DecodeEvent(System.String,OpenMetaverse.StructuredData.OSDMap)">
- <summary>
- Return a decoded capabilities message as a strongly typed object
- </summary>
- <param name="eventName">A string containing the name of the capabilities message key</param>
- <param name="map">An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> to decode</param>
- <returns>A strongly typed object containing the decoded information from the capabilities message, or null
- if no existing Message object exists for the specified event</returns>
- </member>
- <member name="T:OpenMetaverse.Messages.Linden.TeleportFinishMessage">
- <summary>
- Sent to the client to indicate a teleport request has completed
- </summary>
- </member>
- <member name="T:OpenMetaverse.Interfaces.IMessage">
- <summary>
- Interface requirements for Messaging system
- </summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.TeleportFinishMessage.AgentID">
- <summary>The <see cref="T:OpenMetaverse.UUID"/> of the agent</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.TeleportFinishMessage.LocationID">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.TeleportFinishMessage.RegionHandle">
- <summary>The simulators handle the agent teleported to</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.TeleportFinishMessage.SeedCapability">
- <summary>A Uri which contains a list of Capabilities the simulator supports</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.TeleportFinishMessage.SimAccess">
- <summary>Indicates the level of access required
- to access the simulator, or the content rating, or the simulators
- map status</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.TeleportFinishMessage.IP">
- <summary>The IP Address of the simulator</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.TeleportFinishMessage.Port">
- <summary>The UDP Port the simulator will listen for UDP traffic on</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.TeleportFinishMessage.Flags">
- <summary>Status flags indicating the state of the Agent upon arrival, Flying, etc.</summary>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.TeleportFinishMessage.Serialize">
- <summary>
- Serialize the object
- </summary>
- <returns>An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the objects data</returns>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.TeleportFinishMessage.Deserialize(OpenMetaverse.StructuredData.OSDMap)">
- <summary>
- Deserialize the message
- </summary>
- <param name="map">An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the data</param>
- </member>
- <member name="T:OpenMetaverse.Messages.Linden.EstablishAgentCommunicationMessage">
- <summary>
- Sent to the viewer when a neighboring simulator is requesting the agent make a connection to it.
- </summary>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.EstablishAgentCommunicationMessage.Serialize">
- <summary>
- Serialize the object
- </summary>
- <returns>An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the objects data</returns>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.EstablishAgentCommunicationMessage.Deserialize(OpenMetaverse.StructuredData.OSDMap)">
- <summary>
- Deserialize the message
- </summary>
- <param name="map">An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the data</param>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.CrossedRegionMessage.Serialize">
- <summary>
- Serialize the object
- </summary>
- <returns>An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the objects data</returns>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.CrossedRegionMessage.Deserialize(OpenMetaverse.StructuredData.OSDMap)">
- <summary>
- Deserialize the message
- </summary>
- <param name="map">An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the data</param>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.EnableSimulatorMessage.Serialize">
- <summary>
- Serialize the object
- </summary>
- <returns>An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the objects data</returns>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.EnableSimulatorMessage.Deserialize(OpenMetaverse.StructuredData.OSDMap)">
- <summary>
- Deserialize the message
- </summary>
- <param name="map">An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the data</param>
- </member>
- <member name="T:OpenMetaverse.Messages.Linden.TeleportFailedMessage">
- <summary>
- A message sent to the client which indicates a teleport request has failed
- and contains some information on why it failed
- </summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.TeleportFailedMessage.ExtraParams">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.TeleportFailedMessage.MessageKey">
- <summary>A string key of the reason the teleport failed e.g. CouldntTPCloser
- Which could be used to look up a value in a dictionary or enum</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.TeleportFailedMessage.AgentID">
- <summary>The <see cref="T:OpenMetaverse.UUID"/> of the Agent</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.TeleportFailedMessage.Reason">
- <summary>A string human readable message containing the reason </summary>
- <remarks>An example: Could not teleport closer to destination</remarks>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.TeleportFailedMessage.Serialize">
- <summary>
- Serialize the object
- </summary>
- <returns>An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the objects data</returns>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.TeleportFailedMessage.Deserialize(OpenMetaverse.StructuredData.OSDMap)">
- <summary>
- Deserialize the message
- </summary>
- <param name="map">An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the data</param>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.LandStatReplyMessage.Serialize">
- <summary>
- Serialize the object
- </summary>
- <returns>An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the objects data</returns>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.LandStatReplyMessage.Deserialize(OpenMetaverse.StructuredData.OSDMap)">
- <summary>
- Deserialize the message
- </summary>
- <param name="map">An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the data</param>
- </member>
- <member name="T:OpenMetaverse.Messages.Linden.ParcelObjectOwnersReplyMessage">
- <summary>
- Contains a list of prim owner information for a specific parcel in a simulator
- </summary>
- <remarks>
- A Simulator will always return at least 1 entry
- If agent does not have proper permission the OwnerID will be UUID.Zero
- If agent does not have proper permission OR there are no primitives on parcel
- the DataBlocksExtended map will not be sent from the simulator
- </remarks>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelObjectOwnersReplyMessage.PrimOwnersBlock">
- <summary>An Array of <see cref="T:OpenMetaverse.Messages.Linden.ParcelObjectOwnersReplyMessage.PrimOwner"/> objects</summary>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.ParcelObjectOwnersReplyMessage.Serialize">
- <summary>
- Serialize the object
- </summary>
- <returns>An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the objects data</returns>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.ParcelObjectOwnersReplyMessage.Deserialize(OpenMetaverse.StructuredData.OSDMap)">
- <summary>
- Deserialize the message
- </summary>
- <param name="map">An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the data</param>
- </member>
- <member name="T:OpenMetaverse.Messages.Linden.ParcelObjectOwnersReplyMessage.PrimOwner">
- <summary>
- Prim ownership information for a specified owner on a single parcel
- </summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelObjectOwnersReplyMessage.PrimOwner.OwnerID">
- <summary>The <see cref="T:OpenMetaverse.UUID"/> of the prim owner,
- UUID.Zero if agent has no permission to view prim owner information</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelObjectOwnersReplyMessage.PrimOwner.Count">
- <summary>The total number of prims</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelObjectOwnersReplyMessage.PrimOwner.IsGroupOwned">
- <summary>True if the OwnerID is a <see cref="T:OpenMetaverse.Group"/></summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelObjectOwnersReplyMessage.PrimOwner.OnlineStatus">
- <summary>True if the owner is online
- <remarks>This is no longer used by the LL Simulators</remarks></summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelObjectOwnersReplyMessage.PrimOwner.TimeStamp">
- <summary>The date the most recent prim was rezzed</summary>
- </member>
- <member name="T:OpenMetaverse.Messages.Linden.ParcelPropertiesMessage">
- <summary>
- The details of a single parcel in a region, also contains some regionwide globals
- </summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesMessage.LocalID">
- <summary>Simulator-local ID of this parcel</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesMessage.AABBMax">
- <summary>Maximum corner of the axis-aligned bounding box for this
- parcel</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesMessage.AABBMin">
- <summary>Minimum corner of the axis-aligned bounding box for this
- parcel</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesMessage.Area">
- <summary>Total parcel land area</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesMessage.AuctionID">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesMessage.AuthBuyerID">
- <summary>Key of authorized buyer</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesMessage.Bitmap">
- <summary>Bitmap describing land layout in 4x4m squares across the
- entire region</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesMessage.Category">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesMessage.ClaimDate">
- <summary>Date land was claimed</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesMessage.ClaimPrice">
- <summary>Appears to always be zero</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesMessage.Desc">
- <summary>Parcel Description</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesMessage.ParcelFlags">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesMessage.GroupID">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesMessage.GroupPrims">
- <summary>Total number of primitives owned by the parcel group on
- this parcel</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesMessage.IsGroupOwned">
- <summary>Whether the land is deeded to a group or not</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesMessage.LandingType">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesMessage.MaxPrims">
- <summary>Maximum number of primitives this parcel supports</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesMessage.MediaID">
- <summary>The Asset UUID of the Texture which when applied to a
- primitive will display the media</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesMessage.MediaURL">
- <summary>A URL which points to any Quicktime supported media type</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesMessage.MediaAutoScale">
- <summary>A byte, if 0x1 viewer should auto scale media to fit object</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesMessage.MusicURL">
- <summary>URL For Music Stream</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesMessage.Name">
- <summary>Parcel Name</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesMessage.OtherCleanTime">
- <summary>Autoreturn value in minutes for others' objects</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesMessage.OtherCount">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesMessage.OtherPrims">
- <summary>Total number of other primitives on this parcel</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesMessage.OwnerID">
- <summary>UUID of the owner of this parcel</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesMessage.OwnerPrims">
- <summary>Total number of primitives owned by the parcel owner on
- this parcel</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesMessage.ParcelPrimBonus">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesMessage.PassHours">
- <summary>How long is pass valid for</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesMessage.PassPrice">
- <summary>Price for a temporary pass</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesMessage.PublicCount">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesMessage.RegionDenyAnonymous">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesMessage.RegionPushOverride">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesMessage.RentPrice">
- <summary>This field is no longer used</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesMessage.RequestResult">
- The result of a request for parcel properties
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesMessage.SalePrice">
- <summary>Sale price of the parcel, only useful if ForSale is set</summary>
- <remarks>The SalePrice will remain the same after an ownership
- transfer (sale), so it can be used to see the purchase price after
- a sale if the new owner has not changed it</remarks>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesMessage.SelectedPrims">
- <summary>
- Number of primitives your avatar is currently
- selecting and sitting on in this parcel
- </summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesMessage.SelfCount">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesMessage.SequenceID">
- <summary>
- A number which increments by 1, starting at 0 for each ParcelProperties request.
- Can be overriden by specifying the sequenceID with the ParcelPropertiesRequest being sent.
- a Negative number indicates the action in <seealso cref="T:OpenMetaverse.ParcelPropertiesStatus"/> has occurred.
- </summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesMessage.SimWideMaxPrims">
- <summary>Maximum primitives across the entire simulator</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesMessage.SimWideTotalPrims">
- <summary>Total primitives across the entire simulator</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesMessage.SnapSelection">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesMessage.SnapshotID">
- <summary>Key of parcel snapshot</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesMessage.Status">
- <summary>Parcel ownership status</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesMessage.TotalPrims">
- <summary>Total number of primitives on this parcel</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesMessage.UserLocation">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesMessage.UserLookAt">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesMessage.RegionDenyAgeUnverified">
- <summary>TRUE of region denies access to age unverified users</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesMessage.MediaDesc">
- <summary>A description of the media</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesMessage.MediaHeight">
- <summary>An Integer which represents the height of the media</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesMessage.MediaWidth">
- <summary>An integer which represents the width of the media</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesMessage.MediaLoop">
- <summary>A boolean, if true the viewer should loop the media</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesMessage.MediaType">
- <summary>A string which contains the mime type of the media</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesMessage.ObscureMedia">
- <summary>true to obscure (hide) media url</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesMessage.ObscureMusic">
- <summary>true to obscure (hide) music url</summary>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.ParcelPropertiesMessage.Serialize">
- <summary>
- Serialize the object
- </summary>
- <returns>An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the objects data</returns>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.ParcelPropertiesMessage.Deserialize(OpenMetaverse.StructuredData.OSDMap)">
- <summary>
- Deserialize the message
- </summary>
- <param name="map">An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the data</param>
- </member>
- <member name="T:OpenMetaverse.Messages.Linden.ParcelPropertiesUpdateMessage">
- <summary>A message sent from the viewer to the simulator to updated a specific parcels settings</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesUpdateMessage.AuthBuyerID">
- <summary>The <seealso cref="T:OpenMetaverse.UUID"/> of the agent authorized to purchase this
- parcel of land or a NULL <seealso cref="T:OpenMetaverse.UUID"/> if the sale is authorized to anyone</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesUpdateMessage.MediaAutoScale">
- <summary>true to enable auto scaling of the parcel media</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesUpdateMessage.Category">
- <summary>The category of this parcel used when search is enabled to restrict
- search results</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesUpdateMessage.Desc">
- <summary>A string containing the description to set</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesUpdateMessage.GroupID">
- <summary>The <seealso cref="T:OpenMetaverse.UUID"/> of the <seealso cref="T:OpenMetaverse.Group"/> which allows for additional
- powers and restrictions.</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesUpdateMessage.Landing">
- <summary>The <seealso cref="T:OpenMetaverse.LandingType"/> which specifies how avatars which teleport
- to this parcel are handled</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesUpdateMessage.LocalID">
- <summary>The LocalID of the parcel to update settings on</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesUpdateMessage.MediaDesc">
- <summary>A string containing the description of the media which can be played
- to visitors</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesUpdateMessage.MediaHeight">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesUpdateMessage.MediaLoop">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesUpdateMessage.MediaID">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesUpdateMessage.MediaType">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesUpdateMessage.MediaURL">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesUpdateMessage.MediaWidth">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesUpdateMessage.MusicURL">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesUpdateMessage.Name">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesUpdateMessage.ObscureMedia">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesUpdateMessage.ObscureMusic">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesUpdateMessage.ParcelFlags">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesUpdateMessage.PassHours">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesUpdateMessage.PassPrice">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesUpdateMessage.SalePrice">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesUpdateMessage.SnapshotID">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesUpdateMessage.UserLocation">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelPropertiesUpdateMessage.UserLookAt">
- <summary></summary>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.ParcelPropertiesUpdateMessage.Deserialize(OpenMetaverse.StructuredData.OSDMap)">
- <summary>
- Deserialize the message
- </summary>
- <param name="map">An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the data</param>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.ParcelPropertiesUpdateMessage.Serialize">
- <summary>
- Serialize the object
- </summary>
- <returns>An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the objects data</returns>
- </member>
- <member name="T:OpenMetaverse.Messages.Linden.RemoteParcelRequestBlock">
- <summary>Base class used for the RemoteParcelRequest message</summary>
- </member>
- <member name="T:OpenMetaverse.Messages.Linden.RemoteParcelRequestRequest">
- <summary>
- A message sent from the viewer to the simulator to request information
- on a remote parcel
- </summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.RemoteParcelRequestRequest.Location">
- <summary>Local sim position of the parcel we are looking up</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.RemoteParcelRequestRequest.RegionHandle">
- <summary>Region handle of the parcel we are looking up</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.RemoteParcelRequestRequest.RegionID">
- <summary>Region <see cref="T:OpenMetaverse.UUID"/> of the parcel we are looking up</summary>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.RemoteParcelRequestRequest.Serialize">
- <summary>
- Serialize the object
- </summary>
- <returns>An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the objects data</returns>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.RemoteParcelRequestRequest.Deserialize(OpenMetaverse.StructuredData.OSDMap)">
- <summary>
- Deserialize the message
- </summary>
- <param name="map">An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the data</param>
- </member>
- <member name="T:OpenMetaverse.Messages.Linden.RemoteParcelRequestReply">
- <summary>
- A message sent from the simulator to the viewer in response to a <see cref="T:OpenMetaverse.Messages.Linden.RemoteParcelRequestRequest"/>
- which will contain parcel information
- </summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.RemoteParcelRequestReply.ParcelID">
- <summary>The grid-wide unique parcel ID</summary>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.RemoteParcelRequestReply.Serialize">
- <summary>
- Serialize the object
- </summary>
- <returns>An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the objects data</returns>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.RemoteParcelRequestReply.Deserialize(OpenMetaverse.StructuredData.OSDMap)">
- <summary>
- Deserialize the message
- </summary>
- <param name="map">An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the data</param>
- </member>
- <member name="T:OpenMetaverse.Messages.Linden.RemoteParcelRequestMessage">
- <summary>
- A message containing a request for a remote parcel from a viewer, or a response
- from the simulator to that request
- </summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.RemoteParcelRequestMessage.Request">
- <summary>The request or response details block</summary>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.RemoteParcelRequestMessage.Serialize">
- <summary>
- Serialize the object
- </summary>
- <returns>An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the objects data</returns>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.RemoteParcelRequestMessage.Deserialize(OpenMetaverse.StructuredData.OSDMap)">
- <summary>
- Deserialize the message
- </summary>
- <param name="map">An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the data</param>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.NewFileAgentInventoryMessage.Serialize">
- <summary>
- Serialize the object
- </summary>
- <returns>An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the objects data</returns>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.NewFileAgentInventoryMessage.Deserialize(OpenMetaverse.StructuredData.OSDMap)">
- <summary>
- Deserialize the message
- </summary>
- <param name="map">An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the data</param>
- </member>
- <member name="T:OpenMetaverse.Messages.Linden.AgentGroupDataUpdateMessage">
- <summary>
- A message sent from the simulator to an agent which contains
- the groups the agent is in
- </summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.AgentGroupDataUpdateMessage.AgentID">
- <summary>The Agent receiving the message</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.AgentGroupDataUpdateMessage.GroupDataBlock">
- <summary>An array containing <seealso cref="T:OpenMetaverse.Messages.Linden.AgentGroupDataUpdateMessage.GroupData"/> information
- for each <see cref="T:OpenMetaverse.Group"/> the agent is a member of</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.AgentGroupDataUpdateMessage.NewGroupDataBlock">
- <summary>An array containing <seealso cref="T:OpenMetaverse.Messages.Linden.AgentGroupDataUpdateMessage.NewGroupData"/> information
- for each <see cref="T:OpenMetaverse.Group"/> the agent is a member of</summary>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.AgentGroupDataUpdateMessage.Serialize">
- <summary>
- Serialize the object
- </summary>
- <returns>An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the objects data</returns>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.AgentGroupDataUpdateMessage.Deserialize(OpenMetaverse.StructuredData.OSDMap)">
- <summary>
- Deserialize the message
- </summary>
- <param name="map">An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the data</param>
- </member>
- <member name="T:OpenMetaverse.Messages.Linden.AgentGroupDataUpdateMessage.GroupData">
- <summary>Group Details specific to the agent</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.AgentGroupDataUpdateMessage.GroupData.AcceptNotices">
- <summary>true of the agent accepts group notices</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.AgentGroupDataUpdateMessage.GroupData.Contribution">
- <summary>The agents tier contribution to the group</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.AgentGroupDataUpdateMessage.GroupData.GroupID">
- <summary>The Groups <seealso cref="T:OpenMetaverse.UUID"/></summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.AgentGroupDataUpdateMessage.GroupData.GroupInsigniaID">
- <summary>The <seealso cref="T:OpenMetaverse.UUID"/> of the groups insignia</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.AgentGroupDataUpdateMessage.GroupData.GroupName">
- <summary>The name of the group</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.AgentGroupDataUpdateMessage.GroupData.GroupPowers">
- <summary>The aggregate permissions the agent has in the group for all roles the agent
- is assigned</summary>
- </member>
- <member name="T:OpenMetaverse.Messages.Linden.AgentGroupDataUpdateMessage.NewGroupData">
- <summary>An optional block containing additional agent specific information</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.AgentGroupDataUpdateMessage.NewGroupData.ListInProfile">
- <summary>true of the agent allows this group to be
- listed in their profile</summary>
- </member>
- <member name="T:OpenMetaverse.Messages.Linden.UpdateAgentLanguageMessage">
- <summary>
- A message sent from the viewer to the simulator which
- specifies the language and permissions for others to detect
- the language specified
- </summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.UpdateAgentLanguageMessage.Language">
- <summary>A string containng the default language
- to use for the agent</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.UpdateAgentLanguageMessage.LanguagePublic">
- <summary>true of others are allowed to
- know the language setting</summary>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.UpdateAgentLanguageMessage.Serialize">
- <summary>
- Serialize the object
- </summary>
- <returns>An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the objects data</returns>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.UpdateAgentLanguageMessage.Deserialize(OpenMetaverse.StructuredData.OSDMap)">
- <summary>
- Deserialize the message
- </summary>
- <param name="map">An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the data</param>
- </member>
- <member name="T:OpenMetaverse.Messages.Linden.AgentDropGroupMessage">
- <summary>
- An EventQueue message sent from the simulator to an agent when the agent
- leaves a group
- </summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.AgentDropGroupMessage.AgentDataBlock">
- <summary>
- An Array containing the AgentID and GroupID
- </summary>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.AgentDropGroupMessage.Serialize">
- <summary>
- Serialize the object
- </summary>
- <returns>An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the objects data</returns>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.AgentDropGroupMessage.Deserialize(OpenMetaverse.StructuredData.OSDMap)">
- <summary>
- Deserialize the message
- </summary>
- <param name="map">An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the data</param>
- </member>
- <member name="T:OpenMetaverse.Messages.Linden.AgentDropGroupMessage.AgentData">
- <summary>An object containing the Agents UUID, and the Groups UUID</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.AgentDropGroupMessage.AgentData.AgentID">
- <summary>The ID of the Agent leaving the group</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.AgentDropGroupMessage.AgentData.GroupID">
- <summary>The GroupID the Agent is leaving</summary>
- </member>
- <member name="T:OpenMetaverse.Messages.Linden.AssetUploaderBlock">
- <summary>Base class for Asset uploads/results via Capabilities</summary>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.AssetUploaderBlock.Serialize">
- <summary>
- Serialize the object
- </summary>
- <returns>An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the objects data</returns>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.AssetUploaderBlock.Deserialize(OpenMetaverse.StructuredData.OSDMap)">
- <summary>
- Deserialize the message
- </summary>
- <param name="map">An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the data</param>
- </member>
- <member name="T:OpenMetaverse.Messages.Linden.UploaderRequestUpload">
- <summary>
- A message sent from the viewer to the simulator to request a temporary upload capability
- which allows an asset to be uploaded
- </summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.UploaderRequestUpload.State">
- <summary>The request state (Always "upload")</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.UploaderRequestUpload.Url">
- <summary>The Capability URL sent by the simulator to upload the baked texture to</summary>
- </member>
- <member name="T:OpenMetaverse.Messages.Linden.UploaderRequestComplete">
- <summary>
- A message sent from the simulator that will inform the agent the upload is complete,
- and the UUID of the uploaded asset
- </summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.UploaderRequestComplete.State">
- <summary>The request state (Always "complete")</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.UploaderRequestComplete.AssetID">
- <summary>The uploaded texture asset ID</summary>
- </member>
- <member name="T:OpenMetaverse.Messages.Linden.UploadBakedTextureMessage">
- <summary>
- A message sent from the viewer to the simulator to request a temporary
- capability URI which is used to upload an agents baked appearance textures
- </summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.UploadBakedTextureMessage.Request">
- <summary>Object containing request or response</summary>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.UploadBakedTextureMessage.Serialize">
- <summary>
- Serialize the object
- </summary>
- <returns>An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the objects data</returns>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.UploadBakedTextureMessage.Deserialize(OpenMetaverse.StructuredData.OSDMap)">
- <summary>
- Deserialize the message
- </summary>
- <param name="map">An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the data</param>
- </member>
- <member name="T:OpenMetaverse.Messages.Linden.RequiredVoiceVersionMessage">
- <summary>
- A message sent from the simulator which indicates the minimum version required for
- using voice chat
- </summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.RequiredVoiceVersionMessage.MajorVersion">
- <summary>Major Version Required</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.RequiredVoiceVersionMessage.MinorVersion">
- <summary>Minor version required</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.RequiredVoiceVersionMessage.RegionName">
- <summary>The name of the region sending the version requrements</summary>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.RequiredVoiceVersionMessage.Serialize">
- <summary>
- Serialize the object
- </summary>
- <returns>An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the objects data</returns>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.RequiredVoiceVersionMessage.Deserialize(OpenMetaverse.StructuredData.OSDMap)">
- <summary>
- Deserialize the message
- </summary>
- <param name="map">An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the data</param>
- </member>
- <member name="T:OpenMetaverse.Messages.Linden.ParcelVoiceInfoRequestMessage">
- <summary>
- A message sent from the simulator to the viewer containing the
- voice server URI
- </summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelVoiceInfoRequestMessage.ParcelID">
- <summary>The Parcel ID which the voice server URI applies</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelVoiceInfoRequestMessage.RegionName">
- <summary>The name of the region</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ParcelVoiceInfoRequestMessage.SipChannelUri">
- <summary>A uri containing the server/channel information
- which the viewer can utilize to participate in voice conversations</summary>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.ParcelVoiceInfoRequestMessage.Serialize">
- <summary>
- Serialize the object
- </summary>
- <returns>An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the objects data</returns>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.ParcelVoiceInfoRequestMessage.Deserialize(OpenMetaverse.StructuredData.OSDMap)">
- <summary>
- Deserialize the message
- </summary>
- <param name="map">An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the data</param>
- </member>
- <member name="T:OpenMetaverse.Messages.Linden.ProvisionVoiceAccountRequestMessage">
- <summary>
-
- </summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ProvisionVoiceAccountRequestMessage.Password">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ProvisionVoiceAccountRequestMessage.Username">
- <summary></summary>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.ProvisionVoiceAccountRequestMessage.Serialize">
- <summary>
- Serialize the object
- </summary>
- <returns>An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the objects data</returns>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.ProvisionVoiceAccountRequestMessage.Deserialize(OpenMetaverse.StructuredData.OSDMap)">
- <summary>
- Deserialize the message
- </summary>
- <param name="map">An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the data</param>
- </member>
- <member name="T:OpenMetaverse.Messages.Linden.UploadScriptTaskMessage">
- <summary>
- A message sent by the viewer to the simulator to request a temporary
- capability for a script contained with in a Tasks inventory to be updated
- </summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.UploadScriptTaskMessage.Request">
- <summary>Object containing request or response</summary>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.UploadScriptTaskMessage.Serialize">
- <summary>
- Serialize the object
- </summary>
- <returns>An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the objects data</returns>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.UploadScriptTaskMessage.Deserialize(OpenMetaverse.StructuredData.OSDMap)">
- <summary>
- Deserialize the message
- </summary>
- <param name="map">An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the data</param>
- </member>
- <member name="T:OpenMetaverse.Messages.Linden.ScriptRunningReplyMessage">
- <summary>
- A message sent from the simulator to the viewer to indicate
- a Tasks scripts status.
- </summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ScriptRunningReplyMessage.ItemID">
- <summary>The Asset ID of the script</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ScriptRunningReplyMessage.Mono">
- <summary>True of the script is compiled/ran using the mono interpreter, false indicates it
- uses the older less efficient lsl2 interprter</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ScriptRunningReplyMessage.ObjectID">
- <summary>The Task containing the scripts <seealso cref="T:OpenMetaverse.UUID"/></summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ScriptRunningReplyMessage.Running">
- <summary>true of the script is in a running state</summary>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.ScriptRunningReplyMessage.Serialize">
- <summary>
- Serialize the object
- </summary>
- <returns>An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the objects data</returns>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.ScriptRunningReplyMessage.Deserialize(OpenMetaverse.StructuredData.OSDMap)">
- <summary>
- Deserialize the message
- </summary>
- <param name="map">An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the data</param>
- </member>
- <member name="T:OpenMetaverse.Messages.Linden.UpdateGestureAgentInventoryMessage">
- <summary>
- A message containing the request/response used for updating a gesture
- contained with an agents inventory
- </summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.UpdateGestureAgentInventoryMessage.Request">
- <summary>Object containing request or response</summary>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.UpdateGestureAgentInventoryMessage.Serialize">
- <summary>
- Serialize the object
- </summary>
- <returns>An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the objects data</returns>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.UpdateGestureAgentInventoryMessage.Deserialize(OpenMetaverse.StructuredData.OSDMap)">
- <summary>
- Deserialize the message
- </summary>
- <param name="map">An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the data</param>
- </member>
- <member name="T:OpenMetaverse.Messages.Linden.UpdateNotecardTaskInventoryMessage">
- <summary>
- A message request/response which is used to update a notecard contained within
- a tasks inventory
- </summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.UpdateNotecardTaskInventoryMessage.TaskID">
- <summary>The <seealso cref="T:OpenMetaverse.UUID"/> of the Task containing the notecard asset to update</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.UpdateNotecardTaskInventoryMessage.ItemID">
- <summary>The notecard assets <seealso cref="T:OpenMetaverse.UUID"/> contained in the tasks inventory</summary>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.UpdateNotecardTaskInventoryMessage.Serialize">
- <summary>
- Serialize the object
- </summary>
- <returns>An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the objects data</returns>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.UpdateNotecardTaskInventoryMessage.Deserialize(OpenMetaverse.StructuredData.OSDMap)">
- <summary>
- Deserialize the message
- </summary>
- <param name="map">An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the data</param>
- </member>
- <member name="T:OpenMetaverse.Messages.Linden.UpdateAgentInventoryRequestMessage">
- <summary>
- A reusable class containing a message sent from the viewer to the simulator to request a temporary uploader capability
- which is used to update an asset in an agents inventory
- </summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.UpdateAgentInventoryRequestMessage.ItemID">
- <summary>
- The Notecard AssetID to replace
- </summary>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.UpdateAgentInventoryRequestMessage.Serialize">
- <summary>
- Serialize the object
- </summary>
- <returns>An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the objects data</returns>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.UpdateAgentInventoryRequestMessage.Deserialize(OpenMetaverse.StructuredData.OSDMap)">
- <summary>
- Deserialize the message
- </summary>
- <param name="map">An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the data</param>
- </member>
- <member name="T:OpenMetaverse.Messages.Linden.UpdateNotecardAgentInventoryMessage">
- <summary>
- A message containing the request/response used for updating a notecard
- contained with an agents inventory
- </summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.UpdateNotecardAgentInventoryMessage.Request">
- <summary>Object containing request or response</summary>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.UpdateNotecardAgentInventoryMessage.Serialize">
- <summary>
- Serialize the object
- </summary>
- <returns>An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the objects data</returns>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.UpdateNotecardAgentInventoryMessage.Deserialize(OpenMetaverse.StructuredData.OSDMap)">
- <summary>
- Deserialize the message
- </summary>
- <param name="map">An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the data</param>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.CopyInventoryFromNotecardMessage.Serialize">
- <summary>
- Serialize the object
- </summary>
- <returns>An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the objects data</returns>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.CopyInventoryFromNotecardMessage.Deserialize(OpenMetaverse.StructuredData.OSDMap)">
- <summary>
- Deserialize the message
- </summary>
- <param name="map">An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the data</param>
- </member>
- <member name="T:OpenMetaverse.Messages.Linden.UploaderScriptRequestError">
- <summary>
- A message sent from the simulator to the viewer which indicates
- an error occurred while attempting to update a script in an agents or tasks
- inventory
- </summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.UploaderScriptRequestError.Compiled">
- <summary>true of the script was successfully compiled by the simulator</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.UploaderScriptRequestError.State">
- <summary>The state of the request</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.UploaderScriptRequestError.Error">
- <summary>A string containing the error which occured while trying
- to update the script</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.UploaderScriptRequestError.AssetID">
- <summary>A new AssetID assigned to the script</summary>
- </member>
- <member name="T:OpenMetaverse.Messages.Linden.UpdateScriptTaskUpdateMessage">
- <summary>
- A message sent from the viewer to the simulator
- requesting the update of an existing script contained
- within a tasks inventory
- </summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.UpdateScriptTaskUpdateMessage.ScriptRunning">
- <summary>if true, set the script mode to running</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.UpdateScriptTaskUpdateMessage.ItemID">
- <summary>The scripts InventoryItem ItemID to update</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.UpdateScriptTaskUpdateMessage.Target">
- <summary>A lowercase string containing either "mono" or "lsl2" which
- specifies the script is compiled and ran on the mono runtime, or the older
- lsl runtime</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.UpdateScriptTaskUpdateMessage.TaskID">
- <summary>The tasks <see cref="T:OpenMetaverse.UUID"/> which contains the script to update</summary>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.UpdateScriptTaskUpdateMessage.Serialize">
- <summary>
- Serialize the object
- </summary>
- <returns>An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the objects data</returns>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.UpdateScriptTaskUpdateMessage.Deserialize(OpenMetaverse.StructuredData.OSDMap)">
- <summary>
- Deserialize the message
- </summary>
- <param name="map">An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the data</param>
- </member>
- <member name="T:OpenMetaverse.Messages.Linden.UpdateScriptTaskMessage">
- <summary>
- A message containing either the request or response used in updating a script inside
- a tasks inventory
- </summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.UpdateScriptTaskMessage.Request">
- <summary>Object containing request or response</summary>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.UpdateScriptTaskMessage.Serialize">
- <summary>
- Serialize the object
- </summary>
- <returns>An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the objects data</returns>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.UpdateScriptTaskMessage.Deserialize(OpenMetaverse.StructuredData.OSDMap)">
- <summary>
- Deserialize the message
- </summary>
- <param name="map">An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the data</param>
- </member>
- <member name="T:OpenMetaverse.Messages.Linden.UploaderRequestScriptComplete">
- <summary>
- Response from the simulator to notify the viewer the upload is completed, and
- the UUID of the script asset and its compiled status
- </summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.UploaderRequestScriptComplete.State">
- <summary>The request state (Always "complete")</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.UploaderRequestScriptComplete.AssetID">
- <summary>The uploaded texture asset ID</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.UploaderRequestScriptComplete.Compiled">
- <summary>true of the script was compiled successfully</summary>
- </member>
- <member name="T:OpenMetaverse.Messages.Linden.UpdateScriptAgentRequestMessage">
- <summary>
- A message sent from a viewer to the simulator requesting a temporary uploader capability
- used to update a script contained in an agents inventory
- </summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.UpdateScriptAgentRequestMessage.ItemID">
- <summary>The existing asset if of the script in the agents inventory to replace</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.UpdateScriptAgentRequestMessage.Target">
- <summary>The language of the script</summary>
- <remarks>Defaults to lsl version 2, "mono" might be another possible option</remarks>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.UpdateScriptAgentRequestMessage.Serialize">
- <summary>
- Serialize the object
- </summary>
- <returns>An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the objects data</returns>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.UpdateScriptAgentRequestMessage.Deserialize(OpenMetaverse.StructuredData.OSDMap)">
- <summary>
- Deserialize the message
- </summary>
- <param name="map">An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the data</param>
- </member>
- <member name="T:OpenMetaverse.Messages.Linden.UpdateScriptAgentMessage">
- <summary>
- A message containing either the request or response used in updating a script inside
- an agents inventory
- </summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.UpdateScriptAgentMessage.Request">
- <summary>Object containing request or response</summary>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.UpdateScriptAgentMessage.Serialize">
- <summary>
- Serialize the object
- </summary>
- <returns>An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the objects data</returns>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.UpdateScriptAgentMessage.Deserialize(OpenMetaverse.StructuredData.OSDMap)">
- <summary>
- Deserialize the message
- </summary>
- <param name="map">An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the data</param>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.SendPostcardMessage.Serialize">
- <summary>
- Serialize the object
- </summary>
- <returns>An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the objects data</returns>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.SendPostcardMessage.Deserialize(OpenMetaverse.StructuredData.OSDMap)">
- <summary>
- Deserialize the message
- </summary>
- <param name="map">An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the data</param>
- </member>
- <member name="T:OpenMetaverse.Messages.Linden.MapLayerMessage">
- <summary>
- A message sent from the simulator to the viewer which contains an array of map images and their grid coordinates
- </summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.MapLayerMessage.Flags">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.MapLayerMessage.LayerDataBlocks">
- <summary>An array containing LayerData items</summary>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.MapLayerMessage.Serialize">
- <summary>
- Serialize the object
- </summary>
- <returns>An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the objects data</returns>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.MapLayerMessage.Deserialize(OpenMetaverse.StructuredData.OSDMap)">
- <summary>
- Deserialize the message
- </summary>
- <param name="map">An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the data</param>
- </member>
- <member name="T:OpenMetaverse.Messages.Linden.MapLayerMessage.LayerData">
- <summary>
- A n object containing map location details
- </summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.MapLayerMessage.LayerData.ImageID">
- <summary>The Asset ID of the regions tile overlay</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.MapLayerMessage.LayerData.Bottom">
- <summary>The grid location of the southern border of the map tile</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.MapLayerMessage.LayerData.Left">
- <summary>The grid location of the western border of the map tile</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.MapLayerMessage.LayerData.Right">
- <summary>The grid location of the eastern border of the map tile</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.MapLayerMessage.LayerData.Top">
- <summary>The grid location of the northern border of the map tile</summary>
- </member>
- <member name="T:OpenMetaverse.Messages.Linden.ProductInfoRequestMessage">
- <summary>
- New as of 1.23 RC1, no details yet.
- </summary>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.ProductInfoRequestMessage.Serialize">
- <summary>
- Serialize the object
- </summary>
- <returns>An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the objects data</returns>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.ProductInfoRequestMessage.Deserialize(OpenMetaverse.StructuredData.OSDMap)">
- <summary>
- Deserialize the message
- </summary>
- <param name="map">An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the data</param>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.SearchStatRequestMessage.Serialize">
- <summary>
- Serialize the object
- </summary>
- <returns>An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the objects data</returns>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.SearchStatRequestMessage.Deserialize(OpenMetaverse.StructuredData.OSDMap)">
- <summary>
- Deserialize the message
- </summary>
- <param name="map">An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the data</param>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ChatSessionRequestBlock.Method">
- <summary>A string containing the method used</summary>
- </member>
- <member name="T:OpenMetaverse.Messages.Linden.ChatSessionRequestStartConference">
- <summary>
- A request sent from an agent to the Simulator to begin a new conference.
- Contains a list of Agents which will be included in the conference
- </summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ChatSessionRequestStartConference.AgentsBlock">
- <summary>An array containing the <see cref="T:OpenMetaverse.UUID"/> of the agents invited to this conference</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ChatSessionRequestStartConference.SessionID">
- <summary>The conferences Session ID</summary>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.ChatSessionRequestStartConference.Serialize">
- <summary>
- Serialize the object
- </summary>
- <returns>An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the objects data</returns>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.ChatSessionRequestStartConference.Deserialize(OpenMetaverse.StructuredData.OSDMap)">
- <summary>
- Deserialize the message
- </summary>
- <param name="map">An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the data</param>
- </member>
- <member name="T:OpenMetaverse.Messages.Linden.ChatSessionRequestMuteUpdate">
- <summary>
- A moderation request sent from a conference moderator
- Contains an agent and an optional action to take
- </summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ChatSessionRequestMuteUpdate.SessionID">
- <summary>The Session ID</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ChatSessionRequestMuteUpdate.AgentID">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ChatSessionRequestMuteUpdate.RequestKey">
- <summary>A list containing Key/Value pairs, known valid values:
- key: text value: true/false - allow/disallow specified agents ability to use text in session
- key: voice value: true/false - allow/disallow specified agents ability to use voice in session
- </summary>
- <remarks>"text" or "voice"</remarks>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ChatSessionRequestMuteUpdate.RequestValue">
- <summary></summary>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.ChatSessionRequestMuteUpdate.Serialize">
- <summary>
- Serialize the object
- </summary>
- <returns>An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the objects data</returns>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.ChatSessionRequestMuteUpdate.Deserialize(OpenMetaverse.StructuredData.OSDMap)">
- <summary>
- Deserialize the message
- </summary>
- <param name="map">An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the data</param>
- </member>
- <member name="T:OpenMetaverse.Messages.Linden.ChatSessionAcceptInvitation">
- <summary>
- A message sent from the agent to the simulator which tells the
- simulator we've accepted a conference invitation
- </summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ChatSessionAcceptInvitation.SessionID">
- <summary>The conference SessionID</summary>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.ChatSessionAcceptInvitation.Serialize">
- <summary>
- Serialize the object
- </summary>
- <returns>An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the objects data</returns>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.ChatSessionAcceptInvitation.Deserialize(OpenMetaverse.StructuredData.OSDMap)">
- <summary>
- Deserialize the message
- </summary>
- <param name="map">An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the data</param>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.ChatSessionRequestMessage.Serialize">
- <summary>
- Serialize the object
- </summary>
- <returns>An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the objects data</returns>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.ChatSessionRequestMessage.Deserialize(OpenMetaverse.StructuredData.OSDMap)">
- <summary>
- Deserialize the message
- </summary>
- <param name="map">An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the data</param>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.ChatterboxSessionEventReplyMessage.Serialize">
- <summary>
- Serialize the object
- </summary>
- <returns>An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the objects data</returns>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.ChatterboxSessionEventReplyMessage.Deserialize(OpenMetaverse.StructuredData.OSDMap)">
- <summary>
- Deserialize the message
- </summary>
- <param name="map">An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the data</param>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.ChatterBoxSessionStartReplyMessage.Serialize">
- <summary>
- Serialize the object
- </summary>
- <returns>An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the objects data</returns>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.ChatterBoxSessionStartReplyMessage.Deserialize(OpenMetaverse.StructuredData.OSDMap)">
- <summary>
- Deserialize the message
- </summary>
- <param name="map">An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the data</param>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ChatterBoxInvitationMessage.FromAgentID">
- <summary>Key of sender</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ChatterBoxInvitationMessage.FromAgentName">
- <summary>Name of sender</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ChatterBoxInvitationMessage.ToAgentID">
- <summary>Key of destination avatar</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ChatterBoxInvitationMessage.ParentEstateID">
- <summary>ID of originating estate</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ChatterBoxInvitationMessage.RegionID">
- <summary>Key of originating region</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ChatterBoxInvitationMessage.Position">
- <summary>Coordinates in originating region</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ChatterBoxInvitationMessage.Dialog">
- <summary>Instant message type</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ChatterBoxInvitationMessage.GroupIM">
- <summary>Group IM session toggle</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ChatterBoxInvitationMessage.IMSessionID">
- <summary>Key of IM session, for Group Messages, the groups UUID</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ChatterBoxInvitationMessage.Timestamp">
- <summary>Timestamp of the instant message</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ChatterBoxInvitationMessage.Message">
- <summary>Instant message text</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ChatterBoxInvitationMessage.Offline">
- <summary>Whether this message is held for offline avatars</summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ChatterBoxInvitationMessage.BinaryBucket">
- <summary>Context specific packed data</summary>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.ChatterBoxInvitationMessage.Serialize">
- <summary>
- Serialize the object
- </summary>
- <returns>An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the objects data</returns>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.ChatterBoxInvitationMessage.Deserialize(OpenMetaverse.StructuredData.OSDMap)">
- <summary>
- Deserialize the message
- </summary>
- <param name="map">An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the data</param>
- </member>
- <member name="T:OpenMetaverse.Messages.Linden.ChatterBoxSessionAgentListUpdatesMessage">
- <summary>
- Sent from the simulator to the viewer.
-
- When an agent initially joins a session the AgentUpdatesBlock object will contain a list of session members including
- a boolean indicating they can use voice chat in this session, a boolean indicating they are allowed to moderate
- this session, and lastly a string which indicates another agent is entering the session with the Transition set to "ENTER"
-
- During the session lifetime updates on individuals are sent. During the update the booleans sent during the initial join are
- excluded with the exception of the Transition field. This indicates a new user entering or exiting the session with
- the string "ENTER" or "LEAVE" respectively.
- </summary>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.ChatterBoxSessionAgentListUpdatesMessage.Serialize">
- <summary>
- Serialize the object
- </summary>
- <returns>An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the objects data</returns>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.ChatterBoxSessionAgentListUpdatesMessage.Deserialize(OpenMetaverse.StructuredData.OSDMap)">
- <summary>
- Deserialize the message
- </summary>
- <param name="map">An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the data</param>
- </member>
- <member name="T:OpenMetaverse.Messages.Linden.ForceCloseChatterBoxSessionMessage">
- <summary>
- An EventQueue message sent when the agent is forcibly removed from a chatterbox session
- </summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ForceCloseChatterBoxSessionMessage.Reason">
- <summary>
- A string containing the reason the agent was removed
- </summary>
- </member>
- <member name="F:OpenMetaverse.Messages.Linden.ForceCloseChatterBoxSessionMessage.SessionID">
- <summary>
- The ChatterBoxSession's SessionID
- </summary>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.ForceCloseChatterBoxSessionMessage.Serialize">
- <summary>
- Serialize the object
- </summary>
- <returns>An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the objects data</returns>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.ForceCloseChatterBoxSessionMessage.Deserialize(OpenMetaverse.StructuredData.OSDMap)">
- <summary>
- Deserialize the message
- </summary>
- <param name="map">An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the data</param>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.EventQueueAck.Serialize">
- <summary>
- Serialize the object
- </summary>
- <returns>An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the objects data</returns>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.EventQueueAck.Deserialize(OpenMetaverse.StructuredData.OSDMap)">
- <summary>
- Deserialize the message
- </summary>
- <param name="map">An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the data</param>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.EventQueueEvent.Serialize">
- <summary>
- Serialize the object
- </summary>
- <returns>An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the objects data</returns>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.EventQueueEvent.Deserialize(OpenMetaverse.StructuredData.OSDMap)">
- <summary>
- Deserialize the message
- </summary>
- <param name="map">An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the data</param>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.EventQueueGetMessage.Serialize">
- <summary>
- Serialize the object
- </summary>
- <returns>An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the objects data</returns>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.EventQueueGetMessage.Deserialize(OpenMetaverse.StructuredData.OSDMap)">
- <summary>
- Deserialize the message
- </summary>
- <param name="map">An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the data</param>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.ViewerStatsMessage.Serialize">
- <summary>
- Serialize the object
- </summary>
- <returns>An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the objects data</returns>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.ViewerStatsMessage.Deserialize(OpenMetaverse.StructuredData.OSDMap)">
- <summary>
- Deserialize the message
- </summary>
- <param name="map">An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the data</param>
- </member>
- <member name="T:OpenMetaverse.Messages.Linden.PlacesReplyMessage">
- <summary>
-
- </summary>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.PlacesReplyMessage.Serialize">
- <summary>
- Serialize the object
- </summary>
- <returns>An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the objects data</returns>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.PlacesReplyMessage.Deserialize(OpenMetaverse.StructuredData.OSDMap)">
- <summary>
- Deserialize the message
- </summary>
- <param name="map">An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the data</param>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.UpdateAgentInformationMessage.Serialize">
- <summary>
- Serialize the object
- </summary>
- <returns>An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the objects data</returns>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.UpdateAgentInformationMessage.Deserialize(OpenMetaverse.StructuredData.OSDMap)">
- <summary>
- Deserialize the message
- </summary>
- <param name="map">An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the data</param>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.DirLandReplyMessage.Serialize">
- <summary>
- Serialize the object
- </summary>
- <returns>An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the objects data</returns>
- </member>
- <member name="M:OpenMetaverse.Messages.Linden.DirLandReplyMessage.Deserialize(OpenMetaverse.StructuredData.OSDMap)">
- <summary>
- Deserialize the message
- </summary>
- <param name="map">An <see cref="T:OpenMetaverse.StructuredData.OSDMap"/> containing the data</param>
- </member>
- <member name="T:OpenMetaverse.Assets.ArchiveConstants">
- <summary>
- Constants for the archiving module
- </summary>
- </member>
- <member name="F:OpenMetaverse.Assets.ArchiveConstants.CONTROL_FILE_PATH">
- <summary>
- The location of the archive control file
- </summary>
- </member>
- <member name="F:OpenMetaverse.Assets.ArchiveConstants.ASSETS_PATH">
- <summary>
- Path for the assets held in an archive
- </summary>
- </member>
- <member name="F:OpenMetaverse.Assets.ArchiveConstants.OBJECTS_PATH">
- <summary>
- Path for the prims file
- </summary>
- </member>
- <member name="F:OpenMetaverse.Assets.ArchiveConstants.TERRAINS_PATH">
- <summary>
- Path for terrains. Technically these may be assets, but I think it's quite nice to split them out.
- </summary>
- </member>
- <member name="F:OpenMetaverse.Assets.ArchiveConstants.SETTINGS_PATH">
- <summary>
- Path for region settings.
- </summary>
- </member>
- <member name="F:OpenMetaverse.Assets.ArchiveConstants.ASSET_EXTENSION_SEPARATOR">
- <summary>
- The character the separates the uuid from extension information in an archived asset filename
- </summary>
- </member>
- <member name="F:OpenMetaverse.Assets.ArchiveConstants.ASSET_TYPE_TO_EXTENSION">
- <summary>
- Extensions used for asset types in the archive
- </summary>
- </member>
- <member name="T:OpenMetaverse.DictionaryEventAction">
- <summary>
-
- </summary>
- </member>
- <member name="F:OpenMetaverse.DictionaryEventAction.Add">
- <summary>
-
- </summary>
- </member>
- <member name="F:OpenMetaverse.DictionaryEventAction.Remove">
- <summary>
-
- </summary>
- </member>
- <member name="F:OpenMetaverse.DictionaryEventAction.Change">
- <summary>
-
- </summary>
- </member>
- <member name="T:OpenMetaverse.DictionaryChangeCallback">
- <summary>
-
- </summary>
- <param name="action"></param>
- <param name="entry"></param>
- </member>
- <member name="T:OpenMetaverse.ObservableDictionary`2">
- <summary>
- The ObservableDictionary class is used for storing key/value pairs. It has methods for firing
- events to subscribers when items are added, removed, or changed.
- </summary>
- <typeparam name="TKey">Key <see langword="Tkey"/></typeparam>
- <typeparam name="TValue">Value <see langword="TValue"/></typeparam>
- </member>
- <member name="F:OpenMetaverse.ObservableDictionary`2.Delegates">
- <summary>
- A dictionary of callbacks to fire when specified action occurs
- </summary>
- </member>
- <member name="M:OpenMetaverse.ObservableDictionary`2.AddDelegate(OpenMetaverse.DictionaryEventAction,OpenMetaverse.DictionaryChangeCallback)">
- <summary>
- Register a callback to be fired when an action occurs
- </summary>
- <param name="action">The action</param>
- <param name="callback">The callback to fire</param>
- </member>
- <member name="M:OpenMetaverse.ObservableDictionary`2.RemoveDelegate(OpenMetaverse.DictionaryEventAction,OpenMetaverse.DictionaryChangeCallback)">
- <summary>
- Unregister a callback
- </summary>
- <param name="action">The action</param>
- <param name="callback">The callback to fire</param>
- </member>
- <member name="M:OpenMetaverse.ObservableDictionary`2.FireChangeEvent(OpenMetaverse.DictionaryEventAction,System.Collections.DictionaryEntry)">
- <summary>
-
- </summary>
- <param name="action"></param>
- <param name="entry"></param>
- </member>
- <member name="F:OpenMetaverse.ObservableDictionary`2.Dictionary">
- <summary>Internal dictionary that this class wraps around. Do not
- modify or enumerate the contents of this dictionary without locking</summary>
- </member>
- <member name="M:OpenMetaverse.ObservableDictionary`2.#ctor">
- <summary>
- Initializes a new instance of the <seealso cref="T:ObservableDictionary"/> Class
- with the specified key/value, has the default initial capacity.
- </summary>
- <example>
- <code>
- // initialize a new ObservableDictionary named testDict with a string as the key and an int as the value.
- public ObservableDictionary<string, int> testDict = new ObservableDictionary<string, int>();
- </code>
- </example>
- </member>
- <member name="M:OpenMetaverse.ObservableDictionary`2.#ctor(System.Int32)">
- <summary>
- Initializes a new instance of the <seealso cref="T:OpenMetaverse.ObservableDictionary"/> Class
- with the specified key/value, With its initial capacity specified.
- </summary>
- <param name="capacity">Initial size of dictionary</param>
- <example>
- <code>
- // initialize a new ObservableDictionary named testDict with a string as the key and an int as the value,
- // initially allocated room for 10 entries.
- public ObservableDictionary<string, int> testDict = new ObservableDictionary<string, int>(10);
- </code>
- </example>
- </member>
- <member name="M:OpenMetaverse.ObservableDictionary`2.TryGetValue(`0,`1@)">
- <summary>
- Try to get entry from the <seealso cref="!:ObservableDictionary"/> with specified key
- </summary>
- <param name="key">Key to use for lookup</param>
- <param name="value">Value returned</param>
- <returns><see langword="true"/> if specified key exists, <see langword="false"/> if not found</returns>
- <example>
- <code>
- // find your avatar using the Simulator.ObjectsAvatars ObservableDictionary:
- Avatar av;
- if (Client.Network.CurrentSim.ObjectsAvatars.TryGetValue(Client.Self.AgentID, out av))
- Console.WriteLine("Found Avatar {0}", av.Name);
- </code>
- <seealso cref="F:OpenMetaverse.Simulator.ObjectsAvatars"/>
- </example>
- </member>
- <member name="M:OpenMetaverse.ObservableDictionary`2.Find(System.Predicate{`1})">
- <summary>
- Finds the specified match.
- </summary>
- <param name="match">The match.</param>
- <returns>Matched value</returns>
- <example>
- <code>
- // use a delegate to find a prim in the ObjectsPrimitives ObservableDictionary
- // with the ID 95683496
- uint findID = 95683496;
- Primitive findPrim = sim.ObjectsPrimitives.Find(
- delegate(Primitive prim) { return prim.ID == findID; });
- </code>
- </example>
- </member>
- <member name="M:OpenMetaverse.ObservableDictionary`2.FindAll(System.Predicate{`1})">
- <summary>Find All items in an <seealso cref="T:ObservableDictionary"/></summary>
- <param name="match">return matching items.</param>
- <returns>a <seealso cref="T:System.Collections.Generic.List"/> containing found items.</returns>
- <example>
- Find All prims within 20 meters and store them in a List
- <code>
- int radius = 20;
- List<Primitive> prims = Client.Network.CurrentSim.ObjectsPrimitives.FindAll(
- delegate(Primitive prim) {
- Vector3 pos = prim.Position;
- return ((prim.ParentID == 0) && (pos != Vector3.Zero) && (Vector3.Distance(pos, location) < radius));
- }
- );
- </code>
- </example>
- </member>
- <member name="M:OpenMetaverse.ObservableDictionary`2.FindAll(System.Predicate{`0})">
- <summary>Find All items in an <seealso cref="T:ObservableDictionary"/></summary>
- <param name="match">return matching keys.</param>
- <returns>a <seealso cref="T:System.Collections.Generic.List"/> containing found keys.</returns>
- <example>
- Find All keys which also exist in another dictionary
- <code>
- List<UUID> matches = myDict.FindAll(
- delegate(UUID id) {
- return myOtherDict.ContainsKey(id);
- }
- );
- </code>
- </example>
- </member>
- <member name="M:OpenMetaverse.ObservableDictionary`2.ContainsKey(`0)">
- <summary>Check if Key exists in Dictionary</summary>
- <param name="key">Key to check for</param>
- <returns><see langword="true"/> if found, <see langword="false"/> otherwise</returns>
- </member>
- <member name="M:OpenMetaverse.ObservableDictionary`2.ContainsValue(`1)">
- <summary>Check if Value exists in Dictionary</summary>
- <param name="value">Value to check for</param>
- <returns><see langword="true"/> if found, <see langword="false"/> otherwise</returns>
- </member>
- <member name="M:OpenMetaverse.ObservableDictionary`2.Add(`0,`1)">
- <summary>
- Adds the specified key to the dictionary, dictionary locking is not performed,
- <see cref="!:SafeAdd"/>
- </summary>
- <param name="key">The key</param>
- <param name="value">The value</param>
- </member>
- <member name="M:OpenMetaverse.ObservableDictionary`2.Remove(`0)">
- <summary>
- Removes the specified key, dictionary locking is not performed
- </summary>
- <param name="key">The key.</param>
- <returns><see langword="true"/> if successful, <see langword="false"/> otherwise</returns>
- </member>
- <member name="M:OpenMetaverse.ObservableDictionary`2.Clear">
- <summary>
- Clear the contents of the dictionary
- </summary>
- </member>
- <member name="M:OpenMetaverse.ObservableDictionary`2.GetEnumerator">
- <summary>
- Enumerator for iterating dictionary entries
- </summary>
- <returns></returns>
- </member>
- <member name="P:OpenMetaverse.ObservableDictionary`2.Count">
- <summary>
- Gets the number of Key/Value pairs contained in the <seealso cref="T:ObservableDictionary"/>
- </summary>
- </member>
- <member name="P:OpenMetaverse.ObservableDictionary`2.Item(`0)">
- <summary>
- Indexer for the dictionary
- </summary>
- <param name="key">The key</param>
- <returns>The value</returns>
- </member>
- <member name="T:OpenMetaverse.EstateTask">
- <summary>Describes tasks returned in LandStatReply</summary>
- </member>
- <member name="T:OpenMetaverse.EstateTools">
- <summary>
- Estate level administration and utilities
- </summary>
- </member>
- <member name="F:OpenMetaverse.EstateTools.GroundTextures">
- <summary>Textures for each of the four terrain height levels</summary>
- </member>
- <member name="F:OpenMetaverse.EstateTools.GroundTextureLimits">
- <summary>Upper/lower texture boundaries for each corner of the sim</summary>
- </member>
- <member name="M:OpenMetaverse.EstateTools.#ctor(OpenMetaverse.GridClient)">
- <summary>
- Constructor for EstateTools class
- </summary>
- <param name="client"></param>
- </member>
- <member name="M:OpenMetaverse.EstateTools.LandStatRequest(System.Int32,OpenMetaverse.EstateTools.LandStatReportType,System.UInt32,System.String)">
- <summary>
- Requests estate information such as top scripts and colliders
- </summary>
- <param name="parcelLocalID"></param>
- <param name="reportType"></param>
- <param name="requestFlags"></param>
- <param name="filter"></param>
- </member>
- <member name="M:OpenMetaverse.EstateTools.RequestInfo">
- <summary>Requests estate settings, including estate manager and access/ban lists</summary>
- </member>
- <member name="M:OpenMetaverse.EstateTools.RequestTopScripts">
- <summary>Requests the "Top Scripts" list for the current region</summary>
- </member>
- <member name="M:OpenMetaverse.EstateTools.RequestTopColliders">
- <summary>Requests the "Top Colliders" list for the current region</summary>
- </member>
- <member name="M:OpenMetaverse.EstateTools.SetTerrainVariables(System.Single,System.Single,System.Single,System.Boolean,System.Boolean,System.Single)">
- <summary>
- Set several estate specific configuration variables
- </summary>
- <param name="WaterHeight">The Height of the waterlevel over the entire estate. Defaults to 20</param>
- <param name="TerrainRaiseLimit">The maximum height change allowed above the baked terrain. Defaults to 4</param>
- <param name="TerrainLowerLimit">The minimum height change allowed below the baked terrain. Defaults to -4</param>
- <param name="UseEstateSun">true to use</param>
- <param name="FixedSun">if True forces the sun position to the position in SunPosition</param>
- <param name="SunPosition">The current position of the sun on the estate, or when FixedSun is true the static position
- the sun will remain. <remarks>6.0 = Sunrise, 30.0 = Sunset</remarks></param>
- </member>
- <member name="M:OpenMetaverse.EstateTools.SimWideReturn(OpenMetaverse.UUID,OpenMetaverse.EstateTools.EstateReturnFlags,System.Boolean)">
- <summary>
- Request return of objects owned by specified avatar
- </summary>
- <param name="Target">The Agents <see cref="T:OpenMetaverse.UUID"/> owning the primitives to return</param>
- <param name="flag">specify the coverage and type of objects to be included in the return</param>
- <param name="EstateWide">true to perform return on entire estate</param>
- </member>
- <member name="M:OpenMetaverse.EstateTools.EstateOwnerMessage(System.String,System.String)">
- <summary></summary>
- <param name="method"></param>
- <param name="param"></param>
- </member>
- <member name="M:OpenMetaverse.EstateTools.EstateOwnerMessage(System.String,System.Collections.Generic.List{System.String})">
- <summary>
- Used for setting and retrieving various estate panel settings
- </summary>
- <param name="method">EstateOwnerMessage Method field</param>
- <param name="listParams">List of parameters to include</param>
- </member>
- <member name="M:OpenMetaverse.EstateTools.KickUser(OpenMetaverse.UUID)">
- <summary>
- Kick an avatar from an estate
- </summary>
- <param name="userID">Key of Agent to remove</param>
- </member>
- <member name="M:OpenMetaverse.EstateTools.BanUser(OpenMetaverse.UUID,System.Boolean)">
- <summary>
- Ban an avatar from an estate</summary>
- <param name="userID">Key of Agent to remove</param>
- <param name="allEstates">Ban user from this estate and all others owned by the estate owner</param>
- </member>
- <member name="M:OpenMetaverse.EstateTools.UnbanUser(OpenMetaverse.UUID,System.Boolean)">
- <summary>Unban an avatar from an estate</summary>
- <param name="userID">Key of Agent to remove</param>
- /// <param name="allEstates">Unban user from this estate and all others owned by the estate owner</param>
- </member>
- <member name="M:OpenMetaverse.EstateTools.EstateMessage(System.String)">
- <summary>
- Send a message dialog to everyone in an entire estate
- </summary>
- <param name="message">Message to send all users in the estate</param>
- </member>
- <member name="M:OpenMetaverse.EstateTools.SimulatorMessage(System.String)">
- <summary>
- Send a message dialog to everyone in a simulator
- </summary>
- <param name="message">Message to send all users in the simulator</param>
- </member>
- <member name="M:OpenMetaverse.EstateTools.TeleportHomeUser(OpenMetaverse.UUID)">
- <summary>
- Send an avatar back to their home location
- </summary>
- <param name="pest">Key of avatar to send home</param>
- </member>
- <member name="M:OpenMetaverse.EstateTools.RestartRegion">
- <summary>
- Begin the region restart process
- </summary>
- </member>
- <member name="M:OpenMetaverse.EstateTools.CancelRestart">
- <summary>
- Cancels a region restart
- </summary>
- </member>
- <member name="M:OpenMetaverse.EstateTools.SetRegionInfo(System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Single,System.Single,System.Boolean)">
- <summary>Estate panel "Region" tab settings</summary>
- </member>
- <member name="M:OpenMetaverse.EstateTools.SetRegionDebug(System.Boolean,System.Boolean,System.Boolean)">
- <summary>Estate panel "Debug" tab settings</summary>
- </member>
- <member name="M:OpenMetaverse.EstateTools.SetRegionTerrain(OpenMetaverse.UUID,OpenMetaverse.UUID,OpenMetaverse.UUID,OpenMetaverse.UUID)">
- <summary>Used for setting the region's terrain textures for its four height levels</summary>
- <param name="low"></param>
- <param name="midLow"></param>
- <param name="midHigh"></param>
- <param name="high"></param>
- </member>
- <member name="M:OpenMetaverse.EstateTools.SetRegionTerrainHeights(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)">
- <summary>Used for setting sim terrain texture heights</summary>
- </member>
- <member name="M:OpenMetaverse.EstateTools.RequestCovenant">
- <summary>Requests the estate covenant</summary>
- </member>
- <member name="M:OpenMetaverse.EstateTools.UploadTerrain(System.Byte[],System.String)">
- <summary>
- Upload a terrain RAW file
- </summary>
- <param name="fileData">A byte array containing the encoded terrain data</param>
- <param name="fileName">The name of the file being uploaded</param>
- <returns>The Id of the transfer request</returns>
- </member>
- <member name="M:OpenMetaverse.EstateTools.TeleportHomeAllUsers">
- <summary>
- Teleports all users home in current Estate
- </summary>
- </member>
- <member name="M:OpenMetaverse.EstateTools.RemoveEstateManager(OpenMetaverse.UUID,System.Boolean)">
- <summary>
- Remove estate manager</summary>
- <param name="userID">Key of Agent to Remove</param>
- <param name="allEstates">removes manager to this estate and all others owned by the estate owner</param>
- </member>
- <member name="M:OpenMetaverse.EstateTools.AddEstateManager(OpenMetaverse.UUID,System.Boolean)">
- <summary>
- Add estate manager</summary>
- <param name="userID">Key of Agent to Add</param>
- <param name="allEstates">Add agent as manager to this estate and all others owned by the estate owner</param>
- </member>
- <member name="M:OpenMetaverse.EstateTools.AddAllowedUser(OpenMetaverse.UUID,System.Boolean)">
- <summary>
- Add's an agent to the estate Allowed list</summary>
- <param name="userID">Key of Agent to Add</param>
- <param name="allEstates">Add agent as an allowed reisdent to All estates if true</param>
- </member>
- <member name="M:OpenMetaverse.EstateTools.RemoveAllowedUser(OpenMetaverse.UUID,System.Boolean)">
- <summary>
- Removes an agent from the estate Allowed list</summary>
- <param name="userID">Key of Agent to Remove</param>
- <param name="allEstates">Removes agent as an allowed reisdent from All estates if true</param>
- </member>
- <member name="M:OpenMetaverse.EstateTools.AddAllowedGroup(OpenMetaverse.UUID,System.Boolean)">
-
- <summary>
- Add's a group to the estate Allowed list</summary>
- <param name="groupID">Key of Group to Add</param>
- <param name="allEstates">Add Group as an allowed group to All estates if true</param>
- </member>
- <member name="M:OpenMetaverse.EstateTools.RemoveAllowedGroup(OpenMetaverse.UUID,System.Boolean)">
-
- <summary>
- Removes a group from the estate Allowed list</summary>
- <param name="groupID">Key of Group to Remove</param>
- <param name="allEstates">Removes Group as an allowed Group from All estates if true</param>
- </member>
- <member name="M:OpenMetaverse.EstateTools.EstateCovenantReplyHandler(OpenMetaverse.Packets.Packet,OpenMetaverse.Simulator)">
- <summary></summary>
- <param name="packet"></param>
- <param name="simulator"></param>
- </member>
- <member name="M:OpenMetaverse.EstateTools.EstateOwnerMessageHandler(OpenMetaverse.Packets.Packet,OpenMetaverse.Simulator)">
- <summary></summary>
- <param name="packet"></param>
- <param name="simulator"></param>
- </member>
- <member name="M:OpenMetaverse.EstateTools.LandStatReplyHandler(OpenMetaverse.Packets.Packet,OpenMetaverse.Simulator)">
- <summary></summary>
- <param name="packet"></param>
- <param name="simulator"></param>
- </member>
- <member name="E:OpenMetaverse.EstateTools.OnGetTopColliders">
- <summary>Triggered upon a successful .GetTopColliders()</summary>
- </member>
- <member name="E:OpenMetaverse.EstateTools.OnGetTopScripts">
- <summary>Triggered upon a successful .GetTopScripts()</summary>
- </member>
- <member name="E:OpenMetaverse.EstateTools.OnGetEstateUpdateInfo">
- <summary>Returned, along with other info, upon a successful .GetInfo()</summary>
- </member>
- <member name="E:OpenMetaverse.EstateTools.OnGetEstateManagers">
- <summary>Returned, along with other info, upon a successful .GetInfo()</summary>
- </member>
- <member name="E:OpenMetaverse.EstateTools.OnGetEstateBans">
- <summary>Returned, along with other info, upon a successful .GetInfo()</summary>
- </member>
- <member name="E:OpenMetaverse.EstateTools.OnGetAllowedGroups">
- <summary>Returned, along with other info, upon a successful .GetInfo()</summary>
- </member>
- <member name="E:OpenMetaverse.EstateTools.OnGetAllowedUsers">
- <summary>Returned, along with other info, upon a successful .GetInfo()</summary>
- </member>
- <member name="E:OpenMetaverse.EstateTools.OnGetCovenant">
- <summary>Triggered upon a successful .RequestCovenant()</summary>
- </member>
- <member name="T:OpenMetaverse.EstateTools.TopCollidersReplyCallback">
- <summary>
- Triggered on LandStatReply when the report type is for "top colliders"
- </summary>
- <param name="objectCount"></param>
- <param name="Tasks"></param>
- </member>
- <member name="T:OpenMetaverse.EstateTools.TopScriptsReplyCallback">
- <summary>
- Triggered on LandStatReply when the report type is for "top scripts"
- </summary>
- <param name="objectCount"></param>
- <param name="Tasks"></param>
- </member>
- <member name="T:OpenMetaverse.EstateTools.EstateManagersReply">
- <summary>
- Triggered when the list of estate managers is received for the current estate
- </summary>
- <param name="managers"></param>
- <param name="count"></param>
- <param name="estateID"></param>
- </member>
- <member name="T:OpenMetaverse.EstateTools.EstateUpdateInfoReply">
- <summary>
- FIXME - Enumerate all params from EstateOwnerMessage packet
- </summary>
- <param name="denyNoPaymentInfo"></param>
- <param name="estateID"></param>
- <param name="estateName"></param>
- <param name="estateOwner"></param>
- </member>
- <member name="T:OpenMetaverse.EstateTools.LandStatReportType">
- <summary>Used in the ReportType field of a LandStatRequest</summary>
- </member>
- <member name="T:OpenMetaverse.EstateTools.EstateAccessDelta">
- <summary>Used by EstateOwnerMessage packets</summary>
- </member>
- <member name="T:OpenMetaverse.EstateTools.EstateAccessReplyDelta">
- <summary>Used by EstateOwnerMessage packets</summary>
- </member>
- <member name="T:OpenMetaverse.EstateTools.EstateReturnFlags">
- <summary>
-
- </summary>
- </member>
- <member name="F:OpenMetaverse.EstateTools.EstateReturnFlags.None">
- <summary>No flags set</summary>
- </member>
- <member name="F:OpenMetaverse.EstateTools.EstateReturnFlags.ReturnScripted">
- <summary>Only return targets scripted objects</summary>
- </member>
- <member name="F:OpenMetaverse.EstateTools.EstateReturnFlags.ReturnOnOthersLand">
- <summary>Only return targets objects if on others land</summary>
- </member>
- <member name="F:OpenMetaverse.EstateTools.EstateReturnFlags.ReturnScriptedAndOnOthers">
- <summary>Returns target's scripted objects and objects on other parcels</summary>
- </member>
- <member name="T:OpenMetaverse.EstateTools.GroundTextureSettings">
- <summary>Ground texture settings for each corner of the region</summary>
- </member>
- <member name="T:OpenMetaverse.EstateTools.GroundTextureHeight">
- <summary>Used by GroundTextureHeightSettings</summary>
- </member>
- <member name="T:OpenMetaverse.EstateTools.GroundTextureHeightSettings">
- <summary>The high and low texture thresholds for each corner of the sim</summary>
- </member>
- <member name="T:OpenMetaverse.Assets.AssetsArchiver">
- <summary>
- Archives assets
- </summary>
- </member>
- <member name="F:OpenMetaverse.Assets.AssetsArchiver.m_assets">
- <summary>
- Archive assets
- </summary>
- </member>
- <member name="M:OpenMetaverse.Assets.AssetsArchiver.Archive(OpenMetaverse.Assets.TarArchiveWriter)">
- <summary>
- Archive the assets given to this archiver to the given archive.
- </summary>
- <param name="archive"></param>
- </member>
- <member name="M:OpenMetaverse.Assets.AssetsArchiver.WriteMetadata(OpenMetaverse.Assets.TarArchiveWriter)">
- <summary>
- Write an assets metadata file to the given archive
- </summary>
- <param name="archive"></param>
- </member>
- <member name="M:OpenMetaverse.Assets.AssetsArchiver.WriteData(OpenMetaverse.Assets.TarArchiveWriter)">
- <summary>
- Write asset data files to the given archive
- </summary>
- <param name="archive"></param>
- </member>
- <member name="T:OpenMetaverse.PacketFrequency">
- <summary>
-
- </summary>
- </member>
- <member name="F:OpenMetaverse.PacketFrequency.Low">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.PacketFrequency.Medium">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.PacketFrequency.High">
- <summary></summary>
- </member>
- <member name="T:OpenMetaverse.FieldType">
- <summary>
-
- </summary>
- </member>
- <member name="F:OpenMetaverse.FieldType.U8">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.FieldType.U16">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.FieldType.U32">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.FieldType.U64">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.FieldType.S8">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.FieldType.S16">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.FieldType.S32">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.FieldType.F32">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.FieldType.F64">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.FieldType.UUID">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.FieldType.BOOL">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.FieldType.Vector3">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.FieldType.Vector3d">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.FieldType.Vector4">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.FieldType.Quaternion">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.FieldType.IPADDR">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.FieldType.IPPORT">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.FieldType.Variable">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.FieldType.Fixed">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.FieldType.Single">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.FieldType.Multiple">
- <summary></summary>
- </member>
- <member name="T:OpenMetaverse.MapField">
- <summary>
-
- </summary>
- </member>
- <member name="F:OpenMetaverse.MapField.KeywordPosition">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.MapField.Name">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.MapField.Type">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.MapField.Count">
- <summary></summary>
- </member>
- <member name="M:OpenMetaverse.MapField.CompareTo(System.Object)">
- <summary>
-
- </summary>
- <param name="obj"></param>
- <returns></returns>
- </member>
- <member name="T:OpenMetaverse.MapBlock">
- <summary>
-
- </summary>
- </member>
- <member name="F:OpenMetaverse.MapBlock.KeywordPosition">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.MapBlock.Name">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.MapBlock.Count">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.MapBlock.Fields">
- <summary></summary>
- </member>
- <member name="M:OpenMetaverse.MapBlock.CompareTo(System.Object)">
- <summary>
-
- </summary>
- <param name="obj"></param>
- <returns></returns>
- </member>
- <member name="T:OpenMetaverse.MapPacket">
- <summary>
-
- </summary>
- </member>
- <member name="F:OpenMetaverse.MapPacket.ID">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.MapPacket.Name">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.MapPacket.Frequency">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.MapPacket.Trusted">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.MapPacket.Encoded">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.MapPacket.Blocks">
- <summary></summary>
- </member>
- <member name="T:OpenMetaverse.ProtocolManager">
- <summary>
-
- </summary>
- </member>
- <member name="F:OpenMetaverse.ProtocolManager.TypeSizes">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.ProtocolManager.KeywordPositions">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.ProtocolManager.LowMaps">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.ProtocolManager.MediumMaps">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.ProtocolManager.HighMaps">
- <summary></summary>
- </member>
- <member name="M:OpenMetaverse.ProtocolManager.#ctor(System.String,OpenMetaverse.GridClient)">
- <summary>
-
- </summary>
- <param name="mapFile"></param>
- <param name="client"></param>
- </member>
- <member name="M:OpenMetaverse.ProtocolManager.Command(System.String)">
- <summary>
-
- </summary>
- <param name="command"></param>
- <returns></returns>
- </member>
- <member name="M:OpenMetaverse.ProtocolManager.Command(System.Byte[])">
- <summary>
-
- </summary>
- <param name="data"></param>
- <returns></returns>
- </member>
- <member name="M:OpenMetaverse.ProtocolManager.Command(System.UInt16,OpenMetaverse.PacketFrequency)">
- <summary>
-
- </summary>
- <param name="command"></param>
- <param name="frequency"></param>
- <returns></returns>
- </member>
- <member name="M:OpenMetaverse.ProtocolManager.PrintMap">
- <summary>
-
- </summary>
- </member>
- <member name="M:OpenMetaverse.ProtocolManager.PrintOneMap(OpenMetaverse.MapPacket[],System.String)">
- <summary>
-
- </summary>
- <param name="map"></param>
- <param name="frequency"></param>
- </member>
- <member name="M:OpenMetaverse.ProtocolManager.DecodeMapFile(System.String,System.String)">
- <summary>
-
- </summary>
- <param name="mapFile"></param>
- <param name="outputFile"></param>
- </member>
- <member name="M:OpenMetaverse.ProtocolManager.LoadMapFile(System.String)">
- <summary>
-
- </summary>
- <param name="mapFile"></param>
- </member>
- <member name="M:OpenMetaverse.Packets.Packet.BuildPacket(System.String,OpenMetaverse.StructuredData.OSDMap)">
- <summary>
- Attempts to convert an LLSD structure to a known Packet type
- </summary>
- <param name="capsEventName">Event name, this must match an actual
- packet name for a Packet to be successfully built</param>
- <param name="body">LLSD to convert to a Packet</param>
- <returns>A Packet on success, otherwise null</returns>
- </member>
- <member name="T:OpenMetaverse.Imaging.Baker">
- <summary>
- A set of textures that are layered on texture of each other and "baked"
- in to a single texture, for avatar appearances
- </summary>
- </member>
- <member name="F:OpenMetaverse.Imaging.Baker._client">
- <summary>Reference to the GridClient object</summary>
- </member>
- <member name="F:OpenMetaverse.Imaging.Baker._bakedTexture">
- <summary>Finald baked texture</summary>
- </member>
- <member name="F:OpenMetaverse.Imaging.Baker._paramValues">
- <summary>Appearance parameters the drive the baking process</summary>
- </member>
- <member name="F:OpenMetaverse.Imaging.Baker._textures">
- <summary>Wearable textures</summary>
- </member>
- <member name="F:OpenMetaverse.Imaging.Baker._textureCount">
- <summary>Total number of textures in the bake</summary>
- </member>
- <member name="F:OpenMetaverse.Imaging.Baker._bakeWidth">
- <summary>Width of the final baked image and scratchpad</summary>
- </member>
- <member name="F:OpenMetaverse.Imaging.Baker._bakeHeight">
- <summary>Height of the final baked image and scratchpad</summary>
- </member>
- <member name="F:OpenMetaverse.Imaging.Baker._bakeType">
- <summary>Bake type</summary>
- </member>
- <member name="M:OpenMetaverse.Imaging.Baker.#ctor(OpenMetaverse.GridClient,OpenMetaverse.AppearanceManager.BakeType,System.Int32,System.Collections.Generic.Dictionary{System.Int32,System.Single})">
- <summary>
- Default constructor
- </summary>
- <param name="client">Reference to the GridClient object</param>
- <param name="bakeType"></param>
- <param name="textureCount">Total number of layers this layer set is
- composed of</param>
- <param name="paramValues">Appearance parameters the drive the
- baking process</param>
- </member>
- <member name="M:OpenMetaverse.Imaging.Baker.AddTexture(OpenMetaverse.AppearanceManager.TextureIndex,OpenMetaverse.Assets.AssetTexture,System.Boolean)">
- <summary>
- Adds an image to this baking texture and potentially processes it, or
- stores it for processing later
- </summary>
- <param name="index">The baking texture index of the image to be added</param>
- <param name="texture">JPEG2000 compressed image to be
- added to the baking texture</param>
- <param name="needsDecode">True if <code>Decode()</code> needs to be
- called for the texture, otherwise false</param>
- <returns>True if this texture is completely baked and JPEG2000 data
- is available, otherwise false</returns>
- </member>
- <member name="M:OpenMetaverse.Imaging.Baker.InitBakedLayerColor(System.Byte,System.Byte,System.Byte)">
- <summary>
- Fills a baked layer as a solid *appearing* color. The colors are
- subtly dithered on a 16x16 grid to prevent the JPEG2000 stage from
- compressing it too far since it seems to cause upload failures if
- the image is a pure solid color
- </summary>
- <param name="r">Red value</param>
- <param name="g">Green value</param>
- <param name="b">Blue value</param>
- </member>
- <member name="T:OpenMetaverse.Assets.AssetBodypart">
- <summary>
- Represents an <seealso cref="T:OpenMetaverse.Assets.AssetWearable"/> that represents an avatars body ie: Hair, Etc.
- </summary>
- </member>
- <member name="T:OpenMetaverse.Assets.AssetWearable">
- <summary>
- Represents a Wearable Asset, Clothing, Hair, Skin, Etc
- </summary>
- </member>
- <member name="F:OpenMetaverse.Assets.AssetWearable.Name">
- <summary>A string containing the name of the asset</summary>
- </member>
- <member name="F:OpenMetaverse.Assets.AssetWearable.Description">
- <summary>A string containing a short description of the asset</summary>
- </member>
- <member name="F:OpenMetaverse.Assets.AssetWearable.WearableType">
- <summary>The Assets WearableType</summary>
- </member>
- <member name="F:OpenMetaverse.Assets.AssetWearable.ForSale">
- <summary>The For-Sale status of the object</summary>
- </member>
- <member name="F:OpenMetaverse.Assets.AssetWearable.SalePrice">
- <summary>An Integer representing the purchase price of the asset</summary>
- </member>
- <member name="F:OpenMetaverse.Assets.AssetWearable.Creator">
- <summary>The <seealso cref="T:OpenMetaverse.UUID"/> of the assets creator</summary>
- </member>
- <member name="F:OpenMetaverse.Assets.AssetWearable.Owner">
- <summary>The <seealso cref="T:OpenMetaverse.UUID"/> of the assets current owner</summary>
- </member>
- <member name="F:OpenMetaverse.Assets.AssetWearable.LastOwner">
- <summary>The <seealso cref="T:OpenMetaverse.UUID"/> of the assets prior owner</summary>
- </member>
- <member name="F:OpenMetaverse.Assets.AssetWearable.Group">
- <summary>The <seealso cref="T:OpenMetaverse.UUID"/> of the Group this asset is set to</summary>
- </member>
- <member name="F:OpenMetaverse.Assets.AssetWearable.GroupOwned">
- <summary>True if the asset is owned by a <seealso cref="F:OpenMetaverse.Assets.AssetWearable.Group"/></summary>
- </member>
- <member name="F:OpenMetaverse.Assets.AssetWearable.Permissions">
- <summary>The Permissions mask of the asset</summary>
- </member>
- <member name="F:OpenMetaverse.Assets.AssetWearable.Params">
- <summary>A Dictionary containing Key/Value pairs of the objects parameters</summary>
- </member>
- <member name="F:OpenMetaverse.Assets.AssetWearable.Textures">
- <summary>A Dictionary containing Key/Value pairs where the Key is the textures Index and the Value is the Textures <seealso cref="T:OpenMetaverse.UUID"/></summary>
- </member>
- <member name="M:OpenMetaverse.Assets.AssetWearable.#ctor">
- <summary>Initializes a new instance of an AssetWearable object</summary>
- </member>
- <member name="M:OpenMetaverse.Assets.AssetWearable.#ctor(OpenMetaverse.UUID,System.Byte[])">
- <summary>Initializes a new instance of an AssetWearable object with parameters</summary>
- <param name="assetID">A unique <see cref="T:OpenMetaverse.UUID"/> specific to this asset</param>
- <param name="assetData">A byte array containing the raw asset data</param>
- </member>
- <member name="M:OpenMetaverse.Assets.AssetWearable.#ctor(System.String)">
- <summary>Initializes a new instance of an AssetWearable object with parameters</summary>
- <param name="source">A string containing the asset parameters</param>
- </member>
- <member name="M:OpenMetaverse.Assets.AssetWearable.Decode">
- <summary>
- Decode an assets byte encoded data to a string
- </summary>
- <returns>true if the asset data was decoded successfully</returns>
- </member>
- <member name="M:OpenMetaverse.Assets.AssetWearable.Encode">
- <summary>
- Encode the assets string represantion into a format consumable by the asset server
- </summary>
- </member>
- <member name="M:OpenMetaverse.Assets.AssetBodypart.#ctor">
- <summary>Initializes a new instance of an AssetBodyPart object</summary>
- </member>
- <member name="M:OpenMetaverse.Assets.AssetBodypart.#ctor(OpenMetaverse.UUID,System.Byte[])">
- <summary>Initializes a new instance of an AssetBodyPart object with parameters</summary>
- <param name="assetID">A unique <see cref="T:OpenMetaverse.UUID"/> specific to this asset</param>
- <param name="assetData">A byte array containing the raw asset data</param>
- </member>
- <member name="M:OpenMetaverse.Assets.AssetBodypart.#ctor(System.String)">
- <summary>Initializes a new instance of an AssetBodyPart object with parameters</summary>
- <param name="source">A string representing the values of the Bodypart</param>
- </member>
- <member name="P:OpenMetaverse.Assets.AssetBodypart.AssetType">
- <summary>Override the base classes AssetType</summary>
- </member>
- <member name="T:OpenMetaverse.Assets.AssetAnimation">
- <summary>
- Represents an Animation
- </summary>
- </member>
- <member name="M:OpenMetaverse.Assets.AssetAnimation.#ctor">
- <summary>Default Constructor</summary>
- </member>
- <member name="M:OpenMetaverse.Assets.AssetAnimation.#ctor(OpenMetaverse.UUID,System.Byte[])">
- <summary>
- Construct an Asset object of type Animation
- </summary>
- <param name="assetID">A unique <see cref="T:OpenMetaverse.UUID"/> specific to this asset</param>
- <param name="assetData">A byte array containing the raw asset data</param>
- </member>
- <member name="P:OpenMetaverse.Assets.AssetAnimation.AssetType">
- <summary>Override the base classes AssetType</summary>
- </member>
- <member name="T:OpenMetaverse.AvatarGroup">
- <summary>
- Holds group information for Avatars such as those you might find in a profile
- </summary>
- </member>
- <member name="F:OpenMetaverse.AvatarGroup.AcceptNotices">
- <summary>true of Avatar accepts group notices</summary>
- </member>
- <member name="F:OpenMetaverse.AvatarGroup.GroupID">
- <summary>Groups Key</summary>
- </member>
- <member name="F:OpenMetaverse.AvatarGroup.GroupInsigniaID">
- <summary>Texture Key for groups insignia</summary>
- </member>
- <member name="F:OpenMetaverse.AvatarGroup.GroupName">
- <summary>Name of the group</summary>
- </member>
- <member name="F:OpenMetaverse.AvatarGroup.GroupPowers">
- <summary>Powers avatar has in the group</summary>
- </member>
- <member name="F:OpenMetaverse.AvatarGroup.GroupTitle">
- <summary>Avatars Currently selected title</summary>
- </member>
- <member name="F:OpenMetaverse.AvatarGroup.ListInProfile">
- <summary>true of Avatar has chosen to list this in their profile</summary>
- </member>
- <member name="T:OpenMetaverse.ProfilePick">
- <summary>
- Holds group information on an individual profile pick
- </summary>
- </member>
- <member name="T:OpenMetaverse.AvatarManager">
- <summary>
- Retrieve friend status notifications, and retrieve avatar names and
- profiles
- </summary>
- </member>
- <member name="M:OpenMetaverse.AvatarManager.#ctor(OpenMetaverse.GridClient)">
- <summary>
- Represents other avatars
- </summary>
- <param name="client"></param>
- </member>
- <member name="M:OpenMetaverse.AvatarManager.TrackAvatar(OpenMetaverse.UUID)">
- <summary>Tracks the specified avatar on your map</summary>
- <param name="preyID">Avatar ID to track</param>
- </member>
- <member name="M:OpenMetaverse.AvatarManager.RequestAvatarName(OpenMetaverse.UUID)">
- <summary>
- Request a single avatar name
- </summary>
- <param name="id">The avatar key to retrieve a name for</param>
- </member>
- <member name="M:OpenMetaverse.AvatarManager.RequestAvatarNames(System.Collections.Generic.List{OpenMetaverse.UUID})">
- <summary>
- Request a list of avatar names
- </summary>
- <param name="ids">The avatar keys to retrieve names for</param>
- </member>
- <member name="M:OpenMetaverse.AvatarManager.RequestAvatarProperties(OpenMetaverse.UUID)">
- <summary>
- Start a request for Avatar Properties
- </summary>
- <param name="avatarid"></param>
- </member>
- <member name="M:OpenMetaverse.AvatarManager.RequestAvatarNameSearch(System.String,OpenMetaverse.UUID)">
- <summary>
- Search for an avatar (first name, last name, and uuid)
- </summary>
- <param name="name">The name to search for</param>
- <param name="queryID">An ID to associate with this query</param>
- </member>
- <member name="M:OpenMetaverse.AvatarManager.RequestAvatarPicks(OpenMetaverse.UUID)">
- <summary>
- Start a request for Avatar Picks
- </summary>
- <param name="avatarid">UUID of the avatar</param>
- </member>
- <member name="M:OpenMetaverse.AvatarManager.RequestAvatarClassified(OpenMetaverse.UUID)">
- <summary>
- Start a request for Avatar Classifieds
- </summary>
- <param name="avatarid">UUID of the avatar</param>
- </member>
- <member name="M:OpenMetaverse.AvatarManager.RequestPickInfo(OpenMetaverse.UUID,OpenMetaverse.UUID)">
- <summary>
- Start a request for details of a specific profile pick
- </summary>
- <param name="avatarid">UUID of the avatar</param>
- <param name="pickid">UUID of the profile pick</param>
- </member>
- <member name="M:OpenMetaverse.AvatarManager.RequestClassifiedInfo(OpenMetaverse.UUID,OpenMetaverse.UUID)">
- <summary>
- Start a request for details of a specific profile classified
- </summary>
- <param name="avatarid">UUID of the avatar</param>
- <param name="classifiedid">UUID of the profile classified</param>
- </member>
- <member name="M:OpenMetaverse.AvatarManager.AvatarNameHandler(OpenMetaverse.Packets.Packet,OpenMetaverse.Simulator)">
- <summary>
- Process an incoming UUIDNameReply Packet and insert Full Names into the Avatars Dictionary
- </summary>
- <param name="packet">Incoming Packet to process</param>
- <param name="simulator">Unused</param>
- </member>
- <member name="M:OpenMetaverse.AvatarManager.AvatarAnimationHandler(OpenMetaverse.Packets.Packet,OpenMetaverse.Simulator)">
- <summary>
- Process incoming avatar animations
- </summary>
- <param name="packet"></param>
- <param name="sim"></param>
- </member>
- <member name="M:OpenMetaverse.AvatarManager.AvatarAppearanceHandler(OpenMetaverse.Packets.Packet,OpenMetaverse.Simulator)">
- <summary>
- Process incoming avatar appearance
- </summary>
- <param name="packet"></param>
- <param name="sim"></param>
- </member>
- <member name="M:OpenMetaverse.AvatarManager.AvatarPropertiesHandler(OpenMetaverse.Packets.Packet,OpenMetaverse.Simulator)">
- <summary>
- Process incoming avatar properties (profile data)
- </summary>
- <param name="packet"></param>
- <param name="sim"></param>
- </member>
- <member name="M:OpenMetaverse.AvatarManager.AvatarInterestsHandler(OpenMetaverse.Packets.Packet,OpenMetaverse.Simulator)">
- <summary>
- Process incoming Avatar Interests information
- </summary>
- </member>
- <member name="M:OpenMetaverse.AvatarManager.ViewerEffectHandler(OpenMetaverse.Packets.Packet,OpenMetaverse.Simulator)">
- <summary>
- Process an incoming effect
- </summary>
- </member>
- <member name="M:OpenMetaverse.AvatarManager.AvatarPicksHandler(OpenMetaverse.Packets.Packet,OpenMetaverse.Simulator)">
- <summary>
- Process an incoming list of profile picks
- </summary>
- </member>
- <member name="M:OpenMetaverse.AvatarManager.PickInfoHandler(OpenMetaverse.Packets.Packet,OpenMetaverse.Simulator)">
- <summary>
- Process an incoming details of a profile pick
- </summary>
- </member>
- <member name="M:OpenMetaverse.AvatarManager.AvatarClassifiedsHandler(OpenMetaverse.Packets.Packet,OpenMetaverse.Simulator)">
- <summary>
- Process an incoming list of profile classifieds
- </summary>
- </member>
- <member name="M:OpenMetaverse.AvatarManager.ClassifiedInfoHandler(OpenMetaverse.Packets.Packet,OpenMetaverse.Simulator)">
- <summary>
- Process an incoming details of a profile Classified
- </summary>
- </member>
- <member name="E:OpenMetaverse.AvatarManager.OnAvatarAnimation">
- <summary></summary>
- </member>
- <member name="E:OpenMetaverse.AvatarManager.OnAvatarAppearance">
- <summary></summary>
- </member>
- <member name="E:OpenMetaverse.AvatarManager.OnAvatarNames">
- <summary></summary>
- </member>
- <member name="E:OpenMetaverse.AvatarManager.OnAvatarInterests">
- <summary></summary>
- </member>
- <member name="E:OpenMetaverse.AvatarManager.OnAvatarProperties">
- <summary></summary>
- </member>
- <member name="E:OpenMetaverse.AvatarManager.OnAvatarGroups">
- <summary></summary>
- </member>
- <member name="E:OpenMetaverse.AvatarManager.OnAvatarNameSearch">
- <summary></summary>
- </member>
- <member name="E:OpenMetaverse.AvatarManager.OnPointAt">
- <summary></summary>
- </member>
- <member name="E:OpenMetaverse.AvatarManager.OnLookAt">
- <summary></summary>
- </member>
- <member name="E:OpenMetaverse.AvatarManager.OnEffect">
- <summary></summary>
- </member>
- <member name="E:OpenMetaverse.AvatarManager.OnAvatarPicks">
- <summary></summary>
- </member>
- <member name="E:OpenMetaverse.AvatarManager.OnPickInfo">
- <summary></summary>
- </member>
- <member name="E:OpenMetaverse.AvatarManager.OnAvatarClassifieds">
- <summary></summary>
- </member>
- <member name="E:OpenMetaverse.AvatarManager.OnClassifiedInfo">
- <summary></summary>
- </member>
- <member name="T:OpenMetaverse.AvatarManager.AvatarAnimationCallback">
- <summary>
- Triggered when an avatar animation signal is received
- </summary>
- <param name="avatarID">UUID of the avatar sending the animation</param>
- <param name="anims">UUID of the animation, and animation sequence number</param>
- </member>
- <member name="T:OpenMetaverse.AvatarManager.AvatarAppearanceCallback">
- <summary>
- Triggered when AvatarAppearance is received
- </summary>
- <param name="defaultTexture"></param>
- <param name="faceTextures"></param>
- <param name="avatarID"></param>
- <param name="isTrial"></param>
- <param name="visualParams"></param>
- </member>
- <member name="T:OpenMetaverse.AvatarManager.AvatarNamesCallback">
- <summary>
- Triggered when a UUIDNameReply is received
- </summary>
- <param name="names"></param>
- </member>
- <member name="T:OpenMetaverse.AvatarManager.AvatarInterestsCallback">
- <summary>
- Triggered when a response for avatar interests is returned
- </summary>
- <param name="avatarID"></param>
- <param name="interests"></param>
- </member>
- <member name="T:OpenMetaverse.AvatarManager.AvatarPropertiesCallback">
- <summary>
- Triggered when avatar properties are received (AvatarPropertiesReply)
- </summary>
- <param name="avatarID"></param>
- <param name="properties"></param>
- </member>
- <member name="T:OpenMetaverse.AvatarManager.AvatarGroupsCallback">
- <summary>
- Triggered when an avatar group list is received (AvatarGroupsReply)
- </summary>
- <param name="avatarID"></param>
- <param name="avatarGroups"></param>
- </member>
- <member name="T:OpenMetaverse.AvatarManager.AvatarNameSearchCallback">
- <summary>
- Triggered when a name search reply is received (AvatarPickerReply)
- </summary>
- <param name="queryID"></param>
- <param name="avatars"></param>
- </member>
- <member name="T:OpenMetaverse.AvatarManager.PointAtCallback">
- <summary>
-
- </summary>
- <param name="sourceID"></param>
- <param name="targetID"></param>
- <param name="targetPos"></param>
- <param name="pointType"></param>
- <param name="duration"></param>
- <param name="id"></param>
- </member>
- <member name="T:OpenMetaverse.AvatarManager.LookAtCallback">
- <summary>
-
- </summary>
- <param name="sourceID"></param>
- <param name="targetID"></param>
- <param name="targetPos"></param>
- <param name="lookType"></param>
- <param name="duration"></param>
- <param name="id"></param>
- </member>
- <member name="T:OpenMetaverse.AvatarManager.EffectCallback">
- <summary>
-
- </summary>
- <param name="type"></param>
- <param name="sourceID"></param>
- <param name="targetID"></param>
- <param name="targetPos"></param>
- <param name="duration"></param>
- <param name="id"></param>
- </member>
- <member name="T:OpenMetaverse.AvatarManager.AvatarPicksCallback">
- <summary>
- Callback returning a dictionary of avatar's picks
- </summary>
- <param name="avatarid"></param>
- <param name="picks"></param>
- </member>
- <member name="T:OpenMetaverse.AvatarManager.PickInfoCallback">
- <summary>
- Callback returning a details of a specifick pick
- </summary>
- <param name="pickid"></param>
- <param name="pick"></param>
- </member>
- <member name="T:OpenMetaverse.AvatarManager.AvatarClassifiedCallback">
- <summary>
- Callback returning a dictionary of avatar's Classified
- </summary>
- <param name="avatarid"></param>
- <param name="classified"></param>
- </member>
- <member name="T:OpenMetaverse.AvatarManager.ClassifiedInfoCallback">
- <summary>
- Callback returning a details of a specifick Classified
- </summary>
- <param name="classifiedID"></param>
- <param name="Classified"></param>
- </member>
- <member name="T:OpenMetaverse.AppearanceManager">
- <summary>
- Manager class to for agents appearance, both body parts and clothing
- </summary>
- </member>
- <member name="F:OpenMetaverse.AppearanceManager.WEARABLE_COUNT">
- <summary>Total number of wearables for each avatar</summary>
- </member>
- <member name="F:OpenMetaverse.AppearanceManager.BAKED_TEXTURE_COUNT">
- <summary>Total number of baked textures on each avatar</summary>
- </member>
- <member name="F:OpenMetaverse.AppearanceManager.WEARABLES_PER_LAYER">
- <summary>Total number of wearables per bake layer</summary>
- </member>
- <member name="F:OpenMetaverse.AppearanceManager.AVATAR_TEXTURE_COUNT">
- <summary>Total number of textures on an avatar, baked or not</summary>
- </member>
- <member name="F:OpenMetaverse.AppearanceManager.WEARABLE_BAKE_MAP">
- <summary>Map of what wearables are included in each bake</summary>
- </member>
- <member name="F:OpenMetaverse.AppearanceManager.BAKED_TEXTURE_HASH">
- <summary>Secret values to finalize the cache check hashes for each
- bake</summary>
- </member>
- <member name="F:OpenMetaverse.AppearanceManager.DEFAULT_AVATAR_TEXTURE">
- <summary>Default avatar texture, used to detect when a custom
- texture is not set for a face</summary>
- </member>
- <member name="F:OpenMetaverse.AppearanceManager.Wearables">
- <summary>
- An <seealso cref="!:InternalDictionary"/> which keeps track of wearables data
- </summary>
- </member>
- <member name="M:OpenMetaverse.AppearanceManager.#ctor(OpenMetaverse.GridClient,OpenMetaverse.AssetManager)">
- <summary>
- Default constructor
- </summary>
- <param name="client">This agents <seealso cref="T:OpenMetaverse.GridClient"/> Object</param>
- <param name="assets">Reference to an AssetManager object</param>
- </member>
- <member name="M:OpenMetaverse.AppearanceManager.GetWearableAsset(OpenMetaverse.WearableType)">
- <summary>
- Returns the assetID for a given WearableType
- </summary>
- <param name="type">the <seealso cref="T:OpenMetaverse.WearableType"/> of the asset</param>
- <returns>The <seealso cref="T:OpenMetaverse.UUID"/> of the WearableType</returns>
- </member>
- <member name="M:OpenMetaverse.AppearanceManager.SetPreviousAppearance">
- <summary>
- Ask the server what we are wearing and set appearance based on that
- </summary>
- </member>
- <member name="M:OpenMetaverse.AppearanceManager.WearOutfit(System.Collections.Generic.List{OpenMetaverse.InventoryBase})">
- <summary>
- Replace the current outfit with a list of wearables and set appearance
- </summary>
- <param name="ibs">List of wearables that define the new outfit</param>
- </member>
- <member name="M:OpenMetaverse.AppearanceManager.WearOutfit(System.Collections.Generic.List{OpenMetaverse.InventoryBase},System.Boolean)">
- <summary>
- Replace the current outfit with a list of wearables and set appearance
- </summary>
- <param name="ibs">List of wearables that define the new outfit</param>
- <param name="bake">Whether to bake textures for the avatar or not</param>
- </member>
- <member name="M:OpenMetaverse.AppearanceManager.AddToOutfit(System.Collections.Generic.List{OpenMetaverse.InventoryBase},System.Boolean)">
- <summary>
- Add to the current outfit with the list supplied
- </summary>
- <param name="ibs_new">List of wearables that will be added to the outfit</param>
- <param name="bake">Whether to bake textures for the avatar or not</param>
- </member>
- <member name="M:OpenMetaverse.AppearanceManager.WearOutfit(OpenMetaverse.UUID)">
- <summary>
- Replace the current outfit with a folder and set appearance
- </summary>
- <param name="folder">UUID of the inventory folder to wear</param>
- </member>
- <member name="M:OpenMetaverse.AppearanceManager.WearOutfit(System.String[])">
- <summary>
- Replace the current outfit with a folder and set appearance
- </summary>
- <param name="path">Inventory path of the folder to wear</param>
- </member>
- <member name="M:OpenMetaverse.AppearanceManager.WearOutfit(OpenMetaverse.UUID,System.Boolean)">
- <summary>
- Replace the current outfit with a folder and set appearance
- </summary>
- <param name="folder">Folder containing the new outfit</param>
- <param name="bake">Whether to bake the avatar textures or not</param>
- </member>
- <member name="M:OpenMetaverse.AppearanceManager.WearOutfit(System.String[],System.Boolean)">
- <summary>
- Replace the current outfit with a folder and set appearance
- </summary>
- <param name="path">Path of folder containing the new outfit</param>
- <param name="bake">Whether to bake the avatar textures or not</param>
- </member>
- <member name="M:OpenMetaverse.AppearanceManager.AddAttachments(System.Collections.Generic.List{OpenMetaverse.InventoryBase},System.Boolean)">
- <summary>
- Adds a list of attachments to avatar
- </summary>
- <param name="attachments">A List containing the attachments to add</param>
- <param name="removeExistingFirst">If true, tells simulator to remove existing attachment
- first</param>
- </member>
- <member name="M:OpenMetaverse.AppearanceManager.Attach(OpenMetaverse.InventoryItem,OpenMetaverse.AttachmentPoint)">
- <summary>
- Attach an item to an avatar at a specific attach point
- </summary>
- <param name="item">A <seealso cref="T:OpenMetaverse.InventoryItem"/> to attach</param>
- <param name="attachPoint">the <seealso cref="T:OpenMetaverse.AttachmentPoint"/> on the avatar
- to attach the item to</param>
- </member>
- <member name="M:OpenMetaverse.AppearanceManager.Attach(OpenMetaverse.UUID,OpenMetaverse.UUID,System.String,System.String,OpenMetaverse.Permissions,System.UInt32,OpenMetaverse.AttachmentPoint)">
- <summary>
- Attach an item to an avatar specifying attachment details
- </summary>
- <param name="itemID">The <seealso cref="T:OpenMetaverse.UUID"/> of the item to attach</param>
- <param name="ownerID">The <seealso cref="T:OpenMetaverse.UUID"/> attachments owner</param>
- <param name="name">The name of the attachment</param>
- <param name="description">The description of the attahment</param>
- <param name="perms">The <seealso cref="T:OpenMetaverse.Permissions"/> to apply when attached</param>
- <param name="itemFlags">The <seealso cref="T:OpenMetaverse.InventoryItemFlags"/> of the attachment</param>
- <param name="attachPoint">the <seealso cref="T:OpenMetaverse.AttachmentPoint"/> on the avatar
- to attach the item to</param>
- </member>
- <member name="M:OpenMetaverse.AppearanceManager.Detach(OpenMetaverse.InventoryItem)">
- <summary>
- Detach an item from avatar using an <seealso cref="T:OpenMetaverse.InventoryItem"/> object
- </summary>
- <param name="item">An <seealso cref="T:OpenMetaverse.InventoryItem"/> object</param>
- </member>
- <member name="M:OpenMetaverse.AppearanceManager.Detach(OpenMetaverse.UUID)">
- <summary>
- Detach an Item from avatar by items <seealso cref="T:OpenMetaverse.UUID"/>
- </summary>
- <param name="itemID">The items ID to detach</param>
- </member>
- <member name="M:OpenMetaverse.AppearanceManager.RequestCachedBakes">
- <summary>
- Build hashes out of the texture assetIDs for each baking layer to
- ask the simulator whether it has cached copies of each baked texture
- </summary>
- </member>
- <member name="M:OpenMetaverse.AppearanceManager.ForceRebakeAvatarTextures">
- <summary>
- Force a rebake of the currently worn textures
- </summary>
- </member>
- <member name="M:OpenMetaverse.AppearanceManager.SendAgentWearablesRequest">
- <summary>
- Ask the server what textures our avatar is currently wearing
- </summary>
- </member>
- <member name="M:OpenMetaverse.AppearanceManager.Network_OnDisconnected(OpenMetaverse.NetworkManager.DisconnectType,System.String)">
- <summary>
- Terminate any wait handles when the network layer disconnects
- </summary>
- </member>
- <member name="E:OpenMetaverse.AppearanceManager.OnAgentWearables">
- <summary></summary>
- </member>
- <member name="E:OpenMetaverse.AppearanceManager.OnAppearanceUpdated">
- <summary></summary>
- </member>
- <member name="T:OpenMetaverse.AppearanceManager.TextureIndex">
- <summary>
-
- </summary>
- </member>
- <member name="T:OpenMetaverse.AppearanceManager.BakeType">
- <summary>
-
- </summary>
- </member>
- <member name="T:OpenMetaverse.AppearanceManager.AgentWearablesCallback">
- <summary>
-
- </summary>
- </member>
- <member name="T:OpenMetaverse.AppearanceManager.AppearanceUpdatedCallback">
- <summary>
-
- </summary>
- <param name="te"></param>
- </member>
- <member name="T:OpenMetaverse.Imaging.LoadTGAClass">
- <summary>
- Capability to load TGAs to Bitmap
- </summary>
- </member>
- <member name="T:OpenMetaverse.Packets.MalformedDataException">
- <summary>
- Thrown when a packet could not be successfully deserialized
- </summary>
- </member>
- <member name="M:OpenMetaverse.Packets.MalformedDataException.#ctor">
- <summary>
- Default constructor
- </summary>
- </member>
- <member name="M:OpenMetaverse.Packets.MalformedDataException.#ctor(System.String)">
- <summary>
- Constructor that takes an additional error message
- </summary>
- <param name="Message">An error message to attach to this exception</param>
- </member>
- <member name="T:OpenMetaverse.Packets.Header">
- <summary>
- The header of a message template packet. Holds packet flags, sequence
- number, packet ID, and any ACKs that will be appended at the end of
- the packet
- </summary>
- </member>
- <member name="M:OpenMetaverse.Packets.Header.AcksToBytes(System.Byte[],System.Int32@)">
- <summary>
- Convert the AckList to a byte array, used for packet serializing
- </summary>
- <param name="bytes">Reference to the target byte array</param>
- <param name="i">Beginning position to start writing to in the byte
- array, will be updated with the ending position of the ACK list</param>
- </member>
- <member name="M:OpenMetaverse.Packets.Header.BuildHeader(System.Byte[],System.Int32@,System.Int32@)">
- <summary>
-
- </summary>
- <param name="bytes"></param>
- <param name="pos"></param>
- <param name="packetEnd"></param>
- <returns></returns>
- </member>
- <member name="M:OpenMetaverse.Packets.Header.CreateAckList(OpenMetaverse.Packets.Header@,System.Byte[],System.Int32@)">
- <summary>
-
- </summary>
- <param name="header"></param>
- <param name="bytes"></param>
- <param name="packetEnd"></param>
- </member>
- <member name="T:OpenMetaverse.Packets.PacketBlock">
- <summary>
- A block of data in a packet. Packets are composed of one or more blocks,
- each block containing one or more fields
- </summary>
- </member>
- <member name="M:OpenMetaverse.Packets.PacketBlock.FromBytes(System.Byte[],System.Int32@)">
- <summary>
- Create a block from a byte array
- </summary>
- <param name="bytes">Byte array containing the serialized block</param>
- <param name="i">Starting position of the block in the byte array.
- This will point to the data after the end of the block when the
- call returns</param>
- </member>
- <member name="M:OpenMetaverse.Packets.PacketBlock.ToBytes(System.Byte[],System.Int32@)">
- <summary>
- Serialize this block into a byte array
- </summary>
- <param name="bytes">Byte array to serialize this block into</param>
- <param name="i">Starting position in the byte array to serialize to.
- This will point to the position directly after the end of the
- serialized block when the call returns</param>
- </member>
- <member name="P:OpenMetaverse.Packets.PacketBlock.Length">
- <summary>Current length of the data in this packet</summary>
- </member>
- <member name="F:OpenMetaverse.Packets.PacketType.Default">
- <summary>A generic value, not an actual packet type</summary>
- </member>
- <member name="T:OpenMetaverse.Packets.TestMessagePacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.TestMessagePacket.TestBlock1Block">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.TestMessagePacket.NeighborBlockBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.UseCircuitCodePacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.UseCircuitCodePacket.CircuitCodeBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.TelehubInfoPacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.TelehubInfoPacket.TelehubBlockBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.TelehubInfoPacket.SpawnPointBlockBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.EconomyDataRequestPacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.EconomyDataPacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.EconomyDataPacket.InfoBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.AvatarPickerRequestPacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.AvatarPickerRequestPacket.AgentDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.AvatarPickerRequestPacket.DataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.AvatarPickerReplyPacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.AvatarPickerReplyPacket.AgentDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.AvatarPickerReplyPacket.DataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.PlacesQueryPacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.PlacesQueryPacket.AgentDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.PlacesQueryPacket.TransactionDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.PlacesQueryPacket.QueryDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.PlacesReplyPacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.PlacesReplyPacket.AgentDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.PlacesReplyPacket.TransactionDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.PlacesReplyPacket.QueryDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.DirFindQueryPacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.DirFindQueryPacket.AgentDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.DirFindQueryPacket.QueryDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.DirPlacesQueryPacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.DirPlacesQueryPacket.AgentDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.DirPlacesQueryPacket.QueryDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.DirPlacesReplyPacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.DirPlacesReplyPacket.AgentDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.DirPlacesReplyPacket.QueryDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.DirPlacesReplyPacket.QueryRepliesBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.DirPlacesReplyPacket.StatusDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.DirPeopleReplyPacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.DirPeopleReplyPacket.AgentDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.DirPeopleReplyPacket.QueryDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.DirPeopleReplyPacket.QueryRepliesBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.DirEventsReplyPacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.DirEventsReplyPacket.AgentDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.DirEventsReplyPacket.QueryDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.DirEventsReplyPacket.QueryRepliesBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.DirEventsReplyPacket.StatusDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.DirGroupsReplyPacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.DirGroupsReplyPacket.AgentDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.DirGroupsReplyPacket.QueryDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.DirGroupsReplyPacket.QueryRepliesBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.DirClassifiedQueryPacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.DirClassifiedQueryPacket.AgentDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.DirClassifiedQueryPacket.QueryDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.DirClassifiedReplyPacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.DirClassifiedReplyPacket.AgentDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.DirClassifiedReplyPacket.QueryDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.DirClassifiedReplyPacket.QueryRepliesBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.DirClassifiedReplyPacket.StatusDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.AvatarClassifiedReplyPacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.AvatarClassifiedReplyPacket.AgentDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.AvatarClassifiedReplyPacket.DataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.ClassifiedInfoRequestPacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.ClassifiedInfoRequestPacket.AgentDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.ClassifiedInfoRequestPacket.DataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.ClassifiedInfoReplyPacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.ClassifiedInfoReplyPacket.AgentDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.ClassifiedInfoReplyPacket.DataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.ClassifiedInfoUpdatePacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.ClassifiedInfoUpdatePacket.AgentDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.ClassifiedInfoUpdatePacket.DataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.ClassifiedDeletePacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.ClassifiedDeletePacket.AgentDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.ClassifiedDeletePacket.DataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.ClassifiedGodDeletePacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.ClassifiedGodDeletePacket.AgentDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.ClassifiedGodDeletePacket.DataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.DirLandQueryPacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.DirLandQueryPacket.AgentDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.DirLandQueryPacket.QueryDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.DirLandReplyPacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.DirLandReplyPacket.AgentDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.DirLandReplyPacket.QueryDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.DirLandReplyPacket.QueryRepliesBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.DirPopularQueryPacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.DirPopularQueryPacket.AgentDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.DirPopularQueryPacket.QueryDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.DirPopularReplyPacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.DirPopularReplyPacket.AgentDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.DirPopularReplyPacket.QueryDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.DirPopularReplyPacket.QueryRepliesBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.ParcelInfoRequestPacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.ParcelInfoRequestPacket.AgentDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.ParcelInfoRequestPacket.DataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.ParcelInfoReplyPacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.ParcelInfoReplyPacket.AgentDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.ParcelInfoReplyPacket.DataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.ParcelObjectOwnersRequestPacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.ParcelObjectOwnersRequestPacket.AgentDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.ParcelObjectOwnersRequestPacket.ParcelDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.ParcelObjectOwnersReplyPacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.ParcelObjectOwnersReplyPacket.DataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.GroupNoticesListRequestPacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.GroupNoticesListRequestPacket.AgentDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.GroupNoticesListRequestPacket.DataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.GroupNoticesListReplyPacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.GroupNoticesListReplyPacket.AgentDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.GroupNoticesListReplyPacket.DataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.GroupNoticeRequestPacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.GroupNoticeRequestPacket.AgentDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.GroupNoticeRequestPacket.DataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.TeleportRequestPacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.TeleportRequestPacket.AgentDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.TeleportRequestPacket.InfoBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.TeleportLocationRequestPacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.TeleportLocationRequestPacket.AgentDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.TeleportLocationRequestPacket.InfoBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.TeleportLocalPacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.TeleportLocalPacket.InfoBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.TeleportLandmarkRequestPacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.TeleportLandmarkRequestPacket.InfoBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.TeleportProgressPacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.TeleportProgressPacket.AgentDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.TeleportProgressPacket.InfoBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.TeleportFinishPacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.TeleportFinishPacket.InfoBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.StartLurePacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.StartLurePacket.AgentDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.StartLurePacket.InfoBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.StartLurePacket.TargetDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.TeleportLureRequestPacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.TeleportLureRequestPacket.InfoBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.TeleportCancelPacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.TeleportCancelPacket.InfoBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.TeleportStartPacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.TeleportStartPacket.InfoBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.TeleportFailedPacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.TeleportFailedPacket.InfoBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.TeleportFailedPacket.AlertInfoBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.UndoPacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.UndoPacket.AgentDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.UndoPacket.ObjectDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.RedoPacket">
- <exclude/>
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- <member name="T:OpenMetaverse.Packets.RedoPacket.AgentDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.RedoPacket.ObjectDataBlock">
- <exclude/>
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- <member name="T:OpenMetaverse.Packets.UndoLandPacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.UndoLandPacket.AgentDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.AgentPausePacket">
- <exclude/>
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- <member name="T:OpenMetaverse.Packets.AgentPausePacket.AgentDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.AgentResumePacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.AgentResumePacket.AgentDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.ChatFromViewerPacket">
- <exclude/>
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- <member name="T:OpenMetaverse.Packets.ChatFromViewerPacket.AgentDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.ChatFromViewerPacket.ChatDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.AgentThrottlePacket">
- <exclude/>
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- <member name="T:OpenMetaverse.Packets.AgentThrottlePacket.AgentDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.AgentThrottlePacket.ThrottleBlock">
- <exclude/>
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- <member name="T:OpenMetaverse.Packets.AgentFOVPacket">
- <exclude/>
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- <exclude/>
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- <exclude/>
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- <exclude/>
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- <exclude/>
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- <member name="T:OpenMetaverse.Packets.AgentHeightWidthPacket.HeightWidthBlockBlock">
- <exclude/>
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- <member name="T:OpenMetaverse.Packets.AgentSetAppearancePacket">
- <exclude/>
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- <member name="T:OpenMetaverse.Packets.AgentSetAppearancePacket.AgentDataBlock">
- <exclude/>
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- <member name="T:OpenMetaverse.Packets.AgentSetAppearancePacket.WearableDataBlock">
- <exclude/>
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- <member name="T:OpenMetaverse.Packets.AgentSetAppearancePacket.ObjectDataBlock">
- <exclude/>
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- <member name="T:OpenMetaverse.Packets.AgentSetAppearancePacket.VisualParamBlock">
- <exclude/>
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- <member name="T:OpenMetaverse.Packets.AgentQuitCopyPacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.AgentQuitCopyPacket.AgentDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.AgentQuitCopyPacket.FuseBlockBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.ImageNotInDatabasePacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.ImageNotInDatabasePacket.ImageIDBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.RebakeAvatarTexturesPacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.RebakeAvatarTexturesPacket.TextureDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.SetAlwaysRunPacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.SetAlwaysRunPacket.AgentDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.ObjectDeletePacket">
- <exclude/>
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- <member name="T:OpenMetaverse.Packets.ObjectDeletePacket.AgentDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.ObjectDeletePacket.ObjectDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.ObjectDuplicatePacket">
- <exclude/>
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- <member name="T:OpenMetaverse.Packets.ObjectDuplicatePacket.AgentDataBlock">
- <exclude/>
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- <member name="T:OpenMetaverse.Packets.ObjectDuplicatePacket.SharedDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.ObjectDuplicatePacket.ObjectDataBlock">
- <exclude/>
- </member>
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- <member name="T:OpenMetaverse.Packets.AgentAnimationPacket.PhysicalAvatarEventListBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.AgentRequestSitPacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.AgentRequestSitPacket.AgentDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.AgentRequestSitPacket.TargetObjectBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.AgentSitPacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.AgentSitPacket.AgentDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.RequestImagePacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.RequestImagePacket.AgentDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.RequestImagePacket.RequestImageBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.ImageDataPacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.ImageDataPacket.ImageIDBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.ImageDataPacket.ImageDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.ImagePacketPacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.ImagePacketPacket.ImageIDBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.ImagePacketPacket.ImageDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.LayerDataPacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.LayerDataPacket.LayerIDBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.LayerDataPacket.LayerDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.ObjectUpdatePacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.ObjectUpdatePacket.RegionDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.ObjectUpdatePacket.ObjectDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.ObjectUpdateCompressedPacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.ObjectUpdateCompressedPacket.RegionDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.ObjectUpdateCompressedPacket.ObjectDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.ObjectUpdateCachedPacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.ObjectUpdateCachedPacket.RegionDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.ObjectUpdateCachedPacket.ObjectDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.ImprovedTerseObjectUpdatePacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.ImprovedTerseObjectUpdatePacket.RegionDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.ImprovedTerseObjectUpdatePacket.ObjectDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.KillObjectPacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.KillObjectPacket.ObjectDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.TransferPacketPacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.TransferPacketPacket.TransferDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.SendXferPacketPacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.SendXferPacketPacket.XferIDBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.SendXferPacketPacket.DataPacketBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.ConfirmXferPacketPacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.ConfirmXferPacketPacket.XferIDBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.AvatarAnimationPacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.AvatarAnimationPacket.SenderBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.AvatarAnimationPacket.AnimationListBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.AvatarAnimationPacket.AnimationSourceListBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.AvatarAnimationPacket.PhysicalAvatarEventListBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.AvatarSitResponsePacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.AvatarSitResponsePacket.SitObjectBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.AvatarSitResponsePacket.SitTransformBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.CameraConstraintPacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.CameraConstraintPacket.CameraCollidePlaneBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.ParcelPropertiesPacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.ParcelPropertiesPacket.ParcelDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.ParcelPropertiesPacket.AgeVerificationBlockBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.ChildAgentUpdatePacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.ChildAgentUpdatePacket.AgentDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.ChildAgentUpdatePacket.GroupDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.ChildAgentUpdatePacket.AnimationDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.ChildAgentUpdatePacket.GranterBlockBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.ChildAgentUpdatePacket.NVPairDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.ChildAgentUpdatePacket.VisualParamBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.ChildAgentAlivePacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.ChildAgentAlivePacket.AgentDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.ChildAgentPositionUpdatePacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.ChildAgentPositionUpdatePacket.AgentDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.SoundTriggerPacket">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.Packets.SoundTriggerPacket.SoundDataBlock">
- <exclude/>
- </member>
- <member name="T:OpenMetaverse.FriendRights">
- <summary>
-
- </summary>
- </member>
- <member name="F:OpenMetaverse.FriendRights.None">
- <summary>The avatar has no rights</summary>
- </member>
- <member name="F:OpenMetaverse.FriendRights.CanSeeOnline">
- <summary>The avatar can see the online status of the target avatar</summary>
- </member>
- <member name="F:OpenMetaverse.FriendRights.CanSeeOnMap">
- <summary>The avatar can see the location of the target avatar on the map</summary>
- </member>
- <member name="F:OpenMetaverse.FriendRights.CanModifyObjects">
- <summary>The avatar can modify the ojects of the target avatar </summary>
- </member>
- <member name="T:OpenMetaverse.FriendInfo">
- <summary>
- This class holds information about an avatar in the friends list. There are two ways
- to interface to this class. The first is through the set of boolean properties. This is the typical
- way clients of this class will use it. The second interface is through two bitflag properties,
- TheirFriendsRights and MyFriendsRights
- </summary>
- </member>
- <member name="M:OpenMetaverse.FriendInfo.#ctor(OpenMetaverse.UUID,OpenMetaverse.FriendRights,OpenMetaverse.FriendRights)">
- <summary>
- Used internally when building the initial list of friends at login time
- </summary>
- <param name="id">System ID of the avatar being prepesented</param>
- <param name="theirRights">Rights the friend has to see you online and to modify your objects</param>
- <param name="myRights">Rights you have to see your friend online and to modify their objects</param>
- </member>
- <member name="M:OpenMetaverse.FriendInfo.ToString">
- <summary>
- FriendInfo represented as a string
- </summary>
- <returns>A string reprentation of both my rights and my friends rights</returns>
- </member>
- <member name="P:OpenMetaverse.FriendInfo.UUID">
- <summary>
- System ID of the avatar
- </summary>
- </member>
- <member name="P:OpenMetaverse.FriendInfo.Name">
- <summary>
- full name of the avatar
- </summary>
- </member>
- <member name="P:OpenMetaverse.FriendInfo.IsOnline">
- <summary>
- True if the avatar is online
- </summary>
- </member>
- <member name="P:OpenMetaverse.FriendInfo.CanSeeMeOnline">
- <summary>
- True if the friend can see if I am online
- </summary>
- </member>
- <member name="P:OpenMetaverse.FriendInfo.CanSeeMeOnMap">
- <summary>
- True if the friend can see me on the map
- </summary>
- </member>
- <member name="P:OpenMetaverse.FriendInfo.CanModifyMyObjects">
- <summary>
- True if the freind can modify my objects
- </summary>
- </member>
- <member name="P:OpenMetaverse.FriendInfo.CanSeeThemOnline">
- <summary>
- True if I can see if my friend is online
- </summary>
- </member>
- <member name="P:OpenMetaverse.FriendInfo.CanSeeThemOnMap">
- <summary>
- True if I can see if my friend is on the map
- </summary>
- </member>
- <member name="P:OpenMetaverse.FriendInfo.CanModifyTheirObjects">
- <summary>
- True if I can modify my friend's objects
- </summary>
- </member>
- <member name="P:OpenMetaverse.FriendInfo.TheirFriendRights">
- <summary>
- My friend's rights represented as bitmapped flags
- </summary>
- </member>
- <member name="P:OpenMetaverse.FriendInfo.MyFriendRights">
- <summary>
- My rights represented as bitmapped flags
- </summary>
- </member>
- <member name="T:OpenMetaverse.FriendsManager">
- <summary>
- This class is used to add and remove avatars from your friends list and to manage their permission.
- </summary>
- </member>
- <member name="F:OpenMetaverse.FriendsManager.FriendList">
- <summary>
- A dictionary of key/value pairs containing known friends of this avatar.
-
- The Key is the <seealso cref="T:OpenMetaverse.UUID"/> of the friend, the value is a <seealso cref="T:OpenMetaverse.FriendInfo"/>
- object that contains detailed information including permissions you have and have given to the friend
- </summary>
- </member>
- <member name="F:OpenMetaverse.FriendsManager.FriendRequests">
- <summary>
- A Dictionary of key/value pairs containing current pending frienship offers.
-
- The key is the <seealso cref="T:OpenMetaverse.UUID"/> of the avatar making the request,
- the value is the <seealso cref="T:OpenMetaverse.UUID"/> of the request which is used to accept
- or decline the friendship offer
- </summary>
- </member>
- <member name="M:OpenMetaverse.FriendsManager.#ctor(OpenMetaverse.GridClient)">
- <summary>
- Internal constructor
- </summary>
- <param name="client">A reference to the GridClient Object</param>
- </member>
- <member name="M:OpenMetaverse.FriendsManager.AcceptFriendship(OpenMetaverse.UUID,OpenMetaverse.UUID)">
- <summary>
- Accept a friendship request
- </summary>
- <param name="fromAgentID">agentID of avatatar to form friendship with</param>
- <param name="imSessionID">imSessionID of the friendship request message</param>
- </member>
- <member name="M:OpenMetaverse.FriendsManager.DeclineFriendship(OpenMetaverse.UUID,OpenMetaverse.UUID)">
- <summary>
- Decline a friendship request
- </summary>
- <param name="fromAgentID"><seealso cref="T:OpenMetaverse.UUID"/> of friend</param>
- <param name="imSessionID">imSessionID of the friendship request message</param>
- </member>
- <member name="M:OpenMetaverse.FriendsManager.OfferFriendship(OpenMetaverse.UUID)">
- <summary>
- Overload: Offer friendship to an avatar.
- </summary>
- <param name="agentID">System ID of the avatar you are offering friendship to</param>
- </member>
- <member name="M:OpenMetaverse.FriendsManager.OfferFriendship(OpenMetaverse.UUID,System.String)">
- <summary>
- Offer friendship to an avatar.
- </summary>
- <param name="agentID">System ID of the avatar you are offering friendship to</param>
- <param name="message">A message to send with the request</param>
- </member>
- <member name="M:OpenMetaverse.FriendsManager.TerminateFriendship(OpenMetaverse.UUID)">
- <summary>
- Terminate a friendship with an avatar
- </summary>
- <param name="agentID">System ID of the avatar you are terminating the friendship with</param>
- </member>
- <member name="M:OpenMetaverse.FriendsManager.TerminateFriendshipHandler(OpenMetaverse.Packets.Packet,OpenMetaverse.Simulator)">
- <summary>
- Fired when another friend terminates friendship. We need to remove them from
- our cached list.
- </summary>
- <param name="packet"></param>
- <param name="simulator"></param>
- </member>
- <member name="M:OpenMetaverse.FriendsManager.GrantRights(OpenMetaverse.UUID,OpenMetaverse.FriendRights)">
- <summary>
- Change the rights of a friend avatar.
- </summary>
- <param name="friendID">the <seealso cref="T:OpenMetaverse.UUID"/> of the friend</param>
- <param name="rights">the new rights to give the friend</param>
- <remarks>This method will implicitly set the rights to those passed in the rights parameter.</remarks>
- </member>
- <member name="M:OpenMetaverse.FriendsManager.MapFriend(OpenMetaverse.UUID)">
- <summary>
- Use to map a friends location on the grid.
- </summary>
- <param name="friendID">Friends UUID to find</param>
- <remarks><seealso cref="E:OnFriendFound"/></remarks>
- </member>
- <member name="M:OpenMetaverse.FriendsManager.TrackFriend(OpenMetaverse.UUID)">
- <summary>
- Use to track a friends movement on the grid
- </summary>
- <param name="friendID">Friends Key</param>
- </member>
- <member name="M:OpenMetaverse.FriendsManager.Network_OnConnect(System.Object)">
- <summary>
- Called when a connection to the SL server is established. The list of friend avatars
- is populated from XML returned by the login server. That list contains the avatar's id
- and right, but no names. Here is where those names are requested.
- </summary>
- <param name="sender"></param>
- </member>
- <member name="M:OpenMetaverse.FriendsManager.Avatars_OnAvatarNames(System.Collections.Generic.Dictionary{OpenMetaverse.UUID,System.String})">
- <summary>
- This handles the asynchronous response of a RequestAvatarNames call.
- </summary>
- <param name="names">names cooresponding to the the list of IDs sent the the RequestAvatarNames call.</param>
- </member>
- <member name="M:OpenMetaverse.FriendsManager.OnlineNotificationHandler(OpenMetaverse.Packets.Packet,OpenMetaverse.Simulator)">
- <summary>
- Handle notifications sent when a friends has come online.
- </summary>
- <param name="packet"></param>
- <param name="simulator"></param>
- </member>
- <member name="M:OpenMetaverse.FriendsManager.OfflineNotificationHandler(OpenMetaverse.Packets.Packet,OpenMetaverse.Simulator)">
- <summary>
- Handle notifications sent when a friends has gone offline.
- </summary>
- <param name="packet"></param>
- <param name="simulator"></param>
- </member>
- <member name="M:OpenMetaverse.FriendsManager.ChangeUserRightsHandler(OpenMetaverse.Packets.Packet,OpenMetaverse.Simulator)">
- <summary>
- Handle notifications sent when a friend rights change. This notification is also received
- when my own rights change.
- </summary>
- <param name="packet"></param>
- <param name="simulator"></param>
- </member>
- <member name="M:OpenMetaverse.FriendsManager.OnFindAgentReplyHandler(OpenMetaverse.Packets.Packet,OpenMetaverse.Simulator)">
- <summary>
- Handle friend location updates
- </summary>
- <param name="packet">The Packet</param>
- <param name="simulator">The Simulator</param>
- </member>
- <member name="M:OpenMetaverse.FriendsManager.MainAvatar_InstantMessage(OpenMetaverse.InstantMessage,OpenMetaverse.Simulator)">
- <summary>
- Handles relevant messages from the server encapsulated in instant messages.
- </summary>
- <param name="im">InstantMessage object containing encapsalated instant message</param>
- <param name="simulator">Originating Simulator</param>
- </member>
- <member name="M:OpenMetaverse.FriendsManager.Network_OnLoginResponse(System.Boolean,System.Boolean,System.String,System.String,OpenMetaverse.LoginResponseData)">
- <summary>
- Populate FriendList <seealso cref="!:InternalDictionary"/> with data from the login reply
- </summary>
- <param name="loginSuccess">true if login was successful</param>
- <param name="redirect">true if login request is requiring a redirect</param>
- <param name="message">A string containing the response to the login request</param>
- <param name="reason">A string containing the reason for the request</param>
- <param name="replyData">A <seealso cref="T:OpenMetaverse.LoginResponseData"/> object containing the decoded
- reply from the login server</param>
- </member>
- <member name="T:OpenMetaverse.FriendsManager.FriendOnlineEvent">
- <summary>
- Triggered when an avatar in your friends list comes online
- </summary>
- <param name="friend"> System ID of the avatar</param>
- </member>
- <member name="T:OpenMetaverse.FriendsManager.FriendOfflineEvent">
- <summary>
- Triggered when an avatar in your friends list goes offline
- </summary>
- <param name="friend"> System ID of the avatar</param>
- </member>
- <member name="T:OpenMetaverse.FriendsManager.FriendRightsEvent">
- <summary>
- Triggered in response to a call to the FriendRights() method, or when a friend changes your rights
- </summary>
- <param name="friend"> System ID of the avatar you changed the right of</param>
- </member>
- <member name="T:OpenMetaverse.FriendsManager.FriendNamesReceived">
- <summary>
- Triggered when names on the friend list are received after the initial request upon login
- </summary>
- <param name="names"></param>
- </member>
- <member name="T:OpenMetaverse.FriendsManager.FriendshipOfferedEvent">
- <summary>
- Triggered when someone offers you friendship
- </summary>
- <param name="agentID">System ID of the agent offering friendship</param>
- <param name="agentName">full name of the agent offereing friendship</param>
- <param name="imSessionID">session ID need when accepting/declining the offer</param>
- <returns>Return true to accept the friendship, false to deny it</returns>
- </member>
- <member name="T:OpenMetaverse.FriendsManager.FriendshipResponseEvent">
- <summary>
- Trigger when your friendship offer has been accepted or declined
- </summary>
- <param name="agentID">System ID of the avatar who accepted your friendship offer</param>
- <param name="agentName">Full name of the avatar who accepted your friendship offer</param>
- <param name="accepted">Whether the friendship request was accepted or declined</param>
- </member>
- <member name="T:OpenMetaverse.FriendsManager.FriendshipTerminatedEvent">
- <summary>
- Trigger when someone terminates your friendship.
- </summary>
- <param name="agentID">System ID of the avatar who terminated your friendship</param>
- <param name="agentName">Full name of the avatar who terminated your friendship</param>
- </member>
- <member name="T:OpenMetaverse.FriendsManager.FriendFoundEvent">
- <summary>
- Triggered in response to a FindFriend request
- </summary>
- <param name="agentID">Friends Key</param>
- <param name="regionHandle">region handle friend is in</param>
- <param name="location">X/Y location of friend</param>
- </member>
- <member name="M:OpenMetaverse.CoordinateFrame.LookDirection(OpenMetaverse.Vector3,OpenMetaverse.Vector3)">
- <summary>
-
- </summary>
- <param name="at">Looking direction, must be a normalized vector</param>
- <param name="upDirection">Up direction, must be a normalized vector</param>
- </member>
- <member name="M:OpenMetaverse.CoordinateFrame.LookDirection(System.Double)">
- <summary>
- Align the coordinate frame X and Y axis with a given rotation
- around the Z axis in radians
- </summary>
- <param name="heading">Absolute rotation around the Z axis in
- radians</param>
- </member>
- <member name="P:OpenMetaverse.CoordinateFrame.Origin">
- <summary>Origin position of this coordinate frame</summary>
- </member>
- <member name="P:OpenMetaverse.CoordinateFrame.XAxis">
- <summary>X axis of this coordinate frame, or Forward/At in grid terms</summary>
- </member>
- <member name="P:OpenMetaverse.CoordinateFrame.YAxis">
- <summary>Y axis of this coordinate frame, or Left in grid terms</summary>
- </member>
- <member name="P:OpenMetaverse.CoordinateFrame.ZAxis">
- <summary>Z axis of this coordinate frame, or Up in grid terms</summary>
- </member>
- <member name="T:OpenMetaverse.AgentManager">
- <summary>
- Manager class for our own avatar
- </summary>
- </member>
- <member name="F:OpenMetaverse.AgentManager.Client">
- <summary>Reference to the GridClient instance</summary>
- </member>
- <member name="F:OpenMetaverse.AgentManager.Movement">
- <summary>Used for movement and camera tracking</summary>
- </member>
- <member name="F:OpenMetaverse.AgentManager.SignaledAnimations">
- <summary>Currently playing animations for the agent. Can be used to
- check the current movement status such as walking, hovering, aiming,
- etc. by checking for system animations in the Animations class</summary>
- </member>
- <member name="F:OpenMetaverse.AgentManager.GroupChatSessions">
- <summary>Dictionary containing current Group Chat sessions and members</summary>
- </member>
- <member name="M:OpenMetaverse.AgentManager.#ctor(OpenMetaverse.GridClient)">
- <summary>
- Constructor, setup callbacks for packets related to our avatar
- </summary>
- <param name="client">A reference to the <seealso cref="T:OpenMetaverse.GridClient"/> Class</param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.Chat(System.String,System.Int32,OpenMetaverse.ChatType)">
- <summary>
- Send a text message from the Agent to the Simulator
- </summary>
- <param name="message">A <see cref="T:System.String"/> containing the message</param>
- <param name="channel">The channel to send the message on, 0 is the public channel. Channels above 0
- can be used however only scripts listening on the specified channel will see the message</param>
- <param name="type">Denotes the type of message being sent, shout, whisper, etc.</param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.RetrieveInstantMessages">
- <summary>
- Request any instant messages sent while the client was offline to be resent.
- </summary>
- </member>
- <member name="M:OpenMetaverse.AgentManager.InstantMessage(OpenMetaverse.UUID,System.String)">
- <summary>
- Send an Instant Message to another Avatar
- </summary>
- <param name="target">The recipients <see cref="T:OpenMetaverse.UUID"/></param>
- <param name="message">A <see cref="T:System.String"/> containing the message to send</param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.InstantMessage(OpenMetaverse.UUID,System.String,OpenMetaverse.UUID)">
- <summary>
- Send an Instant Message to an existing group chat or conference chat
- </summary>
- <param name="target">The recipients <see cref="T:OpenMetaverse.UUID"/></param>
- <param name="message">A <see cref="T:System.String"/> containing the message to send</param>
- <param name="imSessionID">IM session ID (to differentiate between IM windows)</param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.InstantMessage(System.String,OpenMetaverse.UUID,System.String,OpenMetaverse.UUID,OpenMetaverse.UUID[])">
- <summary>
- Send an Instant Message
- </summary>
- <param name="fromName">The name this IM will show up as being from</param>
- <param name="target">Key of Avatar</param>
- <param name="message">Text message being sent</param>
- <param name="imSessionID">IM session ID (to differentiate between IM windows)</param>
- <param name="conferenceIDs">IDs of sessions for a conference</param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.InstantMessage(System.String,OpenMetaverse.UUID,System.String,OpenMetaverse.UUID,OpenMetaverse.InstantMessageDialog,OpenMetaverse.InstantMessageOnline,OpenMetaverse.Vector3,OpenMetaverse.UUID,System.Byte[])">
- <summary>
- Send an Instant Message
- </summary>
- <param name="fromName">The name this IM will show up as being from</param>
- <param name="target">Key of Avatar</param>
- <param name="message">Text message being sent</param>
- <param name="imSessionID">IM session ID (to differentiate between IM windows)</param>
- <param name="dialog">Type of instant message to send</param>
- <param name="offline">Whether to IM offline avatars as well</param>
- <param name="position">Senders Position</param>
- <param name="regionID">RegionID Sender is In</param>
- <param name="binaryBucket">Packed binary data that is specific to
- the dialog type</param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.InstantMessageGroup(OpenMetaverse.UUID,System.String)">
- <summary>
- Send an Instant Message to a group
- </summary>
- <param name="groupID"><seealso cref="T:OpenMetaverse.UUID"/> of the group to send message to</param>
- <param name="message">Text Message being sent.</param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.InstantMessageGroup(System.String,OpenMetaverse.UUID,System.String)">
- <summary>
- Send an Instant Message to a group the agent is a member of
- </summary>
- <param name="fromName">The name this IM will show up as being from</param>
- <param name="groupID"><seealso cref="T:OpenMetaverse.UUID"/> of the group to send message to</param>
- <param name="message">Text message being sent</param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.RequestJoinGroupChat(OpenMetaverse.UUID)">
- <summary>
- Send a request to join a group chat session
- </summary>
- <param name="groupID"><seealso cref="T:OpenMetaverse.UUID"/> of Group to leave</param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.RequestLeaveGroupChat(OpenMetaverse.UUID)">
- <summary>
- Exit a group chat session. This will stop further Group chat messages
- from being sent until session is rejoined.
- </summary>
- <param name="groupID"><seealso cref="T:OpenMetaverse.UUID"/> of Group chat session to leave</param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.ReplyToScriptDialog(System.Int32,System.Int32,System.String,OpenMetaverse.UUID)">
- <summary>
- Reply to script dialog questions.
- </summary>
- <param name="channel">Channel initial request came on</param>
- <param name="buttonIndex">Index of button you're "clicking"</param>
- <param name="buttonlabel">Label of button you're "clicking"</param>
- <param name="objectID"><seealso cref="T:OpenMetaverse.UUID"/> of Object that sent the dialog request</param>
- <seealso cref="E:OpenMetaverse.AgentManager.OnScriptDialog"/>
- </member>
- <member name="M:OpenMetaverse.AgentManager.ChatterBoxAcceptInvite(OpenMetaverse.UUID)">
- <summary>
- Accept invite for to a chatterbox session
- </summary>
- <param name="session_id"><seealso cref="T:OpenMetaverse.UUID"/> of session to accept invite to</param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.StartIMConference(System.Collections.Generic.List{OpenMetaverse.UUID},OpenMetaverse.UUID)">
- <summary>
- Start a friends conference
- </summary>
- <param name="participants"><seealso cref="T:OpenMetaverse.UUID"/> List of UUIDs to start a conference with</param>
- <param name="tmp_session_id">the temportary session ID returned in the <see cref="!:OnJoinedGroupChat"/> callback></param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.PointAtEffect(OpenMetaverse.UUID,OpenMetaverse.UUID,OpenMetaverse.Vector3d,OpenMetaverse.PointAtType,OpenMetaverse.UUID)">
- <summary>
- Start a particle stream between an agent and an object
- </summary>
- <param name="sourceAvatar"><seealso cref="T:OpenMetaverse.UUID"/> Key of the source agent</param>
- <param name="targetObject"><seealso cref="T:OpenMetaverse.UUID"/> Key of the target object</param>
- <param name="globalOffset"></param>
- <param name="type">The type from the <seealso cref="T:PointAtType"/> enum</param>
- <param name="effectID">A unique <seealso cref="T:OpenMetaverse.UUID"/> for this effect</param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.LookAtEffect(OpenMetaverse.UUID,OpenMetaverse.UUID,OpenMetaverse.Vector3d,OpenMetaverse.LookAtType,OpenMetaverse.UUID)">
- <summary>
- Start a particle stream between an agent and an object
- </summary>
- <param name="sourceAvatar"><seealso cref="T:OpenMetaverse.UUID"/> Key of the source agent</param>
- <param name="targetObject"><seealso cref="T:OpenMetaverse.UUID"/> Key of the target object</param>
- <param name="globalOffset">A <seealso cref="T:OpenMetaverse.Vector3d"/> representing the beams offset from the source</param>
- <param name="type">A <seealso cref="T:PointAtType"/> which sets the avatars lookat animation</param>
- <param name="effectID"><seealso cref="T:OpenMetaverse.UUID"/> of the Effect</param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.BeamEffect(OpenMetaverse.UUID,OpenMetaverse.UUID,OpenMetaverse.Vector3d,OpenMetaverse.Color4,System.Single,OpenMetaverse.UUID)">
- <summary>
- Create a particle beam between an avatar and an primitive
- </summary>
- <param name="sourceAvatar"><seealso cref="T:OpenMetaverse.UUID"/> of sources avatar</param>
- <param name="targetObject"><seealso cref="T:OpenMetaverse.UUID"/> of the target</param>
- <param name="globalOffset"><seealso cref="T:OpenMetaverse.Vector3d"/>global offset</param>
- <param name="color"><seealso cref="T:OpenMetaverse.Color4"/>Color values of beam</param>
- <param name="duration">a float representing the duration the beam will last</param>
- <param name="effectID"><seealso cref="T:OpenMetaverse.UUID"/> of the Effect</param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.SphereEffect(OpenMetaverse.Vector3d,OpenMetaverse.Color4,System.Single,OpenMetaverse.UUID)">
- <summary>
- Create a particle swirl around a target position
- </summary>
- <param name="globalOffset"><seealso cref="T:OpenMetaverse.Vector3d"/>Target's global position</param>
- <param name="color"><seealso cref="T:OpenMetaverse.Color4"/>Color values of beam</param>
- <param name="duration">A float representing the duration the swirl will last</param>
- <param name="effectID"><seealso cref="T:OpenMetaverse.UUID"/> of the Effect</param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.RequestSit(OpenMetaverse.UUID,OpenMetaverse.Vector3)">
- <summary>
- Sends a request to sit on the specified object
- </summary>
- <param name="targetID"><seealso cref="T:OpenMetaverse.UUID"/> of the object to sit on</param>
- <param name="offset">Sit at offset</param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.Sit">
- <summary>
- Follows a call to <seealso cref="M:OpenMetaverse.AgentManager.RequestSit(OpenMetaverse.UUID,OpenMetaverse.Vector3)"/> to actually sit on the object
- </summary>
- </member>
- <member name="M:OpenMetaverse.AgentManager.Stand">
- <summary>Stands up from sitting on a prim or the ground</summary>
- <returns>true of AgentUpdate was sent</returns>
- </member>
- <member name="M:OpenMetaverse.AgentManager.SitOnGround">
- <summary>
- Does a "ground sit" at the avatar's current position
- </summary>
- </member>
- <member name="M:OpenMetaverse.AgentManager.Fly(System.Boolean)">
- <summary>
- Starts or stops flying
- </summary>
- <param name="start">True to start flying, false to stop flying</param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.Crouch(System.Boolean)">
- <summary>
- Starts or stops crouching
- </summary>
- <param name="crouching">True to start crouching, false to stop crouching</param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.Jump(System.Boolean)">
- <summary>
- Starts a jump (begin holding the jump key)
- </summary>
- </member>
- <member name="M:OpenMetaverse.AgentManager.AutoPilot(System.Double,System.Double,System.Double)">
- <summary>
- Use the autopilot sim function to move the avatar to a new
- position. Uses double precision to get precise movements
- </summary>
- <remarks>The z value is currently not handled properly by the simulator</remarks>
- <param name="globalX">Global X coordinate to move to</param>
- <param name="globalY">Global Y coordinate to move to</param>
- <param name="z">Z coordinate to move to</param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.AutoPilot(System.UInt64,System.UInt64,System.Single)">
- <summary>
- Use the autopilot sim function to move the avatar to a new position
- </summary>
- <remarks>The z value is currently not handled properly by the simulator</remarks>
- <param name="globalX">Integer value for the global X coordinate to move to</param>
- <param name="globalY">Integer value for the global Y coordinate to move to</param>
- <param name="z">Floating-point value for the Z coordinate to move to</param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.AutoPilotLocal(System.Int32,System.Int32,System.Single)">
- <summary>
- Use the autopilot sim function to move the avatar to a new position
- </summary>
- <remarks>The z value is currently not handled properly by the simulator</remarks>
- <param name="localX">Integer value for the local X coordinate to move to</param>
- <param name="localY">Integer value for the local Y coordinate to move to</param>
- <param name="z">Floating-point value for the Z coordinate to move to</param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.AutoPilotCancel">
- <summary>Macro to cancel autopilot sim function</summary>
- <remarks>Not certain if this is how it is really done</remarks>
- <returns>true if control flags were set and AgentUpdate was sent to the simulator</returns>
- </member>
- <member name="M:OpenMetaverse.AgentManager.Grab(System.UInt32)">
- <summary>
- Grabs an object
- </summary>
- <param name="objectLocalID">an unsigned integer of the objects ID within the simulator</param>
- <seealso cref="T:OpenMetaverse.NetworkManager.CurrentSim.ObjectsPrimitives"/>
- </member>
- <member name="M:OpenMetaverse.AgentManager.Grab(System.UInt32,OpenMetaverse.Vector3,OpenMetaverse.Vector3,OpenMetaverse.Vector3,System.Int32,OpenMetaverse.Vector3,OpenMetaverse.Vector3,OpenMetaverse.Vector3)">
- <summary>
- Overload: Grab a simulated object
- </summary>
- <param name="objectLocalID">an unsigned integer of the objects ID within the simulator</param>
- <param name="grabOffset"></param>
- <param name="uvCoord"></param>
- <param name="stCoord"></param>
- <param name="faceIndex"></param>
- <param name="position"></param>
- <param name="normal"></param>
- <param name="binormal"></param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.GrabUpdate(OpenMetaverse.UUID,OpenMetaverse.Vector3)">
- <summary>
- Drag an object
- </summary>
- <param name="objectID"><seealso cref="T:OpenMetaverse.UUID"/> of the object to drag</param>
- <param name="grabPosition">Drag target in region coordinates</param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.GrabUpdate(OpenMetaverse.UUID,OpenMetaverse.Vector3,OpenMetaverse.Vector3,OpenMetaverse.Vector3,OpenMetaverse.Vector3,System.Int32,OpenMetaverse.Vector3,OpenMetaverse.Vector3,OpenMetaverse.Vector3)">
- <summary>
- Overload: Drag an object
- </summary>
- <param name="objectID"><seealso cref="T:OpenMetaverse.UUID"/> of the object to drag</param>
- <param name="grabPosition">Drag target in region coordinates</param>
- <param name="grabOffset"></param>
- <param name="uvCoord"></param>
- <param name="stCoord"></param>
- <param name="faceIndex"></param>
- <param name="position"></param>
- <param name="normal"></param>
- <param name="binormal"></param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.DeGrab(System.UInt32)">
- <summary>
- Release a grabbed object
- </summary>
- <param name="objectLocalID">The Objects Simulator Local ID</param>
- <seealso cref="T:OpenMetaverse.NetworkManager.CurrentSim.ObjectsPrimitives"/>
- <seealso cref="M:OpenMetaverse.AgentManager.Grab(System.UInt32)"/>
- <seealso cref="M:OpenMetaverse.AgentManager.GrabUpdate(OpenMetaverse.UUID,OpenMetaverse.Vector3)"/>
- </member>
- <member name="M:OpenMetaverse.AgentManager.DeGrab(System.UInt32,OpenMetaverse.Vector3,OpenMetaverse.Vector3,System.Int32,OpenMetaverse.Vector3,OpenMetaverse.Vector3,OpenMetaverse.Vector3)">
- <summary>
- Release a grabbed object
- </summary>
- <param name="objectLocalID">The Objects Simulator Local ID</param>
- <param name="uvCoord"></param>
- <param name="stCoord"></param>
- <param name="faceIndex"></param>
- <param name="position"></param>
- <param name="normal"></param>
- <param name="binormal"></param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.Touch(System.UInt32)">
- <summary>
- Touches an object
- </summary>
- <param name="objectLocalID">an unsigned integer of the objects ID within the simulator</param>
- <seealso cref="T:OpenMetaverse.NetworkManager.CurrentSim.ObjectsPrimitives"/>
- </member>
- <member name="M:OpenMetaverse.AgentManager.RequestBalance">
- <summary>
- Request the current L$ balance
- </summary>
- </member>
- <member name="M:OpenMetaverse.AgentManager.GiveAvatarMoney(OpenMetaverse.UUID,System.Int32)">
- <summary>
- Give Money to destination Avatar
- </summary>
- <param name="target">UUID of the Target Avatar</param>
- <param name="amount">Amount in L$</param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.GiveAvatarMoney(OpenMetaverse.UUID,System.Int32,System.String)">
- <summary>
- Give Money to destination Avatar
- </summary>
- <param name="target">UUID of the Target Avatar</param>
- <param name="amount">Amount in L$</param>
- <param name="description">Description that will show up in the
- recipients transaction history</param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.GiveObjectMoney(OpenMetaverse.UUID,System.Int32,System.String)">
- <summary>
- Give L$ to an object
- </summary>
- <param name="target">object <seealso cref="T:OpenMetaverse.UUID"/> to give money to</param>
- <param name="amount">amount of L$ to give</param>
- <param name="objectName">name of object</param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.GiveGroupMoney(OpenMetaverse.UUID,System.Int32)">
- <summary>
- Give L$ to a group
- </summary>
- <param name="target">group <seealso cref="T:OpenMetaverse.UUID"/> to give money to</param>
- <param name="amount">amount of L$ to give</param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.GiveGroupMoney(OpenMetaverse.UUID,System.Int32,System.String)">
- <summary>
- Give L$ to a group
- </summary>
- <param name="target">group <seealso cref="T:OpenMetaverse.UUID"/> to give money to</param>
- <param name="amount">amount of L$ to give</param>
- <param name="description">description of transaction</param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.PayUploadFee">
- <summary>
- Pay texture/animation upload fee
- </summary>
- </member>
- <member name="M:OpenMetaverse.AgentManager.PayUploadFee(System.String)">
- <summary>
- Pay texture/animation upload fee
- </summary>
- <param name="description">description of the transaction</param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.GiveMoney(OpenMetaverse.UUID,System.Int32,System.String,OpenMetaverse.MoneyTransactionType,OpenMetaverse.TransactionFlags)">
- <summary>
- Give Money to destionation Object or Avatar
- </summary>
- <param name="target">UUID of the Target Object/Avatar</param>
- <param name="amount">Amount in L$</param>
- <param name="description">Reason (Optional normally)</param>
- <param name="type">The type of transaction</param>
- <param name="flags">Transaction flags, mostly for identifying group
- transactions</param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.PlayGesture(OpenMetaverse.UUID)">
- <summary>
- Plays a gesture
- </summary>
- <param name="gestureID">Asset <seealso cref="T:OpenMetaverse.UUID"/> of the gesture</param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.ActivateGesture(OpenMetaverse.UUID,OpenMetaverse.UUID)">
- <summary>
- Mark gesture active
- </summary>
- <param name="invID">Inventory <seealso cref="T:OpenMetaverse.UUID"/> of the gesture</param>
- <param name="assetID">Asset <seealso cref="T:OpenMetaverse.UUID"/> of the gesture</param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.DeactivateGesture(OpenMetaverse.UUID)">
- <summary>
- Mark gesture inactive
- </summary>
- <param name="invID">Inventory <seealso cref="T:OpenMetaverse.UUID"/> of the gesture</param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.AnimationStart(OpenMetaverse.UUID,System.Boolean)">
- <summary>
- Send an AgentAnimation packet that toggles a single animation on
- </summary>
- <param name="animation">The <seealso cref="T:OpenMetaverse.UUID"/> of the animation to start playing</param>
- <param name="reliable">Whether to ensure delivery of this packet or not</param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.AnimationStop(OpenMetaverse.UUID,System.Boolean)">
- <summary>
- Send an AgentAnimation packet that toggles a single animation off
- </summary>
- <param name="animation">The <seealso cref="T:OpenMetaverse.UUID"/> of a
- currently playing animation to stop playing</param>
- <param name="reliable">Whether to ensure delivery of this packet or not</param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.Animate(System.Collections.Generic.Dictionary{OpenMetaverse.UUID,System.Boolean},System.Boolean)">
- <summary>
- Send an AgentAnimation packet that will toggle animations on or off
- </summary>
- <param name="animations">A list of animation <seealso cref="T:OpenMetaverse.UUID"/>s, and whether to
- turn that animation on or off</param>
- <param name="reliable">Whether to ensure delivery of this packet or not</param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.GoHome">
- <summary>
- Teleports agent to their stored home location
- </summary>
- <returns>true on successful teleport to home location</returns>
- </member>
- <member name="M:OpenMetaverse.AgentManager.Teleport(OpenMetaverse.UUID)">
- <summary>
- Teleport agent to a landmark
- </summary>
- <param name="landmark"><seealso cref="T:OpenMetaverse.UUID"/> of the landmark to teleport agent to</param>
- <returns>true on success, false on failure</returns>
- </member>
- <member name="M:OpenMetaverse.AgentManager.Teleport(System.String,OpenMetaverse.Vector3)">
- <summary>
- Attempt to look up a simulator name and teleport to the discovered
- destination
- </summary>
- <param name="simName">Region name to look up</param>
- <param name="position">Position to teleport to</param>
- <returns>True if the lookup and teleport were successful, otherwise
- false</returns>
- </member>
- <member name="M:OpenMetaverse.AgentManager.Teleport(System.String,OpenMetaverse.Vector3,OpenMetaverse.Vector3)">
- <summary>
- Attempt to look up a simulator name and teleport to the discovered
- destination
- </summary>
- <param name="simName">Region name to look up</param>
- <param name="position">Position to teleport to</param>
- <param name="lookAt">Target to look at</param>
- <returns>True if the lookup and teleport were successful, otherwise
- false</returns>
- </member>
- <member name="M:OpenMetaverse.AgentManager.Teleport(System.UInt64,OpenMetaverse.Vector3)">
- <summary>
- Teleport agent to another region
- </summary>
- <param name="regionHandle">handle of region to teleport agent to</param>
- <param name="position"><seealso cref="T:OpenMetaverse.Vector3"/> position in destination sim to teleport to</param>
- <returns>true on success, false on failure</returns>
- <remarks>This call is blocking</remarks>
- </member>
- <member name="M:OpenMetaverse.AgentManager.Teleport(System.UInt64,OpenMetaverse.Vector3,OpenMetaverse.Vector3)">
- <summary>
- Teleport agent to another region
- </summary>
- <param name="regionHandle">handle of region to teleport agent to</param>
- <param name="position"><seealso cref="T:OpenMetaverse.Vector3"/> position in destination sim to teleport to</param>
- <param name="lookAt"><seealso cref="T:OpenMetaverse.Vector3"/> direction in destination sim agent will look at</param>
- <returns>true on success, false on failure</returns>
- <remarks>This call is blocking</remarks>
- </member>
- <member name="M:OpenMetaverse.AgentManager.RequestTeleport(System.UInt64,OpenMetaverse.Vector3)">
- <summary>
- Request teleport to a another simulator
- </summary>
- <param name="regionHandle">handle of region to teleport agent to</param>
- <param name="position"><seealso cref="T:OpenMetaverse.Vector3"/> position in destination sim to teleport to</param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.RequestTeleport(System.UInt64,OpenMetaverse.Vector3,OpenMetaverse.Vector3)">
- <summary>
- Request teleport to a another simulator
- </summary>
- <param name="regionHandle">handle of region to teleport agent to</param>
- <param name="position"><seealso cref="T:OpenMetaverse.Vector3"/> position in destination sim to teleport to</param>
- <param name="lookAt"><seealso cref="T:OpenMetaverse.Vector3"/> direction in destination sim agent will look at</param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.RequestTeleport(OpenMetaverse.UUID)">
- <summary>
- Teleport agent to a landmark
- </summary>
- <param name="landmark"><seealso cref="T:OpenMetaverse.UUID"/> of the landmark to teleport agent to</param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.SendTeleportLure(OpenMetaverse.UUID)">
- <summary>
- Send a teleport lure to another avatar with default "Join me in ..." invitation message
- </summary>
- <param name="targetID">target avatars <seealso cref="T:OpenMetaverse.UUID"/> to lure</param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.SendTeleportLure(OpenMetaverse.UUID,System.String)">
- <summary>
- Send a teleport lure to another avatar with custom invitation message
- </summary>
- <param name="targetID">target avatars <seealso cref="T:OpenMetaverse.UUID"/> to lure</param>
- <param name="message">custom message to send with invitation</param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.TeleportLureRespond(OpenMetaverse.UUID,System.Boolean)">
- <summary>
- Respond to a teleport lure by either accepting it and initiating
- the teleport, or denying it
- </summary>
- <param name="requesterID"><seealso cref="T:OpenMetaverse.UUID"/> of the avatar sending the lure</param>
- <param name="accept">true to accept the lure, false to decline it</param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.UpdateProfile(OpenMetaverse.Avatar.AvatarProperties)">
- <summary>
- Update agent profile
- </summary>
- <param name="profile"><seealso cref="T:OpenMetaverse.Avatar.AvatarProperties"/> struct containing updated
- profile information</param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.UpdateInterests(OpenMetaverse.Avatar.Interests)">
- <summary>
- Update agents profile interests
- </summary>
- <param name="interests">selection of interests from <seealso cref="T:OpenMetaverse.Avatar.Interests"/> struct</param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.SetHeightWidth(System.UInt16,System.UInt16)">
- <summary>
- Set the height and the width of the client window. This is used
- by the server to build a virtual camera frustum for our avatar
- </summary>
- <param name="height">New height of the viewer window</param>
- <param name="width">New width of the viewer window</param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.RequestMuteList">
- <summary>
- Request the list of muted objects and avatars for this agent
- </summary>
- </member>
- <member name="M:OpenMetaverse.AgentManager.SetHome">
- <summary>
- Sets home location to agents current position
- </summary>
- <remarks>will fire an AlertMessage (<seealso cref="E:OpenMetaverse.AgentManager.OnAlertMessage"/>) with
- success or failure message</remarks>
- </member>
- <member name="M:OpenMetaverse.AgentManager.CompleteAgentMovement(OpenMetaverse.Simulator)">
- <summary>
- Move an agent in to a simulator. This packet is the last packet
- needed to complete the transition in to a new simulator
- </summary>
- <param name="simulator"><seealso cref="T:OpenMetaverse.Simulator"/> Object</param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.ScriptQuestionReply(OpenMetaverse.Simulator,OpenMetaverse.UUID,OpenMetaverse.UUID,OpenMetaverse.ScriptPermission)">
- <summary>
- Reply to script permissions request
- </summary>
- <param name="simulator"><seealso cref="T:OpenMetaverse.Simulator"/> Object</param>
- <param name="itemID"><seealso cref="T:OpenMetaverse.UUID"/> of the itemID requesting permissions</param>
- <param name="taskID"><seealso cref="T:OpenMetaverse.UUID"/> of the taskID requesting permissions</param>
- <param name="permissions"><seealso cref="T:OpenMetaverse.ScriptPermission"/> list of permissions to allow</param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.GroupInviteRespond(OpenMetaverse.UUID,OpenMetaverse.UUID,System.Boolean)">
- <summary>
- Respond to a group invitation by either accepting or denying it
- </summary>
- <param name="groupID">UUID of the group (sent in the AgentID field of the invite message)</param>
- <param name="imSessionID">IM Session ID from the group invitation message</param>
- <param name="accept">Accept the group invitation or deny it</param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.RequestScriptSensor(System.String,OpenMetaverse.UUID,OpenMetaverse.ScriptSensorTypeFlags,System.Single,System.Single,OpenMetaverse.UUID,OpenMetaverse.Simulator)">
- <summary>
- Requests script detection of objects and avatars
- </summary>
- <param name="name">name of the object/avatar to search for</param>
- <param name="searchID">UUID of the object or avatar to search for</param>
- <param name="type">Type of search from ScriptSensorTypeFlags</param>
- <param name="range">range of scan (96 max?)</param>
- <param name="arc">the arc in radians to search within</param>
- <param name="requestID">an user generated ID to correlate replies with</param>
- <param name="sim">Simulator to perform search in</param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.PickInfoUpdate(OpenMetaverse.UUID,System.Boolean,OpenMetaverse.UUID,System.String,OpenMetaverse.Vector3d,OpenMetaverse.UUID,System.String)">
- <summary>
- Create or update profile pick
- </summary>
- <param name="pickID">UUID of the pick to update, or random UUID to create a new pick</param>
- <param name="topPick">Is this a top pick? (typically false)</param>
- <param name="parcelID">UUID of the parcel (UUID.Zero for the current parcel)</param>
- <param name="name">Name of the pick</param>
- <param name="globalPosition">Global position of the pick landmark</param>
- <param name="textureID">UUID of the image displayed with the pick</param>
- <param name="description">Long description of the pick</param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.PickDelete(OpenMetaverse.UUID)">
- <summary>
- Delete profile pick
- </summary>
- <param name="pickID">UUID of the pick to delete</param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.UpdateClassifiedInfo(OpenMetaverse.UUID,OpenMetaverse.DirectoryManager.ClassifiedCategories,OpenMetaverse.UUID,System.Int32,OpenMetaverse.Vector3d,System.String,System.String,System.Boolean)">
- <summary>
- Create or update profile Classified
- </summary>
- <param name="classifiedID">UUID of the classified to update, or random UUID to create a new classified</param>
- <param name="category">Defines what catagory the classified is in</param>
- <param name="snapshotID">UUID of the image displayed with the classified</param>
- <param name="price">Price that the classified will cost to place for a week</param>
- <param name="position">Global position of the classified landmark</param>
- <param name="name">Name of the classified</param>
- <param name="desc">Long description of the classified</param>
- <param name="autoRenew">if true, auto renew classified after expiration</param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.DeleteClassfied(OpenMetaverse.UUID)">
- <summary>
- Delete a classified ad
- </summary>
- <param name="classifiedID">The classified ads ID</param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.InstantMessageHandler(OpenMetaverse.Packets.Packet,OpenMetaverse.Simulator)">
- <summary>
- Take an incoming ImprovedInstantMessage packet, auto-parse, and if
- OnInstantMessage is defined call that with the appropriate arguments
- </summary>
- <param name="packet">Incoming ImprovedInstantMessagePacket</param>
- <param name="simulator">Unused</param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.ChatHandler(OpenMetaverse.Packets.Packet,OpenMetaverse.Simulator)">
- <summary>
- Take an incoming Chat packet, auto-parse, and if OnChat is defined call
- that with the appropriate arguments.
- </summary>
- <param name="packet">Incoming ChatFromSimulatorPacket</param>
- <param name="simulator">Unused</param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.ScriptDialogHandler(OpenMetaverse.Packets.Packet,OpenMetaverse.Simulator)">
- <summary>
- Used for parsing llDialogs
- </summary>
- <param name="packet">Incoming ScriptDialog packet</param>
- <param name="simulator">Unused</param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.ScriptQuestionHandler(OpenMetaverse.Packets.Packet,OpenMetaverse.Simulator)">
- <summary>
- Used for parsing llRequestPermissions dialogs
- </summary>
- <param name="packet">Incoming ScriptDialog packet</param>
- <param name="simulator">Unused</param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.ScriptControlChangeHandler(OpenMetaverse.Packets.Packet,OpenMetaverse.Simulator)">
- <summary>
- Handles Script Control changes when Script with permissions releases or takes a control
- </summary>
- <param name="packet"></param>
- <param name="simulator"></param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.LoadURLHandler(OpenMetaverse.Packets.Packet,OpenMetaverse.Simulator)">
- <summary>
- Used for parsing llLoadURL Dialogs
- </summary>
- <param name="packet"></param>
- <param name="simulator"></param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.MovementCompleteHandler(OpenMetaverse.Packets.Packet,OpenMetaverse.Simulator)">
- <summary>
- Update client's Position, LookAt and region handle from incoming packet
- </summary>
- <param name="packet">Incoming AgentMovementCompletePacket</param>
- <param name="simulator">Unused</param>
- <remarks>This occurs when after an avatar moves into a new sim</remarks>
- </member>
- <member name="M:OpenMetaverse.AgentManager.HealthHandler(OpenMetaverse.Packets.Packet,OpenMetaverse.Simulator)">
- <summary>
- Update Client Avatar's health via incoming packet
- </summary>
- <param name="packet">Incoming HealthMessagePacket</param>
- <param name="simulator">Unused</param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.BalanceHandler(OpenMetaverse.Packets.Packet,OpenMetaverse.Simulator)">
- <summary>
- Update Client Avatar's L$ balance from incoming packet
- </summary>
- <param name="packet">Incoming MoneyBalanceReplyPacket</param>
- <param name="simulator">Unused</param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.TeleportFailedEventHandler(System.String,OpenMetaverse.Interfaces.IMessage,OpenMetaverse.Simulator)">
- <summary>
- Process TeleportFailed message sent via EventQueue, informs agent its last teleport has failed and why.
- </summary>
- <param name="messageKey">The Message Key</param>
- <param name="message">An IMessage object Deserialized from the recieved message event</param>
- <param name="simulator">The simulator originating the event message</param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.TeleportFinishEventHandler(System.String,OpenMetaverse.Interfaces.IMessage,OpenMetaverse.Simulator)">
- <summary>
- Process TeleportFinish from Event Queue and pass it onto our TeleportHandler
- </summary>
- <param name="capsKey">The message system key for this event</param>
- <param name="message">IMessage object containing decoded data from OSD</param>
- <param name="simulator">The simulator originating the event message</param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.TeleportHandler(OpenMetaverse.Packets.Packet,OpenMetaverse.Simulator)">
- <summary>
- Handler for teleport Requests
- </summary>
- <param name="packet">Incoming TeleportHandler packet</param>
- <param name="simulator">Simulator sending teleport information</param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.AvatarAnimationHandler(OpenMetaverse.Packets.Packet,OpenMetaverse.Simulator)">
- <summary>
-
- </summary>
- <param name="packet"></param>
- <param name="sim"></param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.CrossedRegionEventHandler(System.String,OpenMetaverse.Interfaces.IMessage,OpenMetaverse.Simulator)">
- <summary>
- Crossed region handler for message that comes across the EventQueue. Sent to an agent
- when the agent crosses a sim border into a new region.
- </summary>
- <param name="capsKey">The message key</param>
- <param name="message">the IMessage object containing the deserialized data sent from the simulator</param>
- <param name="simulator">The <see cref="T:OpenMetaverse.Simulator"/> which originated the packet</param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.CrossedRegionHandler(OpenMetaverse.Packets.Packet,OpenMetaverse.Simulator)">
- <summary>
- Allows agent to cross over (walk, fly, vehicle) in to neighboring
- simulators
- </summary>
- <remarks>This packet is now being sent via the EventQueue</remarks>
- </member>
- <member name="M:OpenMetaverse.AgentManager.ChatterBoxSessionEventReplyEventHandler(System.String,OpenMetaverse.Interfaces.IMessage,OpenMetaverse.Simulator)">
- <summary>
- Group Chat event handler
- </summary>
- <param name="capsKey">The capability Key</param>
- <param name="message">IMessage object containing decoded data from OSD</param>
- <param name="simulator"></param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.ChatterBoxSessionStartReplyEventHandler(System.String,OpenMetaverse.Interfaces.IMessage,OpenMetaverse.Simulator)">
- <summary>
- Response from request to join a group chat
- </summary>
- <param name="capsKey"></param>
- <param name="message">IMessage object containing decoded data from OSD</param>
- <param name="simulator"></param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.ChatterBoxSessionAgentListUpdatesEventHandler(System.String,OpenMetaverse.Interfaces.IMessage,OpenMetaverse.Simulator)">
- <summary>
- Someone joined or left group chat
- </summary>
- <param name="capsKey"></param>
- <param name="message">IMessage object containing decoded data from OSD</param>
- <param name="simulator"></param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.ChatterBoxInvitationEventHandler(System.String,OpenMetaverse.Interfaces.IMessage,OpenMetaverse.Simulator)">
- <summary>
- Handle a group chat Invitation
- </summary>
- <param name="capsKey">Caps Key</param>
- <param name="message">IMessage object containing decoded data from OSD</param>
- <param name="simulator">Originating Simulator</param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.ModerateChatSessions(OpenMetaverse.UUID,OpenMetaverse.UUID,System.String,System.Boolean)">
- <summary>
- Moderate a chat session
- </summary>
- <param name="sessionID">the <see cref="T:OpenMetaverse.UUID"/> of the session to moderate, for group chats this will be the groups UUID</param>
- <param name="memberID">the <see cref="T:OpenMetaverse.UUID"/> of the avatar to moderate</param>
- <param name="key">Either "voice" to moderate users voice, or "text" to moderate users text session</param>
- <param name="moderate">true to moderate (silence user), false to allow avatar to speak</param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.AlertMessageHandler(OpenMetaverse.Packets.Packet,OpenMetaverse.Simulator)">
- <summary>
- Alert Message packet handler
- </summary>
- <param name="packet">AlertMessagePacket</param>
- <param name="simulator">not used</param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.CameraConstraintHandler(OpenMetaverse.Packets.Packet,OpenMetaverse.Simulator)">
- <summary>
- detects camera constraint collisions
- </summary>
- <param name="packet"></param>
- <param name="simulator"></param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.ScriptSensorReplyHandler(OpenMetaverse.Packets.Packet,OpenMetaverse.Simulator)">
- <summary>
- Packet handler for ScriptSensorReply packet
- </summary>
- <param name="packet"></param>
- <param name="simulator"></param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.AvatarSitResponseHandler(OpenMetaverse.Packets.Packet,OpenMetaverse.Simulator)">
- <summary>
- Packet handler for AvatarSitResponse packet
- </summary>
- <param name="packet"></param>
- <param name="simulator"></param>
- </member>
- <member name="E:OpenMetaverse.AgentManager.OnChat">
- <summary>Fired when a <see cref="T:OpenMetaverse.Packets.ChatFromSimulatorPacket"/> is received from the simulator, Contains
- Any Whisper, Shout, or Say within range of avatar</summary>
- </member>
- <member name="E:OpenMetaverse.AgentManager.OnScriptDialog">
- <summary>Fired when a <see cref="T:OpenMetaverse.Packets.ScriptDialogPacket"/> is received, use <seealso cref="M:OpenMetaverse.AgentManager.ReplyToScriptDialog(System.Int32,System.Int32,System.String,OpenMetaverse.UUID)"/>
- to respond to dialog</summary>
- </member>
- <member name="E:OpenMetaverse.AgentManager.OnScriptQuestion">
- <summary>Fired when a <seealso cref="T:OpenMetaverse.Packets.ScriptQuestionPacket"/> is received in response to a
- scripted object requesting permissions, Use <seealso cref="M:OpenMetaverse.AgentManager.ScriptQuestionReply(OpenMetaverse.Simulator,OpenMetaverse.UUID,OpenMetaverse.UUID,OpenMetaverse.ScriptPermission)"/> to reply</summary>
- </member>
- <member name="E:OpenMetaverse.AgentManager.OnLoadURL">
- <summary>Fired when a <seealso cref="T:OpenMetaverse.Packets.LoadURLPacket"/> is received, contains a URL pasted in Chat</summary>
- </member>
- <member name="E:OpenMetaverse.AgentManager.OnInstantMessage">
- <summary>Fired when a <seealso cref="T:OpenMetaverse.Packets.ImprovedInstantMessagePacket"/> or a ChatterBoxInvitation is received</summary>
- </member>
- <member name="E:OpenMetaverse.AgentManager.OnTeleport">
- <summary>Fired when a <seealso cref="T:OpenMetaverse.Packets.TeleportLocalPacket"/> is received, occurs when a
- <seealso cref="M:OpenMetaverse.AgentManager.RequestTeleport(System.UInt64,OpenMetaverse.Vector3)"/> or <seealso cref="M:OpenMetaverse.AgentManager.Teleport(OpenMetaverse.UUID)"/> is called</summary>
- </member>
- <member name="E:OpenMetaverse.AgentManager.OnBalanceUpdated">
- <summary>Fired when a <seealso cref="T:OpenMetaverse.Packets.MoneyBalanceReplyPacket"/> indicating the agents
- balance has changed by spending, sending, or receiving L$, Contains the Avatars new balance</summary>
- </member>
- <member name="E:OpenMetaverse.AgentManager.OnMoneyBalanceReplyReceived">
- <summary>Fired when a <seealso cref="T:OpenMetaverse.Packets.MoneyBalanceReplyPacket"/> is received, contains L$ balance and additional
- details of the transaction</summary>
- </member>
- <member name="E:OpenMetaverse.AgentManager.OnAgentDataUpdated">
- <summary>Fired when a <seealso cref="T:OpenMetaverse.Packets.AgentDataUpdatePacket"/> is received, caused by changing the
- Agents active group with <seealso cref="!:ActivateGroup"/></summary>
- </member>
- <member name="E:OpenMetaverse.AgentManager.OnAnimationsChanged">
- <summary>Fired when a <seealso cref="T:OpenMetaverse.Packets.AvatarAnimationPacket"/> is received, will contain a Dictionary
- of animations currently being played</summary>
- </member>
- <member name="E:OpenMetaverse.AgentManager.OnMeanCollision">
- <summary>Callback for an object or avatar forcefully colliding
- with the agent</summary>
- </member>
- <member name="E:OpenMetaverse.AgentManager.OnRegionCrossed">
- <summary>Callback for the agent moving in to a neighboring sim</summary>
- </member>
- <member name="E:OpenMetaverse.AgentManager.OnGroupChatJoin">
- <summary>Callback for when agent is confirmed joined group chat session.</summary>
- </member>
- <member name="E:OpenMetaverse.AgentManager.OnGroupChatLeft">
- <summary>Callback for when agent is confirmed to have left group chat session.</summary>
- </member>
- <member name="E:OpenMetaverse.AgentManager.OnAlertMessage">
- <summary>Alert messages sent to client from simulator</summary>
- </member>
- <member name="E:OpenMetaverse.AgentManager.OnScriptControlChange">
- <summary>Fired when a script wants to take or release control of your avatar.</summary>
- </member>
- <member name="E:OpenMetaverse.AgentManager.OnCameraConstraint">
- <summary>Fired when our avatar camera reaches the maximum possible point</summary>
- </member>
- <member name="E:OpenMetaverse.AgentManager.OnScriptSensorReply">
- <summary>Fired when a script sensor reply is received</summary>
- </member>
- <member name="E:OpenMetaverse.AgentManager.OnAvatarSitResponse">
- <summary>Fired in response to a sit request</summary>
- </member>
- <member name="E:OpenMetaverse.AgentManager.OnChatSessionMemberAdded">
- <summary>Fired when a new member joins an active ChatterBoxSession session</summary>
- </member>
- <member name="E:OpenMetaverse.AgentManager.OnChatSessionMemberLeft">
- <summary>Fired when a member of an active ChatterBoxSession leaves the session</summary>
- </member>
- <member name="P:OpenMetaverse.AgentManager.AgentID">
- <summary>Your (client) avatars <seealso cref="T:OpenMetaverse.UUID"/></summary>
- <remarks>"client", "agent", and "avatar" all represent the same thing</remarks>
- </member>
- <member name="P:OpenMetaverse.AgentManager.SessionID">
- <summary>Temporary <seealso cref="T:OpenMetaverse.UUID"/> assigned to this session, used for
- verifying our identity in packets</summary>
- </member>
- <member name="P:OpenMetaverse.AgentManager.SecureSessionID">
- <summary>Shared secret <seealso cref="T:OpenMetaverse.UUID"/> that is never sent over the wire</summary>
- </member>
- <member name="P:OpenMetaverse.AgentManager.LocalID">
- <summary>Your (client) avatar ID, local to the current region/sim</summary>
- </member>
- <member name="P:OpenMetaverse.AgentManager.StartLocation">
- <summary>Where the avatar started at login. Can be "last", "home"
- or a login <seealso cref="T:OpenMetaverse.URI"/></summary>
- </member>
- <member name="P:OpenMetaverse.AgentManager.AgentAccess">
- <summary>The access level of this agent, usually M or PG</summary>
- </member>
- <member name="P:OpenMetaverse.AgentManager.CollisionPlane">
- <summary>The CollisionPlane of Agent</summary>
- </member>
- <member name="P:OpenMetaverse.AgentManager.Velocity">
- <summary>An <seealso cref="T:OpenMetaverse.Vector3"/> representing the velocity of our agent</summary>
- </member>
- <member name="P:OpenMetaverse.AgentManager.Acceleration">
- <summary>An <seealso cref="T:OpenMetaverse.Vector3"/> representing the acceleration of our agent</summary>
- </member>
- <member name="P:OpenMetaverse.AgentManager.AngularVelocity">
- <summary>A <seealso cref="T:OpenMetaverse.Vector3"/> which specifies the angular speed, and axis about which an Avatar is rotating.</summary>
- </member>
- <member name="P:OpenMetaverse.AgentManager.HomePosition">
- <summary>Position avatar client will goto when login to 'home' or during
- teleport request to 'home' region.</summary>
- </member>
- <member name="P:OpenMetaverse.AgentManager.HomeLookAt">
- <summary>LookAt point saved/restored with HomePosition</summary>
- </member>
- <member name="P:OpenMetaverse.AgentManager.FirstName">
- <summary>Avatar First Name (i.e. Philip)</summary>
- </member>
- <member name="P:OpenMetaverse.AgentManager.LastName">
- <summary>Avatar Last Name (i.e. Linden)</summary>
- </member>
- <member name="P:OpenMetaverse.AgentManager.Name">
- <summary>Avatar Full Name (i.e. Philip Linden)</summary>
- </member>
- <member name="P:OpenMetaverse.AgentManager.Health">
- <summary>Gets the health of the agent</summary>
- </member>
- <member name="P:OpenMetaverse.AgentManager.Balance">
- <summary>Gets the current balance of the agent</summary>
- </member>
- <member name="P:OpenMetaverse.AgentManager.SittingOn">
- <summary>Gets the local ID of the prim the agent is sitting on,
- zero if the avatar is not currently sitting</summary>
- </member>
- <member name="P:OpenMetaverse.AgentManager.ActiveGroup">
- <summary>Gets the <seealso cref="T:OpenMetaverse.UUID"/> of the agents active group.</summary>
- </member>
- <member name="P:OpenMetaverse.AgentManager.ActiveGroupPowers">
- <summary>Gets the Agents powers in the currently active group</summary>
- </member>
- <member name="P:OpenMetaverse.AgentManager.TeleportMessage">
- <summary>Current status message for teleporting</summary>
- </member>
- <member name="P:OpenMetaverse.AgentManager.RelativePosition">
- <summary>Current position of the agent as a relative offset from
- the simulator, or the parent object if we are sitting on something</summary>
- </member>
- <member name="P:OpenMetaverse.AgentManager.RelativeRotation">
- <summary>Current rotation of the agent as a relative rotation from
- the simulator, or the parent object if we are sitting on something</summary>
- </member>
- <member name="P:OpenMetaverse.AgentManager.SimPosition">
- <summary>Current position of the agent in the simulator</summary>
- </member>
- <member name="P:OpenMetaverse.AgentManager.SimRotation">
- <summary>
- A <seealso cref="T:OpenMetaverse.Quaternion"/> representing the agents current rotation
- </summary>
- </member>
- <member name="P:OpenMetaverse.AgentManager.GlobalPosition">
- <summary>Returns the global grid position of the avatar</summary>
- </member>
- <member name="T:OpenMetaverse.AgentManager.AgentMovement">
- <summary>
- Agent movement and camera control
-
- Agent movement is controlled by setting specific <seealso cref="T:AgentManager.ControlFlags"/>
- After the control flags are set, An AgentUpdate is required to update the simulator of the specified flags
- This is most easily accomplished by setting one or more of the AgentMovement properties
-
- Movement of an avatar is always based on a compass direction, for example AtPos will move the
- agent from West to East or forward on the X Axis, AtNeg will of course move agent from
- East to West or backward on the X Axis, LeftPos will be South to North or forward on the Y Axis
- The Z axis is Up, finer grained control of movements can be done using the Nudge properties
- </summary>
- </member>
- <member name="F:OpenMetaverse.AgentManager.AgentMovement.Camera">
- <summary>Agent camera controls</summary>
- </member>
- <member name="F:OpenMetaverse.AgentManager.AgentMovement.Flags">
- <summary>Currently only used for hiding your group title</summary>
- </member>
- <member name="F:OpenMetaverse.AgentManager.AgentMovement.State">
- <summary>Action state of the avatar, which can currently be
- typing and editing</summary>
- </member>
- <member name="F:OpenMetaverse.AgentManager.AgentMovement.BodyRotation">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.AgentManager.AgentMovement.HeadRotation">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.AgentManager.AgentMovement.LastBodyRotation">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.AgentManager.AgentMovement.LastHeadRotation">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.AgentManager.AgentMovement.LastCameraCenter">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.AgentManager.AgentMovement.LastCameraXAxis">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.AgentManager.AgentMovement.LastCameraYAxis">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.AgentManager.AgentMovement.LastCameraZAxis">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.AgentManager.AgentMovement.LastFar">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.AgentManager.AgentMovement.updateTimer">
- <summary>Timer for sending AgentUpdate packets</summary>
- </member>
- <member name="M:OpenMetaverse.AgentManager.AgentMovement.#ctor(OpenMetaverse.GridClient)">
- <summary>Default constructor</summary>
- </member>
- <member name="M:OpenMetaverse.AgentManager.AgentMovement.UpdateFromHeading(System.Double,System.Boolean)">
- <summary>
- Send an AgentUpdate with the camera set at the current agent
- position and pointing towards the heading specified
- </summary>
- <param name="heading">Camera rotation in radians</param>
- <param name="reliable">Whether to send the AgentUpdate reliable
- or not</param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.AgentMovement.TurnToward(OpenMetaverse.Vector3)">
- <summary>
- Rotates the avatar body and camera toward a target position.
- This will also anchor the camera position on the avatar
- </summary>
- <param name="target">Region coordinates to turn toward</param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.AgentMovement.SendUpdate">
- <summary>
- Send new AgentUpdate packet to update our current camera
- position and rotation
- </summary>
- </member>
- <member name="M:OpenMetaverse.AgentManager.AgentMovement.SendUpdate(System.Boolean)">
- <summary>
- Send new AgentUpdate packet to update our current camera
- position and rotation
- </summary>
- <param name="reliable">Whether to require server acknowledgement
- of this packet</param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.AgentMovement.SendUpdate(System.Boolean,OpenMetaverse.Simulator)">
- <summary>
- Send new AgentUpdate packet to update our current camera
- position and rotation
- </summary>
- <param name="reliable">Whether to require server acknowledgement
- of this packet</param>
- <param name="simulator">Simulator to send the update to</param>
- </member>
- <member name="M:OpenMetaverse.AgentManager.AgentMovement.SendManualUpdate(OpenMetaverse.AgentManager.ControlFlags,OpenMetaverse.Vector3,OpenMetaverse.Vector3,OpenMetaverse.Vector3,OpenMetaverse.Vector3,OpenMetaverse.Quaternion,OpenMetaverse.Quaternion,System.Single,OpenMetaverse.AgentFlags,OpenMetaverse.AgentState,System.Boolean)">
- <summary>
- Builds an AgentUpdate packet entirely from parameters. This
- will not touch the state of Self.Movement or
- Self.Movement.Camera in any way
- </summary>
- <param name="controlFlags"></param>
- <param name="position"></param>
- <param name="forwardAxis"></param>
- <param name="leftAxis"></param>
- <param name="upAxis"></param>
- <param name="bodyRotation"></param>
- <param name="headRotation"></param>
- <param name="farClip"></param>
- <param name="reliable"></param>
- <param name="flags"></param>
- <param name="state"></param>
- </member>
- <member name="P:OpenMetaverse.AgentManager.AgentMovement.AtPos">
- <summary>Move agent positive along the X axis</summary>
- </member>
- <member name="P:OpenMetaverse.AgentManager.AgentMovement.AtNeg">
- <summary>Move agent negative along the X axis</summary>
- </member>
- <member name="P:OpenMetaverse.AgentManager.AgentMovement.LeftPos">
- <summary>Move agent positive along the Y axis</summary>
- </member>
- <member name="P:OpenMetaverse.AgentManager.AgentMovement.LeftNeg">
- <summary>Move agent negative along the Y axis</summary>
- </member>
- <member name="P:OpenMetaverse.AgentManager.AgentMovement.UpPos">
- <summary>Move agent positive along the Z axis</summary>
- </member>
- <member name="P:OpenMetaverse.AgentManager.AgentMovement.UpNeg">
- <summary>Move agent negative along the Z axis</summary>
- </member>
- <member name="P:OpenMetaverse.AgentManager.AgentMovement.PitchPos">
- <summary></summary>
- </member>
- <member name="P:OpenMetaverse.AgentManager.AgentMovement.PitchNeg">
- <summary></summary>
- </member>
- <member name="P:OpenMetaverse.AgentManager.AgentMovement.YawPos">
- <summary></summary>
- </member>
- <member name="P:OpenMetaverse.AgentManager.AgentMovement.YawNeg">
- <summary></summary>
- </member>
- <member name="P:OpenMetaverse.AgentManager.AgentMovement.FastAt">
- <summary></summary>
- </member>
- <member name="P:OpenMetaverse.AgentManager.AgentMovement.FastLeft">
- <summary></summary>
- </member>
- <member name="P:OpenMetaverse.AgentManager.AgentMovement.FastUp">
- <summary></summary>
- </member>
- <member name="P:OpenMetaverse.AgentManager.AgentMovement.Fly">
- <summary>Causes simulator to make agent fly</summary>
- </member>
- <member name="P:OpenMetaverse.AgentManager.AgentMovement.Stop">
- <summary>Stop movement</summary>
- </member>
- <member name="P:OpenMetaverse.AgentManager.AgentMovement.FinishAnim">
- <summary>Finish animation</summary>
- </member>
- <member name="P:OpenMetaverse.AgentManager.AgentMovement.StandUp">
- <summary>Stand up from a sit</summary>
- </member>
- <member name="P:OpenMetaverse.AgentManager.AgentMovement.SitOnGround">
- <summary>Tells simulator to sit agent on ground</summary>
- </member>
- <member name="P:OpenMetaverse.AgentManager.AgentMovement.Mouselook">
- <summary>Place agent into mouselook mode</summary>
- </member>
- <member name="P:OpenMetaverse.AgentManager.AgentMovement.NudgeAtPos">
- <summary>Nudge agent positive along the X axis</summary>
- </member>
- <member name="P:OpenMetaverse.AgentManager.AgentMovement.NudgeAtNeg">
- <summary>Nudge agent negative along the X axis</summary>
- </member>
- <member name="P:OpenMetaverse.AgentManager.AgentMovement.NudgeLeftPos">
- <summary>Nudge agent positive along the Y axis</summary>
- </member>
- <member name="P:OpenMetaverse.AgentManager.AgentMovement.NudgeLeftNeg">
- <summary>Nudge agent negative along the Y axis</summary>
- </member>
- <member name="P:OpenMetaverse.AgentManager.AgentMovement.NudgeUpPos">
- <summary>Nudge agent positive along the Z axis</summary>
- </member>
- <member name="P:OpenMetaverse.AgentManager.AgentMovement.NudgeUpNeg">
- <summary>Nudge agent negative along the Z axis</summary>
- </member>
- <member name="P:OpenMetaverse.AgentManager.AgentMovement.TurnLeft">
- <summary></summary>
- </member>
- <member name="P:OpenMetaverse.AgentManager.AgentMovement.TurnRight">
- <summary></summary>
- </member>
- <member name="P:OpenMetaverse.AgentManager.AgentMovement.Away">
- <summary>Tell simulator to mark agent as away</summary>
- </member>
- <member name="P:OpenMetaverse.AgentManager.AgentMovement.LButtonDown">
- <summary></summary>
- </member>
- <member name="P:OpenMetaverse.AgentManager.AgentMovement.LButtonUp">
- <summary></summary>
- </member>
- <member name="P:OpenMetaverse.AgentManager.AgentMovement.MLButtonDown">
- <summary></summary>
- </member>
- <member name="P:OpenMetaverse.AgentManager.AgentMovement.MLButtonUp">
- <summary></summary>
- </member>
- <member name="P:OpenMetaverse.AgentManager.AgentMovement.AlwaysRun">
- <summary>
- Returns "always run" value, or changes it by sending a SetAlwaysRunPacket
- </summary>
- </member>
- <member name="P:OpenMetaverse.AgentManager.AgentMovement.AgentControls">
- <summary>The current value of the agent control flags</summary>
- </member>
- <member name="P:OpenMetaverse.AgentManager.AgentMovement.UpdateInterval">
- <summary>Gets or sets the interval in milliseconds at which
- AgentUpdate packets are sent to the current simulator. Setting
- this to a non-zero value will also enable the packet sending if
- it was previously off, and setting it to zero will disable</summary>
- </member>
- <member name="P:OpenMetaverse.AgentManager.AgentMovement.UpdateEnabled">
- <summary>Gets or sets whether AgentUpdate packets are sent to
- the current simulator</summary>
- </member>
- <member name="P:OpenMetaverse.AgentManager.AgentMovement.AutoResetControls">
- <summary>Reset movement controls every time we send an update</summary>
- </member>
- <member name="T:OpenMetaverse.AgentManager.AgentMovement.AgentCamera">
- <summary>
- Camera controls for the agent, mostly a thin wrapper around
- CoordinateFrame. This class is only responsible for state
- tracking and math, it does not send any packets
- </summary>
- </member>
- <member name="F:OpenMetaverse.AgentManager.AgentMovement.AgentCamera.Far">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.AgentManager.AgentMovement.AgentCamera.Frame">
- <summary>The camera is a local frame of reference inside of
- the larger grid space. This is where the math happens</summary>
- </member>
- <member name="M:OpenMetaverse.AgentManager.AgentMovement.AgentCamera.#ctor">
- <summary>
- Default constructor
- </summary>
- </member>
- <member name="P:OpenMetaverse.AgentManager.AgentMovement.AgentCamera.Position">
- <summary></summary>
- </member>
- <member name="P:OpenMetaverse.AgentManager.AgentMovement.AgentCamera.AtAxis">
- <summary></summary>
- </member>
- <member name="P:OpenMetaverse.AgentManager.AgentMovement.AgentCamera.LeftAxis">
- <summary></summary>
- </member>
- <member name="P:OpenMetaverse.AgentManager.AgentMovement.AgentCamera.UpAxis">
- <summary></summary>
- </member>
- <member name="T:OpenMetaverse.AgentManager.ControlFlags">
- <summary>
- Used to specify movement actions for your agent
- </summary>
- </member>
- <member name="F:OpenMetaverse.AgentManager.ControlFlags.NONE">
- <summary>Empty flag</summary>
- </member>
- <member name="F:OpenMetaverse.AgentManager.ControlFlags.AGENT_CONTROL_AT_POS">
- <summary>Move Forward (SL Keybinding: W/Up Arrow)</summary>
- </member>
- <member name="F:OpenMetaverse.AgentManager.ControlFlags.AGENT_CONTROL_AT_NEG">
- <summary>Move Backward (SL Keybinding: S/Down Arrow)</summary>
- </member>
- <member name="F:OpenMetaverse.AgentManager.ControlFlags.AGENT_CONTROL_LEFT_POS">
- <summary>Move Left (SL Keybinding: Shift-(A/Left Arrow))</summary>
- </member>
- <member name="F:OpenMetaverse.AgentManager.ControlFlags.AGENT_CONTROL_LEFT_NEG">
- <summary>Move Right (SL Keybinding: Shift-(D/Right Arrow))</summary>
- </member>
- <member name="F:OpenMetaverse.AgentManager.ControlFlags.AGENT_CONTROL_UP_POS">
- <summary>Not Flying: Jump/Flying: Move Up (SL Keybinding: E)</summary>
- </member>
- <member name="F:OpenMetaverse.AgentManager.ControlFlags.AGENT_CONTROL_UP_NEG">
- <summary>Not Flying: Croutch/Flying: Move Down (SL Keybinding: C)</summary>
- </member>
- <member name="F:OpenMetaverse.AgentManager.ControlFlags.AGENT_CONTROL_PITCH_POS">
- <summary>Unused</summary>
- </member>
- <member name="F:OpenMetaverse.AgentManager.ControlFlags.AGENT_CONTROL_PITCH_NEG">
- <summary>Unused</summary>
- </member>
- <member name="F:OpenMetaverse.AgentManager.ControlFlags.AGENT_CONTROL_YAW_POS">
- <summary>Unused</summary>
- </member>
- <member name="F:OpenMetaverse.AgentManager.ControlFlags.AGENT_CONTROL_YAW_NEG">
- <summary>Unused</summary>
- </member>
- <member name="F:OpenMetaverse.AgentManager.ControlFlags.AGENT_CONTROL_FAST_AT">
- <summary>ORed with AGENT_CONTROL_AT_* if the keyboard is being used</summary>
- </member>
- <member name="F:OpenMetaverse.AgentManager.ControlFlags.AGENT_CONTROL_FAST_LEFT">
- <summary>ORed with AGENT_CONTROL_LEFT_* if the keyboard is being used</summary>
- </member>
- <member name="F:OpenMetaverse.AgentManager.ControlFlags.AGENT_CONTROL_FAST_UP">
- <summary>ORed with AGENT_CONTROL_UP_* if the keyboard is being used</summary>
- </member>
- <member name="F:OpenMetaverse.AgentManager.ControlFlags.AGENT_CONTROL_FLY">
- <summary>Fly</summary>
- </member>
- <member name="F:OpenMetaverse.AgentManager.ControlFlags.AGENT_CONTROL_STOP">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.AgentManager.ControlFlags.AGENT_CONTROL_FINISH_ANIM">
- <summary>Finish our current animation</summary>
- </member>
- <member name="F:OpenMetaverse.AgentManager.ControlFlags.AGENT_CONTROL_STAND_UP">
- <summary>Stand up from the ground or a prim seat</summary>
- </member>
- <member name="F:OpenMetaverse.AgentManager.ControlFlags.AGENT_CONTROL_SIT_ON_GROUND">
- <summary>Sit on the ground at our current location</summary>
- </member>
- <member name="F:OpenMetaverse.AgentManager.ControlFlags.AGENT_CONTROL_MOUSELOOK">
- <summary>Whether mouselook is currently enabled</summary>
- </member>
- <member name="F:OpenMetaverse.AgentManager.ControlFlags.AGENT_CONTROL_NUDGE_AT_POS">
- <summary>Legacy, used if a key was pressed for less than a certain amount of time</summary>
- </member>
- <member name="F:OpenMetaverse.AgentManager.ControlFlags.AGENT_CONTROL_NUDGE_AT_NEG">
- <summary>Legacy, used if a key was pressed for less than a certain amount of time</summary>
- </member>
- <member name="F:OpenMetaverse.AgentManager.ControlFlags.AGENT_CONTROL_NUDGE_LEFT_POS">
- <summary>Legacy, used if a key was pressed for less than a certain amount of time</summary>
- </member>
- <member name="F:OpenMetaverse.AgentManager.ControlFlags.AGENT_CONTROL_NUDGE_LEFT_NEG">
- <summary>Legacy, used if a key was pressed for less than a certain amount of time</summary>
- </member>
- <member name="F:OpenMetaverse.AgentManager.ControlFlags.AGENT_CONTROL_NUDGE_UP_POS">
- <summary>Legacy, used if a key was pressed for less than a certain amount of time</summary>
- </member>
- <member name="F:OpenMetaverse.AgentManager.ControlFlags.AGENT_CONTROL_NUDGE_UP_NEG">
- <summary>Legacy, used if a key was pressed for less than a certain amount of time</summary>
- </member>
- <member name="F:OpenMetaverse.AgentManager.ControlFlags.AGENT_CONTROL_TURN_LEFT">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.AgentManager.ControlFlags.AGENT_CONTROL_TURN_RIGHT">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.AgentManager.ControlFlags.AGENT_CONTROL_AWAY">
- <summary>Set when the avatar is idled or set to away. Note that the away animation is
- activated separately from setting this flag</summary>
- </member>
- <member name="F:OpenMetaverse.AgentManager.ControlFlags.AGENT_CONTROL_LBUTTON_DOWN">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.AgentManager.ControlFlags.AGENT_CONTROL_LBUTTON_UP">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.AgentManager.ControlFlags.AGENT_CONTROL_ML_LBUTTON_DOWN">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.AgentManager.ControlFlags.AGENT_CONTROL_ML_LBUTTON_UP">
- <summary></summary>
- </member>
- <member name="T:OpenMetaverse.AgentManager.ChatCallback">
- <summary>
- Triggered on incoming chat messages
- </summary>
- <param name="message">Text of chat message</param>
- <param name="audible">Audible level of this chat message</param>
- <param name="type">Type of chat (whisper, shout, status, etc.)</param>
- <param name="sourceType">Source of the chat message</param>
- <param name="fromName">Name of the sending object</param>
- <param name="id">Key of source</param>
- <param name="ownerid">Key of the sender</param>
- <param name="position">Senders position</param>
- </member>
- <member name="T:OpenMetaverse.AgentManager.ScriptDialogCallback">
- <summary>
- Triggered when a script pops up a dialog box
- </summary>
- <param name="message">The dialog box message</param>
- <param name="objectName">Name of the object that sent the dialog</param>
- <param name="imageID">Image to be displayed in the dialog</param>
- <param name="objectID">ID of the object that sent the dialog</param>
- <param name="firstName">First name of the object owner</param>
- <param name="lastName">Last name of the object owner</param>
- <param name="chatChannel">Chat channel that the object is communicating on</param>
- <param name="buttons">List of button labels</param>
- </member>
- <member name="T:OpenMetaverse.AgentManager.ScriptQuestionCallback">
- <summary>
- Triggered when a script asks for permissions
- </summary>
- <param name="simulator">Simulator object this request comes from</param>
- <param name="taskID">Task ID of the script requesting permissions</param>
- <param name="itemID">ID of the object containing the script</param>
- <param name="objectName">Name of the object containing the script</param>
- <param name="objectOwner">Name of the object's owner</param>
- <param name="questions">Bitwise value representing the requested permissions</param>
- </member>
- <member name="T:OpenMetaverse.AgentManager.LoadURLCallback">
- <summary>
- Triggered when a script displays a URL via llLoadURL
- </summary>
- <param name="objectName">Name of the scripted object</param>
- <param name="objectID">ID of the scripted object</param>
- <param name="ownerID">ID of the object's owner</param>
- <param name="ownerIsGroup">Whether or not ownerID is a group</param>
- <param name="message">Message displayed along with URL</param>
- <param name="URL">Offered URL</param>
- </member>
- <member name="T:OpenMetaverse.AgentManager.BalanceCallback">
- <summary>
- Triggered when the L$ account balance for this avatar changes
- </summary>
- <param name="balance">The new account balance</param>
- </member>
- <member name="T:OpenMetaverse.AgentManager.MoneyBalanceReplyCallback">
- <summary>
- Triggered on Money Balance Reply
- </summary>
- <param name="transactionID">ID provided in Request Money Balance, or auto-generated by system events</param>
- <param name="transactionSuccess">Was the transaction successful</param>
- <param name="balance">Current balance</param>
- <param name="metersCredit">Land use credits you have</param>
- <param name="metersCommitted">Tier committed to group(s)</param>
- <param name="description">Description of the transaction</param>
- </member>
- <member name="T:OpenMetaverse.AgentManager.InstantMessageCallback">
- <summary>
- Triggered on incoming instant messages
- </summary>
- <param name="im">Instant message data structure</param>
- <param name="simulator">Simulator where this IM was received from</param>
- </member>
- <member name="T:OpenMetaverse.AgentManager.TeleportCallback">
- <summary>
- Triggered for any status updates of a teleport (progress, failed, succeeded)
- </summary>
- <param name="message">A message about the current teleport status</param>
- <param name="status">The current status of the teleport</param>
- <param name="flags">Various flags describing the teleport</param>
- </member>
- <member name="T:OpenMetaverse.AgentManager.JoinGroupCallback">
- <summary>
- Reply to a request to join a group, informs whether it was successful or not
- </summary>
- <param name="groupID">The group we attempted to join</param>
- <param name="success">Whether we joined the group or not</param>
- </member>
- <member name="T:OpenMetaverse.AgentManager.LeaveGroupCallback">
- <summary>
- Reply to a request to leave a group, informs whether it was successful or not
- </summary>
- <param name="groupID">The group we attempted to leave</param>
- <param name="success">Whether we left the group or not</param>
- </member>
- <member name="T:OpenMetaverse.AgentManager.GroupDroppedCallback">
- <summary>
- Informs the avatar that it is no longer a member of a group
- </summary>
- <param name="groupID">The group Key we are no longer a member of</param>
- </member>
- <member name="T:OpenMetaverse.AgentManager.AgentDataCallback">
- <summary>
- Reply to an AgentData request
- </summary>
- <param name="firstName">First name of Avatar</param>
- <param name="lastName">Last name of Avatar</param>
- <param name="activeGroupID">Key of Group Avatar has active</param>
- <param name="groupTitle">Avatars Active Title</param>
- <param name="groupPowers">Powers Avatar has in group</param>
- <param name="groupName">Name of the Group</param>
- </member>
- <member name="T:OpenMetaverse.AgentManager.AnimationsChangedCallback">
- <summary>
- Triggered when the current agent animations change
- </summary>
- <param name="agentAnimations">A convenience reference to the
- SignaledAnimations collection</param>
- </member>
- <member name="T:OpenMetaverse.AgentManager.MeanCollisionCallback">
- <summary>
- Triggered when an object or avatar forcefully collides with our
- agent
- </summary>
- <param name="type">Collision type</param>
- <param name="perp">Colliding object or avatar ID</param>
- <param name="victim">Victim ID, should be our own AgentID</param>
- <param name="magnitude">Velocity or total force of the collision</param>
- <param name="time">Time the collision occurred</param>
- </member>
- <member name="T:OpenMetaverse.AgentManager.RegionCrossedCallback">
- <summary>
- Triggered when the agent physically moves in to a neighboring region
- </summary>
- <param name="oldSim">Simulator agent was previously occupying</param>
- <param name="newSim">Simulator agent is now currently occupying</param>
- </member>
- <member name="T:OpenMetaverse.AgentManager.GroupChatJoinedCallback">
- <summary>
- Fired when group chat session confirmed joined</summary>
- <param name="groupChatSessionID">Key of Session (groups UUID)</param>
- <param name="tmpSessionID">Temporary session Key</param>
- <param name="sessionName">A string representation of the session name</param>
- <param name="success"><see langword="true"/> if session start successful,
- <see langword="false"/> otherwise</param>
- </member>
- <member name="T:OpenMetaverse.AgentManager.GroupChatLeftCallback">
- <summary>Fired when agent group chat session terminated</summary>
- <param name="groupchatSessionID">Key of Session (groups UUID)</param>
- </member>
- <member name="T:OpenMetaverse.AgentManager.AlertMessageCallback">
- <summary>
- Fired when alert message received from simulator
- </summary>
- <param name="message">the message sent from the grid to our avatar.</param>
- </member>
- <member name="T:OpenMetaverse.AgentManager.ScriptControlCallback">
- <summary>
- Fired when a script wants to give or release controls.
- </summary>
- <param name="controls">Control to give or take</param>
- <param name="pass">true of passing control to agent</param>
- <param name="take">true of taking control from agent</param>
- </member>
- <member name="T:OpenMetaverse.AgentManager.CameraConstraintCallback">
- <summary>
- Fired when camera tries to view beyond its view limits
- </summary>
- <param name="collidePlane"><seealso cref="T:OpenMetaverse.Vector4"/> representing plane where constraints were hit</param>
- </member>
- <member name="T:OpenMetaverse.AgentManager.ScriptSensorReplyCallback">
- <summary>
- Fired when script sensor reply is received
- </summary>
- <param name="requestorID">requestors UUID</param>
- <param name="groupID">Sources Group UUID</param>
- <param name="name">Sources Name</param>
- <param name="objectID">Objects UUID</param>
- <param name="ownerID">Object owners UUID</param>
- <param name="position">Position of Object</param>
- <param name="range">Range of Object</param>
- <param name="rotation">Rotation of object</param>
- <param name="type">Objects Type</param>
- <param name="velocity"><seealso cref="T:OpenMetaverse.Vector3"/> representing the velocity of object</param>
- TODO: this should probably be a struct, and there should be an enum added for type
- </member>
- <member name="T:OpenMetaverse.AgentManager.AvatarSitResponseCallback">
- <summary>
- Fired in response to a RequestSit()
- </summary>
- <param name="objectID">ID of primitive avatar will be sitting on</param>
- <param name="autoPilot">true of avatar autopiloted there</param>
- <param name="cameraAtOffset">Camera offset when avatar is seated</param>
- <param name="cameraEyeOffset">Camera eye offset when avatar is seated</param>
- <param name="forceMouselook">true of sitting on this object will force mouselook</param>
- <param name="sitPosition">position avatar will be in when seated</param>
- <param name="sitRotation">rotation avatar will be in when seated</param>
- </member>
- <member name="T:OpenMetaverse.AgentManager.ChatSessionMemberAddedCallback">
- <summary>
- Fired when a new member joins a Group chat session
- </summary>
- <param name="sessionID">the ID of the session</param>
- <param name="agent_key">the ID of the avatar that joined</param>
- </member>
- <member name="T:OpenMetaverse.AgentManager.ChatSessionMemberLeftCallback">
- <summary>
- Fired when a member of a Group chat leaves the session
- </summary>
- <param name="sessionID">the ID of the session</param>
- <param name="agent_key">the ID of the avatar that joined</param>
- </member>
- <member name="T:OpenMetaverse.Assets.AssetNotecard">
- <summary>
- Represents a string of characters encoded with specific formatting properties
- </summary>
- </member>
- <member name="F:OpenMetaverse.Assets.AssetNotecard.BodyText">
- <summary>A text string containing main text of the notecard</summary>
- </member>
- <member name="F:OpenMetaverse.Assets.AssetNotecard.EmbeddedItems">
- <summary>List of <see cref="T:OpenMetaverse.InventoryItem"/>s embedded on the notecard</summary>
- </member>
- <member name="M:OpenMetaverse.Assets.AssetNotecard.#ctor">
- <summary>Construct an Asset of type Notecard</summary>
- </member>
- <member name="M:OpenMetaverse.Assets.AssetNotecard.#ctor(OpenMetaverse.UUID,System.Byte[])">
- <summary>
- Construct an Asset object of type Notecard
- </summary>
- <param name="assetID">A unique <see cref="T:OpenMetaverse.UUID"/> specific to this asset</param>
- <param name="assetData">A byte array containing the raw asset data</param>
- </member>
- <member name="M:OpenMetaverse.Assets.AssetNotecard.#ctor(System.String)">
- <summary>
- Construct an Asset object of type Notecard
- </summary>
- <param name="text">A text string containing the main body text of the notecard</param>
- </member>
- <member name="M:OpenMetaverse.Assets.AssetNotecard.Encode">
- <summary>
- Encode the raw contents of a string with the specific Linden Text properties
- </summary>
- </member>
- <member name="M:OpenMetaverse.Assets.AssetNotecard.Decode">
- <summary>
- Decode the raw asset data including the Linden Text properties
- </summary>
- <returns>true if the AssetData was successfully decoded to a string</returns>
- </member>
- <member name="P:OpenMetaverse.Assets.AssetNotecard.AssetType">
- <summary>Override the base classes AssetType</summary>
- </member>
- <member name="F:OpenMetaverse.TerrainPatch.X">
- <summary>X position of this patch</summary>
- </member>
- <member name="F:OpenMetaverse.TerrainPatch.Y">
- <summary>Y position of this patch</summary>
- </member>
- <member name="F:OpenMetaverse.TerrainPatch.Data">
- <summary>A 16x16 array of floats holding decompressed layer data</summary>
- </member>
- <member name="M:OpenMetaverse.TerrainCompressor.CreateLandPacket(System.Single[],System.Int32[])">
- <summary>
- Creates a LayerData packet for compressed land data given a full
- simulator heightmap and an array of indices of patches to compress
- </summary>
- <param name="heightmap">A 256 * 256 array of floating point values
- specifying the height at each meter in the simulator</param>
- <param name="patches">Array of indexes in the 16x16 grid of patches
- for this simulator. For example if 1 and 17 are specified, patches
- x=1,y=0 and x=1,y=1 are sent</param>
- <returns></returns>
- </member>
- <member name="M:OpenMetaverse.TerrainCompressor.CreatePatchFromHeightmap(OpenMetaverse.BitPack,System.Single[],System.Int32,System.Int32)">
- <summary>
- Add a patch of terrain to a BitPacker
- </summary>
- <param name="output">BitPacker to write the patch to</param>
- <param name="heightmap">Heightmap of the simulator, must be a 256 *
- 256 float array</param>
- <param name="x">X offset of the patch to create, valid values are
- from 0 to 15</param>
- <param name="y">Y offset of the patch to create, valid values are
- from 0 to 15</param>
- </member>
- <member name="M:OpenMetaverse.Packets.PacketDecoder.AddCallback(System.String,OpenMetaverse.Packets.PacketDecoder.CustomPacketDecoder)">
- <summary>
- Add a custom decoder callback
- </summary>
- <param name="key">The key of the field to decode</param>
- <param name="customPacketHandler">The custom decode handler</param>
- </member>
- <member name="M:OpenMetaverse.Packets.PacketDecoder.RemoveCustomHandler(System.String,OpenMetaverse.Packets.PacketDecoder.CustomPacketDecoder)">
- <summary>
- Remove a custom decoder callback
- </summary>
- <param name="key">The key of the field to decode</param>
- <param name="customPacketHandler">The custom decode handler</param>
- </member>
- <member name="M:OpenMetaverse.Packets.PacketDecoder.PacketToString(OpenMetaverse.Packets.Packet)">
- <summary>
- Creates a formatted string containing the values of a Packet
- </summary>
- <param name="packet">The Packet</param>
- <returns>A formatted string of values of the nested items in the Packet object</returns>
- </member>
- <member name="T:OpenMetaverse.Packets.PacketDecoder.CustomPacketDecoder">
- <summary>
- A custom decoder callback
- </summary>
- <param name="fieldName">The key of the object</param>
- <param name="fieldData">the data to decode</param>
- <returns>A string represending the fieldData</returns>
- </member>
- <member name="T:OpenMetaverse.AgentThrottle">
- <summary>
- Throttles the network traffic for various different traffic types.
- Access this class through GridClient.Throttle
- </summary>
- </member>
- <member name="M:OpenMetaverse.AgentThrottle.#ctor(OpenMetaverse.GridClient)">
- <summary>
- Default constructor, uses a default high total of 1500 KBps (1536000)
- </summary>
- </member>
- <member name="M:OpenMetaverse.AgentThrottle.#ctor(System.Byte[],System.Int32)">
- <summary>
- Constructor that decodes an existing AgentThrottle packet in to
- individual values
- </summary>
- <param name="data">Reference to the throttle data in an AgentThrottle
- packet</param>
- <param name="pos">Offset position to start reading at in the
- throttle data</param>
- <remarks>This is generally not needed in clients as the server will
- never send a throttle packet to the client</remarks>
- </member>
- <member name="M:OpenMetaverse.AgentThrottle.Set">
- <summary>
- Send an AgentThrottle packet to the current server using the
- current values
- </summary>
- </member>
- <member name="M:OpenMetaverse.AgentThrottle.Set(OpenMetaverse.Simulator)">
- <summary>
- Send an AgentThrottle packet to the specified server using the
- current values
- </summary>
- </member>
- <member name="M:OpenMetaverse.AgentThrottle.ToBytes">
- <summary>
- Convert the current throttle values to a byte array that can be put
- in an AgentThrottle packet
- </summary>
- <returns>Byte array containing all the throttle values</returns>
- </member>
- <member name="P:OpenMetaverse.AgentThrottle.Resend">
- <summary>Maximum bits per second for resending unacknowledged packets</summary>
- </member>
- <member name="P:OpenMetaverse.AgentThrottle.Land">
- <summary>Maximum bits per second for LayerData terrain</summary>
- </member>
- <member name="P:OpenMetaverse.AgentThrottle.Wind">
- <summary>Maximum bits per second for LayerData wind data</summary>
- </member>
- <member name="P:OpenMetaverse.AgentThrottle.Cloud">
- <summary>Maximum bits per second for LayerData clouds</summary>
- </member>
- <member name="P:OpenMetaverse.AgentThrottle.Task">
- <summary>Unknown, includes object data</summary>
- </member>
- <member name="P:OpenMetaverse.AgentThrottle.Texture">
- <summary>Maximum bits per second for textures</summary>
- </member>
- <member name="P:OpenMetaverse.AgentThrottle.Asset">
- <summary>Maximum bits per second for downloaded assets</summary>
- </member>
- <member name="P:OpenMetaverse.AgentThrottle.Total">
- <summary>Maximum bits per second the entire connection, divided up
- between invidiual streams using default multipliers</summary>
- </member>
- <member name="M:OpenMetaverse.TerrainManager.#ctor(OpenMetaverse.GridClient)">
- <summary>
- Default constructor
- </summary>
- <param name="client"></param>
- </member>
- <member name="M:OpenMetaverse.TerrainManager.TerrainHeightAtPoint(System.UInt64,System.Int32,System.Int32,System.Single@)">
- <summary>
- Retrieve the terrain height at a given coordinate
- </summary>
- <param name="regionHandle">The region that the point of interest is in</param>
- <param name="x">Sim X coordinate, valid range is from 0 to 255</param>
- <param name="y">Sim Y coordinate, valid range is from 0 to 255</param>
- <param name="height">The terrain height at the given point if the
- lookup was successful, otherwise 0.0f</param>
- <returns>True if the lookup was successful, otherwise false</returns>
- </member>
- <member name="E:OpenMetaverse.TerrainManager.OnLandPatch">
- <summary></summary>
- </member>
- <member name="T:OpenMetaverse.TerrainManager.LandPatchCallback">
- <summary>
-
- </summary>
- <param name="simulator"></param>
- <param name="x"></param>
- <param name="y"></param>
- <param name="width"></param>
- <param name="data"></param>
- </member>
- <member name="T:OpenMetaverse.GridClient">
- <summary>
- Main class to expose grid functionality to clients. All of the
- classes needed for sending and receiving data are accessible through
- this class.
- </summary>
- <example>
- <code>
- // Example minimum code required to instantiate class and
- // connect to a simulator.
- using System;
- using System.Collections.Generic;
- using System.Text;
- using OpenMetaverse;
-
- namespace FirstBot
- {
- class Bot
- {
- public static GridClient Client;
- static void Main(string[] args)
- {
- Client = new GridClient(); // instantiates the GridClient class
- // to the global Client object
- // Login to Simulator
- Client.Network.Login("FirstName", "LastName", "Password", "FirstBot", "1.0");
- // Wait for a Keypress
- Console.ReadLine();
- // Logout of simulator
- Client.Network.Logout();
- }
- }
- }
- </code>
- </example>
- </member>
- <member name="F:OpenMetaverse.GridClient.Network">
- <summary>Networking subsystem</summary>
- </member>
- <member name="F:OpenMetaverse.GridClient.Settings">
- <summary>Settings class including constant values and changeable
- parameters for everything</summary>
- </member>
- <member name="F:OpenMetaverse.GridClient.Parcels">
- <summary>Parcel (subdivided simulator lots) subsystem</summary>
- </member>
- <member name="F:OpenMetaverse.GridClient.Self">
- <summary>Our own avatars subsystem</summary>
- </member>
- <member name="F:OpenMetaverse.GridClient.Avatars">
- <summary>Other avatars subsystem</summary>
- </member>
- <member name="F:OpenMetaverse.GridClient.Estate">
- <summary>Estate subsystem</summary>
- </member>
- <member name="F:OpenMetaverse.GridClient.Friends">
- <summary>Friends list subsystem</summary>
- </member>
- <member name="F:OpenMetaverse.GridClient.Grid">
- <summary>Grid (aka simulator group) subsystem</summary>
- </member>
- <member name="F:OpenMetaverse.GridClient.Objects">
- <summary>Object subsystem</summary>
- </member>
- <member name="F:OpenMetaverse.GridClient.Groups">
- <summary>Group subsystem</summary>
- </member>
- <member name="F:OpenMetaverse.GridClient.Assets">
- <summary>Asset subsystem</summary>
- </member>
- <member name="F:OpenMetaverse.GridClient.Appearance">
- <summary>Appearance subsystem</summary>
- </member>
- <member name="F:OpenMetaverse.GridClient.Inventory">
- <summary>Inventory subsystem</summary>
- </member>
- <member name="F:OpenMetaverse.GridClient.Directory">
- <summary>Directory searches including classifieds, people, land
- sales, etc</summary>
- </member>
- <member name="F:OpenMetaverse.GridClient.Terrain">
- <summary>Handles land, wind, and cloud heightmaps</summary>
- </member>
- <member name="F:OpenMetaverse.GridClient.Sound">
- <summary>Handles sound-related networking</summary>
- </member>
- <member name="F:OpenMetaverse.GridClient.Throttle">
- <summary>Throttling total bandwidth usage, or allocating bandwidth
- for specific data stream types</summary>
- </member>
- <member name="M:OpenMetaverse.GridClient.#ctor">
- <summary>
- Default constructor
- </summary>
- </member>
- <member name="M:OpenMetaverse.GridClient.ToString">
- <summary>
- Return the full name of this instance
- </summary>
- <returns>Client avatars full name</returns>
- </member>
- <member name="T:OpenMetaverse.PacketEventDictionary">
- <summary>
- Registers, unregisters, and fires events generated by incoming packets
- </summary>
- </member>
- <member name="F:OpenMetaverse.PacketEventDictionary.Client">
- <summary>Reference to the GridClient object</summary>
- </member>
- <member name="M:OpenMetaverse.PacketEventDictionary.#ctor(OpenMetaverse.GridClient)">
- <summary>
- Default constructor
- </summary>
- <param name="client"></param>
- </member>
- <member name="M:OpenMetaverse.PacketEventDictionary.RegisterEvent(OpenMetaverse.Packets.PacketType,OpenMetaverse.NetworkManager.PacketCallback)">
- <summary>
- Register an event handler
- </summary>
- <remarks>Use PacketType.Default to fire this event on every
- incoming packet</remarks>
- <param name="packetType">Packet type to register the handler for</param>
- <param name="eventHandler">Callback to be fired</param>
- </member>
- <member name="M:OpenMetaverse.PacketEventDictionary.UnregisterEvent(OpenMetaverse.Packets.PacketType,OpenMetaverse.NetworkManager.PacketCallback)">
- <summary>
- Unregister an event handler
- </summary>
- <param name="packetType">Packet type to unregister the handler for</param>
- <param name="eventHandler">Callback to be unregistered</param>
- </member>
- <member name="M:OpenMetaverse.PacketEventDictionary.RaiseEvent(OpenMetaverse.Packets.PacketType,OpenMetaverse.Packets.Packet,OpenMetaverse.Simulator)">
- <summary>
- Fire the events registered for this packet type synchronously
- </summary>
- <param name="packetType">Incoming packet type</param>
- <param name="packet">Incoming packet</param>
- <param name="simulator">Simulator this packet was received from</param>
- </member>
- <member name="M:OpenMetaverse.PacketEventDictionary.BeginRaiseEvent(OpenMetaverse.Packets.PacketType,OpenMetaverse.Packets.Packet,OpenMetaverse.Simulator)">
- <summary>
- Fire the events registered for this packet type asynchronously
- </summary>
- <param name="packetType">Incoming packet type</param>
- <param name="packet">Incoming packet</param>
- <param name="simulator">Simulator this packet was received from</param>
- </member>
- <member name="T:OpenMetaverse.PacketEventDictionary.PacketCallbackWrapper">
- <summary>
- Object that is passed to worker threads in the ThreadPool for
- firing packet callbacks
- </summary>
- </member>
- <member name="F:OpenMetaverse.PacketEventDictionary.PacketCallbackWrapper.Callback">
- <summary>Callback to fire for this packet</summary>
- </member>
- <member name="F:OpenMetaverse.PacketEventDictionary.PacketCallbackWrapper.Simulator">
- <summary>Reference to the simulator that this packet came from</summary>
- </member>
- <member name="F:OpenMetaverse.PacketEventDictionary.PacketCallbackWrapper.Packet">
- <summary>The packet that needs to be processed</summary>
- </member>
- <member name="T:OpenMetaverse.CapsEventDictionary">
- <summary>
- Registers, unregisters, and fires events generated by the Capabilities
- event queue
- </summary>
- </member>
- <member name="F:OpenMetaverse.CapsEventDictionary.Client">
- <summary>Reference to the GridClient object</summary>
- </member>
- <member name="M:OpenMetaverse.CapsEventDictionary.#ctor(OpenMetaverse.GridClient)">
- <summary>
- Default constructor
- </summary>
- <param name="client">Reference to the GridClient object</param>
- </member>
- <member name="M:OpenMetaverse.CapsEventDictionary.RegisterEvent(System.String,OpenMetaverse.Caps.EventQueueCallback)">
- <summary>
- Register an new event handler for a capabilities event sent via the EventQueue
- </summary>
- <remarks>Use String.Empty to fire this event on every CAPS event</remarks>
- <param name="capsEvent">Capability event name to register the
- handler for</param>
- <param name="eventHandler">Callback to fire</param>
- </member>
- <member name="M:OpenMetaverse.CapsEventDictionary.UnregisterEvent(System.String,OpenMetaverse.Caps.EventQueueCallback)">
- <summary>
- Unregister a previously registered capabilities handler
- </summary>
- <param name="capsEvent">Capability event name unregister the
- handler for</param>
- <param name="eventHandler">Callback to unregister</param>
- </member>
- <member name="M:OpenMetaverse.CapsEventDictionary.RaiseEvent(System.String,OpenMetaverse.Interfaces.IMessage,OpenMetaverse.Simulator)">
- <summary>
- Fire the events registered for this event type synchronously
- </summary>
- <param name="capsEvent">Capability name</param>
- <param name="message">Decoded event body</param>
- <param name="simulator">Reference to the simulator that
- generated this event</param>
- </member>
- <member name="M:OpenMetaverse.CapsEventDictionary.BeginRaiseEvent(System.String,OpenMetaverse.Interfaces.IMessage,OpenMetaverse.Simulator)">
- <summary>
- Fire the events registered for this event type asynchronously
- </summary>
- <param name="capsEvent">Capability name</param>
- <param name="message">Decoded event body</param>
- <param name="simulator">Reference to the simulator that
- generated this event</param>
- </member>
- <member name="T:OpenMetaverse.CapsEventDictionary.CapsCallbackWrapper">
- <summary>
- Object that is passed to worker threads in the ThreadPool for
- firing CAPS callbacks
- </summary>
- </member>
- <member name="F:OpenMetaverse.CapsEventDictionary.CapsCallbackWrapper.Callback">
- <summary>Callback to fire for this packet</summary>
- </member>
- <member name="F:OpenMetaverse.CapsEventDictionary.CapsCallbackWrapper.CapsEvent">
- <summary>Name of the CAPS event</summary>
- </member>
- <member name="F:OpenMetaverse.CapsEventDictionary.CapsCallbackWrapper.Message">
- <summary>Strongly typed decoded data</summary>
- </member>
- <member name="F:OpenMetaverse.CapsEventDictionary.CapsCallbackWrapper.Simulator">
- <summary>Reference to the simulator that generated this event</summary>
- </member>
- <member name="T:OpenMetaverse.StatusCode">
- <summary>
-
- </summary>
- </member>
- <member name="F:OpenMetaverse.StatusCode.OK">
- <summary>OK</summary>
- </member>
- <member name="F:OpenMetaverse.StatusCode.Done">
- <summary>Transfer completed</summary>
- </member>
- <member name="F:OpenMetaverse.StatusCode.Skip">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.StatusCode.Abort">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.StatusCode.Error">
- <summary>Unknown error occurred</summary>
- </member>
- <member name="F:OpenMetaverse.StatusCode.UnknownSource">
- <summary>Equivalent to a 404 error</summary>
- </member>
- <member name="F:OpenMetaverse.StatusCode.InsufficientPermissions">
- <summary>Client does not have permission for that resource</summary>
- </member>
- <member name="F:OpenMetaverse.StatusCode.Unknown">
- <summary>Unknown status</summary>
- </member>
- <member name="T:OpenMetaverse.ChannelType">
- <summary>
-
- </summary>
- </member>
- <member name="F:OpenMetaverse.ChannelType.Unknown">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.ChannelType.Misc">
- <summary>Unknown</summary>
- </member>
- <member name="F:OpenMetaverse.ChannelType.Asset">
- <summary>Virtually all asset transfers use this channel</summary>
- </member>
- <member name="T:OpenMetaverse.SourceType">
- <summary>
-
- </summary>
- </member>
- <member name="F:OpenMetaverse.SourceType.Unknown">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.SourceType.Asset">
- <summary>Asset from the asset server</summary>
- </member>
- <member name="F:OpenMetaverse.SourceType.SimInventoryItem">
- <summary>Inventory item</summary>
- </member>
- <member name="F:OpenMetaverse.SourceType.SimEstate">
- <summary>Estate asset, such as an estate covenant</summary>
- </member>
- <member name="T:OpenMetaverse.TargetType">
- <summary>
-
- </summary>
- </member>
- <member name="F:OpenMetaverse.TargetType.Unknown">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.TargetType.File">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.TargetType.VFile">
- <summary></summary>
- </member>
- <member name="T:OpenMetaverse.ImageType">
- <summary>
-
- </summary>
- </member>
- <member name="F:OpenMetaverse.ImageType.Normal">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.ImageType.Baked">
- <summary></summary>
- </member>
- <member name="T:OpenMetaverse.ImageCodec">
- <summary>
- Image file format
- </summary>
- </member>
- <member name="T:OpenMetaverse.Transfer">
- <summary>
-
- </summary>
- </member>
- <member name="P:OpenMetaverse.Transfer.TimeSinceLastPacket">
- <summary>Number of milliseconds passed since the last transfer
- packet was received</summary>
- </member>
- <member name="T:OpenMetaverse.AssetDownload">
- <summary>
-
- </summary>
- </member>
- <member name="T:OpenMetaverse.XferDownload">
- <summary>
-
- </summary>
- </member>
- <member name="T:OpenMetaverse.ImageDownload">
- <summary>
-
- </summary>
- </member>
- <member name="T:OpenMetaverse.AssetUpload">
- <summary>
-
- </summary>
- </member>
- <member name="T:OpenMetaverse.ImageRequest">
- <summary>
-
- </summary>
- </member>
- <member name="M:OpenMetaverse.ImageRequest.#ctor(OpenMetaverse.UUID,OpenMetaverse.ImageType,System.Single,System.Int32)">
- <summary>
-
- </summary>
- <param name="imageid"></param>
- <param name="type"></param>
- <param name="priority"></param>
- <param name="discardLevel"></param>
- </member>
- <member name="T:OpenMetaverse.AssetManager">
- <summary>
-
- </summary>
- </member>
- <member name="F:OpenMetaverse.AssetManager.Cache">
- <summary>Texture download cache</summary>
- </member>
- <member name="M:OpenMetaverse.AssetManager.#ctor(OpenMetaverse.GridClient)">
- <summary>
- Default constructor
- </summary>
- <param name="client">A reference to the GridClient object</param>
- </member>
- <member name="M:OpenMetaverse.AssetManager.RequestAsset(OpenMetaverse.UUID,OpenMetaverse.AssetType,System.Boolean,OpenMetaverse.AssetManager.AssetReceivedCallback)">
- <summary>
- Request an asset download
- </summary>
- <param name="assetID">Asset UUID</param>
- <param name="type">Asset type, must be correct for the transfer to succeed</param>
- <param name="priority">Whether to give this transfer an elevated priority</param>
- <param name="callback">The callback to fire when the simulator responds with the asset data</param>
- </member>
- <member name="M:OpenMetaverse.AssetManager.RequestAsset(OpenMetaverse.UUID,OpenMetaverse.AssetType,System.Boolean,OpenMetaverse.SourceType,OpenMetaverse.AssetManager.AssetReceivedCallback)">
- <summary>
- Request an asset download
- </summary>
- <param name="assetID">Asset UUID</param>
- <param name="type">Asset type, must be correct for the transfer to succeed</param>
- <param name="priority">Whether to give this transfer an elevated priority</param>
- <param name="sourceType">Source location of the requested asset</param>
- <param name="callback">The callback to fire when the simulator responds with the asset data</param>
- </member>
- <member name="M:OpenMetaverse.AssetManager.RequestAssetXfer(System.String,System.Boolean,System.Boolean,OpenMetaverse.UUID,OpenMetaverse.AssetType,System.Boolean)">
- <summary>
- Request an asset download through the almost deprecated Xfer system
- </summary>
- <param name="filename">Filename of the asset to request</param>
- <param name="deleteOnCompletion">Whether or not to delete the asset
- off the server after it is retrieved</param>
- <param name="useBigPackets">Use large transfer packets or not</param>
- <param name="vFileID">UUID of the file to request, if filename is
- left empty</param>
- <param name="vFileType">Asset type of <code>vFileID</code>, or
- <code>AssetType.Unknown</code> if filename is not empty</param>
- <param name="fromCache">Sets the FilePath in the request to Cache
- (4) if true, otherwise Unknown (0) is used</param>
- <returns></returns>
- </member>
- <member name="M:OpenMetaverse.AssetManager.RequestInventoryAsset(OpenMetaverse.UUID,OpenMetaverse.UUID,OpenMetaverse.UUID,OpenMetaverse.UUID,OpenMetaverse.AssetType,System.Boolean,OpenMetaverse.AssetManager.AssetReceivedCallback)">
- <summary>
-
- </summary>
- <param name="assetID">Use UUID.Zero if you do not have the
- asset ID but have all the necessary permissions</param>
- <param name="itemID">The item ID of this asset in the inventory</param>
- <param name="taskID">Use UUID.Zero if you are not requesting an
- asset from an object inventory</param>
- <param name="ownerID">The owner of this asset</param>
- <param name="type">Asset type</param>
- <param name="priority">Whether to prioritize this asset download or not</param>
- </member>
- <member name="M:OpenMetaverse.AssetManager.SetPendingAssetUploadData(OpenMetaverse.AssetUpload)">
- <summary>
- Used to force asset data into the PendingUpload property, ie: for raw terrain uploads
- </summary>
- <param name="assetData">An AssetUpload object containing the data to upload to the simulator</param>
- </member>
- <member name="M:OpenMetaverse.AssetManager.RequestUpload(OpenMetaverse.Assets.Asset,System.Boolean)">
- <summary>
- Request an asset be uploaded to the simulator
- </summary>
- <param name="asset">The <seealso cref="T:OpenMetaverse.Assets.Asset"/> Object containing the asset data</param>
- <param name="storeLocal">If True, the asset once uploaded will be stored on the simulator
- in which the client was connected in addition to being stored on the asset server</param>
- <returns>The <seealso cref="T:OpenMetaverse.UUID"/> of the transfer, can be used to correlate the upload with
- events being fired</returns>
- </member>
- <member name="M:OpenMetaverse.AssetManager.RequestUpload(OpenMetaverse.AssetType,System.Byte[],System.Boolean)">
- <summary>
- Request an asset be uploaded to the simulator
- </summary>
- <param name="type">The <seealso cref="T:OpenMetaverse.AssetType"/> of the asset being uploaded</param>
- <param name="data">A byte array containing the encoded asset data</param>
- <param name="storeLocal">If True, the asset once uploaded will be stored on the simulator
- in which the client was connected in addition to being stored on the asset server</param>
- <returns>The <seealso cref="T:OpenMetaverse.UUID"/> of the transfer, can be used to correlate the upload with
- events being fired</returns>
- </member>
- <member name="M:OpenMetaverse.AssetManager.RequestUpload(OpenMetaverse.UUID@,OpenMetaverse.AssetType,System.Byte[],System.Boolean)">
- <summary>
- Request an asset be uploaded to the simulator
- </summary>
- <param name="assetID"></param>
- <param name="type">Asset type to upload this data as</param>
- <param name="data">A byte array containing the encoded asset data</param>
- <param name="storeLocal">If True, the asset once uploaded will be stored on the simulator
- in which the client was connected in addition to being stored on the asset server</param>
- <returns>The <seealso cref="T:OpenMetaverse.UUID"/> of the transfer, can be used to correlate the upload with
- events being fired</returns>
- </member>
- <member name="M:OpenMetaverse.AssetManager.RequestUpload(OpenMetaverse.UUID@,OpenMetaverse.AssetType,System.Byte[],System.Boolean,OpenMetaverse.UUID)">
- <summary>
- Initiate an asset upload
- </summary>
- <param name="assetID">The ID this asset will have if the
- upload succeeds</param>
- <param name="type">Asset type to upload this data as</param>
- <param name="data">Raw asset data to upload</param>
- <param name="storeLocal">Whether to store this asset on the local
- simulator or the grid-wide asset server</param>
- <param name="transactionID">The tranaction id for the upload <see cref="!:RequestCreateItem"/></param>
- <returns>The transaction ID of this transfer</returns>
- </member>
- <member name="M:OpenMetaverse.AssetManager.RequestImage(OpenMetaverse.UUID,OpenMetaverse.ImageType,System.Single,System.Int32,System.UInt32,OpenMetaverse.TextureDownloadCallback,System.Boolean)">
- <summary>
- Request a texture asset from the simulator using the <see cref="T:OpenMetaverse.TexturePipeline"/> system to
- manage the requests and re-assemble the image from the packets received from the simulator
- </summary>
- <param name="textureID">The <see cref="T:OpenMetaverse.UUID"/> of the texture asset to download</param>
- <param name="imageType">The <see cref="T:OpenMetaverse.ImageType"/> of the texture asset.
- Use <see cref="F:OpenMetaverse.ImageType.Normal"/> for most textures, or <see cref="F:OpenMetaverse.ImageType.Baked"/> for baked layer texture assets</param>
- <param name="priority">A float indicating the requested priority for the transfer. Higher priority values tell the simulator
- to prioritize the request before lower valued requests. An image already being transferred using the <see cref="T:OpenMetaverse.TexturePipeline"/> can have
- its priority changed by resending the request with the new priority value</param>
- <param name="discardLevel">Number of quality layers to discard.
- This controls the end marker of the data sent</param>
- <param name="packetStart">The packet number to begin the request at. A value of 0 begins the request
- from the start of the asset texture</param>
- <param name="callback">The <see cref="T:OpenMetaverse.TextureDownloadCallback"/> callback to fire when the image is retrieved. The callback
- will contain the result of the request and the texture asset data</param>
- <param name="progress">If true, the callback will be fired for each chunk of the downloaded image.
- The callback asset parameter will contain all previously received chunks of the texture asset starting
- from the beginning of the request</param>
- <example>
- Request an image and fire a callback when the request is complete
- <code>
- Client.Assets.RequestImage(UUID.Parse("c307629f-e3a1-4487-5e88-0d96ac9d4965"), ImageType.Normal, TextureDownloader_OnDownloadFinished);
-
- private void TextureDownloader_OnDownloadFinished(TextureRequestState state, AssetTexture asset)
- {
- if(state == TextureRequestState.Finished)
- {
- Console.WriteLine("Texture {0} ({1} bytes) has been successfully downloaded",
- asset.AssetID,
- asset.AssetData.Length);
- }
- }
- </code>
- Request an image and use an inline anonymous method to handle the downloaded texture data
- <code>
- Client.Assets.RequestImage(UUID.Parse("c307629f-e3a1-4487-5e88-0d96ac9d4965"), ImageType.Normal, delegate(TextureRequestState state, AssetTexture asset)
- {
- if(state == TextureRequestState.Finished)
- {
- Console.WriteLine("Texture {0} ({1} bytes) has been successfully downloaded",
- asset.AssetID,
- asset.AssetData.Length);
- }
- }
- );
- </code>
- Request a texture, decode the texture to a bitmap image and apply it to a imagebox
- <code>
- Client.Assets.RequestImage(UUID.Parse("c307629f-e3a1-4487-5e88-0d96ac9d4965"), ImageType.Normal, TextureDownloader_OnDownloadFinished);
-
- private void TextureDownloader_OnDownloadFinished(TextureRequestState state, AssetTexture asset)
- {
- if(state == TextureRequestState.Finished)
- {
- ManagedImage imgData;
- Image bitmap;
-
- if (state == TextureRequestState.Finished)
- {
- OpenJPEG.DecodeToImage(assetTexture.AssetData, out imgData, out bitmap);
- picInsignia.Image = bitmap;
- }
- }
- }
- </code>
- </example>
- </member>
- <member name="M:OpenMetaverse.AssetManager.RequestImage(OpenMetaverse.UUID,OpenMetaverse.TextureDownloadCallback)">
- <summary>
- Overload: Request a texture asset from the simulator using the <see cref="T:OpenMetaverse.TexturePipeline"/> system to
- manage the requests and re-assemble the image from the packets received from the simulator
- </summary>
- <param name="textureID">The <see cref="T:OpenMetaverse.UUID"/> of the texture asset to download</param>
- <param name="callback">The <see cref="T:OpenMetaverse.TextureDownloadCallback"/> callback to fire when the image is retrieved. The callback
- will contain the result of the request and the texture asset data</param>
- </member>
- <member name="M:OpenMetaverse.AssetManager.RequestImage(OpenMetaverse.UUID,OpenMetaverse.ImageType,OpenMetaverse.TextureDownloadCallback)">
- <summary>
- Overload: Request a texture asset from the simulator using the <see cref="T:OpenMetaverse.TexturePipeline"/> system to
- manage the requests and re-assemble the image from the packets received from the simulator
- </summary>
- <param name="textureID">The <see cref="T:OpenMetaverse.UUID"/> of the texture asset to download</param>
- <param name="imageType">The <see cref="T:OpenMetaverse.ImageType"/> of the texture asset.
- Use <see cref="F:OpenMetaverse.ImageType.Normal"/> for most textures, or <see cref="F:OpenMetaverse.ImageType.Baked"/> for baked layer texture assets</param>
- <param name="callback">The <see cref="T:OpenMetaverse.TextureDownloadCallback"/> callback to fire when the image is retrieved. The callback
- will contain the result of the request and the texture asset data</param>
- </member>
- <member name="M:OpenMetaverse.AssetManager.RequestImage(OpenMetaverse.UUID,OpenMetaverse.ImageType,OpenMetaverse.TextureDownloadCallback,System.Boolean)">
- <summary>
- Overload: Request a texture asset from the simulator using the <see cref="T:OpenMetaverse.TexturePipeline"/> system to
- manage the requests and re-assemble the image from the packets received from the simulator
- </summary>
- <param name="textureID">The <see cref="T:OpenMetaverse.UUID"/> of the texture asset to download</param>
- <param name="imageType">The <see cref="T:OpenMetaverse.ImageType"/> of the texture asset.
- Use <see cref="F:OpenMetaverse.ImageType.Normal"/> for most textures, or <see cref="F:OpenMetaverse.ImageType.Baked"/> for baked layer texture assets</param>
- <param name="callback">The <see cref="T:OpenMetaverse.TextureDownloadCallback"/> callback to fire when the image is retrieved. The callback
- will contain the result of the request and the texture asset data</param>
- <param name="progress">If true, the callback will be fired for each chunk of the downloaded image.
- The callback asset parameter will contain all previously received chunks of the texture asset starting
- from the beginning of the request</param>
- </member>
- <member name="M:OpenMetaverse.AssetManager.RequestImageCancel(OpenMetaverse.UUID)">
- <summary>
- Cancel a texture request
- </summary>
- <param name="textureID">The texture assets <see cref="T:OpenMetaverse.UUID"/></param>
- </member>
- <member name="M:OpenMetaverse.AssetManager.FireImageProgressEvent(OpenMetaverse.UUID,System.Int32,System.Int32)">
- <summary>
- Lets TexturePipeline class fire the progress event
- </summary>
- <param name="texureID">The texture ID currently being downloaded</param>
- <param name="transferredBytes">the number of bytes transferred</param>
- <param name="totalBytes">the total number of bytes expected</param>
- </member>
- <member name="M:OpenMetaverse.AssetManager.InitiateDownloadPacketHandler(OpenMetaverse.Packets.Packet,OpenMetaverse.Simulator)">
- <summary>
- Packet Handler for InitiateDownloadPacket, sent in response to EstateOwnerMessage
- requesting download of simulators RAW terrain file.
- </summary>
- <param name="packet">The InitiateDownloadPacket packet</param>
- <param name="simulator">The simulator originating the packet</param>
- <remarks>Only the Estate Owner will receive this when he/she makes the request</remarks>
- </member>
- <member name="E:OpenMetaverse.AssetManager.OnXferReceived">
- <summary></summary>
- </member>
- <member name="E:OpenMetaverse.AssetManager.OnAssetUploaded">
- <summary></summary>
- </member>
- <member name="E:OpenMetaverse.AssetManager.OnUploadProgress">
- <summary></summary>
- </member>
- <member name="E:OpenMetaverse.AssetManager.OnInitiateDownload">
- <summary>Fired when the simulator sends an InitiateDownloadPacket, used to download terrain .raw files</summary>
- </member>
- <member name="E:OpenMetaverse.AssetManager.OnImageRecieveProgress">
- <summary>Fired when during texture downloads to indicate the progress of the download</summary>
- </member>
- <member name="T:OpenMetaverse.AssetManager.AssetReceivedCallback">
- <summary>
-
- </summary>
- <param name="transfer"></param>
- <param name="asset"></param>
- </member>
- <member name="T:OpenMetaverse.AssetManager.XferReceivedCallback">
- <summary>
-
- </summary>
- <param name="xfer"></param>
- </member>
- <member name="T:OpenMetaverse.AssetManager.AssetUploadedCallback">
- <summary>
-
- </summary>
- <param name="upload"></param>
- </member>
- <member name="T:OpenMetaverse.AssetManager.UploadProgressCallback">
- <summary>
-
- </summary>
- <param name="upload"></param>
- </member>
- <member name="T:OpenMetaverse.AssetManager.InitiateDownloadCallback">
- <summary>
- Callback fired when an InitiateDownload packet is received
- </summary>
- <param name="simFilename">The filename on the simulator</param>
- <param name="viewerFilename">The name of the file the viewer requested</param>
- </member>
- <member name="T:OpenMetaverse.AssetManager.ImageReceiveProgressCallback">
- <summary>
- Fired when a texture is in the process of being downloaded by the TexturePipeline class
- </summary>
- <param name="imageID">The asset textures <see cref="T:OpenMetaverse.UUID"/></param>
- <param name="recieved">The total number of bytes received</param>
- <param name="total">The total number of bytes expected</param>
- </member>
- <member name="T:OpenMetaverse.AssetCache">
- <summary>
- Class that handles the local asset cache
- </summary>
- </member>
- <member name="M:OpenMetaverse.AssetCache.#ctor(OpenMetaverse.GridClient)">
- <summary>
- Default constructor
- </summary>
- <param name="client">A reference to the GridClient object</param>
- </member>
- <member name="M:OpenMetaverse.AssetCache.DestroyTimer">
- <summary>
- Disposes cleanup timer
- </summary>
- </member>
- <member name="M:OpenMetaverse.AssetCache.SetupTimer">
- <summary>
- Only create timer when needed
- </summary>
- </member>
- <member name="M:OpenMetaverse.AssetCache.GetCachedAssetBytes(OpenMetaverse.UUID)">
- <summary>
- Return bytes read from the local asset cache, null if it does not exist
- </summary>
- <param name="assetID">UUID of the asset we want to get</param>
- <returns>Raw bytes of the asset, or null on failure</returns>
- </member>
- <member name="M:OpenMetaverse.AssetCache.GetCachedImage(OpenMetaverse.UUID)">
- <summary>
- Returns ImageDownload object of the
- image from the local image cache, null if it does not exist
- </summary>
- <param name="imageID">UUID of the image we want to get</param>
- <returns>ImageDownload object containing the image, or null on failure</returns>
- </member>
- <member name="M:OpenMetaverse.AssetCache.FileName(OpenMetaverse.UUID)">
- <summary>
- Constructs a file name of the cached asset
- </summary>
- <param name="assetID">UUID of the asset</param>
- <returns>String with the file name of the cahced asset</returns>
- </member>
- <member name="M:OpenMetaverse.AssetCache.SaveAssetToCache(OpenMetaverse.UUID,System.Byte[])">
- <summary>
- Saves an asset to the local cache
- </summary>
- <param name="assetID">UUID of the asset</param>
- <param name="assetData">Raw bytes the asset consists of</param>
- <returns>Weather the operation was successfull</returns>
- </member>
- <member name="M:OpenMetaverse.AssetCache.AssetFileName(OpenMetaverse.UUID)">
- <summary>
- Get the file name of the asset stored with gived UUID
- </summary>
- <param name="assetID">UUID of the asset</param>
- <returns>Null if we don't have that UUID cached on disk, file name if found in the cache folder</returns>
- </member>
- <member name="M:OpenMetaverse.AssetCache.HasAsset(OpenMetaverse.UUID)">
- <summary>
- Checks if the asset exists in the local cache
- </summary>
- <param name="assetID">UUID of the asset</param>
- <returns>True is the asset is stored in the cache, otherwise false</returns>
- </member>
- <member name="M:OpenMetaverse.AssetCache.Clear">
- <summary>
- Wipes out entire cache
- </summary>
- </member>
- <member name="M:OpenMetaverse.AssetCache.Prune">
- <summary>
- Brings cache size to the 90% of the max size
- </summary>
- </member>
- <member name="M:OpenMetaverse.AssetCache.BeginPrune">
- <summary>
- Asynchronously brings cache size to the 90% of the max size
- </summary>
- </member>
- <member name="M:OpenMetaverse.AssetCache.GetFileSize(System.IO.FileInfo[])">
- <summary>
- Adds up file sizes passes in a FileInfo array
- </summary>
- </member>
- <member name="M:OpenMetaverse.AssetCache.Operational">
- <summary>
- Checks whether caching is enabled
- </summary>
- </member>
- <member name="M:OpenMetaverse.AssetCache.cleanerTimer_Elapsed(System.Object,System.Timers.ElapsedEventArgs)">
- <summary>
- Periodically prune the cache
- </summary>
- </member>
- <member name="M:OpenMetaverse.AssetCache.NiceFileSize(System.Int64)">
- <summary>
- Nicely formats file sizes
- </summary>
- <param name="byteCount">Byte size we want to output</param>
- <returns>String with humanly readable file size</returns>
- </member>
- <member name="P:OpenMetaverse.AssetCache.AutoPruneEnabled">
- <summary>
- Allows setting weather to periodicale prune the cache if it grows too big
- Default is enabled, when caching is enabled
- </summary>
- </member>
- <member name="P:OpenMetaverse.AssetCache.AutoPruneInterval">
- <summary>
- How long (in ms) between cache checks (default is 5 min.)
- </summary>
- </member>
- <member name="T:OpenMetaverse.AssetCache.SortFilesByAccesTimeHelper">
- <summary>
- Helper class for sorting files by their last accessed time
- </summary>
- </member>
- <member name="T:OpenMetaverse.UDPBase">
- <summary>
-
- </summary>
- </member>
- <member name="M:OpenMetaverse.UDPBase.#ctor(System.Int32)">
- <summary>
- Initialize the UDP packet handler in server mode
- </summary>
- <param name="port">Port to listening for incoming UDP packets on</param>
- </member>
- <member name="M:OpenMetaverse.UDPBase.#ctor(System.Net.IPEndPoint)">
- <summary>
- Initialize the UDP packet handler in client mode
- </summary>
- <param name="endPoint">Remote UDP server to connect to</param>
- </member>
- <member name="M:OpenMetaverse.UDPBase.Start">
- <summary>
-
- </summary>
- </member>
- <member name="M:OpenMetaverse.UDPBase.Stop">
- <summary>
-
- </summary>
- </member>
- <member name="P:OpenMetaverse.UDPBase.IsRunning">
- <summary>
-
- </summary>
- </member>
- <member name="T:OpenMetaverse.BinBVHAnimationReader">
- <summary>
- Reads in a byte array of an Animation Asset created by the SecondLife(tm) client.
- </summary>
- </member>
- <member name="F:OpenMetaverse.BinBVHAnimationReader.rotationkeys">
- <summary>
- Rotation Keyframe count (used internally)
- </summary>
- </member>
- <member name="F:OpenMetaverse.BinBVHAnimationReader.positionkeys">
- <summary>
- Position Keyframe count (used internally)
- </summary>
- </member>
- <member name="F:OpenMetaverse.BinBVHAnimationReader.Priority">
- <summary>
- Animation Priority
- </summary>
- </member>
- <member name="F:OpenMetaverse.BinBVHAnimationReader.Length">
- <summary>
- The animation length in seconds.
- </summary>
- </member>
- <member name="F:OpenMetaverse.BinBVHAnimationReader.ExpressionName">
- <summary>
- Expression set in the client. Null if [None] is selected
- </summary>
- </member>
- <member name="F:OpenMetaverse.BinBVHAnimationReader.InPoint">
- <summary>
- The time in seconds to start the animation
- </summary>
- </member>
- <member name="F:OpenMetaverse.BinBVHAnimationReader.OutPoint">
- <summary>
- The time in seconds to end the animation
- </summary>
- </member>
- <member name="F:OpenMetaverse.BinBVHAnimationReader.Loop">
- <summary>
- Loop the animation
- </summary>
- </member>
- <member name="F:OpenMetaverse.BinBVHAnimationReader.EaseInTime">
- <summary>
- Meta data. Ease in Seconds.
- </summary>
- </member>
- <member name="F:OpenMetaverse.BinBVHAnimationReader.EaseOutTime">
- <summary>
- Meta data. Ease out seconds.
- </summary>
- </member>
- <member name="F:OpenMetaverse.BinBVHAnimationReader.HandPose">
- <summary>
- Meta Data for the Hand Pose
- </summary>
- </member>
- <member name="F:OpenMetaverse.BinBVHAnimationReader.JointCount">
- <summary>
- Number of joints defined in the animation
- </summary>
- </member>
- <member name="F:OpenMetaverse.BinBVHAnimationReader.joints">
- <summary>
- Contains an array of joints
- </summary>
- </member>
- <member name="M:OpenMetaverse.BinBVHAnimationReader.#ctor(System.Byte[])">
- <summary>
- Searialize an animation asset into it's joints/keyframes/meta data
- </summary>
- <param name="animationdata"></param>
- </member>
- <member name="M:OpenMetaverse.BinBVHAnimationReader.ReadBytesUntilNull(System.Byte[],System.Int32@)">
- <summary>
- Variable length strings seem to be null terminated in the animation asset.. but..
- use with caution, home grown.
- advances the index.
- </summary>
- <param name="data">The animation asset byte array</param>
- <param name="i">The offset to start reading</param>
- <returns>a string</returns>
- </member>
- <member name="M:OpenMetaverse.BinBVHAnimationReader.readJoint(System.Byte[],System.Int32@)">
- <summary>
- Read in a Joint from an animation asset byte array
- Variable length Joint fields, yay!
- Advances the index
- </summary>
- <param name="data">animation asset byte array</param>
- <param name="i">Byte Offset of the start of the joint</param>
- <returns>The Joint data serialized into the binBVHJoint structure</returns>
- </member>
- <member name="M:OpenMetaverse.BinBVHAnimationReader.readKeys(System.Byte[],System.Int32@,System.Int32,System.Single,System.Single)">
- <summary>
- Read Keyframes of a certain type
- advance i
- </summary>
- <param name="data">Animation Byte array</param>
- <param name="i">Offset in the Byte Array. Will be advanced</param>
- <param name="keycount">Number of Keyframes</param>
- <param name="min">Scaling Min to pass to the Uint16ToFloat method</param>
- <param name="max">Scaling Max to pass to the Uint16ToFloat method</param>
- <returns></returns>
- </member>
- <member name="T:OpenMetaverse.binBVHJoint">
- <summary>
- A Joint and it's associated meta data and keyframes
- </summary>
- </member>
- <member name="F:OpenMetaverse.binBVHJoint.Name">
- <summary>
- Name of the Joint. Matches the avatar_skeleton.xml in client distros
- </summary>
- </member>
- <member name="F:OpenMetaverse.binBVHJoint.Priority">
- <summary>
- Joint Animation Override? Was the same as the Priority in testing..
- </summary>
- </member>
- <member name="F:OpenMetaverse.binBVHJoint.rotationkeys">
- <summary>
- Array of Rotation Keyframes in order from earliest to latest
- </summary>
- </member>
- <member name="F:OpenMetaverse.binBVHJoint.positionkeys">
- <summary>
- Array of Position Keyframes in order from earliest to latest
- This seems to only be for the Pelvis?
- </summary>
- </member>
- <member name="T:OpenMetaverse.binBVHJointKey">
- <summary>
- A Joint Keyframe. This is either a position or a rotation.
- </summary>
- </member>
- <member name="F:OpenMetaverse.binBVHJointKey.key_element">
- <summary>
- Either a Vector3 position or a Vector3 Euler rotation
- </summary>
- </member>
- <member name="T:OpenMetaverse.HandPose">
- <summary>
- Poses set in the animation metadata for the hands.
- </summary>
- </member>
- <member name="F:OpenMetaverse.Imaging.ManagedImage.Width">
- <summary>
- Image width
- </summary>
- </member>
- <member name="F:OpenMetaverse.Imaging.ManagedImage.Height">
- <summary>
- Image height
- </summary>
- </member>
- <member name="F:OpenMetaverse.Imaging.ManagedImage.Channels">
- <summary>
- Image channel flags
- </summary>
- </member>
- <member name="F:OpenMetaverse.Imaging.ManagedImage.Red">
- <summary>
- Red channel data
- </summary>
- </member>
- <member name="F:OpenMetaverse.Imaging.ManagedImage.Green">
- <summary>
- Green channel data
- </summary>
- </member>
- <member name="F:OpenMetaverse.Imaging.ManagedImage.Blue">
- <summary>
- Blue channel data
- </summary>
- </member>
- <member name="F:OpenMetaverse.Imaging.ManagedImage.Alpha">
- <summary>
- Alpha channel data
- </summary>
- </member>
- <member name="F:OpenMetaverse.Imaging.ManagedImage.Bump">
- <summary>
- Bump channel data
- </summary>
- </member>
- <member name="M:OpenMetaverse.Imaging.ManagedImage.#ctor(System.Int32,System.Int32,OpenMetaverse.Imaging.ManagedImage.ImageChannels)">
- <summary>
- Create a new blank image
- </summary>
- <param name="width">width</param>
- <param name="height">height</param>
- <param name="channels">channel flags</param>
- </member>
- <member name="M:OpenMetaverse.Imaging.ManagedImage.#ctor(System.Drawing.Bitmap)">
- <summary>
-
- </summary>
- <param name="bitmap"></param>
- </member>
- <member name="M:OpenMetaverse.Imaging.ManagedImage.ConvertChannels(OpenMetaverse.Imaging.ManagedImage.ImageChannels)">
- <summary>
- Convert the channels in the image. Channels are created or destroyed as required.
- </summary>
- <param name="channels">new channel flags</param>
- </member>
- <member name="M:OpenMetaverse.Imaging.ManagedImage.ResizeNearestNeighbor(System.Int32,System.Int32)">
- <summary>
- Resize or stretch the image using nearest neighbor (ugly) resampling
- </summary>
- <param name="width">new width</param>
- <param name="height">new height</param>
- </member>
- <member name="M:OpenMetaverse.Imaging.ManagedImage.ExportRaw">
- <summary>
- Create a byte array containing 32-bit RGBA data with a bottom-left
- origin, suitable for feeding directly into OpenGL
- </summary>
- <returns>A byte array containing raw texture data</returns>
- </member>
- <member name="M:OpenMetaverse.SoundManager.SoundTrigger(OpenMetaverse.UUID)">
- <summary>
- Plays a sound in the current region at full volume from avatar position
- </summary>
- <param name="soundID">UUID of the sound to be played</param>
- </member>
- <member name="M:OpenMetaverse.SoundManager.SoundTrigger(OpenMetaverse.UUID,OpenMetaverse.Vector3)">
- <summary>
- Plays a sound in the current region at full volume
- </summary>
- <param name="soundID">UUID of the sound to be played.</param>
- <param name="position">position for the sound to be played at. Normally the avatar.</param>
- </member>
- <member name="M:OpenMetaverse.SoundManager.SoundTrigger(OpenMetaverse.UUID,OpenMetaverse.Vector3,System.Single)">
- <summary>
- Plays a sound in the current region
- </summary>
- <param name="soundID">UUID of the sound to be played.</param>
- <param name="position">position for the sound to be played at. Normally the avatar.</param>
- <param name="gain">volume of the sound, from 0.0 to 1.0</param>
- </member>
- <member name="M:OpenMetaverse.SoundManager.SoundTrigger(OpenMetaverse.UUID,OpenMetaverse.Simulator,OpenMetaverse.Vector3,System.Single)">
- <summary>
- Plays a sound in the specified sim
- </summary>
- <param name="soundID">UUID of the sound to be played.</param>
- <param name="sim">UUID of the sound to be played.</param>
- <param name="position">position for the sound to be played at. Normally the avatar.</param>
- <param name="gain">volume of the sound, from 0.0 to 1.0</param>
- </member>
- <member name="M:OpenMetaverse.SoundManager.SoundTrigger(OpenMetaverse.UUID,System.UInt64,OpenMetaverse.Vector3,System.Single)">
- <summary>
- Plays a sound
- </summary>
- <param name="soundID">UUID of the sound to be played.</param>
- <param name="handle">handle id for the sim to be played in.</param>
- <param name="position">position for the sound to be played at. Normally the avatar.</param>
- <param name="gain">volume of the sound, from 0.0 to 1.0</param>
- </member>
- <member name="T:OpenMetaverse.ObjectReturnType">
- <summary>
- Type of return to use when returning objects from a parcel
- </summary>
- </member>
- <member name="F:OpenMetaverse.ObjectReturnType.None">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.ObjectReturnType.Owner">
- <summary>Return objects owned by parcel owner</summary>
- </member>
- <member name="F:OpenMetaverse.ObjectReturnType.Group">
- <summary>Return objects set to group</summary>
- </member>
- <member name="F:OpenMetaverse.ObjectReturnType.Other">
- <summary>Return objects not owned by parcel owner or set to group</summary>
- </member>
- <member name="F:OpenMetaverse.ObjectReturnType.List">
- <summary>Return a specific list of objects on parcel</summary>
- </member>
- <member name="F:OpenMetaverse.ObjectReturnType.Sell">
- <summary>Return objects that are marked for-sale</summary>
- </member>
- <member name="T:OpenMetaverse.ParcelAccessFlags">
- <summary>
- Blacklist/Whitelist flags used in parcels Access List
- </summary>
- </member>
- <member name="F:OpenMetaverse.ParcelAccessFlags.NoAccess">
- <summary>Agent is denied access</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelAccessFlags.Access">
- <summary>Agent is granted access</summary>
- </member>
- <member name="T:OpenMetaverse.ParcelResult">
- <summary>
- The result of a request for parcel properties
- </summary>
- </member>
- <member name="F:OpenMetaverse.ParcelResult.NoData">
- <summary>No matches were found for the request</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelResult.Single">
- <summary>Request matched a single parcel</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelResult.Multiple">
- <summary>Request matched multiple parcels</summary>
- </member>
- <member name="T:OpenMetaverse.AccessList">
- <summary>
- Flags used in the ParcelAccessListRequest packet to specify whether
- we want the access list (whitelist), ban list (blacklist), or both
- </summary>
- </member>
- <member name="F:OpenMetaverse.AccessList.Access">
- <summary>Request the access list</summary>
- </member>
- <member name="F:OpenMetaverse.AccessList.Ban">
- <summary>Request the ban list</summary>
- </member>
- <member name="F:OpenMetaverse.AccessList.Both">
- <summary>Request both White and Black lists</summary>
- </member>
- <member name="T:OpenMetaverse.ParcelPropertiesStatus">
- <summary>
- Sequence ID in ParcelPropertiesReply packets (sent when avatar
- tries to cross a parcel border)
- </summary>
- </member>
- <member name="F:OpenMetaverse.ParcelPropertiesStatus.ParcelSelected">
- <summary>Parcel is currently selected</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelPropertiesStatus.CollisionNotInGroup">
- <summary>Parcel restricted to a group the avatar is not a
- member of</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelPropertiesStatus.CollisionBanned">
- <summary>Avatar is banned from the parcel</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelPropertiesStatus.CollisionNotOnAccessList">
- <summary>Parcel is restricted to an access list that the
- avatar is not on</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelPropertiesStatus.HoveredOverParcel">
- <summary>Response to hovering over a parcel</summary>
- </member>
- <member name="T:OpenMetaverse.TerraformAction">
- <summary>
-
- </summary>
- </member>
- <member name="F:OpenMetaverse.TerraformAction.Level">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.TerraformAction.Raise">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.TerraformAction.Lower">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.TerraformAction.Smooth">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.TerraformAction.Noise">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.TerraformAction.Revert">
- <summary></summary>
- </member>
- <member name="T:OpenMetaverse.TerraformBrushSize">
- <summary>
-
- </summary>
- </member>
- <member name="F:OpenMetaverse.TerraformBrushSize.Small">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.TerraformBrushSize.Medium">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.TerraformBrushSize.Large">
- <summary></summary>
- </member>
- <member name="T:OpenMetaverse.AccessDeniedReason">
- <summary>
- Reasons agent is denied access to a parcel on the simulator
- </summary>
- </member>
- <member name="F:OpenMetaverse.AccessDeniedReason.NotDenied">
- <summary>Agent is not denied, access is granted</summary>
- </member>
- <member name="F:OpenMetaverse.AccessDeniedReason.NotInGroup">
- <summary>Agent is not a member of the group set for the parcel, or which owns the parcel</summary>
- </member>
- <member name="F:OpenMetaverse.AccessDeniedReason.NotOnAllowList">
- <summary>Agent is not on the parcels specific allow list</summary>
- </member>
- <member name="F:OpenMetaverse.AccessDeniedReason.BannedFromParcel">
- <summary>Agent is on the parcels ban list</summary>
- </member>
- <member name="F:OpenMetaverse.AccessDeniedReason.NoAccess">
- <summary>Unknown</summary>
- </member>
- <member name="F:OpenMetaverse.AccessDeniedReason.NotAgeVerified">
- <summary>Agent is not age verified and parcel settings deny access to non age verified avatars</summary>
- </member>
- <member name="T:OpenMetaverse.ParcelOverlayType">
- <summary>
- Parcel overlay type. This is used primarily for highlighting and
- coloring which is why it is a single integer instead of a set of
- flags
- </summary>
- <remarks>These values seem to be poorly thought out. The first three
- bits represent a single value, not flags. For example Auction (0x05) is
- not a combination of OwnedByOther (0x01) and ForSale(0x04). However,
- the BorderWest and BorderSouth values are bit flags that get attached
- to the value stored in the first three bits. Bits four, five, and six
- are unused</remarks>
- </member>
- <member name="F:OpenMetaverse.ParcelOverlayType.Public">
- <summary>Public land</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelOverlayType.OwnedByOther">
- <summary>Land is owned by another avatar</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelOverlayType.OwnedByGroup">
- <summary>Land is owned by a group</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelOverlayType.OwnedBySelf">
- <summary>Land is owned by the current avatar</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelOverlayType.ForSale">
- <summary>Land is for sale</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelOverlayType.Auction">
- <summary>Land is being auctioned</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelOverlayType.BorderWest">
- <summary>To the west of this area is a parcel border</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelOverlayType.BorderSouth">
- <summary>To the south of this area is a parcel border</summary>
- </member>
- <member name="T:OpenMetaverse.ParcelFlags">
- <summary>
- Various parcel properties
- </summary>
- </member>
- <member name="F:OpenMetaverse.ParcelFlags.None">
- <summary>No flags set</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelFlags.AllowFly">
- <summary>Allow avatars to fly (a client-side only restriction)</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelFlags.AllowOtherScripts">
- <summary>Allow foreign scripts to run</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelFlags.ForSale">
- <summary>This parcel is for sale</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelFlags.AllowLandmark">
- <summary>Allow avatars to create a landmark on this parcel</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelFlags.AllowTerraform">
- <summary>Allows all avatars to edit the terrain on this parcel</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelFlags.AllowDamage">
- <summary>Avatars have health and can take damage on this parcel.
- If set, avatars can be killed and sent home here</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelFlags.CreateObjects">
- <summary>Foreign avatars can create objects here</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelFlags.ForSaleObjects">
- <summary>All objects on this parcel can be purchased</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelFlags.UseAccessGroup">
- <summary>Access is restricted to a group</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelFlags.UseAccessList">
- <summary>Access is restricted to a whitelist</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelFlags.UseBanList">
- <summary>Ban blacklist is enabled</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelFlags.UsePassList">
- <summary>Unknown</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelFlags.ShowDirectory">
- <summary>List this parcel in the search directory</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelFlags.AllowDeedToGroup">
- <summary>Allow personally owned parcels to be deeded to group</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelFlags.ContributeWithDeed">
- <summary>If Deeded, owner contributes required tier to group parcel is deeded to</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelFlags.SoundLocal">
- <summary>Restrict sounds originating on this parcel to the
- parcel boundaries</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelFlags.SellParcelObjects">
- <summary>Objects on this parcel are sold when the land is
- purchsaed</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelFlags.AllowPublish">
- <summary>Allow this parcel to be published on the web</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelFlags.MaturePublish">
- <summary>The information for this parcel is mature content</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelFlags.UrlWebPage">
- <summary>The media URL is an HTML page</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelFlags.UrlRawHtml">
- <summary>The media URL is a raw HTML string</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelFlags.RestrictPushObject">
- <summary>Restrict foreign object pushes</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelFlags.DenyAnonymous">
- <summary>Ban all non identified/transacted avatars</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelFlags.AllowGroupScripts">
- <summary>Allow group-owned scripts to run</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelFlags.CreateGroupObjects">
- <summary>Allow object creation by group members or group
- objects</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelFlags.AllowAPrimitiveEntry">
- <summary>Allow all objects to enter this parcel</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelFlags.AllowGroupObjectEntry">
- <summary>Only allow group and owner objects to enter this parcel</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelFlags.AllowVoiceChat">
- <summary>Voice Enabled on this parcel</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelFlags.UseEstateVoiceChan">
- <summary>Use Estate Voice channel for Voice on this parcel</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelFlags.DenyAgeUnverified">
- <summary>Deny Age Unverified Users</summary>
- </member>
- <member name="T:OpenMetaverse.ParcelStatus">
- <summary>
- Parcel ownership status
- </summary>
- </member>
- <member name="F:OpenMetaverse.ParcelStatus.None">
- <summary>Placeholder</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelStatus.Leased">
- <summary>Parcel is leased (owned) by an avatar or group</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelStatus.LeasePending">
- <summary>Parcel is in process of being leased (purchased) by an avatar or group</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelStatus.Abandoned">
- <summary>Parcel has been abandoned back to Governor Linden</summary>
- </member>
- <member name="T:OpenMetaverse.ParcelCategory">
- <summary>
- Category parcel is listed in under search
- </summary>
- </member>
- <member name="F:OpenMetaverse.ParcelCategory.None">
- <summary>No assigned category</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelCategory.Linden">
- <summary>Linden Infohub or public area</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelCategory.Adult">
- <summary>Adult themed area</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelCategory.Arts">
- <summary>Arts and Culture</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelCategory.Business">
- <summary>Business</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelCategory.Educational">
- <summary>Educational</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelCategory.Gaming">
- <summary>Gaming</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelCategory.Hangout">
- <summary>Hangout or Club</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelCategory.Newcomer">
- <summary>Newcomer friendly</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelCategory.Park">
- <summary>Parks and Nature</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelCategory.Residential">
- <summary>Residential</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelCategory.Shopping">
- <summary>Shopping</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelCategory.Stage">
- <summary>Not Used?</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelCategory.Other">
- <summary>Other</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelCategory.Any">
- <summary>Not an actual category, only used for queries</summary>
- </member>
- <member name="T:OpenMetaverse.LandingType">
- <summary>
- Type of teleport landing for a parcel
- </summary>
- </member>
- <member name="F:OpenMetaverse.LandingType.None">
- <summary>Unset, simulator default</summary>
- </member>
- <member name="F:OpenMetaverse.LandingType.LandingPoint">
- <summary>Specific landing point set for this parcel</summary>
- </member>
- <member name="F:OpenMetaverse.LandingType.Direct">
- <summary>No landing point set, direct teleports enabled for
- this parcel</summary>
- </member>
- <member name="T:OpenMetaverse.ParcelMediaCommand">
- <summary>
- Parcel Media Command used in ParcelMediaCommandMessage
- </summary>
- </member>
- <member name="F:OpenMetaverse.ParcelMediaCommand.Stop">
- <summary>Stop the media stream and go back to the first frame</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelMediaCommand.Pause">
- <summary>Pause the media stream (stop playing but stay on current frame)</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelMediaCommand.Play">
- <summary>Start the current media stream playing and stop when the end is reached</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelMediaCommand.Loop">
- <summary>Start the current media stream playing,
- loop to the beginning when the end is reached and continue to play</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelMediaCommand.Texture">
- <summary>Specifies the texture to replace with video</summary>
- <remarks>If passing the key of a texture, it must be explicitly typecast as a key,
- not just passed within double quotes.</remarks>
- </member>
- <member name="F:OpenMetaverse.ParcelMediaCommand.URL">
- <summary>Specifies the movie URL (254 characters max)</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelMediaCommand.Time">
- <summary>Specifies the time index at which to begin playing</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelMediaCommand.Agent">
- <summary>Specifies a single agent to apply the media command to</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelMediaCommand.Unload">
- <summary>Unloads the stream. While the stop command sets the texture to the first frame of the movie,
- unload resets it to the real texture that the movie was replacing.</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelMediaCommand.AutoAlign">
- <summary>Turn on/off the auto align feature, similar to the auto align checkbox in the parcel media properties
- (NOT to be confused with the "align" function in the textures view of the editor!) Takes TRUE or FALSE as parameter.</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelMediaCommand.Type">
- <summary>Allows a Web page or image to be placed on a prim (1.19.1 RC0 and later only).
- Use "text/html" for HTML.</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelMediaCommand.Size">
- <summary>Resizes a Web page to fit on x, y pixels (1.19.1 RC0 and later only).</summary>
- <remarks>This might still not be working</remarks>
- </member>
- <member name="F:OpenMetaverse.ParcelMediaCommand.Desc">
- <summary>Sets a description for the media being displayed (1.19.1 RC0 and later only).</summary>
- </member>
- <member name="T:OpenMetaverse.ParcelInfo">
- <summary>
- Some information about a parcel of land returned from a DirectoryManager search
- </summary>
- </member>
- <member name="F:OpenMetaverse.ParcelInfo.ID">
- <summary>Global Key of record</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelInfo.OwnerID">
- <summary>Parcel Owners <seealso cref="T:OpenMetaverse.UUID"/></summary>
- </member>
- <member name="F:OpenMetaverse.ParcelInfo.Name">
- <summary>Name field of parcel, limited to 128 characters</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelInfo.Description">
- <summary>Description field of parcel, limited to 256 characters</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelInfo.ActualArea">
- <summary>Total Square meters of parcel</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelInfo.BillableArea">
- <summary>Total area billable as Tier, for group owned land this will be 10% less than ActualArea</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelInfo.Mature">
- <summary>True of parcel is in Mature simulator</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelInfo.GlobalX">
- <summary>Grid global X position of parcel</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelInfo.GlobalY">
- <summary>Grid global Y position of parcel</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelInfo.GlobalZ">
- <summary>Grid global Z position of parcel (not used)</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelInfo.SimName">
- <summary>Name of simulator parcel is located in</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelInfo.SnapshotID">
- <summary>Texture <seealso cref="T:OpenMetaverse.UUID"/> of parcels display picture</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelInfo.Dwell">
- <summary>Float representing calculated traffic based on time spent on parcel by avatars</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelInfo.SalePrice">
- <summary>Sale price of parcel (not used)</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelInfo.AuctionID">
- <summary>Auction ID of parcel</summary>
- </member>
- <member name="T:OpenMetaverse.ParcelMedia">
- <summary>
- Parcel Media Information
- </summary>
- </member>
- <member name="F:OpenMetaverse.ParcelMedia.MediaAutoScale">
- <summary>A byte, if 0x1 viewer should auto scale media to fit object</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelMedia.MediaLoop">
- <summary>A boolean, if true the viewer should loop the media</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelMedia.MediaID">
- <summary>The Asset UUID of the Texture which when applied to a
- primitive will display the media</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelMedia.MediaURL">
- <summary>A URL which points to any Quicktime supported media type</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelMedia.MediaDesc">
- <summary>A description of the media</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelMedia.MediaHeight">
- <summary>An Integer which represents the height of the media</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelMedia.MediaWidth">
- <summary>An integer which represents the width of the media</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelMedia.MediaType">
- <summary>A string which contains the mime type of the media</summary>
- </member>
- <member name="T:OpenMetaverse.Parcel">
- <summary>
- Parcel of land, a portion of virtual real estate in a simulator
- </summary>
- </member>
- <member name="F:OpenMetaverse.Parcel.SelfCount">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Parcel.OtherCount">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Parcel.PublicCount">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Parcel.LocalID">
- <summary>Simulator-local ID of this parcel</summary>
- </member>
- <member name="F:OpenMetaverse.Parcel.OwnerID">
- <summary>UUID of the owner of this parcel</summary>
- </member>
- <member name="F:OpenMetaverse.Parcel.IsGroupOwned">
- <summary>Whether the land is deeded to a group or not</summary>
- </member>
- <member name="F:OpenMetaverse.Parcel.AuctionID">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Parcel.ClaimDate">
- <summary>Date land was claimed</summary>
- </member>
- <member name="F:OpenMetaverse.Parcel.ClaimPrice">
- <summary>Appears to always be zero</summary>
- </member>
- <member name="F:OpenMetaverse.Parcel.RentPrice">
- <summary>This field is no longer used</summary>
- </member>
- <member name="F:OpenMetaverse.Parcel.AABBMin">
- <summary>Minimum corner of the axis-aligned bounding box for this
- parcel</summary>
- </member>
- <member name="F:OpenMetaverse.Parcel.AABBMax">
- <summary>Maximum corner of the axis-aligned bounding box for this
- parcel</summary>
- </member>
- <member name="F:OpenMetaverse.Parcel.Bitmap">
- <summary>Bitmap describing land layout in 4x4m squares across the
- entire region</summary>
- </member>
- <member name="F:OpenMetaverse.Parcel.Area">
- <summary>Total parcel land area</summary>
- </member>
- <member name="F:OpenMetaverse.Parcel.Status">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Parcel.SimWideMaxPrims">
- <summary>Maximum primitives across the entire simulator</summary>
- </member>
- <member name="F:OpenMetaverse.Parcel.SimWideTotalPrims">
- <summary>Total primitives across the entire simulator</summary>
- </member>
- <member name="F:OpenMetaverse.Parcel.MaxPrims">
- <summary>Maximum number of primitives this parcel supports</summary>
- </member>
- <member name="F:OpenMetaverse.Parcel.TotalPrims">
- <summary>Total number of primitives on this parcel</summary>
- </member>
- <member name="F:OpenMetaverse.Parcel.OwnerPrims">
- <summary>Total number of primitives owned by the parcel owner on
- this parcel</summary>
- </member>
- <member name="F:OpenMetaverse.Parcel.GroupPrims">
- <summary>Total number of primitives owned by the parcel group on
- this parcel</summary>
- </member>
- <member name="F:OpenMetaverse.Parcel.OtherPrims">
- <summary>Total number of other primitives on this parcel</summary>
- </member>
- <member name="F:OpenMetaverse.Parcel.ParcelPrimBonus">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Parcel.OtherCleanTime">
- <summary>Autoreturn value in minutes for others' objects</summary>
- </member>
- <member name="F:OpenMetaverse.Parcel.Flags">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Parcel.SalePrice">
- <summary>Sale price of the parcel, only useful if ForSale is set</summary>
- <remarks>The SalePrice will remain the same after an ownership
- transfer (sale), so it can be used to see the purchase price after
- a sale if the new owner has not changed it</remarks>
- </member>
- <member name="F:OpenMetaverse.Parcel.Name">
- <summary>Parcel Name</summary>
- </member>
- <member name="F:OpenMetaverse.Parcel.Desc">
- <summary>Parcel Description</summary>
- </member>
- <member name="F:OpenMetaverse.Parcel.MusicURL">
- <summary>URL For Music Stream</summary>
- </member>
- <member name="F:OpenMetaverse.Parcel.GroupID">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Parcel.PassPrice">
- <summary>Price for a temporary pass</summary>
- </member>
- <member name="F:OpenMetaverse.Parcel.PassHours">
- <summary>How long is pass valid for</summary>
- </member>
- <member name="F:OpenMetaverse.Parcel.Category">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Parcel.AuthBuyerID">
- <summary>Key of authorized buyer</summary>
- </member>
- <member name="F:OpenMetaverse.Parcel.SnapshotID">
- <summary>Key of parcel snapshot</summary>
- </member>
- <member name="F:OpenMetaverse.Parcel.UserLocation">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Parcel.UserLookAt">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Parcel.Landing">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Parcel.Dwell">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Parcel.RegionDenyAnonymous">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Parcel.RegionPushOverride">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Parcel.AccessWhiteList">
- <summary>Access list of who is whitelisted on this
- parcel</summary>
- </member>
- <member name="F:OpenMetaverse.Parcel.AccessBlackList">
- <summary>Access list of who is blacklisted on this
- parcel</summary>
- </member>
- <member name="F:OpenMetaverse.Parcel.RegionDenyAgeUnverified">
- <summary>TRUE of region denies access to age unverified users</summary>
- </member>
- <member name="F:OpenMetaverse.Parcel.ObscureMedia">
- <summary>true to obscure (hide) media url</summary>
- </member>
- <member name="F:OpenMetaverse.Parcel.ObscureMusic">
- <summary>true to obscure (hide) music url</summary>
- </member>
- <member name="F:OpenMetaverse.Parcel.Media">
- <summary>A struct containing media details</summary>
- </member>
- <member name="M:OpenMetaverse.Parcel.ToString">
- <summary>
- Displays a parcel object in string format
- </summary>
- <returns>string containing key=value pairs of a parcel object</returns>
- </member>
- <member name="M:OpenMetaverse.Parcel.#ctor(System.Int32)">
- <summary>
- Defalt constructor
- </summary>
- <param name="localID">Local ID of this parcel</param>
- </member>
- <member name="M:OpenMetaverse.Parcel.Update(OpenMetaverse.Simulator,System.Boolean)">
- <summary>
- Update the simulator with any local changes to this Parcel object
- </summary>
- <param name="simulator">Simulator to send updates to</param>
- <param name="wantReply">Whether we want the simulator to confirm
- the update with a reply packet or not</param>
- </member>
- <member name="M:OpenMetaverse.Parcel.UpdateOtherCleanTime(OpenMetaverse.Simulator)">
- <summary>
- Set Autoreturn time
- </summary>
- <param name="simulator">Simulator to send the update to</param>
- </member>
- <member name="T:OpenMetaverse.ParcelManager">
- <summary>
- Parcel (subdivided simulator lots) subsystem
- </summary>
- </member>
- <member name="M:OpenMetaverse.ParcelManager.#ctor(OpenMetaverse.GridClient)">
- <summary>
- Default constructor
- </summary>
- <param name="client">A reference to the GridClient object</param>
- </member>
- <member name="M:OpenMetaverse.ParcelManager.InfoRequest(OpenMetaverse.UUID)">
- <summary>
- Request basic information for a single parcel
- </summary>
- <param name="parcelID">Simulator-local ID of the parcel</param>
- </member>
- <member name="M:OpenMetaverse.ParcelManager.PropertiesRequest(OpenMetaverse.Simulator,System.Int32,System.Int32)">
- <summary>
- Request properties of a single parcel
- </summary>
- <param name="simulator">Simulator containing the parcel</param>
- <param name="localID">Simulator-local ID of the parcel</param>
- <param name="sequenceID">An arbitrary integer that will be returned
- with the ParcelProperties reply, useful for distinguishing between
- multiple simultaneous requests</param>
- </member>
- <member name="M:OpenMetaverse.ParcelManager.AccessListRequest(OpenMetaverse.Simulator,System.Int32,OpenMetaverse.AccessList,System.Int32)">
- <summary>
- Request the access list for a single parcel
- </summary>
- <param name="simulator">Simulator containing the parcel</param>
- <param name="localID">Simulator-local ID of the parcel</param>
- <param name="sequenceID">An arbitrary integer that will be returned
- with the ParcelAccessList reply, useful for distinguishing between
- multiple simultaneous requests</param>
- <param name="flags"></param>
- </member>
- <member name="M:OpenMetaverse.ParcelManager.PropertiesRequest(OpenMetaverse.Simulator,System.Single,System.Single,System.Single,System.Single,System.Int32,System.Boolean)">
- <summary>
- Request properties of parcels using a bounding box selection
- </summary>
- <param name="simulator">Simulator containing the parcel</param>
- <param name="north">Northern boundary of the parcel selection</param>
- <param name="east">Eastern boundary of the parcel selection</param>
- <param name="south">Southern boundary of the parcel selection</param>
- <param name="west">Western boundary of the parcel selection</param>
- <param name="sequenceID">An arbitrary integer that will be returned
- with the ParcelProperties reply, useful for distinguishing between
- different types of parcel property requests</param>
- <param name="snapSelection">A boolean that is returned with the
- ParcelProperties reply, useful for snapping focus to a single
- parcel</param>
- </member>
- <member name="M:OpenMetaverse.ParcelManager.RequestAllSimParcels(OpenMetaverse.Simulator)">
- <summary>
- Request all simulator parcel properties (used for populating the <code>Simulator.Parcels</code>
- dictionary)
- </summary>
- <param name="simulator">Simulator to request parcels from (must be connected)</param>
- </member>
- <member name="M:OpenMetaverse.ParcelManager.RequestAllSimParcels(OpenMetaverse.Simulator,System.Boolean,System.Int32)">
- <summary>
- Request all simulator parcel properties (used for populating the <code>Simulator.Parcels</code>
- dictionary)
- </summary>
- <param name="simulator">Simulator to request parcels from (must be connected)</param>
- <param name="refresh">If TRUE, will force a full refresh</param>
- <param name="msDelay">Number of milliseconds to pause in between each request</param>
- </member>
- <member name="M:OpenMetaverse.ParcelManager.DwellRequest(OpenMetaverse.Simulator,System.Int32)">
- <summary>
- Request the dwell value for a parcel
- </summary>
- <param name="simulator">Simulator containing the parcel</param>
- <param name="localID">Simulator-local ID of the parcel</param>
- </member>
- <member name="M:OpenMetaverse.ParcelManager.Buy(OpenMetaverse.Simulator,System.Int32,System.Boolean,OpenMetaverse.UUID,System.Boolean,System.Int32,System.Int32)">
- <summary>
- Send a request to Purchase a parcel of land
- </summary>
- <param name="simulator">The Simulator the parcel is located in</param>
- <param name="localID">The parcels region specific local ID</param>
- <param name="forGroup">true if this parcel is being purchased by a group</param>
- <param name="groupID">The groups <seealso cref="T:OpenMetaverse.UUID"/></param>
- <param name="removeContribution">true to remove tier contribution if purchase is successful</param>
- <param name="parcelArea">The parcels size</param>
- <param name="parcelPrice">The purchase price of the parcel</param>
- <returns></returns>
- </member>
- <member name="M:OpenMetaverse.ParcelManager.Reclaim(OpenMetaverse.Simulator,System.Int32)">
- <summary>
- Reclaim a parcel of land
- </summary>
- <param name="simulator">The simulator the parcel is in</param>
- <param name="localID">The parcels region specific local ID</param>
- </member>
- <member name="M:OpenMetaverse.ParcelManager.DeedToGroup(OpenMetaverse.Simulator,System.Int32,OpenMetaverse.UUID)">
- <summary>
- Deed a parcel to a group
- </summary>
- <param name="simulator">The simulator the parcel is in</param>
- <param name="localID">The parcels region specific local ID</param>
- <param name="groupID">The groups <seealso cref="T:OpenMetaverse.UUID"/></param>
- </member>
- <member name="M:OpenMetaverse.ParcelManager.ObjectOwnersRequest(OpenMetaverse.Simulator,System.Int32)">
- <summary>
- Request prim owners of a parcel of land.
- </summary>
- <param name="simulator">Simulator parcel is in</param>
- <param name="localID">The parcels region specific local ID</param>
- </member>
- <member name="M:OpenMetaverse.ParcelManager.ReturnObjects(OpenMetaverse.Simulator,System.Int32,OpenMetaverse.ObjectReturnType,System.Collections.Generic.List{OpenMetaverse.UUID})">
- <summary>
- Return objects from a parcel
- </summary>
- <param name="simulator">Simulator parcel is in</param>
- <param name="localID">The parcels region specific local ID</param>
- <param name="type">the type of objects to return, <seealso cref="T:OpenMetaverse.ObjectReturnType"/></param>
- <param name="ownerIDs">A list containing object owners <seealso cref="T:OpenMetaverse.UUID"/>s to return</param>
- </member>
- <member name="M:OpenMetaverse.ParcelManager.ParcelSubdivide(OpenMetaverse.Simulator,System.Single,System.Single,System.Single,System.Single)">
- <summary>
- Subdivide (split) a parcel
- </summary>
- <param name="simulator"></param>
- <param name="west"></param>
- <param name="south"></param>
- <param name="east"></param>
- <param name="north"></param>
- </member>
- <member name="M:OpenMetaverse.ParcelManager.ParcelJoin(OpenMetaverse.Simulator,System.Single,System.Single,System.Single,System.Single)">
- <summary>
- Join two parcels of land creating a single parcel
- </summary>
- <param name="simulator"></param>
- <param name="west"></param>
- <param name="south"></param>
- <param name="east"></param>
- <param name="north"></param>
- </member>
- <member name="M:OpenMetaverse.ParcelManager.GetParcelLocalID(OpenMetaverse.Simulator,OpenMetaverse.Vector3)">
- <summary>
- Get a parcels LocalID
- </summary>
- <param name="simulator">Simulator parcel is in</param>
- <param name="position">Vector3 position in simulator (Z not used)</param>
- <returns>0 on failure, or parcel LocalID on success.</returns>
- <remarks>A call to <code>Parcels.RequestAllSimParcels</code> is required to populate map and
- dictionary.</remarks>
- </member>
- <member name="M:OpenMetaverse.ParcelManager.Terraform(OpenMetaverse.Simulator,System.Int32,OpenMetaverse.TerraformAction,OpenMetaverse.TerraformBrushSize)">
- <summary>
- Terraform (raise, lower, etc) an area or whole parcel of land
- </summary>
- <param name="simulator">Simulator land area is in.</param>
- <param name="localID">LocalID of parcel, or -1 if using bounding box</param>
- <param name="action">From Enum, Raise, Lower, Level, Smooth, Etc.</param>
- <param name="brushSize">Size of area to modify</param>
- <returns>true on successful request sent.</returns>
- <remarks>Settings.STORE_LAND_PATCHES must be true,
- Parcel information must be downloaded using <code>RequestAllSimParcels()</code></remarks>
- </member>
- <member name="M:OpenMetaverse.ParcelManager.Terraform(OpenMetaverse.Simulator,System.Single,System.Single,System.Single,System.Single,OpenMetaverse.TerraformAction,OpenMetaverse.TerraformBrushSize)">
- <summary>
- Terraform (raise, lower, etc) an area or whole parcel of land
- </summary>
- <param name="simulator">Simulator land area is in.</param>
- <param name="west">west border of area to modify</param>
- <param name="south">south border of area to modify</param>
- <param name="east">east border of area to modify</param>
- <param name="north">north border of area to modify</param>
- <param name="action">From Enum, Raise, Lower, Level, Smooth, Etc.</param>
- <param name="brushSize">Size of area to modify</param>
- <returns>true on successful request sent.</returns>
- <remarks>Settings.STORE_LAND_PATCHES must be true,
- Parcel information must be downloaded using <code>RequestAllSimParcels()</code></remarks>
- </member>
- <member name="M:OpenMetaverse.ParcelManager.Terraform(OpenMetaverse.Simulator,System.Int32,System.Single,System.Single,System.Single,System.Single,OpenMetaverse.TerraformAction,OpenMetaverse.TerraformBrushSize,System.Int32)">
- <summary>
- Terraform (raise, lower, etc) an area or whole parcel of land
- </summary>
- <param name="simulator">Simulator land area is in.</param>
- <param name="localID">LocalID of parcel, or -1 if using bounding box</param>
- <param name="west">west border of area to modify</param>
- <param name="south">south border of area to modify</param>
- <param name="east">east border of area to modify</param>
- <param name="north">north border of area to modify</param>
- <param name="action">From Enum, Raise, Lower, Level, Smooth, Etc.</param>
- <param name="brushSize">Size of area to modify</param>
- <param name="seconds">How many meters + or - to lower, 1 = 1 meter</param>
- <returns>true on successful request sent.</returns>
- <remarks>Settings.STORE_LAND_PATCHES must be true,
- Parcel information must be downloaded using <code>RequestAllSimParcels()</code></remarks>
- </member>
- <member name="M:OpenMetaverse.ParcelManager.Terraform(OpenMetaverse.Simulator,System.Int32,System.Single,System.Single,System.Single,System.Single,OpenMetaverse.TerraformAction,OpenMetaverse.TerraformBrushSize,System.Int32,System.Single)">
- <summary>
- Terraform (raise, lower, etc) an area or whole parcel of land
- </summary>
- <param name="simulator">Simulator land area is in.</param>
- <param name="localID">LocalID of parcel, or -1 if using bounding box</param>
- <param name="west">west border of area to modify</param>
- <param name="south">south border of area to modify</param>
- <param name="east">east border of area to modify</param>
- <param name="north">north border of area to modify</param>
- <param name="action">From Enum, Raise, Lower, Level, Smooth, Etc.</param>
- <param name="brushSize">Size of area to modify</param>
- <param name="seconds">How many meters + or - to lower, 1 = 1 meter</param>
- <param name="height">Height at which the terraform operation is acting at</param>
- </member>
- <member name="M:OpenMetaverse.ParcelManager.SelectObjects(System.Int32,OpenMetaverse.ObjectReturnType,OpenMetaverse.UUID)">
- <summary>
- Sends a request to the simulator to return a list of objects owned by specific owners
- </summary>
- <param name="localID">Simulator local ID of parcel</param>
- <param name="selectType">Owners, Others, Etc</param>
- <param name="ownerID">List containing keys of avatars objects to select;
- if List is null will return Objects of type <c>selectType</c></param>
- <remarks>Response data is returned in the event <seealso cref="E:OnParcelSelectedObjects"/></remarks>
- </member>
- <member name="M:OpenMetaverse.ParcelManager.EjectUser(OpenMetaverse.UUID,System.Boolean)">
- <summary>
- Eject and optionally ban a user from a parcel
- </summary>
- <param name="targetID">target key of avatar to eject</param>
- <param name="ban">true to also ban target</param>
- </member>
- <member name="M:OpenMetaverse.ParcelManager.FreezeUser(OpenMetaverse.UUID,System.Boolean)">
- <summary>
- Freeze or unfreeze an avatar over your land
- </summary>
- <param name="targetID">target key to freeze</param>
- <param name="freeze">true to freeze, false to unfreeze</param>
- </member>
- <member name="M:OpenMetaverse.ParcelManager.ReleaseParcel(OpenMetaverse.Simulator,System.Int32)">
- <summary>
- Abandon a parcel of land
- </summary>
- <param name="simulator">Simulator parcel is in</param>
- <param name="localID">Simulator local ID of parcel</param>
- </member>
- <member name="M:OpenMetaverse.ParcelManager.RequestRemoteParcelID(OpenMetaverse.Vector3,System.UInt64,OpenMetaverse.UUID)">
- <summary>
- Requests the UUID of the parcel in a remote region at a specified location
- </summary>
- <param name="location">Location of the parcel in the remote region</param>
- <param name="regionHandle">Remote region handle</param>
- <param name="regionID">Remote region UUID</param>
- <returns>If successful UUID of the remote parcel, UUID.Zero otherwise</returns>
- </member>
- <member name="M:OpenMetaverse.ParcelManager.ParcelPropertiesReplyHandler(System.String,OpenMetaverse.Interfaces.IMessage,OpenMetaverse.Simulator)">
- <summary>
- ParcelProperties replies sent over CAPS
- </summary>
- <param name="capsKey">Not used (will always be ParcelProperties)</param>
- <param name="message">IMessage object containing decoded data from OSD</param>
- <param name="simulator">Object representing simulator</param>
- </member>
- <member name="M:OpenMetaverse.ParcelManager.ParcelAccessListReplyHandler(OpenMetaverse.Packets.Packet,OpenMetaverse.Simulator)">
- <summary>
-
- </summary>
- <param name="packet"></param>
- <param name="simulator"></param>
- </member>
- <member name="M:OpenMetaverse.ParcelManager.ParcelObjectOwnersReplyHandler(System.String,OpenMetaverse.Interfaces.IMessage,OpenMetaverse.Simulator)">
- <summary>
- Decode the prim owner information, send the decoded object to any event subscribers
- </summary>
- <param name="capsKey"></param>
- <param name="message">IMessage object containing decoded data from OSD</param>
- <param name="simulator"></param>
- </member>
- <member name="M:OpenMetaverse.ParcelManager.SelectParcelObjectsReplyHandler(OpenMetaverse.Packets.Packet,OpenMetaverse.Simulator)">
- <summary>
-
- </summary>
- <param name="packet"></param>
- <param name="simulator"></param>
- </member>
- <member name="E:OpenMetaverse.ParcelManager.OnParcelDwell">
- <summary>Fired when a <seealso cref="T:OpenMetaverse.Packets.ParcelDwellReplyPacket"/> is received,
- in response to a <seealso cref="M:OpenMetaverse.ParcelManager.DwellRequest(OpenMetaverse.Simulator,System.Int32)"/></summary>
- </member>
- <member name="E:OpenMetaverse.ParcelManager.OnParcelInfo">
- <summary>Fired when a <seealso cref="T:OpenMetaverse.Packets.ParcelInfoReplyPacket"/> is received,
- in response to a <seealso cref="M:OpenMetaverse.ParcelManager.InfoRequest(OpenMetaverse.UUID)"/></summary>
- </member>
- <member name="E:OpenMetaverse.ParcelManager.OnParcelProperties">
- <summary>Fired when a ParcelProperties Packet is received over the <seealso cref="!:OpenMetaverse.Capabilities"/> subsystem,
- in response to a <seealso cref="M:OpenMetaverse.ParcelManager.PropertiesRequest(OpenMetaverse.Simulator,System.Int32,System.Int32)"/></summary>
- </member>
- <member name="E:OpenMetaverse.ParcelManager.OnAccessListReply">
- <summary>Fired when a <seealso cref="T:OpenMetaverse.Packets.ParcelAccessListReplyPacket"/> is received,
- in response to a <seealso cref="M:OpenMetaverse.ParcelManager.AccessListRequest(OpenMetaverse.Simulator,System.Int32,OpenMetaverse.AccessList,System.Int32)"/></summary>
- </member>
- <member name="E:OpenMetaverse.ParcelManager.OnPrimOwnersListReply">
- <summary>Fired when the Agent receives a <seealso cref="T:OpenMetaverse.Packets.ParcelObjectOwnersReplyPacket"/>,
- in response to <seealso cref="M:OpenMetaverse.ParcelManager.ObjectOwnersRequest(OpenMetaverse.Simulator,System.Int32)"/></summary>
- </member>
- <member name="E:OpenMetaverse.ParcelManager.OnSimParcelsDownloaded">
- <summary>Fired when the simulator parcel dictionary is populated in response
- to a <seealso cref="M:OpenMetaverse.ParcelManager.RequestAllSimParcels(OpenMetaverse.Simulator)"/> request</summary>
- </member>
- <member name="E:OpenMetaverse.ParcelManager.OnParcelSelectedObjects">
- <summary>Fired when the Agent receives a <seealso cref="T:OpenMetaverse.Packets.ParcelSelectObjectsPacket"/>,
- in response to a <seealso cref="M:OpenMetaverse.ParcelManager.SelectObjects(System.Int32,OpenMetaverse.ObjectReturnType,OpenMetaverse.UUID)"/> request</summary>
- </member>
- <member name="E:OpenMetaverse.ParcelManager.OnParcelMediaUpdate">
- <summary>Fired when the Agent receives a <seealso cref="T:OpenMetaverse.Packets.ParcelMediaUpdatePacket"/> which
- occurs when the parcel media information is changed for the current parcel the Agent is over</summary>
- </member>
- <member name="E:OpenMetaverse.ParcelManager.OnParcelMediaCommandMessage">
- <summary>Fired when the Agent receives a <seealso cref="!:Packets.ParcelMediaCommandMessage"/> which
- occurs when the parcel media has a specialized event like starting and looping command on the media is raised
- for the current parcel the Agent is over</summary>
- </member>
- <member name="T:OpenMetaverse.ParcelManager.ParcelAccessEntry">
- <summary>
- Parcel Accesslist
- </summary>
- </member>
- <member name="F:OpenMetaverse.ParcelManager.ParcelAccessEntry.AgentID">
- <summary>Agents <seealso cref="T:OpenMetaverse.UUID"/></summary>
- </member>
- <member name="F:OpenMetaverse.ParcelManager.ParcelAccessEntry.Time">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.ParcelManager.ParcelAccessEntry.Flags">
- <summary>Flags for specific entry in white/black lists</summary>
- </member>
- <member name="T:OpenMetaverse.ParcelManager.ParcelPrimOwners">
- <summary>
- Owners of primitives on parcel
- </summary>
- </member>
- <member name="F:OpenMetaverse.ParcelManager.ParcelPrimOwners.OwnerID">
- <summary>Prim Owners <seealso cref="T:OpenMetaverse.UUID"/></summary>
- </member>
- <member name="F:OpenMetaverse.ParcelManager.ParcelPrimOwners.IsGroupOwned">
- <summary>True of owner is group</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelManager.ParcelPrimOwners.Count">
- <summary>Total count of prims owned by OwnerID</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelManager.ParcelPrimOwners.OnlineStatus">
- <summary>true of OwnerID is currently online and is not a group</summary>
- </member>
- <member name="F:OpenMetaverse.ParcelManager.ParcelPrimOwners.NewestPrim">
- <summary>The date of the most recent prim left by OwnerID</summary>
- </member>
- <member name="T:OpenMetaverse.ParcelManager.ParcelDwellCallback">
- <summary>
-
- </summary>
- <param name="parcelID">UUID of the requested parcel</param>
- <param name="localID">Simulator-local ID of the requested parcel</param>
- <param name="dwell">Dwell value of the requested parcel</param>
- </member>
- <member name="T:OpenMetaverse.ParcelManager.ParcelInfoCallback">
- <summary>
-
- </summary>
- <param name="parcel"></param>
- </member>
- <member name="T:OpenMetaverse.ParcelManager.ParcelPropertiesCallback">
- <summary>
-
- </summary>
- <param name="simulator">Simulator the parcel is in</param>
- <param name="parcel">Full properties for a single parcel. If result
- is NoData this will be incomplete or incorrect data</param>
- <param name="result">Success of the query</param>
- <param name="selectedPrims">Number of primitives your avatar is currently
- selecting and sitting on in this parcel</param>
- <param name="sequenceID">User-assigned identifier for the query</param>
- <param name="snapSelection">User-assigned boolean for the query</param>
- </member>
- <member name="T:OpenMetaverse.ParcelManager.ParcelAccessListReplyCallback">
- <summary>
-
- </summary>
- <param name="simulator">Simulator the parcel is in</param>
- <param name="sequenceID"></param>
- <param name="localID"></param>
- <param name="flags"></param>
- <param name="accessEntries"></param>
- </member>
- <member name="T:OpenMetaverse.ParcelManager.ParcelObjectOwnersListReplyCallback">
- <summary>
- Responses to a request for prim owners on a parcel
- </summary>
- <param name="simulator">simulator parcel is in</param>
- <param name="primOwners">List containing details or prim ownership</param>
- </member>
- <member name="T:OpenMetaverse.ParcelManager.SimParcelsDownloaded">
- <summary>
- Fired when all parcels are downloaded from simulator
- </summary>
- <param name="simulator">Simulator the parcel is in</param>
- <param name="simParcels">Read-only dictionary containing parcel details for the simulator</param>
- <param name="parcelMap">64,64 array containing sim position to localID mapping</param>
- </member>
- <member name="T:OpenMetaverse.ParcelManager.ForceSelectObjects">
- <summary>
- Fired in response to SelectParcelObjects
- </summary>
- <param name="simulator">simulator the objects are in</param>
- <param name="objectIDs">Local IDs of the selected objects</param>
- <param name="resetList">If true, list is start of a new selection</param>
- </member>
- <member name="T:OpenMetaverse.ParcelManager.ParcelMediaUpdateReplyCallback">
- <summary>
- Fired when a ParcelMediaUpdate packet is received, this occurs when the media on the parcel an avatar
- is over changes
- </summary>
- <param name="simulator">A reference to the simulator object</param>
- <param name="media">A struct containing updated media information</param>
- </member>
- <member name="T:OpenMetaverse.ParcelManager.ParcelMediaCommandMessageCallback">
- <summary>
- Fired when a ParcelMediaCommandMessage packet is received, this occurs when the media on the parcel sends a specialized event
- </summary>
- <param name="simulator">A reference to the simulator object</param>
- <param name="sequence">The sequence the parcel command belongs to</param>
- <param name="flags">Updated parcel information</param>
- <param name="command">The command executed on the Parcel</param>
- <param name="time">The time operand for some parcel commands</param>
- </member>
- <member name="T:OpenMetaverse.NameValue">
- <summary>
- A Name Value pair with additional settings, used in the protocol
- primarily to transmit avatar names and active group in object packets
- </summary>
- </member>
- <member name="F:OpenMetaverse.NameValue.Name">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.NameValue.Type">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.NameValue.Class">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.NameValue.Sendto">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.NameValue.Value">
- <summary></summary>
- </member>
- <member name="M:OpenMetaverse.NameValue.#ctor(System.String,OpenMetaverse.NameValue.ValueType,OpenMetaverse.NameValue.ClassType,OpenMetaverse.NameValue.SendtoType,System.Object)">
- <summary>
- Constructor that takes all the fields as parameters
- </summary>
- <param name="name"></param>
- <param name="valueType"></param>
- <param name="classType"></param>
- <param name="sendtoType"></param>
- <param name="value"></param>
- </member>
- <member name="M:OpenMetaverse.NameValue.#ctor(System.String)">
- <summary>
- Constructor that takes a single line from a NameValue field
- </summary>
- <param name="data"></param>
- </member>
- <member name="T:OpenMetaverse.NameValue.ValueType">
- <summary>Type of the value</summary>
- </member>
- <member name="F:OpenMetaverse.NameValue.ValueType.Unknown">
- <summary>Unknown</summary>
- </member>
- <member name="F:OpenMetaverse.NameValue.ValueType.String">
- <summary>String value</summary>
- </member>
- <member name="F:OpenMetaverse.NameValue.ValueType.F32">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.NameValue.ValueType.S32">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.NameValue.ValueType.VEC3">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.NameValue.ValueType.U32">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.NameValue.ValueType.CAMERA">
- <summary>Deprecated</summary>
- </member>
- <member name="F:OpenMetaverse.NameValue.ValueType.Asset">
- <summary>String value, but designated as an asset</summary>
- </member>
- <member name="F:OpenMetaverse.NameValue.ValueType.U64">
- <summary></summary>
- </member>
- <member name="T:OpenMetaverse.NameValue.ClassType">
- <summary>
-
- </summary>
- </member>
- <member name="F:OpenMetaverse.NameValue.ClassType.Unknown">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.NameValue.ClassType.ReadOnly">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.NameValue.ClassType.ReadWrite">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.NameValue.ClassType.Callback">
- <summary></summary>
- </member>
- <member name="T:OpenMetaverse.NameValue.SendtoType">
- <summary>
-
- </summary>
- </member>
- <member name="F:OpenMetaverse.NameValue.SendtoType.Unknown">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.NameValue.SendtoType.Sim">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.NameValue.SendtoType.DataSim">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.NameValue.SendtoType.SimViewer">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.NameValue.SendtoType.DataSimViewer">
- <summary></summary>
- </member>
- <member name="T:OpenMetaverse.Logger">
- <summary>
- Singleton logging class for the entire library
- </summary>
- </member>
- <member name="F:OpenMetaverse.Logger.LogInstance">
- <summary>log4net logging engine</summary>
- </member>
- <member name="M:OpenMetaverse.Logger.#cctor">
- <summary>
- Default constructor
- </summary>
- </member>
- <member name="M:OpenMetaverse.Logger.Log(System.Object,OpenMetaverse.Helpers.LogLevel)">
- <summary>
- Send a log message to the logging engine
- </summary>
- <param name="message">The log message</param>
- <param name="level">The severity of the log entry</param>
- </member>
- <member name="M:OpenMetaverse.Logger.Log(System.Object,OpenMetaverse.Helpers.LogLevel,OpenMetaverse.GridClient)">
- <summary>
- Send a log message to the logging engine
- </summary>
- <param name="message">The log message</param>
- <param name="level">The severity of the log entry</param>
- <param name="client">Instance of the client</param>
- </member>
- <member name="M:OpenMetaverse.Logger.Log(System.Object,OpenMetaverse.Helpers.LogLevel,System.Exception)">
- <summary>
- Send a log message to the logging engine
- </summary>
- <param name="message">The log message</param>
- <param name="level">The severity of the log entry</param>
- <param name="exception">Exception that was raised</param>
- </member>
- <member name="M:OpenMetaverse.Logger.Log(System.Object,OpenMetaverse.Helpers.LogLevel,OpenMetaverse.GridClient,System.Exception)">
- <summary>
- Send a log message to the logging engine
- </summary>
- <param name="message">The log message</param>
- <param name="level">The severity of the log entry</param>
- <param name="client">Instance of the client</param>
- <param name="exception">Exception that was raised</param>
- </member>
- <member name="M:OpenMetaverse.Logger.DebugLog(System.Object)">
- <summary>
- If the library is compiled with DEBUG defined, an event will be
- fired if an <code>OnLogMessage</code> handler is registered and the
- message will be sent to the logging engine
- </summary>
- <param name="message">The message to log at the DEBUG level to the
- current logging engine</param>
- </member>
- <member name="M:OpenMetaverse.Logger.DebugLog(System.Object,OpenMetaverse.GridClient)">
- <summary>
- If the library is compiled with DEBUG defined and
- <code>GridClient.Settings.DEBUG</code> is true, an event will be
- fired if an <code>OnLogMessage</code> handler is registered and the
- message will be sent to the logging engine
- </summary>
- <param name="message">The message to log at the DEBUG level to the
- current logging engine</param>
- <param name="client">Instance of the client</param>
- </member>
- <member name="E:OpenMetaverse.Logger.OnLogMessage">
- <summary>Triggered whenever a message is logged. If this is left
- null, log messages will go to the console</summary>
- </member>
- <member name="T:OpenMetaverse.Logger.LogCallback">
- <summary>
- Callback used for client apps to receive log messages from
- the library
- </summary>
- <param name="message">Data being logged</param>
- <param name="level">The severity of the log entry from <seealso cref="T:OpenMetaverse.Helpers.LogLevel"/></param>
- </member>
- <member name="T:OpenMetaverse.Helpers">
- <summary>
- Static helper functions and global variables
- </summary>
- </member>
- <member name="F:OpenMetaverse.Helpers.MSG_APPENDED_ACKS">
- <summary>This header flag signals that ACKs are appended to the packet</summary>
- </member>
- <member name="F:OpenMetaverse.Helpers.MSG_RESENT">
- <summary>This header flag signals that this packet has been sent before</summary>
- </member>
- <member name="F:OpenMetaverse.Helpers.MSG_RELIABLE">
- <summary>This header flags signals that an ACK is expected for this packet</summary>
- </member>
- <member name="F:OpenMetaverse.Helpers.MSG_ZEROCODED">
- <summary>This header flag signals that the message is compressed using zerocoding</summary>
- </member>
- <member name="M:OpenMetaverse.Helpers.TEOffsetShort(System.Single)">
- <summary>
-
- </summary>
- <param name="offset"></param>
- <returns></returns>
- </member>
- <member name="M:OpenMetaverse.Helpers.TEOffsetFloat(System.Byte[],System.Int32)">
- <summary>
-
- </summary>
- <param name="bytes"></param>
- <param name="pos"></param>
- <returns></returns>
- </member>
- <member name="M:OpenMetaverse.Helpers.TERotationShort(System.Single)">
- <summary>
-
- </summary>
- <param name="rotation"></param>
- <returns></returns>
- </member>
- <member name="M:OpenMetaverse.Helpers.TERotationFloat(System.Byte[],System.Int32)">
- <summary>
-
- </summary>
- <param name="bytes"></param>
- <param name="pos"></param>
- <returns></returns>
- </member>
- <member name="M:OpenMetaverse.Helpers.GlobalPosToRegionHandle(System.Single,System.Single,System.Single@,System.Single@)">
- <summary>
- Given an X/Y location in absolute (grid-relative) terms, a region
- handle is returned along with the local X/Y location in that region
- </summary>
- <param name="globalX">The absolute X location, a number such as
- 255360.35</param>
- <param name="globalY">The absolute Y location, a number such as
- 255360.35</param>
- <param name="localX">The sim-local X position of the global X
- position, a value from 0.0 to 256.0</param>
- <param name="localY">The sim-local Y position of the global Y
- position, a value from 0.0 to 256.0</param>
- <returns>A 64-bit region handle that can be used to teleport to</returns>
- </member>
- <member name="M:OpenMetaverse.Helpers.FloatToTerseString(System.Single)">
- <summary>
- Converts a floating point number to a terse string format used for
- transmitting numbers in wearable asset files
- </summary>
- <param name="val">Floating point number to convert to a string</param>
- <returns>A terse string representation of the input number</returns>
- </member>
- <member name="M:OpenMetaverse.Helpers.FieldToString(System.Text.StringBuilder,System.Byte[],System.String)">
- <summary>
- Convert a variable length field (byte array) to a string, with a
- field name prepended to each line of the output
- </summary>
- <remarks>If the byte array has unprintable characters in it, a
- hex dump will be written instead</remarks>
- <param name="output">The StringBuilder object to write to</param>
- <param name="bytes">The byte array to convert to a string</param>
- <param name="fieldName">A field name to prepend to each line of output</param>
- </member>
- <member name="M:OpenMetaverse.Helpers.ZeroDecode(System.Byte[],System.Int32,System.Byte[])">
- <summary>
- Decode a zerocoded byte array, used to decompress packets marked
- with the zerocoded flag
- </summary>
- <remarks>Any time a zero is encountered, the next byte is a count
- of how many zeroes to expand. One zero is encoded with 0x00 0x01,
- two zeroes is 0x00 0x02, three zeroes is 0x00 0x03, etc. The
- first four bytes are copied directly to the output buffer.
- </remarks>
- <param name="src">The byte array to decode</param>
- <param name="srclen">The length of the byte array to decode. This
- would be the length of the packet up to (but not including) any
- appended ACKs</param>
- <param name="dest">The output byte array to decode to</param>
- <returns>The length of the output buffer</returns>
- </member>
- <member name="M:OpenMetaverse.Helpers.ZeroEncode(System.Byte[],System.Int32,System.Byte[])">
- <summary>
- Encode a byte array with zerocoding. Used to compress packets marked
- with the zerocoded flag. Any zeroes in the array are compressed down
- to a single zero byte followed by a count of how many zeroes to expand
- out. A single zero becomes 0x00 0x01, two zeroes becomes 0x00 0x02,
- three zeroes becomes 0x00 0x03, etc. The first four bytes are copied
- directly to the output buffer.
- </summary>
- <param name="src">The byte array to encode</param>
- <param name="srclen">The length of the byte array to encode</param>
- <param name="dest">The output byte array to encode to</param>
- <returns>The length of the output buffer</returns>
- </member>
- <member name="M:OpenMetaverse.Helpers.InventoryCRC(System.Int32,System.Byte,System.SByte,System.SByte,OpenMetaverse.UUID,OpenMetaverse.UUID,System.Int32,OpenMetaverse.UUID,OpenMetaverse.UUID,OpenMetaverse.UUID,OpenMetaverse.UUID,System.UInt32,System.UInt32,System.UInt32,System.UInt32,System.UInt32)">
- <summary>
- Calculates the CRC (cyclic redundancy check) needed to upload inventory.
- </summary>
- <param name="creationDate">Creation date</param>
- <param name="saleType">Sale type</param>
- <param name="invType">Inventory type</param>
- <param name="type">Type</param>
- <param name="assetID">Asset ID</param>
- <param name="groupID">Group ID</param>
- <param name="salePrice">Sale price</param>
- <param name="ownerID">Owner ID</param>
- <param name="creatorID">Creator ID</param>
- <param name="itemID">Item ID</param>
- <param name="folderID">Folder ID</param>
- <param name="everyoneMask">Everyone mask (permissions)</param>
- <param name="flags">Flags</param>
- <param name="nextOwnerMask">Next owner mask (permissions)</param>
- <param name="groupMask">Group mask (permissions)</param>
- <param name="ownerMask">Owner mask (permisions)</param>
- <returns>The calculated CRC</returns>
- </member>
- <member name="M:OpenMetaverse.Helpers.GetResourceStream(System.String)">
- <summary>
- Attempts to load a file embedded in the assembly
- </summary>
- <param name="resourceName">The filename of the resource to load</param>
- <returns>A Stream for the requested file, or null if the resource
- was not successfully loaded</returns>
- </member>
- <member name="M:OpenMetaverse.Helpers.GetResourceStream(System.String,System.String)">
- <summary>
- Attempts to load a file either embedded in the assembly or found in
- a given search path
- </summary>
- <param name="resourceName">The filename of the resource to load</param>
- <param name="searchPath">An optional path that will be searched if
- the asset is not found embedded in the assembly</param>
- <returns>A Stream for the requested file, or null if the resource
- was not successfully loaded</returns>
- </member>
- <member name="M:OpenMetaverse.Helpers.PrimListToOSD(System.Collections.Generic.List{OpenMetaverse.Primitive})">
- <summary>
- Converts a list of primitives to an object that can be serialized
- with the LLSD system
- </summary>
- <param name="prims">Primitives to convert to a serializable object</param>
- <returns>An object that can be serialized with LLSD</returns>
- </member>
- <member name="M:OpenMetaverse.Helpers.OSDToPrimList(OpenMetaverse.StructuredData.OSD)">
- <summary>
- Deserializes OSD in to a list of primitives
- </summary>
- <param name="osd">Structure holding the serialized primitive list,
- must be of the SDMap type</param>
- <returns>A list of deserialized primitives</returns>
- </member>
- <member name="T:OpenMetaverse.Helpers.LogLevel">
- <summary>
- Passed to Logger.Log() to identify the severity of a log entry
- </summary>
- </member>
- <member name="F:OpenMetaverse.Helpers.LogLevel.None">
- <summary>No logging information will be output</summary>
- </member>
- <member name="F:OpenMetaverse.Helpers.LogLevel.Info">
- <summary>Non-noisy useful information, may be helpful in
- debugging a problem</summary>
- </member>
- <member name="F:OpenMetaverse.Helpers.LogLevel.Warning">
- <summary>A non-critical error occurred. A warning will not
- prevent the rest of the library from operating as usual,
- although it may be indicative of an underlying issue</summary>
- </member>
- <member name="F:OpenMetaverse.Helpers.LogLevel.Error">
- <summary>A critical error has occurred. Generally this will
- be followed by the network layer shutting down, although the
- stability of the library after an error is uncertain</summary>
- </member>
- <member name="F:OpenMetaverse.Helpers.LogLevel.Debug">
- <summary>Used for internal testing, this logging level can
- generate very noisy (long and/or repetitive) messages. Don't
- pass this to the Log() function, use DebugLog() instead.
- </summary>
- </member>
- <member name="T:OpenMetaverse.Assets.AssetPrim">
- <summary>
- Represents a primitive asset
- </summary>
- </member>
- <member name="M:OpenMetaverse.Assets.AssetPrim.#ctor">
- <summary>Initializes a new instance of an AssetPrim object</summary>
- </member>
- <member name="M:OpenMetaverse.Assets.AssetPrim.Encode">
- <summary>
-
- </summary>
- </member>
- <member name="M:OpenMetaverse.Assets.AssetPrim.Decode">
- <summary>
-
- </summary>
- <returns></returns>
- </member>
- <member name="P:OpenMetaverse.Assets.AssetPrim.AssetType">
- <summary>Override the base classes AssetType</summary>
- </member>
- <member name="T:OpenMetaverse.Assets.AssetPrim.ProfileShape">
- <summary>
- Only used internally for XML serialization/deserialization
- </summary>
- </member>
- <member name="T:OpenMetaverse.TextureRequestState">
- <summary>
- The current status of a texture request as it moves through the pipeline or final result of a texture request.
- </summary>
- </member>
- <member name="F:OpenMetaverse.TextureRequestState.Pending">
- <summary>The initial state given to a request. Requests in this state
- are waiting for an available slot in the pipeline</summary>
- </member>
- <member name="F:OpenMetaverse.TextureRequestState.Started">
- <summary>A request that has been added to the pipeline and the request packet
- has been sent to the simulator</summary>
- </member>
- <member name="F:OpenMetaverse.TextureRequestState.Progress">
- <summary>A request that has received one or more packets back from the simulator</summary>
- </member>
- <member name="F:OpenMetaverse.TextureRequestState.Finished">
- <summary>A request that has received all packets back from the simulator</summary>
- </member>
- <member name="F:OpenMetaverse.TextureRequestState.Timeout">
- <summary>A request that has taken longer than <seealso cref="F:OpenMetaverse.Settings.PIPELINE_REQUEST_TIMEOUT"/>
- to download OR the initial packet containing the packet information was never received</summary>
- </member>
- <member name="F:OpenMetaverse.TextureRequestState.Aborted">
- <summary>The texture request was aborted by request of the agent</summary>
- </member>
- <member name="F:OpenMetaverse.TextureRequestState.NotFound">
- <summary>The simulator replied to the request that it was not able to find the requested texture</summary>
- </member>
- <member name="T:OpenMetaverse.TextureDownloadCallback">
- <summary>
- A callback fired to indicate the status or final state of the requested texture. For progressive
- downloads this will fire each time new asset data is returned from the simulator.
- </summary>
- <param name="state">The <see cref="T:OpenMetaverse.TextureRequestState"/> indicating either Progress for textures not fully downloaded,
- or the final result of the request after it has been processed through the TexturePipeline</param>
- <param name="assetTexture">The <see cref="T:OpenMetaverse.Assets.AssetTexture"/> object containing the Assets ID, raw data
- and other information. For progressive rendering the <see cref="F:OpenMetaverse.Assets.Asset.AssetData"/> will contain
- the data from the beginning of the file. For failed, aborted and timed out requests it will contain
- an empty byte array.</param>
- </member>
- <member name="T:OpenMetaverse.TexturePipeline">
- <summary>
- Texture request download handler, allows a configurable number of download slots which manage multiple
- concurrent texture downloads from the <seealso cref="T:OpenMetaverse.Simulator"/>
- </summary>
- <remarks>This class makes full use of the internal <seealso cref="!:TextureCache"/>
- system for full texture downloads.</remarks>
- </member>
- <member name="F:OpenMetaverse.TexturePipeline._Transfers">
- <summary>A dictionary containing all pending and in-process transfer requests where the Key is both the RequestID
- and also the Asset Texture ID, and the value is an object containing the current state of the request and also
- the asset data as it is being re-assembled</summary>
- </member>
- <member name="F:OpenMetaverse.TexturePipeline._Client">
- <summary>Holds the reference to the <see cref="T:OpenMetaverse.GridClient"/> client object</summary>
- </member>
- <member name="F:OpenMetaverse.TexturePipeline.maxTextureRequests">
- <summary>Maximum concurrent texture requests allowed at a time</summary>
- </member>
- <member name="F:OpenMetaverse.TexturePipeline.resetEvents">
- <summary>An array of <see cref="T:System.Threading.AutoResetEvent"/> objects used to manage worker request threads</summary>
- </member>
- <member name="F:OpenMetaverse.TexturePipeline.threadpoolSlots">
- <summary>An array of worker slots which shows the availablity status of the slot</summary>
- </member>
- <member name="F:OpenMetaverse.TexturePipeline.downloadMaster">
- <summary>The primary thread which manages the requests.</summary>
- </member>
- <member name="F:OpenMetaverse.TexturePipeline._Running">
- <summary>true if the TexturePipeline is currently running</summary>
- </member>
- <member name="F:OpenMetaverse.TexturePipeline.lockerObject">
- <summary>A synchronization object used by the primary thread</summary>
- </member>
- <member name="F:OpenMetaverse.TexturePipeline.RefreshDownloadsTimer">
- <summary>A refresh timer used to increase the priority of stalled requests</summary>
- </member>
- <member name="M:OpenMetaverse.TexturePipeline.#ctor(OpenMetaverse.GridClient)">
- <summary>
- Default constructor, Instantiates a new copy of the TexturePipeline class
- </summary>
- <param name="client">Reference to the instantiated <see cref="T:OpenMetaverse.GridClient"/> object</param>
- </member>
- <member name="M:OpenMetaverse.TexturePipeline.Startup">
- <summary>
- Initialize callbacks required for the TexturePipeline to operate
- </summary>
- </member>
- <member name="M:OpenMetaverse.TexturePipeline.Shutdown">
- <summary>
- Shutdown the TexturePipeline and cleanup any callbacks or transfers
- </summary>
- </member>
- <member name="M:OpenMetaverse.TexturePipeline.RequestTexture(OpenMetaverse.UUID,OpenMetaverse.ImageType,System.Single,System.Int32,System.UInt32,OpenMetaverse.TextureDownloadCallback,System.Boolean)">
- <summary>
- Request a texture asset from the simulator using the <see cref="T:OpenMetaverse.TexturePipeline"/> system to
- manage the requests and re-assemble the image from the packets received from the simulator
- </summary>
- <param name="textureID">The <see cref="T:OpenMetaverse.UUID"/> of the texture asset to download</param>
- <param name="imageType">The <see cref="T:OpenMetaverse.ImageType"/> of the texture asset.
- Use <see cref="F:OpenMetaverse.ImageType.Normal"/> for most textures, or <see cref="F:OpenMetaverse.ImageType.Baked"/> for baked layer texture assets</param>
- <param name="priority">A float indicating the requested priority for the transfer. Higher priority values tell the simulator
- to prioritize the request before lower valued requests. An image already being transferred using the <see cref="T:OpenMetaverse.TexturePipeline"/> can have
- its priority changed by resending the request with the new priority value</param>
- <param name="discardLevel">Number of quality layers to discard.
- This controls the end marker of the data sent</param>
- <param name="packetStart">The packet number to begin the request at. A value of 0 begins the request
- from the start of the asset texture</param>
- <param name="callback">The <see cref="T:OpenMetaverse.TextureDownloadCallback"/> callback to fire when the image is retrieved. The callback
- will contain the result of the request and the texture asset data</param>
- <param name="progressive">If true, the callback will be fired for each chunk of the downloaded image.
- The callback asset parameter will contain all previously received chunks of the texture asset starting
- from the beginning of the request</param>
- </member>
- <member name="M:OpenMetaverse.TexturePipeline.RequestImage(OpenMetaverse.UUID,OpenMetaverse.ImageType,System.Single,System.Int32,System.UInt32)">
- <summary>
- Sends the actual request packet to the simulator
- </summary>
- <param name="imageID">The image to download</param>
- <param name="type">Type of the image to download, either a baked
- avatar texture or a normal texture</param>
- <param name="priority">Priority level of the download. Default is
- <c>1,013,000.0f</c></param>
- <param name="discardLevel">Number of quality layers to discard.
- This controls the end marker of the data sent</param>
- <param name="packetNum">Packet number to start the download at.
- This controls the start marker of the data sent</param>
- <remarks>Sending a priority of 0 and a discardlevel of -1 aborts
- download</remarks>
- </member>
- <member name="M:OpenMetaverse.TexturePipeline.AbortTextureRequest(OpenMetaverse.UUID)">
- <summary>
- Cancel a pending or in process texture request
- </summary>
- <param name="textureID">The texture assets unique ID</param>
- </member>
- <member name="M:OpenMetaverse.TexturePipeline.DownloadThread">
- <summary>
- Master Download Thread, Queues up downloads in the threadpool
- </summary>
- </member>
- <member name="M:OpenMetaverse.TexturePipeline.TextureRequestDoWork(System.Object)">
- <summary>
- The worker thread that sends the request and handles timeouts
- </summary>
- <param name="threadContext">A <see cref="T:OpenMetaverse.TexturePipeline.TaskInfo"/> object containing the request details</param>
- </member>
- <member name="M:OpenMetaverse.TexturePipeline.ImageNotInDatabaseHandler(OpenMetaverse.Packets.Packet,OpenMetaverse.Simulator)">
- <summary>
- Handle responses from the simulator that tell us a texture we have requested is unable to be located
- or no longer exists. This will remove the request from the pipeline and free up a slot if one is in use
- </summary>
- <param name="packet">The <see cref="T:OpenMetaverse.Packets.ImageNotInDatabasePacket"/></param>
- <param name="simulator">The <see cref="T:OpenMetaverse.Simulator"/> sending this packet</param>
- </member>
- <member name="M:OpenMetaverse.TexturePipeline.ImagePacketHandler(OpenMetaverse.Packets.Packet,OpenMetaverse.Simulator)">
- <summary>
- Handles the remaining Image data that did not fit in the initial ImageData packet
- </summary>
- </member>
- <member name="M:OpenMetaverse.TexturePipeline.ImageDataHandler(OpenMetaverse.Packets.Packet,OpenMetaverse.Simulator)">
- <summary>
- Handle the initial ImageDataPacket sent from the simulator
- </summary>
- <param name="packet"></param>
- <param name="simulator"></param>
- </member>
- <member name="P:OpenMetaverse.TexturePipeline.TransferCount">
- <summary>Current number of pending and in-process transfers</summary>
- </member>
- <member name="T:OpenMetaverse.TexturePipeline.TaskInfo">
- <summary>
- A request task containing information and status of a request as it is processed through the <see cref="T:OpenMetaverse.TexturePipeline"/>
- </summary>
- </member>
- <member name="F:OpenMetaverse.TexturePipeline.TaskInfo.State">
- <summary>The current <seealso cref="T:OpenMetaverse.TextureRequestState"/> which identifies the current status of the request</summary>
- </member>
- <member name="F:OpenMetaverse.TexturePipeline.TaskInfo.RequestID">
- <summary>The Unique Request ID, This is also the Asset ID of the texture being requested</summary>
- </member>
- <member name="F:OpenMetaverse.TexturePipeline.TaskInfo.RequestSlot">
- <summary>The slot this request is occupying in the threadpoolSlots array</summary>
- </member>
- <member name="F:OpenMetaverse.TexturePipeline.TaskInfo.Type">
- <summary>The ImageType of the request.</summary>
- </member>
- <member name="F:OpenMetaverse.TexturePipeline.TaskInfo.Callbacks">
- <summary>The callback to fire when the request is complete, will include
- the <seealso cref="T:OpenMetaverse.TextureRequestState"/> and the <see cref="T:OpenMetaverse.Assets.AssetTexture"/>
- object containing the result data</summary>
- </member>
- <member name="F:OpenMetaverse.TexturePipeline.TaskInfo.ReportProgress">
- <summary>If true, indicates the callback will be fired whenever new data is returned from the simulator.
- This is used to progressively render textures as portions of the texture are received.</summary>
- </member>
- <member name="F:OpenMetaverse.TexturePipeline.TaskInfo.Transfer">
- <summary>An object that maintains the data of an request thats in-process.</summary>
- </member>
- <member name="T:OpenMetaverse.BitPack">
- <summary>
- Wrapper around a byte array that allows bit to be packed and unpacked
- one at a time or by a variable amount. Useful for very tightly packed
- data like LayerData packets
- </summary>
- </member>
- <member name="F:OpenMetaverse.BitPack.Data">
- <summary></summary>
- </member>
- <member name="M:OpenMetaverse.BitPack.#ctor(System.Byte[],System.Int32)">
- <summary>
- Default constructor, initialize the bit packer / bit unpacker
- with a byte array and starting position
- </summary>
- <param name="data">Byte array to pack bits in to or unpack from</param>
- <param name="pos">Starting position in the byte array</param>
- </member>
- <member name="M:OpenMetaverse.BitPack.PackFloat(System.Single)">
- <summary>
- Pack a floating point value in to the data
- </summary>
- <param name="data">Floating point value to pack</param>
- </member>
- <member name="M:OpenMetaverse.BitPack.PackBits(System.Int32,System.Int32)">
- <summary>
- Pack part or all of an integer in to the data
- </summary>
- <param name="data">Integer containing the data to pack</param>
- <param name="totalCount">Number of bits of the integer to pack</param>
- </member>
- <member name="M:OpenMetaverse.BitPack.PackBits(System.UInt32,System.Int32)">
- <summary>
- Pack part or all of an unsigned integer in to the data
- </summary>
- <param name="data">Unsigned integer containing the data to pack</param>
- <param name="totalCount">Number of bits of the integer to pack</param>
- </member>
- <member name="M:OpenMetaverse.BitPack.PackFixed(System.Single,System.Boolean,System.Int32,System.Int32)">
- <summary>
-
- </summary>
- <param name="data"></param>
- <param name="isSigned"></param>
- <param name="intBits"></param>
- <param name="fracBits"></param>
- </member>
- <member name="M:OpenMetaverse.BitPack.PackUUID(OpenMetaverse.UUID)">
- <summary>
-
- </summary>
- <param name="data"></param>
- </member>
- <member name="M:OpenMetaverse.BitPack.PackColor(OpenMetaverse.Color4)">
- <summary>
-
- </summary>
- <param name="data"></param>
- </member>
- <member name="M:OpenMetaverse.BitPack.UnpackFloat">
- <summary>
- Unpacking a floating point value from the data
- </summary>
- <returns>Unpacked floating point value</returns>
- </member>
- <member name="M:OpenMetaverse.BitPack.UnpackBits(System.Int32)">
- <summary>
- Unpack a variable number of bits from the data in to integer format
- </summary>
- <param name="totalCount">Number of bits to unpack</param>
- <returns>An integer containing the unpacked bits</returns>
- <remarks>This function is only useful up to 32 bits</remarks>
- </member>
- <member name="M:OpenMetaverse.BitPack.UnpackUBits(System.Int32)">
- <summary>
- Unpack a variable number of bits from the data in to unsigned
- integer format
- </summary>
- <param name="totalCount">Number of bits to unpack</param>
- <returns>An unsigned integer containing the unpacked bits</returns>
- <remarks>This function is only useful up to 32 bits</remarks>
- </member>
- <member name="M:OpenMetaverse.BitPack.UnpackShort">
- <summary>
- Unpack a 16-bit signed integer
- </summary>
- <returns>16-bit signed integer</returns>
- </member>
- <member name="M:OpenMetaverse.BitPack.UnpackUShort">
- <summary>
- Unpack a 16-bit unsigned integer
- </summary>
- <returns>16-bit unsigned integer</returns>
- </member>
- <member name="M:OpenMetaverse.BitPack.UnpackInt">
- <summary>
- Unpack a 32-bit signed integer
- </summary>
- <returns>32-bit signed integer</returns>
- </member>
- <member name="M:OpenMetaverse.BitPack.UnpackUInt">
- <summary>
- Unpack a 32-bit unsigned integer
- </summary>
- <returns>32-bit unsigned integer</returns>
- </member>
- <member name="P:OpenMetaverse.BitPack.BytePos">
- <summary></summary>
- </member>
- <member name="P:OpenMetaverse.BitPack.BitPos">
- <summary></summary>
- </member>
- <member name="T:OpenMetaverse.Assets.AssetTexture">
- <summary>
- Represents a texture
- </summary>
- </member>
- <member name="F:OpenMetaverse.Assets.AssetTexture.Image">
- <summary>A <seealso cref="T:OpenMetaverse.Imaging.ManagedImage"/> object containing image data</summary>
- </member>
- <member name="F:OpenMetaverse.Assets.AssetTexture.LayerInfo">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Assets.AssetTexture.Components">
- <summary></summary>
- </member>
- <member name="M:OpenMetaverse.Assets.AssetTexture.#ctor">
- <summary>Initializes a new instance of an AssetTexture object</summary>
- </member>
- <member name="M:OpenMetaverse.Assets.AssetTexture.#ctor(OpenMetaverse.UUID,System.Byte[])">
- <summary>
- Initializes a new instance of an AssetTexture object
- </summary>
- <param name="assetID">A unique <see cref="T:OpenMetaverse.UUID"/> specific to this asset</param>
- <param name="assetData">A byte array containing the raw asset data</param>
- </member>
- <member name="M:OpenMetaverse.Assets.AssetTexture.#ctor(OpenMetaverse.Imaging.ManagedImage)">
- <summary>
- Initializes a new instance of an AssetTexture object
- </summary>
- <param name="image">A <seealso cref="T:OpenMetaverse.Imaging.ManagedImage"/> object containing texture data</param>
- </member>
- <member name="M:OpenMetaverse.Assets.AssetTexture.Encode">
- <summary>
- Populates the <seealso cref="!:AssetData"/> byte array with a JPEG2000
- encoded image created from the data in <seealso cref="F:OpenMetaverse.Assets.AssetTexture.Image"/>
- </summary>
- </member>
- <member name="M:OpenMetaverse.Assets.AssetTexture.Decode">
- <summary>
- Decodes the JPEG2000 data in <code>AssetData</code> to the
- <seealso cref="T:OpenMetaverse.Imaging.ManagedImage"/> object <seealso cref="F:OpenMetaverse.Assets.AssetTexture.Image"/>
- </summary>
- <returns>True if the decoding was successful, otherwise false</returns>
- </member>
- <member name="M:OpenMetaverse.Assets.AssetTexture.DecodeLayerBoundaries">
- <summary>
- Decodes the begin and end byte positions for each quality layer in
- the image
- </summary>
- <returns></returns>
- </member>
- <member name="P:OpenMetaverse.Assets.AssetTexture.AssetType">
- <summary>Override the base classes AssetType</summary>
- </member>
- <member name="T:OpenMetaverse.Assets.AssetSound">
- <summary>
- Represents a Sound Asset
- </summary>
- </member>
- <member name="M:OpenMetaverse.Assets.AssetSound.#ctor">
- <summary>Initializes a new instance of an AssetSound object</summary>
- </member>
- <member name="M:OpenMetaverse.Assets.AssetSound.#ctor(OpenMetaverse.UUID,System.Byte[])">
- <summary>Initializes a new instance of an AssetSound object with parameters</summary>
- <param name="assetID">A unique <see cref="T:OpenMetaverse.UUID"/> specific to this asset</param>
- <param name="assetData">A byte array containing the raw asset data</param>
- </member>
- <member name="M:OpenMetaverse.Assets.AssetSound.Encode">
- <summary>
- TODO: Encodes a sound file
- </summary>
- </member>
- <member name="M:OpenMetaverse.Assets.AssetSound.Decode">
- <summary>
- TODO: Decode a sound file
- </summary>
- <returns>true</returns>
- </member>
- <member name="P:OpenMetaverse.Assets.AssetSound.AssetType">
- <summary>Override the base classes AssetType</summary>
- </member>
- <member name="T:OpenMetaverse.Assets.AssetScriptText">
- <summary>
- Represents an LSL Text object containing a string of UTF encoded characters
- </summary>
- </member>
- <member name="F:OpenMetaverse.Assets.AssetScriptText.Source">
- <summary>A string of characters represting the script contents</summary>
- </member>
- <member name="M:OpenMetaverse.Assets.AssetScriptText.#ctor">
- <summary>Initializes a new AssetScriptText object</summary>
- </member>
- <member name="M:OpenMetaverse.Assets.AssetScriptText.#ctor(OpenMetaverse.UUID,System.Byte[])">
- <summary>
- Initializes a new AssetScriptText object with parameters
- </summary>
- <param name="assetID">A unique <see cref="T:OpenMetaverse.UUID"/> specific to this asset</param>
- <param name="assetData">A byte array containing the raw asset data</param>
- </member>
- <member name="M:OpenMetaverse.Assets.AssetScriptText.#ctor(System.String)">
- <summary>
- Initializes a new AssetScriptText object with parameters
- </summary>
- <param name="source">A string containing the scripts contents</param>
- </member>
- <member name="M:OpenMetaverse.Assets.AssetScriptText.Encode">
- <summary>
- Encode a string containing the scripts contents into byte encoded AssetData
- </summary>
- </member>
- <member name="M:OpenMetaverse.Assets.AssetScriptText.Decode">
- <summary>
- Decode a byte array containing the scripts contents into a string
- </summary>
- <returns>true if decoding is successful</returns>
- </member>
- <member name="P:OpenMetaverse.Assets.AssetScriptText.AssetType">
- <summary>Override the base classes AssetType</summary>
- </member>
- <member name="T:OpenMetaverse.VisualParam">
- <summary>
- A single visual characteristic of an avatar mesh, such as eyebrow height
- </summary>
- </member>
- <member name="F:OpenMetaverse.VisualParam.ParamID">
- <summary>Index of this visual param</summary>
- </member>
- <member name="F:OpenMetaverse.VisualParam.Name">
- <summary>Internal name</summary>
- </member>
- <member name="F:OpenMetaverse.VisualParam.Group">
- <summary>Group ID this parameter belongs to</summary>
- </member>
- <member name="F:OpenMetaverse.VisualParam.Wearable">
- <summary>Name of the wearable this parameter belongs to</summary>
- </member>
- <member name="F:OpenMetaverse.VisualParam.Label">
- <summary>Displayable label of this characteristic</summary>
- </member>
- <member name="F:OpenMetaverse.VisualParam.LabelMin">
- <summary>Displayable label for the minimum value of this characteristic</summary>
- </member>
- <member name="F:OpenMetaverse.VisualParam.LabelMax">
- <summary>Displayable label for the maximum value of this characteristic</summary>
- </member>
- <member name="F:OpenMetaverse.VisualParam.DefaultValue">
- <summary>Default value</summary>
- </member>
- <member name="F:OpenMetaverse.VisualParam.MinValue">
- <summary>Minimum value</summary>
- </member>
- <member name="F:OpenMetaverse.VisualParam.MaxValue">
- <summary>Maximum value</summary>
- </member>
- <member name="M:OpenMetaverse.VisualParam.#ctor(System.Int32,System.String,System.Int32,System.String,System.String,System.String,System.String,System.Single,System.Single,System.Single)">
- <summary>
- Set all the values through the constructor
- </summary>
- <param name="paramID">Index of this visual param</param>
- <param name="name">Internal name</param>
- <param name="group"></param>
- <param name="wearable"></param>
- <param name="label">Displayable label of this characteristic</param>
- <param name="labelMin">Displayable label for the minimum value of this characteristic</param>
- <param name="labelMax">Displayable label for the maximum value of this characteristic</param>
- <param name="def">Default value</param>
- <param name="min">Minimum value</param>
- <param name="max">Maximum value</param>
- </member>
- <member name="T:OpenMetaverse.VisualParams">
- <summary>
- Holds the Params array of all the avatar appearance parameters
- </summary>
- </member>
- <member name="T:OpenMetaverse.VPElement">
- <summary>
- Viewer Params Array Element for AgentSetAppearance
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_BIG_BROW">
- <summary>
- Brow Size - Small 0--+255 Large
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_NOSE_BIG_OUT">
- <summary>
- Nose Size - Small 0--+255 Large
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_BROAD_NOSTRILS">
- <summary>
- Nostril Width - Narrow 0--+255 Broad
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_CLEFT_CHIN">
- <summary>
- Chin Cleft - Round 0--+255 Cleft
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_BULBOUS_NOSE_TIP">
- <summary>
- Nose Tip Shape - Pointy 0--+255 Bulbous
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_WEAK_CHIN">
- <summary>
- Chin Angle - Chin Out 0--+255 Chin In
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_DOUBLE_CHIN">
- <summary>
- Chin-Neck - Tight Chin 0--+255 Double Chin
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_SUNKEN_CHEEKS">
- <summary>
- Lower Cheeks - Well-Fed 0--+255 Sunken
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_NOBLE_NOSE_BRIDGE">
- <summary>
- Upper Bridge - Low 0--+255 High
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_JOWLS">
- <summary>
- - Less 0--+255 More
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_CLEFT_CHIN_UPPER">
- <summary>
- Upper Chin Cleft - Round 0--+255 Cleft
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_HIGH_CHEEK_BONES">
- <summary>
- Cheek Bones - Low 0--+255 High
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_EARS_OUT">
- <summary>
- Ear Angle - In 0--+255 Out
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.HAIR_POINTY_EYEBROWS">
- <summary>
- Eyebrow Points - Smooth 0--+255 Pointy
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_SQUARE_JAW">
- <summary>
- Jaw Shape - Pointy 0--+255 Square
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_PUFFY_UPPER_CHEEKS">
- <summary>
- Upper Cheeks - Thin 0--+255 Puffy
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_UPTURNED_NOSE_TIP">
- <summary>
- Nose Tip Angle - Downturned 0--+255 Upturned
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_BULBOUS_NOSE">
- <summary>
- Nose Thickness - Thin Nose 0--+255 Bulbous Nose
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_UPPER_EYELID_FOLD">
- <summary>
- Upper Eyelid Fold - Uncreased 0--+255 Creased
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_ATTACHED_EARLOBES">
- <summary>
- Attached Earlobes - Unattached 0--+255 Attached
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_BAGGY_EYES">
- <summary>
- Eye Bags - Smooth 0--+255 Baggy
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_WIDE_EYES">
- <summary>
- Eye Opening - Narrow 0--+255 Wide
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_WIDE_LIP_CLEFT">
- <summary>
- Lip Cleft - Narrow 0--+255 Wide
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_WIDE_NOSE_BRIDGE">
- <summary>
- Bridge Width - Narrow 0--+255 Wide
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.HAIR_ARCED_EYEBROWS">
- <summary>
- Eyebrow Arc - Flat 0--+255 Arced
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_HEIGHT">
- <summary>
- Height - Short 0--+255 Tall
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_THICKNESS">
- <summary>
- Body Thickness - Body Thin 0--+255 Body Thick
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_BIG_EARS">
- <summary>
- Ear Size - Small 0--+255 Large
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_SHOULDERS">
- <summary>
- Shoulders - Narrow 0--+255 Broad
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_HIP_WIDTH">
- <summary>
- Hip Width - Narrow 0--+255 Wide
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_TORSO_LENGTH">
- <summary>
- - Short Torso 0--+255 Long Torso
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.GLOVES_GLOVE_LENGTH">
- <summary>
- - Short 0--+255 Long
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.EYES_EYE_LIGHTNESS">
- <summary>
- - Darker 0--+255 Lighter
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.EYES_EYE_COLOR">
- <summary>
- - Natural 0--+255 Unnatural
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_BREAST_SIZE">
- <summary>
- - Small 0--+255 Large
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SKIN_RAINBOW_COLOR">
- <summary>
- - None 0--+255 Wild
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SKIN_RED_SKIN">
- <summary>
- Ruddiness - Pale 0--+255 Ruddy
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SKIN_PIGMENT">
- <summary>
- - Light 0--+255 Dark
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.HAIR_RED_HAIR">
- <summary>
- - No Red 0--+255 Very Red
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.HAIR_BLONDE_HAIR">
- <summary>
- - Black 0--+255 Blonde
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.HAIR_WHITE_HAIR">
- <summary>
- - No White 0--+255 All White
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SKIN_ROSY_COMPLEXION">
- <summary>
- - Less Rosy 0--+255 More Rosy
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SKIN_LIP_PINKNESS">
- <summary>
- - Darker 0--+255 Pinker
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.HAIR_EYEBROW_SIZE">
- <summary>
- - Thin Eyebrows 0--+255 Bushy Eyebrows
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.HAIR_FRONT_FRINGE">
- <summary>
- - Short 0--+255 Long
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.HAIR_SIDE_FRINGE">
- <summary>
- - Short 0--+255 Long
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.HAIR_BACK_FRINGE">
- <summary>
- - Short 0--+255 Long
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.HAIR_HAIR_FRONT">
- <summary>
- - Short 0--+255 Long
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.HAIR_HAIR_SIDES">
- <summary>
- - Short 0--+255 Long
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.HAIR_HAIR_BACK">
- <summary>
- - Short 0--+255 Long
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.HAIR_HAIR_SWEEP">
- <summary>
- - Sweep Forward 0--+255 Sweep Back
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.HAIR_HAIR_TILT">
- <summary>
- - Left 0--+255 Right
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.HAIR_HAIR_PART_MIDDLE">
- <summary>
- Middle Part - No Part 0--+255 Part
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.HAIR_HAIR_PART_RIGHT">
- <summary>
- Right Part - No Part 0--+255 Part
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.HAIR_HAIR_PART_LEFT">
- <summary>
- Left Part - No Part 0--+255 Part
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.HAIR_HAIR_SIDES_FULL">
- <summary>
- Full Hair Sides - Mowhawk 0--+255 Full Sides
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SKIN_BODY_DEFINITION">
- <summary>
- - Less 0--+255 More
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_LIP_WIDTH">
- <summary>
- Lip Width - Narrow Lips 0--+255 Wide Lips
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_BELLY_SIZE">
- <summary>
- - Small 0--+255 Big
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SKIN_FACIAL_DEFINITION">
- <summary>
- - Less 0--+255 More
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SKIN_WRINKLES">
- <summary>
- - Less 0--+255 More
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SKIN_FRECKLES">
- <summary>
- - Less 0--+255 More
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.HAIR_SIDEBURNS">
- <summary>
- - Short Sideburns 0--+255 Mutton Chops
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.HAIR_MOUSTACHE">
- <summary>
- - Chaplin 0--+255 Handlebars
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.HAIR_SOULPATCH">
- <summary>
- - Less soul 0--+255 More soul
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.HAIR_CHIN_CURTAINS">
- <summary>
- - Less Curtains 0--+255 More Curtains
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.HAIR_HAIR_RUMPLED">
- <summary>
- Rumpled Hair - Smooth Hair 0--+255 Rumpled Hair
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.HAIR_HAIR_BIG_FRONT">
- <summary>
- Big Hair Front - Less 0--+255 More
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.HAIR_HAIR_BIG_TOP">
- <summary>
- Big Hair Top - Less 0--+255 More
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.HAIR_HAIR_BIG_BACK">
- <summary>
- Big Hair Back - Less 0--+255 More
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.HAIR_HAIR_SPIKED">
- <summary>
- Spiked Hair - No Spikes 0--+255 Big Spikes
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_DEEP_CHIN">
- <summary>
- Chin Depth - Shallow 0--+255 Deep
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.HAIR_BANGS_PART_MIDDLE">
- <summary>
- Part Bangs - No Part 0--+255 Part Bangs
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_HEAD_SHAPE">
- <summary>
- Head Shape - More Square 0--+255 More Round
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_EYE_SPACING">
- <summary>
- Eye Spacing - Close Set Eyes 0--+255 Far Set Eyes
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHOES_HEEL_HEIGHT">
- <summary>
- - Low Heels 0--+255 High Heels
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHOES_PLATFORM_HEIGHT">
- <summary>
- - Low Platforms 0--+255 High Platforms
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_LIP_THICKNESS">
- <summary>
- - Thin Lips 0--+255 Fat Lips
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_MOUTH_HEIGHT">
- <summary>
- Mouth Position - High 0--+255 Low
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_BREAST_GRAVITY">
- <summary>
- Breast Buoyancy - Less Gravity 0--+255 More Gravity
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHOES_SHOE_PLATFORM_WIDTH">
- <summary>
- Platform Width - Narrow 0--+255 Wide
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHOES_HEEL_SHAPE">
- <summary>
- - Pointy Heels 0--+255 Thick Heels
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHOES_TOE_SHAPE">
- <summary>
- - Pointy 0--+255 Square
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_FOOT_SIZE">
- <summary>
- Foot Size - Small 0--+255 Big
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_WIDE_NOSE">
- <summary>
- Nose Width - Narrow 0--+255 Wide
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_EYELASHES_LONG">
- <summary>
- Eyelash Length - Short 0--+255 Long
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.UNDERSHIRT_SLEEVE_LENGTH">
- <summary>
- - Short 0--+255 Long
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.UNDERSHIRT_BOTTOM">
- <summary>
- - Short 0--+255 Long
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.UNDERSHIRT_COLLAR_FRONT">
- <summary>
- - Low 0--+255 High
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.JACKET_BOTTOM_LENGTH_LOWER">
- <summary>
- Jacket Length - Short 0--+255 Long
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.JACKET_OPEN_JACKET">
- <summary>
- Open Front - Open 0--+255 Closed
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHOES_SHOE_HEIGHT">
- <summary>
- - Short 0--+255 Tall
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SOCKS_SOCKS_LENGTH">
- <summary>
- - Short 0--+255 Long
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.UNDERPANTS_PANTS_LENGTH">
- <summary>
- - Short 0--+255 Long
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.UNDERPANTS_PANTS_WAIST">
- <summary>
- - Low 0--+255 High
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.PANTS_LEG_PANTFLAIR">
- <summary>
- Cuff Flare - Tight Cuffs 0--+255 Flared Cuffs
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_FOREHEAD_ANGLE">
- <summary>
- - More Vertical 0--+255 More Sloped
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_BODY_FAT">
- <summary>
- - Less Body Fat 0--+255 More Body Fat
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.PANTS_LOW_CROTCH">
- <summary>
- Pants Crotch - High and Tight 0--+255 Low and Loose
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_EGG_HEAD">
- <summary>
- Egg Head - Chin Heavy 0--+255 Forehead Heavy
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_SQUASH_STRETCH_HEAD">
- <summary>
- Head Stretch - Squash Head 0--+255 Stretch Head
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_TORSO_MUSCLES">
- <summary>
- Torso Muscles - Less Muscular 0--+255 More Muscular
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_EYELID_CORNER_UP">
- <summary>
- Outer Eye Corner - Corner Down 0--+255 Corner Up
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_LEG_MUSCLES">
- <summary>
- - Less Muscular 0--+255 More Muscular
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_TALL_LIPS">
- <summary>
- Lip Fullness - Less Full 0--+255 More Full
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHOES_SHOE_TOE_THICK">
- <summary>
- Toe Thickness - Flat Toe 0--+255 Thick Toe
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_CROOKED_NOSE">
- <summary>
- Crooked Nose - Nose Left 0--+255 Nose Right
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_MOUTH_CORNER">
- <summary>
- - Corner Down 0--+255 Corner Up
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_FACE_SHEAR">
- <summary>
- - Shear Right Up 0--+255 Shear Left Up
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_SHIFT_MOUTH">
- <summary>
- Shift Mouth - Shift Left 0--+255 Shift Right
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_POP_EYE">
- <summary>
- Eye Pop - Pop Right Eye 0--+255 Pop Left Eye
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_JAW_JUT">
- <summary>
- Jaw Jut - Overbite 0--+255 Underbite
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.HAIR_HAIR_SHEAR_BACK">
- <summary>
- Shear Back - Full Back 0--+255 Sheared Back
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_HAND_SIZE">
- <summary>
- - Small Hands 0--+255 Large Hands
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_LOVE_HANDLES">
- <summary>
- Love Handles - Less Love 0--+255 More Love
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_HEAD_SIZE">
- <summary>
- Head Size - Small Head 0--+255 Big Head
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_NECK_THICKNESS">
- <summary>
- - Skinny Neck 0--+255 Thick Neck
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_BREAST_FEMALE_CLEAVAGE">
- <summary>
- Breast Cleavage - Separate 0--+255 Join
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_CHEST_MALE_NO_PECS">
- <summary>
- Pectorals - Big Pectorals 0--+255 Sunken Chest
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_EYE_SIZE">
- <summary>
- Eye Size - Beady Eyes 0--+255 Anime Eyes
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_LEG_LENGTH">
- <summary>
- - Short Legs 0--+255 Long Legs
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_ARM_LENGTH">
- <summary>
- - Short Arms 0--+255 Long arms
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SKIN_LIPSTICK_COLOR">
- <summary>
- - Pink 0--+255 Black
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SKIN_LIPSTICK">
- <summary>
- - No Lipstick 0--+255 More Lipstick
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SKIN_LIPGLOSS">
- <summary>
- - No Lipgloss 0--+255 Glossy
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SKIN_EYELINER">
- <summary>
- - No Eyeliner 0--+255 Full Eyeliner
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SKIN_BLUSH">
- <summary>
- - No Blush 0--+255 More Blush
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SKIN_BLUSH_COLOR">
- <summary>
- - Pink 0--+255 Orange
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SKIN_OUT_SHDW_OPACITY">
- <summary>
- - Clear 0--+255 Opaque
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SKIN_OUTER_SHADOW">
- <summary>
- - No Eyeshadow 0--+255 More Eyeshadow
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SKIN_OUT_SHDW_COLOR">
- <summary>
- - Light 0--+255 Dark
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SKIN_INNER_SHADOW">
- <summary>
- - No Eyeshadow 0--+255 More Eyeshadow
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SKIN_NAIL_POLISH">
- <summary>
- - No Polish 0--+255 Painted Nails
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SKIN_BLUSH_OPACITY">
- <summary>
- - Clear 0--+255 Opaque
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SKIN_IN_SHDW_COLOR">
- <summary>
- - Light 0--+255 Dark
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SKIN_IN_SHDW_OPACITY">
- <summary>
- - Clear 0--+255 Opaque
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SKIN_EYELINER_COLOR">
- <summary>
- - Dark Green 0--+255 Black
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SKIN_NAIL_POLISH_COLOR">
- <summary>
- - Pink 0--+255 Black
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.HAIR_EYEBROW_DENSITY">
- <summary>
- - Sparse 0--+255 Dense
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.HAIR_HAIR_THICKNESS">
- <summary>
- - 5 O'Clock Shadow 0--+255 Bushy Hair
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_SADDLEBAGS">
- <summary>
- Saddle Bags - Less Saddle 0--+255 More Saddle
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.HAIR_HAIR_TAPER_BACK">
- <summary>
- Taper Back - Wide Back 0--+255 Narrow Back
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.HAIR_HAIR_TAPER_FRONT">
- <summary>
- Taper Front - Wide Front 0--+255 Narrow Front
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_NECK_LENGTH">
- <summary>
- - Short Neck 0--+255 Long Neck
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.HAIR_LOWER_EYEBROWS">
- <summary>
- Eyebrow Height - Higher 0--+255 Lower
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_LOWER_BRIDGE_NOSE">
- <summary>
- Lower Bridge - Low 0--+255 High
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_LOW_SEPTUM_NOSE">
- <summary>
- Nostril Division - High 0--+255 Low
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_JAW_ANGLE">
- <summary>
- Jaw Angle - Low Jaw 0--+255 High Jaw
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.HAIR_HAIR_SHEAR_FRONT">
- <summary>
- Shear Front - Full Front 0--+255 Sheared Front
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.HAIR_HAIR_VOLUME">
- <summary>
- - Less Volume 0--+255 More Volume
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_LIP_CLEFT_DEEP">
- <summary>
- Lip Cleft Depth - Shallow 0--+255 Deep
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_PUFFY_LOWER_LIDS">
- <summary>
- Puffy Eyelids - Flat 0--+255 Puffy
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_EYE_DEPTH">
- <summary>
- - Sunken Eyes 0--+255 Bugged Eyes
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_HEAD_LENGTH">
- <summary>
- - Flat Head 0--+255 Long Head
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SKIN_BODY_FRECKLES">
- <summary>
- - Less Freckles 0--+255 More Freckles
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.UNDERSHIRT_COLLAR_BACK">
- <summary>
- - Low 0--+255 High
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.HAIR_PIGTAILS">
- <summary>
- - Short Pigtails 0--+255 Long Pigtails
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.HAIR_PONYTAIL">
- <summary>
- - Short Ponytail 0--+255 Long Ponytail
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_BUTT_SIZE">
- <summary>
- Butt Size - Flat Butt 0--+255 Big Butt
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_POINTY_EARS">
- <summary>
- Ear Tips - Flat 0--+255 Pointy
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_LIP_RATIO">
- <summary>
- Lip Ratio - More Upper Lip 0--+255 More Lower Lip
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHIRT_SHIRT_BOTTOM">
- <summary>
- - Short 0--+255 Long
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.PANTS_WAIST_HEIGHT">
- <summary>
- - Low 0--+255 High
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.PANTS_LOOSE_LOWER_CLOTHING">
- <summary>
- Pants Fit - Tight Pants 0--+255 Loose Pants
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHIRT_LOOSE_UPPER_CLOTHING">
- <summary>
- Shirt Fit - Tight Shirt 0--+255 Loose Shirt
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHIRT_SHIRTSLEEVE_FLAIR">
- <summary>
- Sleeve Looseness - Tight Sleeves 0--+255 Loose Sleeves
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_BOWED_LEGS">
- <summary>
- Knee Angle - Knock Kneed 0--+255 Bow Legged
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_HIP_LENGTH">
- <summary>
- - Short hips 0--+255 Long Hips
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.GLOVES_GLOVE_FINGERS">
- <summary>
- - Fingerless 0--+255 Fingers
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SKIRT_SKIRT_BUSTLE">
- <summary>
- bustle skirt - no bustle 0--+255 more bustle
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SKIRT_SKIRT_LENGTH">
- <summary>
- - Short 0--+255 Long
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SKIRT_SLIT_FRONT">
- <summary>
- - Open Front 0--+255 Closed Front
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SKIRT_SLIT_BACK">
- <summary>
- - Open Back 0--+255 Closed Back
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SKIRT_SLIT_LEFT">
- <summary>
- - Open Left 0--+255 Closed Left
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SKIRT_SLIT_RIGHT">
- <summary>
- - Open Right 0--+255 Closed Right
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SKIRT_SKIRT_LOOSENESS">
- <summary>
- Skirt Fit - Tight Skirt 0--+255 Poofy Skirt
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.JACKET_JACKET_WRINKLES">
- <summary>
- Jacket Wrinkles - No Wrinkles 0--+255 Wrinkles
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_MALE_PACKAGE">
- <summary>
- Package - Coin Purse 0--+255 Duffle Bag
- </summary>
- </member>
- <member name="F:OpenMetaverse.VPElement.SHAPE_EYELID_INNER_CORNER_UP">
- <summary>
- Inner Eye Corner - Corner Down 0--+255 Corner Up
- </summary>
- </member>
- <member name="T:ThreadUtil">
- <summary>
-
- </summary>
- </member>
- <member name="F:ThreadUtil.wrapperInstance">
- <summary>
- An instance of DelegateWrapper which calls InvokeWrappedDelegate,
- which in turn calls the DynamicInvoke method of the wrapped
- delegate
- </summary>
- </member>
- <member name="F:ThreadUtil.callback">
- <summary>
- Callback used to call EndInvoke on the asynchronously
- invoked DelegateWrapper
- </summary>
- </member>
- <member name="M:ThreadUtil.FireAndForget(System.Delegate,System.Object[])">
- <summary>
- Executes the specified delegate with the specified arguments
- asynchronously on a thread pool thread
- </summary>
- <param name="d"></param>
- <param name="args"></param>
- </member>
- <member name="M:ThreadUtil.InvokeWrappedDelegate(System.Delegate,System.Object[])">
- <summary>
- Invokes the wrapped delegate synchronously
- </summary>
- <param name="d"></param>
- <param name="args"></param>
- </member>
- <member name="M:ThreadUtil.EndWrapperInvoke(System.IAsyncResult)">
- <summary>
- Calls EndInvoke on the wrapper and Close on the resulting WaitHandle
- to prevent resource leaks
- </summary>
- <param name="ar"></param>
- </member>
- <member name="T:ThreadUtil.DelegateWrapper">
- <summary>
- Delegate to wrap another delegate and its arguments
- </summary>
- <param name="d"></param>
- <param name="args"></param>
- </member>
- <member name="F:OpenMetaverse.UDPPacketBuffer.BUFFER_SIZE">
- <summary>Size of the byte array used to store raw packet data</summary>
- </member>
- <member name="F:OpenMetaverse.UDPPacketBuffer.Data">
- <summary>Raw packet data buffer</summary>
- </member>
- <member name="F:OpenMetaverse.UDPPacketBuffer.DataLength">
- <summary>Length of the data to transmit</summary>
- </member>
- <member name="F:OpenMetaverse.UDPPacketBuffer.RemoteEndPoint">
- <summary>EndPoint of the remote host</summary>
- </member>
- <member name="M:OpenMetaverse.UDPPacketBuffer.#ctor">
- <summary>
- Create an allocated UDP packet buffer for receiving a packet
- </summary>
- </member>
- <member name="M:OpenMetaverse.UDPPacketBuffer.#ctor(System.Net.IPEndPoint)">
- <summary>
- Create an allocated UDP packet buffer for sending a packet
- </summary>
- <param name="endPoint">EndPoint of the remote host</param>
- </member>
- <member name="M:OpenMetaverse.UDPPacketBuffer.#ctor(System.Net.IPEndPoint,System.Int32)">
- <summary>
- Create an allocated UDP packet buffer for sending a packet
- </summary>
- <param name="endPoint">EndPoint of the remote host</param>
- <param name="bufferSize">Size of the buffer to allocate for packet data</param>
- </member>
- <member name="T:OpenMetaverse.PacketBufferPool">
- <summary>
- Object pool for packet buffers. This is used to allocate memory for all
- incoming and outgoing packets, and zerocoding buffers for those packets
- </summary>
- </member>
- <member name="M:OpenMetaverse.ObjectPoolBase`1.#ctor">
- <summary>
- Creates a new instance of the ObjectPoolBase class. Initialize MUST be called
- after using this constructor.
- </summary>
- </member>
- <member name="M:OpenMetaverse.ObjectPoolBase`1.#ctor(System.Int32,System.Int32,System.Boolean,System.Int32)">
- <summary>
- Creates a new instance of the ObjectPool Base class.
- </summary>
- <param name="itemsPerSegment">The object pool is composed of segments, which
- are allocated whenever the size of the pool is exceeded. The number of items
- in a segment should be large enough that allocating a new segmeng is a rare
- thing. For example, on a server that will have 10k people logged in at once,
- the receive buffer object pool should have segment sizes of at least 1000
- byte arrays per segment.
- </param>
- <param name="minimumSegmentCount">The minimun number of segments that may exist.</param>
- <param name="gcOnPoolGrowth">Perform a full GC.Collect whenever a segment is allocated, and then again after allocation to compact the heap.</param>
- <param name="cleanupFrequenceMS">The frequency which segments are checked to see if they're eligible for cleanup.</param>
- </member>
- <member name="M:OpenMetaverse.ObjectPoolBase`1.ForceCleanup">
- <summary>
- Forces the segment cleanup algorithm to be run. This method is intended
- primarly for use from the Unit Test libraries.
- </summary>
- </member>
- <member name="M:OpenMetaverse.ObjectPoolBase`1.GetObjectInstance">
- <summary>
- Responsible for allocate 1 instance of an object that will be stored in a segment.
- </summary>
- <returns>An instance of whatever objec the pool is pooling.</returns>
- </member>
- <member name="M:OpenMetaverse.ObjectPoolBase`1.CheckIn(OpenMetaverse.ObjectPoolSegment{`0},`0)">
- <summary>
- Checks in an instance of T owned by the object pool. This method is only intended to be called
- by the <c>WrappedObject</c> class.
- </summary>
- <param name="owningSegment">The segment from which the instance is checked out.</param>
- <param name="instance">The instance of <c>T</c> to check back into the segment.</param>
- </member>
- <member name="M:OpenMetaverse.ObjectPoolBase`1.CheckOut">
- <summary>
- Checks an instance of <c>T</c> from the pool. If the pool is not sufficient to
- allow the checkout, a new segment is created.
- </summary>
- <returns>A <c>WrappedObject</c> around the instance of <c>T</c>. To check
- the instance back into the segment, be sureto dispose the WrappedObject
- when finished. </returns>
- </member>
- <member name="P:OpenMetaverse.ObjectPoolBase`1.TotalSegments">
- <summary>
- The total number of segments created. Intended to be used by the Unit Tests.
- </summary>
- </member>
- <member name="P:OpenMetaverse.ObjectPoolBase`1.ItemsPerSegment">
- <summary>
- The number of items that are in a segment. Items in a segment
- are all allocated at the same time, and are hopefully close to
- each other in the managed heap.
- </summary>
- </member>
- <member name="P:OpenMetaverse.ObjectPoolBase`1.MinimumSegmentCount">
- <summary>
- The minimum number of segments. When segments are reclaimed,
- this number of segments will always be left alone. These
- segments are allocated at startup.
- </summary>
- </member>
- <member name="P:OpenMetaverse.ObjectPoolBase`1.MinimumSegmentAgePriorToCleanup">
- <summary>
- The age a segment must be before it's eligible for cleanup.
- This is used to prevent thrash, and typical values are in
- the 5 minute range.
- </summary>
- </member>
- <member name="P:OpenMetaverse.ObjectPoolBase`1.CleanupFrequencyMilliseconds">
- <summary>
- The frequence which the cleanup thread runs. This is typically
- expected to be in the 5 minute range.
- </summary>
- </member>
- <member name="M:OpenMetaverse.PacketBufferPool.#ctor(System.Net.IPEndPoint,System.Int32,System.Int32)">
- <summary>
- Initialize the object pool in client mode
- </summary>
- <param name="endPoint">Server to connect to</param>
- <param name="itemsPerSegment"></param>
- <param name="minSegments"></param>
- </member>
- <member name="M:OpenMetaverse.PacketBufferPool.#ctor(System.Int32,System.Int32)">
- <summary>
- Initialize the object pool in server mode
- </summary>
- <param name="itemsPerSegment"></param>
- <param name="minSegments"></param>
- </member>
- <member name="M:OpenMetaverse.PacketBufferPool.GetObjectInstance">
- <summary>
- Returns a packet buffer with EndPoint set if the buffer is in
- client mode, or with EndPoint set to null in server mode
- </summary>
- <returns>Initialized UDPPacketBuffer object</returns>
- </member>
- <member name="M:OpenMetaverse.Pool.#cctor">
- <summary>
- Default constructor
- </summary>
- </member>
- <member name="M:OpenMetaverse.Pool.CheckOut">
- <summary>
- Check a packet buffer out of the pool
- </summary>
- <returns>A packet buffer object</returns>
- </member>
- <member name="T:OpenMetaverse.Animations">
- <summary>
- Static pre-defined animations available to all agents
- </summary>
- </member>
- <member name="F:OpenMetaverse.Animations.AFRAID">
- <summary>Agent with afraid expression on face</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.AIM_BAZOOKA_R">
- <summary>Agent aiming a bazooka (right handed)</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.AIM_BOW_L">
- <summary>Agent aiming a bow (left handed)</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.AIM_HANDGUN_R">
- <summary>Agent aiming a hand gun (right handed)</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.AIM_RIFLE_R">
- <summary>Agent aiming a rifle (right handed)</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.ANGRY">
- <summary>Agent with angry expression on face</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.AWAY">
- <summary>Agent hunched over (away)</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.BACKFLIP">
- <summary>Agent doing a backflip</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.BELLY_LAUGH">
- <summary>Agent laughing while holding belly</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.BLOW_KISS">
- <summary>Agent blowing a kiss</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.BORED">
- <summary>Agent with bored expression on face</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.BOW">
- <summary>Agent bowing to audience</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.BRUSH">
- <summary>Agent brushing himself/herself off</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.BUSY">
- <summary>Agent in busy mode</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.CLAP">
- <summary>Agent clapping hands</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.COURTBOW">
- <summary>Agent doing a curtsey bow</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.CROUCH">
- <summary>Agent crouching</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.CROUCHWALK">
- <summary>Agent crouching while walking</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.CRY">
- <summary>Agent crying</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.CUSTOMIZE">
- <summary>Agent unanimated with arms out (e.g. setting appearance)</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.CUSTOMIZE_DONE">
- <summary>Agent re-animated after set appearance finished</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.DANCE1">
- <summary>Agent dancing</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.DANCE2">
- <summary>Agent dancing</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.DANCE3">
- <summary>Agent dancing</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.DANCE4">
- <summary>Agent dancing</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.DANCE5">
- <summary>Agent dancing</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.DANCE6">
- <summary>Agent dancing</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.DANCE7">
- <summary>Agent dancing</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.DANCE8">
- <summary>Agent dancing</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.DEAD">
- <summary>Agent on ground unanimated</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.DRINK">
- <summary>Agent boozing it up</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.EMBARRASSED">
- <summary>Agent with embarassed expression on face</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.EXPRESS_AFRAID">
- <summary>Agent with afraid expression on face</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.EXPRESS_ANGER">
- <summary>Agent with angry expression on face</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.EXPRESS_BORED">
- <summary>Agent with bored expression on face</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.EXPRESS_CRY">
- <summary>Agent crying</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.EXPRESS_DISDAIN">
- <summary>Agent showing disdain (dislike) for something</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.EXPRESS_EMBARRASSED">
- <summary>Agent with embarassed expression on face</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.EXPRESS_FROWN">
- <summary>Agent with frowning expression on face</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.EXPRESS_KISS">
- <summary>Agent with kissy face</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.EXPRESS_LAUGH">
- <summary>Agent expressing laughgter</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.EXPRESS_OPEN_MOUTH">
- <summary>Agent with open mouth</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.EXPRESS_REPULSED">
- <summary>Agent with repulsed expression on face</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.EXPRESS_SAD">
- <summary>Agent expressing sadness</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.EXPRESS_SHRUG">
- <summary>Agent shrugging shoulders</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.EXPRESS_SMILE">
- <summary>Agent with a smile</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.EXPRESS_SURPRISE">
- <summary>Agent expressing surprise</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.EXPRESS_TONGUE_OUT">
- <summary>Agent sticking tongue out</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.EXPRESS_TOOTHSMILE">
- <summary>Agent with big toothy smile</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.EXPRESS_WINK">
- <summary>Agent winking</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.EXPRESS_WORRY">
- <summary>Agent expressing worry</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.FALLDOWN">
- <summary>Agent falling down</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.FEMALE_WALK">
- <summary>Agent walking (feminine version)</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.FINGER_WAG">
- <summary>Agent wagging finger (disapproval)</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.FIST_PUMP">
- <summary>I'm not sure I want to know</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.FLY">
- <summary>Agent in superman position</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.FLYSLOW">
- <summary>Agent in superman position</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.HELLO">
- <summary>Agent greeting another</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.HOLD_BAZOOKA_R">
- <summary>Agent holding bazooka (right handed)</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.HOLD_BOW_L">
- <summary>Agent holding a bow (left handed)</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.HOLD_HANDGUN_R">
- <summary>Agent holding a handgun (right handed)</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.HOLD_RIFLE_R">
- <summary>Agent holding a rifle (right handed)</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.HOLD_THROW_R">
- <summary>Agent throwing an object (right handed)</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.HOVER">
- <summary>Agent in static hover</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.HOVER_DOWN">
- <summary>Agent hovering downward</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.HOVER_UP">
- <summary>Agent hovering upward</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.IMPATIENT">
- <summary>Agent being impatient</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.JUMP">
- <summary>Agent jumping</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.JUMP_FOR_JOY">
- <summary>Agent jumping with fervor</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.KISS_MY_BUTT">
- <summary>Agent point to lips then rear end</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.LAND">
- <summary>Agent landing from jump, finished flight, etc</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.LAUGH_SHORT">
- <summary>Agent laughing</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.MEDIUM_LAND">
- <summary>Agent landing from jump, finished flight, etc</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.MOTORCYCLE_SIT">
- <summary>Agent sitting on a motorcycle</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.MUSCLE_BEACH">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Animations.NO">
- <summary>Agent moving head side to side</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.NO_UNHAPPY">
- <summary>Agent moving head side to side with unhappy expression</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.NYAH_NYAH">
- <summary>Agent taunting another</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.ONETWO_PUNCH">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Animations.PEACE">
- <summary>Agent giving peace sign</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.POINT_ME">
- <summary>Agent pointing at self</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.POINT_YOU">
- <summary>Agent pointing at another</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.PRE_JUMP">
- <summary>Agent preparing for jump (bending knees)</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.PUNCH_LEFT">
- <summary>Agent punching with left hand</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.PUNCH_RIGHT">
- <summary>Agent punching with right hand</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.REPULSED">
- <summary>Agent acting repulsed</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.ROUNDHOUSE_KICK">
- <summary>Agent trying to be Chuck Norris</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.RPS_COUNTDOWN">
- <summary>Rocks, Paper, Scissors 1, 2, 3</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.RPS_PAPER">
- <summary>Agent with hand flat over other hand</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.RPS_ROCK">
- <summary>Agent with fist over other hand</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.RPS_SCISSORS">
- <summary>Agent with two fingers spread over other hand</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.RUN">
- <summary>Agent running</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.SAD">
- <summary>Agent appearing sad</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.SALUTE">
- <summary>Agent saluting</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.SHOOT_BOW_L">
- <summary>Agent shooting bow (left handed)</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.SHOUT">
- <summary>Agent cupping mouth as if shouting</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.SHRUG">
- <summary>Agent shrugging shoulders</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.SIT">
- <summary>Agent in sit position</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.SIT_FEMALE">
- <summary>Agent in sit position (feminine)</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.SIT_GENERIC">
- <summary>Agent in sit position (generic)</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.SIT_GROUND">
- <summary>Agent sitting on ground</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.SIT_GROUND_staticRAINED">
- <summary>Agent sitting on ground</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.SIT_TO_STAND">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Animations.SLEEP">
- <summary>Agent sleeping on side</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.SMOKE_IDLE">
- <summary>Agent smoking</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.SMOKE_INHALE">
- <summary>Agent inhaling smoke</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.SMOKE_THROW_DOWN">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Animations.SNAPSHOT">
- <summary>Agent taking a picture</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.STAND">
- <summary>Agent standing</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.STANDUP">
- <summary>Agent standing up</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.STAND_1">
- <summary>Agent standing</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.STAND_2">
- <summary>Agent standing</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.STAND_3">
- <summary>Agent standing</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.STAND_4">
- <summary>Agent standing</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.STRETCH">
- <summary>Agent stretching</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.STRIDE">
- <summary>Agent in stride (fast walk)</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.SURF">
- <summary>Agent surfing</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.SURPRISE">
- <summary>Agent acting surprised</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.SWORD_STRIKE">
- <summary>Agent striking with a sword</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.TALK">
- <summary>Agent talking (lips moving)</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.TANTRUM">
- <summary>Agent throwing a tantrum</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.THROW_R">
- <summary>Agent throwing an object (right handed)</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.TRYON_SHIRT">
- <summary>Agent trying on a shirt</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.TURNLEFT">
- <summary>Agent turning to the left</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.TURNRIGHT">
- <summary>Agent turning to the right</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.TYPE">
- <summary>Agent typing</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.WALK">
- <summary>Agent walking</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.WHISPER">
- <summary>Agent whispering</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.WHISTLE">
- <summary>Agent whispering with fingers in mouth</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.WINK">
- <summary>Agent winking</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.WINK_HOLLYWOOD">
- <summary>Agent winking</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.WORRY">
- <summary>Agent worried</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.YES">
- <summary>Agent nodding yes</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.YES_HAPPY">
- <summary>Agent nodding yes with happy face</summary>
- </member>
- <member name="F:OpenMetaverse.Animations.YOGA_FLOAT">
- <summary>Agent floating with legs and arms crossed</summary>
- </member>
- <member name="T:OpenMetaverse.Assets.AssetClothing">
- <summary>
- Represents an <seealso cref="T:OpenMetaverse.Assets.AssetWearable"/> that can be worn on an avatar
- such as a Shirt, Pants, etc.
- </summary>
- </member>
- <member name="M:OpenMetaverse.Assets.AssetClothing.#ctor">
- <summary>Initializes a new instance of an AssetScriptBinary object</summary>
- </member>
- <member name="M:OpenMetaverse.Assets.AssetClothing.#ctor(OpenMetaverse.UUID,System.Byte[])">
- <summary>Initializes a new instance of an AssetScriptBinary object with parameters</summary>
- <param name="assetID">A unique <see cref="T:OpenMetaverse.UUID"/> specific to this asset</param>
- <param name="assetData">A byte array containing the raw asset data</param>
- </member>
- <member name="M:OpenMetaverse.Assets.AssetClothing.#ctor(System.String)">
- <summary>Initializes a new instance of an AssetScriptBinary object with parameters</summary>
- <param name="source">A string containing the Clothings data</param>
- </member>
- <member name="P:OpenMetaverse.Assets.AssetClothing.AssetType">
- <summary>Override the base classes AssetType</summary>
- </member>
- <member name="T:OpenMetaverse.Assets.TarArchiveWriter">
- <summary>
- Temporary code to produce a tar archive in tar v7 format
- </summary>
- </member>
- <member name="F:OpenMetaverse.Assets.TarArchiveWriter.m_bw">
- <summary>
- Binary writer for the underlying stream
- </summary>
- </member>
- <member name="M:OpenMetaverse.Assets.TarArchiveWriter.WriteDir(System.String)">
- <summary>
- Write a directory entry to the tar archive. We can only handle one path level right now!
- </summary>
- <param name="dirName"></param>
- </member>
- <member name="M:OpenMetaverse.Assets.TarArchiveWriter.WriteFile(System.String,System.String)">
- <summary>
- Write a file to the tar archive
- </summary>
- <param name="filePath"></param>
- <param name="data"></param>
- </member>
- <member name="M:OpenMetaverse.Assets.TarArchiveWriter.WriteFile(System.String,System.Byte[])">
- <summary>
- Write a file to the tar archive
- </summary>
- <param name="filePath"></param>
- <param name="data"></param>
- </member>
- <member name="M:OpenMetaverse.Assets.TarArchiveWriter.Close">
- <summary>
- Finish writing the raw tar archive data to a stream. The stream will be closed on completion.
- </summary>
- </member>
- <member name="M:OpenMetaverse.Assets.TarArchiveWriter.WriteEntry(System.String,System.Byte[],System.Char)">
- <summary>
- Write a particular entry
- </summary>
- <param name="filePath"></param>
- <param name="data"></param>
- <param name="fileType"></param>
- </member>
- <member name="T:OpenMetaverse.Assets.TarArchiveReader">
- <summary>
- Temporary code to do the bare minimum required to read a tar archive for our purposes
- </summary>
- </member>
- <member name="F:OpenMetaverse.Assets.TarArchiveReader.m_br">
- <summary>
- Binary reader for the underlying stream
- </summary>
- </member>
- <member name="F:OpenMetaverse.Assets.TarArchiveReader.m_nullCharArray">
- <summary>
- Used to trim off null chars
- </summary>
- </member>
- <member name="F:OpenMetaverse.Assets.TarArchiveReader.m_spaceCharArray">
- <summary>
- Used to trim off space chars
- </summary>
- </member>
- <member name="M:OpenMetaverse.Assets.TarArchiveReader.#ctor(System.IO.Stream)">
- <summary>
- Generate a tar reader which reads from the given stream.
- </summary>
- <param name="s"></param>
- </member>
- <member name="M:OpenMetaverse.Assets.TarArchiveReader.ReadEntry(System.String@,OpenMetaverse.Assets.TarArchiveReader.TarEntryType@)">
- <summary>
- Read the next entry in the tar file.
- </summary>
- <param name="filePath"></param>
- <param name="entryType"></param>
- <returns>the data for the entry. Returns null if there are no more entries</returns>
- </member>
- <member name="M:OpenMetaverse.Assets.TarArchiveReader.ReadHeader">
- <summary>
- Read the next 512 byte chunk of data as a tar header.
- </summary>
- <returns>A tar header struct. null if we have reached the end of the archive.</returns>
- </member>
- <member name="M:OpenMetaverse.Assets.TarArchiveReader.ReadData(System.Int32)">
- <summary>
- Read data following a header
- </summary>
- <param name="fileSize"></param>
- <returns></returns>
- </member>
- <member name="M:OpenMetaverse.Assets.TarArchiveReader.ConvertOctalBytesToDecimal(System.Byte[],System.Int32,System.Int32)">
- <summary>
- Convert octal bytes to a decimal representation
- </summary>
- <param name="bytes"></param>
- <param name="count"></param>
- <param name="startIndex"></param>
- <returns></returns>
- </member>
- <member name="F:OpenMetaverse.InventorySortOrder.ByName">
- <summary>Sort by name</summary>
- </member>
- <member name="F:OpenMetaverse.InventorySortOrder.ByDate">
- <summary>Sort by date</summary>
- </member>
- <member name="F:OpenMetaverse.InventorySortOrder.FoldersByName">
- <summary>Sort folders by name, regardless of whether items are
- sorted by name or date</summary>
- </member>
- <member name="F:OpenMetaverse.InventorySortOrder.SystemFoldersToTop">
- <summary>Place system folders at the top</summary>
- </member>
- <member name="T:OpenMetaverse.DeRezDestination">
- <summary>
- Possible destinations for DeRezObject request
- </summary>
- </member>
- <member name="F:OpenMetaverse.DeRezDestination.AgentInventorySave">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.DeRezDestination.AgentInventoryCopy">
- <summary>Copy from in-world to agent inventory</summary>
- </member>
- <member name="F:OpenMetaverse.DeRezDestination.TaskInventory">
- <summary>Derez to TaskInventory</summary>
- </member>
- <member name="F:OpenMetaverse.DeRezDestination.Attachment">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.DeRezDestination.AgentInventoryTake">
- <summary>Take Object</summary>
- </member>
- <member name="F:OpenMetaverse.DeRezDestination.ForceToGodInventory">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.DeRezDestination.TrashFolder">
- <summary>Delete Object</summary>
- </member>
- <member name="F:OpenMetaverse.DeRezDestination.AttachmentToInventory">
- <summary>Put an avatar attachment into agent inventory</summary>
- </member>
- <member name="F:OpenMetaverse.DeRezDestination.AttachmentExists">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.DeRezDestination.ReturnToOwner">
- <summary>Return an object back to the owner's inventory</summary>
- </member>
- <member name="F:OpenMetaverse.DeRezDestination.ReturnToLastOwner">
- <summary>Return a deeded object back to the last owner's inventory</summary>
- </member>
- <member name="T:OpenMetaverse.InventoryItemFlags">
- <summary>
- Upper half of the Flags field for inventory items
- </summary>
- </member>
- <member name="F:OpenMetaverse.InventoryItemFlags.ObjectSlamPerm">
- <summary>Indicates that the NextOwner permission will be set to the
- most restrictive set of permissions found in the object set
- (including linkset items and object inventory items) on next rez</summary>
- </member>
- <member name="F:OpenMetaverse.InventoryItemFlags.ObjectSlamSale">
- <summary>Indicates that the object sale information has been
- changed</summary>
- </member>
- <member name="F:OpenMetaverse.InventoryItemFlags.ObjectOverwriteBase">
- <summary>If set, and a slam bit is set, indicates BaseMask will be overwritten on Rez</summary>
- </member>
- <member name="F:OpenMetaverse.InventoryItemFlags.ObjectOverwriteOwner">
- <summary>If set, and a slam bit is set, indicates OwnerMask will be overwritten on Rez</summary>
- </member>
- <member name="F:OpenMetaverse.InventoryItemFlags.ObjectOverwriteGroup">
- <summary>If set, and a slam bit is set, indicates GroupMask will be overwritten on Rez</summary>
- </member>
- <member name="F:OpenMetaverse.InventoryItemFlags.ObjectOverwriteEveryone">
- <summary>If set, and a slam bit is set, indicates EveryoneMask will be overwritten on Rez</summary>
- </member>
- <member name="F:OpenMetaverse.InventoryItemFlags.ObjectOverwriteNextOwner">
- <summary>If set, and a slam bit is set, indicates NextOwnerMask will be overwritten on Rez</summary>
- </member>
- <member name="F:OpenMetaverse.InventoryItemFlags.ObjectHasMultipleItems">
- <summary>Indicates whether this object is composed of multiple
- items or not</summary>
- </member>
- <member name="F:OpenMetaverse.InventoryItemFlags.SharedSingleReference">
- <summary>Indicates that the asset is only referenced by this
- inventory item. If this item is deleted or updated to reference a
- new assetID, the asset can be deleted</summary>
- </member>
- <member name="T:OpenMetaverse.InventoryBase">
- <summary>
- Base Class for Inventory Items
- </summary>
- </member>
- <member name="F:OpenMetaverse.InventoryBase.UUID">
- <summary><seealso cref="T:OpenMetaverse.UUID"/> of item/folder</summary>
- </member>
- <member name="F:OpenMetaverse.InventoryBase.ParentUUID">
- <summary><seealso cref="T:OpenMetaverse.UUID"/> of parent folder</summary>
- </member>
- <member name="F:OpenMetaverse.InventoryBase.Name">
- <summary>Name of item/folder</summary>
- </member>
- <member name="F:OpenMetaverse.InventoryBase.OwnerID">
- <summary>Item/Folder Owners <seealso cref="T:OpenMetaverse.UUID"/></summary>
- </member>
- <member name="M:OpenMetaverse.InventoryBase.#ctor(OpenMetaverse.UUID)">
- <summary>
- Constructor, takes an itemID as a parameter
- </summary>
- <param name="itemID">The <seealso cref="T:OpenMetaverse.UUID"/> of the item</param>
- </member>
- <member name="M:OpenMetaverse.InventoryBase.GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext)">
- <summary>
-
- </summary>
- <returns></returns>
- </member>
- <member name="M:OpenMetaverse.InventoryBase.#ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext)">
- <summary>
-
- </summary>
- <returns></returns>
- </member>
- <member name="M:OpenMetaverse.InventoryBase.GetHashCode">
- <summary>
- Generates a number corresponding to the value of the object to support the use of a hash table,
- suitable for use in hashing algorithms and data structures such as a hash table
- </summary>
- <returns>A Hashcode of all the combined InventoryBase fields</returns>
- </member>
- <member name="M:OpenMetaverse.InventoryBase.Equals(System.Object)">
- <summary>
- Determine whether the specified <seealso cref="T:OpenMetaverse.InventoryBase"/> object is equal to the current object
- </summary>
- <param name="o">InventoryBase object to compare against</param>
- <returns>true if objects are the same</returns>
- </member>
- <member name="M:OpenMetaverse.InventoryBase.Equals(OpenMetaverse.InventoryBase)">
- <summary>
- Determine whether the specified <seealso cref="T:OpenMetaverse.InventoryBase"/> object is equal to the current object
- </summary>
- <param name="o">InventoryBase object to compare against</param>
- <returns>true if objects are the same</returns>
- </member>
- <member name="T:OpenMetaverse.InventoryItem">
- <summary>
- An Item in Inventory
- </summary>
- </member>
- <member name="F:OpenMetaverse.InventoryItem.AssetUUID">
- <summary>The <seealso cref="T:OpenMetaverse.UUID"/> of this item</summary>
- </member>
- <member name="F:OpenMetaverse.InventoryItem.Permissions">
- <summary>The combined <seealso cref="T:OpenMetaverse.Permissions"/> of this item</summary>
- </member>
- <member name="F:OpenMetaverse.InventoryItem.AssetType">
- <summary>The type of item from <seealso cref="T:OpenMetaverse.AssetType"/></summary>
- </member>
- <member name="F:OpenMetaverse.InventoryItem.InventoryType">
- <summary>The type of item from the <seealso cref="T:OpenMetaverse.InventoryType"/> enum</summary>
- </member>
- <member name="F:OpenMetaverse.InventoryItem.CreatorID">
- <summary>The <seealso cref="T:OpenMetaverse.UUID"/> of the creator of this item</summary>
- </member>
- <member name="F:OpenMetaverse.InventoryItem.Description">
- <summary>A Description of this item</summary>
- </member>
- <member name="F:OpenMetaverse.InventoryItem.GroupID">
- <summary>The <seealso cref="T:OpenMetaverse.Group"/>s <seealso cref="T:OpenMetaverse.UUID"/> this item is set to or owned by</summary>
- </member>
- <member name="F:OpenMetaverse.InventoryItem.GroupOwned">
- <summary>If true, item is owned by a group</summary>
- </member>
- <member name="F:OpenMetaverse.InventoryItem.SalePrice">
- <summary>The price this item can be purchased for</summary>
- </member>
- <member name="F:OpenMetaverse.InventoryItem.SaleType">
- <summary>The type of sale from the <seealso cref="T:OpenMetaverse.SaleType"/> enum</summary>
- </member>
- <member name="F:OpenMetaverse.InventoryItem.Flags">
- <summary>Combined flags from <seealso cref="T:OpenMetaverse.InventoryItemFlags"/></summary>
- </member>
- <member name="F:OpenMetaverse.InventoryItem.CreationDate">
- <summary>Time and date this inventory item was created, stored as
- UTC (Coordinated Universal Time)</summary>
- </member>
- <member name="F:OpenMetaverse.InventoryItem.TransactionID">
- <summary>Used to update the AssetID in requests sent to the server</summary>
- </member>
- <member name="F:OpenMetaverse.InventoryItem.LastOwnerID">
- <summary>The <seealso cref="T:OpenMetaverse.UUID"/> of the previous owner of the item</summary>
- </member>
- <member name="M:OpenMetaverse.InventoryItem.#ctor(OpenMetaverse.UUID)">
- <summary>
- Construct a new InventoryItem object
- </summary>
- <param name="itemID">The <seealso cref="T:OpenMetaverse.UUID"/> of the item</param>
- </member>
- <member name="M:OpenMetaverse.InventoryItem.#ctor(OpenMetaverse.InventoryType,OpenMetaverse.UUID)">
- <summary>
- Construct a new InventoryItem object of a specific Type
- </summary>
- <param name="type">The type of item from <seealso cref="T:OpenMetaverse.InventoryType"/></param>
- <param name="itemID"><seealso cref="T:OpenMetaverse.UUID"/> of the item</param>
- </member>
- <member name="M:OpenMetaverse.InventoryItem.GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext)">
- <summary>
-
- </summary>
- <returns></returns>
- </member>
- <member name="M:OpenMetaverse.InventoryItem.#ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext)">
- <summary>
-
- </summary>
- <returns></returns>
- </member>
- <member name="M:OpenMetaverse.InventoryItem.GetHashCode">
- <summary>
- Generates a number corresponding to the value of the object to support the use of a hash table.
- Suitable for use in hashing algorithms and data structures such as a hash table
- </summary>
- <returns>A Hashcode of all the combined InventoryItem fields</returns>
- </member>
- <member name="M:OpenMetaverse.InventoryItem.Equals(System.Object)">
- <summary>
- Compares an object
- </summary>
- <param name="o">The object to compare</param>
- <returns>true if comparison object matches</returns>
- </member>
- <member name="M:OpenMetaverse.InventoryItem.Equals(OpenMetaverse.InventoryBase)">
- <summary>
- Determine whether the specified <seealso cref="T:OpenMetaverse.InventoryBase"/> object is equal to the current object
- </summary>
- <param name="o">The <seealso cref="T:OpenMetaverse.InventoryBase"/> object to compare against</param>
- <returns>true if objects are the same</returns>
- </member>
- <member name="M:OpenMetaverse.InventoryItem.Equals(OpenMetaverse.InventoryItem)">
- <summary>
- Determine whether the specified <seealso cref="T:OpenMetaverse.InventoryItem"/> object is equal to the current object
- </summary>
- <param name="o">The <seealso cref="T:OpenMetaverse.InventoryItem"/> object to compare against</param>
- <returns>true if objects are the same</returns>
- </member>
- <member name="T:OpenMetaverse.InventoryTexture">
- <summary>
- InventoryTexture Class representing a graphical image
- </summary>
- <seealso cref="!:ManagedImage"/>
- </member>
- <member name="M:OpenMetaverse.InventoryTexture.#ctor(OpenMetaverse.UUID)">
- <summary>
- Construct an InventoryTexture object
- </summary>
- <param name="itemID">A <seealso cref="T:OpenMetaverse.UUID"/> which becomes the
- <seealso cref="T:OpenMetaverse.InventoryItem"/> objects AssetUUID</param>
- </member>
- <member name="M:OpenMetaverse.InventoryTexture.#ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext)">
- <summary>
- Construct an InventoryTexture object from a serialization stream
- </summary>
- </member>
- <member name="T:OpenMetaverse.InventorySound">
- <summary>
- InventorySound Class representing a playable sound
- </summary>
- </member>
- <member name="M:OpenMetaverse.InventorySound.#ctor(OpenMetaverse.UUID)">
- <summary>
- Construct an InventorySound object
- </summary>
- <param name="itemID">A <seealso cref="T:OpenMetaverse.UUID"/> which becomes the
- <seealso cref="T:OpenMetaverse.InventoryItem"/> objects AssetUUID</param>
- </member>
- <member name="M:OpenMetaverse.InventorySound.#ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext)">
- <summary>
- Construct an InventorySound object from a serialization stream
- </summary>
- </member>
- <member name="T:OpenMetaverse.InventoryCallingCard">
- <summary>
- InventoryCallingCard Class, contains information on another avatar
- </summary>
- </member>
- <member name="M:OpenMetaverse.InventoryCallingCard.#ctor(OpenMetaverse.UUID)">
- <summary>
- Construct an InventoryCallingCard object
- </summary>
- <param name="itemID">A <seealso cref="T:OpenMetaverse.UUID"/> which becomes the
- <seealso cref="T:OpenMetaverse.InventoryItem"/> objects AssetUUID</param>
- </member>
- <member name="M:OpenMetaverse.InventoryCallingCard.#ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext)">
- <summary>
- Construct an InventoryCallingCard object from a serialization stream
- </summary>
- </member>
- <member name="T:OpenMetaverse.InventoryLandmark">
- <summary>
- InventoryLandmark Class, contains details on a specific location
- </summary>
- </member>
- <member name="M:OpenMetaverse.InventoryLandmark.#ctor(OpenMetaverse.UUID)">
- <summary>
- Construct an InventoryLandmark object
- </summary>
- <param name="itemID">A <seealso cref="T:OpenMetaverse.UUID"/> which becomes the
- <seealso cref="T:OpenMetaverse.InventoryItem"/> objects AssetUUID</param>
- </member>
- <member name="M:OpenMetaverse.InventoryLandmark.#ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext)">
- <summary>
- Construct an InventoryLandmark object from a serialization stream
- </summary>
- </member>
- <member name="P:OpenMetaverse.InventoryLandmark.LandmarkVisited">
- <summary>
- Landmarks use the InventoryItemFlags struct and will have a flag of 1 set if they have been visited
- </summary>
- </member>
- <member name="T:OpenMetaverse.InventoryObject">
- <summary>
- InventoryObject Class contains details on a primitive or coalesced set of primitives
- </summary>
- </member>
- <member name="M:OpenMetaverse.InventoryObject.#ctor(OpenMetaverse.UUID)">
- <summary>
- Construct an InventoryObject object
- </summary>
- <param name="itemID">A <seealso cref="T:OpenMetaverse.UUID"/> which becomes the
- <seealso cref="T:OpenMetaverse.InventoryItem"/> objects AssetUUID</param>
- </member>
- <member name="M:OpenMetaverse.InventoryObject.#ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext)">
- <summary>
- Construct an InventoryObject object from a serialization stream
- </summary>
- </member>
- <member name="P:OpenMetaverse.InventoryObject.ItemFlags">
- <summary>
- Gets or sets the upper byte of the Flags value
- </summary>
- </member>
- <member name="P:OpenMetaverse.InventoryObject.AttachPoint">
- <summary>
- Gets or sets the object attachment point, the lower byte of the Flags value
- </summary>
- </member>
- <member name="T:OpenMetaverse.InventoryNotecard">
- <summary>
- InventoryNotecard Class, contains details on an encoded text document
- </summary>
- </member>
- <member name="M:OpenMetaverse.InventoryNotecard.#ctor(OpenMetaverse.UUID)">
- <summary>
- Construct an InventoryNotecard object
- </summary>
- <param name="itemID">A <seealso cref="T:OpenMetaverse.UUID"/> which becomes the
- <seealso cref="T:OpenMetaverse.InventoryItem"/> objects AssetUUID</param>
- </member>
- <member name="M:OpenMetaverse.InventoryNotecard.#ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext)">
- <summary>
- Construct an InventoryNotecard object from a serialization stream
- </summary>
- </member>
- <member name="T:OpenMetaverse.InventoryCategory">
- <summary>
- InventoryCategory Class
- </summary>
- <remarks>TODO: Is this even used for anything?</remarks>
- </member>
- <member name="M:OpenMetaverse.InventoryCategory.#ctor(OpenMetaverse.UUID)">
- <summary>
- Construct an InventoryCategory object
- </summary>
- <param name="itemID">A <seealso cref="T:OpenMetaverse.UUID"/> which becomes the
- <seealso cref="T:OpenMetaverse.InventoryItem"/> objects AssetUUID</param>
- </member>
- <member name="M:OpenMetaverse.InventoryCategory.#ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext)">
- <summary>
- Construct an InventoryCategory object from a serialization stream
- </summary>
- </member>
- <member name="T:OpenMetaverse.InventoryLSL">
- <summary>
- InventoryLSL Class, represents a Linden Scripting Language object
- </summary>
- </member>
- <member name="M:OpenMetaverse.InventoryLSL.#ctor(OpenMetaverse.UUID)">
- <summary>
- Construct an InventoryLSL object
- </summary>
- <param name="itemID">A <seealso cref="T:OpenMetaverse.UUID"/> which becomes the
- <seealso cref="T:OpenMetaverse.InventoryItem"/> objects AssetUUID</param>
- </member>
- <member name="M:OpenMetaverse.InventoryLSL.#ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext)">
- <summary>
- Construct an InventoryLSL object from a serialization stream
- </summary>
- </member>
- <member name="T:OpenMetaverse.InventorySnapshot">
- <summary>
- InventorySnapshot Class, an image taken with the viewer
- </summary>
- </member>
- <member name="M:OpenMetaverse.InventorySnapshot.#ctor(OpenMetaverse.UUID)">
- <summary>
- Construct an InventorySnapshot object
- </summary>
- <param name="itemID">A <seealso cref="T:OpenMetaverse.UUID"/> which becomes the
- <seealso cref="T:OpenMetaverse.InventoryItem"/> objects AssetUUID</param>
- </member>
- <member name="M:OpenMetaverse.InventorySnapshot.#ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext)">
- <summary>
- Construct an InventorySnapshot object from a serialization stream
- </summary>
- </member>
- <member name="T:OpenMetaverse.InventoryAttachment">
- <summary>
- InventoryAttachment Class, contains details on an attachable object
- </summary>
- </member>
- <member name="M:OpenMetaverse.InventoryAttachment.#ctor(OpenMetaverse.UUID)">
- <summary>
- Construct an InventoryAttachment object
- </summary>
- <param name="itemID">A <seealso cref="T:OpenMetaverse.UUID"/> which becomes the
- <seealso cref="T:OpenMetaverse.InventoryItem"/> objects AssetUUID</param>
- </member>
- <member name="M:OpenMetaverse.InventoryAttachment.#ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext)">
- <summary>
- Construct an InventoryAttachment object from a serialization stream
- </summary>
- </member>
- <member name="P:OpenMetaverse.InventoryAttachment.AttachmentPoint">
- <summary>
- Get the last AttachmentPoint this object was attached to
- </summary>
- </member>
- <member name="T:OpenMetaverse.InventoryWearable">
- <summary>
- InventoryWearable Class, details on a clothing item or body part
- </summary>
- </member>
- <member name="M:OpenMetaverse.InventoryWearable.#ctor(OpenMetaverse.UUID)">
- <summary>
- Construct an InventoryWearable object
- </summary>
- <param name="itemID">A <seealso cref="T:OpenMetaverse.UUID"/> which becomes the
- <seealso cref="T:OpenMetaverse.InventoryItem"/> objects AssetUUID</param>
- </member>
- <member name="M:OpenMetaverse.InventoryWearable.#ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext)">
- <summary>
- Construct an InventoryWearable object from a serialization stream
- </summary>
- </member>
- <member name="P:OpenMetaverse.InventoryWearable.WearableType">
- <summary>
- The <seealso cref="T:OpenMetaverse.WearableType"/>, Skin, Shape, Skirt, Etc
- </summary>
- </member>
- <member name="T:OpenMetaverse.InventoryAnimation">
- <summary>
- InventoryAnimation Class, A bvh encoded object which animates an avatar
- </summary>
- </member>
- <member name="M:OpenMetaverse.InventoryAnimation.#ctor(OpenMetaverse.UUID)">
- <summary>
- Construct an InventoryAnimation object
- </summary>
- <param name="itemID">A <seealso cref="T:OpenMetaverse.UUID"/> which becomes the
- <seealso cref="T:OpenMetaverse.InventoryItem"/> objects AssetUUID</param>
- </member>
- <member name="M:OpenMetaverse.InventoryAnimation.#ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext)">
- <summary>
- Construct an InventoryAnimation object from a serialization stream
- </summary>
- </member>
- <member name="T:OpenMetaverse.InventoryGesture">
- <summary>
- InventoryGesture Class, details on a series of animations, sounds, and actions
- </summary>
- </member>
- <member name="M:OpenMetaverse.InventoryGesture.#ctor(OpenMetaverse.UUID)">
- <summary>
- Construct an InventoryGesture object
- </summary>
- <param name="itemID">A <seealso cref="T:OpenMetaverse.UUID"/> which becomes the
- <seealso cref="T:OpenMetaverse.InventoryItem"/> objects AssetUUID</param>
- </member>
- <member name="M:OpenMetaverse.InventoryGesture.#ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext)">
- <summary>
- Construct an InventoryGesture object from a serialization stream
- </summary>
- </member>
- <member name="T:OpenMetaverse.InventoryFolder">
- <summary>
- A folder contains <seealso cref="T:OpenMetaverse.InventoryItem"/>s and has certain attributes specific
- to itself
- </summary>
- </member>
- <member name="F:OpenMetaverse.InventoryFolder.PreferredType">
- <summary>The Preferred <seealso cref="T:OpenMetaverse.AssetType"/> for a folder.</summary>
- </member>
- <member name="F:OpenMetaverse.InventoryFolder.Version">
- <summary>The Version of this folder</summary>
- </member>
- <member name="F:OpenMetaverse.InventoryFolder.DescendentCount">
- <summary>Number of child items this folder contains.</summary>
- </member>
- <member name="M:OpenMetaverse.InventoryFolder.#ctor(OpenMetaverse.UUID)">
- <summary>
- Constructor
- </summary>
- <param name="itemID">UUID of the folder</param>
- </member>
- <member name="M:OpenMetaverse.InventoryFolder.ToString">
- <summary>
-
- </summary>
- <returns></returns>
- </member>
- <member name="M:OpenMetaverse.InventoryFolder.GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext)">
- <summary>
- Get Serilization data for this InventoryFolder object
- </summary>
- </member>
- <member name="M:OpenMetaverse.InventoryFolder.#ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext)">
- <summary>
- Construct an InventoryFolder object from a serialization stream
- </summary>
- </member>
- <member name="M:OpenMetaverse.InventoryFolder.GetHashCode">
- <summary>
-
- </summary>
- <returns></returns>
- </member>
- <member name="M:OpenMetaverse.InventoryFolder.Equals(System.Object)">
- <summary>
-
- </summary>
- <param name="o"></param>
- <returns></returns>
- </member>
- <member name="M:OpenMetaverse.InventoryFolder.Equals(OpenMetaverse.InventoryBase)">
- <summary>
-
- </summary>
- <param name="o"></param>
- <returns></returns>
- </member>
- <member name="M:OpenMetaverse.InventoryFolder.Equals(OpenMetaverse.InventoryFolder)">
- <summary>
-
- </summary>
- <param name="o"></param>
- <returns></returns>
- </member>
- <member name="T:OpenMetaverse.InventoryManager">
- <summary>
- Tools for dealing with agents inventory
- </summary>
- </member>
- <member name="F:OpenMetaverse.InventoryManager.MAGIC_ID">
- <summary>Used for converting shadow_id to asset_id</summary>
- </member>
- <member name="F:OpenMetaverse.InventoryManager._NewFolderNames">
- <summary>Partial mapping of AssetTypes to folder names</summary>
- </member>
- <member name="M:OpenMetaverse.InventoryManager.#ctor(OpenMetaverse.GridClient)">
- <summary>
- Default constructor
- </summary>
- <param name="client">Reference to the GridClient object</param>
- </member>
- <member name="M:OpenMetaverse.InventoryManager.FetchItem(OpenMetaverse.UUID,OpenMetaverse.UUID,System.Int32)">
- <summary>
- Fetch an inventory item from the dataserver
- </summary>
- <param name="itemID">The items <seealso cref="T:OpenMetaverse.UUID"/></param>
- <param name="ownerID">The item Owners <seealso cref="T:OpenMetaverse.UUID"/></param>
- <param name="timeoutMS">a integer representing the number of milliseconds to wait for results</param>
- <returns>An <seealso cref="T:OpenMetaverse.InventoryItem"/> object on success, or null if no item was found</returns>
- <remarks>Items will also be sent to the <seealso cref="E:OpenMetaverse.InventoryManager.OnItemReceived"/> event</remarks>
- </member>
- <member name="M:OpenMetaverse.InventoryManager.RequestFetchInventory(OpenMetaverse.UUID,OpenMetaverse.UUID)">
- <summary>
- Request A single inventory item
- </summary>
- <param name="itemID">The items <seealso cref="T:OpenMetaverse.UUID"/></param>
- <param name="ownerID">The item Owners <seealso cref="T:OpenMetaverse.UUID"/></param>
- <seealso cref="E:OpenMetaverse.InventoryManager.OnItemReceived"/>
- </member>
- <member name="M:OpenMetaverse.InventoryManager.RequestFetchInventory(System.Collections.Generic.List{OpenMetaverse.UUID},System.Collections.Generic.List{OpenMetaverse.UUID})">
- <summary>
- Request inventory items
- </summary>
- <param name="itemIDs">Inventory items to request</param>
- <param name="ownerIDs">Owners of the inventory items</param>
- <seealso cref="E:OpenMetaverse.InventoryManager.OnItemReceived"/>
- </member>
- <member name="M:OpenMetaverse.InventoryManager.FolderContents(OpenMetaverse.UUID,OpenMetaverse.UUID,System.Boolean,System.Boolean,OpenMetaverse.InventorySortOrder,System.Int32)">
- <summary>
- Get contents of a folder
- </summary>
- <param name="folder">The <seealso cref="T:OpenMetaverse.UUID"/> of the folder to search</param>
- <param name="owner">The <seealso cref="T:OpenMetaverse.UUID"/> of the folders owner</param>
- <param name="folders">true to retrieve folders</param>
- <param name="items">true to retrieve items</param>
- <param name="order">sort order to return results in</param>
- <param name="timeoutMS">a integer representing the number of milliseconds to wait for results</param>
- <returns>A list of inventory items matching search criteria within folder</returns>
- <seealso cref="M:OpenMetaverse.InventoryManager.RequestFolderContents(OpenMetaverse.UUID,OpenMetaverse.UUID,System.Boolean,System.Boolean,OpenMetaverse.InventorySortOrder)"/>
- <remarks>InventoryFolder.DescendentCount will only be accurate if both folders and items are
- requested</remarks>
- </member>
- <member name="M:OpenMetaverse.InventoryManager.RequestFolderContents(OpenMetaverse.UUID,OpenMetaverse.UUID,System.Boolean,System.Boolean,OpenMetaverse.InventorySortOrder)">
- <summary>
- Request the contents of an inventory folder
- </summary>
- <param name="folder">The folder to search</param>
- <param name="owner">The folder owners <seealso cref="T:OpenMetaverse.UUID"/></param>
- <param name="folders">true to return <seealso cref="!:InventoryManager.InventoryFolder"/>s contained in folder</param>
- <param name="items">true to return <seealso cref="!:InventoryManager.InventoryItem"/>s containd in folder</param>
- <param name="order">the sort order to return items in</param>
- <seealso cref="M:OpenMetaverse.InventoryManager.FolderContents(OpenMetaverse.UUID,OpenMetaverse.UUID,System.Boolean,System.Boolean,OpenMetaverse.InventorySortOrder,System.Int32)"/>
- </member>
- <member name="M:OpenMetaverse.InventoryManager.FindFolderForType(OpenMetaverse.AssetType)">
- <summary>
- Returns the UUID of the folder (category) that defaults to
- containing 'type'. The folder is not necessarily only for that
- type
- </summary>
- <remarks>This will return the root folder if one does not exist</remarks>
- <param name="type"></param>
- <returns>The UUID of the desired folder if found, the UUID of the RootFolder
- if not found, or UUID.Zero on failure</returns>
- </member>
- <member name="M:OpenMetaverse.InventoryManager.FindObjectByPath(OpenMetaverse.UUID,OpenMetaverse.UUID,System.String,System.Int32)">
- <summary>
- Find an object in inventory using a specific path to search
- </summary>
- <param name="baseFolder">The folder to begin the search in</param>
- <param name="inventoryOwner">The object owners <seealso cref="T:OpenMetaverse.UUID"/></param>
- <param name="path">A string path to search</param>
- <param name="timeoutMS">milliseconds to wait for a reply</param>
- <returns>Found items <seealso cref="T:OpenMetaverse.UUID"/> or <seealso cref="F:OpenMetaverse.UUID.Zero"/> if
- timeout occurs or item is not found</returns>
- </member>
- <member name="M:OpenMetaverse.InventoryManager.RequestFindObjectByPath(OpenMetaverse.UUID,OpenMetaverse.UUID,System.String)">
- <summary>
- Find inventory items by path
- </summary>
- <param name="baseFolder">The folder to begin the search in</param>
- <param name="inventoryOwner">The object owners <seealso cref="T:OpenMetaverse.UUID"/></param>
- <param name="path">A string path to search, folders/objects separated by a '/'</param>
- <remarks>Results are sent to the <seealso cref="E:OpenMetaverse.InventoryManager.OnFindObjectByPath"/> event</remarks>
- </member>
- <member name="M:OpenMetaverse.InventoryManager.LocalFind(OpenMetaverse.UUID,System.String[],System.Int32,System.Boolean)">
- <summary>
- Search inventory Store object for an item or folder
- </summary>
- <param name="baseFolder">The folder to begin the search in</param>
- <param name="path">An array which creates a path to search</param>
- <param name="level">Number of levels below baseFolder to conduct searches</param>
- <param name="firstOnly">if True, will stop searching after first match is found</param>
- <returns>A list of inventory items found</returns>
- </member>
- <member name="M:OpenMetaverse.InventoryManager.Move(OpenMetaverse.InventoryBase,OpenMetaverse.InventoryFolder)">
- <summary>
- Move an inventory item or folder to a new location
- </summary>
- <param name="item">The <seealso cref="T:InventoryBase"/> item or folder to move</param>
- <param name="newParent">The <seealso cref="T:InventoryFolder"/> to move item or folder to</param>
- </member>
- <member name="M:OpenMetaverse.InventoryManager.Move(OpenMetaverse.InventoryBase,OpenMetaverse.InventoryFolder,System.String)">
- <summary>
- Move an inventory item or folder to a new location and change its name
- </summary>
- <param name="item">The <seealso cref="T:InventoryBase"/> item or folder to move</param>
- <param name="newParent">The <seealso cref="T:InventoryFolder"/> to move item or folder to</param>
- <param name="newName">The name to change the item or folder to</param>
- </member>
- <member name="M:OpenMetaverse.InventoryManager.MoveFolder(OpenMetaverse.UUID,OpenMetaverse.UUID,System.String)">
- <summary>
- Move and rename a folder
- </summary>
- <param name="folderID">The source folders <seealso cref="T:OpenMetaverse.UUID"/></param>
- <param name="newparentID">The destination folders <seealso cref="T:OpenMetaverse.UUID"/></param>
- <param name="newName">The name to change the folder to</param>
- </member>
- <member name="M:OpenMetaverse.InventoryManager.MoveFolder(OpenMetaverse.UUID,OpenMetaverse.UUID)">
- <summary>
- Move a folder
- </summary>
- <param name="folderID">The source folders <seealso cref="T:OpenMetaverse.UUID"/></param>
- <param name="newParentID">The destination folders <seealso cref="T:OpenMetaverse.UUID"/></param>
- </member>
- <member name="M:OpenMetaverse.InventoryManager.MoveFolders(System.Collections.Generic.Dictionary{OpenMetaverse.UUID,OpenMetaverse.UUID})">
- <summary>
- Move multiple folders, the keys in the Dictionary parameter,
- to a new parents, the value of that folder's key.
- </summary>
- <param name="foldersNewParents">A Dictionary containing the
- <seealso cref="T:OpenMetaverse.UUID"/> of the source as the key, and the
- <seealso cref="T:OpenMetaverse.UUID"/> of the destination as the value</param>
- </member>
- <member name="M:OpenMetaverse.InventoryManager.MoveItem(OpenMetaverse.UUID,OpenMetaverse.UUID)">
- <summary>
- Move an inventory item to a new folder
- </summary>
- <param name="itemID">The <seealso cref="T:OpenMetaverse.UUID"/> of the source item to move</param>
- <param name="folderID">The <seealso cref="T:OpenMetaverse.UUID"/> of the destination folder</param>
- </member>
- <member name="M:OpenMetaverse.InventoryManager.MoveItem(OpenMetaverse.UUID,OpenMetaverse.UUID,System.String)">
- <summary>
- Move and rename an inventory item
- </summary>
- <param name="itemID">The <seealso cref="T:OpenMetaverse.UUID"/> of the source item to move</param>
- <param name="folderID">The <seealso cref="T:OpenMetaverse.UUID"/> of the destination folder</param>
- <param name="newName">The name to change the folder to</param>
- </member>
- <member name="M:OpenMetaverse.InventoryManager.MoveItems(System.Collections.Generic.Dictionary{OpenMetaverse.UUID,OpenMetaverse.UUID})">
- <summary>
- Move multiple inventory items to new locations
- </summary>
- <param name="itemsNewParents">A Dictionary containing the
- <seealso cref="T:OpenMetaverse.UUID"/> of the source item as the key, and the
- <seealso cref="T:OpenMetaverse.UUID"/> of the destination folder as the value</param>
- </member>
- <member name="M:OpenMetaverse.InventoryManager.RemoveDescendants(OpenMetaverse.UUID)">
- <summary>
- Remove descendants of a folder
- </summary>
- <param name="folder">The <seealso cref="T:OpenMetaverse.UUID"/> of the folder</param>
- </member>
- <member name="M:OpenMetaverse.InventoryManager.RemoveItem(OpenMetaverse.UUID)">
- <summary>
- Remove a single item from inventory
- </summary>
- <param name="item">The <seealso cref="T:OpenMetaverse.UUID"/> of the inventory item to remove</param>
- </member>
- <member name="M:OpenMetaverse.InventoryManager.RemoveFolder(OpenMetaverse.UUID)">
- <summary>
- Remove a folder from inventory
- </summary>
- <param name="folder">The <seealso cref="T:OpenMetaverse.UUID"/> of the folder to remove</param>
- </member>
- <member name="M:OpenMetaverse.InventoryManager.Remove(System.Collections.Generic.List{OpenMetaverse.UUID},System.Collections.Generic.List{OpenMetaverse.UUID})">
- <summary>
- Remove multiple items or folders from inventory
- </summary>
- <param name="items">A List containing the <seealso cref="T:OpenMetaverse.UUID"/>s of items to remove</param>
- <param name="folders">A List containing the <seealso cref="T:OpenMetaverse.UUID"/>s of the folders to remove</param>
- </member>
- <member name="M:OpenMetaverse.InventoryManager.EmptyLostAndFound">
- <summary>
- Empty the Lost and Found folder
- </summary>
- </member>
- <member name="M:OpenMetaverse.InventoryManager.EmptyTrash">
- <summary>
- Empty the Trash folder
- </summary>
- </member>
- <member name="M:OpenMetaverse.InventoryManager.RequestCreateItem(OpenMetaverse.UUID,System.String,System.String,OpenMetaverse.AssetType,OpenMetaverse.UUID,OpenMetaverse.InventoryType,OpenMetaverse.PermissionMask,OpenMetaverse.InventoryManager.ItemCreatedCallback)">
- <summary>
-
- </summary>
- <param name="parentFolder"></param>
- <param name="name"></param>
- <param name="description"></param>
- <param name="type"></param>
- <param name="assetTransactionID">Proper use is to upload the inventory's asset first, then provide the Asset's TransactionID here.</param>
- <param name="invType"></param>
- <param name="nextOwnerMask"></param>
- <param name="callback"></param>
- </member>
- <member name="M:OpenMetaverse.InventoryManager.RequestCreateItem(OpenMetaverse.UUID,System.String,System.String,OpenMetaverse.AssetType,OpenMetaverse.UUID,OpenMetaverse.InventoryType,OpenMetaverse.WearableType,OpenMetaverse.PermissionMask,OpenMetaverse.InventoryManager.ItemCreatedCallback)">
- <summary>
-
- </summary>
- <param name="parentFolder"></param>
- <param name="name"></param>
- <param name="description"></param>
- <param name="type"></param>
- <param name="assetTransactionID">Proper use is to upload the inventory's asset first, then provide the Asset's TransactionID here.</param>
- <param name="invType"></param>
- <param name="wearableType"></param>
- <param name="nextOwnerMask"></param>
- <param name="callback"></param>
- </member>
- <member name="M:OpenMetaverse.InventoryManager.CreateFolder(OpenMetaverse.UUID,System.String)">
- <summary>
- Creates a new inventory folder
- </summary>
- <param name="parentID">ID of the folder to put this folder in</param>
- <param name="name">Name of the folder to create</param>
- <returns>The UUID of the newly created folder</returns>
- </member>
- <member name="M:OpenMetaverse.InventoryManager.CreateFolder(OpenMetaverse.UUID,System.String,OpenMetaverse.AssetType)">
- <summary>
- Creates a new inventory folder
- </summary>
- <param name="parentID">ID of the folder to put this folder in</param>
- <param name="name">Name of the folder to create</param>
- <param name="preferredType">Sets this folder as the default folder
- for new assets of the specified type. Use <code>AssetType.Unknown</code>
- to create a normal folder, otherwise it will likely create a
- duplicate of an existing folder type</param>
- <returns>The UUID of the newly created folder</returns>
- <remarks>If you specify a preferred type of <code>AsseType.Folder</code>
- it will create a new root folder which may likely cause all sorts
- of strange problems</remarks>
- </member>
- <member name="M:OpenMetaverse.InventoryManager.RequestCreateItemFromAsset(System.Byte[],System.String,System.String,OpenMetaverse.AssetType,OpenMetaverse.InventoryType,OpenMetaverse.UUID,OpenMetaverse.InventoryManager.ItemCreatedFromAssetCallback)">
- <summary>
- Create an inventory item and upload asset data
- </summary>
- <param name="data">Asset data</param>
- <param name="name">Inventory item name</param>
- <param name="description">Inventory item description</param>
- <param name="assetType">Asset type</param>
- <param name="invType">Inventory type</param>
- <param name="folderID">Put newly created inventory in this folder</param>
- <param name="callback">Delegate that will receive feedback on success or failure</param>
- </member>
- <member name="M:OpenMetaverse.InventoryManager.RequestCreateItemFromAsset(System.Byte[],System.String,System.String,OpenMetaverse.AssetType,OpenMetaverse.InventoryType,OpenMetaverse.UUID,OpenMetaverse.Permissions,OpenMetaverse.InventoryManager.ItemCreatedFromAssetCallback)">
- <summary>
- Create an inventory item and upload asset data
- </summary>
- <param name="data">Asset data</param>
- <param name="name">Inventory item name</param>
- <param name="description">Inventory item description</param>
- <param name="assetType">Asset type</param>
- <param name="invType">Inventory type</param>
- <param name="folderID">Put newly created inventory in this folder</param>
- <param name="permissions">Permission of the newly created item
- (EveryoneMask, GroupMask, and NextOwnerMask of Permissions struct are supported)</param>
- <param name="callback">Delegate that will receive feedback on success or failure</param>
- </member>
- <member name="M:OpenMetaverse.InventoryManager.RequestCopyItem(OpenMetaverse.UUID,OpenMetaverse.UUID,System.String,OpenMetaverse.InventoryManager.ItemCopiedCallback)">
- <summary>
-
- </summary>
- <param name="item"></param>
- <param name="newParent"></param>
- <param name="newName"></param>
- <param name="callback"></param>
- </member>
- <member name="M:OpenMetaverse.InventoryManager.RequestCopyItem(OpenMetaverse.UUID,OpenMetaverse.UUID,System.String,OpenMetaverse.UUID,OpenMetaverse.InventoryManager.ItemCopiedCallback)">
- <summary>
-
- </summary>
- <param name="item"></param>
- <param name="newParent"></param>
- <param name="newName"></param>
- <param name="oldOwnerID"></param>
- <param name="callback"></param>
- </member>
- <member name="M:OpenMetaverse.InventoryManager.RequestCopyItems(System.Collections.Generic.List{OpenMetaverse.UUID},System.Collections.Generic.List{OpenMetaverse.UUID},System.Collections.Generic.List{System.String},OpenMetaverse.UUID,OpenMetaverse.InventoryManager.ItemCopiedCallback)">
- <summary>
-
- </summary>
- <param name="items"></param>
- <param name="targetFolders"></param>
- <param name="newNames"></param>
- <param name="oldOwnerID"></param>
- <param name="callback"></param>
- </member>
- <member name="M:OpenMetaverse.InventoryManager.RequestCopyItemFromNotecard(OpenMetaverse.UUID,OpenMetaverse.UUID,OpenMetaverse.UUID,OpenMetaverse.UUID,OpenMetaverse.InventoryManager.ItemCopiedCallback)">
- <summary>
- Request a copy of an asset embedded within a notecard
- </summary>
- <param name="objectID">Usually UUID.Zero for copying an asset from a notecard</param>
- <param name="notecardID">UUID of the notecard to request an asset from</param>
- <param name="folderID">Target folder for asset to go to in your inventory</param>
- <param name="itemID">UUID of the embedded asset</param>
- <param name="callback">callback to run when item is copied to inventory</param>
- </member>
- <member name="M:OpenMetaverse.InventoryManager.RequestUpdateItem(OpenMetaverse.InventoryItem)">
- <summary>
-
- </summary>
- <param name="item"></param>
- </member>
- <member name="M:OpenMetaverse.InventoryManager.RequestUpdateItems(System.Collections.Generic.List{OpenMetaverse.InventoryItem})">
- <summary>
-
- </summary>
- <param name="items"></param>
- </member>
- <member name="M:OpenMetaverse.InventoryManager.RequestUpdateItems(System.Collections.Generic.List{OpenMetaverse.InventoryItem},OpenMetaverse.UUID)">
- <summary>
-
- </summary>
- <param name="items"></param>
- <param name="transactionID"></param>
- </member>
- <member name="M:OpenMetaverse.InventoryManager.RequestUploadNotecardAsset(System.Byte[],OpenMetaverse.UUID,OpenMetaverse.InventoryManager.InventoryUploadedAssetCallback)">
- <summary>
-
- </summary>
- <param name="data"></param>
- <param name="notecardID"></param>
- <param name="callback"></param>
- </member>
- <member name="M:OpenMetaverse.InventoryManager.RequestUploadGestureAsset(System.Byte[],OpenMetaverse.UUID,OpenMetaverse.InventoryManager.InventoryUploadedAssetCallback)">
- <summary>
- Upload new gesture asset for an inventory gesture item
- </summary>
- <param name="data">Encoded gesture asset</param>
- <param name="gestureID">Gesture inventory UUID</param>
- <param name="callback">Callback whick will be called when upload is complete</param>
- </member>
- <member name="M:OpenMetaverse.InventoryManager.RequestUpdateScriptAgentInventory(System.Byte[],OpenMetaverse.UUID,System.Boolean,OpenMetaverse.InventoryManager.ScriptUpdatedCallback)">
- <summary>
- Update an existing script in an agents Inventory
- </summary>
- <param name="data">A byte[] array containing the encoded scripts contents</param>
- <param name="itemID">the itemID of the script</param>
- <param name="mono">if true, sets the script content to run on the mono interpreter</param>
- <param name="callback"></param>
- </member>
- <member name="M:OpenMetaverse.InventoryManager.RequestRezFromInventory(OpenMetaverse.Simulator,OpenMetaverse.Quaternion,OpenMetaverse.Vector3,OpenMetaverse.InventoryItem)">
- <summary>
- Rez an object from inventory
- </summary>
- <param name="simulator">Simulator to place object in</param>
- <param name="rotation">Rotation of the object when rezzed</param>
- <param name="position">Vector of where to place object</param>
- <param name="item">InventoryItem object containing item details</param>
- </member>
- <member name="M:OpenMetaverse.InventoryManager.RequestRezFromInventory(OpenMetaverse.Simulator,OpenMetaverse.Quaternion,OpenMetaverse.Vector3,OpenMetaverse.InventoryItem,OpenMetaverse.UUID)">
- <summary>
- Rez an object from inventory
- </summary>
- <param name="simulator">Simulator to place object in</param>
- <param name="rotation">Rotation of the object when rezzed</param>
- <param name="position">Vector of where to place object</param>
- <param name="item">InventoryItem object containing item details</param>
- <param name="groupOwner">UUID of group to own the object</param>
- </member>
- <member name="M:OpenMetaverse.InventoryManager.RequestRezFromInventory(OpenMetaverse.Simulator,OpenMetaverse.Quaternion,OpenMetaverse.Vector3,OpenMetaverse.InventoryItem,OpenMetaverse.UUID,OpenMetaverse.UUID,System.Boolean)">
- <summary>
- Rez an object from inventory
- </summary>
- <param name="simulator">Simulator to place object in</param>
- <param name="rotation">Rotation of the object when rezzed</param>
- <param name="position">Vector of where to place object</param>
- <param name="item">InventoryItem object containing item details</param>
- <param name="groupOwner">UUID of group to own the object</param>
- <param name="queryID">User defined queryID to correlate replies</param>
- <param name="requestObjectDetails">if set to true the simulator
- will automatically send object detail packet(s) back to the client</param>
- </member>
- <member name="M:OpenMetaverse.InventoryManager.RequestDeRezToInventory(System.UInt32)">
- <summary>
- DeRez an object from the simulator to the agents Objects folder in the agents Inventory
- </summary>
- <param name="objectLocalID">The simulator Local ID of the object</param>
- </member>
- <member name="M:OpenMetaverse.InventoryManager.RequestDeRezToInventory(System.UInt32,OpenMetaverse.DeRezDestination,OpenMetaverse.UUID,OpenMetaverse.UUID)">
- <summary>
- DeRez an object from the simulator and return to inventory
- </summary>
- <param name="objectLocalID">The simulator Local ID of the object</param>
- <param name="destType">The type of destination from the <seealso cref="T:OpenMetaverse.DeRezDestination"/> enum</param>
- <param name="destFolder">The destination inventory folders <seealso cref="T:OpenMetaverse.UUID"/> -or-
- if DeRezzing object to a tasks Inventory, the Tasks <seealso cref="T:OpenMetaverse.UUID"/></param>
- <param name="transactionID">The transaction ID for this request which
- can be used to correlate this request with other packets</param>
- </member>
- <member name="M:OpenMetaverse.InventoryManager.RequestRestoreRezFromInventory(OpenMetaverse.Simulator,OpenMetaverse.InventoryItem,OpenMetaverse.UUID)">
- <summary>
- Rez an item from inventory to its previous simulator location
- </summary>
- <param name="simulator"></param>
- <param name="item"></param>
- <param name="queryID"></param>
- <returns></returns>
- </member>
- <member name="M:OpenMetaverse.InventoryManager.GiveItem(OpenMetaverse.UUID,System.String,OpenMetaverse.AssetType,OpenMetaverse.UUID,System.Boolean)">
- <summary>
- Give an inventory item to another avatar
- </summary>
- <param name="itemID">The <seealso cref="T:OpenMetaverse.UUID"/> of the item to give</param>
- <param name="itemName">The name of the item</param>
- <param name="assetType">The type of the item from the <seealso cref="T:OpenMetaverse.AssetType"/> enum</param>
- <param name="recipient">The <seealso cref="T:OpenMetaverse.UUID"/> of the recipient</param>
- <param name="doEffect">true to generate a beameffect during transfer</param>
- </member>
- <member name="M:OpenMetaverse.InventoryManager.GiveFolder(OpenMetaverse.UUID,System.String,OpenMetaverse.AssetType,OpenMetaverse.UUID,System.Boolean)">
- <summary>
- Give an inventory Folder with contents to another avatar
- </summary>
- <param name="folderID">The <seealso cref="T:OpenMetaverse.UUID"/> of the Folder to give</param>
- <param name="folderName">The name of the folder</param>
- <param name="assetType">The type of the item from the <seealso cref="T:OpenMetaverse.AssetType"/> enum</param>
- <param name="recipient">The <seealso cref="T:OpenMetaverse.UUID"/> of the recipient</param>
- <param name="doEffect">true to generate a beameffect during transfer</param>
- </member>
- <member name="M:OpenMetaverse.InventoryManager.UpdateTaskInventory(System.UInt32,OpenMetaverse.InventoryItem)">
- <summary>
-
- </summary>
- <param name="objectLocalID"></param>
- <param name="item"></param>
- <returns></returns>
- </member>
- <member name="M:OpenMetaverse.InventoryManager.GetTaskInventory(OpenMetaverse.UUID,System.UInt32,System.Int32)">
- <summary>
- Get the inventory of a Task (Primitive)
- </summary>
- <param name="objectID">The tasks <seealso cref="T:OpenMetaverse.UUID"/></param>
- <param name="objectLocalID">The tasks simulator local ID</param>
- <param name="timeoutMS">milliseconds to wait for reply from simulator</param>
- <returns>A List containing the inventory items inside the task</returns>
- </member>
- <member name="M:OpenMetaverse.InventoryManager.RequestTaskInventory(System.UInt32)">
- <summary>
-
- </summary>
- <param name="objectLocalID"></param>
- </member>
- <member name="M:OpenMetaverse.InventoryManager.RequestTaskInventory(System.UInt32,OpenMetaverse.Simulator)">
- <summary>
- Request the contents of a tasks (primitives) inventory
- </summary>
- <param name="objectLocalID">The simulator Local ID of the object</param>
- <param name="simulator">A reference to the simulator object that contains the object</param>
- </member>
- <member name="M:OpenMetaverse.InventoryManager.MoveTaskInventory(System.UInt32,OpenMetaverse.UUID,OpenMetaverse.UUID,OpenMetaverse.Simulator)">
- <summary>
- Moves an Item from an objects (Prim) Inventory to the specified folder in the avatars inventory
- </summary>
- <param name="objectLocalID">LocalID of the object in the simulator</param>
- <param name="taskItemID">UUID of the task item to move</param>
- <param name="inventoryFolderID">UUID of the folder to move the item to</param>
- <param name="simulator">Simulator Object</param>
- </member>
- <member name="M:OpenMetaverse.InventoryManager.RemoveTaskInventory(System.UInt32,OpenMetaverse.UUID,OpenMetaverse.Simulator)">
- <summary>
- Remove an item from an objects (Prim) Inventory
- </summary>
- <param name="objectLocalID">LocalID of the object in the simulator</param>
- <param name="taskItemID">UUID of the task item to remove</param>
- <param name="simulator">Simulator Object</param>
- </member>
- <member name="M:OpenMetaverse.InventoryManager.CopyScriptToTask(System.UInt32,OpenMetaverse.InventoryItem,System.Boolean)">
- <summary>
- Copy an InventoryScript item from the Agents Inventory into a primitives task inventory
- </summary>
- <param name="objectLocalID">An unsigned integer representing a primitive being simulated</param>
- <param name="item">An <seealso cref="T:OpenMetaverse.InventoryItem"/> which represents a script object from the agents inventory</param>
- <param name="enableScript">true to set the scripts running state to enabled</param>
- <returns>A Unique Transaction ID</returns>
- <remarks>
- <code>
- uint Prim = 95899503; // Fake prim ID
- UUID Script = UUID.Parse("92a7fe8a-e949-dd39-a8d8-1681d8673232"); // Fake Script UUID in Inventory
-
- Client.Inventory.FolderContents(Client.Inventory.FindFolderForType(AssetType.LSLText), Client.Self.AgentID,
- false, true, InventorySortOrder.ByName, 10000);
-
- UUID Transaction = Client.Inventory.RezScript(Prim, (InventoryItem)Client.Inventory.Store[Script]);
- </code>
- </remarks>
- </member>
- <member name="M:OpenMetaverse.InventoryManager.GetScriptRunning(OpenMetaverse.UUID,OpenMetaverse.UUID)">
- <summary>
- Send a request to the simulator to get the running status of a script. The reply will come back via the EventQueue
- in a ScriptRunningReply message
- </summary>
- <param name="objectID">The object containing the script <see cref="T:OpenMetaverse.UUID"/></param>
- <param name="scriptID">The script contained in the task inventorys <see cref="T:OpenMetaverse.UUID"/></param>
- </member>
- <member name="M:OpenMetaverse.InventoryManager.SetScriptRunning(OpenMetaverse.UUID,OpenMetaverse.UUID,System.Boolean)">
- <summary>
- Sets a script running state which is in a task inventory
- </summary>
- <param name="objectID">The object containing the script <see cref="T:OpenMetaverse.UUID"/></param>
- <param name="scriptID">The script contained in the task inventorys <see cref="T:OpenMetaverse.UUID"/></param>
- <param name="running">true to set the script running, false to stop a running script</param>
- </member>
- <member name="M:OpenMetaverse.InventoryManager.ItemCRC(OpenMetaverse.InventoryItem)">
- <summary>
- Create a CRC from an InventoryItem
- </summary>
- <param name="iitem">The source InventoryItem</param>
- <returns>A uint representing the source InventoryItem as a CRC</returns>
- </member>
- <member name="M:OpenMetaverse.InventoryManager.DecryptShadowID(OpenMetaverse.UUID)">
- <summary>
- Reverses a cheesy XORing with a fixed UUID to convert a shadow_id to an asset_id
- </summary>
- <param name="shadowID">Obfuscated shadow_id value</param>
- <returns>Deobfuscated asset_id value</returns>
- </member>
- <member name="M:OpenMetaverse.InventoryManager.CreateInventoryItem(OpenMetaverse.InventoryType,OpenMetaverse.UUID)">
- <summary>
- Wrapper for creating a new <seealso cref="T:OpenMetaverse.InventoryItem"/> object
- </summary>
- <param name="type">The type of item from the <seealso cref="T:OpenMetaverse.InventoryType"/> enum</param>
- <param name="id">The <seealso cref="T:OpenMetaverse.UUID"/> of the newly created object</param>
- <returns>An <seealso cref="T:OpenMetaverse.InventoryItem"/> object with the type and id passed</returns>
- </member>
- <member name="M:OpenMetaverse.InventoryManager.ParseTaskInventory(System.String)">
- <summary>
- Parse the results of a RequestTaskInventory() response
- </summary>
- <param name="taskData">A string which contains the data from the task reply</param>
- <returns>A List containing the items contained within the tasks inventory</returns>
- </member>
- <member name="M:OpenMetaverse.InventoryManager.UpdateCreateInventoryItemHandler(OpenMetaverse.Packets.Packet,OpenMetaverse.Simulator)">
- <summary>
- UpdateCreateInventoryItem packets are received when a new inventory item
- is created. This may occur when an object that's rezzed in world is
- taken into inventory, when an item is created using the CreateInventoryItem
- packet, or when an object is purchased
- </summary>
- </member>
- <member name="M:OpenMetaverse.InventoryManager.UpdateScriptAgentInventoryResponse(OpenMetaverse.Http.CapsClient,OpenMetaverse.StructuredData.OSD,System.Exception)">
- <summary>
-
- </summary>
- <param name="client"></param>
- <param name="result"></param>
- <param name="error"></param>
- </member>
- <member name="E:OpenMetaverse.InventoryManager.OnItemReceived">
- <summary>
- Fired when a reply to a RequestFetchInventory() is received
- </summary>
- <seealso cref="M:OpenMetaverse.InventoryManager.RequestFetchInventory(OpenMetaverse.UUID,OpenMetaverse.UUID)"/>
- </member>
- <member name="E:OpenMetaverse.InventoryManager.OnFolderUpdated">
- <summary>
- Fired when a response to a RequestFolderContents() is received
- </summary>
- <seealso cref="M:OpenMetaverse.InventoryManager.RequestFolderContents(OpenMetaverse.UUID,OpenMetaverse.UUID,System.Boolean,System.Boolean,OpenMetaverse.InventorySortOrder)"/>
- </member>
- <member name="E:OpenMetaverse.InventoryManager.OnObjectOffered">
- <summary>
- Fired when an object or another avatar offers us an inventory item
- </summary>
- </member>
- <member name="E:OpenMetaverse.InventoryManager.OnFindObjectByPath">
- <summary>
- Fired when a response to FindObjectByPath() is received
- </summary>
- <seealso cref="M:OpenMetaverse.InventoryManager.FindObjectByPath(OpenMetaverse.UUID,OpenMetaverse.UUID,System.String,System.Int32)"/>
- </member>
- <member name="E:OpenMetaverse.InventoryManager.OnTaskItemReceived">
- <summary>
- Fired when a task inventory item is received
-
- This may occur when an object that's rezzed in world is
- taken into inventory, when an item is created using the CreateInventoryItem
- packet, or when an object is purchased
- </summary>
- </member>
- <member name="E:OpenMetaverse.InventoryManager.OnTaskInventoryReply">
- <summary>
- Fired in response to a request for a tasks (primitive) inventory
- </summary>
- <seealso cref="M:OpenMetaverse.InventoryManager.GetTaskInventory(OpenMetaverse.UUID,System.UInt32,System.Int32)"/>
- <seealso cref="M:OpenMetaverse.InventoryManager.RequestTaskInventory(System.UInt32)"/>
- </member>
- <member name="E:OpenMetaverse.InventoryManager.OnSaveAssetToInventory">
- <summary>
- Fired when a SaveAssetToInventory packet is received, generally after the logout reply handler
- </summary>
- </member>
- <member name="E:OpenMetaverse.InventoryManager.OnScriptRunning">
- <summary>
- Fired in response to a GetScriptRunning request
- </summary>
- </member>
- <member name="P:OpenMetaverse.InventoryManager.Store">
- <summary>
- Get this agents Inventory data
- </summary>
- </member>
- <member name="T:OpenMetaverse.InventoryManager.ItemCreatedCallback">
- <summary>
- Callback for inventory item creation finishing
- </summary>
- <param name="success">Whether the request to create an inventory
- item succeeded or not</param>
- <param name="item">Inventory item being created. If success is
- false this will be null</param>
- </member>
- <member name="T:OpenMetaverse.InventoryManager.ItemCreatedFromAssetCallback">
- <summary>
- Callback for an inventory item being create from an uploaded asset
- </summary>
- <param name="success">true if inventory item creation was successful</param>
- <param name="status"></param>
- <param name="itemID"></param>
- <param name="assetID"></param>
- </member>
- <member name="T:OpenMetaverse.InventoryManager.ItemCopiedCallback">
- <summary>
-
- </summary>
- <param name="item"></param>
- </member>
- <member name="T:OpenMetaverse.InventoryManager.ItemReceivedCallback">
- <summary>
-
- </summary>
- <param name="item"></param>
- </member>
- <member name="T:OpenMetaverse.InventoryManager.FolderUpdatedCallback">
- <summary>
- Callback for an inventory folder updating
- </summary>
- <param name="folderID">UUID of the folder that was updated</param>
- </member>
- <member name="T:OpenMetaverse.InventoryManager.ObjectOfferedCallback">
- <summary>
- Callback for when an inventory item is offered to us by another avatar or an object
- </summary>
- <param name="offerDetails">A <seealso cref="T:OpenMetaverse.InstantMessage"/> object containing specific
- details on the item being offered, eg who its from</param>
- <param name="type">The <seealso cref="T:OpenMetaverse.AssetType"/>AssetType being offered</param>
- <param name="objectID">Will be null if item is offered from an object</param>
- <param name="fromTask">will be true of item is offered from an object</param>
- <returns>Return true to accept the offer, or false to decline it</returns>
- </member>
- <member name="T:OpenMetaverse.InventoryManager.TaskItemReceivedCallback">
- <summary>
- Callback when an inventory object is accepted and received from a
- task inventory. This is the callback in which you actually get
- the ItemID, as in ObjectOfferedCallback it is null when received
- from a task.
- </summary>
- <param name="itemID"></param>
- <param name="folderID"></param>
- <param name="creatorID"></param>
- <param name="assetID"></param>
- <param name="type"></param>
- </member>
- <member name="T:OpenMetaverse.InventoryManager.FindObjectByPathCallback">
- <summary>
-
- </summary>
- <param name="path"></param>
- <param name="inventoryObjectID"></param>
- </member>
- <member name="T:OpenMetaverse.InventoryManager.TaskInventoryReplyCallback">
- <summary>
- Reply received after calling <code>RequestTaskInventory</code>,
- contains a filename that can be used in an asset download request
- </summary>
- <param name="itemID">UUID of the inventory item</param>
- <param name="serial">Version number of the task inventory asset</param>
- <param name="assetFilename">Filename of the task inventory asset</param>
- </member>
- <member name="T:OpenMetaverse.InventoryManager.InventoryUploadedAssetCallback">
- <summary>
- Reply received when uploading an inventory asset
- </summary>
- <param name="success">Has upload been successful</param>
- <param name="status">Error message if upload failed</param>
- <param name="itemID">Inventory asset UUID</param>
- <param name="assetID">New asset UUID</param>
- </member>
- <member name="T:OpenMetaverse.InventoryManager.SaveAssetToInventoryCallback">
- <summary>
- Fired when local inventory store needs to be updated. Generally at logout to update a local cache
- </summary>
- <param name="itemID">the assets UUID</param>
- <param name="newAssetID">The new AssetID of the item, or UUID.Zero</param>
- </member>
- <member name="T:OpenMetaverse.InventoryManager.ScriptUpdatedCallback">
- <summary>
-
- </summary>
- <param name="success"></param>
- <param name="status"></param>
- <param name="itemID"></param>
- <param name="assetID"></param>
- </member>
- <member name="T:OpenMetaverse.InventoryManager.ScriptRunningCallback">
- <summary>
-
- </summary>
- <param name="objectID"></param>
- <param name="sctriptID"></param>
- <param name="isMono"></param>
- <param name="isRunning"></param>
- </member>
- <member name="T:OpenMetaverse.Rendering.LindenMesh.LODMesh">
- <summary>
- Level of Detail mesh
- </summary>
- </member>
- <member name="T:OpenMetaverse.Bumpiness">
- <summary>
- The type of bump-mapping applied to a face
- </summary>
- </member>
- <member name="F:OpenMetaverse.Bumpiness.None">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Bumpiness.Brightness">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Bumpiness.Darkness">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Bumpiness.Woodgrain">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Bumpiness.Bark">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Bumpiness.Bricks">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Bumpiness.Checker">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Bumpiness.Concrete">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Bumpiness.Crustytile">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Bumpiness.Cutstone">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Bumpiness.Discs">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Bumpiness.Gravel">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Bumpiness.Petridish">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Bumpiness.Siding">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Bumpiness.Stonetile">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Bumpiness.Stucco">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Bumpiness.Suction">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Bumpiness.Weave">
- <summary></summary>
- </member>
- <member name="T:OpenMetaverse.Shininess">
- <summary>
- The level of shininess applied to a face
- </summary>
- </member>
- <member name="F:OpenMetaverse.Shininess.None">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Shininess.Low">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Shininess.Medium">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Shininess.High">
- <summary></summary>
- </member>
- <member name="T:OpenMetaverse.MappingType">
- <summary>
- The texture mapping style used for a face
- </summary>
- </member>
- <member name="F:OpenMetaverse.MappingType.Default">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.MappingType.Planar">
- <summary></summary>
- </member>
- <member name="T:OpenMetaverse.TextureAttributes">
- <summary>
- Flags in the TextureEntry block that describe which properties are
- set
- </summary>
- </member>
- <member name="F:OpenMetaverse.TextureAttributes.None">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.TextureAttributes.TextureID">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.TextureAttributes.RGBA">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.TextureAttributes.RepeatU">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.TextureAttributes.RepeatV">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.TextureAttributes.OffsetU">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.TextureAttributes.OffsetV">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.TextureAttributes.Rotation">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.TextureAttributes.Material">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.TextureAttributes.Media">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.TextureAttributes.Glow">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.TextureAttributes.All">
- <summary></summary>
- </member>
- <member name="T:OpenMetaverse.Assets.AssetLandmark">
- <summary>
- Represents a Landmark with RegionID and Position vector
- </summary>
- </member>
- <member name="F:OpenMetaverse.Assets.AssetLandmark.RegionID">
- <summary>UUID of the Landmark target region</summary>
- </member>
- <member name="F:OpenMetaverse.Assets.AssetLandmark.Position">
- <summary> Local position of the target </summary>
- </member>
- <member name="M:OpenMetaverse.Assets.AssetLandmark.#ctor">
- <summary>Construct an Asset of type Landmark</summary>
- </member>
- <member name="M:OpenMetaverse.Assets.AssetLandmark.#ctor(OpenMetaverse.UUID,System.Byte[])">
- <summary>
- Construct an Asset object of type Landmark
- </summary>
- <param name="assetID">A unique <see cref="T:OpenMetaverse.UUID"/> specific to this asset</param>
- <param name="assetData">A byte array containing the raw asset data</param>
- </member>
- <member name="M:OpenMetaverse.Assets.AssetLandmark.#ctor(OpenMetaverse.UUID,OpenMetaverse.Vector3)">
- <summary>
- Constuct an asset of type Landmark
- </summary>
- <param name="regionID">UUID of the target region</param>
- <param name="pos">Local position of landmark</param>
- </member>
- <member name="M:OpenMetaverse.Assets.AssetLandmark.Encode">
- <summary>
- Encode the raw contents of a string with the specific Landmark format
- </summary>
- </member>
- <member name="M:OpenMetaverse.Assets.AssetLandmark.Decode">
- <summary>
- Decode the raw asset data, populating the RegionID and Position
- </summary>
- <returns>true if the AssetData was successfully decoded to a UUID and Vector</returns>
- </member>
- <member name="P:OpenMetaverse.Assets.AssetLandmark.AssetType">
- <summary>Override the base classes AssetType</summary>
- </member>
- <member name="T:OpenMetaverse.NotConnectedException">
- <summary>
- This exception is thrown whenever a network operation is attempted
- without a network connection.
- </summary>
- </member>
- <member name="T:OpenMetaverse.NetworkManager">
- <summary>
- NetworkManager is responsible for managing the network layer of
- OpenMetaverse. It tracks all the server connections, serializes
- outgoing traffic and deserializes incoming traffic, and provides
- instances of delegates for network-related events.
- </summary>
- <summary>
- Login Routines
- </summary>
- </member>
- <member name="F:OpenMetaverse.NetworkManager.Simulators">
- <summary>All of the simulators we are currently connected to</summary>
- </member>
- <member name="F:OpenMetaverse.NetworkManager.CapsEvents">
- <summary>Handlers for incoming capability events</summary>
- </member>
- <member name="F:OpenMetaverse.NetworkManager.PacketEvents">
- <summary>Handlers for incoming packets</summary>
- </member>
- <member name="F:OpenMetaverse.NetworkManager.PacketInbox">
- <summary>Incoming packets that are awaiting handling</summary>
- </member>
- <member name="F:OpenMetaverse.NetworkManager.PacketOutbox">
- <summary>Outgoing packets that are awaiting handling</summary>
- </member>
- <member name="M:OpenMetaverse.NetworkManager.#ctor(OpenMetaverse.GridClient)">
- <summary>
- Default constructor
- </summary>
- <param name="client">Reference to the GridClient object</param>
- </member>
- <member name="M:OpenMetaverse.NetworkManager.RegisterCallback(OpenMetaverse.Packets.PacketType,OpenMetaverse.NetworkManager.PacketCallback)">
- <summary>
- Register an event handler for a packet. This is a low level event
- interface and should only be used if you are doing something not
- supported in the library
- </summary>
- <param name="type">Packet type to trigger events for</param>
- <param name="callback">Callback to fire when a packet of this type
- is received</param>
- </member>
- <member name="M:OpenMetaverse.NetworkManager.UnregisterCallback(OpenMetaverse.Packets.PacketType,OpenMetaverse.NetworkManager.PacketCallback)">
- <summary>
- Unregister an event handler for a packet. This is a low level event
- interface and should only be used if you are doing something not
- supported in the library
- </summary>
- <param name="type">Packet type this callback is registered with</param>
- <param name="callback">Callback to stop firing events for</param>
- </member>
- <member name="M:OpenMetaverse.NetworkManager.RegisterEventCallback(System.String,OpenMetaverse.Caps.EventQueueCallback)">
- <summary>
- Register a CAPS event handler. This is a low level event interface
- and should only be used if you are doing something not supported in
- the library
- </summary>
- <param name="capsEvent">Name of the CAPS event to register a handler for</param>
- <param name="callback">Callback to fire when a CAPS event is received</param>
- </member>
- <member name="M:OpenMetaverse.NetworkManager.UnregisterEventCallback(System.String,OpenMetaverse.Caps.EventQueueCallback)">
- <summary>
- Unregister a CAPS event handler. This is a low level event interface
- and should only be used if you are doing something not supported in
- the library
- </summary>
- <param name="capsEvent">Name of the CAPS event this callback is
- registered with</param>
- <param name="callback">Callback to stop firing events for</param>
- </member>
- <member name="M:OpenMetaverse.NetworkManager.SendPacket(OpenMetaverse.Packets.Packet)">
- <summary>
- Send a packet to the simulator the avatar is currently occupying
- </summary>
- <param name="packet">Packet to send</param>
- </member>
- <member name="M:OpenMetaverse.NetworkManager.SendPacket(OpenMetaverse.Packets.Packet,OpenMetaverse.Simulator)">
- <summary>
- Send a packet to a specified simulator
- </summary>
- <param name="packet">Packet to send</param>
- <param name="simulator">Simulator to send the packet to</param>
- </member>
- <member name="M:OpenMetaverse.NetworkManager.Connect(System.Net.IPAddress,System.UInt16,System.UInt64,System.Boolean,System.String)">
- <summary>
- Connect to a simulator
- </summary>
- <param name="ip">IP address to connect to</param>
- <param name="port">Port to connect to</param>
- <param name="handle">Handle for this simulator, to identify its
- location in the grid</param>
- <param name="setDefault">Whether to set CurrentSim to this new
- connection, use this if the avatar is moving in to this simulator</param>
- <param name="seedcaps">URL of the capabilities server to use for
- this sim connection</param>
- <returns>A Simulator object on success, otherwise null</returns>
- </member>
- <member name="M:OpenMetaverse.NetworkManager.Connect(System.Net.IPEndPoint,System.UInt64,System.Boolean,System.String)">
- <summary>
- Connect to a simulator
- </summary>
- <param name="endPoint">IP address and port to connect to</param>
- <param name="handle">Handle for this simulator, to identify its
- location in the grid</param>
- <param name="setDefault">Whether to set CurrentSim to this new
- connection, use this if the avatar is moving in to this simulator</param>
- <param name="seedcaps">URL of the capabilities server to use for
- this sim connection</param>
- <returns>A Simulator object on success, otherwise null</returns>
- </member>
- <member name="M:OpenMetaverse.NetworkManager.Logout">
- <summary>
- Initiate a blocking logout request. This will return when the logout
- handshake has completed or when <code>Settings.LOGOUT_TIMEOUT</code>
- has expired and the network layer is manually shut down
- </summary>
- </member>
- <member name="M:OpenMetaverse.NetworkManager.RequestLogout">
- <summary>
- Initiate the logout process. Check if logout succeeded with the
- <code>OnLogoutReply</code> event, and if this does not fire the
- <code>Shutdown()</code> function needs to be manually called
- </summary>
- </member>
- <member name="M:OpenMetaverse.NetworkManager.DisconnectSim(OpenMetaverse.Simulator,System.Boolean)">
- <summary>
-
- </summary>
- <param name="sim"></param>
- <param name="sendCloseCircuit"></param>
- </member>
- <member name="M:OpenMetaverse.NetworkManager.Shutdown(OpenMetaverse.NetworkManager.DisconnectType)">
- <summary>
- Shutdown will disconnect all the sims except for the current sim
- first, and then kill the connection to CurrentSim. This should only
- be called if the logout process times out on <code>RequestLogout</code>
- </summary>
- </member>
- <member name="M:OpenMetaverse.NetworkManager.FindSimulator(System.Net.IPEndPoint)">
- <summary>
- Searches through the list of currently connected simulators to find
- one attached to the given IPEndPoint
- </summary>
- <param name="endPoint">IPEndPoint of the Simulator to search for</param>
- <returns>A Simulator reference on success, otherwise null</returns>
- </member>
- <member name="M:OpenMetaverse.NetworkManager.RaiseConnectedEvent(OpenMetaverse.Simulator)">
- <summary>
- Fire an event when an event queue connects for capabilities
- </summary>
- <param name="simulator">Simulator the event queue is attached to</param>
- </member>
- <member name="M:OpenMetaverse.NetworkManager.LogoutReplyHandler(OpenMetaverse.Packets.Packet,OpenMetaverse.Simulator)">
- <summary>
- Called to deal with LogoutReply packet and fires off callback
- </summary>
- <param name="packet">Full packet of type LogoutReplyPacket</param>
- <param name="simulator"></param>
- </member>
- <member name="F:OpenMetaverse.NetworkManager.LoginSeedCapability">
- <summary>Seed CAPS URL returned from the login server</summary>
- </member>
- <member name="F:OpenMetaverse.NetworkManager.UDPBlacklist">
- <summary>A list of packets obtained during the login process which networkmanager will log but not process</summary>
- </member>
- <member name="M:OpenMetaverse.NetworkManager.DefaultLoginParams(System.String,System.String,System.String,System.String,System.String)">
- <summary>
- Generate sane default values for a login request
- </summary>
- <param name="firstName">Account first name</param>
- <param name="lastName">Account last name</param>
- <param name="password">Account password</param>
- <param name="userAgent">Client application name</param>
- <param name="userVersion">Client application version</param>
- <returns>A populated <seealso cref="T:OpenMetaverse.LoginParams"/> struct containing
- sane defaults</returns>
- </member>
- <member name="M:OpenMetaverse.NetworkManager.Login(System.String,System.String,System.String,System.String,System.String)">
- <summary>
- Simplified login that takes the most common and required fields
- </summary>
- <param name="firstName">Account first name</param>
- <param name="lastName">Account last name</param>
- <param name="password">Account password</param>
- <param name="userAgent">Client application name</param>
- <param name="userVersion">Client application version</param>
- <returns>Whether the login was successful or not. On failure the
- LoginErrorKey string will contain the error code and LoginMessage
- will contain a description of the error</returns>
- </member>
- <member name="M:OpenMetaverse.NetworkManager.Login(System.String,System.String,System.String,System.String,System.String,System.String)">
- <summary>
- Simplified login that takes the most common fields along with a
- starting location URI, and can accept an MD5 string instead of a
- plaintext password
- </summary>
- <param name="firstName">Account first name</param>
- <param name="lastName">Account last name</param>
- <param name="password">Account password or MD5 hash of the password
- such as $1$1682a1e45e9f957dcdf0bb56eb43319c</param>
- <param name="userAgent">Client application name</param>
- <param name="start">Starting location URI that can be built with
- StartLocation()</param>
- <param name="userVersion">Client application version</param>
- <returns>Whether the login was successful or not. On failure the
- LoginErrorKey string will contain the error code and LoginMessage
- will contain a description of the error</returns>
- </member>
- <member name="M:OpenMetaverse.NetworkManager.Login(OpenMetaverse.LoginParams)">
- <summary>
- Login that takes a struct of all the values that will be passed to
- the login server
- </summary>
- <param name="loginParams">The values that will be passed to the login
- server, all fields must be set even if they are String.Empty</param>
- <returns>Whether the login was successful or not. On failure the
- LoginErrorKey string will contain the error code and LoginMessage
- will contain a description of the error</returns>
- </member>
- <member name="M:OpenMetaverse.NetworkManager.StartLocation(System.String,System.Int32,System.Int32,System.Int32)">
- <summary>
- Build a start location URI for passing to the Login function
- </summary>
- <param name="sim">Name of the simulator to start in</param>
- <param name="x">X coordinate to start at</param>
- <param name="y">Y coordinate to start at</param>
- <param name="z">Z coordinate to start at</param>
- <returns>String with a URI that can be used to login to a specified
- location</returns>
- </member>
- <member name="M:OpenMetaverse.NetworkManager.LoginReplyXmlRpcHandler(Nwc.XmlRpc.XmlRpcResponse,OpenMetaverse.LoginParams)">
- <summary>
- Handles response from XML-RPC login replies
- </summary>
- </member>
- <member name="M:OpenMetaverse.NetworkManager.LoginReplyLLSDHandler(OpenMetaverse.Http.CapsClient,OpenMetaverse.StructuredData.OSD,System.Exception)">
- <summary>
- Handle response from LLSD login replies
- </summary>
- <param name="client"></param>
- <param name="result"></param>
- <param name="error"></param>
- </member>
- <member name="M:OpenMetaverse.NetworkManager.GetPlatform">
- <summary>
- Get current OS
- </summary>
- <returns>Either "Win" or "Linux"</returns>
- </member>
- <member name="M:OpenMetaverse.NetworkManager.GetMAC">
- <summary>
- Get clients default Mac Address
- </summary>
- <returns>A string containing the first found Mac Address</returns>
- </member>
- <member name="E:OpenMetaverse.NetworkManager.OnPacketSent">
- <summary>
- Event raised when an outgoing packet is sent to a simulator
- </summary>
- </member>
- <member name="E:OpenMetaverse.NetworkManager.OnConnected">
- <summary>
- Event raised when the client was able to connected successfully.
- </summary>
- <remarks>Uses the ConnectedCallback delegate.</remarks>
- </member>
- <!-- Badly formed XML comment ignored for member "E:OpenMetaverse.NetworkManager.OnLogoutReply" -->
- <member name="E:OpenMetaverse.NetworkManager.OnSimConnecting">
- <summary>
- Event raised when a before a connection to a simulator is
- initialized
- </summary>
- </member>
- <member name="E:OpenMetaverse.NetworkManager.OnSimConnected">
- <summary>
- Event raised when a connection to a simulator is established
- </summary>
- </member>
- <member name="E:OpenMetaverse.NetworkManager.OnSimDisconnected">
- <summary>
- An event for the connection to a simulator other than the currently
- occupied one disconnecting
- </summary>
- <remarks>The Simulators list is locked when this event is
- triggered, do not attempt to modify the collection or acquire a
- lock on it when this callback is fired</remarks>
- </member>
- <member name="E:OpenMetaverse.NetworkManager.OnDisconnected">
- <summary>
- An event for being logged out either through client request, server
- forced, or network error
- </summary>
- </member>
- <member name="E:OpenMetaverse.NetworkManager.OnCurrentSimChanged">
- <summary>
- An event for when CurrentSim changes
- </summary>
- </member>
- <member name="E:OpenMetaverse.NetworkManager.OnEventQueueRunning">
- <summary>
- Triggered when an event queue makes the initial connection
- </summary>
- </member>
- <member name="P:OpenMetaverse.NetworkManager.CircuitCode">
- <summary>Unique identifier associated with our connections to
- simulators</summary>
- </member>
- <member name="P:OpenMetaverse.NetworkManager.CurrentSim">
- <summary>The simulator that the logged in avatar is currently
- occupying</summary>
- </member>
- <member name="P:OpenMetaverse.NetworkManager.Connected">
- <summary>Shows whether the network layer is logged in to the
- grid or not</summary>
- </member>
- <member name="P:OpenMetaverse.NetworkManager.InboxCount">
- <summary>Number of packets in the incoming queue</summary>
- </member>
- <member name="P:OpenMetaverse.NetworkManager.OutboxCount">
- <summary>Number of packets in the outgoing queue</summary>
- </member>
- <member name="E:OpenMetaverse.NetworkManager.OnLogin">
- <summary>Called any time the login status changes, will eventually
- return LoginStatus.Success or LoginStatus.Failure</summary>
- </member>
- <member name="E:OpenMetaverse.NetworkManager.OnLoginResponse">
- <summary>Called when a reply is received from the login server, the
- login sequence will block until this event returns</summary>
- </member>
- <member name="P:OpenMetaverse.NetworkManager.LoginStatusCode">
- <summary>Current state of logging in</summary>
- </member>
- <member name="P:OpenMetaverse.NetworkManager.LoginErrorKey">
- <summary>Upon login failure, contains a short string key for the
- type of login error that occurred</summary>
- </member>
- <member name="P:OpenMetaverse.NetworkManager.RawLoginReply">
- <summary>The raw XML-RPC reply from the login server, exactly as it
- was received (minus the HTTP header)</summary>
- </member>
- <member name="P:OpenMetaverse.NetworkManager.LoginMessage">
- <summary>During login this contains a descriptive version of
- LoginStatusCode. After a successful login this will contain the
- message of the day, and after a failed login a descriptive error
- message will be returned</summary>
- </member>
- <member name="T:OpenMetaverse.NetworkManager.DisconnectType">
- <summary>
- Explains why a simulator or the grid disconnected from us
- </summary>
- </member>
- <member name="F:OpenMetaverse.NetworkManager.DisconnectType.ClientInitiated">
- <summary>The client requested the logout or simulator disconnect</summary>
- </member>
- <member name="F:OpenMetaverse.NetworkManager.DisconnectType.ServerInitiated">
- <summary>The server notified us that it is disconnecting</summary>
- </member>
- <member name="F:OpenMetaverse.NetworkManager.DisconnectType.NetworkTimeout">
- <summary>Either a socket was closed or network traffic timed out</summary>
- </member>
- <member name="F:OpenMetaverse.NetworkManager.DisconnectType.SimShutdown">
- <summary>The last active simulator shut down</summary>
- </member>
- <member name="T:OpenMetaverse.NetworkManager.IncomingPacket">
- <summary>
- Holds a simulator reference and a decoded packet, these structs are put in
- the packet inbox for event handling
- </summary>
- </member>
- <member name="F:OpenMetaverse.NetworkManager.IncomingPacket.Simulator">
- <summary>Reference to the simulator that this packet came from</summary>
- </member>
- <member name="F:OpenMetaverse.NetworkManager.IncomingPacket.Packet">
- <summary>Packet that needs to be processed</summary>
- </member>
- <member name="T:OpenMetaverse.NetworkManager.OutgoingPacket">
- <summary>
- Holds a simulator reference and a serialized packet, these structs are put in
- the packet outbox for sending
- </summary>
- </member>
- <member name="F:OpenMetaverse.NetworkManager.OutgoingPacket.Simulator">
- <summary>Reference to the simulator this packet is destined for</summary>
- </member>
- <member name="F:OpenMetaverse.NetworkManager.OutgoingPacket.Buffer">
- <summary>Packet that needs to be sent</summary>
- </member>
- <member name="F:OpenMetaverse.NetworkManager.OutgoingPacket.SequenceNumber">
- <summary>Sequence number of the wrapped packet</summary>
- </member>
- <member name="F:OpenMetaverse.NetworkManager.OutgoingPacket.ResendCount">
- <summary>Number of times this packet has been resent</summary>
- </member>
- <member name="F:OpenMetaverse.NetworkManager.OutgoingPacket.TickCount">
- <summary>Environment.TickCount when this packet was last sent over the wire</summary>
- </member>
- <member name="T:OpenMetaverse.NetworkManager.PacketCallback">
- <summary>
- Coupled with RegisterCallback(), this is triggered whenever a packet
- of a registered type is received
- </summary>
- <param name="packet"></param>
- <param name="simulator"></param>
- </member>
- <member name="T:OpenMetaverse.NetworkManager.PacketSentCallback">
- <summary>
- Triggered whenever an outgoing packet is sent
- </summary>
- <param name="data">Buffer holding the outgoing packet payload</param>
- <param name="bytesSent">Number of bytes of the data buffer that were sent</param>
- <param name="simulator">Simulator this packet was sent to</param>
- </member>
- <member name="T:OpenMetaverse.NetworkManager.ConnectedCallback">
- <summary>
- Assigned by the OnConnected event. Raised when login was a success
- </summary>
- <param name="sender">Reference to the GridClient object that called the event</param>
- </member>
- <member name="T:OpenMetaverse.NetworkManager.LogoutCallback">
- <summary>
- Assigned by the OnLogoutReply callback. Raised upone receipt of a LogoutReply packet during logout process.
- </summary>
- <param name="inventoryItems"></param>
- </member>
- <member name="T:OpenMetaverse.NetworkManager.SimConnectingCallback">
- <summary>
- Triggered before a new connection to a simulator is established
- </summary>
- <remarks>The connection to the new simulator won't be established
- until this callback returns</remarks>
- <param name="simulator">The simulator that is being connected to</param>
- <returns>Whether to continue connecting to the simulator or abort
- the connection</returns>
- </member>
- <member name="T:OpenMetaverse.NetworkManager.SimConnectedCallback">
- <summary>
- Triggered when a new connection to a simulator is established
- </summary>
- <param name="simulator">The simulator that is being connected to</param>
- </member>
- <member name="T:OpenMetaverse.NetworkManager.SimDisconnectedCallback">
- <summary>
- Triggered when a simulator other than the simulator that is currently
- being occupied disconnects for whatever reason
- </summary>
- <param name="simulator">The simulator that disconnected, which will become a null
- reference after the callback is finished</param>
- <param name="reason">Enumeration explaining the reason for the disconnect</param>
- </member>
- <member name="T:OpenMetaverse.NetworkManager.DisconnectedCallback">
- <summary>
- Triggered when we are logged out of the grid due to a simulator request,
- client request, network timeout, or any other cause
- </summary>
- <param name="reason">Enumeration explaining the reason for the disconnect</param>
- <param name="message">If we were logged out by the simulator, this
- is a message explaining why</param>
- </member>
- <member name="T:OpenMetaverse.NetworkManager.CurrentSimChangedCallback">
- <summary>
- Triggered when CurrentSim changes
- </summary>
- <param name="PreviousSimulator">A reference to the old value of CurrentSim</param>
- </member>
- <member name="T:OpenMetaverse.NetworkManager.EventQueueRunningCallback">
- <summary>
- Triggered when an event queue makes the initial connection
- </summary>
- <param name="simulator">Simulator this event queue is tied to</param>
- </member>
- <member name="T:OpenMetaverse.NetworkManager.LoginCallback">
- <summary>
- Fired when a login request is successful or not
- </summary>
- <param name="login"></param>
- <param name="message"></param>
- </member>
- <member name="T:OpenMetaverse.NetworkManager.LoginResponseCallback">
- <summary>
-
- </summary>
- <param name="loginSuccess"></param>
- <param name="redirect"></param>
- <param name="replyData"></param>
- <param name="message"></param>
- <param name="reason"></param>
- </member>
- <member name="T:OpenMetaverse.ScriptPermission">
- <summary>
- Permission request flags, asked when a script wants to control an Avatar
- </summary>
- </member>
- <member name="F:OpenMetaverse.ScriptPermission.None">
- <summary>Placeholder for empty values, shouldn't ever see this</summary>
- </member>
- <member name="F:OpenMetaverse.ScriptPermission.Debit">
- <summary>Script wants ability to take money from you</summary>
- </member>
- <member name="F:OpenMetaverse.ScriptPermission.TakeControls">
- <summary>Script wants to take camera controls for you</summary>
- </member>
- <member name="F:OpenMetaverse.ScriptPermission.RemapControls">
- <summary>Script wants to remap avatars controls</summary>
- </member>
- <member name="F:OpenMetaverse.ScriptPermission.TriggerAnimation">
- <summary>Script wants to trigger avatar animations</summary>
- <remarks>This function is not implemented on the grid</remarks>
- </member>
- <member name="F:OpenMetaverse.ScriptPermission.Attach">
- <summary>Script wants to attach or detach the prim or primset to your avatar</summary>
- </member>
- <member name="F:OpenMetaverse.ScriptPermission.ReleaseOwnership">
- <summary>Script wants permission to release ownership</summary>
- <remarks>This function is not implemented on the grid
- The concept of "public" objects does not exist anymore.</remarks>
- </member>
- <member name="F:OpenMetaverse.ScriptPermission.ChangeLinks">
- <summary>Script wants ability to link/delink with other prims</summary>
- </member>
- <member name="F:OpenMetaverse.ScriptPermission.ChangeJoints">
- <summary>Script wants permission to change joints</summary>
- <remarks>This function is not implemented on the grid</remarks>
- </member>
- <member name="F:OpenMetaverse.ScriptPermission.ChangePermissions">
- <summary>Script wants permissions to change permissions</summary>
- <remarks>This function is not implemented on the grid</remarks>
- </member>
- <member name="F:OpenMetaverse.ScriptPermission.TrackCamera">
- <summary>Script wants to track avatars camera position and rotation </summary>
- </member>
- <member name="F:OpenMetaverse.ScriptPermission.ControlCamera">
- <summary>Script wants to control your camera</summary>
- </member>
- <member name="T:OpenMetaverse.InstantMessageDialog">
- <summary>
- Special commands used in Instant Messages
- </summary>
- </member>
- <member name="F:OpenMetaverse.InstantMessageDialog.MessageFromAgent">
- <summary>Indicates a regular IM from another agent</summary>
- </member>
- <member name="F:OpenMetaverse.InstantMessageDialog.MessageBox">
- <summary>Simple notification box with an OK button</summary>
- </member>
- <member name="F:OpenMetaverse.InstantMessageDialog.GroupInvitation">
- <summary>You've been invited to join a group.</summary>
- </member>
- <member name="F:OpenMetaverse.InstantMessageDialog.InventoryOffered">
- <summary>Inventory offer</summary>
- </member>
- <member name="F:OpenMetaverse.InstantMessageDialog.InventoryAccepted">
- <summary>Accepted inventory offer</summary>
- </member>
- <member name="F:OpenMetaverse.InstantMessageDialog.InventoryDeclined">
- <summary>Declined inventory offer</summary>
- </member>
- <member name="F:OpenMetaverse.InstantMessageDialog.GroupVote">
- <summary>Group vote</summary>
- </member>
- <member name="F:OpenMetaverse.InstantMessageDialog.TaskInventoryOffered">
- <summary>An object is offering its inventory</summary>
- </member>
- <member name="F:OpenMetaverse.InstantMessageDialog.TaskInventoryAccepted">
- <summary>Accept an inventory offer from an object</summary>
- </member>
- <member name="F:OpenMetaverse.InstantMessageDialog.TaskInventoryDeclined">
- <summary>Decline an inventory offer from an object</summary>
- </member>
- <member name="F:OpenMetaverse.InstantMessageDialog.NewUserDefault">
- <summary>Unknown</summary>
- </member>
- <member name="F:OpenMetaverse.InstantMessageDialog.SessionAdd">
- <summary>Start a session, or add users to a session</summary>
- </member>
- <member name="F:OpenMetaverse.InstantMessageDialog.SessionOfflineAdd">
- <summary>Start a session, but don't prune offline users</summary>
- </member>
- <member name="F:OpenMetaverse.InstantMessageDialog.SessionGroupStart">
- <summary>Start a session with your group</summary>
- </member>
- <member name="F:OpenMetaverse.InstantMessageDialog.SessionCardlessStart">
- <summary>Start a session without a calling card (finder or objects)</summary>
- </member>
- <member name="F:OpenMetaverse.InstantMessageDialog.SessionSend">
- <summary>Send a message to a session</summary>
- </member>
- <member name="F:OpenMetaverse.InstantMessageDialog.SessionDrop">
- <summary>Leave a session</summary>
- </member>
- <member name="F:OpenMetaverse.InstantMessageDialog.MessageFromObject">
- <summary>Indicates that the IM is from an object</summary>
- </member>
- <member name="F:OpenMetaverse.InstantMessageDialog.BusyAutoResponse">
- <summary>Sent an IM to a busy user, this is the auto response</summary>
- </member>
- <member name="F:OpenMetaverse.InstantMessageDialog.ConsoleAndChatHistory">
- <summary>Shows the message in the console and chat history</summary>
- </member>
- <member name="F:OpenMetaverse.InstantMessageDialog.RequestTeleport">
- <summary>Send a teleport lure</summary>
- </member>
- <member name="F:OpenMetaverse.InstantMessageDialog.AcceptTeleport">
- <summary>Response sent to the agent which inititiated a teleport invitation</summary>
- </member>
- <member name="F:OpenMetaverse.InstantMessageDialog.DenyTeleport">
- <summary>Response sent to the agent which inititiated a teleport invitation</summary>
- </member>
- <member name="F:OpenMetaverse.InstantMessageDialog.GodLikeRequestTeleport">
- <summary>Only useful if you have Linden permissions</summary>
- </member>
- <member name="F:OpenMetaverse.InstantMessageDialog.CurrentlyUnused">
- <summary>A placeholder type for future expansion, currently not
- used</summary>
- </member>
- <member name="F:OpenMetaverse.InstantMessageDialog.GotoUrl">
- <summary>IM to tell the user to go to an URL</summary>
- </member>
- <member name="F:OpenMetaverse.InstantMessageDialog.Session911Start">
- <summary>IM for help</summary>
- </member>
- <member name="F:OpenMetaverse.InstantMessageDialog.Lure911">
- <summary>IM sent automatically on call for help, sends a lure
- to each Helper reached</summary>
- </member>
- <member name="F:OpenMetaverse.InstantMessageDialog.FromTaskAsAlert">
- <summary>Like an IM but won't go to email</summary>
- </member>
- <member name="F:OpenMetaverse.InstantMessageDialog.GroupNotice">
- <summary>IM from a group officer to all group members</summary>
- </member>
- <member name="F:OpenMetaverse.InstantMessageDialog.GroupNoticeInventoryAccepted">
- <summary>Unknown</summary>
- </member>
- <member name="F:OpenMetaverse.InstantMessageDialog.GroupNoticeInventoryDeclined">
- <summary>Unknown</summary>
- </member>
- <member name="F:OpenMetaverse.InstantMessageDialog.GroupInvitationAccept">
- <summary>Accept a group invitation</summary>
- </member>
- <member name="F:OpenMetaverse.InstantMessageDialog.GroupInvitationDecline">
- <summary>Decline a group invitation</summary>
- </member>
- <member name="F:OpenMetaverse.InstantMessageDialog.GroupNoticeRequested">
- <summary>Unknown</summary>
- </member>
- <member name="F:OpenMetaverse.InstantMessageDialog.FriendshipOffered">
- <summary>An avatar is offering you friendship</summary>
- </member>
- <member name="F:OpenMetaverse.InstantMessageDialog.FriendshipAccepted">
- <summary>An avatar has accepted your friendship offer</summary>
- </member>
- <member name="F:OpenMetaverse.InstantMessageDialog.FriendshipDeclined">
- <summary>An avatar has declined your friendship offer</summary>
- </member>
- <member name="F:OpenMetaverse.InstantMessageDialog.StartTyping">
- <summary>Indicates that a user has started typing</summary>
- </member>
- <member name="F:OpenMetaverse.InstantMessageDialog.StopTyping">
- <summary>Indicates that a user has stopped typing</summary>
- </member>
- <member name="T:OpenMetaverse.InstantMessageOnline">
- <summary>
- Flag in Instant Messages, whether the IM should be delivered to
- offline avatars as well
- </summary>
- </member>
- <member name="F:OpenMetaverse.InstantMessageOnline.Online">
- <summary>Only deliver to online avatars</summary>
- </member>
- <member name="F:OpenMetaverse.InstantMessageOnline.Offline">
- <summary>If the avatar is offline the message will be held until
- they login next, and possibly forwarded to their e-mail account</summary>
- </member>
- <member name="T:OpenMetaverse.ChatType">
- <summary>
- Conversion type to denote Chat Packet types in an easier-to-understand format
- </summary>
- </member>
- <member name="F:OpenMetaverse.ChatType.Whisper">
- <summary>Whisper (5m radius)</summary>
- </member>
- <member name="F:OpenMetaverse.ChatType.Normal">
- <summary>Normal chat (10/20m radius), what the official viewer typically sends</summary>
- </member>
- <member name="F:OpenMetaverse.ChatType.Shout">
- <summary>Shouting! (100m radius)</summary>
- </member>
- <member name="F:OpenMetaverse.ChatType.StartTyping">
- <summary>Event message when an Avatar has begun to type</summary>
- </member>
- <member name="F:OpenMetaverse.ChatType.StopTyping">
- <summary>Event message when an Avatar has stopped typing</summary>
- </member>
- <member name="F:OpenMetaverse.ChatType.Debug">
- <summary>Unknown</summary>
- </member>
- <member name="F:OpenMetaverse.ChatType.OwnerSay">
- <summary>Event message when an object uses llOwnerSay</summary>
- </member>
- <member name="F:OpenMetaverse.ChatType.RegionSay">
- <summary>Special value to support llRegionSay, never sent to the client</summary>
- </member>
- <member name="T:OpenMetaverse.ChatSourceType">
- <summary>
- Identifies the source of a chat message
- </summary>
- </member>
- <member name="F:OpenMetaverse.ChatSourceType.System">
- <summary>Chat from the grid or simulator</summary>
- </member>
- <member name="F:OpenMetaverse.ChatSourceType.Agent">
- <summary>Chat from another avatar</summary>
- </member>
- <member name="F:OpenMetaverse.ChatSourceType.Object">
- <summary>Chat from an object</summary>
- </member>
- <member name="T:OpenMetaverse.ChatAudibleLevel">
- <summary>
-
- </summary>
- </member>
- <member name="F:OpenMetaverse.ChatAudibleLevel.Not">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.ChatAudibleLevel.Barely">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.ChatAudibleLevel.Fully">
- <summary></summary>
- </member>
- <member name="T:OpenMetaverse.EffectType">
- <summary>
- Effect type used in ViewerEffect packets
- </summary>
- </member>
- <member name="F:OpenMetaverse.EffectType.Text">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.EffectType.Icon">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.EffectType.Connector">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.EffectType.FlexibleObject">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.EffectType.AnimalControls">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.EffectType.AnimationObject">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.EffectType.Cloth">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.EffectType.Beam">
- <summary>Project a beam from a source to a destination, such as
- the one used when editing an object</summary>
- </member>
- <member name="F:OpenMetaverse.EffectType.Glow">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.EffectType.Point">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.EffectType.Trail">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.EffectType.Sphere">
- <summary>Create a swirl of particles around an object</summary>
- </member>
- <member name="F:OpenMetaverse.EffectType.Spiral">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.EffectType.Edit">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.EffectType.LookAt">
- <summary>Cause an avatar to look at an object</summary>
- </member>
- <member name="F:OpenMetaverse.EffectType.PointAt">
- <summary>Cause an avatar to point at an object</summary>
- </member>
- <member name="T:OpenMetaverse.LookAtType">
- <summary>
- The action an avatar is doing when looking at something, used in
- ViewerEffect packets for the LookAt effect
- </summary>
- </member>
- <member name="F:OpenMetaverse.LookAtType.None">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.LookAtType.Idle">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.LookAtType.AutoListen">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.LookAtType.FreeLook">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.LookAtType.Respond">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.LookAtType.Hover">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.LookAtType.Conversation">
- <summary>Deprecated</summary>
- </member>
- <member name="F:OpenMetaverse.LookAtType.Select">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.LookAtType.Focus">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.LookAtType.Mouselook">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.LookAtType.Clear">
- <summary></summary>
- </member>
- <member name="T:OpenMetaverse.PointAtType">
- <summary>
- The action an avatar is doing when pointing at something, used in
- ViewerEffect packets for the PointAt effect
- </summary>
- </member>
- <member name="F:OpenMetaverse.PointAtType.None">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.PointAtType.Select">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.PointAtType.Grab">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.PointAtType.Clear">
- <summary></summary>
- </member>
- <member name="T:OpenMetaverse.MoneyTransactionType">
- <summary>
- Money transaction types
- </summary>
- </member>
- <member name="F:OpenMetaverse.MoneyTransactionType.None">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.MoneyTransactionType.FailSimulatorTimeout">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.MoneyTransactionType.FailDataserverTimeout">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.MoneyTransactionType.ObjectClaim">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.MoneyTransactionType.LandClaim">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.MoneyTransactionType.GroupCreate">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.MoneyTransactionType.ObjectPublicClaim">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.MoneyTransactionType.GroupJoin">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.MoneyTransactionType.TeleportCharge">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.MoneyTransactionType.UploadCharge">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.MoneyTransactionType.LandAuction">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.MoneyTransactionType.ClassifiedCharge">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.MoneyTransactionType.ObjectTax">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.MoneyTransactionType.LandTax">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.MoneyTransactionType.LightTax">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.MoneyTransactionType.ParcelDirFee">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.MoneyTransactionType.GroupTax">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.MoneyTransactionType.ClassifiedRenew">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.MoneyTransactionType.GiveInventory">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.MoneyTransactionType.ObjectSale">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.MoneyTransactionType.Gift">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.MoneyTransactionType.LandSale">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.MoneyTransactionType.ReferBonus">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.MoneyTransactionType.InventorySale">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.MoneyTransactionType.RefundPurchase">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.MoneyTransactionType.LandPassSale">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.MoneyTransactionType.DwellBonus">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.MoneyTransactionType.PayObject">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.MoneyTransactionType.ObjectPays">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.MoneyTransactionType.GroupLandDeed">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.MoneyTransactionType.GroupObjectDeed">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.MoneyTransactionType.GroupLiability">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.MoneyTransactionType.GroupDividend">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.MoneyTransactionType.GroupMembershipDues">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.MoneyTransactionType.ObjectRelease">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.MoneyTransactionType.LandRelease">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.MoneyTransactionType.ObjectDelete">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.MoneyTransactionType.ObjectPublicDecay">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.MoneyTransactionType.ObjectPublicDelete">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.MoneyTransactionType.LindenAdjustment">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.MoneyTransactionType.LindenGrant">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.MoneyTransactionType.LindenPenalty">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.MoneyTransactionType.EventFee">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.MoneyTransactionType.EventPrize">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.MoneyTransactionType.StipendBasic">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.MoneyTransactionType.StipendDeveloper">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.MoneyTransactionType.StipendAlways">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.MoneyTransactionType.StipendDaily">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.MoneyTransactionType.StipendRating">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.MoneyTransactionType.StipendDelta">
- <summary></summary>
- </member>
- <member name="T:OpenMetaverse.TransactionFlags">
- <summary>
-
- </summary>
- </member>
- <member name="F:OpenMetaverse.TransactionFlags.None">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.TransactionFlags.SourceGroup">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.TransactionFlags.DestGroup">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.TransactionFlags.OwnerGroup">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.TransactionFlags.SimultaneousContribution">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.TransactionFlags.ContributionRemoval">
- <summary></summary>
- </member>
- <member name="T:OpenMetaverse.MeanCollisionType">
- <summary>
-
- </summary>
- </member>
- <member name="F:OpenMetaverse.MeanCollisionType.None">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.MeanCollisionType.Bump">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.MeanCollisionType.LLPushObject">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.MeanCollisionType.SelectedObjectCollide">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.MeanCollisionType.ScriptedObjectCollide">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.MeanCollisionType.PhysicalObjectCollide">
- <summary></summary>
- </member>
- <member name="T:OpenMetaverse.ScriptControlChange">
- <summary>
- Flags sent when a script takes or releases a control
- </summary>
- <remarks>NOTE: (need to verify) These might be a subset of the ControlFlags enum in Movement,</remarks>
- </member>
- <member name="F:OpenMetaverse.ScriptControlChange.None">
- <summary>No Flags set</summary>
- </member>
- <member name="F:OpenMetaverse.ScriptControlChange.Forward">
- <summary>Forward (W or up Arrow)</summary>
- </member>
- <member name="F:OpenMetaverse.ScriptControlChange.Back">
- <summary>Back (S or down arrow)</summary>
- </member>
- <member name="F:OpenMetaverse.ScriptControlChange.Left">
- <summary>Move left (shift+A or left arrow)</summary>
- </member>
- <member name="F:OpenMetaverse.ScriptControlChange.Right">
- <summary>Move right (shift+D or right arrow)</summary>
- </member>
- <member name="F:OpenMetaverse.ScriptControlChange.Up">
- <summary>Up (E or PgUp)</summary>
- </member>
- <member name="F:OpenMetaverse.ScriptControlChange.Down">
- <summary>Down (C or PgDown</summary>
- </member>
- <member name="F:OpenMetaverse.ScriptControlChange.RotateLeft">
- <summary>Rotate left (A or left arrow)</summary>
- </member>
- <member name="F:OpenMetaverse.ScriptControlChange.RotateRight">
- <summary>Rotate right (D or right arrow)</summary>
- </member>
- <member name="F:OpenMetaverse.ScriptControlChange.LeftButton">
- <summary>Left Mouse Button</summary>
- </member>
- <member name="F:OpenMetaverse.ScriptControlChange.MouseLookLeftButton">
- <summary>Left Mouse button in MouseLook</summary>
- </member>
- <member name="T:OpenMetaverse.AgentFlags">
- <summary>
- Currently only used to hide your group title
- </summary>
- </member>
- <member name="F:OpenMetaverse.AgentFlags.None">
- <summary>No flags set</summary>
- </member>
- <member name="F:OpenMetaverse.AgentFlags.HideTitle">
- <summary>Hide your group title</summary>
- </member>
- <member name="T:OpenMetaverse.AgentState">
- <summary>
- Action state of the avatar, which can currently be typing and
- editing
- </summary>
- </member>
- <member name="F:OpenMetaverse.AgentState.None">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.AgentState.Typing">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.AgentState.Editing">
- <summary></summary>
- </member>
- <member name="T:OpenMetaverse.TeleportStatus">
- <summary>
- Current teleport status
- </summary>
- </member>
- <member name="F:OpenMetaverse.TeleportStatus.None">
- <summary>Unknown status</summary>
- </member>
- <member name="F:OpenMetaverse.TeleportStatus.Start">
- <summary>Teleport initialized</summary>
- </member>
- <member name="F:OpenMetaverse.TeleportStatus.Progress">
- <summary>Teleport in progress</summary>
- </member>
- <member name="F:OpenMetaverse.TeleportStatus.Failed">
- <summary>Teleport failed</summary>
- </member>
- <member name="F:OpenMetaverse.TeleportStatus.Finished">
- <summary>Teleport completed</summary>
- </member>
- <member name="F:OpenMetaverse.TeleportStatus.Cancelled">
- <summary>Teleport cancelled</summary>
- </member>
- <member name="T:OpenMetaverse.TeleportFlags">
- <summary>
-
- </summary>
- </member>
- <member name="F:OpenMetaverse.TeleportFlags.Default">
- <summary>No flags set, or teleport failed</summary>
- </member>
- <member name="F:OpenMetaverse.TeleportFlags.SetHomeToTarget">
- <summary>Set when newbie leaves help island for first time</summary>
- </member>
- <member name="F:OpenMetaverse.TeleportFlags.SetLastToTarget">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.TeleportFlags.ViaLure">
- <summary>Via Lure</summary>
- </member>
- <member name="F:OpenMetaverse.TeleportFlags.ViaLandmark">
- <summary>Via Landmark</summary>
- </member>
- <member name="F:OpenMetaverse.TeleportFlags.ViaLocation">
- <summary>Via Location</summary>
- </member>
- <member name="F:OpenMetaverse.TeleportFlags.ViaHome">
- <summary>Via Home</summary>
- </member>
- <member name="F:OpenMetaverse.TeleportFlags.ViaTelehub">
- <summary>Via Telehub</summary>
- </member>
- <member name="F:OpenMetaverse.TeleportFlags.ViaLogin">
- <summary>Via Login</summary>
- </member>
- <member name="F:OpenMetaverse.TeleportFlags.ViaGodlikeLure">
- <summary>Linden Summoned</summary>
- </member>
- <member name="F:OpenMetaverse.TeleportFlags.Godlike">
- <summary>Linden Forced me</summary>
- </member>
- <member name="F:OpenMetaverse.TeleportFlags.NineOneOne">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.TeleportFlags.DisableCancel">
- <summary>Agent Teleported Home via Script</summary>
- </member>
- <member name="F:OpenMetaverse.TeleportFlags.ViaRegionID">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.TeleportFlags.IsFlying">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.TeleportFlags.ResetHome">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.TeleportFlags.ForceRedirect">
- <summary>forced to new location for example when avatar is banned or ejected</summary>
- </member>
- <member name="F:OpenMetaverse.TeleportFlags.FinishedViaLure">
- <summary>Teleport Finished via a Lure</summary>
- </member>
- <member name="F:OpenMetaverse.TeleportFlags.FinishedViaNewSim">
- <summary>Finished, Sim Changed</summary>
- </member>
- <member name="F:OpenMetaverse.TeleportFlags.FinishedViaSameSim">
- <summary>Finished, Same Sim</summary>
- </member>
- <member name="T:OpenMetaverse.TeleportLureFlags">
- <summary>
-
- </summary>
- </member>
- <member name="F:OpenMetaverse.TeleportLureFlags.NormalLure">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.TeleportLureFlags.GodlikeLure">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.TeleportLureFlags.GodlikePursuit">
- <summary></summary>
- </member>
- <member name="T:OpenMetaverse.ScriptSensorTypeFlags">
- <summary>
-
- </summary>
- </member>
- <member name="F:OpenMetaverse.ScriptSensorTypeFlags.Agent">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.ScriptSensorTypeFlags.Active">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.ScriptSensorTypeFlags.Passive">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.ScriptSensorTypeFlags.Scripted">
- <summary></summary>
- </member>
- <member name="T:OpenMetaverse.InstantMessage">
- <summary>
- Instant Message
- </summary>
- </member>
- <member name="F:OpenMetaverse.InstantMessage.FromAgentID">
- <summary>Key of sender</summary>
- </member>
- <member name="F:OpenMetaverse.InstantMessage.FromAgentName">
- <summary>Name of sender</summary>
- </member>
- <member name="F:OpenMetaverse.InstantMessage.ToAgentID">
- <summary>Key of destination avatar</summary>
- </member>
- <member name="F:OpenMetaverse.InstantMessage.ParentEstateID">
- <summary>ID of originating estate</summary>
- </member>
- <member name="F:OpenMetaverse.InstantMessage.RegionID">
- <summary>Key of originating region</summary>
- </member>
- <member name="F:OpenMetaverse.InstantMessage.Position">
- <summary>Coordinates in originating region</summary>
- </member>
- <member name="F:OpenMetaverse.InstantMessage.Dialog">
- <summary>Instant message type</summary>
- </member>
- <member name="F:OpenMetaverse.InstantMessage.GroupIM">
- <summary>Group IM session toggle</summary>
- </member>
- <member name="F:OpenMetaverse.InstantMessage.IMSessionID">
- <summary>Key of IM session, for Group Messages, the groups UUID</summary>
- </member>
- <member name="F:OpenMetaverse.InstantMessage.Timestamp">
- <summary>Timestamp of the instant message</summary>
- </member>
- <member name="F:OpenMetaverse.InstantMessage.Message">
- <summary>Instant message text</summary>
- </member>
- <member name="F:OpenMetaverse.InstantMessage.Offline">
- <summary>Whether this message is held for offline avatars</summary>
- </member>
- <member name="F:OpenMetaverse.InstantMessage.BinaryBucket">
- <summary>Context specific packed data</summary>
- </member>
- <member name="T:OpenMetaverse.GroupMember">
- <summary>
- Avatar group management
- </summary>
- </member>
- <member name="F:OpenMetaverse.GroupMember.ID">
- <summary>Key of Group Member</summary>
- </member>
- <member name="F:OpenMetaverse.GroupMember.Contribution">
- <summary>Total land contribution</summary>
- </member>
- <member name="F:OpenMetaverse.GroupMember.OnlineStatus">
- <summary>Online status information</summary>
- </member>
- <member name="F:OpenMetaverse.GroupMember.Powers">
- <summary>Abilities that the Group Member has</summary>
- </member>
- <member name="F:OpenMetaverse.GroupMember.Title">
- <summary>Current group title</summary>
- </member>
- <member name="F:OpenMetaverse.GroupMember.IsOwner">
- <summary>Is a group owner</summary>
- </member>
- <member name="T:OpenMetaverse.GroupRole">
- <summary>
- Role manager for a group
- </summary>
- </member>
- <member name="F:OpenMetaverse.GroupRole.GroupID">
- <summary>Key of the group</summary>
- </member>
- <member name="F:OpenMetaverse.GroupRole.ID">
- <summary>Key of Role</summary>
- </member>
- <member name="F:OpenMetaverse.GroupRole.Name">
- <summary>Name of Role</summary>
- </member>
- <member name="F:OpenMetaverse.GroupRole.Title">
- <summary>Group Title associated with Role</summary>
- </member>
- <member name="F:OpenMetaverse.GroupRole.Description">
- <summary>Description of Role</summary>
- </member>
- <member name="F:OpenMetaverse.GroupRole.Powers">
- <summary>Abilities Associated with Role</summary>
- </member>
- <member name="M:OpenMetaverse.GroupRole.ToString">
- <summary>Returns the role's title</summary>
- <returns>The role's title</returns>
- </member>
- <member name="T:OpenMetaverse.GroupTitle">
- <summary>
- Class to represent Group Title
- </summary>
- </member>
- <member name="F:OpenMetaverse.GroupTitle.GroupID">
- <summary>Key of the group</summary>
- </member>
- <member name="F:OpenMetaverse.GroupTitle.RoleID">
- <summary>ID of the role title belongs to</summary>
- </member>
- <member name="F:OpenMetaverse.GroupTitle.Title">
- <summary>Group Title</summary>
- </member>
- <member name="F:OpenMetaverse.GroupTitle.Selected">
- <summary>Whether title is Active</summary>
- </member>
- <member name="M:OpenMetaverse.GroupTitle.ToString">
- <summary>Returns group title</summary>
- </member>
- <member name="T:OpenMetaverse.Group">
- <summary>
- Represents a group on the grid
- </summary>
- </member>
- <member name="F:OpenMetaverse.Group.ID">
- <summary>Key of Group</summary>
- </member>
- <member name="F:OpenMetaverse.Group.InsigniaID">
- <summary>Key of Group Insignia</summary>
- </member>
- <member name="F:OpenMetaverse.Group.FounderID">
- <summary>Key of Group Founder</summary>
- </member>
- <member name="F:OpenMetaverse.Group.OwnerRole">
- <summary>Key of Group Role for Owners</summary>
- </member>
- <member name="F:OpenMetaverse.Group.Name">
- <summary>Name of Group</summary>
- </member>
- <member name="F:OpenMetaverse.Group.Charter">
- <summary>Text of Group Charter</summary>
- </member>
- <member name="F:OpenMetaverse.Group.MemberTitle">
- <summary>Title of "everyone" role</summary>
- </member>
- <member name="F:OpenMetaverse.Group.OpenEnrollment">
- <summary>Is the group open for enrolement to everyone</summary>
- </member>
- <member name="F:OpenMetaverse.Group.ShowInList">
- <summary>Will group show up in search</summary>
- </member>
- <member name="F:OpenMetaverse.Group.Powers">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Group.AcceptNotices">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Group.AllowPublish">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Group.MaturePublish">
- <summary>Is the group Mature</summary>
- </member>
- <member name="F:OpenMetaverse.Group.MembershipFee">
- <summary>Cost of group membership</summary>
- </member>
- <member name="F:OpenMetaverse.Group.Money">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Group.Contribution">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Group.GroupMembershipCount">
- <summary>The total number of current members this group has</summary>
- </member>
- <member name="F:OpenMetaverse.Group.GroupRolesCount">
- <summary>The number of roles this group has configured</summary>
- </member>
- <member name="F:OpenMetaverse.Group.ListInProfile">
- <summary>Show this group in agent's profile</summary>
- </member>
- <member name="M:OpenMetaverse.Group.ToString">
- <summary>Returns the name of the group</summary>
- <returns>A string containing the name of the group</returns>
- </member>
- <member name="T:OpenMetaverse.Vote">
- <summary>
- A group Vote
- </summary>
- </member>
- <member name="F:OpenMetaverse.Vote.Candidate">
- <summary>Key of Avatar who created Vote</summary>
- </member>
- <member name="F:OpenMetaverse.Vote.VoteString">
- <summary>Text of the Vote proposal</summary>
- </member>
- <member name="F:OpenMetaverse.Vote.NumVotes">
- <summary>Total number of votes</summary>
- </member>
- <member name="T:OpenMetaverse.GroupProposal">
- <summary>
- A group proposal
- </summary>
- </member>
- <member name="F:OpenMetaverse.GroupProposal.VoteText">
- <summary>The Text of the proposal</summary>
- </member>
- <member name="F:OpenMetaverse.GroupProposal.Quorum">
- <summary>The minimum number of members that must vote before proposal passes or failes</summary>
- </member>
- <member name="F:OpenMetaverse.GroupProposal.Majority">
- <summary>The required ration of yes/no votes required for vote to pass</summary>
- <remarks>The three options are Simple Majority, 2/3 Majority, and Unanimous</remarks>
- TODO: this should be an enum
- </member>
- <member name="F:OpenMetaverse.GroupProposal.Duration">
- <summary>The duration in days votes are accepted</summary>
- </member>
- <member name="T:OpenMetaverse.GroupAccountSummary">
- <summary>
-
- </summary>
- </member>
- <member name="F:OpenMetaverse.GroupAccountSummary.IntervalDays">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.GroupAccountSummary.CurrentInterval">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.GroupAccountSummary.StartDate">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.GroupAccountSummary.Balance">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.GroupAccountSummary.TotalCredits">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.GroupAccountSummary.TotalDebits">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.GroupAccountSummary.ObjectTaxCurrent">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.GroupAccountSummary.LightTaxCurrent">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.GroupAccountSummary.LandTaxCurrent">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.GroupAccountSummary.GroupTaxCurrent">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.GroupAccountSummary.ParcelDirFeeCurrent">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.GroupAccountSummary.ObjectTaxEstimate">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.GroupAccountSummary.LightTaxEstimate">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.GroupAccountSummary.LandTaxEstimate">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.GroupAccountSummary.GroupTaxEstimate">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.GroupAccountSummary.ParcelDirFeeEstimate">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.GroupAccountSummary.NonExemptMembers">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.GroupAccountSummary.LastTaxDate">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.GroupAccountSummary.TaxDate">
- <summary></summary>
- </member>
- <member name="T:OpenMetaverse.GroupNotice">
- <summary>
- Struct representing a group notice
- </summary>
- </member>
- <member name="F:OpenMetaverse.GroupNotice.Subject">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.GroupNotice.Message">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.GroupNotice.AttachmentID">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.GroupNotice.OwnerID">
- <summary></summary>
- </member>
- <member name="M:OpenMetaverse.GroupNotice.SerializeAttachment">
- <summary>
-
- </summary>
- <returns></returns>
- </member>
- <member name="T:OpenMetaverse.GroupNoticeList">
- <summary>
- Struct representing a group notice list entry
- </summary>
- </member>
- <member name="F:OpenMetaverse.GroupNoticeList.NoticeID">
- <summary>Notice ID</summary>
- </member>
- <member name="F:OpenMetaverse.GroupNoticeList.Timestamp">
- <summary>Creation timestamp of notice</summary>
- </member>
- <member name="F:OpenMetaverse.GroupNoticeList.FromName">
- <summary>Agent name who created notice</summary>
- </member>
- <member name="F:OpenMetaverse.GroupNoticeList.Subject">
- <summary>Notice subject</summary>
- </member>
- <member name="F:OpenMetaverse.GroupNoticeList.HasAttachment">
- <summary>Is there an attachment?</summary>
- </member>
- <member name="F:OpenMetaverse.GroupNoticeList.AssetType">
- <summary>Attachment Type</summary>
- </member>
- <member name="T:OpenMetaverse.ChatSessionMember">
- <summary>
- Struct representing a member of a group chat session and their settings
- </summary>
- </member>
- <member name="F:OpenMetaverse.ChatSessionMember.AvatarKey">
- <summary>The <see cref="T:OpenMetaverse.UUID"/> of the Avatar</summary>
- </member>
- <member name="F:OpenMetaverse.ChatSessionMember.CanVoiceChat">
- <summary>True if user has voice chat enabled</summary>
- </member>
- <member name="F:OpenMetaverse.ChatSessionMember.IsModerator">
- <summary>True of Avatar has moderator abilities</summary>
- </member>
- <member name="F:OpenMetaverse.ChatSessionMember.MuteText">
- <summary>True if a moderator has muted this avatars chat</summary>
- </member>
- <member name="F:OpenMetaverse.ChatSessionMember.MuteVoice">
- <summary>True if a moderator has muted this avatars voice</summary>
- </member>
- <member name="T:OpenMetaverse.GroupRoleUpdate">
- <summary>
- Role update flags
- </summary>
- </member>
- <member name="F:OpenMetaverse.GroupRoleUpdate.NoUpdate">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.GroupRoleUpdate.UpdateData">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.GroupRoleUpdate.UpdatePowers">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.GroupRoleUpdate.UpdateAll">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.GroupRoleUpdate.Create">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.GroupRoleUpdate.Delete">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.GroupPowers.None">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.GroupPowers.Invite">
- <summary>Can send invitations to groups default role</summary>
- </member>
- <member name="F:OpenMetaverse.GroupPowers.Eject">
- <summary>Can eject members from group</summary>
- </member>
- <member name="F:OpenMetaverse.GroupPowers.ChangeOptions">
- <summary>Can toggle 'Open Enrollment' and change 'Signup fee'</summary>
- </member>
- <member name="F:OpenMetaverse.GroupPowers.MemberVisible">
- <summary>Member is visible in the public member list</summary>
- </member>
- <member name="F:OpenMetaverse.GroupPowers.CreateRole">
- <summary>Can create new roles</summary>
- </member>
- <member name="F:OpenMetaverse.GroupPowers.DeleteRole">
- <summary>Can delete existing roles</summary>
- </member>
- <member name="F:OpenMetaverse.GroupPowers.RoleProperties">
- <summary>Can change Role names, titles and descriptions</summary>
- </member>
- <member name="F:OpenMetaverse.GroupPowers.AssignMemberLimited">
- <summary>Can assign other members to assigners role</summary>
- </member>
- <member name="F:OpenMetaverse.GroupPowers.AssignMember">
- <summary>Can assign other members to any role</summary>
- </member>
- <member name="F:OpenMetaverse.GroupPowers.RemoveMember">
- <summary>Can remove members from roles</summary>
- </member>
- <member name="F:OpenMetaverse.GroupPowers.ChangeActions">
- <summary>Can assign and remove abilities in roles</summary>
- </member>
- <member name="F:OpenMetaverse.GroupPowers.ChangeIdentity">
- <summary>Can change group Charter, Insignia, 'Publish on the web' and which
- members are publicly visible in group member listings</summary>
- </member>
- <member name="F:OpenMetaverse.GroupPowers.LandDeed">
- <summary>Can buy land or deed land to group</summary>
- </member>
- <member name="F:OpenMetaverse.GroupPowers.LandRelease">
- <summary>Can abandon group owned land to Governor Linden on mainland, or Estate owner for
- private estates</summary>
- </member>
- <member name="F:OpenMetaverse.GroupPowers.LandSetSale">
- <summary>Can set land for-sale information on group owned parcels</summary>
- </member>
- <member name="F:OpenMetaverse.GroupPowers.LandDivideJoin">
- <summary>Can subdivide and join parcels</summary>
- </member>
- <member name="F:OpenMetaverse.GroupPowers.JoinChat">
- <summary>Can join group chat sessions</summary>
- </member>
- <member name="F:OpenMetaverse.GroupPowers.AllowVoiceChat">
- <summary>Can use voice chat in Group Chat sessions</summary>
- </member>
- <member name="F:OpenMetaverse.GroupPowers.ModerateChat">
- <summary>Can moderate group chat sessions</summary>
- </member>
- <member name="F:OpenMetaverse.GroupPowers.FindPlaces">
- <summary>Can toggle "Show in Find Places" and set search category</summary>
- </member>
- <member name="F:OpenMetaverse.GroupPowers.LandChangeIdentity">
- <summary>Can change parcel name, description, and 'Publish on web' settings</summary>
- </member>
- <member name="F:OpenMetaverse.GroupPowers.SetLandingPoint">
- <summary>Can set the landing point and teleport routing on group land</summary>
- </member>
- <member name="F:OpenMetaverse.GroupPowers.ChangeMedia">
- <summary>Can change music and media settings</summary>
- </member>
- <member name="F:OpenMetaverse.GroupPowers.LandEdit">
- <summary>Can toggle 'Edit Terrain' option in Land settings</summary>
- </member>
- <member name="F:OpenMetaverse.GroupPowers.LandOptions">
- <summary>Can toggle various About Land > Options settings</summary>
- </member>
- <member name="F:OpenMetaverse.GroupPowers.AllowEditLand">
- <summary>Can always terraform land, even if parcel settings have it turned off</summary>
- </member>
- <member name="F:OpenMetaverse.GroupPowers.AllowFly">
- <summary>Can always fly while over group owned land</summary>
- </member>
- <member name="F:OpenMetaverse.GroupPowers.AllowRez">
- <summary>Can always rez objects on group owned land</summary>
- </member>
- <member name="F:OpenMetaverse.GroupPowers.AllowLandmark">
- <summary>Can always create landmarks for group owned parcels</summary>
- </member>
- <member name="F:OpenMetaverse.GroupPowers.AllowSetHome">
- <summary>Can set home location on any group owned parcel</summary>
- </member>
- <member name="F:OpenMetaverse.GroupPowers.LandManageAllowed">
- <summary>Can modify public access settings for group owned parcels</summary>
- </member>
- <member name="F:OpenMetaverse.GroupPowers.LandManageBanned">
- <summary>Can manager parcel ban lists on group owned land</summary>
- </member>
- <member name="F:OpenMetaverse.GroupPowers.LandManagePasses">
- <summary>Can manage pass list sales information</summary>
- </member>
- <member name="F:OpenMetaverse.GroupPowers.LandEjectAndFreeze">
- <summary>Can eject and freeze other avatars on group owned land</summary>
- </member>
- <member name="F:OpenMetaverse.GroupPowers.ReturnGroupSet">
- <summary>Can return objects set to group</summary>
- </member>
- <member name="F:OpenMetaverse.GroupPowers.ReturnNonGroup">
- <summary>Can return non-group owned/set objects</summary>
- </member>
- <member name="F:OpenMetaverse.GroupPowers.ReturnGroupOwned">
- <summary>Can return group owned objects</summary>
- </member>
- <member name="F:OpenMetaverse.GroupPowers.LandGardening">
- <summary>Can landscape using Linden plants</summary>
- </member>
- <member name="F:OpenMetaverse.GroupPowers.DeedObject">
- <summary>Can deed objects to group</summary>
- </member>
- <member name="F:OpenMetaverse.GroupPowers.ObjectManipulate">
- <summary>Can move group owned objects</summary>
- </member>
- <member name="F:OpenMetaverse.GroupPowers.ObjectSetForSale">
- <summary>Can set group owned objects for-sale</summary>
- </member>
- <member name="F:OpenMetaverse.GroupPowers.Accountable">
- <summary>Pay group liabilities and receive group dividends</summary>
- </member>
- <member name="F:OpenMetaverse.GroupPowers.SendNotices">
- <summary>Can send group notices</summary>
- </member>
- <member name="F:OpenMetaverse.GroupPowers.ReceiveNotices">
- <summary>Can receive group notices</summary>
- </member>
- <member name="F:OpenMetaverse.GroupPowers.StartProposal">
- <summary>Can create group proposals</summary>
- </member>
- <member name="F:OpenMetaverse.GroupPowers.VoteOnProposal">
- <summary>Can vote on group proposals</summary>
- </member>
- <member name="T:OpenMetaverse.GroupManager">
- <summary>
- Handles all network traffic related to reading and writing group
- information
- </summary>
- </member>
- <member name="F:OpenMetaverse.GroupManager.Client">
- <summary>A reference to the current <seealso cref="T:OpenMetaverse.GridClient"/> instance</summary>
- </member>
- <member name="F:OpenMetaverse.GroupManager.GroupMembersRequests">
- <summary>Currently-active group members requests</summary>
- </member>
- <member name="F:OpenMetaverse.GroupManager.GroupRolesRequests">
- <summary>Currently-active group roles requests</summary>
- </member>
- <member name="F:OpenMetaverse.GroupManager.GroupRolesMembersRequests">
- <summary>Currently-active group role-member requests</summary>
- </member>
- <member name="F:OpenMetaverse.GroupManager.TempGroupMembers">
- <summary>Dictionary keeping group members while request is in progress</summary>
- </member>
- <member name="F:OpenMetaverse.GroupManager.TempGroupRolesMembers">
- <summary>Dictionary keeping mebmer/role mapping while request is in progress</summary>
- </member>
- <member name="F:OpenMetaverse.GroupManager.TempGroupRoles">
- <summary>Dictionary keeping GroupRole information while request is in progress</summary>
- </member>
- <member name="F:OpenMetaverse.GroupManager.GroupName2KeyCache">
- <summary>Caches group name lookups</summary>
- </member>
- <member name="M:OpenMetaverse.GroupManager.#ctor(OpenMetaverse.GridClient)">
- <summary>
- Group Management Routines, Methods and Packet Handlers
- </summary>
- <param name="client">A reference to the current <seealso cref="T:OpenMetaverse.GridClient"/> instance</param>
- </member>
- <member name="M:OpenMetaverse.GroupManager.RequestCurrentGroups">
- <summary>
- Request a current list of groups the avatar is a member of.
- </summary>
- <remarks>CAPS Event Queue must be running for this to work since the results
- come across CAPS.</remarks>
- </member>
- <member name="M:OpenMetaverse.GroupManager.RequestGroupName(OpenMetaverse.UUID)">
- <summary>
- Lookup name of group based on groupID
- </summary>
- <param name="groupID">groupID of group to lookup name for.</param>
- </member>
- <member name="M:OpenMetaverse.GroupManager.RequestGroupNames(System.Collections.Generic.List{OpenMetaverse.UUID})">
- <summary>
- Request lookup of multiple group names
- </summary>
- <param name="groupIDs">List of group IDs to request.</param>
- </member>
- <member name="M:OpenMetaverse.GroupManager.RequestGroupProfile(OpenMetaverse.UUID)">
- <summary>Lookup group profile data such as name, enrollment, founder, logo, etc</summary>
- <remarks>Subscribe to <code>OnGroupProfile</code> event to receive the results.</remarks>
- <param name="group">group ID (UUID)</param>
- </member>
- <member name="M:OpenMetaverse.GroupManager.RequestGroupMembers(OpenMetaverse.UUID)">
- <summary>Request a list of group members.</summary>
- <remarks>Subscribe to <code>OnGroupMembers</code> event to receive the results.</remarks>
- <param name="group">group ID (UUID)</param>
- <returns>UUID of the request, use to index into cache</returns>
- </member>
- <member name="M:OpenMetaverse.GroupManager.RequestGroupRoles(OpenMetaverse.UUID)">
- <summary>Request group roles</summary>
- <remarks>Subscribe to <code>OnGroupRoles</code> event to receive the results.</remarks>
- <param name="group">group ID (UUID)</param>
- <returns>UUID of the request, use to index into cache</returns>
- </member>
- <member name="M:OpenMetaverse.GroupManager.RequestGroupRoleMembers(OpenMetaverse.UUID)">
- <summary>Request members (members,role) role mapping for a group.</summary>
- <remarks>Subscribe to <code>OnGroupRolesMembers</code> event to receive the results.</remarks>
- <param name="group">group ID (UUID)</param>
- <returns>UUID of the request, use to index into cache</returns>
- </member>
- <member name="M:OpenMetaverse.GroupManager.RequestGroupTitles(OpenMetaverse.UUID)">
- <summary>Request a groups Titles</summary>
- <remarks>Subscribe to <code>OnGroupTitles</code> event to receive the results.</remarks>
- <param name="group">group ID (UUID)</param>
- <returns>UUID of the request, use to index into cache</returns>
- </member>
- <member name="M:OpenMetaverse.GroupManager.RequestGroupAccountSummary(OpenMetaverse.UUID,System.Int32,System.Int32)">
- <summary>Begin to get the group account summary</summary>
- <remarks>Subscribe to the <code>OnGroupAccountSummary</code> event to receive the results.</remarks>
- <param name="group">group ID (UUID)</param>
- <param name="intervalDays">How long of an interval</param>
- <param name="currentInterval">Which interval (0 for current, 1 for last)</param>
- </member>
- <member name="M:OpenMetaverse.GroupManager.Invite(OpenMetaverse.UUID,System.Collections.Generic.List{OpenMetaverse.UUID},OpenMetaverse.UUID)">
- <summary>Invites a user to a group</summary>
- <param name="group">The group to invite to</param>
- <param name="roles">A list of roles to invite a person to</param>
- <param name="personkey">Key of person to invite</param>
- </member>
- <member name="M:OpenMetaverse.GroupManager.ActivateGroup(OpenMetaverse.UUID)">
- <summary>Set a group as the current active group</summary>
- <param name="id">group ID (UUID)</param>
- </member>
- <member name="M:OpenMetaverse.GroupManager.ActivateTitle(OpenMetaverse.UUID,OpenMetaverse.UUID)">
- <summary>Change the role that determines your active title</summary>
- <param name="group">Group ID to use</param>
- <param name="role">Role ID to change to</param>
- </member>
- <member name="M:OpenMetaverse.GroupManager.SetGroupContribution(OpenMetaverse.UUID,System.Int32)">
- <summary>Set this avatar's tier contribution</summary>
- <param name="group">Group ID to change tier in</param>
- <param name="contribution">amount of tier to donate</param>
- </member>
- <member name="M:OpenMetaverse.GroupManager.SetGroupAcceptNotices(OpenMetaverse.UUID,System.Boolean,System.Boolean)">
- <summary>
- Save wheather agent wants to accept group notices and list this group in their profile
- </summary>
- <param name="groupID">Group <see cref="T:OpenMetaverse.UUID"/></param>
- <param name="acceptNotices">Accept notices from this group</param>
- <param name="listInProfile">List this group in the profile</param>
- </member>
- <member name="M:OpenMetaverse.GroupManager.RequestJoinGroup(OpenMetaverse.UUID)">
- <summary>Request to join a group</summary>
- <remarks>Subscribe to <code>OnGroupJoined</code> event for confirmation.</remarks>
- <param name="id">group ID (UUID) to join.</param>
- </member>
- <member name="M:OpenMetaverse.GroupManager.RequestCreateGroup(OpenMetaverse.Group)">
- <summary>
- Request to create a new group. If the group is successfully
- created, L$100 will automatically be deducted
- </summary>
- <remarks>Subscribe to <code>OnGroupCreated</code> event to receive confirmation.</remarks>
- <param name="group">Group struct containing the new group info</param>
- </member>
- <member name="M:OpenMetaverse.GroupManager.UpdateGroup(OpenMetaverse.UUID,OpenMetaverse.Group)">
- <summary>Update a group's profile and other information</summary>
- <param name="id">Groups ID (UUID) to update.</param>
- <param name="group">Group struct to update.</param>
- </member>
- <member name="M:OpenMetaverse.GroupManager.EjectUser(OpenMetaverse.UUID,OpenMetaverse.UUID)">
- <summary>Eject a user from a group</summary>
- <param name="group">Group ID to eject the user from</param>
- <param name="member">Avatar's key to eject</param>
- </member>
- <member name="M:OpenMetaverse.GroupManager.UpdateRole(OpenMetaverse.GroupRole)">
- <summary>Update role information</summary>
- <param name="role">Modified role to be updated</param>
- </member>
- <member name="M:OpenMetaverse.GroupManager.CreateRole(OpenMetaverse.UUID,OpenMetaverse.GroupRole)">
- <summary>Create a new group role</summary>
- <param name="group">Group ID to update</param>
- <param name="role">Role to create</param>
- </member>
- <member name="M:OpenMetaverse.GroupManager.RemoveFromRole(OpenMetaverse.UUID,OpenMetaverse.UUID,OpenMetaverse.UUID)">
- <summary>Remove an avatar from a role</summary>
- <param name="group">Group ID to update</param>
- <param name="role">Role ID to be removed from</param>
- <param name="member">Avatar's Key to remove</param>
- </member>
- <member name="M:OpenMetaverse.GroupManager.AddToRole(OpenMetaverse.UUID,OpenMetaverse.UUID,OpenMetaverse.UUID)">
- <summary>Assign an avatar to a role</summary>
- <param name="group">Group ID to update</param>
- <param name="role">Role ID to assign to</param>
- <param name="member">Avatar's ID to assign to role</param>
- </member>
- <member name="M:OpenMetaverse.GroupManager.RequestGroupNoticeList(OpenMetaverse.UUID)">
- <summary>Request the group notices list</summary>
- <param name="group">Group ID to fetch notices for</param>
- </member>
- <member name="M:OpenMetaverse.GroupManager.RequestGroupNotice(OpenMetaverse.UUID)">
- <summary>Request a group notice by key</summary>
- <param name="noticeID">ID of group notice</param>
- </member>
- <member name="M:OpenMetaverse.GroupManager.SendGroupNotice(OpenMetaverse.UUID,OpenMetaverse.GroupNotice)">
- <summary>Send out a group notice</summary>
- <param name="group">Group ID to update</param>
- <param name="notice"><code>GroupNotice</code> structure containing notice data</param>
- </member>
- <member name="M:OpenMetaverse.GroupManager.StartProposal(OpenMetaverse.UUID,OpenMetaverse.GroupProposal)">
- <summary>Start a group proposal (vote)</summary>
- <param name="group">The Group ID to send proposal to</param>
- <param name="prop"><code>GroupProposal</code> structure containing the proposal</param>
- </member>
- <member name="M:OpenMetaverse.GroupManager.LeaveGroup(OpenMetaverse.UUID)">
- <summary>Request to leave a group</summary>
- <remarks>Subscribe to <code>OnGroupLeft</code> event to receive confirmation</remarks>
- <param name="groupID">The group to leave</param>
- </member>
- <member name="M:OpenMetaverse.GroupManager.EjectGroupMemberReplyHandler(OpenMetaverse.Packets.Packet,OpenMetaverse.Simulator)">
- <summary>
- Packet Handler for EjectGroupMemberReply, fired when an avatar is ejected from
- a group.
- </summary>
- <param name="packet">The EjectGroupMemberReply packet</param>
- <param name="simulator">The simulator where the message originated</param>
- <remarks>This is a silly packet, it doesn't provide you with the ejectees UUID</remarks>
- </member>
- <member name="E:OpenMetaverse.GroupManager.OnCurrentGroups">
- <summary>Fired when a <seealso cref="T:OpenMetaverse.Packets.AgentGroupDataUpdatePacket"/> is received, contains a list of
- groups avatar is currently a member of</summary>
- </member>
- <member name="E:OpenMetaverse.GroupManager.OnGroupNames">
- <summary>Fired when a UUIDGroupNameReply packet is receiived,
- contains name of group requested</summary>
- </member>
- <member name="E:OpenMetaverse.GroupManager.OnGroupProfile">
- <summary>Fired when a GroupProfileReply packet is received,
- contains group profile information for requested group.</summary>
- </member>
- <member name="E:OpenMetaverse.GroupManager.OnGroupMembers">
- <summary>Fired when a GroupMembersReply packet is received,
- contains a list of group members for requested group</summary>
- </member>
- <member name="E:OpenMetaverse.GroupManager.OnGroupRoles">
- <summary>Fired when a GroupRoleDataReply packet is received,
- contains details on roles for requested group</summary>
- </member>
- <member name="E:OpenMetaverse.GroupManager.OnGroupRolesMembers">
- <summary>Fired when a <seealso cref="T:OpenMetaverse.Packets.GroupRoleMembersReplyPacket"/> is received,
- Contains group member to group role mappings</summary>
- </member>
- <member name="E:OpenMetaverse.GroupManager.OnGroupTitles">
- <summary>Fired when a GroupTitlesReply packet is received,
- sets the active role title for the current Agent</summary>
- </member>
- <member name="E:OpenMetaverse.GroupManager.OnGroupAccountSummary">
- <summary>Fired when a GroupAccountSummaryReply packet is received,
- Contains a summary of group financial information</summary>
- </member>
- <member name="E:OpenMetaverse.GroupManager.OnGroupCreated">
- <summary>Fired when a CreateGroupReply packet is received, indicates
- the successful creation of a new group</summary>
- </member>
- <member name="E:OpenMetaverse.GroupManager.OnGroupJoined">
- <summary>Fired when a JoinGroupReply packet is received, indicates
- the Avatar has successfully joined a new group either by <seealso cref="M:OpenMetaverse.GroupManager.RequestJoinGroup(OpenMetaverse.UUID)"/>
- or by accepting a group join invitation with <seealso cref="M:OpenMetaverse.AgentManager.GroupInviteRespond(OpenMetaverse.UUID,OpenMetaverse.UUID,System.Boolean)"/></summary>
- </member>
- <member name="E:OpenMetaverse.GroupManager.OnGroupLeft">
- <summary>Fired when a LeaveGroupReply packet is received, indicates
- the Avatar has successfully left a group</summary>
- <seealso cref="M:OpenMetaverse.GroupManager.LeaveGroup(OpenMetaverse.UUID)"/>
- </member>
- <member name="E:OpenMetaverse.GroupManager.OnGroupDropped">
- <summary>Fired when a AgentDropGroup packet is received, contains
- the <seealso cref="F:OpenMetaverse.Group.ID"/> of the group dropped</summary>
- </member>
- <member name="E:OpenMetaverse.GroupManager.OnGroupMemberEjected">
- <summary>Fired when a GroupMemberEjected packet is received,
- indicates a member of a group has been ejected</summary>
- </member>
- <member name="E:OpenMetaverse.GroupManager.OnGroupNoticesList">
- <summary>Fired when the list of group notices is recievied</summary>
- </member>
- <member name="T:OpenMetaverse.GroupManager.CurrentGroupsCallback">
- <summary>
- Callback for the list of groups the avatar is currently a member of
- </summary>
- <param name="groups">A dictionary containing the groups an avatar is a member of,
- where the Key is the group <seealso cref="T:OpenMetaverse.UUID"/>, and the values are the groups</param>
- </member>
- <member name="T:OpenMetaverse.GroupManager.GroupNamesCallback">
- <summary>
- Callback for a list of group names
- </summary>
- <param name="groupNames">A dictionary containing the the group names requested
- where the Key is the group <seealso cref="T:OpenMetaverse.UUID"/>, and the values are the names</param>
- </member>
- <member name="T:OpenMetaverse.GroupManager.GroupProfileCallback">
- <summary>
- Callback for the profile of a group
- </summary>
- <param name="group">The group profile</param>
- </member>
- <member name="T:OpenMetaverse.GroupManager.GroupMembersCallback">
- <summary>
- Callback for the member list of a group
- </summary>
- <param name="requestID"><seealso cref="T:OpenMetaverse.UUID"/> returned by RequestGroupMembers</param>
- <param name="groupID"><seealso cref="T:OpenMetaverse.UUID"/> of the group</param>
- <param name="members">A dictionary containing the members of a group
- where key is member <seealso cref="T:OpenMetaverse.UUID"/> and value is <seealso cref="T:OpenMetaverse.GroupMember"/> struct</param>
- </member>
- <member name="T:OpenMetaverse.GroupManager.GroupRolesCallback">
- <summary>
- Callback for retrieving group roles
- </summary>
- <param name="requestID"><seealso cref="T:OpenMetaverse.UUID"/> of the request returned from RequestGroupRoles</param>
- <param name="groupID"><seealso cref="T:OpenMetaverse.UUID"/> of the group</param>
- <param name="roles">A dictionary containing role <seealso cref="T:OpenMetaverse.UUID"/>s as the key
- and <seealso cref="T:OpenMetaverse.GroupRole"/> structs as values</param>
- </member>
- <member name="T:OpenMetaverse.GroupManager.GroupRolesMembersCallback">
- <summary>
- Callback for a pairing of roles to members
- </summary>
- <param name="requestID"><seealso cref="T:OpenMetaverse.UUID"/> of the request returned from RequestGroupRolesMembers</param>
- <param name="groupID"><seealso cref="T:OpenMetaverse.UUID"/> of the group</param>
- <param name="rolesMembers">List containing role/member pairs</param>
- </member>
- <member name="T:OpenMetaverse.GroupManager.GroupTitlesCallback">
- <summary>
- Callback for the title list of a group
- </summary>
- <param name="requestID"><seealso cref="T:OpenMetaverse.UUID"/> of the request returned from RequestGroupTitles</param>
- <param name="groupID">Group <seealso cref="T:OpenMetaverse.UUID"/></param>
- <param name="titles">A dictionary containing the titles of a group
- where the Key is the role <seealso cref="T:OpenMetaverse.UUID"/>, and the values are the title details</param>
- </member>
- <member name="T:OpenMetaverse.GroupManager.GroupAccountSummaryCallback">
- <summary>
- Callback fired when group account summary information is received
- </summary>
- <param name="groupID">Group <seealso cref="T:OpenMetaverse.UUID"/></param>
- <param name="summary">The group account summary information</param>
- </member>
- <member name="T:OpenMetaverse.GroupManager.GroupCreatedCallback">
- <summary>
- Callback fired after an attempt to create a group
- </summary>
- <param name="groupID">The new groups <seealso cref="T:OpenMetaverse.UUID"/></param>
- <param name="success">True of creation was successful</param>
- <param name="message">A string, containing a message from the simulator</param>
- </member>
- <member name="T:OpenMetaverse.GroupManager.GroupJoinedCallback">
- <summary>
- Callback fired when the avatar has joined a group
- </summary>
- <param name="groupID">The <see cref="T:OpenMetaverse.UUID"/> of the group joined</param>
- <param name="success">True if the join was successful</param>
- </member>
- <member name="T:OpenMetaverse.GroupManager.GroupLeftCallback">
- <summary>
- Callback fired when the avatar leaves a group
- </summary>
- <param name="groupID">The <see cref="T:OpenMetaverse.UUID"/> of the group joined</param>
- <param name="success">True if the part was successful</param>
- </member>
- <member name="T:OpenMetaverse.GroupManager.GroupDroppedCallback">
- <summary>
- Fired when a group is dropped, likely because it did not keep the required (2) avatar
- minimum
- </summary>
- <param name="groupID">The <see cref="T:OpenMetaverse.UUID"/> of the group which was dropped</param>
- </member>
- <member name="T:OpenMetaverse.GroupManager.GroupMemberEjectedCallback">
- <summary>
- Fired when a member of a group is ejected,
- Does not provide member information, only
- group ID and whether it was successful or not
- </summary>
- <param name="groupID">The Group UUID the member was ejected from</param>
- <param name="success">true of member was successfully ejected</param>
- </member>
- <member name="T:OpenMetaverse.GroupManager.GroupNoticesListCallback">
- <summary>
- Fired when the list of group notices is recievied
- </summary>
- <param name="groupID">The <see cref="T:OpenMetaverse.UUID"/> of the group for which the notice list entry was recievied</param>
- <param name="notice">The Notice list entry</param>
- </member>
- <member name="T:OpenMetaverse.InternalDictionary`2">
- <summary>
- The InternalDictionary class is used through the library for storing key/value pairs.
- It is intended to be a replacement for the generic Dictionary class and should
- be used in its place. It contains several methods for allowing access to the data from
- outside the library that are read only and thread safe.
-
- </summary>
- <typeparam name="TKey">Key <see langword="Tkey"/></typeparam>
- <typeparam name="TValue">Value <see langword="TValue"/></typeparam>
- </member>
- <member name="F:OpenMetaverse.InternalDictionary`2.Dictionary">
- <summary>Internal dictionary that this class wraps around. Do not
- modify or enumerate the contents of this dictionary without locking
- on this member</summary>
- </member>
- <member name="M:OpenMetaverse.InternalDictionary`2.#ctor">
- <summary>
- Initializes a new instance of the <seealso cref="T:InternalDictionary"/> Class
- with the specified key/value, has the default initial capacity.
- </summary>
- <example>
- <code>
- // initialize a new InternalDictionary named testDict with a string as the key and an int as the value.
- public InternalDictionary<string, int> testDict = new InternalDictionary<string, int>();
- </code>
- </example>
- </member>
- <member name="M:OpenMetaverse.InternalDictionary`2.#ctor(System.Collections.Generic.IDictionary{`0,`1})">
- <summary>
- Initializes a new instance of the <seealso cref="T:InternalDictionary"/> Class
- with the specified key/value, has its initial valies copied from the specified
- <seealso cref="T:System.Collections.Generic.Dictionary"/>
- </summary>
- <param name="dictionary"><seealso cref="T:System.Collections.Generic.Dictionary"/>
- to copy initial values from</param>
- <example>
- <code>
- // initialize a new InternalDictionary named testAvName with a UUID as the key and an string as the value.
- // populates with copied values from example KeyNameCache Dictionary.
-
- // create source dictionary
- Dictionary<UUID, string> KeyNameCache = new Dictionary<UUID, string>();
- KeyNameCache.Add("8300f94a-7970-7810-cf2c-fc9aa6cdda24", "Jack Avatar");
- KeyNameCache.Add("27ba1e40-13f7-0708-3e98-5819d780bd62", "Jill Avatar");
-
- // Initialize new dictionary.
- public InternalDictionary<UUID, string> testAvName = new InternalDictionary<UUID, string>(KeyNameCache);
- </code>
- </example>
- </member>
- <member name="M:OpenMetaverse.InternalDictionary`2.#ctor(System.Int32)">
- <summary>
- Initializes a new instance of the <seealso cref="T:OpenMetaverse.InternalDictionary"/> Class
- with the specified key/value, With its initial capacity specified.
- </summary>
- <param name="capacity">Initial size of dictionary</param>
- <example>
- <code>
- // initialize a new InternalDictionary named testDict with a string as the key and an int as the value,
- // initially allocated room for 10 entries.
- public InternalDictionary<string, int> testDict = new InternalDictionary<string, int>(10);
- </code>
- </example>
- </member>
- <member name="M:OpenMetaverse.InternalDictionary`2.TryGetValue(`0,`1@)">
- <summary>
- Try to get entry from <seealso cref="T:OpenMetaverse.InternalDictionary"/> with specified key
- </summary>
- <param name="key">Key to use for lookup</param>
- <param name="value">Value returned</param>
- <returns><see langword="true"/> if specified key exists, <see langword="false"/> if not found</returns>
- <example>
- <code>
- // find your avatar using the Simulator.ObjectsAvatars InternalDictionary:
- Avatar av;
- if (Client.Network.CurrentSim.ObjectsAvatars.TryGetValue(Client.Self.AgentID, out av))
- Console.WriteLine("Found Avatar {0}", av.Name);
- </code>
- <seealso cref="F:OpenMetaverse.Simulator.ObjectsAvatars"/>
- </example>
- </member>
- <member name="M:OpenMetaverse.InternalDictionary`2.Find(System.Predicate{`1})">
- <summary>
- Finds the specified match.
- </summary>
- <param name="match">The match.</param>
- <returns>Matched value</returns>
- <example>
- <code>
- // use a delegate to find a prim in the ObjectsPrimitives InternalDictionary
- // with the ID 95683496
- uint findID = 95683496;
- Primitive findPrim = sim.ObjectsPrimitives.Find(
- delegate(Primitive prim) { return prim.ID == findID; });
- </code>
- </example>
- </member>
- <member name="M:OpenMetaverse.InternalDictionary`2.FindAll(System.Predicate{`1})">
- <summary>Find All items in an <seealso cref="T:InternalDictionary"/></summary>
- <param name="match">return matching items.</param>
- <returns>a <seealso cref="T:System.Collections.Generic.List"/> containing found items.</returns>
- <example>
- Find All prims within 20 meters and store them in a List
- <code>
- int radius = 20;
- List<Primitive> prims = Client.Network.CurrentSim.ObjectsPrimitives.FindAll(
- delegate(Primitive prim) {
- Vector3 pos = prim.Position;
- return ((prim.ParentID == 0) && (pos != Vector3.Zero) && (Vector3.Distance(pos, location) < radius));
- }
- );
- </code>
- </example>
- </member>
- <member name="M:OpenMetaverse.InternalDictionary`2.FindAll(System.Predicate{`0})">
- <summary>Find All items in an <seealso cref="T:InternalDictionary"/></summary>
- <param name="match">return matching keys.</param>
- <returns>a <seealso cref="T:System.Collections.Generic.List"/> containing found keys.</returns>
- <example>
- Find All keys which also exist in another dictionary
- <code>
- List<UUID> matches = myDict.FindAll(
- delegate(UUID id) {
- return myOtherDict.ContainsKey(id);
- }
- );
- </code>
- </example>
- </member>
- <member name="M:OpenMetaverse.InternalDictionary`2.ForEach(System.Action{`1})">
- <summary>Perform an <seealso cref="T:System.Action"/> on each entry in an <seealso cref="T:OpenMetaverse.InternalDictionary"/></summary>
- <param name="action"><seealso cref="T:System.Action"/> to perform</param>
- <example>
- <code>
- // Iterates over the ObjectsPrimitives InternalDictionary and prints out some information.
- Client.Network.CurrentSim.ObjectsPrimitives.ForEach(
- delegate(Primitive prim)
- {
- if (prim.Text != null)
- {
- Console.WriteLine("NAME={0} ID = {1} TEXT = '{2}'",
- prim.PropertiesFamily.Name, prim.ID, prim.Text);
- }
- });
- </code>
- </example>
- </member>
- <member name="M:OpenMetaverse.InternalDictionary`2.ForEach(System.Action{`0})">
- <summary>Perform an <seealso cref="T:System.Action"/> on each key of an <seealso cref="T:OpenMetaverse.InternalDictionary"/></summary>
- <param name="action"><seealso cref="T:System.Action"/> to perform</param>
- </member>
- <member name="M:OpenMetaverse.InternalDictionary`2.ForEach(System.Action{System.Collections.Generic.KeyValuePair{`0,`1}})">
- <summary>
- Perform an <seealso cref="T:System.Action"/> on each KeyValuePair of an <seealso cref="T:OpenMetaverse.InternalDictionary"/>
- </summary>
- <param name="action"><seealso cref="T:System.Action"/> to perform</param>
- </member>
- <member name="M:OpenMetaverse.InternalDictionary`2.ContainsKey(`0)">
- <summary>Check if Key exists in Dictionary</summary>
- <param name="key">Key to check for</param>
- <returns><see langword="true"/> if found, <see langword="false"/> otherwise</returns>
- </member>
- <member name="M:OpenMetaverse.InternalDictionary`2.ContainsValue(`1)">
- <summary>Check if Value exists in Dictionary</summary>
- <param name="value">Value to check for</param>
- <returns><see langword="true"/> if found, <see langword="false"/> otherwise</returns>
- </member>
- <member name="M:OpenMetaverse.InternalDictionary`2.Add(`0,`1)">
- <summary>
- Adds the specified key to the dictionary, dictionary locking is not performed,
- <see cref="!:SafeAdd"/>
- </summary>
- <param name="key">The key</param>
- <param name="value">The value</param>
- </member>
- <member name="M:OpenMetaverse.InternalDictionary`2.Remove(`0)">
- <summary>
- Removes the specified key, dictionary locking is not performed
- </summary>
- <param name="key">The key.</param>
- <returns><see langword="true"/> if successful, <see langword="false"/> otherwise</returns>
- </member>
- <member name="P:OpenMetaverse.InternalDictionary`2.Count">
- <summary>
- Gets the number of Key/Value pairs contained in the <seealso cref="T:InternalDictionary"/>
- </summary>
- </member>
- <member name="P:OpenMetaverse.InternalDictionary`2.Item(`0)">
- <summary>
- Indexer for the dictionary
- </summary>
- <param name="key">The key</param>
- <returns>The value</returns>
- </member>
- <member name="T:OpenMetaverse.DirectoryManager">
- <summary>
- Access to the Linden dataserver which allows searching for land, events, people, etc
- </summary>
- </member>
- <member name="M:OpenMetaverse.DirectoryManager.StartLandSearch(OpenMetaverse.DirectoryManager.SearchTypeFlags)">
- <summary>
- Starts a search for land sales using the directory
- </summary>
- <param name="typeFlags">What type of land to search for. Auction,
- estate, mainland, "first land", etc</param>
- <returns>A unique identifier that can identify packets associated
- with this query from other queries</returns>
- <remarks>The OnDirLandReply event handler must be registered before
- calling this function. There is no way to determine how many
- results will be returned, or how many times the callback will be
- fired other than you won't get more than 100 total parcels from
- each query.</remarks>
- </member>
- <member name="M:OpenMetaverse.DirectoryManager.StartLandSearch(OpenMetaverse.DirectoryManager.SearchTypeFlags,System.Int32,System.Int32,System.Int32)">
- <summary>
- Starts a search for land sales using the directory
- </summary>
- <param name="typeFlags">What type of land to search for. Auction,
- estate, mainland, "first land", etc</param>
- <param name="priceLimit">Maximum price to search for</param>
- <param name="areaLimit">Maximum area to search for</param>
- <param name="queryStart">Each request is limited to 100 parcels
- being returned. To get the first 100 parcels of a request use 0,
- from 100-199 use 1, 200-299 use 2, etc.</param>
- <returns>A unique identifier that can identify packets associated
- with this query from other queries</returns>
- <remarks>The OnDirLandReply event handler must be registered before
- calling this function. There is no way to determine how many
- results will be returned, or how many times the callback will be
- fired other than you won't get more than 100 total parcels from
- each query.</remarks>
- </member>
- <member name="M:OpenMetaverse.DirectoryManager.StartLandSearch(OpenMetaverse.DirectoryManager.DirFindFlags,OpenMetaverse.DirectoryManager.SearchTypeFlags,System.Int32,System.Int32,System.Int32)">
- <summary>
- Starts a search for land sales using the directory
- </summary>
- <param name="findFlags">A flags parameter that can modify the way
- search results are returned, for example changing the ordering of
- results or limiting based on price or area</param>
- <param name="typeFlags">What type of land to search for. Auction,
- estate, mainland, "first land", etc</param>
- <param name="priceLimit">Maximum price to search for, the
- DirFindFlags.LimitByPrice flag must be set</param>
- <param name="areaLimit">Maximum area to search for, the
- DirFindFlags.LimitByArea flag must be set</param>
- <param name="queryStart">Each request is limited to 100 parcels
- being returned. To get the first 100 parcels of a request use 0,
- from 100-199 use 100, 200-299 use 200, etc.</param>
- <returns>A unique identifier that can identify packets associated
- with this query from other queries</returns>
- <remarks>The OnDirLandReply event handler must be registered before
- calling this function. There is no way to determine how many
- results will be returned, or how many times the callback will be
- fired other than you won't get more than 100 total parcels from
- each query.</remarks>
- </member>
- <member name="M:OpenMetaverse.DirectoryManager.StartGroupSearch(OpenMetaverse.DirectoryManager.DirFindFlags,System.String,System.Int32)">
- <summary>
- Starts a search for a Group in the directory manager
- </summary>
- <param name="findFlags"></param>
- <param name="searchText">The text to search for</param>
- <param name="queryStart">Each request is limited to 100 parcels
- being returned. To get the first 100 parcels of a request use 0,
- from 100-199 use 100, 200-299 use 200, etc.</param>
- <returns>A unique identifier that can identify packets associated
- with this query from other queries</returns>
- <remarks>The OnDirLandReply event handler must be registered before
- calling this function. There is no way to determine how many
- results will be returned, or how many times the callback will be
- fired other than you won't get more than 100 total parcels from
- each query.</remarks>
- </member>
- <member name="M:OpenMetaverse.DirectoryManager.StartPlacesSearch">
- <summary>
- Search "places" for Land you personally own
- </summary>
- </member>
- <member name="M:OpenMetaverse.DirectoryManager.StartPlacesSearch(OpenMetaverse.DirectoryManager.DirFindFlags,OpenMetaverse.UUID)">
- <summary>
- Searches Places for Land owned by a specific user or group
- </summary>
- <param name="findFlags">One of the Values from the DirFindFlags struct, ie: AgentOwned, GroupOwned, etc.</param>
- <param name="groupID">LLUID of group you want to recieve land list for (You must be in group), or
- LLUID.Zero for Your own land</param>
- <returns>Transaction (Query) ID which can be associated with results from your request.</returns>
- </member>
- <member name="M:OpenMetaverse.DirectoryManager.StartPlacesSearch(OpenMetaverse.DirectoryManager.DirFindFlags,OpenMetaverse.ParcelCategory,OpenMetaverse.UUID,OpenMetaverse.UUID)">
- <summary>
- Search Places
- </summary>
- <param name="findFlags">One of the Values from the DirFindFlags struct, ie: AgentOwned, GroupOwned, etc.</param>
- <param name="searchCategory">One of the values from the SearchCategory Struct, ie: Any, Linden, Newcomer</param>
- <param name="groupID">LLUID of group you want to recieve results for</param>
- <param name="transactionID">Transaction (Query) ID which can be associated with results from your request.</param>
- <returns>Transaction (Query) ID which can be associated with results from your request.</returns>
- </member>
- <member name="M:OpenMetaverse.DirectoryManager.StartPlacesSearch(OpenMetaverse.DirectoryManager.DirFindFlags,OpenMetaverse.ParcelCategory,System.String,System.String,OpenMetaverse.UUID,OpenMetaverse.UUID)">
- <summary>
- Search Places - All Options
- </summary>
- <param name="findFlags">One of the Values from the DirFindFlags struct, ie: AgentOwned, GroupOwned, etc.</param>
- <param name="searchCategory">One of the values from the SearchCategory Struct, ie: Any, Linden, Newcomer</param>
- <param name="searchText">String Text to search for</param>
- <param name="simulatorName">String Simulator Name to search in</param>
- <param name="groupID">LLUID of group you want to recieve results for</param>
- <param name="transactionID">Transaction (Query) ID which can be associated with results from your request.</param>
- <returns>Transaction (Query) ID which can be associated with results from your request.</returns>
- </member>
- <member name="M:OpenMetaverse.DirectoryManager.StartEventsSearch(System.String)">
- <summary>
- Search All Events with specifid searchText in all categories, includes Mature
- </summary>
- <param name="searchText">Text to search for</param>
- <returns>UUID of query to correlate results in callback.</returns>
- </member>
- <member name="M:OpenMetaverse.DirectoryManager.StartEventsSearch(System.String,System.Boolean,OpenMetaverse.DirectoryManager.EventCategories)">
- <summary>
- Search Events with Options to specify category and Mature events.
- </summary>
- <param name="searchText">Text to search for</param>
- <param name="showMature">true to include Mature events</param>
- <param name="category">category to search</param>
- <returns>UUID of query to correlate results in callback.</returns>
- </member>
- <member name="M:OpenMetaverse.DirectoryManager.StartEventsSearch(System.String,System.Boolean,System.String,System.UInt32,OpenMetaverse.DirectoryManager.EventCategories,OpenMetaverse.UUID)">
- <summary>
- Search Events - ALL options
- </summary>
- <param name="searchText">string text to search for e.g.: live music</param>
- <param name="showMature">Include mature events in results</param>
- <param name="eventDay">"u" for now and upcoming events, -or- number of days since/until event is scheduled
- For example "0" = Today, "1" = tomorrow, "2" = following day, "-1" = yesterday, etc.</param>
- <param name="queryStart">Page # to show, 0 for First Page</param>
- <param name="category">EventCategory event is listed under.</param>
- <param name="queryID">a UUID that can be used to track queries with results.</param>
- <returns>UUID of query to correlate results in callback.</returns>
- </member>
- <member name="M:OpenMetaverse.DirectoryManager.EventInfoRequest(System.UInt32)">
- <summary>Requests Event Details</summary>
- <param name="eventID">ID of Event returned from Places Search</param>
- </member>
- <member name="E:OpenMetaverse.DirectoryManager.OnClassifiedReply">
- <summary>
-
- </summary>
- </member>
- <member name="E:OpenMetaverse.DirectoryManager.OnDirLandReply">
- <summary>
-
- </summary>
- </member>
- <member name="T:OpenMetaverse.DirectoryManager.ClassifiedCategories">
- <summary>
- The different categories a classified ad can be placed in
- </summary>
- </member>
- <member name="F:OpenMetaverse.DirectoryManager.ClassifiedCategories.Any">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.DirectoryManager.ClassifiedCategories.Shopping">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.DirectoryManager.ClassifiedCategories.LandRental">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.DirectoryManager.ClassifiedCategories.PropertyRental">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.DirectoryManager.ClassifiedCategories.SpecialAttraction">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.DirectoryManager.ClassifiedCategories.NewProducts">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.DirectoryManager.ClassifiedCategories.Employment">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.DirectoryManager.ClassifiedCategories.Wanted">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.DirectoryManager.ClassifiedCategories.Service">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.DirectoryManager.ClassifiedCategories.Personal">
- <summary></summary>
- </member>
- <member name="T:OpenMetaverse.DirectoryManager.DirFindFlags">
- <summary>
-
- </summary>
- </member>
- <member name="F:OpenMetaverse.DirectoryManager.DirFindFlags.People">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.DirectoryManager.DirFindFlags.Online">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.DirectoryManager.DirFindFlags.Events">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.DirectoryManager.DirFindFlags.Groups">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.DirectoryManager.DirFindFlags.DateEvents">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.DirectoryManager.DirFindFlags.AgentOwned">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.DirectoryManager.DirFindFlags.ForSale">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.DirectoryManager.DirFindFlags.GroupOwned">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.DirectoryManager.DirFindFlags.DwellSort">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.DirectoryManager.DirFindFlags.PgSimsOnly">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.DirectoryManager.DirFindFlags.PicturesOnly">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.DirectoryManager.DirFindFlags.PgEventsOnly">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.DirectoryManager.DirFindFlags.MatureSimsOnly">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.DirectoryManager.DirFindFlags.SortAsc">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.DirectoryManager.DirFindFlags.PricesSort">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.DirectoryManager.DirFindFlags.PerMeterSort">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.DirectoryManager.DirFindFlags.AreaSort">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.DirectoryManager.DirFindFlags.NameSort">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.DirectoryManager.DirFindFlags.LimitByPrice">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.DirectoryManager.DirFindFlags.LimitByArea">
- <summary></summary>
- </member>
- <member name="T:OpenMetaverse.DirectoryManager.SearchTypeFlags">
- <summary>
- Land types to search dataserver for
- </summary>
- </member>
- <member name="F:OpenMetaverse.DirectoryManager.SearchTypeFlags.None">
- <summary>Do not search</summary>
- </member>
- <member name="F:OpenMetaverse.DirectoryManager.SearchTypeFlags.Auction">
- <summary>Land which is currently up for auction</summary>
- </member>
- <member name="F:OpenMetaverse.DirectoryManager.SearchTypeFlags.Mainland">
- <summary>Parcels which are on the mainland (Linden owned) continents</summary>
- </member>
- <member name="F:OpenMetaverse.DirectoryManager.SearchTypeFlags.Estate">
- <summary>Parcels which are on privately owned simulators</summary>
- </member>
- <member name="T:OpenMetaverse.DirectoryManager.Classified">
- <summary>
- A classified ad on the grid
- </summary>
- </member>
- <member name="F:OpenMetaverse.DirectoryManager.Classified.ID">
- <summary>UUID for this ad, useful for looking up detailed
- information about it</summary>
- </member>
- <member name="F:OpenMetaverse.DirectoryManager.Classified.Name">
- <summary>The title of this classified ad</summary>
- </member>
- <member name="F:OpenMetaverse.DirectoryManager.Classified.Flags">
- <summary>Unknown</summary>
- </member>
- <member name="F:OpenMetaverse.DirectoryManager.Classified.CreationDate">
- <summary>Creation date of the ad</summary>
- </member>
- <member name="F:OpenMetaverse.DirectoryManager.Classified.ExpirationDate">
- <summary>Expiration date of the ad</summary>
- </member>
- <member name="F:OpenMetaverse.DirectoryManager.Classified.Price">
- <summary>Price that was paid for this ad</summary>
- </member>
- <member name="T:OpenMetaverse.DirectoryManager.DirectoryParcel">
- <summary>
- A parcel retrieved from the dataserver such as results from the
- "For-Sale" listings
- </summary>
- </member>
- <member name="F:OpenMetaverse.DirectoryManager.DirectoryParcel.ID">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.DirectoryManager.DirectoryParcel.Name">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.DirectoryManager.DirectoryParcel.ActualArea">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.DirectoryManager.DirectoryParcel.SalePrice">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.DirectoryManager.DirectoryParcel.Auction">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.DirectoryManager.DirectoryParcel.ForSale">
- <summary></summary>
- </member>
- <member name="T:OpenMetaverse.DirectoryManager.AgentSearchData">
- <summary>
- An Avatar returned from the dataserver
- </summary>
- </member>
- <member name="F:OpenMetaverse.DirectoryManager.AgentSearchData.Online">
- <summary>Online status of agent</summary>
- </member>
- <member name="F:OpenMetaverse.DirectoryManager.AgentSearchData.FirstName">
- <summary>Agents first name</summary>
- </member>
- <member name="F:OpenMetaverse.DirectoryManager.AgentSearchData.LastName">
- <summary>Agents last name</summary>
- </member>
- <member name="F:OpenMetaverse.DirectoryManager.AgentSearchData.AgentID">
- <summary>Agents <seealso cref="T:OpenMetaverse.UUID"/></summary>
- </member>
- <member name="T:OpenMetaverse.DirectoryManager.GroupSearchData">
- <summary>
- Response to a "Groups" Search
- </summary>
- </member>
- <member name="T:OpenMetaverse.DirectoryManager.PlacesSearchData">
- <summary>
- Response to a "Places" Search, e.g. My Land, Group Land, etc.
- Note: This is not DirPlacesReply
- </summary>
- </member>
- <member name="T:OpenMetaverse.DirectoryManager.EventsSearchData">
- <summary>
- Response to "Events" search
- </summary>
- </member>
- <member name="T:OpenMetaverse.DirectoryManager.EventInfo">
- <summary>
- an Event returned from the dataserver
- </summary>
- </member>
- <member name="T:OpenMetaverse.DirectoryManager.ClassifiedReplyCallback">
- <summary>
-
- </summary>
- <param name="classifieds"></param>
- </member>
- <member name="T:OpenMetaverse.DirectoryManager.DirLandReplyCallback">
- <summary>
-
- </summary>
- <param name="dirParcels"></param>
- </member>
- <member name="T:OpenMetaverse.DirectoryManager.DirPeopleReplyCallback">
- <summary>
-
- </summary>
- <param name="queryID"></param>
- <param name="matchedPeople"></param>
- </member>
- <member name="T:OpenMetaverse.DirectoryManager.DirGroupsReplyCallback">
- <summary>
-
- </summary>
- <param name="queryID"></param>
- <param name="matchedGroups"></param>
- </member>
- <member name="T:OpenMetaverse.DirectoryManager.PlacesReplyCallback">
- <summary>
-
- </summary>
- <param name="queryID"></param>
- <param name="matchedPlaces"></param>
- </member>
- <member name="T:OpenMetaverse.DirectoryManager.EventReplyCallback">
- <summary>
-
- </summary>
- <param name="queryID"></param>
- <param name="matchedEvents"></param>
- </member>
- <member name="T:OpenMetaverse.DirectoryManager.EventInfoCallback">
- <summary>
-
- </summary>
- <param name="matchedEvent"></param>
- </member>
- <member name="T:OpenMetaverse.Caps">
- <summary>
- Capabilities is the name of the bi-directional HTTP REST protocol
- used to communicate non real-time transactions such as teleporting or
- group messaging
- </summary>
- </member>
- <member name="F:OpenMetaverse.Caps.Simulator">
- <summary>Reference to the simulator this system is connected to</summary>
- </member>
- <member name="M:OpenMetaverse.Caps.#ctor(OpenMetaverse.Simulator,System.String)">
- <summary>
- Default constructor
- </summary>
- <param name="simulator"></param>
- <param name="seedcaps"></param>
- </member>
- <member name="M:OpenMetaverse.Caps.CapabilityURI(System.String)">
- <summary>
- Request the URI of a named capability
- </summary>
- <param name="capability">Name of the capability to request</param>
- <returns>The URI of the requested capability, or String.Empty if
- the capability does not exist</returns>
- </member>
- <member name="M:OpenMetaverse.Caps.EventQueueEventHandler(System.String,OpenMetaverse.StructuredData.OSDMap)">
- <summary>
- Process any incoming events, check to see if we have a message created for the event,
- </summary>
- <param name="eventName"></param>
- <param name="body"></param>
- </member>
- <member name="P:OpenMetaverse.Caps.SeedCapsURI">
- <summary>Capabilities URI this system was initialized with</summary>
- </member>
- <member name="P:OpenMetaverse.Caps.IsEventQueueRunning">
- <summary>Whether the capabilities event queue is connected and
- listening for incoming events</summary>
- </member>
- <member name="T:OpenMetaverse.Caps.EventQueueCallback">
- <summary>
- Triggered when an event is received via the EventQueueGet
- capability
- </summary>
- <param name="capsKey">Event name</param>
- <param name="message">Decoded event data</param>
- <param name="simulator">The simulator that generated the event</param>
- </member>
- <member name="T:OpenMetaverse.Assets.AssetScriptBinary">
- <summary>
- Represents an AssetScriptBinary object containing the
- LSO compiled bytecode of an LSL script
- </summary>
- </member>
- <member name="M:OpenMetaverse.Assets.AssetScriptBinary.#ctor">
- <summary>Initializes a new instance of an AssetScriptBinary object</summary>
- </member>
- <member name="M:OpenMetaverse.Assets.AssetScriptBinary.#ctor(OpenMetaverse.UUID,System.Byte[])">
- <summary>Initializes a new instance of an AssetScriptBinary object with parameters</summary>
- <param name="assetID">A unique <see cref="T:OpenMetaverse.UUID"/> specific to this asset</param>
- <param name="assetData">A byte array containing the raw asset data</param>
- </member>
- <member name="M:OpenMetaverse.Assets.AssetScriptBinary.Encode">
- <summary>
- TODO: Encodes a scripts contents into a LSO Bytecode file
- </summary>
- </member>
- <member name="M:OpenMetaverse.Assets.AssetScriptBinary.Decode">
- <summary>
- TODO: Decode LSO Bytecode into a string
- </summary>
- <returns>true</returns>
- </member>
- <member name="P:OpenMetaverse.Assets.AssetScriptBinary.AssetType">
- <summary>Override the base classes AssetType</summary>
- </member>
- <member name="T:OpenMetaverse.RegionFlags">
- <summary>
- Simulator (region) properties
- </summary>
- </member>
- <member name="F:OpenMetaverse.RegionFlags.None">
- <summary>No flags set</summary>
- </member>
- <member name="F:OpenMetaverse.RegionFlags.AllowDamage">
- <summary>Agents can take damage and be killed</summary>
- </member>
- <member name="F:OpenMetaverse.RegionFlags.AllowLandmark">
- <summary>Landmarks can be created here</summary>
- </member>
- <member name="F:OpenMetaverse.RegionFlags.AllowSetHome">
- <summary>Home position can be set in this sim</summary>
- </member>
- <member name="F:OpenMetaverse.RegionFlags.ResetHomeOnTeleport">
- <summary>Home position is reset when an agent teleports away</summary>
- </member>
- <member name="F:OpenMetaverse.RegionFlags.SunFixed">
- <summary>Sun does not move</summary>
- </member>
- <member name="F:OpenMetaverse.RegionFlags.TaxFree">
- <summary>No object, land, etc. taxes</summary>
- </member>
- <member name="F:OpenMetaverse.RegionFlags.BlockTerraform">
- <summary>Disable heightmap alterations (agents can still plant
- foliage)</summary>
- </member>
- <member name="F:OpenMetaverse.RegionFlags.BlockLandResell">
- <summary>Land cannot be released, sold, or purchased</summary>
- </member>
- <member name="F:OpenMetaverse.RegionFlags.Sandbox">
- <summary>All content is wiped nightly</summary>
- </member>
- <member name="F:OpenMetaverse.RegionFlags.NullLayer">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.RegionFlags.SkipAgentAction">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.RegionFlags.SkipUpdateInterestList">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.RegionFlags.SkipCollisions">
- <summary>No collision detection for non-agent objects</summary>
- </member>
- <member name="F:OpenMetaverse.RegionFlags.SkipScripts">
- <summary>No scripts are ran</summary>
- </member>
- <member name="F:OpenMetaverse.RegionFlags.SkipPhysics">
- <summary>All physics processing is turned off</summary>
- </member>
- <member name="F:OpenMetaverse.RegionFlags.ExternallyVisible">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.RegionFlags.MainlandVisible">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.RegionFlags.PublicAllowed">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.RegionFlags.BlockDwell">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.RegionFlags.NoFly">
- <summary>Flight is disabled (not currently enforced by the sim)</summary>
- </member>
- <member name="F:OpenMetaverse.RegionFlags.AllowDirectTeleport">
- <summary>Allow direct (p2p) teleporting</summary>
- </member>
- <member name="F:OpenMetaverse.RegionFlags.EstateSkipScripts">
- <summary>Estate owner has temporarily disabled scripting</summary>
- </member>
- <member name="F:OpenMetaverse.RegionFlags.RestrictPushObject">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.RegionFlags.DenyAnonymous">
- <summary>Deny agents with no payment info on file</summary>
- </member>
- <member name="F:OpenMetaverse.RegionFlags.DenyIdentified">
- <summary>Deny agents with payment info on file</summary>
- </member>
- <member name="F:OpenMetaverse.RegionFlags.DenyTransacted">
- <summary>Deny agents who have made a monetary transaction</summary>
- </member>
- <member name="F:OpenMetaverse.RegionFlags.AllowParcelChanges">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.RegionFlags.AbuseEmailToEstateOwner">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.RegionFlags.AllowVoice">
- <summary>Region is Voice Enabled</summary>
- </member>
- <member name="T:OpenMetaverse.SimAccess">
- <summary>
- Access level for a simulator
- </summary>
- </member>
- <member name="F:OpenMetaverse.SimAccess.Min">
- <summary>Minimum access level, no additional checks</summary>
- </member>
- <member name="F:OpenMetaverse.SimAccess.Trial">
- <summary>Trial accounts allowed</summary>
- </member>
- <member name="F:OpenMetaverse.SimAccess.PG">
- <summary>PG rating</summary>
- </member>
- <member name="F:OpenMetaverse.SimAccess.Mature">
- <summary>Mature rating</summary>
- </member>
- <member name="F:OpenMetaverse.SimAccess.Down">
- <summary>Simulator is offline</summary>
- </member>
- <member name="F:OpenMetaverse.SimAccess.NonExistent">
- <summary>Simulator does not exist</summary>
- </member>
- <member name="T:OpenMetaverse.Simulator">
- <summary>
-
- </summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.Client">
- <summary>A public reference to the client that this Simulator object
- is attached to</summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.ID">
- <summary>A Unique Cache identifier for this simulator</summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.Caps">
- <summary>The capabilities for this simulator</summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.Handle">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.SimVersion">
- <summary>The current version of software this simulator is running</summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.Name">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.ParcelOverlay">
- <summary>A 64x64 grid of parcel coloring values. The values stored
- in this array are of the <seealso cref="!:ParcelArrayType"/> type</summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.ParcelOverlaysReceived">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.TerrainHeightRange00">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.TerrainHeightRange01">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.TerrainHeightRange10">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.TerrainHeightRange11">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.TerrainStartHeight00">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.TerrainStartHeight01">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.TerrainStartHeight10">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.TerrainStartHeight11">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.WaterHeight">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.SimOwner">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.TerrainBase0">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.TerrainBase1">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.TerrainBase2">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.TerrainBase3">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.TerrainDetail0">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.TerrainDetail1">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.TerrainDetail2">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.TerrainDetail3">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.IsEstateManager">
- <summary>true if your agent has Estate Manager rights on this region</summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.Flags">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.Access">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.BillableFactor">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.Stats">
- <summary>Statistics information for this simulator and the
- connection to the simulator, calculated by the simulator itself
- and the library</summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.RegionID">
- <summary>The regions Unique ID</summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.ColoLocation">
- <summary>The physical data center the simulator is located</summary>
- <remarks>Known values are:
- <list type="table">
- <item>Dallas</item>
- <item>Chandler</item>
- <item>SF</item>
- </list>
- </remarks>
- </member>
- <member name="F:OpenMetaverse.Simulator.CPUClass">
- <summary>The CPU Class of the simulator</summary>
- <remarks>Most full mainland/estate sims appear to be 5,
- Homesteads and Openspace appear to be 501</remarks>
- </member>
- <member name="F:OpenMetaverse.Simulator.CPURatio">
- <summary>The number of regions sharing the same CPU as this one</summary>
- <remarks>"Full Sims" appear to be 1, Homesteads appear to be 4</remarks>
- </member>
- <member name="F:OpenMetaverse.Simulator.ProductName">
- <summary>The billing product name</summary>
- <remarks>Known values are:
- <list type="table">
- <item>Mainland / Full Region (Sku: 023)</item>
- <item>Estate / Full Region (Sku: 024)</item>
- <item>Estate / Openspace (Sku: 027)</item>
- <item>Estate / Homestead (Sku: 029)</item>
- <item>Mainland / Homestead (Sku: 129) (Linden Owned)</item>
- </list>
- </remarks>
- </member>
- <member name="F:OpenMetaverse.Simulator.ProductSku">
- <summary>The billing product SKU</summary>
- <remarks>Known values are:
- <list type="table">
- <item>023 Mainland / Full Region</item>
- <item>024 Estate / Full Region</item>
- <item>027 Estate / Openspace</item>
- <item>029 Estate / Homestead</item>
- <item>129 Mainland / Homestead (Linden Owned)</item>
- </list>
- </remarks>
- </member>
- <member name="F:OpenMetaverse.Simulator.ObjectsAvatars">
- <summary>Provides access to two thread-safe dictionaries containing
- avatars and primitives found in this simulator</summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.Sequence">
- <summary>The current sequence number for packets sent to this
- simulator. Must be Interlocked before modifying. Only
- useful for applications manipulating sequence numbers</summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.Parcels">
- <summary>
- Provides access to an internal thread-safe dictionary containing parcel
- information found in this simulator
- </summary>
- </member>
- <member name="M:OpenMetaverse.Simulator.IsParcelMapFull">
- <summary>
- Checks simulator parcel map to make sure it has downloaded all data successfully
- </summary>
- <returns>true if map is full (contains no 0's)</returns>
- </member>
- <member name="F:OpenMetaverse.Simulator.DisconnectCandidate">
- <summary>Used internally to track sim disconnections</summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.ConnectedEvent">
- <summary>Event that is triggered when the simulator successfully
- establishes a connection</summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.connected">
- <summary>Whether this sim is currently connected or not. Hooked up
- to the property Connected</summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.avatarPositions">
- <summary>Coarse locations of avatars in this simulator</summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.preyID">
- <summary>AvatarPositions key representing TrackAgent target</summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.PacketArchive">
- <summary>Sequence numbers of packets we've received
- (for duplicate checking)</summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.NeedAck">
- <summary>Packets we sent out that need ACKs from the simulator</summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.pauseSerial">
- <summary>Sequence number for pause/resume</summary>
- </member>
- <member name="M:OpenMetaverse.Simulator.#ctor(OpenMetaverse.GridClient,System.Net.IPEndPoint,System.UInt64)">
- <summary>
-
- </summary>
- <param name="client">Reference to the GridClient object</param>
- <param name="address">IPEndPoint of the simulator</param>
- <param name="handle">handle of the simulator</param>
- </member>
- <member name="M:OpenMetaverse.Simulator.Dispose">
- <summary>
- Called when this Simulator object is being destroyed
- </summary>
- </member>
- <member name="M:OpenMetaverse.Simulator.Connect(System.Boolean)">
- <summary>
- Attempt to connect to this simulator
- </summary>
- <param name="moveToSim">Whether to move our agent in to this sim or not</param>
- <returns>True if the connection succeeded or connection status is
- unknown, false if there was a failure</returns>
- </member>
- <member name="M:OpenMetaverse.Simulator.Disconnect(System.Boolean)">
- <summary>
- Disconnect from this simulator
- </summary>
- </member>
- <member name="M:OpenMetaverse.Simulator.Pause">
- <summary>
- Instructs the simulator to stop sending update (and possibly other) packets
- </summary>
- </member>
- <member name="M:OpenMetaverse.Simulator.Resume">
- <summary>
- Instructs the simulator to resume sending update packets (unpause)
- </summary>
- </member>
- <member name="M:OpenMetaverse.Simulator.SendPacket(OpenMetaverse.Packets.Packet)">
- <summary>
- Sends a packet
- </summary>
- <param name="packet">Packet to be sent</param>
- </member>
- <member name="M:OpenMetaverse.Simulator.SendPing">
- <summary>
-
- </summary>
- </member>
- <member name="M:OpenMetaverse.Simulator.ToString">
- <summary>
- Returns Simulator Name as a String
- </summary>
- <returns></returns>
- </member>
- <member name="M:OpenMetaverse.Simulator.GetHashCode">
- <summary>
-
- </summary>
- <returns></returns>
- </member>
- <member name="M:OpenMetaverse.Simulator.Equals(System.Object)">
- <summary>
-
- </summary>
- <param name="obj"></param>
- <returns></returns>
- </member>
- <member name="M:OpenMetaverse.Simulator.SendAcks">
- <summary>
- Sends out pending acknowledgements
- </summary>
- </member>
- <member name="M:OpenMetaverse.Simulator.ResendUnacked">
- <summary>
- Resend unacknowledged packets
- </summary>
- </member>
- <member name="P:OpenMetaverse.Simulator.ParcelMap">
- <summary>
- Provides access to an internal thread-safe multidimensional array containing a x,y grid mapped
- each 64x64 parcel's LocalID.
- </summary>
- </member>
- <member name="P:OpenMetaverse.Simulator.IPEndPoint">
- <summary>The IP address and port of the server</summary>
- </member>
- <member name="P:OpenMetaverse.Simulator.Connected">
- <summary>Whether there is a working connection to the simulator or
- not</summary>
- </member>
- <member name="P:OpenMetaverse.Simulator.AvatarPositions">
- <summary>Coarse locations of avatars in this simulator</summary>
- </member>
- <member name="P:OpenMetaverse.Simulator.PreyID">
- <summary>AvatarPositions key representing TrackAgent target</summary>
- </member>
- <member name="T:OpenMetaverse.Simulator.SimStats">
- <summary>
- Simulator Statistics
- </summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.SimStats.SentPackets">
- <summary>Total number of packets sent by this simulator to this agent</summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.SimStats.RecvPackets">
- <summary>Total number of packets received by this simulator to this agent</summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.SimStats.SentBytes">
- <summary>Total number of bytes sent by this simulator to this agent</summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.SimStats.RecvBytes">
- <summary>Total number of bytes received by this simulator to this agent</summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.SimStats.ConnectTime">
- <summary>Time in seconds agent has been connected to simulator</summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.SimStats.ResentPackets">
- <summary>Total number of packets that have been resent</summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.SimStats.ReceivedResends">
- <summary>Total number of resent packets recieved</summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.SimStats.SentPings">
- <summary>Total number of pings sent to this simulator by this agent</summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.SimStats.ReceivedPongs">
- <summary>Total number of ping replies sent to this agent by this simulator</summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.SimStats.IncomingBPS">
- <summary>
- Incoming bytes per second
- </summary>
- <remarks>It would be nice to have this claculated on the fly, but
- this is far, far easier</remarks>
- </member>
- <member name="F:OpenMetaverse.Simulator.SimStats.OutgoingBPS">
- <summary>
- Outgoing bytes per second
- </summary>
- <remarks>It would be nice to have this claculated on the fly, but
- this is far, far easier</remarks>
- </member>
- <member name="F:OpenMetaverse.Simulator.SimStats.LastPingSent">
- <summary>Time last ping was sent</summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.SimStats.LastPingID">
- <summary>ID of last Ping sent</summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.SimStats.LastLag">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.SimStats.MissedPings">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.SimStats.Dilation">
- <summary>Current time dilation of this simulator</summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.SimStats.FPS">
- <summary>Current Frames per second of simulator</summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.SimStats.PhysicsFPS">
- <summary>Current Physics frames per second of simulator</summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.SimStats.AgentUpdates">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.SimStats.FrameTime">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.SimStats.NetTime">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.SimStats.PhysicsTime">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.SimStats.ImageTime">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.SimStats.ScriptTime">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.SimStats.AgentTime">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.SimStats.OtherTime">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.SimStats.Objects">
- <summary>Total number of objects Simulator is simulating</summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.SimStats.ScriptedObjects">
- <summary>Total number of Active (Scripted) objects running</summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.SimStats.Agents">
- <summary>Number of agents currently in this simulator</summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.SimStats.ChildAgents">
- <summary>Number of agents in neighbor simulators</summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.SimStats.ActiveScripts">
- <summary>Number of Active scripts running in this simulator</summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.SimStats.LSLIPS">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.SimStats.INPPS">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.SimStats.OUTPPS">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.SimStats.PendingDownloads">
- <summary>Number of downloads pending</summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.SimStats.PendingUploads">
- <summary>Number of uploads pending</summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.SimStats.VirtualSize">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.SimStats.ResidentSize">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.SimStats.PendingLocalUploads">
- <summary>Number of local uploads pending</summary>
- </member>
- <member name="F:OpenMetaverse.Simulator.SimStats.UnackedBytes">
- <summary>Unacknowledged bytes in queue</summary>
- </member>
- <member name="T:OpenMetaverse.PermissionMask">
- <summary>
-
- </summary>
- </member>
- <member name="T:OpenMetaverse.PermissionWho">
- <summary>
-
- </summary>
- </member>
- <member name="F:OpenMetaverse.PermissionWho.Base">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.PermissionWho.Owner">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.PermissionWho.Group">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.PermissionWho.Everyone">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.PermissionWho.NextOwner">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.PermissionWho.All">
- <summary></summary>
- </member>
- <member name="T:OpenMetaverse.Permissions">
- <summary>
-
- </summary>
- </member>
- <member name="M:OpenMetaverse.WrappedObject`1.Dispose">
- <summary>
- Checks the instance back into the object pool
- </summary>
- </member>
- <member name="P:OpenMetaverse.WrappedObject`1.Instance">
- <summary>
- Returns an instance of the class that has been checked out of the Object Pool.
- </summary>
- </member>
- <member name="T:OpenMetaverse.ReportType">
- <summary>
-
- </summary>
- </member>
- <member name="F:OpenMetaverse.ReportType.None">
- <summary>No report</summary>
- </member>
- <member name="F:OpenMetaverse.ReportType.Unknown">
- <summary>Unknown report type</summary>
- </member>
- <member name="F:OpenMetaverse.ReportType.Bug">
- <summary>Bug report</summary>
- </member>
- <member name="F:OpenMetaverse.ReportType.Complaint">
- <summary>Complaint report</summary>
- </member>
- <member name="F:OpenMetaverse.ReportType.CustomerServiceRequest">
- <summary>Customer service report</summary>
- </member>
- <member name="T:OpenMetaverse.CompressedFlags">
- <summary>
- Bitflag field for ObjectUpdateCompressed data blocks, describing
- which options are present for each object
- </summary>
- </member>
- <member name="F:OpenMetaverse.CompressedFlags.ScratchPad">
- <summary>Unknown</summary>
- </member>
- <member name="F:OpenMetaverse.CompressedFlags.Tree">
- <summary>Whether the object has a TreeSpecies</summary>
- </member>
- <member name="F:OpenMetaverse.CompressedFlags.HasText">
- <summary>Whether the object has floating text ala llSetText</summary>
- </member>
- <member name="F:OpenMetaverse.CompressedFlags.HasParticles">
- <summary>Whether the object has an active particle system</summary>
- </member>
- <member name="F:OpenMetaverse.CompressedFlags.HasSound">
- <summary>Whether the object has sound attached to it</summary>
- </member>
- <member name="F:OpenMetaverse.CompressedFlags.HasParent">
- <summary>Whether the object is attached to a root object or not</summary>
- </member>
- <member name="F:OpenMetaverse.CompressedFlags.TextureAnimation">
- <summary>Whether the object has texture animation settings</summary>
- </member>
- <member name="F:OpenMetaverse.CompressedFlags.HasAngularVelocity">
- <summary>Whether the object has an angular velocity</summary>
- </member>
- <member name="F:OpenMetaverse.CompressedFlags.HasNameValues">
- <summary>Whether the object has a name value pairs string</summary>
- </member>
- <member name="F:OpenMetaverse.CompressedFlags.MediaURL">
- <summary>Whether the object has a Media URL set</summary>
- </member>
- <member name="T:OpenMetaverse.UpdateType">
- <summary>
- Specific Flags for MultipleObjectUpdate requests
- </summary>
- </member>
- <member name="F:OpenMetaverse.UpdateType.None">
- <summary>None</summary>
- </member>
- <member name="F:OpenMetaverse.UpdateType.Position">
- <summary>Change position of prims</summary>
- </member>
- <member name="F:OpenMetaverse.UpdateType.Rotation">
- <summary>Change rotation of prims</summary>
- </member>
- <member name="F:OpenMetaverse.UpdateType.Scale">
- <summary>Change size of prims</summary>
- </member>
- <member name="F:OpenMetaverse.UpdateType.Linked">
- <summary>Perform operation on link set</summary>
- </member>
- <member name="F:OpenMetaverse.UpdateType.Uniform">
- <summary>Scale prims uniformly, same as selecing ctrl+shift in the
- viewer. Used in conjunction with Scale</summary>
- </member>
- <member name="T:OpenMetaverse.PayPriceType">
- <summary>
- Special values in PayPriceReply. If the price is not one of these
- literal value of the price should be use
- </summary>
- </member>
- <member name="F:OpenMetaverse.PayPriceType.Hide">
- <summary>
- Indicates that this pay option should be hidden
- </summary>
- </member>
- <member name="F:OpenMetaverse.PayPriceType.Default">
- <summary>
- Indicates that this pay option should have the default value
- </summary>
- </member>
- <member name="T:OpenMetaverse.ObjectUpdate">
- <summary>
- Contains the variables sent in an object update packet for objects.
- Used to track position and movement of prims and avatars
- </summary>
- </member>
- <member name="F:OpenMetaverse.ObjectUpdate.Avatar">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.ObjectUpdate.CollisionPlane">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.ObjectUpdate.State">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.ObjectUpdate.LocalID">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.ObjectUpdate.Position">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.ObjectUpdate.Velocity">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.ObjectUpdate.Acceleration">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.ObjectUpdate.Rotation">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.ObjectUpdate.AngularVelocity">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.ObjectUpdate.Textures">
- <summary></summary>
- </member>
- <member name="T:OpenMetaverse.ObjectManager">
- <summary>
- Handles all network traffic related to prims and avatar positions and
- movement.
- </summary>
- </member>
- <member name="F:OpenMetaverse.ObjectManager.Client">
- <summary>Reference to the GridClient object</summary>
- </member>
- <member name="F:OpenMetaverse.ObjectManager.InterpolationTimer">
- <summary>Does periodic dead reckoning calculation to convert
- velocity and acceleration to new positions for objects</summary>
- </member>
- <member name="M:OpenMetaverse.ObjectManager.#ctor(OpenMetaverse.GridClient)">
- <summary>
- Instantiates a new ObjectManager class
- </summary>
- <param name="client">A reference to the client</param>
- </member>
- <member name="M:OpenMetaverse.ObjectManager.#ctor(OpenMetaverse.GridClient,System.Boolean)">
- <summary>
- Instantiates a new ObjectManager class
- </summary>
- <param name="client">A reference to the client</param>
- <param name="registerCallbacks">If false, the ObjectManager won't
- register any packet callbacks and won't decode incoming object
- packets</param>
- </member>
- <member name="M:OpenMetaverse.ObjectManager.RequestObject(OpenMetaverse.Simulator,System.UInt32)">
- <summary>
- Request object information from the sim, primarily used for stale
- or missing cache entries
- </summary>
- <param name="simulator">The simulator containing the object you're
- looking for</param>
- <param name="localID">The objects ID which is local to the simulator the object is in</param>
- </member>
- <member name="M:OpenMetaverse.ObjectManager.RequestObjects(OpenMetaverse.Simulator,System.Collections.Generic.List{System.UInt32})">
- <summary>
- Request object information for multiple objects all contained in
- the same sim, primarily used for stale or missing cache entries
- </summary>
- <param name="simulator">A reference to the <seealso cref="T:OpenMetaverse.Simulator"/> object where the objects reside</param>
- <param name="localIDs">An array which contains the IDs of the objects to request</param>
- </member>
- <member name="M:OpenMetaverse.ObjectManager.BuyObject(OpenMetaverse.Simulator,System.UInt32,OpenMetaverse.SaleType,System.Int32,OpenMetaverse.UUID,OpenMetaverse.UUID)">
- <summary>
- Attempt to purchase an original object, a copy, or the contents of
- an object
- </summary>
- <param name="simulator">A reference to the <seealso cref="T:OpenMetaverse.Simulator"/> object where the objects reside</param>
- <param name="localID">The objects ID which is local to the simulator the object is in</param>
- <param name="saleType">Whether the original, a copy, or the object
- contents are on sale. This is used for verification, if the this
- sale type is not valid for the object the purchase will fail</param>
- <param name="price">Price of the object. This is used for
- verification, if it does not match the actual price the purchase
- will fail</param>
- <param name="groupID">Group ID that will be associated with the new
- purchase</param>
- <param name="categoryID">Inventory folder UUID where the object or objects
- purchased should be placed</param>
- <example>
- <code>
- BuyObject(Client.Network.CurrentSim, 500, SaleType.Copy,
- 100, UUID.Zero, Client.Self.InventoryRootFolderUUID);
- </code>
- </example>
- </member>
- <member name="M:OpenMetaverse.ObjectManager.RequestPayPrice(OpenMetaverse.Simulator,OpenMetaverse.UUID)">
- <summary>
- Request prices that should be displayed in pay dialog. This will triggger the simulator
- to send us back a PayPriceReply which can be handled by OnPayPriceReply event
- </summary>
- <param name="simulator">A reference to the <seealso cref="T:OpenMetaverse.Simulator"/> object where the object resides</param>
- <param name="objectID"><seealso cref="T:OpenMetaverse.UUID"/> of the object we are requesting pay price</param>
- </member>
- <member name="M:OpenMetaverse.ObjectManager.SelectObject(OpenMetaverse.Simulator,System.UInt32,System.Boolean)">
- <summary>
- Select a single object. This will trigger the simulator to send us back
- an ObjectProperties packet so we can get the full information for
- this object
- </summary>
- <param name="simulator">A reference to the <seealso cref="T:OpenMetaverse.Simulator"/> object where the object resides</param>
- <param name="localID">The objects ID which is local to the simulator the object is in</param>
- <param name="automaticDeselect">Should objects be deselected immediately after selection</param>
- </member>
- <member name="M:OpenMetaverse.ObjectManager.SelectObject(OpenMetaverse.Simulator,System.UInt32)">
- <summary>
- Select a single object. This will trigger the simulator to send us back
- an ObjectProperties packet so we can get the full information for
- this object
- </summary>
- <param name="simulator">A reference to the <seealso cref="T:OpenMetaverse.Simulator"/> object where the object resides</param>
- <param name="localID">The objects ID which is local to the simulator the object is in</param>
- </member>
- <member name="M:OpenMetaverse.ObjectManager.SelectObjects(OpenMetaverse.Simulator,System.UInt32[],System.Boolean)">
- <summary>
- Select multiple objects. This will trigger the simulator to send us
- back ObjectProperties for each object
- </summary>
- <param name="simulator">A reference to the <seealso cref="T:OpenMetaverse.Simulator"/> object where the objects reside</param>
- <param name="localIDs">An array which contains the IDs of the objects to select</param>
- <param name="automaticDeselect">Should objects be deselected immediately after selection</param>
- </member>
- <member name="M:OpenMetaverse.ObjectManager.SelectObjects(OpenMetaverse.Simulator,System.UInt32[])">
- <summary>
- Select multiple objects. This will trigger the simulator to send us
- back ObjectProperties for each object
- </summary>
- <param name="simulator">A reference to the <seealso cref="T:OpenMetaverse.Simulator"/> object where the objects reside</param>
- <param name="localIDs">An array which contains the IDs of the objects to select</param>
- </member>
- <member name="M:OpenMetaverse.ObjectManager.SetFlags(System.UInt32,System.Boolean,System.Boolean,System.Boolean,System.Boolean)">
- <summary>
- Sets and object's flags (physical, temporary, phantom, casts shadow)
- </summary>
- <param name="localID"></param>
- <param name="physical"></param>
- <param name="temporary"></param>
- <param name="phantom"></param>
- <param name="castsShadow"></param>
- </member>
- <member name="M:OpenMetaverse.ObjectManager.SetSaleInfo(System.UInt32,OpenMetaverse.SaleType,System.Int32)">
- <summary>
- Sets an object's sale information
- </summary>
- <param name="localID"></param>
- <param name="saleType"></param>
- <param name="price"></param>
- </member>
- <member name="M:OpenMetaverse.ObjectManager.SetSaleInfo(System.Collections.Generic.List{System.UInt32},OpenMetaverse.SaleType,System.Int32)">
- <summary>
- Sets sale info for multiple objects
- </summary>
- <param name="localIDs"></param>
- <param name="saleType"></param>
- <param name="price"></param>
- </member>
- <member name="M:OpenMetaverse.ObjectManager.DeselectObject(OpenMetaverse.Simulator,System.UInt32)">
- <summary>
- Deselect an object
- </summary>
- <param name="simulator">A reference to the <seealso cref="T:OpenMetaverse.Simulator"/> object where the object resides</param>
- <param name="localID">The objects ID which is local to the simulator the object is in</param>
- </member>
- <member name="M:OpenMetaverse.ObjectManager.DeselectObjects(OpenMetaverse.Simulator,System.UInt32[])">
- <summary>
- Deselect multiple objects.
- </summary>
- <param name="simulator">A reference to the <seealso cref="!:libsecondlife.Simulator"/> object where the objects reside</param>
- <param name="localIDs">An array which contains the IDs of the objects to select</param>
- </member>
- <member name="M:OpenMetaverse.ObjectManager.ClickObject(OpenMetaverse.Simulator,System.UInt32)">
- <summary>
- Perform a click action on an object
- </summary>
- <param name="simulator">A reference to the <seealso cref="T:OpenMetaverse.Simulator"/> object where the object resides</param>
- <param name="localID">The objects ID which is local to the simulator the object is in</param>
- </member>
- <member name="M:OpenMetaverse.ObjectManager.ClickObject(OpenMetaverse.Simulator,System.UInt32,OpenMetaverse.Vector3,OpenMetaverse.Vector3,System.Int32,OpenMetaverse.Vector3,OpenMetaverse.Vector3,OpenMetaverse.Vector3)">
- <summary>
- Perform a click action on an object
- </summary>
- <param name="simulator">A reference to the <seealso cref="T:OpenMetaverse.Simulator"/> object where the object resides</param>
- <param name="localID">The objects ID which is local to the simulator the object is in</param>
- <param name="uvCoord"></param>
- <param name="stCoord"></param>
- <param name="faceIndex"></param>
- <param name="position"></param>
- <param name="normal"></param>
- <param name="binormal"></param>
- </member>
- <member name="M:OpenMetaverse.ObjectManager.AddPrim(OpenMetaverse.Simulator,OpenMetaverse.Primitive.ConstructionData,OpenMetaverse.UUID,OpenMetaverse.Vector3,OpenMetaverse.Vector3,OpenMetaverse.Quaternion)">
- <summary>
- Create, or "rez" a new prim object in a simulator
- </summary>
- <param name="simulator">A reference to the <seealso cref="T:OpenMetaverse.Simulator"/> object to place the object in</param>
- <param name="prim">Data describing the prim object to rez</param>
- <param name="groupID">Group ID that this prim will be set to, or UUID.Zero if you
- do not want the object to be associated with a specific group</param>
- <param name="position">An approximation of the position at which to rez the prim</param>
- <param name="scale">Scale vector to size this prim</param>
- <param name="rotation">Rotation quaternion to rotate this prim</param>
- <remarks>Due to the way client prim rezzing is done on the server,
- the requested position for an object is only close to where the prim
- actually ends up. If you desire exact placement you'll need to
- follow up by moving the object after it has been created. This
- function will not set textures, light and flexible data, or other
- extended primitive properties</remarks>
- </member>
- <member name="M:OpenMetaverse.ObjectManager.AddPrim(OpenMetaverse.Simulator,OpenMetaverse.Primitive.ConstructionData,OpenMetaverse.UUID,OpenMetaverse.Vector3,OpenMetaverse.Vector3,OpenMetaverse.Quaternion,OpenMetaverse.PrimFlags)">
- <summary>
- Create, or "rez" a new prim object in a simulator
- </summary>
- <param name="simulator">A reference to the <seealso cref="T:OpenMetaverse.Simulator"/> object to place the object in</param>
- <param name="prim">Data describing the prim object to rez</param>
- <param name="groupID">Group ID that this prim will be set to, or UUID.Zero if you
- do not want the object to be associated with a specific group</param>
- <param name="position">An approximation of the position at which to rez the prim</param>
- <param name="scale">Scale vector to size this prim</param>
- <param name="rotation">Rotation quaternion to rotate this prim</param>
- <param name="createFlags">Specify the <seealso cref="T:OpenMetaverse.PrimFlags"/></param>
- <remarks>Due to the way client prim rezzing is done on the server,
- the requested position for an object is only close to where the prim
- actually ends up. If you desire exact placement you'll need to
- follow up by moving the object after it has been created. This
- function will not set textures, light and flexible data, or other
- extended primitive properties</remarks>
- </member>
- <member name="M:OpenMetaverse.ObjectManager.AddTree(OpenMetaverse.Simulator,OpenMetaverse.Vector3,OpenMetaverse.Quaternion,OpenMetaverse.Vector3,OpenMetaverse.Tree,OpenMetaverse.UUID,System.Boolean)">
- <summary>
- Rez a Linden tree
- </summary>
- <param name="simulator">A reference to the <seealso cref="T:OpenMetaverse.Simulator"/> object where the object resides</param>
- <param name="scale">The size of the tree</param>
- <param name="rotation">The rotation of the tree</param>
- <param name="position">The position of the tree</param>
- <param name="treeType">The Type of tree</param>
- <param name="groupOwner">The <seealso cref="T:OpenMetaverse.UUID"/> of the group to set the tree to,
- or UUID.Zero if no group is to be set</param>
- <param name="newTree">true to use the "new" Linden trees, false to use the old</param>
- </member>
- <member name="M:OpenMetaverse.ObjectManager.AddGrass(OpenMetaverse.Simulator,OpenMetaverse.Vector3,OpenMetaverse.Quaternion,OpenMetaverse.Vector3,OpenMetaverse.Grass,OpenMetaverse.UUID)">
- <summary>
- Rez grass and ground cover
- </summary>
- <param name="simulator">A reference to the <seealso cref="T:OpenMetaverse.Simulator"/> object where the object resides</param>
- <param name="scale">The size of the grass</param>
- <param name="rotation">The rotation of the grass</param>
- <param name="position">The position of the grass</param>
- <param name="grassType">The type of grass from the <seealso cref="T:OpenMetaverse.Grass"/> enum</param>
- <param name="groupOwner">The <seealso cref="T:OpenMetaverse.UUID"/> of the group to set the tree to,
- or UUID.Zero if no group is to be set</param>
- </member>
- <member name="M:OpenMetaverse.ObjectManager.SetTextures(OpenMetaverse.Simulator,System.UInt32,OpenMetaverse.Primitive.TextureEntry)">
- <summary>
- Set the textures to apply to the faces of an object
- </summary>
- <param name="simulator">A reference to the <seealso cref="T:OpenMetaverse.Simulator"/> object where the object resides</param>
- <param name="localID">The objects ID which is local to the simulator the object is in</param>
- <param name="textures">The texture data to apply</param>
- </member>
- <member name="M:OpenMetaverse.ObjectManager.SetTextures(OpenMetaverse.Simulator,System.UInt32,OpenMetaverse.Primitive.TextureEntry,System.String)">
- <summary>
- Set the textures to apply to the faces of an object
- </summary>
- <param name="simulator">A reference to the <seealso cref="T:OpenMetaverse.Simulator"/> object where the object resides</param>
- <param name="localID">The objects ID which is local to the simulator the object is in</param>
- <param name="textures">The texture data to apply</param>
- <param name="mediaUrl">A media URL (not used)</param>
- </member>
- <member name="M:OpenMetaverse.ObjectManager.SetLight(OpenMetaverse.Simulator,System.UInt32,OpenMetaverse.Primitive.LightData)">
- <summary>
- Set the Light data on an object
- </summary>
- <param name="simulator">A reference to the <seealso cref="T:OpenMetaverse.Simulator"/> object where the object resides</param>
- <param name="localID">The objects ID which is local to the simulator the object is in</param>
- <param name="light">A <seealso cref="T:OpenMetaverse.Primitive.LightData"/> object containing the data to set</param>
- </member>
- <member name="M:OpenMetaverse.ObjectManager.SetFlexible(OpenMetaverse.Simulator,System.UInt32,OpenMetaverse.Primitive.FlexibleData)">
- <summary>
- Set the flexible data on an object
- </summary>
- <param name="simulator">A reference to the <seealso cref="T:OpenMetaverse.Simulator"/> object where the object resides</param>
- <param name="localID">The objects ID which is local to the simulator the object is in</param>
- <param name="flexible">A <seealso cref="T:OpenMetaverse.Primitive.FlexibleData"/> object containing the data to set</param>
- </member>
- <member name="M:OpenMetaverse.ObjectManager.SetSculpt(OpenMetaverse.Simulator,System.UInt32,OpenMetaverse.Primitive.SculptData)">
- <summary>
- Set the sculptie texture and data on an object
- </summary>
- <param name="simulator">A reference to the <seealso cref="T:OpenMetaverse.Simulator"/> object where the object resides</param>
- <param name="localID">The objects ID which is local to the simulator the object is in</param>
- <param name="sculpt">A <seealso cref="T:OpenMetaverse.Primitive.SculptData"/> object containing the data to set</param>
- </member>
- <member name="M:OpenMetaverse.ObjectManager.SetExtraParamOff(OpenMetaverse.Simulator,System.UInt32,OpenMetaverse.ExtraParamType)">
- <summary>
- Set additional primitive parameters on an object
- </summary>
- <param name="simulator">A reference to the <seealso cref="T:OpenMetaverse.Simulator"/> object where the object resides</param>
- <param name="localID">The objects ID which is local to the simulator the object is in</param>
- <param name="type">The extra parameters to set</param>
- </member>
- <member name="M:OpenMetaverse.ObjectManager.LinkPrims(OpenMetaverse.Simulator,System.Collections.Generic.List{System.UInt32})">
- <summary>
- Link multiple prims into a linkset
- </summary>
- <param name="simulator">A reference to the <seealso cref="T:OpenMetaverse.Simulator"/> object where the objects reside</param>
- <param name="localIDs">An array which contains the IDs of the objects to link</param>
- <remarks>The last object in the array will be the root object of the linkset TODO: Is this true?</remarks>
- </member>
- <member name="M:OpenMetaverse.ObjectManager.SetRotation(OpenMetaverse.Simulator,System.UInt32,OpenMetaverse.Quaternion)">
- <summary>
- Change the rotation of an object
- </summary>
- <param name="simulator">A reference to the <seealso cref="T:OpenMetaverse.Simulator"/> object where the object resides</param>
- <param name="localID">The objects ID which is local to the simulator the object is in</param>
- <param name="rotation">The new rotation of the object</param>
- </member>
- <member name="M:OpenMetaverse.ObjectManager.SetName(OpenMetaverse.Simulator,System.UInt32,System.String)">
- <summary>
- Set the name of an object
- </summary>
- <param name="simulator">A reference to the <seealso cref="T:OpenMetaverse.Simulator"/> object where the object resides</param>
- <param name="localID">The objects ID which is local to the simulator the object is in</param>
- <param name="name">A string containing the new name of the object</param>
- </member>
- <member name="M:OpenMetaverse.ObjectManager.SetNames(OpenMetaverse.Simulator,System.UInt32[],System.String[])">
- <summary>
- Set the name of multiple objects
- </summary>
- <param name="simulator">A reference to the <seealso cref="T:OpenMetaverse.Simulator"/> object where the objects reside</param>
- <param name="localIDs">An array which contains the IDs of the objects to change the name of</param>
- <param name="names">An array which contains the new names of the objects</param>
- </member>
- <member name="M:OpenMetaverse.ObjectManager.SetDescription(OpenMetaverse.Simulator,System.UInt32,System.String)">
- <summary>
- Set the description of an object
- </summary>
- <param name="simulator">A reference to the <seealso cref="T:OpenMetaverse.Simulator"/> object where the object resides</param>
- <param name="localID">The objects ID which is local to the simulator the object is in</param>
- <param name="description">A string containing the new description of the object</param>
- </member>
- <member name="M:OpenMetaverse.ObjectManager.SetDescriptions(OpenMetaverse.Simulator,System.UInt32[],System.String[])">
- <summary>
- Set the descriptions of multiple objects
- </summary>
- <param name="simulator">A reference to the <seealso cref="T:OpenMetaverse.Simulator"/> object where the objects reside</param>
- <param name="localIDs">An array which contains the IDs of the objects to change the description of</param>
- <param name="descriptions">An array which contains the new descriptions of the objects</param>
- </member>
- <member name="M:OpenMetaverse.ObjectManager.AttachObject(OpenMetaverse.Simulator,System.UInt32,OpenMetaverse.AttachmentPoint,OpenMetaverse.Quaternion)">
- <summary>
- Attach an object to this avatar
- </summary>
- <param name="simulator">A reference to the <seealso cref="T:OpenMetaverse.Simulator"/> object where the object resides</param>
- <param name="localID">The objects ID which is local to the simulator the object is in</param>
- <param name="attachPoint">The point on the avatar the object will be attached</param>
- <param name="rotation">The rotation of the attached object</param>
- </member>
- <member name="M:OpenMetaverse.ObjectManager.DropObject(OpenMetaverse.Simulator,System.UInt32)">
- <summary>
- Drop an attached object from this avatar
- </summary>
- <param name="simulator">A reference to the <seealso cref="T:OpenMetaverse.Simulator"/>
- object where the objects reside. This will always be the simulator the avatar is currently in
- </param>
- <param name="localID">The object's ID which is local to the simulator the object is in</param>
- </member>
- <member name="M:OpenMetaverse.ObjectManager.DetachObjects(OpenMetaverse.Simulator,System.Collections.Generic.List{System.UInt32})">
- <summary>
- Detach an object from yourself
- </summary>
- <param name="simulator">A reference to the <seealso cref="T:OpenMetaverse.Simulator"/>
- object where the objects reside
-
- This will always be the simulator the avatar is currently in
- </param>
- <param name="localIDs">An array which contains the IDs of the objects to detach</param>
- </member>
- <member name="M:OpenMetaverse.ObjectManager.SetPosition(OpenMetaverse.Simulator,System.UInt32,OpenMetaverse.Vector3)">
- <summary>
- Change the position of an object, Will change position of entire linkset
- </summary>
- <param name="simulator">A reference to the <seealso cref="T:OpenMetaverse.Simulator"/> object where the object resides</param>
- <param name="localID">The objects ID which is local to the simulator the object is in</param>
- <param name="position">The new position of the object</param>
- </member>
- <member name="M:OpenMetaverse.ObjectManager.SetPosition(OpenMetaverse.Simulator,System.UInt32,OpenMetaverse.Vector3,System.Boolean)">
- <summary>
- Change the position of an object
- </summary>
- <param name="simulator">A reference to the <seealso cref="T:OpenMetaverse.Simulator"/> object where the object resides</param>
- <param name="localID">The objects ID which is local to the simulator the object is in</param>
- <param name="position">The new position of the object</param>
- <param name="childOnly">if true, will change position of (this) child prim only, not entire linkset</param>
- </member>
- <member name="M:OpenMetaverse.ObjectManager.SetScale(OpenMetaverse.Simulator,System.UInt32,OpenMetaverse.Vector3,System.Boolean,System.Boolean)">
- <summary>
- Change the Scale (size) of an object
- </summary>
- <param name="simulator">A reference to the <seealso cref="T:OpenMetaverse.Simulator"/> object where the object resides</param>
- <param name="localID">The objects ID which is local to the simulator the object is in</param>
- <param name="scale">The new scale of the object</param>
- <param name="childOnly">If true, will change scale of this prim only, not entire linkset</param>
- <param name="uniform">True to resize prims uniformly</param>
- </member>
- <member name="M:OpenMetaverse.ObjectManager.SetRotation(OpenMetaverse.Simulator,System.UInt32,OpenMetaverse.Quaternion,System.Boolean)">
- <summary>
- Change the Rotation of an object that is either a child or a whole linkset
- </summary>
- <param name="simulator">A reference to the <seealso cref="T:OpenMetaverse.Simulator"/> object where the object resides</param>
- <param name="localID">The objects ID which is local to the simulator the object is in</param>
- <param name="quat">The new scale of the object</param>
- <param name="childOnly">If true, will change rotation of this prim only, not entire linkset</param>
- </member>
- <member name="M:OpenMetaverse.ObjectManager.UpdateObject(OpenMetaverse.Simulator,System.UInt32,OpenMetaverse.Vector3,OpenMetaverse.UpdateType)">
- <summary>
- Send a Multiple Object Update packet to change the size, scale or rotation of a primitive
- </summary>
- <param name="simulator">A reference to the <seealso cref="T:OpenMetaverse.Simulator"/> object where the object resides</param>
- <param name="localID">The objects ID which is local to the simulator the object is in</param>
- <param name="data">The new rotation, size, or position of the target object</param>
- <param name="type">The flags from the <seealso cref="T:OpenMetaverse.UpdateType"/> Enum</param>
- </member>
- <member name="M:OpenMetaverse.ObjectManager.DeedObject(OpenMetaverse.Simulator,System.UInt32,OpenMetaverse.UUID)">
- <summary>
- Deed an object (prim) to a group, Object must be shared with group which
- can be accomplished with SetPermissions()
- </summary>
- <param name="simulator">A reference to the <seealso cref="T:OpenMetaverse.Simulator"/> object where the object resides</param>
- <param name="localID">The objects ID which is local to the simulator the object is in</param>
- <param name="groupOwner">The <seealso cref="T:OpenMetaverse.UUID"/> of the group to deed the object to</param>
- </member>
- <member name="M:OpenMetaverse.ObjectManager.DeedObjects(OpenMetaverse.Simulator,System.Collections.Generic.List{System.UInt32},OpenMetaverse.UUID)">
- <summary>
- Deed multiple objects (prims) to a group, Objects must be shared with group which
- can be accomplished with SetPermissions()
- </summary>
- <param name="simulator">A reference to the <seealso cref="T:OpenMetaverse.Simulator"/> object where the object resides</param>
- <param name="localIDs">An array which contains the IDs of the objects to deed</param>
- <param name="groupOwner">The <seealso cref="T:OpenMetaverse.UUID"/> of the group to deed the object to</param>
- </member>
- <member name="M:OpenMetaverse.ObjectManager.SetPermissions(OpenMetaverse.Simulator,System.Collections.Generic.List{System.UInt32},OpenMetaverse.PermissionWho,OpenMetaverse.PermissionMask,System.Boolean)">
- <summary>
- Set the permissions on multiple objects
- </summary>
- <param name="simulator">A reference to the <seealso cref="T:OpenMetaverse.Simulator"/> object where the objects reside</param>
- <param name="localIDs">An array which contains the IDs of the objects to set the permissions on</param>
- <param name="who">The new Who mask to set</param>
- <param name="permissions">The new Permissions mark to set</param>
- <param name="set">TODO: What does this do?</param>
- </member>
- <member name="M:OpenMetaverse.ObjectManager.RequestObjectPropertiesFamily(OpenMetaverse.Simulator,OpenMetaverse.UUID)">
- <summary>
- Request additional properties for an object
- </summary>
- <param name="simulator">A reference to the <seealso cref="T:OpenMetaverse.Simulator"/> object where the object resides</param>
- <param name="objectID"></param>
- </member>
- <member name="M:OpenMetaverse.ObjectManager.RequestObjectPropertiesFamily(OpenMetaverse.Simulator,OpenMetaverse.UUID,System.Boolean)">
- <summary>
- Request additional properties for an object
- </summary>
- <param name="simulator">A reference to the <seealso cref="T:OpenMetaverse.Simulator"/> object where the object resides</param>
- <param name="objectID">Absolute UUID of the object</param>
- <param name="reliable">Whether to require server acknowledgement of this request</param>
- </member>
- <member name="M:OpenMetaverse.ObjectManager.UpdateHandler(OpenMetaverse.Packets.Packet,OpenMetaverse.Simulator)">
- <summary>
- Used for new prims, or significant changes to existing prims
- </summary>
- <param name="packet"></param>
- <param name="simulator"></param>
- </member>
- <member name="M:OpenMetaverse.ObjectManager.TerseUpdateHandler(OpenMetaverse.Packets.Packet,OpenMetaverse.Simulator)">
- <summary>
- A terse object update, used when a transformation matrix or
- velocity/acceleration for an object changes but nothing else
- (scale/position/rotation/acceleration/velocity)
- </summary>
- <param name="packet"></param>
- <param name="simulator"></param>
- </member>
- <member name="M:OpenMetaverse.ObjectManager.CompressedUpdateHandler(OpenMetaverse.Packets.Packet,OpenMetaverse.Simulator)">
- <summary>
-
- </summary>
- <param name="packet"></param>
- <param name="simulator"></param>
- </member>
- <member name="M:OpenMetaverse.ObjectManager.CachedUpdateHandler(OpenMetaverse.Packets.Packet,OpenMetaverse.Simulator)">
- <summary>
- Handles cached object update packets from the simulator
- </summary>
- <param name="packet">The packet containing the object data</param>
- <param name="simulator">The simulator sending the data</param>
- </member>
- <member name="M:OpenMetaverse.ObjectManager.KillObjectHandler(OpenMetaverse.Packets.Packet,OpenMetaverse.Simulator)">
- <summary>
- Handle KillObject packets from the simulator
- </summary>
- <param name="packet">The packet containing the object data</param>
- <param name="simulator">The simulator sending the data</param>
- </member>
- <member name="M:OpenMetaverse.ObjectManager.BuildBasicShape(OpenMetaverse.PrimType)">
- <summary>
- Setup construction data for a basic primitive shape
- </summary>
- <param name="type">Primitive shape to construct</param>
- <returns>Construction data that can be plugged into a <seealso cref="T:OpenMetaverse.Primitive"/></returns>
- </member>
- <member name="M:OpenMetaverse.ObjectManager.SetAvatarSittingOn(OpenMetaverse.Simulator,OpenMetaverse.Avatar,System.UInt32,System.UInt32)">
- <summary>
-
- </summary>
- <param name="sim"></param>
- <param name="av"></param>
- <param name="localid"></param>
- <param name="oldSeatID"></param>
- </member>
- <member name="M:OpenMetaverse.ObjectManager.UpdateDilation(OpenMetaverse.Simulator,System.UInt32)">
- <summary>
-
- </summary>
- <param name="s"></param>
- <param name="dilation"></param>
- </member>
- <member name="M:OpenMetaverse.ObjectManager.SetShape(OpenMetaverse.Simulator,System.UInt32,OpenMetaverse.Primitive.ConstructionData)">
- <summary>
- Set the Shape data of an object
- </summary>
- <param name="simulator">A reference to the <seealso cref="T:OpenMetaverse.Simulator"/> object where the object resides</param>
- <param name="localID">The objects ID which is local to the simulator the object is in</param>
- <param name="prim">Data describing the prim shape</param>
- </member>
- <member name="M:OpenMetaverse.ObjectManager.SetMaterial(OpenMetaverse.Simulator,System.UInt32,OpenMetaverse.Material)">
- <summary>
- Set the Material data of an object
- </summary>
- <param name="simulator">A reference to the <seealso cref="T:OpenMetaverse.Simulator"/> object where the object resides</param>
- <param name="localID">The objects ID which is local to the simulator the object is in</param>
- <param name="material">The new material of the object</param>
- </member>
- <member name="M:OpenMetaverse.ObjectManager.GetPrimitive(OpenMetaverse.Simulator,System.UInt32,OpenMetaverse.UUID)">
- <summary>
-
- </summary>
- <param name="simulator"></param>
- <param name="localID"></param>
- <param name="fullID"></param>
- <returns></returns>
- </member>
- <member name="M:OpenMetaverse.ObjectManager.GetAvatar(OpenMetaverse.Simulator,System.UInt32,OpenMetaverse.UUID)">
- <summary>
-
- </summary>
- <param name="simulator"></param>
- <param name="localID"></param>
- <param name="fullID"></param>
- <returns></returns>
- </member>
- <member name="E:OpenMetaverse.ObjectManager.OnNewPrim">
- <summary>
- This event will be raised for every ObjectUpdate block that
- contains a prim that isn't attached to an avatar.
- </summary>
- <remarks>Depending on the circumstances a client could
- receive two or more of these events for the same object, if you
- or the object left the current sim and returned for example. Client
- applications are responsible for tracking and storing objects.
- </remarks>
- </member>
- <member name="E:OpenMetaverse.ObjectManager.OnNewAttachment">
- <summary>
- This event will be raised for every ObjectUpdate block that
- contains an avatar attachment.
- </summary>
- <remarks>Depending on the circumstances a client could
- receive two or more of these events for the same object, if you
- or the object left the current sim and returned for example. Client
- applications are responsible for tracking and storing objects.
- </remarks>
- </member>
- <member name="E:OpenMetaverse.ObjectManager.OnNewAvatar">
- <summary>
- This event will be raised for every ObjectUpdate block that
- contains a new avatar.
- </summary>
- <remarks>Depending on the circumstances a client
- could receive two or more of these events for the same avatar, if
- you or the other avatar left the current sim and returned for
- example. Client applications are responsible for tracking and
- storing objects.
- </remarks>
- </member>
- <member name="E:OpenMetaverse.ObjectManager.OnObjectTerseUpdate">
- <summary>
- This event will be raised when a terse object update packet is
- received, containing the updated position, rotation, and
- movement-related vectors
- </summary>
- </member>
- <member name="E:OpenMetaverse.ObjectManager.OnObjectUpdated">
- <summary>
- This event will be raised when a terse object update packet is
- received, containing the updated position, rotation, and
- movement-related vectors
- </summary>
- </member>
- <member name="E:OpenMetaverse.ObjectManager.OnObjectDataBlockUpdate">
- <summary>
- Triggers the OnObjectDataBlockUpdate event.
- </summary>
- </member>
- <member name="E:OpenMetaverse.ObjectManager.OnAvatarSitChanged">
- <summary>
- This event will be raised when an avatar sits on an object
- or stands up, with a local ID of the current seat or zero.
- </summary>
- </member>
- <member name="E:OpenMetaverse.ObjectManager.OnObjectKilled">
- <summary>
- This event will be raised when an object is removed from a
- simulator.
- </summary>
- </member>
- <member name="E:OpenMetaverse.ObjectManager.OnObjectProperties">
- <summary>
- This event will be raised when an objects properties are received
- from the simulator
- </summary>
- </member>
- <member name="E:OpenMetaverse.ObjectManager.OnObjectPropertiesUpdated">
- <summary>
- This event will be raised when an objects properties are updated
- from the simulator
- </summary>
- </member>
- <member name="E:OpenMetaverse.ObjectManager.OnObjectPropertiesFamily">
- <summary>
- Thie event will be raised when an objects properties family
- information is recieved from the simulator. ObjectPropertiesFamily
- is a subset of the fields found in ObjectProperties
- </summary>
- </member>
- <member name="E:OpenMetaverse.ObjectManager.OnPayPriceReply">
- <summary>
- This event will be fired when we recieve pay price information
- for the object after having asked for them with RequestPayPrice
- </summary>
- </member>
- <member name="T:OpenMetaverse.ObjectManager.NewPrimCallback">
- <summary>
-
- </summary>
- <param name="simulator"></param>
- <param name="prim"></param>
- <param name="regionHandle"></param>
- <param name="timeDilation"></param>
- </member>
- <member name="T:OpenMetaverse.ObjectManager.NewAttachmentCallback">
- <summary>
-
- </summary>
- <param name="simulator"></param>
- <param name="prim"></param>
- <param name="regionHandle"></param>
- <param name="timeDilation"></param>
- </member>
- <member name="T:OpenMetaverse.ObjectManager.ObjectPropertiesCallback">
- <summary>
-
- </summary>
- <param name="simulator"></param>
- <param name="props"></param>
- </member>
- <member name="T:OpenMetaverse.ObjectManager.ObjectPropertiesUpdatedCallback">
- <summary>
-
- </summary>
- <param name="simulator"></param>
- <param name="prim"></param>
- <param name="props"></param>
- </member>
- <member name="T:OpenMetaverse.ObjectManager.ObjectPropertiesFamilyCallback">
- <summary>
-
- </summary>
- <param name="simulator"></param>
- <param name="props"></param>
- <param name="type"></param>
- </member>
- <member name="T:OpenMetaverse.ObjectManager.NewAvatarCallback">
- <summary>
-
- </summary>
- <param name="simulator"></param>
- <param name="avatar"></param>
- <param name="regionHandle"></param>
- <param name="timeDilation"></param>
- </member>
- <member name="T:OpenMetaverse.ObjectManager.NewFoliageCallback">
- <summary>
-
- </summary>
- <param name="simulator"></param>
- <param name="foliage"></param>
- <param name="regionHandle"></param>
- <param name="timeDilation"></param>
- </member>
- <member name="T:OpenMetaverse.ObjectManager.ObjectUpdatedCallback">
- <summary>
- Called whenever an object terse update is received
- </summary>
- <param name="simulator"></param>
- <param name="update"></param>
- <param name="regionHandle"></param>
- <param name="timeDilation"></param>
- </member>
- <member name="T:OpenMetaverse.ObjectManager.ObjectUpdatedTerseCallback">
- <summary>
- Called whenever an object terse update is received
- This is different than the above in that the update to the prim has not happened yet
- </summary>
- <param name="simulator"></param>
- <param name="prim"></param>
- <param name="update"></param>
- </member>
- <member name="T:OpenMetaverse.ObjectManager.ObjectDataBlockUpdateCallback">
- <summary>
- Called whenever an major object update is received
- This is when major changes are happening to the contructionData changing the shape of an object
- </summary>
- <param name="simulator"></param>
- <param name="prim"></param>
- <param name="constructionData"></param>
- <param name="block"></param>
- <param name="update"></param>
- <param name="nameValues"></param>
- </member>
- <member name="T:OpenMetaverse.ObjectManager.KillObjectCallback">
- <summary>
- Called whenever an object disappears
- </summary>
- <param name="simulator"></param>
- <param name="objectID"></param>
- </member>
- <member name="T:OpenMetaverse.ObjectManager.AvatarSitChanged">
- <summary>
- Called whenever the client avatar sits down or stands up
- </summary>
- <param name="simulator">Simulator the packet was received from</param>
- <param name="avatar"></param>
- <param name="sittingOn">The local ID of the object that is being sat
- <param name="oldSeat"></param>
- on. If this is zero the avatar is not sitting on an object</param>
- </member>
- <member name="T:OpenMetaverse.ObjectManager.PayPriceReply">
- <summary>
- Called when we get PayPriceReply packet after calling RequestPayPrice
- </summary>
- <param name="simulator">Simulator the packet was received from</param>
- <param name="objectID">Object <seealso cref="T:OpenMetaverse.UUID"/></param>
- <param name="defaultPrice">Default pay price for the object, -1 means control should be disabled, -2 it should be empty</param>
- <param name="buttonPrices">Array of 4 prices, -1 means button should be disabled</param>
- </member>
- <member name="T:OpenMetaverse.LoginStatus">
- <summary>
-
- </summary>
- </member>
- <member name="F:OpenMetaverse.LoginStatus.Failed">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.LoginStatus.None">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.LoginStatus.ConnectingToLogin">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.LoginStatus.ReadingResponse">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.LoginStatus.ConnectingToSim">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.LoginStatus.Redirecting">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.LoginStatus.Success">
- <summary></summary>
- </member>
- <member name="T:OpenMetaverse.LoginParams">
- <summary>
- Login Request Parameters
- </summary>
- </member>
- <member name="F:OpenMetaverse.LoginParams.URI">
- <summary>The URL of the Login Server</summary>
- </member>
- <member name="F:OpenMetaverse.LoginParams.Timeout">
- <summary>The number of milliseconds to wait before a login is considered
- failed due to timeout</summary>
- </member>
- <member name="F:OpenMetaverse.LoginParams.MethodName">
- <summary>The request method</summary>
- <remarks>login_to_server is currently the only supported method</remarks>
- </member>
- <member name="F:OpenMetaverse.LoginParams.FirstName">
- <summary>The Agents First name</summary>
- </member>
- <member name="F:OpenMetaverse.LoginParams.LastName">
- <summary>The Agents Last name</summary>
- </member>
- <member name="F:OpenMetaverse.LoginParams.Password">
- <summary>A md5 hashed password</summary>
- <remarks>plaintext password will be automatically hashed</remarks>
- </member>
- <member name="F:OpenMetaverse.LoginParams.Start">
- <summary>The agents starting location once logged in</summary>
- <remarks>Either "last", "home", or a string encoded URI
- containing the simulator name and x/y/z coordinates e.g: uri:hooper&128&152&17</remarks>
- </member>
- <member name="F:OpenMetaverse.LoginParams.Channel">
- <summary>A string containing the client software channel information</summary>
- <example>Second Life Release</example>
- </member>
- <member name="F:OpenMetaverse.LoginParams.Version">
- <summary>The client software version information</summary>
- <remarks>The official viewer uses: Second Life Release n.n.n.n
- where n is replaced with the current version of the viewer</remarks>
- </member>
- <member name="F:OpenMetaverse.LoginParams.Platform">
- <summary>A string containing the platform information the agent is running on</summary>
- </member>
- <member name="F:OpenMetaverse.LoginParams.MAC">
- <summary>A string hash of the network cards Mac Address</summary>
- </member>
- <member name="F:OpenMetaverse.LoginParams.ViewerDigest">
- <summary>Unknown or deprecated</summary>
- </member>
- <member name="F:OpenMetaverse.LoginParams.ID0">
- <summary>A string hash of the first disk drives ID used to identify this clients uniqueness</summary>
- </member>
- <member name="F:OpenMetaverse.LoginParams.UserAgent">
- <summary>A string containing the viewers Software, this is not directly sent to the login server but
- instead is used to generate the Version string</summary>
- </member>
- <member name="F:OpenMetaverse.LoginParams.Author">
- <summary>A string representing the software creator. This is not directly sent to the login server but
- is used by the library to generate the Version information</summary>
- </member>
- <member name="F:OpenMetaverse.LoginParams.AgreeToTos">
- <summary>If true, this agent agrees to the Terms of Service of the grid its connecting to</summary>
- </member>
- <member name="F:OpenMetaverse.LoginParams.ReadCritical">
- <summary>Unknown</summary>
- </member>
- <member name="F:OpenMetaverse.LoginParams.Options">
- <summary>An array of string sent to the login server to enable various options</summary>
- </member>
- <member name="F:OpenMetaverse.LoginParams.LoginID">
- <summary>A randomly generated ID to distinguish between login attempts. This value is only used
- internally in the library and is never sent over the wire</summary>
- </member>
- <member name="T:OpenMetaverse.LoginResponseData">
- <summary>
- The decoded data returned from the login server after a successful login
- </summary>
- </member>
- <member name="F:OpenMetaverse.LoginResponseData.Login">
- <summary>true, false, indeterminate</summary>
- </member>
- <member name="F:OpenMetaverse.LoginResponseData.Message">
- <summary>Login message of the day</summary>
- </member>
- <member name="F:OpenMetaverse.LoginResponseData.AgentAccess">
- <summary>M or PG, also agent_region_access and agent_access_max</summary>
- </member>
- <member name="M:OpenMetaverse.LoginResponseData.Parse(OpenMetaverse.StructuredData.OSDMap)">
- <summary>
- Parse LLSD Login Reply Data
- </summary>
- <param name="reply">An <seealso cref="T:OpenMetaverse.StructuredData.OSDMap"/>
- contaning the login response data</param>
- <remarks>XML-RPC logins do not require this as XML-RPC.NET
- automatically populates the struct properly using attributes</remarks>
- </member>
- <member name="T:OpenMetaverse.AcceptAllCertificatePolicy">
- <summary>
- Overrides SSL certificate validation check for Mono
- </summary>
- <remarks>Remove me when MONO can handle ServerCertificateValidationCallback</remarks>
- </member>
- <member name="M:OpenMetaverse.InventoryNode.#ctor">
- <summary>
-
- </summary>
- </member>
- <member name="M:OpenMetaverse.InventoryNode.#ctor(OpenMetaverse.InventoryBase)">
- <summary>
-
- </summary>
- <param name="data"></param>
- </member>
- <member name="M:OpenMetaverse.InventoryNode.#ctor(OpenMetaverse.InventoryBase,OpenMetaverse.InventoryNode)">
- <summary>
- De-serialization constructor for the InventoryNode Class
- </summary>
- </member>
- <member name="M:OpenMetaverse.InventoryNode.GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext)">
- <summary>
- Serialization handler for the InventoryNode Class
- </summary>
- </member>
- <member name="M:OpenMetaverse.InventoryNode.#ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext)">
- <summary>
- De-serialization handler for the InventoryNode Class
- </summary>
- </member>
- <member name="M:OpenMetaverse.InventoryNode.ToString">
- <summary>
-
- </summary>
- <returns></returns>
- </member>
- <member name="P:OpenMetaverse.InventoryNode.Data">
- <summary></summary>
- </member>
- <member name="P:OpenMetaverse.InventoryNode.Parent">
- <summary></summary>
- </member>
- <member name="P:OpenMetaverse.InventoryNode.ParentID">
- <summary></summary>
- </member>
- <member name="P:OpenMetaverse.InventoryNode.Nodes">
- <summary></summary>
- </member>
- <member name="P:OpenMetaverse.InventoryNode.NeedsUpdate">
- <summary>
- For inventory folder nodes specifies weather the folder needs to be
- refreshed from the server
- </summary>
- </member>
- <member name="T:OpenMetaverse.InventoryException">
- <summary>
- Exception class to identify inventory exceptions
- </summary>
- </member>
- <member name="T:OpenMetaverse.Inventory">
- <summary>
- Responsible for maintaining inventory structure. Inventory constructs nodes
- and manages node children as is necessary to maintain a coherant hirarchy.
- Other classes should not manipulate or create InventoryNodes explicitly. When
- A node's parent changes (when a folder is moved, for example) simply pass
- Inventory the updated InventoryFolder and it will make the appropriate changes
- to its internal representation.
- </summary>
- </member>
- <member name="M:OpenMetaverse.Inventory.GetContents(OpenMetaverse.UUID)">
- <summary>
- Returns the contents of the specified folder
- </summary>
- <param name="folder">A folder's UUID</param>
- <returns>The contents of the folder corresponding to <code>folder</code></returns>
- <exception cref="T:OpenMetaverse.InventoryException">When <code>folder</code> does not exist in the inventory</exception>
- </member>
- <member name="M:OpenMetaverse.Inventory.UpdateNodeFor(OpenMetaverse.InventoryBase)">
- <summary>
- Updates the state of the InventoryNode and inventory data structure that
- is responsible for the InventoryObject. If the item was previously not added to inventory,
- it adds the item, and updates structure accordingly. If it was, it updates the
- InventoryNode, changing the parent node if <code>item.parentUUID</code> does
- not match <code>node.Parent.Data.UUID</code>.
-
- You can not set the inventory root folder using this method
- </summary>
- <param name="item">The InventoryObject to store</param>
- </member>
- <member name="M:OpenMetaverse.Inventory.RemoveNodeFor(OpenMetaverse.InventoryBase)">
- <summary>
- Removes the InventoryObject and all related node data from Inventory.
- </summary>
- <param name="item">The InventoryObject to remove.</param>
- </member>
- <member name="M:OpenMetaverse.Inventory.Contains(OpenMetaverse.UUID)">
- <summary>
- Used to find out if Inventory contains the InventoryObject
- specified by <code>uuid</code>.
- </summary>
- <param name="uuid">The UUID to check.</param>
- <returns>true if inventory contains uuid, false otherwise</returns>
- </member>
- <member name="M:OpenMetaverse.Inventory.SaveToDisk(System.String)">
- <summary>
- Saves the current inventory structure to a cache file
- </summary>
- <param name="filename">Name of the cache file to save to</param>
- </member>
- <member name="M:OpenMetaverse.Inventory.RestoreFromDisk(System.String)">
- <summary>
- Loads in inventory cache file into the inventory structure. Note only valid to call after login has been successful.
- </summary>
- <param name="filename">Name of the cache file to load</param>
- <returns>The number of inventory items sucessfully reconstructed into the inventory node tree</returns>
- </member>
- <member name="E:OpenMetaverse.Inventory.OnInventoryObjectUpdated">
- <summary>
- Called when an InventoryObject's state is changed.
- </summary>
- </member>
- <member name="E:OpenMetaverse.Inventory.OnInventoryObjectRemoved">
- <summary>
- Called when an item or folder is removed from inventory.
- </summary>
- </member>
- <member name="E:OpenMetaverse.Inventory.OnInventoryObjectAdded">
- <summary>
- Called when an item is first added to the local inventory store.
- This will occur most frequently when we're initially downloading
- the inventory from the server.
-
- This will also fire when another avatar or object offers us inventory
- </summary>
- </member>
- <member name="P:OpenMetaverse.Inventory.RootFolder">
- <summary>
- The root folder of this avatars inventory
- </summary>
- </member>
- <member name="P:OpenMetaverse.Inventory.LibraryFolder">
- <summary>
- The default shared library folder
- </summary>
- </member>
- <member name="P:OpenMetaverse.Inventory.RootNode">
- <summary>
- The root node of the avatars inventory
- </summary>
- </member>
- <member name="P:OpenMetaverse.Inventory.LibraryRootNode">
- <summary>
- The root node of the default shared library
- </summary>
- </member>
- <member name="P:OpenMetaverse.Inventory.Item(OpenMetaverse.UUID)">
- <summary>
- By using the bracket operator on this class, the program can get the
- InventoryObject designated by the specified uuid. If the value for the corresponding
- UUID is null, the call is equivelant to a call to <code>RemoveNodeFor(this[uuid])</code>.
- If the value is non-null, it is equivelant to a call to <code>UpdateNodeFor(value)</code>,
- the uuid parameter is ignored.
- </summary>
- <param name="uuid">The UUID of the InventoryObject to get or set, ignored if set to non-null value.</param>
- <returns>The InventoryObject corresponding to <code>uuid</code>.</returns>
- </member>
- <member name="T:OpenMetaverse.Inventory.InventoryObjectUpdated">
- <summary>
- Delegate to use for the OnInventoryObjectUpdated event.
- </summary>
- <param name="oldObject">The state of the InventoryObject before the update occured.</param>
- <param name="newObject">The state of the InventoryObject after the update occured.</param>
- </member>
- <member name="T:OpenMetaverse.Inventory.InventoryObjectRemoved">
- <summary>
- Delegate to use for the OnInventoryObjectRemoved event.
- </summary>
- <param name="obj">The InventoryObject that was removed.</param>
- </member>
- <member name="T:OpenMetaverse.Inventory.InventoryObjectAdded">
- <summary>
- Delegate to use for the OnInventoryObjectUpdated event.
- </summary>
- <param name="obj">The InventoryObject that has been stored.</param>
- </member>
- <member name="T:OpenMetaverse.GridLayerType">
- <summary>
- Map layer request type
- </summary>
- </member>
- <member name="F:OpenMetaverse.GridLayerType.Objects">
- <summary>Objects and terrain are shown</summary>
- </member>
- <member name="F:OpenMetaverse.GridLayerType.Terrain">
- <summary>Only the terrain is shown, no objects</summary>
- </member>
- <member name="F:OpenMetaverse.GridLayerType.LandForSale">
- <summary>Overlay showing land for sale and for auction</summary>
- </member>
- <member name="T:OpenMetaverse.GridItemType">
- <summary>
- Type of grid item, such as telehub, event, populator location, etc.
- </summary>
- </member>
- <member name="F:OpenMetaverse.GridItemType.Telehub">
- <summary>Telehub</summary>
- </member>
- <member name="F:OpenMetaverse.GridItemType.PgEvent">
- <summary>PG rated event</summary>
- </member>
- <member name="F:OpenMetaverse.GridItemType.MatureEvent">
- <summary>Mature rated event</summary>
- </member>
- <member name="F:OpenMetaverse.GridItemType.Popular">
- <summary>Popular location</summary>
- </member>
- <member name="F:OpenMetaverse.GridItemType.AgentLocations">
- <summary>Locations of avatar groups in a region</summary>
- </member>
- <member name="F:OpenMetaverse.GridItemType.LandForSale">
- <summary>Land for sale</summary>
- </member>
- <member name="F:OpenMetaverse.GridItemType.Classified">
- <summary>Classified ad</summary>
- </member>
- <member name="T:OpenMetaverse.GridRegion">
- <summary>
- Information about a region on the grid map
- </summary>
- </member>
- <member name="F:OpenMetaverse.GridRegion.X">
- <summary>Sim X position on World Map</summary>
- </member>
- <member name="F:OpenMetaverse.GridRegion.Y">
- <summary>Sim Y position on World Map</summary>
- </member>
- <member name="F:OpenMetaverse.GridRegion.Name">
- <summary>Sim Name (NOTE: In lowercase!)</summary>
- </member>
- <member name="F:OpenMetaverse.GridRegion.Access">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.GridRegion.RegionFlags">
- <summary>Appears to always be zero (None)</summary>
- </member>
- <member name="F:OpenMetaverse.GridRegion.WaterHeight">
- <summary>Sim's defined Water Height</summary>
- </member>
- <member name="F:OpenMetaverse.GridRegion.Agents">
- <summary></summary>
- </member>
- <member name="F:OpenMetaverse.GridRegion.MapImageID">
- <summary>UUID of the World Map image</summary>
- </member>
- <member name="F:OpenMetaverse.GridRegion.RegionHandle">
- <summary>Unique identifier for this region, a combination of the X
- and Y position</summary>
- </member>
- <member name="M:OpenMetaverse.GridRegion.ToString">
- <summary>
-
- </summary>
- <returns></returns>
- </member>
- <member name="M:OpenMetaverse.GridRegion.GetHashCode">
- <summary>
-
- </summary>
- <returns></returns>
- </member>
- <member name="M:OpenMetaverse.GridRegion.Equals(System.Object)">
- <summary>
-
- </summary>
- <param name="obj"></param>
- <returns></returns>
- </member>
- <member name="T:OpenMetaverse.GridLayer">
- <summary>
- Visual chunk of the grid map
- </summary>
- </member>
- <member name="T:OpenMetaverse.GridManager">
- <summary>
- Manages grid-wide tasks such as the world map
- </summary>
- </member>
- <member name="F:OpenMetaverse.GridManager.Regions">
- <summary>A dictionary of all the regions, indexed by region name</summary>
- </member>
- <member name="F:OpenMetaverse.GridManager.RegionsByHandle">
- <summary>A dictionary of all the regions, indexed by region handle</summary>
- </member>
- <member name="M:OpenMetaverse.GridManager.#ctor(OpenMetaverse.GridClient)">
- <summary>
- Constructor
- </summary>
- <param name="client">Instance of GridClient object to associate with this GridManager instance</param>
- </member>
- <member name="M:OpenMetaverse.GridManager.RequestMapLayer(OpenMetaverse.GridLayerType)">
- <summary>
-
- </summary>
- <param name="layer"></param>
- </member>
- <member name="M:OpenMetaverse.GridManager.RequestMapRegion(System.String,OpenMetaverse.GridLayerType)">
- <summary>
-
- </summary>
- <param name="regionName"></param>
- <param name="layer"></param>
- </member>
- <member name="M:OpenMetaverse.GridManager.RequestMapBlocks(OpenMetaverse.GridLayerType,System.UInt16,System.UInt16,System.UInt16,System.UInt16,System.Boolean)">
- <summary>
-
- </summary>
- <param name="layer"></param>
- <param name="minX"></param>
- <param name="minY"></param>
- <param name="maxX"></param>
- <param name="maxY"></param>
- <param name="returnNonExistent"></param>
- </member>
- <member name="M:OpenMetaverse.GridManager.MapItems(System.UInt64,OpenMetaverse.GridItemType,OpenMetaverse.GridLayerType,System.Int32)">
- <summary>
-
- </summary>
- <param name="regionHandle"></param>
- <param name="item"></param>
- <param name="layer"></param>
- <param name="timeoutMS"></param>
- <returns></returns>
- </member>
- <member name="M:OpenMetaverse.GridManager.RequestMapItems(System.UInt64,OpenMetaverse.GridItemType,OpenMetaverse.GridLayerType)">
- <summary>
-
- </summary>
- <param name="regionHandle"></param>
- <param name="item"></param>
- <param name="layer"></param>
- </member>
- <member name="M:OpenMetaverse.GridManager.RequestMainlandSims(OpenMetaverse.GridLayerType)">
- <summary>
- Request data for all mainland (Linden managed) simulators
- </summary>
- </member>
- <member name="M:OpenMetaverse.GridManager.RequestRegionHandle(OpenMetaverse.UUID)">
- <summary>
- Request the region handle for the specified region UUID
- </summary>
- <param name="regionID">UUID of the region to look up</param>
- </member>
- <member name="M:OpenMetaverse.GridManager.GetGridRegion(System.String,OpenMetaverse.GridLayerType,OpenMetaverse.GridRegion@)">
- <summary>
- Get grid region information using the region name, this function
- will block until it can find the region or gives up
- </summary>
- <param name="name">Name of sim you're looking for</param>
- <param name="layer">Layer that you are requesting</param>
- <param name="region">Will contain a GridRegion for the sim you're
- looking for if successful, otherwise an empty structure</param>
- <returns>True if the GridRegion was successfully fetched, otherwise
- false</returns>
- </member>
- <member name="M:OpenMetaverse.GridManager.MapBlockReplyHandler(OpenMetaverse.Packets.Packet,OpenMetaverse.Simulator)">
- <summary>
- Populate Grid info based on data from MapBlockReplyPacket
- </summary>
- <param name="packet">Incoming MapBlockReplyPacket packet</param>
- <param name="simulator">Unused</param>
- </member>
- <member name="M:OpenMetaverse.GridManager.TimeMessageHandler(OpenMetaverse.Packets.Packet,OpenMetaverse.Simulator)">
- <summary>
- Get sim time from the appropriate packet
- </summary>
- <param name="packet">Incoming SimulatorViewerTimeMessagePacket from SL</param>
- <param name="simulator">Unused</param>
- </member>
- <member name="E:OpenMetaverse.GridManager.OnCoarseLocationUpdate">
- <summary>Triggered when coarse locations (minimap dots) are updated by the simulator</summary>
- </member>
- <member name="E:OpenMetaverse.GridManager.OnGridRegion">
- <summary>Triggered when a new region is discovered through GridManager</summary>
- </member>
- <member name="E:OpenMetaverse.GridManager.OnGridLayer">
- <summary></summary>
- </member>
- <member name="E:OpenMetaverse.GridManager.OnGridItems">
- <summary></summary>
- </member>
- <member name="E:OpenMetaverse.GridManager.OnRegionHandleReply">
- <summary></summary>
- </member>
- <member name="P:OpenMetaverse.GridManager.SunPhase">
- <summary>Unknown</summary>
- </member>
- <member name="P:OpenMetaverse.GridManager.SunDirection">
- <summary>Current direction of the sun</summary>
- </member>
- <member name="P:OpenMetaverse.GridManager.SunAngVelocity">
- <summary>Current angular velocity of the sun</summary>
- </member>
- <member name="P:OpenMetaverse.GridManager.WorldTime">
- <summary>Current world time</summary>
- </member>
- <member name="T:OpenMetaverse.GridManager.CoarseLocationUpdateCallback">
- <summary>
-
- </summary>
- <param name="sim"></param>
- <param name="newEntries"></param>
- <param name="removedEntries"></param>
- </member>
- <member name="T:OpenMetaverse.GridManager.GridRegionCallback">
- <summary>
-
- </summary>
- <param name="region"></param>
- </member>
- <member name="T:OpenMetaverse.GridManager.GridLayerCallback">
- <summary>
-
- </summary>
- <param name="layer"></param>
- </member>
- <member name="T:OpenMetaverse.GridManager.GridItemsCallback">
- <summary>
-
- </summary>
- <param name="type"></param>
- <param name="items"></param>
- </member>
- <member name="T:OpenMetaverse.GridManager.RegionHandleReplyCallback">
- <summary>
-
- </summary>
- <param name="regionID"></param>
- <param name="regionHandle"></param>
- </member>
- </members>
- </doc>
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