LSL_Stub.cs 50 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using System.Runtime.Remoting.Lifetime;
  29. using System.Threading;
  30. using System.Reflection;
  31. using System.Collections;
  32. using System.Collections.Generic;
  33. using OpenSim.Region.ScriptEngine.Interfaces;
  34. using OpenSim.Region.ScriptEngine.Shared.Api.Interfaces;
  35. using LSL_Float = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat;
  36. using LSL_Integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger;
  37. using LSL_Key = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
  38. using LSL_List = OpenSim.Region.ScriptEngine.Shared.LSL_Types.list;
  39. using LSL_Rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion;
  40. using LSL_String = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
  41. using LSL_Vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3;
  42. namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
  43. {
  44. public partial class ScriptBaseClass : MarshalByRefObject
  45. {
  46. public ILSL_Api m_LSL_Functions;
  47. public void ApiTypeLSL(IScriptApi api)
  48. {
  49. if (!(api is ILSL_Api))
  50. return;
  51. m_LSL_Functions = (ILSL_Api)api;
  52. }
  53. public void state(string newState)
  54. {
  55. m_LSL_Functions.state(newState);
  56. }
  57. //
  58. // Script functions
  59. //
  60. public LSL_Integer llAbs(int i)
  61. {
  62. return m_LSL_Functions.llAbs(i);
  63. }
  64. public LSL_Float llAcos(double val)
  65. {
  66. return m_LSL_Functions.llAcos(val);
  67. }
  68. public void llAddToLandBanList(string avatar, double hours)
  69. {
  70. m_LSL_Functions.llAddToLandBanList(avatar, hours);
  71. }
  72. public void llAddToLandPassList(string avatar, double hours)
  73. {
  74. m_LSL_Functions.llAddToLandPassList(avatar, hours);
  75. }
  76. public void llAdjustSoundVolume(double volume)
  77. {
  78. m_LSL_Functions.llAdjustSoundVolume(volume);
  79. }
  80. public void llAllowInventoryDrop(int add)
  81. {
  82. m_LSL_Functions.llAllowInventoryDrop(add);
  83. }
  84. public LSL_Float llAngleBetween(LSL_Rotation a, LSL_Rotation b)
  85. {
  86. return m_LSL_Functions.llAngleBetween(a, b);
  87. }
  88. public void llApplyImpulse(LSL_Vector force, int local)
  89. {
  90. m_LSL_Functions.llApplyImpulse(force, local);
  91. }
  92. public void llApplyRotationalImpulse(LSL_Vector force, int local)
  93. {
  94. m_LSL_Functions.llApplyRotationalImpulse(force, local);
  95. }
  96. public LSL_Float llAsin(double val)
  97. {
  98. return m_LSL_Functions.llAsin(val);
  99. }
  100. public LSL_Float llAtan2(double x, double y)
  101. {
  102. return m_LSL_Functions.llAtan2(x, y);
  103. }
  104. public void llAttachToAvatar(int attachment)
  105. {
  106. m_LSL_Functions.llAttachToAvatar(attachment);
  107. }
  108. public LSL_Key llAvatarOnSitTarget()
  109. {
  110. return m_LSL_Functions.llAvatarOnSitTarget();
  111. }
  112. public LSL_Rotation llAxes2Rot(LSL_Vector fwd, LSL_Vector left, LSL_Vector up)
  113. {
  114. return m_LSL_Functions.llAxes2Rot(fwd, left, up);
  115. }
  116. public LSL_Rotation llAxisAngle2Rot(LSL_Vector axis, double angle)
  117. {
  118. return m_LSL_Functions.llAxisAngle2Rot(axis, angle);
  119. }
  120. public LSL_Integer llBase64ToInteger(string str)
  121. {
  122. return m_LSL_Functions.llBase64ToInteger(str);
  123. }
  124. public LSL_String llBase64ToString(string str)
  125. {
  126. return m_LSL_Functions.llBase64ToString(str);
  127. }
  128. public void llBreakAllLinks()
  129. {
  130. m_LSL_Functions.llBreakAllLinks();
  131. }
  132. public void llBreakLink(int linknum)
  133. {
  134. m_LSL_Functions.llBreakLink(linknum);
  135. }
  136. public LSL_Integer llCeil(double f)
  137. {
  138. return m_LSL_Functions.llCeil(f);
  139. }
  140. public void llClearCameraParams()
  141. {
  142. m_LSL_Functions.llClearCameraParams();
  143. }
  144. public void llCloseRemoteDataChannel(string channel)
  145. {
  146. m_LSL_Functions.llCloseRemoteDataChannel(channel);
  147. }
  148. public LSL_Float llCloud(LSL_Vector offset)
  149. {
  150. return m_LSL_Functions.llCloud(offset);
  151. }
  152. public void llCollisionFilter(string name, string id, int accept)
  153. {
  154. m_LSL_Functions.llCollisionFilter(name, id, accept);
  155. }
  156. public void llCollisionSound(string impact_sound, double impact_volume)
  157. {
  158. m_LSL_Functions.llCollisionSound(impact_sound, impact_volume);
  159. }
  160. public void llCollisionSprite(string impact_sprite)
  161. {
  162. m_LSL_Functions.llCollisionSprite(impact_sprite);
  163. }
  164. public LSL_Float llCos(double f)
  165. {
  166. return m_LSL_Functions.llCos(f);
  167. }
  168. public void llCreateLink(string target, int parent)
  169. {
  170. m_LSL_Functions.llCreateLink(target, parent);
  171. }
  172. public LSL_List llCSV2List(string src)
  173. {
  174. return m_LSL_Functions.llCSV2List(src);
  175. }
  176. public LSL_List llDeleteSubList(LSL_List src, int start, int end)
  177. {
  178. return m_LSL_Functions.llDeleteSubList(src, start, end);
  179. }
  180. public LSL_String llDeleteSubString(string src, int start, int end)
  181. {
  182. return m_LSL_Functions.llDeleteSubString(src, start, end);
  183. }
  184. public void llDetachFromAvatar()
  185. {
  186. m_LSL_Functions.llDetachFromAvatar();
  187. }
  188. public LSL_Vector llDetectedGrab(int number)
  189. {
  190. return m_LSL_Functions.llDetectedGrab(number);
  191. }
  192. public LSL_Integer llDetectedGroup(int number)
  193. {
  194. return m_LSL_Functions.llDetectedGroup(number);
  195. }
  196. public LSL_Key llDetectedKey(int number)
  197. {
  198. return m_LSL_Functions.llDetectedKey(number);
  199. }
  200. public LSL_Integer llDetectedLinkNumber(int number)
  201. {
  202. return m_LSL_Functions.llDetectedLinkNumber(number);
  203. }
  204. public LSL_String llDetectedName(int number)
  205. {
  206. return m_LSL_Functions.llDetectedName(number);
  207. }
  208. public LSL_Key llDetectedOwner(int number)
  209. {
  210. return m_LSL_Functions.llDetectedOwner(number);
  211. }
  212. public LSL_Vector llDetectedPos(int number)
  213. {
  214. return m_LSL_Functions.llDetectedPos(number);
  215. }
  216. public LSL_Rotation llDetectedRot(int number)
  217. {
  218. return m_LSL_Functions.llDetectedRot(number);
  219. }
  220. public LSL_Integer llDetectedType(int number)
  221. {
  222. return m_LSL_Functions.llDetectedType(number);
  223. }
  224. public LSL_Vector llDetectedTouchBinormal(int index)
  225. {
  226. return m_LSL_Functions.llDetectedTouchBinormal(index);
  227. }
  228. public LSL_Integer llDetectedTouchFace(int index)
  229. {
  230. return m_LSL_Functions.llDetectedTouchFace(index);
  231. }
  232. public LSL_Vector llDetectedTouchNormal(int index)
  233. {
  234. return m_LSL_Functions.llDetectedTouchNormal(index);
  235. }
  236. public LSL_Vector llDetectedTouchPos(int index)
  237. {
  238. return m_LSL_Functions.llDetectedTouchPos(index);
  239. }
  240. public LSL_Vector llDetectedTouchST(int index)
  241. {
  242. return m_LSL_Functions.llDetectedTouchST(index);
  243. }
  244. public LSL_Vector llDetectedTouchUV(int index)
  245. {
  246. return m_LSL_Functions.llDetectedTouchUV(index);
  247. }
  248. public LSL_Vector llDetectedVel(int number)
  249. {
  250. return m_LSL_Functions.llDetectedVel(number);
  251. }
  252. public void llDialog(string avatar, string message, LSL_List buttons, int chat_channel)
  253. {
  254. m_LSL_Functions.llDialog(avatar, message, buttons, chat_channel);
  255. }
  256. public void llDie()
  257. {
  258. m_LSL_Functions.llDie();
  259. }
  260. public LSL_String llDumpList2String(LSL_List src, string seperator)
  261. {
  262. return m_LSL_Functions.llDumpList2String(src, seperator);
  263. }
  264. public LSL_Integer llEdgeOfWorld(LSL_Vector pos, LSL_Vector dir)
  265. {
  266. return m_LSL_Functions.llEdgeOfWorld(pos, dir);
  267. }
  268. public void llEjectFromLand(string pest)
  269. {
  270. m_LSL_Functions.llEjectFromLand(pest);
  271. }
  272. public void llEmail(string address, string subject, string message)
  273. {
  274. m_LSL_Functions.llEmail(address, subject, message);
  275. }
  276. public LSL_String llEscapeURL(string url)
  277. {
  278. return m_LSL_Functions.llEscapeURL(url);
  279. }
  280. public LSL_Rotation llEuler2Rot(LSL_Vector v)
  281. {
  282. return m_LSL_Functions.llEuler2Rot(v);
  283. }
  284. public LSL_Float llFabs(double f)
  285. {
  286. return m_LSL_Functions.llFabs(f);
  287. }
  288. public LSL_Integer llFloor(double f)
  289. {
  290. return m_LSL_Functions.llFloor(f);
  291. }
  292. public void llForceMouselook(int mouselook)
  293. {
  294. m_LSL_Functions.llForceMouselook(mouselook);
  295. }
  296. public LSL_Float llFrand(double mag)
  297. {
  298. return m_LSL_Functions.llFrand(mag);
  299. }
  300. public LSL_Vector llGetAccel()
  301. {
  302. return m_LSL_Functions.llGetAccel();
  303. }
  304. public LSL_Integer llGetAgentInfo(string id)
  305. {
  306. return m_LSL_Functions.llGetAgentInfo(id);
  307. }
  308. public LSL_String llGetAgentLanguage(string id)
  309. {
  310. return m_LSL_Functions.llGetAgentLanguage(id);
  311. }
  312. public LSL_Vector llGetAgentSize(string id)
  313. {
  314. return m_LSL_Functions.llGetAgentSize(id);
  315. }
  316. public LSL_Float llGetAlpha(int face)
  317. {
  318. return m_LSL_Functions.llGetAlpha(face);
  319. }
  320. public LSL_Float llGetAndResetTime()
  321. {
  322. return m_LSL_Functions.llGetAndResetTime();
  323. }
  324. public LSL_String llGetAnimation(string id)
  325. {
  326. return m_LSL_Functions.llGetAnimation(id);
  327. }
  328. public LSL_List llGetAnimationList(string id)
  329. {
  330. return m_LSL_Functions.llGetAnimationList(id);
  331. }
  332. public LSL_Integer llGetAttached()
  333. {
  334. return m_LSL_Functions.llGetAttached();
  335. }
  336. public LSL_List llGetBoundingBox(string obj)
  337. {
  338. return m_LSL_Functions.llGetBoundingBox(obj);
  339. }
  340. public LSL_Vector llGetCameraPos()
  341. {
  342. return m_LSL_Functions.llGetCameraPos();
  343. }
  344. public LSL_Rotation llGetCameraRot()
  345. {
  346. return m_LSL_Functions.llGetCameraRot();
  347. }
  348. public LSL_Vector llGetCenterOfMass()
  349. {
  350. return m_LSL_Functions.llGetCenterOfMass();
  351. }
  352. public LSL_Vector llGetColor(int face)
  353. {
  354. return m_LSL_Functions.llGetColor(face);
  355. }
  356. public LSL_String llGetCreator()
  357. {
  358. return m_LSL_Functions.llGetCreator();
  359. }
  360. public LSL_String llGetDate()
  361. {
  362. return m_LSL_Functions.llGetDate();
  363. }
  364. public LSL_Float llGetEnergy()
  365. {
  366. return m_LSL_Functions.llGetEnergy();
  367. }
  368. public LSL_Vector llGetForce()
  369. {
  370. return m_LSL_Functions.llGetForce();
  371. }
  372. public LSL_Integer llGetFreeMemory()
  373. {
  374. return m_LSL_Functions.llGetFreeMemory();
  375. }
  376. public LSL_Integer llGetFreeURLs()
  377. {
  378. return m_LSL_Functions.llGetFreeURLs();
  379. }
  380. public LSL_Vector llGetGeometricCenter()
  381. {
  382. return m_LSL_Functions.llGetGeometricCenter();
  383. }
  384. public LSL_Float llGetGMTclock()
  385. {
  386. return m_LSL_Functions.llGetGMTclock();
  387. }
  388. public LSL_String llGetHTTPHeader(LSL_Key request_id, string header)
  389. {
  390. return m_LSL_Functions.llGetHTTPHeader(request_id, header);
  391. }
  392. public LSL_Key llGetInventoryCreator(string item)
  393. {
  394. return m_LSL_Functions.llGetInventoryCreator(item);
  395. }
  396. public LSL_Key llGetInventoryKey(string name)
  397. {
  398. return m_LSL_Functions.llGetInventoryKey(name);
  399. }
  400. public LSL_String llGetInventoryName(int type, int number)
  401. {
  402. return m_LSL_Functions.llGetInventoryName(type, number);
  403. }
  404. public LSL_Integer llGetInventoryNumber(int type)
  405. {
  406. return m_LSL_Functions.llGetInventoryNumber(type);
  407. }
  408. public LSL_Integer llGetInventoryPermMask(string item, int mask)
  409. {
  410. return m_LSL_Functions.llGetInventoryPermMask(item, mask);
  411. }
  412. public LSL_Integer llGetInventoryType(string name)
  413. {
  414. return m_LSL_Functions.llGetInventoryType(name);
  415. }
  416. public LSL_Key llGetKey()
  417. {
  418. return m_LSL_Functions.llGetKey();
  419. }
  420. public LSL_Key llGetLandOwnerAt(LSL_Vector pos)
  421. {
  422. return m_LSL_Functions.llGetLandOwnerAt(pos);
  423. }
  424. public LSL_Key llGetLinkKey(int linknum)
  425. {
  426. return m_LSL_Functions.llGetLinkKey(linknum);
  427. }
  428. public LSL_String llGetLinkName(int linknum)
  429. {
  430. return m_LSL_Functions.llGetLinkName(linknum);
  431. }
  432. public LSL_Integer llGetLinkNumber()
  433. {
  434. return m_LSL_Functions.llGetLinkNumber();
  435. }
  436. public LSL_Integer llGetListEntryType(LSL_List src, int index)
  437. {
  438. return m_LSL_Functions.llGetListEntryType(src, index);
  439. }
  440. public LSL_Integer llGetListLength(LSL_List src)
  441. {
  442. return m_LSL_Functions.llGetListLength(src);
  443. }
  444. public LSL_Vector llGetLocalPos()
  445. {
  446. return m_LSL_Functions.llGetLocalPos();
  447. }
  448. public LSL_Rotation llGetLocalRot()
  449. {
  450. return m_LSL_Functions.llGetLocalRot();
  451. }
  452. public LSL_Float llGetMass()
  453. {
  454. return m_LSL_Functions.llGetMass();
  455. }
  456. public void llGetNextEmail(string address, string subject)
  457. {
  458. m_LSL_Functions.llGetNextEmail(address, subject);
  459. }
  460. public LSL_String llGetNotecardLine(string name, int line)
  461. {
  462. return m_LSL_Functions.llGetNotecardLine(name, line);
  463. }
  464. public LSL_Key llGetNumberOfNotecardLines(string name)
  465. {
  466. return m_LSL_Functions.llGetNumberOfNotecardLines(name);
  467. }
  468. public LSL_Integer llGetNumberOfPrims()
  469. {
  470. return m_LSL_Functions.llGetNumberOfPrims();
  471. }
  472. public LSL_Integer llGetNumberOfSides()
  473. {
  474. return m_LSL_Functions.llGetNumberOfSides();
  475. }
  476. public LSL_String llGetObjectDesc()
  477. {
  478. return m_LSL_Functions.llGetObjectDesc();
  479. }
  480. public LSL_List llGetObjectDetails(string id, LSL_List args)
  481. {
  482. return m_LSL_Functions.llGetObjectDetails(id, args);
  483. }
  484. public LSL_Float llGetObjectMass(string id)
  485. {
  486. return m_LSL_Functions.llGetObjectMass(id);
  487. }
  488. public LSL_String llGetObjectName()
  489. {
  490. return m_LSL_Functions.llGetObjectName();
  491. }
  492. public LSL_Integer llGetObjectPermMask(int mask)
  493. {
  494. return m_LSL_Functions.llGetObjectPermMask(mask);
  495. }
  496. public LSL_Integer llGetObjectPrimCount(string object_id)
  497. {
  498. return m_LSL_Functions.llGetObjectPrimCount(object_id);
  499. }
  500. public LSL_Vector llGetOmega()
  501. {
  502. return m_LSL_Functions.llGetOmega();
  503. }
  504. public LSL_Key llGetOwner()
  505. {
  506. return m_LSL_Functions.llGetOwner();
  507. }
  508. public LSL_Key llGetOwnerKey(string id)
  509. {
  510. return m_LSL_Functions.llGetOwnerKey(id);
  511. }
  512. public LSL_List llGetParcelDetails(LSL_Vector pos, LSL_List param)
  513. {
  514. return m_LSL_Functions.llGetParcelDetails(pos, param);
  515. }
  516. public LSL_Integer llGetParcelFlags(LSL_Vector pos)
  517. {
  518. return m_LSL_Functions.llGetParcelFlags(pos);
  519. }
  520. public LSL_Integer llGetParcelMaxPrims(LSL_Vector pos, int sim_wide)
  521. {
  522. return m_LSL_Functions.llGetParcelMaxPrims(pos, sim_wide);
  523. }
  524. public LSL_Integer llGetParcelPrimCount(LSL_Vector pos, int category, int sim_wide)
  525. {
  526. return m_LSL_Functions.llGetParcelPrimCount(pos, category, sim_wide);
  527. }
  528. public LSL_List llGetParcelPrimOwners(LSL_Vector pos)
  529. {
  530. return m_LSL_Functions.llGetParcelPrimOwners(pos);
  531. }
  532. public LSL_Integer llGetPermissions()
  533. {
  534. return m_LSL_Functions.llGetPermissions();
  535. }
  536. public LSL_Key llGetPermissionsKey()
  537. {
  538. return m_LSL_Functions.llGetPermissionsKey();
  539. }
  540. public LSL_Vector llGetPos()
  541. {
  542. return m_LSL_Functions.llGetPos();
  543. }
  544. public LSL_List llGetPrimitiveParams(LSL_List rules)
  545. {
  546. return m_LSL_Functions.llGetPrimitiveParams(rules);
  547. }
  548. public LSL_Integer llGetRegionAgentCount()
  549. {
  550. return m_LSL_Functions.llGetRegionAgentCount();
  551. }
  552. public LSL_Vector llGetRegionCorner()
  553. {
  554. return m_LSL_Functions.llGetRegionCorner();
  555. }
  556. public LSL_Integer llGetRegionFlags()
  557. {
  558. return m_LSL_Functions.llGetRegionFlags();
  559. }
  560. public LSL_Float llGetRegionFPS()
  561. {
  562. return m_LSL_Functions.llGetRegionFPS();
  563. }
  564. public LSL_String llGetRegionName()
  565. {
  566. return m_LSL_Functions.llGetRegionName();
  567. }
  568. public LSL_Float llGetRegionTimeDilation()
  569. {
  570. return m_LSL_Functions.llGetRegionTimeDilation();
  571. }
  572. public LSL_Vector llGetRootPosition()
  573. {
  574. return m_LSL_Functions.llGetRootPosition();
  575. }
  576. public LSL_Rotation llGetRootRotation()
  577. {
  578. return m_LSL_Functions.llGetRootRotation();
  579. }
  580. public LSL_Rotation llGetRot()
  581. {
  582. return m_LSL_Functions.llGetRot();
  583. }
  584. public LSL_Vector llGetScale()
  585. {
  586. return m_LSL_Functions.llGetScale();
  587. }
  588. public LSL_String llGetScriptName()
  589. {
  590. return m_LSL_Functions.llGetScriptName();
  591. }
  592. public LSL_Integer llGetScriptState(string name)
  593. {
  594. return m_LSL_Functions.llGetScriptState(name);
  595. }
  596. public LSL_String llGetSimulatorHostname()
  597. {
  598. return m_LSL_Functions.llGetSimulatorHostname();
  599. }
  600. public LSL_Integer llGetStartParameter()
  601. {
  602. return m_LSL_Functions.llGetStartParameter();
  603. }
  604. public LSL_Integer llGetStatus(int status)
  605. {
  606. return m_LSL_Functions.llGetStatus(status);
  607. }
  608. public LSL_String llGetSubString(string src, int start, int end)
  609. {
  610. return m_LSL_Functions.llGetSubString(src, start, end);
  611. }
  612. public LSL_Vector llGetSunDirection()
  613. {
  614. return m_LSL_Functions.llGetSunDirection();
  615. }
  616. public LSL_String llGetTexture(int face)
  617. {
  618. return m_LSL_Functions.llGetTexture(face);
  619. }
  620. public LSL_Vector llGetTextureOffset(int face)
  621. {
  622. return m_LSL_Functions.llGetTextureOffset(face);
  623. }
  624. public LSL_Float llGetTextureRot(int side)
  625. {
  626. return m_LSL_Functions.llGetTextureRot(side);
  627. }
  628. public LSL_Vector llGetTextureScale(int side)
  629. {
  630. return m_LSL_Functions.llGetTextureScale(side);
  631. }
  632. public LSL_Float llGetTime()
  633. {
  634. return m_LSL_Functions.llGetTime();
  635. }
  636. public LSL_Float llGetTimeOfDay()
  637. {
  638. return m_LSL_Functions.llGetTimeOfDay();
  639. }
  640. public LSL_String llGetTimestamp()
  641. {
  642. return m_LSL_Functions.llGetTimestamp();
  643. }
  644. public LSL_Vector llGetTorque()
  645. {
  646. return m_LSL_Functions.llGetTorque();
  647. }
  648. public LSL_Integer llGetUnixTime()
  649. {
  650. return m_LSL_Functions.llGetUnixTime();
  651. }
  652. public LSL_Vector llGetVel()
  653. {
  654. return m_LSL_Functions.llGetVel();
  655. }
  656. public LSL_Float llGetWallclock()
  657. {
  658. return m_LSL_Functions.llGetWallclock();
  659. }
  660. public void llGiveInventory(string destination, string inventory)
  661. {
  662. m_LSL_Functions.llGiveInventory(destination, inventory);
  663. }
  664. public void llGiveInventoryList(string destination, string category, LSL_List inventory)
  665. {
  666. m_LSL_Functions.llGiveInventoryList(destination, category, inventory);
  667. }
  668. public LSL_Integer llGiveMoney(string destination, int amount)
  669. {
  670. return m_LSL_Functions.llGiveMoney(destination, amount);
  671. }
  672. public void llGodLikeRezObject(string inventory, LSL_Vector pos)
  673. {
  674. m_LSL_Functions.llGodLikeRezObject(inventory, pos);
  675. }
  676. public LSL_Float llGround(LSL_Vector offset)
  677. {
  678. return m_LSL_Functions.llGround(offset);
  679. }
  680. public LSL_Vector llGroundContour(LSL_Vector offset)
  681. {
  682. return m_LSL_Functions.llGroundContour(offset);
  683. }
  684. public LSL_Vector llGroundNormal(LSL_Vector offset)
  685. {
  686. return m_LSL_Functions.llGroundNormal(offset);
  687. }
  688. public void llGroundRepel(double height, int water, double tau)
  689. {
  690. m_LSL_Functions.llGroundRepel(height, water, tau);
  691. }
  692. public LSL_Vector llGroundSlope(LSL_Vector offset)
  693. {
  694. return m_LSL_Functions.llGroundSlope(offset);
  695. }
  696. public LSL_String llHTTPRequest(string url, LSL_List parameters, string body)
  697. {
  698. return m_LSL_Functions.llHTTPRequest(url, parameters, body);
  699. }
  700. public void llHTTPResponse(string url, int status, string body)
  701. {
  702. m_LSL_Functions.llHTTPResponse(url, status, body);
  703. }
  704. public LSL_String llInsertString(string dst, int position, string src)
  705. {
  706. return m_LSL_Functions.llInsertString(dst, position, src);
  707. }
  708. public void llInstantMessage(string user, string message)
  709. {
  710. m_LSL_Functions.llInstantMessage(user, message);
  711. }
  712. public LSL_String llIntegerToBase64(int number)
  713. {
  714. return m_LSL_Functions.llIntegerToBase64(number);
  715. }
  716. public LSL_String llKey2Name(string id)
  717. {
  718. return m_LSL_Functions.llKey2Name(id);
  719. }
  720. public LSL_String llList2CSV(LSL_List src)
  721. {
  722. return m_LSL_Functions.llList2CSV(src);
  723. }
  724. public LSL_Float llList2Float(LSL_List src, int index)
  725. {
  726. return m_LSL_Functions.llList2Float(src, index);
  727. }
  728. public LSL_Integer llList2Integer(LSL_List src, int index)
  729. {
  730. return m_LSL_Functions.llList2Integer(src, index);
  731. }
  732. public LSL_Key llList2Key(LSL_List src, int index)
  733. {
  734. return m_LSL_Functions.llList2Key(src, index);
  735. }
  736. public LSL_List llList2List(LSL_List src, int start, int end)
  737. {
  738. return m_LSL_Functions.llList2List(src, start, end);
  739. }
  740. public LSL_List llList2ListStrided(LSL_List src, int start, int end, int stride)
  741. {
  742. return m_LSL_Functions.llList2ListStrided(src, start, end, stride);
  743. }
  744. public LSL_Rotation llList2Rot(LSL_List src, int index)
  745. {
  746. return m_LSL_Functions.llList2Rot(src, index);
  747. }
  748. public LSL_String llList2String(LSL_List src, int index)
  749. {
  750. return m_LSL_Functions.llList2String(src, index);
  751. }
  752. public LSL_Vector llList2Vector(LSL_List src, int index)
  753. {
  754. return m_LSL_Functions.llList2Vector(src, index);
  755. }
  756. public LSL_Integer llListen(int channelID, string name, string ID, string msg)
  757. {
  758. return m_LSL_Functions.llListen(channelID, name, ID, msg);
  759. }
  760. public void llListenControl(int number, int active)
  761. {
  762. m_LSL_Functions.llListenControl(number, active);
  763. }
  764. public void llListenRemove(int number)
  765. {
  766. m_LSL_Functions.llListenRemove(number);
  767. }
  768. public LSL_Integer llListFindList(LSL_List src, LSL_List test)
  769. {
  770. return m_LSL_Functions.llListFindList(src, test);
  771. }
  772. public LSL_List llListInsertList(LSL_List dest, LSL_List src, int start)
  773. {
  774. return m_LSL_Functions.llListInsertList(dest, src, start);
  775. }
  776. public LSL_List llListRandomize(LSL_List src, int stride)
  777. {
  778. return m_LSL_Functions.llListRandomize(src, stride);
  779. }
  780. public LSL_List llListReplaceList(LSL_List dest, LSL_List src, int start, int end)
  781. {
  782. return m_LSL_Functions.llListReplaceList(dest, src, start, end);
  783. }
  784. public LSL_List llListSort(LSL_List src, int stride, int ascending)
  785. {
  786. return m_LSL_Functions.llListSort(src, stride, ascending);
  787. }
  788. public LSL_Float llListStatistics(int operation, LSL_List src)
  789. {
  790. return m_LSL_Functions.llListStatistics(operation, src);
  791. }
  792. public void llLoadURL(string avatar_id, string message, string url)
  793. {
  794. m_LSL_Functions.llLoadURL(avatar_id, message, url);
  795. }
  796. public LSL_Float llLog(double val)
  797. {
  798. return m_LSL_Functions.llLog(val);
  799. }
  800. public LSL_Float llLog10(double val)
  801. {
  802. return m_LSL_Functions.llLog10(val);
  803. }
  804. public void llLookAt(LSL_Vector target, double strength, double damping)
  805. {
  806. m_LSL_Functions.llLookAt(target, strength, damping);
  807. }
  808. public void llLoopSound(string sound, double volume)
  809. {
  810. m_LSL_Functions.llLoopSound(sound, volume);
  811. }
  812. public void llLoopSoundMaster(string sound, double volume)
  813. {
  814. m_LSL_Functions.llLoopSoundMaster(sound, volume);
  815. }
  816. public void llLoopSoundSlave(string sound, double volume)
  817. {
  818. m_LSL_Functions.llLoopSoundSlave(sound, volume);
  819. }
  820. public void llMakeExplosion(int particles, double scale, double vel, double lifetime, double arc, string texture, LSL_Vector offset)
  821. {
  822. m_LSL_Functions.llMakeExplosion(particles, scale, vel, lifetime, arc, texture, offset);
  823. }
  824. public void llMakeFire(int particles, double scale, double vel, double lifetime, double arc, string texture, LSL_Vector offset)
  825. {
  826. m_LSL_Functions.llMakeFire(particles, scale, vel, lifetime, arc, texture, offset);
  827. }
  828. public void llMakeFountain(int particles, double scale, double vel, double lifetime, double arc, int bounce, string texture, LSL_Vector offset, double bounce_offset)
  829. {
  830. m_LSL_Functions.llMakeFountain(particles, scale, vel, lifetime, arc, bounce, texture, offset, bounce_offset);
  831. }
  832. public void llMakeSmoke(int particles, double scale, double vel, double lifetime, double arc, string texture, LSL_Vector offset)
  833. {
  834. m_LSL_Functions.llMakeSmoke(particles, scale, vel, lifetime, arc, texture, offset);
  835. }
  836. public void llMapDestination(string simname, LSL_Vector pos, LSL_Vector look_at)
  837. {
  838. m_LSL_Functions.llMapDestination(simname, pos, look_at);
  839. }
  840. public LSL_String llMD5String(string src, int nonce)
  841. {
  842. return m_LSL_Functions.llMD5String(src, nonce);
  843. }
  844. public LSL_String llSHA1String(string src)
  845. {
  846. return m_LSL_Functions.llSHA1String(src);
  847. }
  848. public void llMessageLinked(int linknum, int num, string str, string id)
  849. {
  850. m_LSL_Functions.llMessageLinked(linknum, num, str, id);
  851. }
  852. public void llMinEventDelay(double delay)
  853. {
  854. m_LSL_Functions.llMinEventDelay(delay);
  855. }
  856. public void llModifyLand(int action, int brush)
  857. {
  858. m_LSL_Functions.llModifyLand(action, brush);
  859. }
  860. public LSL_Integer llModPow(int a, int b, int c)
  861. {
  862. return m_LSL_Functions.llModPow(a, b, c);
  863. }
  864. public void llMoveToTarget(LSL_Vector target, double tau)
  865. {
  866. m_LSL_Functions.llMoveToTarget(target, tau);
  867. }
  868. public void llOffsetTexture(double u, double v, int face)
  869. {
  870. m_LSL_Functions.llOffsetTexture(u, v, face);
  871. }
  872. public void llOpenRemoteDataChannel()
  873. {
  874. m_LSL_Functions.llOpenRemoteDataChannel();
  875. }
  876. public LSL_Integer llOverMyLand(string id)
  877. {
  878. return m_LSL_Functions.llOverMyLand(id);
  879. }
  880. public void llOwnerSay(string msg)
  881. {
  882. m_LSL_Functions.llOwnerSay(msg);
  883. }
  884. public void llParcelMediaCommandList(LSL_List commandList)
  885. {
  886. m_LSL_Functions.llParcelMediaCommandList(commandList);
  887. }
  888. public LSL_List llParcelMediaQuery(LSL_List aList)
  889. {
  890. return m_LSL_Functions.llParcelMediaQuery(aList);
  891. }
  892. public LSL_List llParseString2List(string str, LSL_List separators, LSL_List spacers)
  893. {
  894. return m_LSL_Functions.llParseString2List(str, separators, spacers);
  895. }
  896. public LSL_List llParseStringKeepNulls(string src, LSL_List seperators, LSL_List spacers)
  897. {
  898. return m_LSL_Functions.llParseStringKeepNulls(src, seperators, spacers);
  899. }
  900. public void llParticleSystem(LSL_List rules)
  901. {
  902. m_LSL_Functions.llParticleSystem(rules);
  903. }
  904. public void llPassCollisions(int pass)
  905. {
  906. m_LSL_Functions.llPassCollisions(pass);
  907. }
  908. public void llPassTouches(int pass)
  909. {
  910. m_LSL_Functions.llPassTouches(pass);
  911. }
  912. public void llPlaySound(string sound, double volume)
  913. {
  914. m_LSL_Functions.llPlaySound(sound, volume);
  915. }
  916. public void llPlaySoundSlave(string sound, double volume)
  917. {
  918. m_LSL_Functions.llPlaySoundSlave(sound, volume);
  919. }
  920. public void llPointAt(LSL_Vector pos)
  921. {
  922. m_LSL_Functions.llPointAt(pos);
  923. }
  924. public LSL_Float llPow(double fbase, double fexponent)
  925. {
  926. return m_LSL_Functions.llPow(fbase, fexponent);
  927. }
  928. public void llPreloadSound(string sound)
  929. {
  930. m_LSL_Functions.llPreloadSound(sound);
  931. }
  932. public void llPushObject(string target, LSL_Vector impulse, LSL_Vector ang_impulse, int local)
  933. {
  934. m_LSL_Functions.llPushObject(target, impulse, ang_impulse, local);
  935. }
  936. public void llRefreshPrimURL()
  937. {
  938. m_LSL_Functions.llRefreshPrimURL();
  939. }
  940. public void llRegionSay(int channelID, string text)
  941. {
  942. m_LSL_Functions.llRegionSay(channelID, text);
  943. }
  944. public void llReleaseCamera(string avatar)
  945. {
  946. m_LSL_Functions.llReleaseCamera(avatar);
  947. }
  948. public void llReleaseURL(string url)
  949. {
  950. m_LSL_Functions.llReleaseURL(url);
  951. }
  952. public void llReleaseControls()
  953. {
  954. m_LSL_Functions.llReleaseControls();
  955. }
  956. public void llRemoteDataReply(string channel, string message_id, string sdata, int idata)
  957. {
  958. m_LSL_Functions.llRemoteDataReply(channel, message_id, sdata, idata);
  959. }
  960. public void llRemoteDataSetRegion()
  961. {
  962. m_LSL_Functions.llRemoteDataSetRegion();
  963. }
  964. public void llRemoteLoadScript(string target, string name, int running, int start_param)
  965. {
  966. m_LSL_Functions.llRemoteLoadScript(target, name, running, start_param);
  967. }
  968. public void llRemoteLoadScriptPin(string target, string name, int pin, int running, int start_param)
  969. {
  970. m_LSL_Functions.llRemoteLoadScriptPin(target, name, pin, running, start_param);
  971. }
  972. public void llRemoveFromLandBanList(string avatar)
  973. {
  974. m_LSL_Functions.llRemoveFromLandBanList(avatar);
  975. }
  976. public void llRemoveFromLandPassList(string avatar)
  977. {
  978. m_LSL_Functions.llRemoveFromLandPassList(avatar);
  979. }
  980. public void llRemoveInventory(string item)
  981. {
  982. m_LSL_Functions.llRemoveInventory(item);
  983. }
  984. public void llRemoveVehicleFlags(int flags)
  985. {
  986. m_LSL_Functions.llRemoveVehicleFlags(flags);
  987. }
  988. public LSL_Key llRequestAgentData(string id, int data)
  989. {
  990. return m_LSL_Functions.llRequestAgentData(id, data);
  991. }
  992. public LSL_Key llRequestInventoryData(string name)
  993. {
  994. return m_LSL_Functions.llRequestInventoryData(name);
  995. }
  996. public void llRequestPermissions(string agent, int perm)
  997. {
  998. m_LSL_Functions.llRequestPermissions(agent, perm);
  999. }
  1000. public LSL_String llRequestSecureURL()
  1001. {
  1002. return m_LSL_Functions.llRequestSecureURL();
  1003. }
  1004. public LSL_Key llRequestSimulatorData(string simulator, int data)
  1005. {
  1006. return m_LSL_Functions.llRequestSimulatorData(simulator, data);
  1007. }
  1008. public LSL_Key llRequestURL()
  1009. {
  1010. return m_LSL_Functions.llRequestURL();
  1011. }
  1012. public void llResetLandBanList()
  1013. {
  1014. m_LSL_Functions.llResetLandBanList();
  1015. }
  1016. public void llResetLandPassList()
  1017. {
  1018. m_LSL_Functions.llResetLandPassList();
  1019. }
  1020. public void llResetOtherScript(string name)
  1021. {
  1022. m_LSL_Functions.llResetOtherScript(name);
  1023. }
  1024. public void llResetScript()
  1025. {
  1026. m_LSL_Functions.llResetScript();
  1027. }
  1028. public void llResetTime()
  1029. {
  1030. m_LSL_Functions.llResetTime();
  1031. }
  1032. public void llRezAtRoot(string inventory, LSL_Vector position, LSL_Vector velocity, LSL_Rotation rot, int param)
  1033. {
  1034. m_LSL_Functions.llRezAtRoot(inventory, position, velocity, rot, param);
  1035. }
  1036. public void llRezObject(string inventory, LSL_Vector pos, LSL_Vector vel, LSL_Rotation rot, int param)
  1037. {
  1038. m_LSL_Functions.llRezObject(inventory, pos, vel, rot, param);
  1039. }
  1040. public LSL_Float llRot2Angle(LSL_Rotation rot)
  1041. {
  1042. return m_LSL_Functions.llRot2Angle(rot);
  1043. }
  1044. public LSL_Vector llRot2Axis(LSL_Rotation rot)
  1045. {
  1046. return m_LSL_Functions.llRot2Axis(rot);
  1047. }
  1048. public LSL_Vector llRot2Euler(LSL_Rotation r)
  1049. {
  1050. return m_LSL_Functions.llRot2Euler(r);
  1051. }
  1052. public LSL_Vector llRot2Fwd(LSL_Rotation r)
  1053. {
  1054. return m_LSL_Functions.llRot2Fwd(r);
  1055. }
  1056. public LSL_Vector llRot2Left(LSL_Rotation r)
  1057. {
  1058. return m_LSL_Functions.llRot2Left(r);
  1059. }
  1060. public LSL_Vector llRot2Up(LSL_Rotation r)
  1061. {
  1062. return m_LSL_Functions.llRot2Up(r);
  1063. }
  1064. public void llRotateTexture(double rotation, int face)
  1065. {
  1066. m_LSL_Functions.llRotateTexture(rotation, face);
  1067. }
  1068. public LSL_Rotation llRotBetween(LSL_Vector start, LSL_Vector end)
  1069. {
  1070. return m_LSL_Functions.llRotBetween(start, end);
  1071. }
  1072. public void llRotLookAt(LSL_Rotation target, double strength, double damping)
  1073. {
  1074. m_LSL_Functions.llRotLookAt(target, strength, damping);
  1075. }
  1076. public LSL_Integer llRotTarget(LSL_Rotation rot, double error)
  1077. {
  1078. return m_LSL_Functions.llRotTarget(rot, error);
  1079. }
  1080. public void llRotTargetRemove(int number)
  1081. {
  1082. m_LSL_Functions.llRotTargetRemove(number);
  1083. }
  1084. public LSL_Integer llRound(double f)
  1085. {
  1086. return m_LSL_Functions.llRound(f);
  1087. }
  1088. public LSL_Integer llSameGroup(string agent)
  1089. {
  1090. return m_LSL_Functions.llSameGroup(agent);
  1091. }
  1092. public void llSay(int channelID, string text)
  1093. {
  1094. m_LSL_Functions.llSay(channelID, text);
  1095. }
  1096. public void llScaleTexture(double u, double v, int face)
  1097. {
  1098. m_LSL_Functions.llScaleTexture(u, v, face);
  1099. }
  1100. public LSL_Integer llScriptDanger(LSL_Vector pos)
  1101. {
  1102. return m_LSL_Functions.llScriptDanger(pos);
  1103. }
  1104. public LSL_Key llSendRemoteData(string channel, string dest, int idata, string sdata)
  1105. {
  1106. return m_LSL_Functions.llSendRemoteData(channel, dest, idata, sdata);
  1107. }
  1108. public void llSensor(string name, string id, int type, double range, double arc)
  1109. {
  1110. m_LSL_Functions.llSensor(name, id, type, range, arc);
  1111. }
  1112. public void llSensorRemove()
  1113. {
  1114. m_LSL_Functions.llSensorRemove();
  1115. }
  1116. public void llSensorRepeat(string name, string id, int type, double range, double arc, double rate)
  1117. {
  1118. m_LSL_Functions.llSensorRepeat(name, id, type, range, arc, rate);
  1119. }
  1120. public void llSetAlpha(double alpha, int face)
  1121. {
  1122. m_LSL_Functions.llSetAlpha(alpha, face);
  1123. }
  1124. public void llSetBuoyancy(double buoyancy)
  1125. {
  1126. m_LSL_Functions.llSetBuoyancy(buoyancy);
  1127. }
  1128. public void llSetCameraAtOffset(LSL_Vector offset)
  1129. {
  1130. m_LSL_Functions.llSetCameraAtOffset(offset);
  1131. }
  1132. public void llSetCameraEyeOffset(LSL_Vector offset)
  1133. {
  1134. m_LSL_Functions.llSetCameraEyeOffset(offset);
  1135. }
  1136. public void llSetCameraParams(LSL_List rules)
  1137. {
  1138. m_LSL_Functions.llSetCameraParams(rules);
  1139. }
  1140. public void llSetClickAction(int action)
  1141. {
  1142. m_LSL_Functions.llSetClickAction(action);
  1143. }
  1144. public void llSetColor(LSL_Vector color, int face)
  1145. {
  1146. m_LSL_Functions.llSetColor(color, face);
  1147. }
  1148. public void llSetDamage(double damage)
  1149. {
  1150. m_LSL_Functions.llSetDamage(damage);
  1151. }
  1152. public void llSetForce(LSL_Vector force, int local)
  1153. {
  1154. m_LSL_Functions.llSetForce(force, local);
  1155. }
  1156. public void llSetForceAndTorque(LSL_Vector force, LSL_Vector torque, int local)
  1157. {
  1158. m_LSL_Functions.llSetForceAndTorque(force, torque, local);
  1159. }
  1160. public void llSetHoverHeight(double height, int water, double tau)
  1161. {
  1162. m_LSL_Functions.llSetHoverHeight(height, water, tau);
  1163. }
  1164. public void llSetInventoryPermMask(string item, int mask, int value)
  1165. {
  1166. m_LSL_Functions.llSetInventoryPermMask(item, mask, value);
  1167. }
  1168. public void llSetLinkAlpha(int linknumber, double alpha, int face)
  1169. {
  1170. m_LSL_Functions.llSetLinkAlpha(linknumber, alpha, face);
  1171. }
  1172. public void llSetLinkColor(int linknumber, LSL_Vector color, int face)
  1173. {
  1174. m_LSL_Functions.llSetLinkColor(linknumber, color, face);
  1175. }
  1176. public void llSetLinkPrimitiveParams(int linknumber, LSL_List rules)
  1177. {
  1178. m_LSL_Functions.llSetLinkPrimitiveParams(linknumber, rules);
  1179. }
  1180. public void llSetLinkTexture(int linknumber, string texture, int face)
  1181. {
  1182. m_LSL_Functions.llSetLinkTexture(linknumber, texture, face);
  1183. }
  1184. public void llSetLocalRot(LSL_Rotation rot)
  1185. {
  1186. m_LSL_Functions.llSetLocalRot(rot);
  1187. }
  1188. public void llSetObjectDesc(string desc)
  1189. {
  1190. m_LSL_Functions.llSetObjectDesc(desc);
  1191. }
  1192. public void llSetObjectName(string name)
  1193. {
  1194. m_LSL_Functions.llSetObjectName(name);
  1195. }
  1196. public void llSetObjectPermMask(int mask, int value)
  1197. {
  1198. m_LSL_Functions.llSetObjectPermMask(mask, value);
  1199. }
  1200. public void llSetParcelMusicURL(string url)
  1201. {
  1202. m_LSL_Functions.llSetParcelMusicURL(url);
  1203. }
  1204. public void llSetPayPrice(int price, LSL_List quick_pay_buttons)
  1205. {
  1206. m_LSL_Functions.llSetPayPrice(price, quick_pay_buttons);
  1207. }
  1208. public void llSetPos(LSL_Vector pos)
  1209. {
  1210. m_LSL_Functions.llSetPos(pos);
  1211. }
  1212. public void llSetPrimitiveParams(LSL_List rules)
  1213. {
  1214. m_LSL_Functions.llSetPrimitiveParams(rules);
  1215. }
  1216. public void llSetPrimURL(string url)
  1217. {
  1218. m_LSL_Functions.llSetPrimURL(url);
  1219. }
  1220. public void llSetRemoteScriptAccessPin(int pin)
  1221. {
  1222. m_LSL_Functions.llSetRemoteScriptAccessPin(pin);
  1223. }
  1224. public void llSetRot(LSL_Rotation rot)
  1225. {
  1226. m_LSL_Functions.llSetRot(rot);
  1227. }
  1228. public void llSetScale(LSL_Vector scale)
  1229. {
  1230. m_LSL_Functions.llSetScale(scale);
  1231. }
  1232. public void llSetScriptState(string name, int run)
  1233. {
  1234. m_LSL_Functions.llSetScriptState(name, run);
  1235. }
  1236. public void llSetSitText(string text)
  1237. {
  1238. m_LSL_Functions.llSetSitText(text);
  1239. }
  1240. public void llSetSoundQueueing(int queue)
  1241. {
  1242. m_LSL_Functions.llSetSoundQueueing(queue);
  1243. }
  1244. public void llSetSoundRadius(double radius)
  1245. {
  1246. m_LSL_Functions.llSetSoundRadius(radius);
  1247. }
  1248. public void llSetStatus(int status, int value)
  1249. {
  1250. m_LSL_Functions.llSetStatus(status, value);
  1251. }
  1252. public void llSetText(string text, LSL_Vector color, double alpha)
  1253. {
  1254. m_LSL_Functions.llSetText(text, color, alpha);
  1255. }
  1256. public void llSetTexture(string texture, int face)
  1257. {
  1258. m_LSL_Functions.llSetTexture(texture, face);
  1259. }
  1260. public void llSetTextureAnim(int mode, int face, int sizex, int sizey, double start, double length, double rate)
  1261. {
  1262. m_LSL_Functions.llSetTextureAnim(mode, face, sizex, sizey, start, length, rate);
  1263. }
  1264. public void llSetTimerEvent(double sec)
  1265. {
  1266. m_LSL_Functions.llSetTimerEvent(sec);
  1267. }
  1268. public void llSetTorque(LSL_Vector torque, int local)
  1269. {
  1270. m_LSL_Functions.llSetTorque(torque, local);
  1271. }
  1272. public void llSetTouchText(string text)
  1273. {
  1274. m_LSL_Functions.llSetTouchText(text);
  1275. }
  1276. public void llSetVehicleFlags(int flags)
  1277. {
  1278. m_LSL_Functions.llSetVehicleFlags(flags);
  1279. }
  1280. public void llSetVehicleFloatParam(int param, LSL_Float value)
  1281. {
  1282. m_LSL_Functions.llSetVehicleFloatParam(param, value);
  1283. }
  1284. public void llSetVehicleRotationParam(int param, LSL_Rotation rot)
  1285. {
  1286. m_LSL_Functions.llSetVehicleRotationParam(param, rot);
  1287. }
  1288. public void llSetVehicleType(int type)
  1289. {
  1290. m_LSL_Functions.llSetVehicleType(type);
  1291. }
  1292. public void llSetVehicleVectorParam(int param, LSL_Vector vec)
  1293. {
  1294. m_LSL_Functions.llSetVehicleVectorParam(param, vec);
  1295. }
  1296. public void llShout(int channelID, string text)
  1297. {
  1298. m_LSL_Functions.llShout(channelID, text);
  1299. }
  1300. public LSL_Float llSin(double f)
  1301. {
  1302. return m_LSL_Functions.llSin(f);
  1303. }
  1304. public void llSitTarget(LSL_Vector offset, LSL_Rotation rot)
  1305. {
  1306. m_LSL_Functions.llSitTarget(offset, rot);
  1307. }
  1308. public void llSleep(double sec)
  1309. {
  1310. m_LSL_Functions.llSleep(sec);
  1311. }
  1312. public void llSound(string sound, double volume, int queue, int loop)
  1313. {
  1314. m_LSL_Functions.llSound(sound, volume, queue, loop);
  1315. }
  1316. public void llSoundPreload(string sound)
  1317. {
  1318. m_LSL_Functions.llSoundPreload(sound);
  1319. }
  1320. public LSL_Float llSqrt(double f)
  1321. {
  1322. return m_LSL_Functions.llSqrt(f);
  1323. }
  1324. public void llStartAnimation(string anim)
  1325. {
  1326. m_LSL_Functions.llStartAnimation(anim);
  1327. }
  1328. public void llStopAnimation(string anim)
  1329. {
  1330. m_LSL_Functions.llStopAnimation(anim);
  1331. }
  1332. public void llStopHover()
  1333. {
  1334. m_LSL_Functions.llStopHover();
  1335. }
  1336. public void llStopLookAt()
  1337. {
  1338. m_LSL_Functions.llStopLookAt();
  1339. }
  1340. public void llStopMoveToTarget()
  1341. {
  1342. m_LSL_Functions.llStopMoveToTarget();
  1343. }
  1344. public void llStopPointAt()
  1345. {
  1346. m_LSL_Functions.llStopPointAt();
  1347. }
  1348. public void llStopSound()
  1349. {
  1350. m_LSL_Functions.llStopSound();
  1351. }
  1352. public LSL_Integer llStringLength(string str)
  1353. {
  1354. return m_LSL_Functions.llStringLength(str);
  1355. }
  1356. public LSL_String llStringToBase64(string str)
  1357. {
  1358. return m_LSL_Functions.llStringToBase64(str);
  1359. }
  1360. public LSL_String llStringTrim(string src, int type)
  1361. {
  1362. return m_LSL_Functions.llStringTrim(src, type);
  1363. }
  1364. public LSL_Integer llSubStringIndex(string source, string pattern)
  1365. {
  1366. return m_LSL_Functions.llSubStringIndex(source, pattern);
  1367. }
  1368. public void llTakeCamera(string avatar)
  1369. {
  1370. m_LSL_Functions.llTakeCamera(avatar);
  1371. }
  1372. public void llTakeControls(int controls, int accept, int pass_on)
  1373. {
  1374. m_LSL_Functions.llTakeControls(controls, accept, pass_on);
  1375. }
  1376. public LSL_Float llTan(double f)
  1377. {
  1378. return m_LSL_Functions.llTan(f);
  1379. }
  1380. public LSL_Integer llTarget(LSL_Vector position, double range)
  1381. {
  1382. return m_LSL_Functions.llTarget(position, range);
  1383. }
  1384. public void llTargetOmega(LSL_Vector axis, double spinrate, double gain)
  1385. {
  1386. m_LSL_Functions.llTargetOmega(axis, spinrate, gain);
  1387. }
  1388. public void llTargetRemove(int number)
  1389. {
  1390. m_LSL_Functions.llTargetRemove(number);
  1391. }
  1392. public void llTeleportAgentHome(string agent)
  1393. {
  1394. m_LSL_Functions.llTeleportAgentHome(agent);
  1395. }
  1396. public void llTextBox(string avatar, string message, int chat_channel)
  1397. {
  1398. m_LSL_Functions.llTextBox(avatar, message, chat_channel);
  1399. }
  1400. public LSL_String llToLower(string source)
  1401. {
  1402. return m_LSL_Functions.llToLower(source);
  1403. }
  1404. public LSL_String llToUpper(string source)
  1405. {
  1406. return m_LSL_Functions.llToUpper(source);
  1407. }
  1408. public void llTriggerSound(string sound, double volume)
  1409. {
  1410. m_LSL_Functions.llTriggerSound(sound, volume);
  1411. }
  1412. public void llTriggerSoundLimited(string sound, double volume, LSL_Vector top_north_east, LSL_Vector bottom_south_west)
  1413. {
  1414. m_LSL_Functions.llTriggerSoundLimited(sound, volume, top_north_east, bottom_south_west);
  1415. }
  1416. public LSL_String llUnescapeURL(string url)
  1417. {
  1418. return m_LSL_Functions.llUnescapeURL(url);
  1419. }
  1420. public void llUnSit(string id)
  1421. {
  1422. m_LSL_Functions.llUnSit(id);
  1423. }
  1424. public LSL_Float llVecDist(LSL_Vector a, LSL_Vector b)
  1425. {
  1426. return m_LSL_Functions.llVecDist(a, b);
  1427. }
  1428. public LSL_Float llVecMag(LSL_Vector v)
  1429. {
  1430. return m_LSL_Functions.llVecMag(v);
  1431. }
  1432. public LSL_Vector llVecNorm(LSL_Vector v)
  1433. {
  1434. return m_LSL_Functions.llVecNorm(v);
  1435. }
  1436. public void llVolumeDetect(int detect)
  1437. {
  1438. m_LSL_Functions.llVolumeDetect(detect);
  1439. }
  1440. public LSL_Float llWater(LSL_Vector offset)
  1441. {
  1442. return m_LSL_Functions.llWater(offset);
  1443. }
  1444. public void llWhisper(int channelID, string text)
  1445. {
  1446. m_LSL_Functions.llWhisper(channelID, text);
  1447. }
  1448. public LSL_Vector llWind(LSL_Vector offset)
  1449. {
  1450. return m_LSL_Functions.llWind(offset);
  1451. }
  1452. public LSL_String llXorBase64Strings(string str1, string str2)
  1453. {
  1454. return m_LSL_Functions.llXorBase64Strings(str1, str2);
  1455. }
  1456. public LSL_String llXorBase64StringsCorrect(string str1, string str2)
  1457. {
  1458. return m_LSL_Functions.llXorBase64StringsCorrect(str1, str2);
  1459. }
  1460. }
  1461. }