HGWorldMapModule.cs 3.8 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System.Collections.Generic;
  28. using System.Reflection;
  29. using log4net;
  30. using Nini.Config;
  31. using OpenMetaverse;
  32. using OpenSim.Framework;
  33. using OpenSim.Region.CoreModules.World.WorldMap;
  34. using OpenSim.Region.Framework.Interfaces;
  35. using OpenSim.Region.Framework.Scenes;
  36. namespace OpenSim.Region.CoreModules.Hypergrid
  37. {
  38. public class HGWorldMapModule : WorldMapModule
  39. {
  40. //private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
  41. #region INonSharedRegionModule Members
  42. public override void Initialise(IConfigSource config)
  43. {
  44. IConfig startupConfig = config.Configs["Startup"];
  45. if (startupConfig.GetString("WorldMapModule", "WorldMap") == "HGWorldMap")
  46. m_Enabled = true;
  47. }
  48. public override string Name
  49. {
  50. get { return "HGWorldMap"; }
  51. }
  52. #endregion
  53. protected override void GetAndSendBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY, uint flag)
  54. {
  55. List<MapBlockData> mapBlocks = m_scene.SceneGridService.RequestNeighbourMapBlocks(minX - 4, minY - 4, maxX + 4, maxY + 4);
  56. // Different from super
  57. FillInMap(mapBlocks, minX, minY, maxX, maxY);
  58. //
  59. remoteClient.SendMapBlock(mapBlocks, flag);
  60. }
  61. private void FillInMap(List<MapBlockData> mapBlocks, int minX, int minY, int maxX, int maxY)
  62. {
  63. for (int x = minX; x <= maxX; x++)
  64. {
  65. for (int y = minY; y <= maxY; y++)
  66. {
  67. MapBlockData mblock = mapBlocks.Find(delegate(MapBlockData mb) { return ((mb.X == x) && (mb.Y == y)); });
  68. if (mblock == null)
  69. {
  70. mblock = new MapBlockData();
  71. mblock.X = (ushort)x;
  72. mblock.Y = (ushort)y;
  73. mblock.Name = "";
  74. mblock.Access = 254; // not here???
  75. mblock.MapImageId = UUID.Zero;
  76. mapBlocks.Add(mblock);
  77. }
  78. }
  79. }
  80. }
  81. }
  82. }