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IAgentAssetTransactions.cs
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6963b96bd0
If an asset upload transaction doesn't exist for a CreateInventory request,
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12 年之前 |
IAgentStatefulModule.cs
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2374c4a4c1
Adding the IAgentStatefulModule interface. It is used in addtion to
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9 年之前 |
IAttachmentsModule.cs
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05810e48b0
Merge commit 'c92654fb43f303da8e1623f9fff8a404aad72374' into careminster
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11 年之前 |
IAvatarFactoryModule.cs
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5b73b9c4a8
Committing the Avination Scene Presence and related texture code
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11 年之前 |
IBakedTextureModule.cs
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a11edceb00
seems to compile ( tests comented out)
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9 年之前 |
IBuySellModule.cs
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87c6386884
Reapplying the parts of the prior revert that were not derived from the
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14 年之前 |
ICallingCardModule.cs
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62b1c807c2
Also add OSS header to interface
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12 年之前 |
ICapabilitiesModule.cs
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8c0b9080a4
Fix an issue where the viewer would request the seed cap before
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11 年之前 |
ICloudModule.cs
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e10d61ea8c
One more module converted: CloudModule.
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12 年之前 |
ICommand.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
ICommandableModule.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
ICommander.cs
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ee205e7e81
Formatting cleanup.
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15 年之前 |
IDialogModule.cs
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d0742cea3e
80 character-width terminal formatting of IDialogModule interface, removing superfluous whitespace & line-endings.
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12 年之前 |
IDwellModule.cs
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64ec14c8c4
Add missing IDwellModule interface
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14 年之前 |
IDynamicFloaterModule.cs
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37921c66e5
Avination's Dynamic Floater Module. This works with Singularity viewer only.
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10 年之前 |
IDynamicMenuModule.cs
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2332453974
Add RegionManager level and the ability to use literal XML to the dynamic floater module
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11 年之前 |
IDynamicTextureManager.cs
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8f02fd926e
If reusing dynamic textures, do not reuse small data length textures that fall below current viewer discard level 2 thresholds.
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12 年之前 |
IEmailModule.cs
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0a82d10fc4
Change the way IRegionModule us referenced by IEmailModule to
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14 年之前 |
IEntityCreator.cs
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ee205e7e81
Formatting cleanup.
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15 年之前 |
IEntityInventory.cs
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b4a91f5dde
return bbox and offsetHeight to RezObject
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10 年之前 |
IEntityTransferModule.cs
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5becc16acf
try to improve vehicles crossing with Xengine. Lag seems main issue now, but needs testing, specially the fail cases, that most likelly need more work
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9 年之前 |
IEnvironmentModule.cs
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bc543c1797
Environment Module - allows Environment settings for Viewer3 warning: includes database region store migrations for mssql, mysql, sqlite
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12 年之前 |
IEstateModule.cs
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78015bbbdc
Console commands for Estate Mgmt
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10 年之前 |
IEventQueue.cs
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9984ecf862
varregion: Add region size to teleport event messages (EnableSimulator,
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11 年之前 |
IExternalCapsModule.cs
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1299592405
Experimental comment to eneralize the handling of Linden caps when the
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11 年之前 |
IFriendsModule.cs
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bce7964ac2
refactor: Move "friends show cache" console command out into separate FriendsCommandsModule.
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12 年之前 |
IGodsModule.cs
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ee205e7e81
Formatting cleanup.
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15 年之前 |
IGroupsMessagingModule.cs
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beba20846f
When sending group notices through group messaging, allow the agent ID to use for fetching group data to be different from im.fromAgentID
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10 年之前 |
IGroupsModule.cs
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7b0b5c9d97
Added BasicSearchModule.cs which handles OnDirFindQuery events. Removed that handler from both Groups modules in core, and replaced them with an operation on IGroupsModule.
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11 年之前 |
IHttpRequests.cs
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a11edceb00
seems to compile ( tests comented out)
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9 年之前 |
IInventoryAccessModule.cs
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f7b2aa0f49
Fixed a problem with detaching attachments in situations where the user's asset server is not the same as the simulator's asset server. Unfortunately this still continues to be wasteful -- new assets are created every time an attachment is detached, but the process of storing the new asset goes through the InventoryAccess module, which does all sorts of checks regarding the users' inventory.
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10 年之前 |
IInventoryArchiverModule.cs
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1e22091193
Modifications to previous IAR commits to bring them more inline with existing OpenSim code conventions. Also include new IAR save switch in console help print out.
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10 年之前 |
IInventoryTransferModule.cs
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fd23f270c6
refactor: remove Scene.SetRootAgentScene() in favour of existing event with same name
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14 年之前 |
IJ2KDecoder.cs
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813f0da00b
Add J2K decoder routine that converts directly to an image.
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10 年之前 |
IJsonStoreModule.cs
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2e78e89c36
Clean up orphaned json stores. This can happen when an object is
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10 年之前 |
ILightShareModule.cs
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37c9700904
moving windlight-sources to correct namespace-named folder (world); add LightShare as Interface
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12 年之前 |
IMapImageUploadModule.cs
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a11edceb00
seems to compile ( tests comented out)
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9 年之前 |
IMessageTransferModule.cs
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484aa72ff8
minor: Add some method doc to IMessageTransferModule
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10 年之前 |
IMoapModule.cs
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f1f0bc23f4
Formatting cleanup.
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14 年之前 |
INPCModule.cs
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bee3f203cd
Allow scripts in attachments on an owned NPC to call NPC functions on that NPC
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10 年之前 |
INonSharedRegionModule.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
IPermissionsModule.cs
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7f318277f1
When creating an OAR, optionally exclude objects according to their permissions
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13 年之前 |
IPresenceModule.cs
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eebddcd5e6
Change FriendsModule, InstantMessageModule, MessageTransferModule, MuteListModule, OfflineMessageModule, PresenceModule, InventoryTransferModule and LureModule to new style. Reduce FriendsModule and PresenceModule to shells.
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15 年之前 |
IPrimCountModule.cs
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6ae04448f7
Start using IPrimCounts populated by PrimCountModule instead of LandData counts populated by LandManagementModule.
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13 年之前 |
IProfileModule.cs
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d40ec1c346
Move some interfaces to a more apropriate place
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13 年之前 |
IRegionArchiverModule.cs
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a11edceb00
seems to compile ( tests comented out)
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9 年之前 |
IRegionCombinerModule.cs
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877bdcdce1
Rewrite of mega-region code to use new form of border checking.
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10 年之前 |
IRegionConsole.cs
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0a959343a5
Make the console output from the reigon console hookable
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12 年之前 |
IRegionModuleBase.cs
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5cf6a6f830
WARNING: BREAKING CHANGES FOR REGION MODULE DEVELOPMENT.
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10 年之前 |
IRegionModulesController.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
IRegionReadyModule.cs
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528004d349
Perform other region ready actions even if simulator is configured to leave logins disabled on startup.
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12 年之前 |
IRegionSerialiserModule.cs
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1499607215
Made OARs use the new serialization procedure. (TPs/crossings still on the old one) Added an options argument down the pipeline. For the time being it takes --old-guids as an option to produce <Guid> instead of <UUID>.
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14 年之前 |
IRestartModule.cs
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e93308072e
Make the "delay restart" button delay restart for 1 hour rather than aborting
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12 年之前 |
ISceneCommandsModule.cs
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a16ae5d7e3
Move scene debug commands into separate module. Command changes from "debug scene <key> <value>" to "debug scene set <key> <value>" to accomodate future settings
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12 年之前 |
IScenePresence.cs
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0d9afad3fe
Remove duplicated IScenePresence.PresenceType. This is already in ISceneAgent.PresenceType from which IScenePresence inherits.
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12 年之前 |
IScriptModule.cs
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b8a7c8b26f
Add regression test for llRequestUrl()
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11 年之前 |
IScriptModuleComms.cs
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f391d028de
Add a method to query all registered script constants to allow non-XEngine
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12 年之前 |
ISearchModule.cs
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b5f5400e06
Add Refresh() Method to ISerachModule to allow forcing a sim to resend it's
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12 年之前 |
IServiceRequest.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
IServiceThrottleModule.cs
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9432f3c94d
Improvements to the ServiceThrottleModule: added a category and an itemid to the interface, so that duplicate requests aren't enqueued more than once.
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11 年之前 |
ISharedRegionModule.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
ISimulationDataService.cs
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bedafb8fae
varregion: refactor use of 'double heightmap[,]' into references to new class TerrainData
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9 年之前 |
ISimulationDataStore.cs
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bedafb8fae
varregion: refactor use of 'double heightmap[,]' into references to new class TerrainData
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9 年之前 |
ISimulatorFeaturesModule.cs
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ef662fc959
Add an event and some logic to allow customizing Simulator Features by avatar
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11 年之前 |
ISnmpModule.cs
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f24414c063
Remove the last proprietary copyright headers, insert BSD ones.
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9 年之前 |
ISoundModule.cs
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c3b5a6c2ab
change how sounds work. May be bad.. needs testing
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10 年之前 |
ISunModule.cs
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7dfd1468cc
Converted the SunModule to the new region module interface. (39 to go...)
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12 年之前 |
ITerrain.cs
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d45276b3f6
Add and plumb the usetex URL parameter to worldview. Required but not yet
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14 年之前 |
ITerrainChannel.cs
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9c97fb8e12
Implement terrain merging in TerrainChannel.
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10 年之前 |
ITerrainEffect.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
ITerrainModule.cs
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a11edceb00
seems to compile ( tests comented out)
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9 年之前 |
IUrlModule.cs
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3d736d575f
This partially implements the LSL function to set the response
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12 年之前 |
IUserAccountCacheModule.cs
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f24414c063
Remove the last proprietary copyright headers, insert BSD ones.
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9 年之前 |
IVegetationModule.cs
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ee205e7e81
Formatting cleanup.
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15 年之前 |
IVoiceModule.cs
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4f3975f04e
addition of a new script function osSetParcelSIPAddress(string SIPAddress), now including iVoiceModule
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15 年之前 |
IWindModelPlugin.cs
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5cf6a6f830
WARNING: BREAKING CHANGES FOR REGION MODULE DEVELOPMENT.
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10 年之前 |
IWindModule.cs
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19aab3e6fe
Converted the WindModule to the new region module interface (38 to go). Also added both the WindModule and the SunModule to the Plugin manifest.
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12 年之前 |
IWorldComm.cs
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26cc57b6ca
Merge branch 'master' into careminster
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12 年之前 |
IWorldMapModule.cs
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87ad573ec2
MapBlockFromGridRegion and Map2BlockFromGridRegion are the same thing
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9 年之前 |
IXMLRPC.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
IXfer.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
IXmlRpcRouter.cs
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ac65085cc3
XmlRpcGridRouter
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12 年之前 |