Application.cs 20 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using System.IO;
  29. using System.Net;
  30. using System.Reflection;
  31. using log4net;
  32. using log4net.Config;
  33. using Nini.Config;
  34. using OpenSim.Framework;
  35. using OpenSim.Framework.Console;
  36. namespace OpenSim
  37. {
  38. /// <summary>
  39. /// Starting class for the OpenSimulator Region
  40. /// </summary>
  41. public class Application
  42. {
  43. /// <summary>
  44. /// Text Console Logger
  45. /// </summary>
  46. private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
  47. /// <summary>
  48. /// Path to the main ini Configuration file
  49. /// </summary>
  50. public static string iniFilePath = "";
  51. /// <summary>
  52. /// Save Crashes in the bin/crashes folder. Configurable with m_crashDir
  53. /// </summary>
  54. public static bool m_saveCrashDumps = false;
  55. /// <summary>
  56. /// Directory to save crash reports to. Relative to bin/
  57. /// </summary>
  58. public static string m_crashDir = "crashes";
  59. /// <summary>
  60. /// Instance of the OpenSim class. This could be OpenSim or OpenSimBackground depending on the configuration
  61. /// </summary>
  62. protected static OpenSimBase m_sim = null;
  63. //could move our main function into OpenSimMain and kill this class
  64. public static void Main(string[] args)
  65. {
  66. // First line, hook the appdomain to the crash reporter
  67. AppDomain.CurrentDomain.UnhandledException +=
  68. new UnhandledExceptionEventHandler(CurrentDomain_UnhandledException);
  69. ServicePointManager.DefaultConnectionLimit = 12;
  70. ServicePointManager.UseNagleAlgorithm = false;
  71. // Add the arguments supplied when running the application to the configuration
  72. ArgvConfigSource configSource = new ArgvConfigSource(args);
  73. // Configure Log4Net
  74. configSource.AddSwitch("Startup", "logconfig");
  75. string logConfigFile = configSource.Configs["Startup"].GetString("logconfig", String.Empty);
  76. if (logConfigFile != String.Empty)
  77. {
  78. XmlConfigurator.Configure(new System.IO.FileInfo(logConfigFile));
  79. m_log.InfoFormat("[OPENSIM MAIN]: configured log4net using \"{0}\" as configuration file",
  80. logConfigFile);
  81. }
  82. else
  83. {
  84. XmlConfigurator.Configure();
  85. m_log.Info("[OPENSIM MAIN]: configured log4net using default OpenSim.exe.config");
  86. }
  87. m_log.InfoFormat(
  88. "[OPENSIM MAIN]: System Locale is {0}", System.Threading.Thread.CurrentThread.CurrentCulture);
  89. string monoThreadsPerCpu = System.Environment.GetEnvironmentVariable("MONO_THREADS_PER_CPU");
  90. m_log.InfoFormat(
  91. "[OPENSIM MAIN]: Environment variable MONO_THREADS_PER_CPU is {0}", monoThreadsPerCpu ?? "unset");
  92. // Verify the Threadpool allocates or uses enough worker and IO completion threads
  93. // .NET 2.0, workerthreads default to 50 * numcores
  94. // .NET 3.0, workerthreads defaults to 250 * numcores
  95. // .NET 4.0, workerthreads are dynamic based on bitness and OS resources
  96. // Max IO Completion threads are 1000 on all 3 CLRs
  97. //
  98. // Mono 2.10.9 to at least Mono 3.1, workerthreads default to 100 * numcores, iocp threads to 4 * numcores
  99. int workerThreadsMin = 500;
  100. int workerThreadsMax = 1000; // may need further adjustment to match other CLR
  101. int iocpThreadsMin = 1000;
  102. int iocpThreadsMax = 2000; // may need further adjustment to match other CLR
  103. {
  104. int currentMinWorkerThreads, currentMinIocpThreads;
  105. System.Threading.ThreadPool.GetMinThreads(out currentMinWorkerThreads, out currentMinIocpThreads);
  106. m_log.InfoFormat(
  107. "[OPENSIM MAIN]: Runtime gave us {0} min worker threads and {1} min IOCP threads",
  108. currentMinWorkerThreads, currentMinIocpThreads);
  109. }
  110. int workerThreads, iocpThreads;
  111. System.Threading.ThreadPool.GetMaxThreads(out workerThreads, out iocpThreads);
  112. m_log.InfoFormat("[OPENSIM MAIN]: Runtime gave us {0} max worker threads and {1} max IOCP threads", workerThreads, iocpThreads);
  113. if (workerThreads < workerThreadsMin)
  114. {
  115. workerThreads = workerThreadsMin;
  116. m_log.InfoFormat("[OPENSIM MAIN]: Bumping up max worker threads to {0}",workerThreads);
  117. }
  118. if (workerThreads > workerThreadsMax)
  119. {
  120. workerThreads = workerThreadsMax;
  121. m_log.InfoFormat("[OPENSIM MAIN]: Limiting max worker threads to {0}",workerThreads);
  122. }
  123. // Increase the number of IOCP threads available.
  124. // Mono defaults to a tragically low number (24 on 6-core / 8GB Fedora 17)
  125. if (iocpThreads < iocpThreadsMin)
  126. {
  127. iocpThreads = iocpThreadsMin;
  128. m_log.InfoFormat("[OPENSIM MAIN]: Bumping up max IOCP threads to {0}",iocpThreads);
  129. }
  130. // Make sure we don't overallocate IOCP threads and thrash system resources
  131. if ( iocpThreads > iocpThreadsMax )
  132. {
  133. iocpThreads = iocpThreadsMax;
  134. m_log.InfoFormat("[OPENSIM MAIN]: Limiting max IOCP completion threads to {0}",iocpThreads);
  135. }
  136. // set the resulting worker and IO completion thread counts back to ThreadPool
  137. if ( System.Threading.ThreadPool.SetMaxThreads(workerThreads, iocpThreads) )
  138. {
  139. m_log.InfoFormat(
  140. "[OPENSIM MAIN]: Threadpool set to {0} max worker threads and {1} max IOCP threads",
  141. workerThreads, iocpThreads);
  142. }
  143. else
  144. {
  145. m_log.Warn("[OPENSIM MAIN]: Threadpool reconfiguration failed, runtime defaults still in effect.");
  146. }
  147. // Check if the system is compatible with OpenSimulator.
  148. // Ensures that the minimum system requirements are met
  149. string supported = String.Empty;
  150. if (Util.IsEnvironmentSupported(ref supported))
  151. {
  152. m_log.Info("[OPENSIM MAIN]: Environment is supported by OpenSimulator.");
  153. }
  154. else
  155. {
  156. m_log.Warn("[OPENSIM MAIN]: Environment is not supported by OpenSimulator (" + supported + ")\n");
  157. }
  158. // Configure nIni aliases and localles
  159. Culture.SetCurrentCulture();
  160. // Validate that the user has the most basic configuration done
  161. // If not, offer to do the most basic configuration for them warning them along the way of the importance of
  162. // reading these files.
  163. /*
  164. m_log.Info("Checking for reguired configuration...\n");
  165. bool OpenSim_Ini = (File.Exists(Path.Combine(Util.configDir(), "OpenSim.ini")))
  166. || (File.Exists(Path.Combine(Util.configDir(), "opensim.ini")))
  167. || (File.Exists(Path.Combine(Util.configDir(), "openSim.ini")))
  168. || (File.Exists(Path.Combine(Util.configDir(), "Opensim.ini")));
  169. bool StanaloneCommon_ProperCased = File.Exists(Path.Combine(Path.Combine(Util.configDir(), "config-include"), "StandaloneCommon.ini"));
  170. bool StanaloneCommon_lowercased = File.Exists(Path.Combine(Path.Combine(Util.configDir(), "config-include"), "standalonecommon.ini"));
  171. bool GridCommon_ProperCased = File.Exists(Path.Combine(Path.Combine(Util.configDir(), "config-include"), "GridCommon.ini"));
  172. bool GridCommon_lowerCased = File.Exists(Path.Combine(Path.Combine(Util.configDir(), "config-include"), "gridcommon.ini"));
  173. if ((OpenSim_Ini)
  174. && (
  175. (StanaloneCommon_ProperCased
  176. || StanaloneCommon_lowercased
  177. || GridCommon_ProperCased
  178. || GridCommon_lowerCased
  179. )))
  180. {
  181. m_log.Info("Required Configuration Files Found\n");
  182. }
  183. else
  184. {
  185. MainConsole.Instance = new LocalConsole("Region");
  186. string resp = MainConsole.Instance.CmdPrompt(
  187. "\n\n*************Required Configuration files not found.*************\n\n OpenSimulator will not run without these files.\n\nRemember, these file names are Case Sensitive in Linux and Proper Cased.\n1. ./OpenSim.ini\nand\n2. ./config-include/StandaloneCommon.ini \nor\n3. ./config-include/GridCommon.ini\n\nAlso, you will want to examine these files in great detail because only the basic system will load by default. OpenSimulator can do a LOT more if you spend a little time going through these files.\n\n" + ": " + "Do you want to copy the most basic Defaults from standalone?",
  188. "yes");
  189. if (resp == "yes")
  190. {
  191. if (!(OpenSim_Ini))
  192. {
  193. try
  194. {
  195. File.Copy(Path.Combine(Util.configDir(), "OpenSim.ini.example"),
  196. Path.Combine(Util.configDir(), "OpenSim.ini"));
  197. } catch (UnauthorizedAccessException)
  198. {
  199. MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, Make sure OpenSim has have the required permissions\n");
  200. } catch (ArgumentException)
  201. {
  202. MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, The current directory is invalid.\n");
  203. } catch (System.IO.PathTooLongException)
  204. {
  205. MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, the Path to these files is too long.\n");
  206. } catch (System.IO.DirectoryNotFoundException)
  207. {
  208. MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, the current directory is reporting as not found.\n");
  209. } catch (System.IO.FileNotFoundException)
  210. {
  211. MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, the example is not found, please make sure that the example files exist.\n");
  212. } catch (System.IO.IOException)
  213. {
  214. // Destination file exists already or a hard drive failure... .. so we can just drop this one
  215. //MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, the example is not found, please make sure that the example files exist.\n");
  216. } catch (System.NotSupportedException)
  217. {
  218. MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, The current directory is invalid.\n");
  219. }
  220. }
  221. if (!(StanaloneCommon_ProperCased || StanaloneCommon_lowercased))
  222. {
  223. try
  224. {
  225. File.Copy(Path.Combine(Path.Combine(Util.configDir(), "config-include"), "StandaloneCommon.ini.example"),
  226. Path.Combine(Path.Combine(Util.configDir(), "config-include"), "StandaloneCommon.ini"));
  227. }
  228. catch (UnauthorizedAccessException)
  229. {
  230. MainConsole.Instance.Output("Unable to Copy StandaloneCommon.ini.example to StandaloneCommon.ini, Make sure OpenSim has the required permissions\n");
  231. }
  232. catch (ArgumentException)
  233. {
  234. MainConsole.Instance.Output("Unable to Copy StandaloneCommon.ini.example to StandaloneCommon.ini, The current directory is invalid.\n");
  235. }
  236. catch (System.IO.PathTooLongException)
  237. {
  238. MainConsole.Instance.Output("Unable to Copy StandaloneCommon.ini.example to StandaloneCommon.ini, the Path to these files is too long.\n");
  239. }
  240. catch (System.IO.DirectoryNotFoundException)
  241. {
  242. MainConsole.Instance.Output("Unable to Copy StandaloneCommon.ini.example to StandaloneCommon.ini, the current directory is reporting as not found.\n");
  243. }
  244. catch (System.IO.FileNotFoundException)
  245. {
  246. MainConsole.Instance.Output("Unable to Copy StandaloneCommon.ini.example to StandaloneCommon.ini, the example is not found, please make sure that the example files exist.\n");
  247. }
  248. catch (System.IO.IOException)
  249. {
  250. // Destination file exists already or a hard drive failure... .. so we can just drop this one
  251. //MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, the example is not found, please make sure that the example files exist.\n");
  252. }
  253. catch (System.NotSupportedException)
  254. {
  255. MainConsole.Instance.Output("Unable to Copy StandaloneCommon.ini.example to StandaloneCommon.ini, The current directory is invalid.\n");
  256. }
  257. }
  258. }
  259. MainConsole.Instance = null;
  260. }
  261. */
  262. configSource.Alias.AddAlias("On", true);
  263. configSource.Alias.AddAlias("Off", false);
  264. configSource.Alias.AddAlias("True", true);
  265. configSource.Alias.AddAlias("False", false);
  266. configSource.Alias.AddAlias("Yes", true);
  267. configSource.Alias.AddAlias("No", false);
  268. configSource.AddSwitch("Startup", "background");
  269. configSource.AddSwitch("Startup", "inifile");
  270. configSource.AddSwitch("Startup", "inimaster");
  271. configSource.AddSwitch("Startup", "inidirectory");
  272. configSource.AddSwitch("Startup", "physics");
  273. configSource.AddSwitch("Startup", "gui");
  274. configSource.AddSwitch("Startup", "console");
  275. configSource.AddSwitch("Startup", "save_crashes");
  276. configSource.AddSwitch("Startup", "crash_dir");
  277. configSource.AddConfig("StandAlone");
  278. configSource.AddConfig("Network");
  279. // Check if we're running in the background or not
  280. bool background = configSource.Configs["Startup"].GetBoolean("background", false);
  281. // Check if we're saving crashes
  282. m_saveCrashDumps = configSource.Configs["Startup"].GetBoolean("save_crashes", false);
  283. // load Crash directory config
  284. m_crashDir = configSource.Configs["Startup"].GetString("crash_dir", m_crashDir);
  285. if (background)
  286. {
  287. m_sim = new OpenSimBackground(configSource);
  288. m_sim.Startup();
  289. }
  290. else
  291. {
  292. m_sim = new OpenSim(configSource);
  293. m_sim.Startup();
  294. while (true)
  295. {
  296. try
  297. {
  298. // Block thread here for input
  299. MainConsole.Instance.Prompt();
  300. }
  301. catch (Exception e)
  302. {
  303. m_log.ErrorFormat("Command error: {0}", e);
  304. }
  305. }
  306. }
  307. }
  308. private static bool _IsHandlingException = false; // Make sure we don't go recursive on ourself
  309. /// <summary>
  310. /// Global exception handler -- all unhandlet exceptions end up here :)
  311. /// </summary>
  312. /// <param name="sender"></param>
  313. /// <param name="e"></param>
  314. private static void CurrentDomain_UnhandledException(object sender, UnhandledExceptionEventArgs e)
  315. {
  316. if (_IsHandlingException)
  317. {
  318. return;
  319. }
  320. _IsHandlingException = true;
  321. // TODO: Add config option to allow users to turn off error reporting
  322. // TODO: Post error report (disabled for now)
  323. string msg = String.Empty;
  324. msg += "\r\n";
  325. msg += "APPLICATION EXCEPTION DETECTED: " + e.ToString() + "\r\n";
  326. msg += "\r\n";
  327. msg += "Exception: " + e.ExceptionObject.ToString() + "\r\n";
  328. Exception ex = (Exception) e.ExceptionObject;
  329. if (ex.InnerException != null)
  330. {
  331. msg += "InnerException: " + ex.InnerException.ToString() + "\r\n";
  332. }
  333. msg += "\r\n";
  334. msg += "Application is terminating: " + e.IsTerminating.ToString() + "\r\n";
  335. m_log.ErrorFormat("[APPLICATION]: {0}", msg);
  336. if (m_saveCrashDumps)
  337. {
  338. // Log exception to disk
  339. try
  340. {
  341. if (!Directory.Exists(m_crashDir))
  342. {
  343. Directory.CreateDirectory(m_crashDir);
  344. }
  345. string log = Util.GetUniqueFilename(ex.GetType() + ".txt");
  346. using (StreamWriter m_crashLog = new StreamWriter(Path.Combine(m_crashDir, log)))
  347. {
  348. m_crashLog.WriteLine(msg);
  349. }
  350. File.Copy("OpenSim.ini", Path.Combine(m_crashDir, log + "_OpenSim.ini"), true);
  351. }
  352. catch (Exception e2)
  353. {
  354. m_log.ErrorFormat("[CRASH LOGGER CRASHED]: {0}", e2);
  355. }
  356. }
  357. _IsHandlingException = false;
  358. }
  359. }
  360. }