BaseStatsCollector.cs 4.2 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using System.Diagnostics;
  29. using System.Text;
  30. using OpenMetaverse;
  31. using OpenMetaverse.StructuredData;
  32. namespace OpenSim.Framework.Monitoring
  33. {
  34. /// <summary>
  35. /// Statistics which all collectors are interested in reporting
  36. /// </summary>
  37. public class BaseStatsCollector : IStatsCollector
  38. {
  39. public virtual string Report()
  40. {
  41. StringBuilder sb = new StringBuilder(Environment.NewLine);
  42. sb.Append("MEMORY STATISTICS");
  43. sb.Append(Environment.NewLine);
  44. sb.AppendFormat(
  45. "Heap allocated to OpenSim : {0} MB\n",
  46. Math.Round(GC.GetTotalMemory(false) / 1024.0 / 1024.0));
  47. sb.AppendFormat(
  48. "Last heap allocation rate : {0} MB/s\n",
  49. Math.Round((MemoryWatchdog.LastHeapAllocationRate * 1000) / 1024.0 / 1024, 3));
  50. sb.AppendFormat(
  51. "Average heap allocation rate: {0} MB/s\n",
  52. Math.Round((MemoryWatchdog.AverageHeapAllocationRate * 1000) / 1024.0 / 1024, 3));
  53. Process myprocess = Process.GetCurrentProcess();
  54. if (!myprocess.HasExited)
  55. {
  56. myprocess.Refresh();
  57. sb.AppendFormat(
  58. "Process memory: Physical {0} MB \t Paged {1} MB \t Virtual {2} MB\n",
  59. Math.Round(Process.GetCurrentProcess().WorkingSet64 / 1024.0 / 1024.0),
  60. Math.Round(Process.GetCurrentProcess().PagedMemorySize64 / 1024.0 / 1024.0),
  61. Math.Round(Process.GetCurrentProcess().VirtualMemorySize64 / 1024.0 / 1024.0));
  62. sb.AppendFormat(
  63. "Peak process memory: Physical {0} MB \t Paged {1} MB \t Virtual {2} MB\n",
  64. Math.Round(Process.GetCurrentProcess().PeakWorkingSet64 / 1024.0 / 1024.0),
  65. Math.Round(Process.GetCurrentProcess().PeakPagedMemorySize64 / 1024.0 / 1024.0),
  66. Math.Round(Process.GetCurrentProcess().PeakVirtualMemorySize64 / 1024.0 / 1024.0));
  67. }
  68. else
  69. sb.Append("Process reported as Exited \n");
  70. return sb.ToString();
  71. }
  72. public virtual string XReport(string uptime, string version)
  73. {
  74. return (string) Math.Round(GC.GetTotalMemory(false) / 1024.0 / 1024.0).ToString() ;
  75. }
  76. public virtual OSDMap OReport(string uptime, string version)
  77. {
  78. OSDMap ret = new OSDMap();
  79. ret.Add("TotalMemory", new OSDReal(Math.Round(GC.GetTotalMemory(false) / 1024.0 / 1024.0)));
  80. return ret;
  81. }
  82. }
  83. }