DataTestUtil.cs 4.1 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using System.Collections.Generic;
  29. using System.Text;
  30. using OpenMetaverse;
  31. using NUnit.Framework;
  32. namespace OpenSim.Data.Tests
  33. {
  34. /// <summary>
  35. /// Shared constants and methods for database unit tests.
  36. /// </summary>
  37. public class DataTestUtil
  38. {
  39. public const uint UNSIGNED_INTEGER_MIN = uint.MinValue;
  40. //public const uint UNSIGNED_INTEGER_MAX = uint.MaxValue;
  41. public const uint UNSIGNED_INTEGER_MAX = INTEGER_MAX;
  42. public const int INTEGER_MIN = int.MinValue + 1; // Postgresql requires +1 to .NET int.MinValue
  43. public const int INTEGER_MAX = int.MaxValue;
  44. public const float FLOAT_MIN = float.MinValue * (1 - FLOAT_PRECISSION);
  45. public const float FLOAT_MAX = float.MaxValue * (1 - FLOAT_PRECISSION);
  46. public const float FLOAT_ACCURATE = 1.234567890123456789012f;
  47. public const float FLOAT_PRECISSION = 1E-5f; // Native MySQL is severly limited with floating accuracy
  48. public const double DOUBLE_MIN = -1E52 * (1 - DOUBLE_PRECISSION);
  49. public const double DOUBLE_MAX = 1E52 * (1 - DOUBLE_PRECISSION);
  50. public const double DOUBLE_ACCURATE = 1.2345678901234567890123456789012345678901234567890123f;
  51. public const double DOUBLE_PRECISSION = 1E-14; // Native MySQL is severly limited with double accuracy
  52. public const string STRING_MIN = "";
  53. public static string STRING_MAX(int length)
  54. {
  55. StringBuilder stringBuilder = new StringBuilder();
  56. for (int i = 0; i < length; i++)
  57. {
  58. stringBuilder.Append(i % 10);
  59. }
  60. return stringBuilder.ToString();
  61. }
  62. public static UUID UUID_MIN = new UUID("00000000-0000-0000-0000-000000000000");
  63. public static UUID UUID_MAX = new UUID("ffffffff-ffff-ffff-ffff-ffffffffffff");
  64. public const bool BOOLEAN_MIN = false;
  65. public const bool BOOLEAN_MAX = true;
  66. public static void AssertFloatEqualsWithTolerance(float expectedValue, float actualValue)
  67. {
  68. Assert.GreaterOrEqual(actualValue, expectedValue - Math.Abs(expectedValue) * FLOAT_PRECISSION);
  69. Assert.LessOrEqual(actualValue, expectedValue + Math.Abs(expectedValue) * FLOAT_PRECISSION);
  70. }
  71. public static void AssertDoubleEqualsWithTolerance(double expectedValue, double actualValue)
  72. {
  73. Assert.GreaterOrEqual(actualValue, expectedValue - Math.Abs(expectedValue) * DOUBLE_PRECISSION);
  74. Assert.LessOrEqual(actualValue, expectedValue + Math.Abs(expectedValue) * DOUBLE_PRECISSION);
  75. }
  76. }
  77. }