MapImageServiceModule.cs 11 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using System.Collections.Generic;
  29. using System.Reflection;
  30. using System.Net;
  31. using System.IO;
  32. using System.Timers;
  33. using System.Drawing;
  34. using System.Drawing.Imaging;
  35. using log4net;
  36. using Mono.Addins;
  37. using Nini.Config;
  38. using OpenSim.Framework;
  39. using OpenSim.Region.Framework.Interfaces;
  40. using OpenSim.Region.Framework.Scenes;
  41. using OpenSim.Services.Interfaces;
  42. using OpenSim.Server.Base;
  43. using OpenMetaverse;
  44. using OpenMetaverse.StructuredData;
  45. namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.MapImage
  46. {
  47. /// <summary>
  48. /// </summary>
  49. /// <remarks>
  50. /// </remarks>
  51. [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "MapImageServiceModule")]
  52. public class MapImageServiceModule : ISharedRegionModule
  53. {
  54. private static readonly ILog m_log =
  55. LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
  56. private static string LogHeader = "[MAP IMAGE SERVICE MODULE]";
  57. private bool m_enabled = false;
  58. private IMapImageService m_MapService;
  59. private Dictionary<UUID, Scene> m_scenes = new Dictionary<UUID, Scene>();
  60. private int m_refreshtime = 0;
  61. private int m_lastrefresh = 0;
  62. private System.Timers.Timer m_refreshTimer = new System.Timers.Timer();
  63. #region ISharedRegionModule
  64. public Type ReplaceableInterface { get { return null; } }
  65. public string Name { get { return "MapImageServiceModule"; } }
  66. public void RegionLoaded(Scene scene) { }
  67. public void Close() { }
  68. public void PostInitialise() { }
  69. ///<summary>
  70. ///
  71. ///</summary>
  72. public void Initialise(IConfigSource source)
  73. {
  74. IConfig moduleConfig = source.Configs["Modules"];
  75. if (moduleConfig != null)
  76. {
  77. string name = moduleConfig.GetString("MapImageService", "");
  78. if (name != Name)
  79. return;
  80. }
  81. IConfig config = source.Configs["MapImageService"];
  82. if (config == null)
  83. return;
  84. int refreshminutes = Convert.ToInt32(config.GetString("RefreshTime"));
  85. if (refreshminutes <= 0)
  86. {
  87. m_log.WarnFormat("[MAP IMAGE SERVICE MODULE]: No refresh time given in config. Module disabled.");
  88. return;
  89. }
  90. m_refreshtime = refreshminutes * 60 * 1000; // convert from minutes to ms
  91. string service = config.GetString("LocalServiceModule", string.Empty);
  92. if (service == string.Empty)
  93. {
  94. m_log.WarnFormat("[MAP IMAGE SERVICE MODULE]: No service dll given in config. Unable to proceed.");
  95. return;
  96. }
  97. Object[] args = new Object[] { source };
  98. m_MapService = ServerUtils.LoadPlugin<IMapImageService>(service, args);
  99. if (m_MapService == null)
  100. {
  101. m_log.WarnFormat("[MAP IMAGE SERVICE MODULE]: Unable to load LocalServiceModule from {0}. MapService module disabled. Please fix the configuration.", service);
  102. return;
  103. }
  104. m_refreshTimer.Enabled = true;
  105. m_refreshTimer.AutoReset = true;
  106. m_refreshTimer.Interval = m_refreshtime;
  107. m_refreshTimer.Elapsed += new ElapsedEventHandler(HandleMaptileRefresh);
  108. m_log.InfoFormat("[MAP IMAGE SERVICE MODULE]: enabled with refresh time {0}min and service object {1}",
  109. refreshminutes, service);
  110. m_enabled = true;
  111. }
  112. ///<summary>
  113. ///
  114. ///</summary>
  115. public void AddRegion(Scene scene)
  116. {
  117. if (!m_enabled)
  118. return;
  119. // Every shared region module has to maintain an indepedent list of
  120. // currently running regions
  121. lock (m_scenes)
  122. m_scenes[scene.RegionInfo.RegionID] = scene;
  123. scene.EventManager.OnRegionReadyStatusChange += s => { if (s.Ready) UploadMapTile(s); };
  124. }
  125. ///<summary>
  126. ///
  127. ///</summary>
  128. public void RemoveRegion(Scene scene)
  129. {
  130. if (! m_enabled)
  131. return;
  132. lock (m_scenes)
  133. m_scenes.Remove(scene.RegionInfo.RegionID);
  134. }
  135. #endregion ISharedRegionModule
  136. ///<summary>
  137. ///
  138. ///</summary>
  139. private void HandleMaptileRefresh(object sender, EventArgs ea)
  140. {
  141. // this approach is a bit convoluted becase we want to wait for the
  142. // first upload to happen on startup but after all the objects are
  143. // loaded and initialized
  144. if (m_lastrefresh > 0 && Util.EnvironmentTickCountSubtract(m_lastrefresh) < m_refreshtime)
  145. return;
  146. m_log.DebugFormat("[MAP IMAGE SERVICE MODULE]: map refresh!");
  147. lock (m_scenes)
  148. {
  149. foreach (IScene scene in m_scenes.Values)
  150. {
  151. try
  152. {
  153. UploadMapTile(scene);
  154. }
  155. catch (Exception ex)
  156. {
  157. m_log.WarnFormat("[MAP IMAGE SERVICE MODULE]: something bad happened {0}", ex.Message);
  158. }
  159. }
  160. }
  161. m_lastrefresh = Util.EnvironmentTickCount();
  162. }
  163. ///<summary>
  164. ///
  165. ///</summary>
  166. private void UploadMapTile(IScene scene)
  167. {
  168. m_log.DebugFormat("{0} Upload maptile for {1}", LogHeader, scene.RegionInfo.RegionName);
  169. string regionName = scene.RegionInfo.RegionName;
  170. // Create a JPG map tile and upload it to the AddMapTile API
  171. IMapImageGenerator tileGenerator = scene.RequestModuleInterface<IMapImageGenerator>();
  172. if (tileGenerator == null)
  173. {
  174. m_log.WarnFormat("{0} Cannot upload map tile without an ImageGenerator", LogHeader);
  175. return;
  176. }
  177. using (Bitmap mapTile = tileGenerator.CreateMapTile())
  178. {
  179. if (mapTile != null)
  180. {
  181. // mapTile.Save( // DEBUG DEBUG
  182. // String.Format("maptiles/raw-{0}-{1}-{2}.jpg", regionName, scene.RegionInfo.RegionLocX, scene.RegionInfo.RegionLocY),
  183. // ImageFormat.Jpeg);
  184. // If the region/maptile is legacy sized, just upload the one tile like it has always been done
  185. if (mapTile.Width == Constants.RegionSize && mapTile.Height == Constants.RegionSize)
  186. {
  187. ConvertAndUploadMaptile(mapTile,
  188. scene.RegionInfo.RegionLocX, scene.RegionInfo.RegionLocY,
  189. scene.RegionInfo.RegionName);
  190. }
  191. else
  192. {
  193. // For larger regions (varregion) we must cut the region image into legacy sized
  194. // pieces since that is how the maptile system works.
  195. // Note the assumption that varregions are always a multiple of legacy size.
  196. for (uint xx = 0; xx < mapTile.Width; xx += Constants.RegionSize)
  197. {
  198. for (uint yy = 0; yy < mapTile.Height; yy += Constants.RegionSize)
  199. {
  200. // Images are addressed from the upper left corner so have to do funny
  201. // math to pick out the sub-tile since regions are numbered from
  202. // the lower left.
  203. Rectangle rect = new Rectangle(
  204. (int)xx,
  205. mapTile.Height - (int)yy - (int)Constants.RegionSize,
  206. (int)Constants.RegionSize, (int)Constants.RegionSize);
  207. using (Bitmap subMapTile = mapTile.Clone(rect, mapTile.PixelFormat))
  208. {
  209. ConvertAndUploadMaptile(subMapTile,
  210. scene.RegionInfo.RegionLocX + (xx / Constants.RegionSize),
  211. scene.RegionInfo.RegionLocY + (yy / Constants.RegionSize),
  212. regionName);
  213. }
  214. }
  215. }
  216. }
  217. }
  218. else
  219. {
  220. m_log.WarnFormat("{0} Tile image generation failed", LogHeader);
  221. }
  222. }
  223. }
  224. private void ConvertAndUploadMaptile(Image tileImage, uint locX, uint locY, string regionName)
  225. {
  226. byte[] jpgData = Utils.EmptyBytes;
  227. using (MemoryStream stream = new MemoryStream())
  228. {
  229. tileImage.Save(stream, ImageFormat.Jpeg);
  230. jpgData = stream.ToArray();
  231. }
  232. if (jpgData != Utils.EmptyBytes)
  233. {
  234. string reason = string.Empty;
  235. if (!m_MapService.AddMapTile((int)locX, (int)locY, jpgData, out reason))
  236. {
  237. m_log.DebugFormat("{0} Unable to upload tile image for {1} at {2}-{3}: {4}", LogHeader,
  238. regionName, locX, locY, reason);
  239. }
  240. }
  241. else
  242. {
  243. m_log.WarnFormat("{0} Tile image generation failed for region {1}", LogHeader, regionName);
  244. }
  245. }
  246. }
  247. }