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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *
- */
- using System;
- using System.IO;
- using System.Collections.Generic;
- using System.Text;
- using System.Text.RegularExpressions;
- using OpenSim.Region.ScriptEngine.Shared.YieldProlog;
- namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
- {
- public class YP2CSConverter
- {
- public YP2CSConverter()
- {
- }
- public string Convert(string Script)
- {
- string CS_code = GenCode(Script);
- return CS_code;
- }
- static string GenCode(string myCode)
- {
- Variable TermList = new Variable();
- Variable FunctionCode = new Variable();
- string CS_code = "";
- int cs_pointer = myCode.IndexOf("\n//cs");
- if (cs_pointer > 0)
- {
- CS_code = myCode.Substring(cs_pointer); // CS code comes after
- myCode = myCode.Substring(0, cs_pointer);
- }
- myCode.Replace("//yp", "%YPCode");
- StringWriter myCS_SW = new StringWriter();
- StringReader myCode_SR = new StringReader(" yp_nop_header_nop. \n "+myCode + "\n");
- YP.see(myCode_SR);
- YP.tell(myCS_SW);
- //m_log.Debug("Mycode\n ===================================\n" + myCode+"\n");
- // disable warning: don't see how we can code this differently short
- // of rewriting the whole thing
- #pragma warning disable 0168, 0219
- foreach (bool l1 in Parser.parseInput(TermList))
- {
- foreach (bool l2 in YPCompiler.makeFunctionPseudoCode(TermList, FunctionCode))
- {
- // ListPair VFC = new ListPair(FunctionCode, new Variable());
- //m_log.Debug("-------------------------")
- //m_log.Debug(FunctionCode.ToString())
- //m_log.Debug("-------------------------")
- YPCompiler.convertFunctionCSharp(FunctionCode);
- //YPCompiler.convertStringCodesCSharp(VFC);
- }
- }
- #pragma warning restore 0168, 0219
- YP.seen();
- myCS_SW.Close();
- YP.told();
- StringBuilder bu = myCS_SW.GetStringBuilder();
- string finalcode = "//YPEncoded\n" + bu.ToString();
- // FIX script events (we're in the same script)
- // 'YP.script_event(Atom.a(@"sayit"),' ==> 'sayit('
- finalcode = Regex.Replace(finalcode,
- @"YP.script_event\(Atom.a\(\@\""(.*?)""\)\,",
- @"this.$1(",
- RegexOptions.Compiled | RegexOptions.Singleline);
- finalcode = Regex.Replace(finalcode,
- @"YP.script_event\(Atom.a\(\""(.*?)""\)\,",
- @"this.$1(",
- RegexOptions.Compiled | RegexOptions.Singleline);
- finalcode = Regex.Replace(finalcode,
- @" static ",
- @" ",
- RegexOptions.Compiled | RegexOptions.Singleline);
- finalcode = CS_code+"\n\r"+ finalcode;
- finalcode = Regex.Replace(finalcode,
- @"PrologCallback",
- @"public IEnumerable<bool> ",
- RegexOptions.Compiled | RegexOptions.Singleline);
- return finalcode;
- }
- }
- }
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