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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3;
- using rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion;
- using LSLInteger = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger;
- namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
- {
- public partial class ScriptBaseClass
- {
- // Constants for cmWindlight*
- public const int WL_WATER_COLOR = 0;
- public const int WL_WATER_FOG_DENSITY_EXPONENT = 1;
- public const int WL_UNDERWATER_FOG_MODIFIER = 2;
- public const int WL_REFLECTION_WAVELET_SCALE = 3;
- public const int WL_FRESNEL_SCALE = 4;
- public const int WL_FRESNEL_OFFSET = 5;
- public const int WL_REFRACT_SCALE_ABOVE = 6;
- public const int WL_REFRACT_SCALE_BELOW = 7;
- public const int WL_BLUR_MULTIPLIER = 8;
- public const int WL_BIG_WAVE_DIRECTION = 9;
- public const int WL_LITTLE_WAVE_DIRECTION = 10;
- public const int WL_NORMAL_MAP_TEXTURE = 11;
- public const int WL_HORIZON = 12;
- public const int WL_HAZE_HORIZON = 13;
- public const int WL_BLUE_DENSITY = 14;
- public const int WL_HAZE_DENSITY = 15;
- public const int WL_DENSITY_MULTIPLIER = 16;
- public const int WL_DISTANCE_MULTIPLIER = 17;
- public const int WL_MAX_ALTITUDE = 18;
- public const int WL_SUN_MOON_COLOR = 19;
- public const int WL_AMBIENT = 20;
- public const int WL_EAST_ANGLE = 21;
- public const int WL_SUN_GLOW_FOCUS = 22;
- public const int WL_SUN_GLOW_SIZE = 23;
- public const int WL_SCENE_GAMMA = 24;
- public const int WL_STAR_BRIGHTNESS = 25;
- public const int WL_CLOUD_COLOR = 26;
- public const int WL_CLOUD_XY_DENSITY = 27;
- public const int WL_CLOUD_COVERAGE = 28;
- public const int WL_CLOUD_SCALE = 29;
- public const int WL_CLOUD_DETAIL_XY_DENSITY = 30;
- public const int WL_CLOUD_SCROLL_X = 31;
- public const int WL_CLOUD_SCROLL_Y = 32;
- public const int WL_CLOUD_SCROLL_Y_LOCK = 33;
- public const int WL_CLOUD_SCROLL_X_LOCK = 34;
- public const int WL_DRAW_CLASSIC_CLOUDS = 35;
- public const int WL_SUN_MOON_POSITION = 36;
- }
- }
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