.. |
Properties
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4779f7d7d5
Deleted all AssemblyFileVersion directives
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11 anni fa |
Tests
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b14156aa63
Revert "Revert "BulletSim: only create vehicle prim actor when vehicles are enabled.""
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11 anni fa |
BSAPIUnman.cs
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9de3979f5b
BulletSim: add gImpact shape type. Add logic to use gImpact shape
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11 anni fa |
BSAPIXNA.cs
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a6af561660
* Fix some threading issues in BulletXNA (the managed bullet library), this should better allow you to run it in multiple region scenarios (but why would you really want to do that?) Source in OpenSimLibs.
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11 anni fa |
BSActorAvatarMove.cs
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e8b1e91a1d
BulletSim: include check for volume detect in check for zeroing avatar motion.
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11 anni fa |
BSActorHover.cs
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045aaa838a
BulletSim: remove friction calcuation from BSMotor and move linear and
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11 anni fa |
BSActorLockAxis.cs
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f9fb1484aa
BulletSim: extend BSActorLockAxis to allow locking linear movement in
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11 anni fa |
BSActorMoveToTarget.cs
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23516717e4
BulletSim: a better version of llMoveToTarget that doesn't go crazy.
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11 anni fa |
BSActorSetForce.cs
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045aaa838a
BulletSim: remove friction calcuation from BSMotor and move linear and
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11 anni fa |
BSActorSetTorque.cs
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045aaa838a
BulletSim: remove friction calcuation from BSMotor and move linear and
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11 anni fa |
BSActors.cs
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f499b328c4
Revert "Revert "BulletSim: Add logic to linksets to change physical properties for""
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11 anni fa |
BSApiTemplate.cs
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9de3979f5b
BulletSim: add gImpact shape type. Add logic to use gImpact shape
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11 anni fa |
BSCharacter.cs
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7c3b71d294
BulletSim: add physical object initialized flag so updates and collisions
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11 anni fa |
BSConstraint.cs
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933ac60746
BulletSim: not quite functional axis lock code.
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11 anni fa |
BSConstraint6Dof.cs
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933ac60746
BulletSim: not quite functional axis lock code.
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11 anni fa |
BSConstraintCollection.cs
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1d7276235a
BulletSim: add calls for creating all the different Bullet constraint types.
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11 anni fa |
BSConstraintHinge.cs
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92ee288d66
BulletSim: remove trailing white space to make git happier. No functional changes.
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11 anni fa |
BSDynamics.cs
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0d189165a8
BulletSim: distribute vehicle physical settings to all members of
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11 anni fa |
BSLinkset.cs
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24df15dab7
BulletSim: add implementation of 'physSetLinksetType' and 'physGetLinksetType'
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11 anni fa |
BSLinksetCompound.cs
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24df15dab7
BulletSim: add implementation of 'physSetLinksetType' and 'physGetLinksetType'
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11 anni fa |
BSLinksetConstraints.cs
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24df15dab7
BulletSim: add implementation of 'physSetLinksetType' and 'physGetLinksetType'
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11 anni fa |
BSMaterials.cs
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6a9630d2bd
BulletSim: fix race condition when creating very large mega-regions.
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11 anni fa |
BSMotors.cs
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5f97c6f8f0
BulletSim: non-functional updates. Comments and formatting.
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11 anni fa |
BSParam.cs
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6410a25cef
BulletSim: adjust avatar position when the avatar's size is changed.
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11 anni fa |
BSPhysObject.cs
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e8b1e91a1d
BulletSim: include check for volume detect in check for zeroing avatar motion.
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11 anni fa |
BSPlugin.cs
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eacc2561d1
BulletSim: add osGetPhysicsEngineType() LSL function and update
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11 anni fa |
BSPrim.cs
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7c3b71d294
BulletSim: add physical object initialized flag so updates and collisions
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11 anni fa |
BSPrimDisplaced.cs
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6026759406
BulletSim: fix jumping up and down of linksets when center-of-mass
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11 anni fa |
BSPrimLinkable.cs
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5bdfd55ace
BulletSim: When converting linkset types, don't try to change the list
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11 anni fa |
BSScene.cs
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7c3b71d294
BulletSim: add physical object initialized flag so updates and collisions
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11 anni fa |
BSShapeCollection.cs
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9de3979f5b
BulletSim: add gImpact shape type. Add logic to use gImpact shape
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11 anni fa |
BSShapes.cs
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3cb65f0d31
BulletSim: when meshing or asset fetching fails, include position
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11 anni fa |
BSTerrainHeightmap.cs
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92ee288d66
BulletSim: remove trailing white space to make git happier. No functional changes.
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11 anni fa |
BSTerrainManager.cs
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92ee288d66
BulletSim: remove trailing white space to make git happier. No functional changes.
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11 anni fa |
BSTerrainMesh.cs
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92ee288d66
BulletSim: remove trailing white space to make git happier. No functional changes.
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11 anni fa |
BulletSimData.cs
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92ee288d66
BulletSim: remove trailing white space to make git happier. No functional changes.
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11 anni fa |
BulletSimTODO.txt
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5f97c6f8f0
BulletSim: non-functional updates. Comments and formatting.
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11 anni fa |