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- /*
- * Copyright (c) Contributors
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using Mono.Addins;
- using System;
- using System.Reflection;
- using System.Threading;
- using System.Text;
- using System.Net;
- using System.Net.Sockets;
- using log4net;
- using Nini.Config;
- using OpenMetaverse;
- using OpenMetaverse.StructuredData;
- using OpenSim.Framework;
- using OpenSim.Region.Framework.Interfaces;
- using OpenSim.Region.Framework.Scenes;
- using System.Collections.Generic;
- using System.Text.RegularExpressions;
-
- namespace OpenSim.Region.OptionalModules.Scripting.JsonStore
- {
- [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "JsonStoreModule")]
- public class JsonStoreModule : INonSharedRegionModule, IJsonStoreModule
- {
- private static readonly ILog m_log =
- LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
- private IConfig m_config = null;
- private bool m_enabled = false;
- private bool m_enableObjectStore = false;
- private int m_maxStringSpace = Int32.MaxValue;
- private Scene m_scene = null;
- private Dictionary<UUID,JsonStore> m_JsonValueStore;
- private UUID m_sharedStore;
- #region Region Module interface
- // -----------------------------------------------------------------
- /// <summary>
- /// Name of this shared module is it's class name
- /// </summary>
- // -----------------------------------------------------------------
- public string Name
- {
- get { return this.GetType().Name; }
- }
- // -----------------------------------------------------------------
- /// <summary>
- /// Initialise this shared module
- /// </summary>
- /// <param name="scene">this region is getting initialised</param>
- /// <param name="source">nini config, we are not using this</param>
- // -----------------------------------------------------------------
- public void Initialise(IConfigSource config)
- {
- try
- {
- if ((m_config = config.Configs["JsonStore"]) == null)
- {
- // There is no configuration, the module is disabled
- // m_log.InfoFormat("[JsonStore] no configuration info");
- return;
- }
- m_enabled = m_config.GetBoolean("Enabled", m_enabled);
- m_enableObjectStore = m_config.GetBoolean("EnableObjectStore", m_enableObjectStore);
- m_maxStringSpace = m_config.GetInt("MaxStringSpace", m_maxStringSpace);
- if (m_maxStringSpace == 0)
- m_maxStringSpace = Int32.MaxValue;
- }
- catch (Exception e)
- {
- m_log.Error("[JsonStore]: initialization error: {0}", e);
- return;
- }
- if (m_enabled)
- m_log.DebugFormat("[JsonStore]: module is enabled");
- }
- // -----------------------------------------------------------------
- /// <summary>
- /// everything is loaded, perform post load configuration
- /// </summary>
- // -----------------------------------------------------------------
- public void PostInitialise()
- {
- }
- // -----------------------------------------------------------------
- /// <summary>
- /// Nothing to do on close
- /// </summary>
- // -----------------------------------------------------------------
- public void Close()
- {
- }
- // -----------------------------------------------------------------
- /// <summary>
- /// </summary>
- // -----------------------------------------------------------------
- public void AddRegion(Scene scene)
- {
- if (m_enabled)
- {
- m_scene = scene;
- m_scene.RegisterModuleInterface<IJsonStoreModule>(this);
- m_sharedStore = UUID.Zero;
- m_JsonValueStore = new Dictionary<UUID,JsonStore>();
- m_JsonValueStore.Add(m_sharedStore,new JsonStore(""));
- }
- }
- // -----------------------------------------------------------------
- /// <summary>
- /// </summary>
- // -----------------------------------------------------------------
- public void RemoveRegion(Scene scene)
- {
- // need to remove all references to the scene in the subscription
- // list to enable full garbage collection of the scene object
- }
- // -----------------------------------------------------------------
- /// <summary>
- /// Called when all modules have been added for a region. This is
- /// where we hook up events
- /// </summary>
- // -----------------------------------------------------------------
- public void RegionLoaded(Scene scene)
- {
- if (m_enabled) {}
- }
- /// -----------------------------------------------------------------
- /// <summary>
- /// </summary>
- // -----------------------------------------------------------------
- public Type ReplaceableInterface
- {
- get { return null; }
- }
- #endregion
- #region ScriptInvocationInteface
- // -----------------------------------------------------------------
- /// <summary>
- ///
- /// </summary>
- // -----------------------------------------------------------------
- public bool AttachObjectStore(UUID objectID)
- {
- if (! m_enabled) return false;
- if (! m_enableObjectStore) return false;
- SceneObjectPart sop = m_scene.GetSceneObjectPart(objectID);
- if (sop == null)
- {
- m_log.ErrorFormat("[JsonStore] unable to attach to unknown object; {0}", objectID);
- return false;
- }
- lock (m_JsonValueStore)
- {
- if (m_JsonValueStore.ContainsKey(objectID))
- return true;
-
- JsonStore map = new JsonObjectStore(m_scene,objectID);
- m_JsonValueStore.Add(objectID,map);
- }
-
- return true;
- }
-
- // -----------------------------------------------------------------
- /// <summary>
- ///
- /// </summary>
- // -----------------------------------------------------------------
- public bool CreateStore(string value, ref UUID result)
- {
- if (result == UUID.Zero)
- result = UUID.Random();
- JsonStore map = null;
-
- if (! m_enabled) return false;
-
- try
- {
- map = new JsonStore(value);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat("[JsonStore]: Unable to initialize store from {0}", value);
- return false;
- }
- lock (m_JsonValueStore)
- m_JsonValueStore.Add(result,map);
-
- return true;
- }
- // -----------------------------------------------------------------
- /// <summary>
- ///
- /// </summary>
- // -----------------------------------------------------------------
- public bool DestroyStore(UUID storeID)
- {
- if (! m_enabled) return false;
- lock (m_JsonValueStore)
- return m_JsonValueStore.Remove(storeID);
-
- return true;
- }
- // -----------------------------------------------------------------
- /// <summary>
- ///
- /// </summary>
- // -----------------------------------------------------------------
- public bool TestStore(UUID storeID)
- {
- if (! m_enabled) return false;
- lock (m_JsonValueStore)
- return m_JsonValueStore.ContainsKey(storeID);
- }
- // -----------------------------------------------------------------
- /// <summary>
- ///
- /// </summary>
- // -----------------------------------------------------------------
- public JsonStoreNodeType GetNodeType(UUID storeID, string path)
- {
- if (! m_enabled) return JsonStoreNodeType.Undefined;
- JsonStore map = null;
- lock (m_JsonValueStore)
- {
- if (! m_JsonValueStore.TryGetValue(storeID,out map))
- {
- m_log.InfoFormat("[JsonStore] Missing store {0}",storeID);
- return JsonStoreNodeType.Undefined;
- }
- }
-
- try
- {
- lock (map)
- return map.GetNodeType(path);
- }
- catch (Exception e)
- {
- m_log.Error(string.Format("[JsonStore]: Path test failed for {0} in {1}", path, storeID), e);
- }
- return JsonStoreNodeType.Undefined;
- }
- // -----------------------------------------------------------------
- /// <summary>
- ///
- /// </summary>
- // -----------------------------------------------------------------
- public JsonStoreValueType GetValueType(UUID storeID, string path)
- {
- if (! m_enabled) return JsonStoreValueType.Undefined;
- JsonStore map = null;
- lock (m_JsonValueStore)
- {
- if (! m_JsonValueStore.TryGetValue(storeID,out map))
- {
- m_log.InfoFormat("[JsonStore] Missing store {0}",storeID);
- return JsonStoreValueType.Undefined;
- }
- }
-
- try
- {
- lock (map)
- return map.GetValueType(path);
- }
- catch (Exception e)
- {
- m_log.Error(string.Format("[JsonStore]: Path test failed for {0} in {1}", path, storeID), e);
- }
- return JsonStoreValueType.Undefined;
- }
- // -----------------------------------------------------------------
- /// <summary>
- ///
- /// </summary>
- // -----------------------------------------------------------------
- public bool SetValue(UUID storeID, string path, string value, bool useJson)
- {
- if (! m_enabled) return false;
- JsonStore map = null;
- lock (m_JsonValueStore)
- {
- if (! m_JsonValueStore.TryGetValue(storeID,out map))
- {
- m_log.InfoFormat("[JsonStore] Missing store {0}",storeID);
- return false;
- }
- }
-
- try
- {
- lock (map)
- {
- if (map.StringSpace > m_maxStringSpace)
- {
- m_log.WarnFormat("[JsonStore] {0} exceeded string size; {1} bytes used of {2} limit",
- storeID,map.StringSpace,m_maxStringSpace);
- return false;
- }
-
- return map.SetValue(path,value,useJson);
- }
- }
- catch (Exception e)
- {
- m_log.Error(string.Format("[JsonStore]: Unable to assign {0} to {1} in {2}", value, path, storeID), e);
- }
- return false;
- }
-
- // -----------------------------------------------------------------
- /// <summary>
- ///
- /// </summary>
- // -----------------------------------------------------------------
- public bool RemoveValue(UUID storeID, string path)
- {
- if (! m_enabled) return false;
- JsonStore map = null;
- lock (m_JsonValueStore)
- {
- if (! m_JsonValueStore.TryGetValue(storeID,out map))
- {
- m_log.InfoFormat("[JsonStore] Missing store {0}",storeID);
- return false;
- }
- }
-
- try
- {
- lock (map)
- return map.RemoveValue(path);
- }
- catch (Exception e)
- {
- m_log.Error(string.Format("[JsonStore]: Unable to remove {0} in {1}", path, storeID), e);
- }
- return false;
- }
-
- // -----------------------------------------------------------------
- /// <summary>
- ///
- /// </summary>
- // -----------------------------------------------------------------
- public int GetArrayLength(UUID storeID, string path)
- {
- if (! m_enabled) return -1;
- JsonStore map = null;
- lock (m_JsonValueStore)
- {
- if (! m_JsonValueStore.TryGetValue(storeID,out map))
- return -1;
- }
- try
- {
- lock (map)
- {
- return map.ArrayLength(path);
- }
- }
- catch (Exception e)
- {
- m_log.Error("[JsonStore]: unable to retrieve value", e);
- }
-
- return -1;
- }
- // -----------------------------------------------------------------
- /// <summary>
- ///
- /// </summary>
- // -----------------------------------------------------------------
- public bool GetValue(UUID storeID, string path, bool useJson, out string value)
- {
- value = String.Empty;
-
- if (! m_enabled) return false;
- JsonStore map = null;
- lock (m_JsonValueStore)
- {
- if (! m_JsonValueStore.TryGetValue(storeID,out map))
- return false;
- }
- try
- {
- lock (map)
- {
- return map.GetValue(path, out value, useJson);
- }
- }
- catch (Exception e)
- {
- m_log.Error("[JsonStore]: unable to retrieve value", e);
- }
-
- return false;
- }
- // -----------------------------------------------------------------
- /// <summary>
- ///
- /// </summary>
- // -----------------------------------------------------------------
- public void TakeValue(UUID storeID, string path, bool useJson, TakeValueCallback cback)
- {
- if (! m_enabled)
- {
- cback(String.Empty);
- return;
- }
- JsonStore map = null;
- lock (m_JsonValueStore)
- {
- if (! m_JsonValueStore.TryGetValue(storeID,out map))
- {
- cback(String.Empty);
- return;
- }
- }
- try
- {
- lock (map)
- {
- map.TakeValue(path, useJson, cback);
- return;
- }
- }
- catch (Exception e)
- {
- m_log.Error("[JsonStore] unable to retrieve value", e);
- }
-
- cback(String.Empty);
- }
- // -----------------------------------------------------------------
- /// <summary>
- ///
- /// </summary>
- // -----------------------------------------------------------------
- public void ReadValue(UUID storeID, string path, bool useJson, TakeValueCallback cback)
- {
- if (! m_enabled)
- {
- cback(String.Empty);
- return;
- }
- JsonStore map = null;
- lock (m_JsonValueStore)
- {
- if (! m_JsonValueStore.TryGetValue(storeID,out map))
- {
- cback(String.Empty);
- return;
- }
- }
- try
- {
- lock (map)
- {
- map.ReadValue(path, useJson, cback);
- return;
- }
- }
- catch (Exception e)
- {
- m_log.Error("[JsonStore]: unable to retrieve value", e);
- }
-
- cback(String.Empty);
- }
- #endregion
- }
- }
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