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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections;
- using System.Collections.Generic;
- using System.Drawing;
- using System.Drawing.Imaging;
- using System.IO;
- using System.Net;
- using System.Reflection;
- using System.Runtime.Remoting.Messaging;
- using System.Threading;
- using log4net;
- using Nini.Config;
- using OpenMetaverse;
- using OpenMetaverse.Imaging;
- using OpenMetaverse.StructuredData;
- using Mono.Addins;
- using OpenSim.Framework;
- using OpenSim.Framework.Capabilities;
- using OpenSim.Framework.Monitoring;
- using OpenSim.Framework.Servers;
- using OpenSim.Framework.Servers.HttpServer;
- using OpenSim.Region.Framework.Interfaces;
- using OpenSim.Region.Framework.Scenes;
- using OpenSim.Region.CoreModules.World.Land;
- using Caps=OpenSim.Framework.Capabilities.Caps;
- using OSDArray=OpenMetaverse.StructuredData.OSDArray;
- using OSDMap=OpenMetaverse.StructuredData.OSDMap;
- using GridRegion = OpenSim.Services.Interfaces.GridRegion;
- namespace OpenSim.Region.CoreModules.World.WorldMap
- {
- [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "WorldMapModule")]
- public class WorldMapModule : INonSharedRegionModule, IWorldMapModule
- {
- private static readonly ILog m_log =
- LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
- private static readonly string DEFAULT_WORLD_MAP_EXPORT_PATH = "exportmap.jpg";
- private static readonly UUID STOP_UUID = UUID.Random();
- private static readonly string m_mapLayerPath = "0001/";
- private OpenSim.Framework.BlockingQueue<MapRequestState> requests = new OpenSim.Framework.BlockingQueue<MapRequestState>();
- protected Scene m_scene;
- private List<MapBlockData> cachedMapBlocks = new List<MapBlockData>();
- private int cachedTime = 0;
- private int blacklistTimeout = 10*60*1000; // 10 minutes
- private byte[] myMapImageJPEG;
- protected volatile bool m_Enabled = false;
- private Dictionary<UUID, MapRequestState> m_openRequests = new Dictionary<UUID, MapRequestState>();
- private Dictionary<string, int> m_blacklistedurls = new Dictionary<string, int>();
- private Dictionary<ulong, int> m_blacklistedregions = new Dictionary<ulong, int>();
- private Dictionary<ulong, string> m_cachedRegionMapItemsAddress = new Dictionary<ulong, string>();
- private List<UUID> m_rootAgents = new List<UUID>();
- private volatile bool threadrunning = false;
- private IServiceThrottleModule m_ServiceThrottle;
- //private int CacheRegionsDistance = 256;
- #region INonSharedRegionModule Members
- public virtual void Initialise (IConfigSource config)
- {
- string[] configSections = new string[] { "Map", "Startup" };
- if (Util.GetConfigVarFromSections<string>(
- config, "WorldMapModule", configSections, "WorldMap") == "WorldMap")
- m_Enabled = true;
- blacklistTimeout
- = Util.GetConfigVarFromSections<int>(config, "BlacklistTimeout", configSections, 10 * 60) * 1000;
- }
- public virtual void AddRegion (Scene scene)
- {
- if (!m_Enabled)
- return;
- lock (scene)
- {
- m_scene = scene;
- m_scene.RegisterModuleInterface<IWorldMapModule>(this);
- m_scene.AddCommand(
- "Regions", this, "export-map",
- "export-map [<path>]",
- "Save an image of the world map", HandleExportWorldMapConsoleCommand);
- AddHandlers();
- }
- }
- public virtual void RemoveRegion (Scene scene)
- {
- if (!m_Enabled)
- return;
- lock (m_scene)
- {
- m_Enabled = false;
- RemoveHandlers();
- m_scene = null;
- }
- }
- public virtual void RegionLoaded (Scene scene)
- {
- if (!m_Enabled)
- return;
- m_ServiceThrottle = scene.RequestModuleInterface<IServiceThrottleModule>();
- }
- public virtual void Close()
- {
- }
- public Type ReplaceableInterface
- {
- get { return null; }
- }
- public virtual string Name
- {
- get { return "WorldMapModule"; }
- }
- #endregion
- // this has to be called with a lock on m_scene
- protected virtual void AddHandlers()
- {
- myMapImageJPEG = new byte[0];
- string regionimage = "regionImage" + m_scene.RegionInfo.RegionID.ToString();
- regionimage = regionimage.Replace("-", "");
- m_log.Info("[WORLD MAP]: JPEG Map location: " + m_scene.RegionInfo.ServerURI + "index.php?method=" + regionimage);
- MainServer.Instance.AddHTTPHandler(regionimage, OnHTTPGetMapImage);
- MainServer.Instance.AddLLSDHandler(
- "/MAP/MapItems/" + m_scene.RegionInfo.RegionHandle.ToString(), HandleRemoteMapItemRequest);
- m_scene.EventManager.OnRegisterCaps += OnRegisterCaps;
- m_scene.EventManager.OnNewClient += OnNewClient;
- m_scene.EventManager.OnClientClosed += ClientLoggedOut;
- m_scene.EventManager.OnMakeChildAgent += MakeChildAgent;
- m_scene.EventManager.OnMakeRootAgent += MakeRootAgent;
- m_scene.EventManager.OnRegionUp += OnRegionUp;
- // StartThread(new object());
- }
- // this has to be called with a lock on m_scene
- protected virtual void RemoveHandlers()
- {
- // StopThread();
- m_scene.EventManager.OnRegionUp -= OnRegionUp;
- m_scene.EventManager.OnMakeRootAgent -= MakeRootAgent;
- m_scene.EventManager.OnMakeChildAgent -= MakeChildAgent;
- m_scene.EventManager.OnClientClosed -= ClientLoggedOut;
- m_scene.EventManager.OnNewClient -= OnNewClient;
- m_scene.EventManager.OnRegisterCaps -= OnRegisterCaps;
- string regionimage = "regionImage" + m_scene.RegionInfo.RegionID.ToString();
- regionimage = regionimage.Replace("-", "");
- MainServer.Instance.RemoveLLSDHandler("/MAP/MapItems/" + m_scene.RegionInfo.RegionHandle.ToString(),
- HandleRemoteMapItemRequest);
- MainServer.Instance.RemoveHTTPHandler("", regionimage);
- }
- public void OnRegisterCaps(UUID agentID, Caps caps)
- {
- //m_log.DebugFormat("[WORLD MAP]: OnRegisterCaps: agentID {0} caps {1}", agentID, caps);
- string capsBase = "/CAPS/" + caps.CapsObjectPath;
- caps.RegisterHandler(
- "MapLayer",
- new RestStreamHandler(
- "POST",
- capsBase + m_mapLayerPath,
- (request, path, param, httpRequest, httpResponse)
- => MapLayerRequest(request, path, param, agentID, caps),
- "MapLayer",
- agentID.ToString()));
- }
- /// <summary>
- /// Callback for a map layer request
- /// </summary>
- /// <param name="request"></param>
- /// <param name="path"></param>
- /// <param name="param"></param>
- /// <param name="agentID"></param>
- /// <param name="caps"></param>
- /// <returns></returns>
- public string MapLayerRequest(string request, string path, string param,
- UUID agentID, Caps caps)
- {
- //try
- //
- //m_log.DebugFormat("[MAPLAYER]: path: {0}, param: {1}, agent:{2}",
- // path, param, agentID.ToString());
- // There is a major hack going on in this method. The viewer doesn't request
- // map blocks (RequestMapBlocks) above 2048. That means that if we don't hack,
- // grids above that cell don't have a map at all. So, here's the hack: we wait
- // for this CAP request to come, and we inject the map blocks at this point.
- // In a normal scenario, this request simply sends back the MapLayer (the blue color).
- // In the hacked scenario, it also sends the map blocks via UDP.
- //
- // 6/8/2011 -- I'm adding an explicit 2048 check, so that we never forget that there is
- // a hack here, and so that regions below 4096 don't get spammed with unnecessary map blocks.
- if (m_scene.RegionInfo.RegionLocX >= 2048 || m_scene.RegionInfo.RegionLocY >= 2048)
- {
- ScenePresence avatarPresence = null;
- m_scene.TryGetScenePresence(agentID, out avatarPresence);
- if (avatarPresence != null)
- {
- bool lookup = false;
- lock (cachedMapBlocks)
- {
- if (cachedMapBlocks.Count > 0 && ((cachedTime + 1800) > Util.UnixTimeSinceEpoch()))
- {
- List<MapBlockData> mapBlocks;
- mapBlocks = cachedMapBlocks;
- avatarPresence.ControllingClient.SendMapBlock(mapBlocks, 0);
- }
- else
- {
- lookup = true;
- }
- }
- if (lookup)
- {
- List<MapBlockData> mapBlocks = new List<MapBlockData>(); ;
- List<GridRegion> regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID,
- (int)(m_scene.RegionInfo.RegionLocX - 8) * (int)Constants.RegionSize,
- (int)(m_scene.RegionInfo.RegionLocX + 8) * (int)Constants.RegionSize,
- (int)(m_scene.RegionInfo.RegionLocY - 8) * (int)Constants.RegionSize,
- (int)(m_scene.RegionInfo.RegionLocY + 8) * (int)Constants.RegionSize);
- foreach (GridRegion r in regions)
- {
- MapBlockData block = new MapBlockData();
- MapBlockFromGridRegion(block, r, 0);
- mapBlocks.Add(block);
- }
- avatarPresence.ControllingClient.SendMapBlock(mapBlocks, 0);
- lock (cachedMapBlocks)
- cachedMapBlocks = mapBlocks;
- cachedTime = Util.UnixTimeSinceEpoch();
- }
- }
- }
- LLSDMapLayerResponse mapResponse = new LLSDMapLayerResponse();
- mapResponse.LayerData.Array.Add(GetOSDMapLayerResponse());
- return mapResponse.ToString();
- }
- /// <summary>
- ///
- /// </summary>
- /// <param name="mapReq"></param>
- /// <returns></returns>
- public LLSDMapLayerResponse GetMapLayer(LLSDMapRequest mapReq)
- {
- // m_log.DebugFormat("[WORLD MAP]: MapLayer Request in region: {0}", m_scene.RegionInfo.RegionName);
- LLSDMapLayerResponse mapResponse = new LLSDMapLayerResponse();
- mapResponse.LayerData.Array.Add(GetOSDMapLayerResponse());
- return mapResponse;
- }
- /// <summary>
- ///
- /// </summary>
- /// <returns></returns>
- protected static OSDMapLayer GetOSDMapLayerResponse()
- {
- OSDMapLayer mapLayer = new OSDMapLayer();
- mapLayer.Right = 5000;
- mapLayer.Top = 5000;
- mapLayer.ImageID = new UUID("00000000-0000-1111-9999-000000000006");
- return mapLayer;
- }
- #region EventHandlers
- /// <summary>
- /// Registered for event
- /// </summary>
- /// <param name="client"></param>
- private void OnNewClient(IClientAPI client)
- {
- client.OnRequestMapBlocks += RequestMapBlocks;
- client.OnMapItemRequest += HandleMapItemRequest;
- }
- /// <summary>
- /// Client logged out, check to see if there are any more root agents in the simulator
- /// If not, stop the mapItemRequest Thread
- /// Event handler
- /// </summary>
- /// <param name="AgentId">AgentID that logged out</param>
- private void ClientLoggedOut(UUID AgentId, Scene scene)
- {
- lock (m_rootAgents)
- {
- m_rootAgents.Remove(AgentId);
- }
- }
- #endregion
- /// <summary>
- /// Starts the MapItemRequest Thread
- /// Note that this only gets started when there are actually agents in the region
- /// Additionally, it gets stopped when there are none.
- /// </summary>
- /// <param name="o"></param>
- private void StartThread(object o)
- {
- if (threadrunning) return;
- threadrunning = true;
- // m_log.Debug("[WORLD MAP]: Starting remote MapItem request thread");
- Watchdog.StartThread(
- process,
- string.Format("MapItemRequestThread ({0})", m_scene.RegionInfo.RegionName),
- ThreadPriority.BelowNormal,
- true,
- true);
- }
- /// <summary>
- /// Enqueues a 'stop thread' MapRequestState. Causes the MapItemRequest thread to end
- /// </summary>
- private void StopThread()
- {
- MapRequestState st = new MapRequestState();
- st.agentID = STOP_UUID;
- st.EstateID=0;
- st.flags=0;
- st.godlike=false;
- st.itemtype=0;
- st.regionhandle=0;
- requests.Enqueue(st);
- }
- public virtual void HandleMapItemRequest(IClientAPI remoteClient, uint flags,
- uint EstateID, bool godlike, uint itemtype, ulong regionhandle)
- {
- // m_log.DebugFormat("[WORLD MAP]: Handle MapItem request {0} {1}", regionhandle, itemtype);
- lock (m_rootAgents)
- {
- if (!m_rootAgents.Contains(remoteClient.AgentId))
- return;
- }
- uint xstart = 0;
- uint ystart = 0;
- Utils.LongToUInts(m_scene.RegionInfo.RegionHandle, out xstart, out ystart);
- if (itemtype == 6) // Service 6 right now (MAP_ITEM_AGENTS_LOCATION; green dots)
- {
- if (regionhandle == 0 || regionhandle == m_scene.RegionInfo.RegionHandle)
- {
- // Local Map Item Request
- int tc = Environment.TickCount;
- List<mapItemReply> mapitems = new List<mapItemReply>();
- mapItemReply mapitem = new mapItemReply();
- if (m_scene.GetRootAgentCount() <= 1)
- {
- mapitem = new mapItemReply();
- mapitem.x = (uint)(xstart + 1);
- mapitem.y = (uint)(ystart + 1);
- mapitem.id = UUID.Zero;
- mapitem.name = Util.Md5Hash(m_scene.RegionInfo.RegionName + tc.ToString());
- mapitem.Extra = 0;
- mapitem.Extra2 = 0;
- mapitems.Add(mapitem);
- }
- else
- {
- m_scene.ForEachRootScenePresence(delegate(ScenePresence sp)
- {
- // Don't send a green dot for yourself
- if (sp.UUID != remoteClient.AgentId)
- {
- mapitem = new mapItemReply();
- mapitem.x = (uint)(xstart + sp.AbsolutePosition.X);
- mapitem.y = (uint)(ystart + sp.AbsolutePosition.Y);
- mapitem.id = UUID.Zero;
- mapitem.name = Util.Md5Hash(m_scene.RegionInfo.RegionName + tc.ToString());
- mapitem.Extra = 1;
- mapitem.Extra2 = 0;
- mapitems.Add(mapitem);
- }
- });
- }
- remoteClient.SendMapItemReply(mapitems.ToArray(), itemtype, flags);
- }
- else
- {
- // Remote Map Item Request
- // ensures that the blockingqueue doesn't get borked if the GetAgents() timing changes.
- RequestMapItems("",remoteClient.AgentId,flags,EstateID,godlike,itemtype,regionhandle);
- }
- }
- else if (itemtype == 7) // Service 7 (MAP_ITEM_LAND_FOR_SALE)
- {
- if (regionhandle == 0 || regionhandle == m_scene.RegionInfo.RegionHandle)
- {
- // Parcels
- ILandChannel landChannel = m_scene.LandChannel;
- List<ILandObject> parcels = landChannel.AllParcels();
- // Local Map Item Request
- List<mapItemReply> mapitems = new List<mapItemReply>();
- mapItemReply mapitem = new mapItemReply();
- if ((parcels != null) && (parcels.Count >= 1))
- {
- foreach (ILandObject parcel_interface in parcels)
- {
- // Play it safe
- if (!(parcel_interface is LandObject))
- continue;
- LandObject land = (LandObject)parcel_interface;
- LandData parcel = land.LandData;
- // Show land for sale
- if ((parcel.Flags & (uint)ParcelFlags.ForSale) == (uint)ParcelFlags.ForSale)
- {
- Vector3 min = parcel.AABBMin;
- Vector3 max = parcel.AABBMax;
- float x = (min.X+max.X)/2;
- float y = (min.Y+max.Y)/2;
- mapitem = new mapItemReply();
- mapitem.x = (uint)(xstart + x);
- mapitem.y = (uint)(ystart + y);
- // mapitem.z = (uint)m_scene.GetGroundHeight(x,y);
- mapitem.id = parcel.GlobalID;
- mapitem.name = parcel.Name;
- mapitem.Extra = parcel.Area;
- mapitem.Extra2 = parcel.SalePrice;
- mapitems.Add(mapitem);
- }
- }
- }
- remoteClient.SendMapItemReply(mapitems.ToArray(), itemtype, flags);
- }
- else
- {
- // Remote Map Item Request
- // ensures that the blockingqueue doesn't get borked if the GetAgents() timing changes.
- RequestMapItems("",remoteClient.AgentId,flags,EstateID,godlike,itemtype,regionhandle);
- }
- }
- else if (itemtype == 1) // Service 1 (MAP_ITEM_TELEHUB)
- {
- if (regionhandle == 0 || regionhandle == m_scene.RegionInfo.RegionHandle)
- {
- List<mapItemReply> mapitems = new List<mapItemReply>();
- mapItemReply mapitem = new mapItemReply();
- SceneObjectGroup sog = m_scene.GetSceneObjectGroup(m_scene.RegionInfo.RegionSettings.TelehubObject);
- if (sog != null)
- {
- mapitem = new mapItemReply();
- mapitem.x = (uint)(xstart + sog.AbsolutePosition.X);
- mapitem.y = (uint)(ystart + sog.AbsolutePosition.Y);
- mapitem.id = UUID.Zero;
- mapitem.name = sog.Name;
- mapitem.Extra = 0; // color (not used)
- mapitem.Extra2 = 0; // 0 = telehub / 1 = infohub
- mapitems.Add(mapitem);
- remoteClient.SendMapItemReply(mapitems.ToArray(), itemtype, flags);
- }
- }
- else
- {
- // Remote Map Item Request
- RequestMapItems("",remoteClient.AgentId,flags,EstateID,godlike,itemtype,regionhandle);
- }
- }
- }
- private int nAsyncRequests = 0;
- /// <summary>
- /// Processing thread main() loop for doing remote mapitem requests
- /// </summary>
- public void process()
- {
- //const int MAX_ASYNC_REQUESTS = 20;
- try
- {
- while (true)
- {
- MapRequestState st = requests.Dequeue(1000);
- // end gracefully
- if (st.agentID == STOP_UUID)
- break;
- if (st.agentID != UUID.Zero)
- {
- bool dorequest = true;
- lock (m_rootAgents)
- {
- if (!m_rootAgents.Contains(st.agentID))
- dorequest = false;
- }
- if (dorequest && !m_blacklistedregions.ContainsKey(st.regionhandle))
- {
- while (nAsyncRequests >= MAX_ASYNC_REQUESTS) // hit the break
- Thread.Sleep(80);
- RequestMapItemsDelegate d = RequestMapItemsAsync;
- d.BeginInvoke(st.agentID, st.flags, st.EstateID, st.godlike, st.itemtype, st.regionhandle, RequestMapItemsCompleted, null);
- //OSDMap response = RequestMapItemsAsync(st.agentID, st.flags, st.EstateID, st.godlike, st.itemtype, st.regionhandle);
- //RequestMapItemsCompleted(response);
- Interlocked.Increment(ref nAsyncRequests);
- }
- }
- Watchdog.UpdateThread();
- }
- }
- catch (Exception e)
- {
- m_log.ErrorFormat("[WORLD MAP]: Map item request thread terminated abnormally with exception {0}", e);
- }
- threadrunning = false;
- Watchdog.RemoveThread();
- }
- const int MAX_ASYNC_REQUESTS = 20;
- /// <summary>
- /// Enqueues the map item request into the services throttle processing thread
- /// </summary>
- /// <param name="state"></param>
- public void EnqueueMapItemRequest(MapRequestState st)
- {
- m_ServiceThrottle.Enqueue("map-item", st.regionhandle.ToString() + st.agentID.ToString(), delegate
- {
- if (st.agentID != UUID.Zero)
- {
- bool dorequest = true;
- lock (m_rootAgents)
- {
- if (!m_rootAgents.Contains(st.agentID))
- dorequest = false;
- }
- if (dorequest && !m_blacklistedregions.ContainsKey(st.regionhandle))
- {
- if (nAsyncRequests >= MAX_ASYNC_REQUESTS) // hit the break
- {
- // AH!!! Recursive !
- // Put this request back in the queue and return
- EnqueueMapItemRequest(st);
- return;
- }
- RequestMapItemsDelegate d = RequestMapItemsAsync;
- d.BeginInvoke(st.agentID, st.flags, st.EstateID, st.godlike, st.itemtype, st.regionhandle, RequestMapItemsCompleted, null);
- //OSDMap response = RequestMapItemsAsync(st.agentID, st.flags, st.EstateID, st.godlike, st.itemtype, st.regionhandle);
- //RequestMapItemsCompleted(response);
- Interlocked.Increment(ref nAsyncRequests);
- }
- }
- });
- }
- /// <summary>
- /// Sends the mapitem response to the IClientAPI
- /// </summary>
- /// <param name="response">The OSDMap Response for the mapitem</param>
- private void RequestMapItemsCompleted(IAsyncResult iar)
- {
- AsyncResult result = (AsyncResult)iar;
- RequestMapItemsDelegate icon = (RequestMapItemsDelegate)result.AsyncDelegate;
- OSDMap response = (OSDMap)icon.EndInvoke(iar);
- Interlocked.Decrement(ref nAsyncRequests);
- if (!response.ContainsKey("requestID"))
- return;
- UUID requestID = response["requestID"].AsUUID();
- if (requestID != UUID.Zero)
- {
- MapRequestState mrs = new MapRequestState();
- mrs.agentID = UUID.Zero;
- lock (m_openRequests)
- {
- if (m_openRequests.ContainsKey(requestID))
- {
- mrs = m_openRequests[requestID];
- m_openRequests.Remove(requestID);
- }
- }
- if (mrs.agentID != UUID.Zero)
- {
- ScenePresence av = null;
- m_scene.TryGetScenePresence(mrs.agentID, out av);
- if (av != null)
- {
- if (response.ContainsKey(mrs.itemtype.ToString()))
- {
- List<mapItemReply> returnitems = new List<mapItemReply>();
- OSDArray itemarray = (OSDArray)response[mrs.itemtype.ToString()];
- for (int i = 0; i < itemarray.Count; i++)
- {
- OSDMap mapitem = (OSDMap)itemarray[i];
- mapItemReply mi = new mapItemReply();
- mi.x = (uint)mapitem["X"].AsInteger();
- mi.y = (uint)mapitem["Y"].AsInteger();
- mi.id = mapitem["ID"].AsUUID();
- mi.Extra = mapitem["Extra"].AsInteger();
- mi.Extra2 = mapitem["Extra2"].AsInteger();
- mi.name = mapitem["Name"].AsString();
- returnitems.Add(mi);
- }
- av.ControllingClient.SendMapItemReply(returnitems.ToArray(), mrs.itemtype, mrs.flags);
- }
- // Service 7 (MAP_ITEM_LAND_FOR_SALE)
- uint itemtype = 7;
- if (response.ContainsKey(itemtype.ToString()))
- {
- List<mapItemReply> returnitems = new List<mapItemReply>();
- OSDArray itemarray = (OSDArray)response[itemtype.ToString()];
- for (int i = 0; i < itemarray.Count; i++)
- {
- OSDMap mapitem = (OSDMap)itemarray[i];
- mapItemReply mi = new mapItemReply();
- mi.x = (uint)mapitem["X"].AsInteger();
- mi.y = (uint)mapitem["Y"].AsInteger();
- mi.id = mapitem["ID"].AsUUID();
- mi.Extra = mapitem["Extra"].AsInteger();
- mi.Extra2 = mapitem["Extra2"].AsInteger();
- mi.name = mapitem["Name"].AsString();
- returnitems.Add(mi);
- }
- av.ControllingClient.SendMapItemReply(returnitems.ToArray(), itemtype, mrs.flags);
- }
- // Service 1 (MAP_ITEM_TELEHUB)
- itemtype = 1;
- if (response.ContainsKey(itemtype.ToString()))
- {
- List<mapItemReply> returnitems = new List<mapItemReply>();
- OSDArray itemarray = (OSDArray)response[itemtype.ToString()];
- for (int i = 0; i < itemarray.Count; i++)
- {
- OSDMap mapitem = (OSDMap)itemarray[i];
- mapItemReply mi = new mapItemReply();
- mi.x = (uint)mapitem["X"].AsInteger();
- mi.y = (uint)mapitem["Y"].AsInteger();
- mi.id = mapitem["ID"].AsUUID();
- mi.Extra = mapitem["Extra"].AsInteger();
- mi.Extra2 = mapitem["Extra2"].AsInteger();
- mi.name = mapitem["Name"].AsString();
- returnitems.Add(mi);
- }
- av.ControllingClient.SendMapItemReply(returnitems.ToArray(), itemtype, mrs.flags);
- }
- }
- }
- }
- }
- /// <summary>
- /// Enqueue the MapItem request for remote processing
- /// </summary>
- /// <param name="httpserver">blank string, we discover this in the process</param>
- /// <param name="id">Agent ID that we are making this request on behalf</param>
- /// <param name="flags">passed in from packet</param>
- /// <param name="EstateID">passed in from packet</param>
- /// <param name="godlike">passed in from packet</param>
- /// <param name="itemtype">passed in from packet</param>
- /// <param name="regionhandle">Region we're looking up</param>
- public void RequestMapItems(string httpserver, UUID id, uint flags,
- uint EstateID, bool godlike, uint itemtype, ulong regionhandle)
- {
- MapRequestState st = new MapRequestState();
- st.agentID = id;
- st.flags = flags;
- st.EstateID = EstateID;
- st.godlike = godlike;
- st.itemtype = itemtype;
- st.regionhandle = regionhandle;
- EnqueueMapItemRequest(st);
- }
- private delegate OSDMap RequestMapItemsDelegate(UUID id, uint flags,
- uint EstateID, bool godlike, uint itemtype, ulong regionhandle);
- /// <summary>
- /// Does the actual remote mapitem request
- /// This should be called from an asynchronous thread
- /// Request failures get blacklisted until region restart so we don't
- /// continue to spend resources trying to contact regions that are down.
- /// </summary>
- /// <param name="httpserver">blank string, we discover this in the process</param>
- /// <param name="id">Agent ID that we are making this request on behalf</param>
- /// <param name="flags">passed in from packet</param>
- /// <param name="EstateID">passed in from packet</param>
- /// <param name="godlike">passed in from packet</param>
- /// <param name="itemtype">passed in from packet</param>
- /// <param name="regionhandle">Region we're looking up</param>
- /// <returns></returns>
- private OSDMap RequestMapItemsAsync(UUID id, uint flags,
- uint EstateID, bool godlike, uint itemtype, ulong regionhandle)
- {
- // m_log.DebugFormat("[WORLDMAP]: RequestMapItemsAsync; region handle: {0} {1}", regionhandle, itemtype);
- string httpserver = "";
- bool blacklisted = false;
- lock (m_blacklistedregions)
- {
- if (m_blacklistedregions.ContainsKey(regionhandle))
- {
- if (Environment.TickCount > (m_blacklistedregions[regionhandle] + blacklistTimeout))
- {
- m_log.DebugFormat("[WORLD MAP]: Unblock blacklisted region {0}", regionhandle);
- m_blacklistedregions.Remove(regionhandle);
- }
- else
- blacklisted = true;
- }
- }
- if (blacklisted)
- return new OSDMap();
- UUID requestID = UUID.Random();
- lock (m_cachedRegionMapItemsAddress)
- {
- if (m_cachedRegionMapItemsAddress.ContainsKey(regionhandle))
- httpserver = m_cachedRegionMapItemsAddress[regionhandle];
- }
- if (httpserver.Length == 0)
- {
- uint x = 0, y = 0;
- Utils.LongToUInts(regionhandle, out x, out y);
- GridRegion mreg = m_scene.GridService.GetRegionByPosition(m_scene.RegionInfo.ScopeID, (int)x, (int)y);
- if (mreg != null)
- {
- httpserver = mreg.ServerURI + "MAP/MapItems/" + regionhandle.ToString();
- lock (m_cachedRegionMapItemsAddress)
- {
- if (!m_cachedRegionMapItemsAddress.ContainsKey(regionhandle))
- m_cachedRegionMapItemsAddress.Add(regionhandle, httpserver);
- }
- }
- else
- {
- lock (m_blacklistedregions)
- {
- if (!m_blacklistedregions.ContainsKey(regionhandle))
- m_blacklistedregions.Add(regionhandle, Environment.TickCount);
- }
- //m_log.InfoFormat("[WORLD MAP]: Blacklisted region {0}", regionhandle.ToString());
- }
- }
- blacklisted = false;
- lock (m_blacklistedurls)
- {
- if (m_blacklistedurls.ContainsKey(httpserver))
- {
- if (Environment.TickCount > (m_blacklistedurls[httpserver] + blacklistTimeout))
- {
- m_log.DebugFormat("[WORLD MAP]: Unblock blacklisted URL {0}", httpserver);
- m_blacklistedurls.Remove(httpserver);
- }
- else
- blacklisted = true;
- }
- }
- // Can't find the http server
- if (httpserver.Length == 0 || blacklisted)
- return new OSDMap();
- MapRequestState mrs = new MapRequestState();
- mrs.agentID = id;
- mrs.EstateID = EstateID;
- mrs.flags = flags;
- mrs.godlike = godlike;
- mrs.itemtype=itemtype;
- mrs.regionhandle = regionhandle;
- lock (m_openRequests)
- m_openRequests.Add(requestID, mrs);
- WebRequest mapitemsrequest = null;
- try
- {
- mapitemsrequest = WebRequest.Create(httpserver);
- }
- catch (Exception e)
- {
- m_log.DebugFormat("[WORLD MAP]: Access to {0} failed with {1}", httpserver, e);
- return new OSDMap();
- }
- mapitemsrequest.Method = "POST";
- mapitemsrequest.ContentType = "application/xml+llsd";
- OSDMap RAMap = new OSDMap();
- // string RAMapString = RAMap.ToString();
- OSD LLSDofRAMap = RAMap; // RENAME if this works
- byte[] buffer = OSDParser.SerializeLLSDXmlBytes(LLSDofRAMap);
- OSDMap responseMap = new OSDMap();
- responseMap["requestID"] = OSD.FromUUID(requestID);
- Stream os = null;
- try
- { // send the Post
- mapitemsrequest.ContentLength = buffer.Length; //Count bytes to send
- os = mapitemsrequest.GetRequestStream();
- os.Write(buffer, 0, buffer.Length); //Send it
- //m_log.DebugFormat("[WORLD MAP]: Getting MapItems from {0}", httpserver);
- }
- catch (WebException ex)
- {
- m_log.WarnFormat("[WORLD MAP]: Bad send on GetMapItems {0}", ex.Message);
- responseMap["connect"] = OSD.FromBoolean(false);
- lock (m_blacklistedurls)
- {
- if (!m_blacklistedurls.ContainsKey(httpserver))
- m_blacklistedurls.Add(httpserver, Environment.TickCount);
- }
- m_log.WarnFormat("[WORLD MAP]: Blacklisted {0}", httpserver);
- return responseMap;
- }
- catch
- {
- m_log.DebugFormat("[WORLD MAP]: RequestMapItems failed for {0}", httpserver);
- responseMap["connect"] = OSD.FromBoolean(false);
- return responseMap;
- }
- finally
- {
- if (os != null)
- os.Close();
- }
- string response_mapItems_reply = null;
- {
- try
- {
- using (WebResponse webResponse = mapitemsrequest.GetResponse())
- {
- if (webResponse != null)
- {
- using (Stream s = webResponse.GetResponseStream())
- using (StreamReader sr = new StreamReader(s))
- response_mapItems_reply = sr.ReadToEnd().Trim();
- }
- else
- {
- return new OSDMap();
- }
- }
- }
- catch (WebException)
- {
- responseMap["connect"] = OSD.FromBoolean(false);
- lock (m_blacklistedurls)
- {
- if (!m_blacklistedurls.ContainsKey(httpserver))
- m_blacklistedurls.Add(httpserver, Environment.TickCount);
- }
- m_log.WarnFormat("[WORLD MAP]: Blacklisted {0}", httpserver);
- return responseMap;
- }
- catch
- {
- m_log.DebugFormat("[WORLD MAP]: RequestMapItems failed for {0}", httpserver);
- responseMap["connect"] = OSD.FromBoolean(false);
- lock (m_blacklistedregions)
- {
- if (!m_blacklistedregions.ContainsKey(regionhandle))
- m_blacklistedregions.Add(regionhandle, Environment.TickCount);
- }
- return responseMap;
- }
- OSD rezResponse = null;
- try
- {
- rezResponse = OSDParser.DeserializeLLSDXml(response_mapItems_reply);
- responseMap = (OSDMap)rezResponse;
- responseMap["requestID"] = OSD.FromUUID(requestID);
- }
- catch (Exception ex)
- {
- m_log.InfoFormat("[WORLD MAP]: exception on parse of RequestMapItems reply from {0}: {1}", httpserver, ex.Message);
- responseMap["connect"] = OSD.FromBoolean(false);
- lock (m_blacklistedregions)
- {
- if (!m_blacklistedregions.ContainsKey(regionhandle))
- m_blacklistedregions.Add(regionhandle, Environment.TickCount);
- }
- return responseMap;
- }
- }
- if (!responseMap.ContainsKey(itemtype.ToString())) // remote sim doesnt have the stated region handle
- {
- m_log.DebugFormat("[WORLD MAP]: Remote sim does not have the stated region. Blacklisting.");
- lock (m_blacklistedregions)
- {
- if (!m_blacklistedregions.ContainsKey(regionhandle))
- m_blacklistedregions.Add(regionhandle, Environment.TickCount);
- }
- }
- return responseMap;
- }
- /// <summary>
- /// Requests map blocks in area of minX, maxX, minY, MaxY in world cordinates
- /// </summary>
- /// <param name="minX"></param>
- /// <param name="minY"></param>
- /// <param name="maxX"></param>
- /// <param name="maxY"></param>
- public virtual void RequestMapBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY, uint flag)
- {
- //m_log.ErrorFormat("[YYY] RequestMapBlocks {0}={1}={2}={3} {4}", minX, minY, maxX, maxY, flag);
- if ((flag & 0x10000) != 0) // user clicked on qthe map a tile that isn't visible
- {
- List<MapBlockData> response = new List<MapBlockData>();
- // this should return one mapblock at most. It is triggered by a click
- // on an unloaded square.
- // But make sure: Look whether the one we requested is in there
- List<GridRegion> regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID,
- minX * (int)Constants.RegionSize,
- maxX * (int)Constants.RegionSize,
- minY * (int)Constants.RegionSize,
- maxY * (int)Constants.RegionSize);
- if (regions != null)
- {
- foreach (GridRegion r in regions)
- {
- if ((r.RegionLocX == minX * (int)Constants.RegionSize) &&
- (r.RegionLocY == minY * (int)Constants.RegionSize))
- {
- // found it => add it to response
- MapBlockData block = new MapBlockData();
- MapBlockFromGridRegion(block, r, flag);
- response.Add(block);
- break;
- }
- }
- }
- if (response.Count == 0)
- {
- // response still empty => couldn't find the map-tile the user clicked on => tell the client
- MapBlockData block = new MapBlockData();
- block.X = (ushort)minX;
- block.Y = (ushort)minY;
- block.Access = 254; // means 'simulator is offline'
- response.Add(block);
- }
- // The lower 16 bits are an unsigned int16
- remoteClient.SendMapBlock(response, flag & 0xffff);
- }
- else
- {
- // normal mapblock request. Use the provided values
- GetAndSendBlocks(remoteClient, minX, minY, maxX, maxY, flag);
- }
- }
- protected virtual List<MapBlockData> GetAndSendBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY, uint flag)
- {
- List<MapBlockData> mapBlocks = new List<MapBlockData>();
- List<GridRegion> regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID,
- (minX - 4) * (int)Constants.RegionSize,
- (maxX + 4) * (int)Constants.RegionSize,
- (minY - 4) * (int)Constants.RegionSize,
- (maxY + 4) * (int)Constants.RegionSize);
- foreach (GridRegion r in regions)
- {
- MapBlockData block = new MapBlockData();
- MapBlockFromGridRegion(block, r, flag);
- mapBlocks.Add(block);
- }
- remoteClient.SendMapBlock(mapBlocks, flag & 0xffff);
- return mapBlocks;
- }
- protected void MapBlockFromGridRegion(MapBlockData block, GridRegion r, uint flag)
- {
- block.Access = r.Access;
- switch (flag & 0xffff)
- {
- case 0:
- block.MapImageId = r.TerrainImage;
- break;
- case 2:
- block.MapImageId = r.ParcelImage;
- break;
- default:
- block.MapImageId = UUID.Zero;
- break;
- }
- block.Name = r.RegionName;
- block.X = (ushort)(r.RegionLocX / Constants.RegionSize);
- block.Y = (ushort)(r.RegionLocY / Constants.RegionSize);
- }
- public Hashtable OnHTTPGetMapImage(Hashtable keysvals)
- {
- m_log.Debug("[WORLD MAP]: Sending map image jpeg");
- Hashtable reply = new Hashtable();
- int statuscode = 200;
- byte[] jpeg = new byte[0];
- if (myMapImageJPEG.Length == 0)
- {
- MemoryStream imgstream = new MemoryStream();
- Bitmap mapTexture = new Bitmap(1,1);
- ManagedImage managedImage;
- Image image = (Image)mapTexture;
- try
- {
- // Taking our jpeg2000 data, decoding it, then saving it to a byte array with regular jpeg data
- imgstream = new MemoryStream();
- // non-async because we know we have the asset immediately.
- AssetBase mapasset = m_scene.AssetService.Get(m_scene.RegionInfo.RegionSettings.TerrainImageID.ToString());
- // Decode image to System.Drawing.Image
- if (OpenJPEG.DecodeToImage(mapasset.Data, out managedImage, out image))
- {
- // Save to bitmap
- mapTexture = new Bitmap(image);
- EncoderParameters myEncoderParameters = new EncoderParameters();
- myEncoderParameters.Param[0] = new EncoderParameter(Encoder.Quality, 95L);
- // Save bitmap to stream
- mapTexture.Save(imgstream, GetEncoderInfo("image/jpeg"), myEncoderParameters);
- // Write the stream to a byte array for output
- jpeg = imgstream.ToArray();
- myMapImageJPEG = jpeg;
- }
- }
- catch (Exception)
- {
- // Dummy!
- m_log.Warn("[WORLD MAP]: Unable to generate Map image");
- }
- finally
- {
- // Reclaim memory, these are unmanaged resources
- // If we encountered an exception, one or more of these will be null
- if (mapTexture != null)
- mapTexture.Dispose();
- if (image != null)
- image.Dispose();
- if (imgstream != null)
- {
- imgstream.Close();
- imgstream.Dispose();
- }
- }
- }
- else
- {
- // Use cached version so we don't have to loose our mind
- jpeg = myMapImageJPEG;
- }
- reply["str_response_string"] = Convert.ToBase64String(jpeg);
- reply["int_response_code"] = statuscode;
- reply["content_type"] = "image/jpeg";
- return reply;
- }
- // From msdn
- private static ImageCodecInfo GetEncoderInfo(String mimeType)
- {
- ImageCodecInfo[] encoders;
- encoders = ImageCodecInfo.GetImageEncoders();
- for (int j = 0; j < encoders.Length; ++j)
- {
- if (encoders[j].MimeType == mimeType)
- return encoders[j];
- }
- return null;
- }
- /// <summary>
- /// Export the world map
- /// </summary>
- /// <param name="fileName"></param>
- public void HandleExportWorldMapConsoleCommand(string module, string[] cmdparams)
- {
- if (m_scene.ConsoleScene() == null)
- {
- // FIXME: If console region is root then this will be printed by every module. Currently, there is no
- // way to prevent this, short of making the entire module shared (which is complete overkill).
- // One possibility is to return a bool to signal whether the module has completely handled the command
- m_log.InfoFormat("[WORLD MAP]: Please change to a specific region in order to export its world map");
- return;
- }
- if (m_scene.ConsoleScene() != m_scene)
- return;
- string exportPath;
- if (cmdparams.Length > 1)
- exportPath = cmdparams[1];
- else
- exportPath = DEFAULT_WORLD_MAP_EXPORT_PATH;
- m_log.InfoFormat(
- "[WORLD MAP]: Exporting world map for {0} to {1}", m_scene.RegionInfo.RegionName, exportPath);
- List<MapBlockData> mapBlocks = new List<MapBlockData>();
- List<GridRegion> regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID,
- (int)(m_scene.RegionInfo.RegionLocX - 9) * (int)Constants.RegionSize,
- (int)(m_scene.RegionInfo.RegionLocX + 9) * (int)Constants.RegionSize,
- (int)(m_scene.RegionInfo.RegionLocY - 9) * (int)Constants.RegionSize,
- (int)(m_scene.RegionInfo.RegionLocY + 9) * (int)Constants.RegionSize);
- List<AssetBase> textures = new List<AssetBase>();
- List<Image> bitImages = new List<Image>();
- foreach (GridRegion r in regions)
- {
- MapBlockData mapBlock = new MapBlockData();
- MapBlockFromGridRegion(mapBlock, r, 0);
- AssetBase texAsset = m_scene.AssetService.Get(mapBlock.MapImageId.ToString());
- if (texAsset != null)
- {
- textures.Add(texAsset);
- }
- //else
- //{
- // // WHAT?!? This doesn't seem right. Commenting (diva)
- // texAsset = m_scene.AssetService.Get(mapBlock.MapImageId.ToString());
- // if (texAsset != null)
- // {
- // textures.Add(texAsset);
- // }
- //}
- }
- foreach (AssetBase asset in textures)
- {
- ManagedImage managedImage;
- Image image;
- if (OpenJPEG.DecodeToImage(asset.Data, out managedImage, out image))
- bitImages.Add(image);
- }
- Bitmap mapTexture = new Bitmap(2560, 2560);
- Graphics g = Graphics.FromImage(mapTexture);
- SolidBrush sea = new SolidBrush(Color.DarkBlue);
- g.FillRectangle(sea, 0, 0, 2560, 2560);
- for (int i = 0; i < mapBlocks.Count; i++)
- {
- ushort x = (ushort)((mapBlocks[i].X - m_scene.RegionInfo.RegionLocX) + 10);
- ushort y = (ushort)((mapBlocks[i].Y - m_scene.RegionInfo.RegionLocY) + 10);
- g.DrawImage(bitImages[i], (x * 128), 2560 - (y * 128), 128, 128); // y origin is top
- }
- mapTexture.Save(exportPath, ImageFormat.Jpeg);
- m_log.InfoFormat(
- "[WORLD MAP]: Successfully exported world map for {0} to {1}",
- m_scene.RegionInfo.RegionName, exportPath);
- }
- public OSD HandleRemoteMapItemRequest(string path, OSD request, string endpoint)
- {
- uint xstart = 0;
- uint ystart = 0;
- Utils.LongToUInts(m_scene.RegionInfo.RegionHandle,out xstart,out ystart);
- // Service 6 (MAP_ITEM_AGENTS_LOCATION; green dots)
- OSDMap responsemap = new OSDMap();
- int tc = Environment.TickCount;
- if (m_scene.GetRootAgentCount() == 0)
- {
- OSDMap responsemapdata = new OSDMap();
- responsemapdata["X"] = OSD.FromInteger((int)(xstart + 1));
- responsemapdata["Y"] = OSD.FromInteger((int)(ystart + 1));
- responsemapdata["ID"] = OSD.FromUUID(UUID.Zero);
- responsemapdata["Name"] = OSD.FromString(Util.Md5Hash(m_scene.RegionInfo.RegionName + tc.ToString()));
- responsemapdata["Extra"] = OSD.FromInteger(0);
- responsemapdata["Extra2"] = OSD.FromInteger(0);
- OSDArray responsearr = new OSDArray();
- responsearr.Add(responsemapdata);
- responsemap["6"] = responsearr;
- }
- else
- {
- OSDArray responsearr = new OSDArray(m_scene.GetRootAgentCount());
- m_scene.ForEachRootScenePresence(delegate(ScenePresence sp)
- {
- OSDMap responsemapdata = new OSDMap();
- responsemapdata["X"] = OSD.FromInteger((int)(xstart + sp.AbsolutePosition.X));
- responsemapdata["Y"] = OSD.FromInteger((int)(ystart + sp.AbsolutePosition.Y));
- responsemapdata["ID"] = OSD.FromUUID(UUID.Zero);
- responsemapdata["Name"] = OSD.FromString(Util.Md5Hash(m_scene.RegionInfo.RegionName + tc.ToString()));
- responsemapdata["Extra"] = OSD.FromInteger(1);
- responsemapdata["Extra2"] = OSD.FromInteger(0);
- responsearr.Add(responsemapdata);
- });
- responsemap["6"] = responsearr;
- }
- // Service 7 (MAP_ITEM_LAND_FOR_SALE)
- ILandChannel landChannel = m_scene.LandChannel;
- List<ILandObject> parcels = landChannel.AllParcels();
- if ((parcels == null) || (parcels.Count == 0))
- {
- OSDMap responsemapdata = new OSDMap();
- responsemapdata["X"] = OSD.FromInteger((int)(xstart + 1));
- responsemapdata["Y"] = OSD.FromInteger((int)(ystart + 1));
- responsemapdata["ID"] = OSD.FromUUID(UUID.Zero);
- responsemapdata["Name"] = OSD.FromString("");
- responsemapdata["Extra"] = OSD.FromInteger(0);
- responsemapdata["Extra2"] = OSD.FromInteger(0);
- OSDArray responsearr = new OSDArray();
- responsearr.Add(responsemapdata);
- responsemap["7"] = responsearr;
- }
- else
- {
- OSDArray responsearr = new OSDArray(m_scene.GetRootAgentCount());
- foreach (ILandObject parcel_interface in parcels)
- {
- // Play it safe
- if (!(parcel_interface is LandObject))
- continue;
- LandObject land = (LandObject)parcel_interface;
- LandData parcel = land.LandData;
- // Show land for sale
- if ((parcel.Flags & (uint)ParcelFlags.ForSale) == (uint)ParcelFlags.ForSale)
- {
- Vector3 min = parcel.AABBMin;
- Vector3 max = parcel.AABBMax;
- float x = (min.X+max.X)/2;
- float y = (min.Y+max.Y)/2;
- OSDMap responsemapdata = new OSDMap();
- responsemapdata["X"] = OSD.FromInteger((int)(xstart + x));
- responsemapdata["Y"] = OSD.FromInteger((int)(ystart + y));
- // responsemapdata["Z"] = OSD.FromInteger((int)m_scene.GetGroundHeight(x,y));
- responsemapdata["ID"] = OSD.FromUUID(parcel.GlobalID);
- responsemapdata["Name"] = OSD.FromString(parcel.Name);
- responsemapdata["Extra"] = OSD.FromInteger(parcel.Area);
- responsemapdata["Extra2"] = OSD.FromInteger(parcel.SalePrice);
- responsearr.Add(responsemapdata);
- }
- }
- responsemap["7"] = responsearr;
- }
- if (m_scene.RegionInfo.RegionSettings.TelehubObject != UUID.Zero)
- {
- SceneObjectGroup sog = m_scene.GetSceneObjectGroup(m_scene.RegionInfo.RegionSettings.TelehubObject);
- if (sog != null)
- {
- OSDArray responsearr = new OSDArray();
- OSDMap responsemapdata = new OSDMap();
- responsemapdata["X"] = OSD.FromInteger((int)(xstart + sog.AbsolutePosition.X));
- responsemapdata["Y"] = OSD.FromInteger((int)(ystart + sog.AbsolutePosition.Y));
- // responsemapdata["Z"] = OSD.FromInteger((int)m_scene.GetGroundHeight(x,y));
- responsemapdata["ID"] = OSD.FromUUID(sog.UUID);
- responsemapdata["Name"] = OSD.FromString(sog.Name);
- responsemapdata["Extra"] = OSD.FromInteger(0); // color (unused)
- responsemapdata["Extra2"] = OSD.FromInteger(0); // 0 = telehub / 1 = infohub
- responsearr.Add(responsemapdata);
- responsemap["1"] = responsearr;
- }
- }
- return responsemap;
- }
- public void GenerateMaptile()
- {
- // Cannot create a map for a nonexistant heightmap
- if (m_scene.Heightmap == null)
- return;
- //create a texture asset of the terrain
- IMapImageGenerator terrain = m_scene.RequestModuleInterface<IMapImageGenerator>();
- if (terrain == null)
- return;
- m_log.DebugFormat("[WORLD MAP]: Generating map image for {0}", m_scene.RegionInfo.RegionName);
- byte[] data = terrain.WriteJpeg2000Image();
- if (data == null)
- return;
- byte[] overlay = GenerateOverlay();
- UUID terrainImageID = UUID.Random();
- UUID parcelImageID = UUID.Zero;
- AssetBase asset = new AssetBase(
- terrainImageID,
- "terrainImage_" + m_scene.RegionInfo.RegionID.ToString(),
- (sbyte)AssetType.Texture,
- m_scene.RegionInfo.RegionID.ToString());
- asset.Data = data;
- asset.Description = m_scene.RegionInfo.RegionName;
- asset.Temporary = false;
- asset.Flags = AssetFlags.Maptile;
- // Store the new one
- m_log.DebugFormat("[WORLD MAP]: Storing map tile {0} for {1}", asset.ID, m_scene.RegionInfo.RegionName);
-
- m_scene.AssetService.Store(asset);
- if (overlay != null)
- {
- parcelImageID = UUID.Random();
- AssetBase parcels = new AssetBase(
- parcelImageID,
- "parcelImage_" + m_scene.RegionInfo.RegionID.ToString(),
- (sbyte)AssetType.Texture,
- m_scene.RegionInfo.RegionID.ToString());
- parcels.Data = overlay;
- parcels.Description = m_scene.RegionInfo.RegionName;
- parcels.Temporary = false;
- parcels.Flags = AssetFlags.Maptile;
- m_scene.AssetService.Store(parcels);
- }
- // Switch to the new one
- UUID lastTerrainImageID = m_scene.RegionInfo.RegionSettings.TerrainImageID;
- UUID lastParcelImageID = m_scene.RegionInfo.RegionSettings.ParcelImageID;
- m_scene.RegionInfo.RegionSettings.TerrainImageID = terrainImageID;
- m_scene.RegionInfo.RegionSettings.ParcelImageID = parcelImageID;
- m_scene.RegionInfo.RegionSettings.Save();
- // Delete the old one
- // m_log.DebugFormat("[WORLDMAP]: Deleting old map tile {0}", lastTerrainImageID);
- m_scene.AssetService.Delete(lastTerrainImageID.ToString());
- if (lastParcelImageID != UUID.Zero)
- m_scene.AssetService.Delete(lastParcelImageID.ToString());
- }
- private void MakeRootAgent(ScenePresence avatar)
- {
- lock (m_rootAgents)
- {
- if (!m_rootAgents.Contains(avatar.UUID))
- {
- m_rootAgents.Add(avatar.UUID);
- }
- }
- }
- private void MakeChildAgent(ScenePresence avatar)
- {
- lock (m_rootAgents)
- {
- m_rootAgents.Remove(avatar.UUID);
- }
- }
- public void OnRegionUp(GridRegion otherRegion)
- {
- ulong regionhandle = otherRegion.RegionHandle;
- string httpserver = otherRegion.ServerURI + "MAP/MapItems/" + regionhandle.ToString();
- lock (m_blacklistedregions)
- {
- if (!m_blacklistedregions.ContainsKey(regionhandle))
- m_blacklistedregions.Remove(regionhandle);
- }
- lock (m_blacklistedurls)
- {
- if (m_blacklistedurls.ContainsKey(httpserver))
- m_blacklistedurls.Remove(httpserver);
- }
- lock (m_cachedRegionMapItemsAddress)
- {
- if (!m_cachedRegionMapItemsAddress.ContainsKey(regionhandle))
- m_cachedRegionMapItemsAddress.Remove(regionhandle);
- }
- }
- private Byte[] GenerateOverlay()
- {
- Bitmap overlay = new Bitmap(256, 256);
- bool[,] saleBitmap = new bool[64, 64];
- for (int x = 0 ; x < 64 ; x++)
- {
- for (int y = 0 ; y < 64 ; y++)
- saleBitmap[x, y] = false;
- }
- bool landForSale = false;
- List<ILandObject> parcels = m_scene.LandChannel.AllParcels();
- Color background = Color.FromArgb(0, 0, 0, 0);
- SolidBrush transparent = new SolidBrush(background);
- Graphics g = Graphics.FromImage(overlay);
- g.FillRectangle(transparent, 0, 0, 256, 256);
- SolidBrush yellow = new SolidBrush(Color.FromArgb(255, 249, 223, 9));
- foreach (ILandObject land in parcels)
- {
- // m_log.DebugFormat("[WORLD MAP]: Parcel {0} flags {1}", land.LandData.Name, land.LandData.Flags);
- if ((land.LandData.Flags & (uint)ParcelFlags.ForSale) != 0)
- {
- landForSale = true;
- saleBitmap = land.MergeLandBitmaps(saleBitmap, land.GetLandBitmap());
- }
- }
- if (!landForSale)
- {
- m_log.DebugFormat("[WORLD MAP]: Region {0} has no parcels for sale, not generating overlay", m_scene.RegionInfo.RegionName);
- return null;
- }
- m_log.DebugFormat("[WORLD MAP]: Region {0} has parcels for sale, generating overlay", m_scene.RegionInfo.RegionName);
- for (int x = 0 ; x < 64 ; x++)
- {
- for (int y = 0 ; y < 64 ; y++)
- {
- if (saleBitmap[x, y])
- g.FillRectangle(yellow, x * 4, 252 - (y * 4), 4, 4);
- }
- }
- try
- {
- return OpenJPEG.EncodeFromImage(overlay, true);
- }
- catch (Exception e)
- {
- m_log.DebugFormat("[WORLD MAP]: Error creating parcel overlay: " + e.ToString());
- }
- return null;
- }
- }
- public struct MapRequestState
- {
- public UUID agentID;
- public uint flags;
- public uint EstateID;
- public bool godlike;
- public uint itemtype;
- public ulong regionhandle;
- }
- }
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