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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Reflection;
- using OpenMetaverse;
- using OpenSim.Framework;
- using OpenSim.Framework.Capabilities;
- using OpenSim.Framework.Servers.HttpServer;
- using OpenSim.Region.Framework.Interfaces;
- using OpenSim.Region.Framework.Scenes;
- using log4net;
- using Nini.Config;
- using Mono.Addins;
- using Caps = OpenSim.Framework.Capabilities.Caps;
- namespace OpenSim.Region.CoreModules.World.LightShare
- {
- [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "EnvironmentModule")]
- public class EnvironmentModule : INonSharedRegionModule, IEnvironmentModule
- {
- private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
- private Scene m_scene = null;
- private UUID regionID = UUID.Zero;
- private static bool Enabled = false;
- private static readonly string capsName = "EnvironmentSettings";
- private static readonly string capsBase = "/CAPS/0020/";
- private LLSDEnvironmentSetResponse setResponse = null;
- #region INonSharedRegionModule
- public void Initialise(IConfigSource source)
- {
- IConfig config = source.Configs["ClientStack.LindenCaps"];
- if (null == config)
- return;
- if (config.GetString("Cap_EnvironmentSettings", String.Empty) != "localhost")
- {
- m_log.InfoFormat("[{0}]: Module is disabled.", Name);
- return;
- }
- Enabled = true;
- m_log.InfoFormat("[{0}]: Module is enabled.", Name);
- }
- public void Close()
- {
- }
- public string Name
- {
- get { return "EnvironmentModule"; }
- }
- public Type ReplaceableInterface
- {
- get { return null; }
- }
- public void AddRegion(Scene scene)
- {
- if (!Enabled)
- return;
- scene.RegisterModuleInterface<IEnvironmentModule>(this);
- m_scene = scene;
- regionID = scene.RegionInfo.RegionID;
- }
- public void RegionLoaded(Scene scene)
- {
- if (!Enabled)
- return;
- setResponse = new LLSDEnvironmentSetResponse();
- scene.EventManager.OnRegisterCaps += OnRegisterCaps;
- }
- public void RemoveRegion(Scene scene)
- {
- if (Enabled)
- return;
- scene.EventManager.OnRegisterCaps -= OnRegisterCaps;
- m_scene = null;
- }
- #endregion
- #region IEnvironmentModule
- public void ResetEnvironmentSettings(UUID regionUUID)
- {
- if (!Enabled)
- return;
- m_scene.SimulationDataService.RemoveRegionEnvironmentSettings(regionUUID);
- }
- #endregion
- #region Events
- private void OnRegisterCaps(UUID agentID, Caps caps)
- {
- // m_log.DebugFormat("[{0}]: Register capability for agentID {1} in region {2}",
- // Name, agentID, caps.RegionName);
- string capsPath = capsBase + UUID.Random();
- // Get handler
- caps.RegisterHandler(
- capsName,
- new RestStreamHandler(
- "GET",
- capsPath,
- (request, path, param, httpRequest, httpResponse)
- => GetEnvironmentSettings(request, path, param, agentID, caps),
- capsName,
- agentID.ToString()));
- // Set handler
- caps.HttpListener.AddStreamHandler(
- new RestStreamHandler(
- "POST",
- capsPath,
- (request, path, param, httpRequest, httpResponse)
- => SetEnvironmentSettings(request, path, param, agentID, caps),
- capsName,
- agentID.ToString()));
- }
- #endregion
- private string GetEnvironmentSettings(string request, string path, string param,
- UUID agentID, Caps caps)
- {
- // m_log.DebugFormat("[{0}]: Environment GET handle for agentID {1} in region {2}",
- // Name, agentID, caps.RegionName);
- string env = String.Empty;
- try
- {
- env = m_scene.SimulationDataService.LoadRegionEnvironmentSettings(regionID);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat("[{0}]: Unable to load environment settings for region {1}, Exception: {2} - {3}",
- Name, caps.RegionName, e.Message, e.StackTrace);
- }
- if (String.IsNullOrEmpty(env))
- env = EnvironmentSettings.EmptySettings(UUID.Zero, regionID);
- return env;
- }
- private string SetEnvironmentSettings(string request, string path, string param,
- UUID agentID, Caps caps)
- {
- // m_log.DebugFormat("[{0}]: Environment SET handle from agentID {1} in region {2}",
- // Name, agentID, caps.RegionName);
- setResponse.regionID = regionID;
- setResponse.success = false;
- if (!m_scene.Permissions.CanIssueEstateCommand(agentID, false))
- {
- setResponse.fail_reason = "Insufficient estate permissions, settings has not been saved.";
- return LLSDHelpers.SerialiseLLSDReply(setResponse);
- }
- try
- {
- m_scene.SimulationDataService.StoreRegionEnvironmentSettings(regionID, request);
- setResponse.success = true;
- m_log.InfoFormat("[{0}]: New Environment settings has been saved from agentID {1} in region {2}",
- Name, agentID, caps.RegionName);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat("[{0}]: Environment settings has not been saved for region {1}, Exception: {2} - {3}",
- Name, caps.RegionName, e.Message, e.StackTrace);
- setResponse.success = false;
- setResponse.fail_reason = String.Format("Environment Set for region {0} has failed, settings has not been saved.", caps.RegionName);
- }
- return LLSDHelpers.SerialiseLLSDReply(setResponse);
- }
- }
- }
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