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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections.Generic;
- using System.Reflection;
- using log4net;
- using Nini.Config;
- using OpenMetaverse;
- using OpenSim.Framework;
- using Mono.Addins;
- using OpenSim.Region.Framework.Interfaces;
- using OpenSim.Region.Framework.Scenes;
- using OpenSim.Services.Interfaces;
- namespace OpenSim.Region.CoreModules.Avatar.Dialog
- {
- [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "DialogModule")]
- public class DialogModule : IDialogModule, INonSharedRegionModule
- {
- private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
- protected Scene m_scene;
- public void Initialise(IConfigSource source) { }
- public Type ReplaceableInterface { get { return null; } }
- public void AddRegion(Scene scene)
- {
- m_scene = scene;
- m_scene.RegisterModuleInterface<IDialogModule>(this);
- }
- public void RegionLoaded(Scene scene)
- {
- if (scene != m_scene)
- return;
- m_scene.AddCommand(
- "Users", this, "alert", "alert <message>",
- "Send an alert to everyone",
- HandleAlertConsoleCommand);
- m_scene.AddCommand(
- "Users", this, "alert-user",
- "alert-user <first> <last> <message>",
- "Send an alert to a user",
- HandleAlertConsoleCommand);
- }
- public void RemoveRegion(Scene scene)
- {
- if (scene != m_scene)
- return;
- m_scene.UnregisterModuleInterface<IDialogModule>(this);
- }
- public void Close() { }
- public string Name { get { return "Dialog Module"; } }
- public void SendAlertToUser(IClientAPI client, string message)
- {
- SendAlertToUser(client, message, false);
- }
- public void SendAlertToUser(IClientAPI client, string message,
- bool modal)
- {
- client.SendAgentAlertMessage(message, modal);
- }
- public void SendAlertToUser(UUID agentID, string message)
- {
- SendAlertToUser(agentID, message, false);
- }
- public void SendAlertToUser(UUID agentID, string message, bool modal)
- {
- ScenePresence sp = m_scene.GetScenePresence(agentID);
- if (sp != null)
- sp.ControllingClient.SendAgentAlertMessage(message, modal);
- }
- public void SendAlertToUser(string firstName, string lastName,
- string message, bool modal)
- {
- ScenePresence presence = m_scene.GetScenePresence(firstName,
- lastName);
- if (presence != null)
- {
- presence.ControllingClient.SendAgentAlertMessage(message,
- modal);
- }
- }
- public void SendGeneralAlert(string message)
- {
- m_scene.ForEachRootClient(delegate(IClientAPI client)
- {
- client.SendAlertMessage(message);
- });
- }
- public void SendDialogToUser(UUID avatarID, string objectName,
- UUID objectID, UUID ownerID, string message, UUID textureID,
- int ch, string[] buttonlabels)
- {
- UserAccount account = m_scene.UserAccountService.GetUserAccount(
- m_scene.RegionInfo.ScopeID, ownerID);
- string ownerFirstName, ownerLastName;
- if (account != null)
- {
- ownerFirstName = account.FirstName;
- ownerLastName = account.LastName;
- }
- else
- {
- ownerFirstName = "(unknown";
- ownerLastName = "user)";
- }
- ScenePresence sp = m_scene.GetScenePresence(avatarID);
- if (sp != null)
- {
- sp.ControllingClient.SendDialog(objectName, objectID, ownerID,
- ownerFirstName, ownerLastName, message, textureID, ch,
- buttonlabels);
- }
- }
- public void SendUrlToUser(UUID avatarID, string objectName,
- UUID objectID, UUID ownerID, bool groupOwned, string message,
- string url)
- {
- ScenePresence sp = m_scene.GetScenePresence(avatarID);
- if (sp != null)
- {
- sp.ControllingClient.SendLoadURL(objectName, objectID,
- ownerID, groupOwned, message, url);
- }
- }
- public void SendTextBoxToUser(UUID avatarid, string message,
- int chatChannel, string name, UUID objectid, UUID ownerid)
- {
- UserAccount account = m_scene.UserAccountService.GetUserAccount(
- m_scene.RegionInfo.ScopeID, ownerid);
- string ownerFirstName, ownerLastName;
- UUID ownerID = UUID.Zero;
- if (account != null)
- {
- ownerFirstName = account.FirstName;
- ownerLastName = account.LastName;
- ownerID = account.PrincipalID;
- }
- else
- {
- ownerFirstName = "(unknown";
- ownerLastName = "user)";
- }
- ScenePresence sp = m_scene.GetScenePresence(avatarid);
- if (sp != null)
- {
- sp.ControllingClient.SendTextBoxRequest(message, chatChannel,
- name, ownerID, ownerFirstName, ownerLastName,
- objectid);
- }
- }
- public void SendNotificationToUsersInRegion(UUID fromAvatarID,
- string fromAvatarName, string message)
- {
- m_scene.ForEachRootClient(delegate(IClientAPI client)
- {
- client.SendBlueBoxMessage(fromAvatarID, fromAvatarName,
- message);
- });
- }
- /// <summary>
- /// Handle an alert command from the console.
- /// </summary>
- /// <param name="module"></param>
- /// <param name="cmdparams"></param>
- public void HandleAlertConsoleCommand(string module,
- string[] cmdparams)
- {
- if (m_scene.ConsoleScene() != null &&
- m_scene.ConsoleScene() != m_scene)
- {
- return;
- }
- string message = string.Empty;
- if (cmdparams[0].ToLower().Equals("alert"))
- {
- message = CombineParams(cmdparams, 1);
- m_log.InfoFormat("[DIALOG]: Sending general alert in region {0} with message {1}",
- m_scene.RegionInfo.RegionName, message);
- SendGeneralAlert(message);
- }
- else if (cmdparams.Length > 3)
- {
- string firstName = cmdparams[1];
- string lastName = cmdparams[2];
- message = CombineParams(cmdparams, 3);
- m_log.InfoFormat("[DIALOG]: Sending alert in region {0} to {1} {2} with message {3}",
- m_scene.RegionInfo.RegionName, firstName, lastName,
- message);
- SendAlertToUser(firstName, lastName, message, false);
- }
- else
- {
- MainConsole.Instance.Output(
- "Usage: alert <message> | alert-user <first> <last> <message>");
- return;
- }
- }
- private string CombineParams(string[] commandParams, int pos)
- {
- string result = string.Empty;
- for (int i = pos; i < commandParams.Length; i++)
- {
- result += commandParams[i] + " ";
- }
- return result;
- }
- }
- }
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