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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- namespace OpenSim.Framework.Communications.Limit
- {
- /// <summary>
- /// Interface for strategies that can limit requests from the client. Currently only used in the
- /// texture modules to deal with repeated requests for certain textures. However, limiting strategies
- /// could be used with other requests.
- /// </summary>
- public interface IRequestLimitStrategy<TId>
- {
- /// <summary>
- /// Should the request be allowed? If the id is not monitored, then the request is always allowed.
- /// Otherwise, the strategy criteria will be applied.
- /// </summary>
- /// <param name="id"></param>
- /// <returns></returns>
- bool AllowRequest(TId id);
- /// <summary>
- /// Has the request been refused just once?
- /// </summary>
- /// <returns>False if the request has not yet been refused, or if the request has been refused more
- /// than once.</returns>
- bool IsFirstRefusal(TId id);
- /// <summary>
- /// Start monitoring for future AllowRequest calls. If the id is already monitored, then monitoring
- /// continues.
- /// </summary>
- /// <param name="id"></param>
- void MonitorRequests(TId id);
- /// <summary>
- /// Is the id being monitored?
- /// </summary>
- /// <param name="uuid"> </param>
- /// <returns></returns>
- bool IsMonitoringRequests(TId id);
- }
- }
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