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- ; This is the main configuration file for an instance of OpenSim running in grid mode
- [DatabaseService]
- ;
- ; ### Choose the DB
- ;
- ; SQLite
- Include-Storage = "config-include/storage/SQLiteStandalone.ini";
- ; MySql
- ; Uncomment these lines if you want to use mysql storage
- ; Change the connection string to your db details
- ; Remove SslMode=None if you need secure connection to the local mysql
- ; In most cases ssl is just a pure waste of resources, specially when mySql is on same machine, and closed to outside
- ;StorageProvider = "OpenSim.Data.MySQL.dll"
- ;ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=***;Old Guids=true;SslMode=None;"
- ; Uncomment this line if you are using MySQL and want to use a different database for estates
- ; The usual application for this is to allow estates to be spread out across multiple simulators by share the same database.
- ; Most people won't need to do this so only uncomment if you know what you're doing.
- ;EstateConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=***;Old Guids=true;SslMode=None;"
- ; MSSQL
- ; Uncomment these lines if you want to use MSSQL storage
- ; Change the connection string to your db details
- ; The value for server property is shown in your SQL Server Management Studio login dialog.
- ; (This sample is the default of express edition)
- ;StorageProvider = "OpenSim.Data.MSSQL.dll"
- ;ConnectionString = "Server=localhost\SQLEXPRESS;Database=opensim;User Id=opensim; password=***;"
- ; PGSQL
- ; Uncomment these lines if you want to use PGSQL storage
- ; Change the connection string to your db details
- ;StorageProvider = "OpenSim.Data.PGSQL.dll"
- ;ConnectionString = "Server=localhost;Database=opensim;User Id=opensim; password=***;"
- [Hypergrid]
- ; Uncomment the variable GatekeeperURI in this section to enable
- ; Hypergrid configuration. Otherwise, ignore.
- ;# {GatekeeperURI} {Hypergrid} {The URL of the gatekeeper of this world} {}
- ;; If this is a standalone world, this is the address of this instance.
- ;; If this is a grided simulator, this is the address of the external robust server
- ;; that runs the Gatekeeper service.
- ;; For example http://myworld.com:9000 or http://myworld.com:8002
- ; GatekeeperURI = "${Const|BaseURL}:${Const|PublicPort}"
- ;# {GatekeeperURIAlias} {Hypergrid} {alternative hostnames (FQDN), or IPs of the gatekeeper of this world and port} {}
- ;; comma separated list,
- ;; in case there was for example a dns change, etc
- ; GatekeeperURIAlias = myoldname.something.org
- ;# {HomeURI} {Hypergrid} {The Home URL of this world} {}
- ;; If this is a standalone world, this is the address of this instance.
- ;; If this is a grided simulator, this is the address of the external robust server that
- ;; runs the UserAgentsService.
- ;; For example http://myworld.com:9000 or http://myworld.com:8002
- HomeURI = "${Const|BaseURL}:${Const|PublicPort}"
- ;# {HomeURIAlias} {Hypergrid} {Old http schema (default http://), hostnames (FQDN), or IPs of the gatekeeper of this world and port (default 80 or 443)} {}
- ;; comma separated list,
- ;; in case there was for example a dns change, etc but it is still same grid
- ; HomeURIAlias = myoldname.something.org, 127.0.0.1,127.0.0.1:8043
- [Modules]
- ;; Asset cache module.
- ;; Warning this is required for several region features
- AssetCaching = "FlotsamAssetCache"
- Include-FlotsamCache = "config-include/FlotsamCache.ini"
- ;; Optionally, the port for the LLProxyLoginModule module can be changed
- ;Setup_LLProxyLoginModule = "9090/"
- ;; Authorization is not on by default, as it depends on external php
- ;AuthorizationServices = "RemoteAuthorizationServicesConnector"
- [AssetService]
- DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll"
- AssetLoaderArgs = "assets/AssetSets.xml"
- ;
- ; Change this to your grid-wide asset server. Do not add a slash to the end of any of these addresses.
- ;
- AssetServerURI = "${Const|PrivURL}:${Const|PrivatePort}"
- [InventoryService]
- ;
- ; Change this to your grid-wide inventory server
- ;
- InventoryServerURI = "${Const|PrivURL}:${Const|PrivatePort}"
- ;MaxRetries = 0
- [GridInfo]
- ;
- ; Change this to your grid info service
- ;
- GridInfoURI = "${Const|BaseURL}:${Const|PublicPort}"
- [GridService]
- ;
- ; Change this to your grid-wide grid server
- ;
- GridServerURI = "${Const|PrivURL}:${Const|PrivatePort}"
- ;AllowHypergridMapSearch = true
- ;; Directory for map tile images of linked regions
- ; MapTileDirectory = "./maptiles"
- ; === HG ONLY ===
- ;; Change this to the address of your Gatekeeper service
- ;; (usually bundled with the rest of the services in one
- ;; Robust server in port ${Const|PublicPort}, but not always)
- Gatekeeper="${Const|BaseURL}:${Const|PublicPort}"
- [EstateDataStore]
- ;
- ; Uncomment if you want centralized estate data at robust server,
- ; in which case the URL in [EstateService] will be used
- ;
- ;LocalServiceModule = "OpenSim.Services.Connectors.dll:EstateDataRemoteConnector"
- [EstateService]
- EstateServerURI = "${Const|PrivURL}:${Const|PrivatePort}"
- [Messaging]
- ; === HG ONLY ===
- ;; Change this to the address of your Gatekeeper service
- ;; (usually bundled with the rest of the services in one
- ;; Robust server in port ${Const|PublicPort}, but not always)
- Gatekeeper = "${Const|BaseURL}:${Const|PublicPort}"
- [AvatarService]
- ;
- ; Change this to your grid-wide grid server
- ;
- AvatarServerURI = "${Const|PrivURL}:${Const|PrivatePort}"
- [AgentPreferencesService]
- ;
- ; Change this to your grid-wide avatar prefs server
- ;
- AgentPreferencesServerURI = "${Const|PrivURL}:${Const|PrivatePort}"
- [PresenceService]
- ;
- ; Change this to your grid-wide presence server
- ;
- PresenceServerURI = "${Const|PrivURL}:${Const|PrivatePort}"
- [UserAccountService]
- ;
- ; Change this to your grid-wide user accounts server
- ;
- UserAccountServerURI = "${Const|PrivURL}:${Const|PrivatePort}"
- [GridUserService]
- ;
- ; Change this to your grid-wide user server
- ;
- GridUserServerURI = "${Const|PrivURL}:${Const|PrivatePort}"
- [AuthenticationService]
- ;
- ; Change this to your grid-wide authentication server
- ;
- AuthenticationServerURI = "${Const|PrivURL}:${Const|PrivatePort}"
- [FriendsService]
- ;
- ; Change this to your grid-wide friends server
- ;
- FriendsServerURI = "${Const|PrivURL}:${Const|PrivatePort}"
- [HGInventoryAccessModule]
- ;
- ; === HG ONLY ===
- ; Change this to your server
- ; accessible from other grids
- ;
- ;; If you want to protect your assets from being copied by foreign visitors
- ;; set this to false. You may want to do this on sims that have licensed content.
- ;; Default is true.
- ; OutboundPermission = True
- ;; Send visual reminder to local users that their inventories are unavailable while they are traveling
- ;; and available when they return. True by default.
- ;RestrictInventoryAccessAbroad = True
- ;; Warning: advanced and unusual. Default is false.
- ;; Enables configurations where grids share user services, including inventory,
- ;; while separating regions' assets from users' assets. Asset transfer between
- ;; the users' asset server and the regions' asset server is done in HG-like manner.
- ; CheckSeparateAssets = false
- ; RegionHGAssetServerURI = ${Const|BaseURL}:${Const|PublicPort}
- [HGAssetService]
- ;
- ; === HG ONLY ===
- ;; The asset types that this grid can export to / import from other grids.
- ;; Comma separated.
- ;; Valid values are all the asset types in OpenMetaverse.AssetType, namely:
- ;; Unknown, Texture, Sound, CallingCard, Landmark, Clothing, Object, Notecard, LSLText,
- ;; LSLBytecode, TextureTGA, Bodypart, SoundWAV, ImageTGA, ImageJPEG, Animation, Gesture, Mesh
- ;;
- ;; Leave blank or commented if you don't want to apply any restrictions.
- ;; A more strict, but still reasonable, policy may be to disallow the exchange
- ;; of scripts, like so:
- ; DisallowExport ="LSLText"
- ; DisallowImport ="LSLBytecode"
- [HGFriendsModule]
- ; User level required to be able to send friendship invitations to foreign users
- ;LevelHGFriends = 0;
- [MapImageService]
- MapImageServerURI = "${Const|PrivURL}:${Const|PrivatePort}"
- [AuthorizationService]
- ; If you have regions with access restrictions
- ; specify them here using the convention
- ; Region_<Region_Name> = <flags>
- ; Valid flags are:
- ; DisallowForeigners -- HG visitors not allowed
- ; DisallowResidents -- only Admins and Managers allowed
- ; Example:
- ; Region_Test_1 = "DisallowForeigners"
- [MuteListService]
- MuteListServerURI = "${Const|PrivURL}:${Const|PrivatePort}"
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