UserAccountsClient.cs 3.9 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using System.Collections.Generic;
  29. using System.Text;
  30. using System.Reflection;
  31. using OpenMetaverse;
  32. using NUnit.Framework;
  33. using OpenSim.Framework;
  34. using OpenSim.Services.Interfaces;
  35. using OpenSim.Services.Connectors;
  36. namespace Robust.Tests
  37. {
  38. [TestFixture]
  39. public class UserAccountsClient
  40. {
  41. [Test]
  42. public void UserAccounts_001()
  43. {
  44. UserAccountServicesConnector m_Connector = new UserAccountServicesConnector(DemonServer.Address);
  45. string first = "Completely";
  46. string last = "Clueless";
  47. string email = "[email protected]";
  48. UserAccount account = m_Connector.CreateUser(first, last, "123", email, UUID.Zero);
  49. Assert.IsNotNull(account, "Failed to create account " + first + " " + last);
  50. UUID user1 = account.PrincipalID;
  51. account = m_Connector.GetUserAccount(UUID.Zero, user1);
  52. Assert.NotNull(account, "Failed to retrieve account for user id " + user1);
  53. Assert.AreEqual(account.FirstName, first, "First name does not match");
  54. Assert.AreEqual(account.LastName, last, "Last name does not match");
  55. account = m_Connector.GetUserAccount(UUID.Zero, first, last);
  56. Assert.IsNotNull(account, "Failed to retrieve account for user " + first + " " + last);
  57. Assert.AreEqual(account.FirstName, first, "First name does not match (bis)");
  58. Assert.AreEqual(account.LastName, last, "Last name does not match (bis)");
  59. account.Email = "[email protected]";
  60. bool success = m_Connector.StoreUserAccount(account);
  61. Assert.IsTrue(success, "Failed to store existing account");
  62. account = m_Connector.GetUserAccount(UUID.Zero, user1);
  63. Assert.NotNull(account, "Failed to retrieve account for user id " + user1);
  64. Assert.AreEqual(account.Email, "[email protected]", "Incorrect email");
  65. account = new UserAccount(UUID.Zero, "DoesNot", "Exist", "[email protected]");
  66. success = m_Connector.StoreUserAccount(account);
  67. Assert.IsFalse(success, "Storing a non-existing account must fail");
  68. account = m_Connector.GetUserAccount(UUID.Zero, "DoesNot", "Exist");
  69. Assert.IsNull(account, "Account DoesNot Exist must not be there");
  70. }
  71. }
  72. }