RemoteAuthenticationServiceConnector.cs 4.0 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using Nini.Config;
  29. using log4net;
  30. using Mono.Addins;
  31. using System.Reflection;
  32. using OpenSim.Region.Framework.Interfaces;
  33. using OpenSim.Region.Framework.Scenes;
  34. using OpenSim.Services.Interfaces;
  35. using OpenSim.Services.Connectors;
  36. namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Authentication
  37. {
  38. [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "RemoteAuthenticationServicesConnector")]
  39. public class RemoteAuthenticationServicesConnector : AuthenticationServicesConnector,
  40. ISharedRegionModule, IAuthenticationService
  41. {
  42. private static readonly ILog m_log =
  43. LogManager.GetLogger(
  44. MethodBase.GetCurrentMethod().DeclaringType);
  45. private bool m_Enabled = false;
  46. public Type ReplaceableInterface
  47. {
  48. get { return null; }
  49. }
  50. public string Name
  51. {
  52. get { return "RemoteAuthenticationServicesConnector"; }
  53. }
  54. public override void Initialise(IConfigSource source)
  55. {
  56. IConfig moduleConfig = source.Configs["Modules"];
  57. if (moduleConfig != null)
  58. {
  59. string name = moduleConfig.GetString("AuthenticationServices", "");
  60. if (name == Name)
  61. {
  62. IConfig userConfig = source.Configs["AuthenticationService"];
  63. if (userConfig == null)
  64. {
  65. m_log.Error("[AUTH CONNECTOR]: AuthenticationService missing from OpenSim.ini");
  66. return;
  67. }
  68. m_Enabled = true;
  69. base.Initialise(source);
  70. m_log.Info("[AUTH CONNECTOR]: Remote Authentication enabled");
  71. }
  72. }
  73. }
  74. public void PostInitialise()
  75. {
  76. if (!m_Enabled)
  77. return;
  78. }
  79. public void Close()
  80. {
  81. if (!m_Enabled)
  82. return;
  83. }
  84. public void AddRegion(Scene scene)
  85. {
  86. if (!m_Enabled)
  87. return;
  88. scene.RegisterModuleInterface<IAuthenticationService>(this);
  89. }
  90. public void RemoveRegion(Scene scene)
  91. {
  92. if (!m_Enabled)
  93. return;
  94. }
  95. public void RegionLoaded(Scene scene)
  96. {
  97. if (!m_Enabled)
  98. return;
  99. }
  100. }
  101. }