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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.IO;
- using System.Threading;
- using System.Collections;
- using System.Collections.Generic;
- using System.Runtime.Serialization;
- using libsecondlife;
- using OpenSim.Framework;
- using OpenSim.Region.Environment;
- using OpenSim.Region.Environment.Scenes;
- namespace OpenSim.Region.ScriptEngine.Shared
- {
- [Serializable]
- public class EventAbortException : Exception
- {
- public EventAbortException()
- {
- }
- protected EventAbortException(
- SerializationInfo info,
- StreamingContext context)
- {
- }
- }
- public class DetectParams
- {
- public DetectParams()
- {
- Key = LLUUID.Zero;
- OffsetPos = new LSL_Types.Vector3();
- LinkNum = 0;
- Group = LLUUID.Zero;
- Name = String.Empty;
- Owner = LLUUID.Zero;
- Position = new LSL_Types.Vector3();
- Rotation = new LSL_Types.Quaternion();
- Type = 0;
- Velocity = new LSL_Types.Vector3();
- }
- public LLUUID Key;
- public LSL_Types.Vector3 OffsetPos;
- public int LinkNum;
- public LLUUID Group;
- public string Name;
- public LLUUID Owner;
- public LSL_Types.Vector3 Position;
- public LSL_Types.Quaternion Rotation;
- public int Type;
- public LSL_Types.Vector3 Velocity;
- public void Populate(Scene scene)
- {
- SceneObjectPart part = scene.GetSceneObjectPart(Key);
- if (part == null) // Avatar, maybe?
- {
- ScenePresence presence = scene.GetScenePresence(Key);
- if (presence == null)
- return;
- Name = presence.Firstname + " " + presence.Lastname;
- Owner = Key;
- Position = new LSL_Types.Vector3(
- presence.AbsolutePosition.X,
- presence.AbsolutePosition.X,
- presence.AbsolutePosition.Z);
- Rotation = new LSL_Types.Quaternion(
- presence.Rotation.x,
- presence.Rotation.y,
- presence.Rotation.z,
- presence.Rotation.w);
- Velocity = new LSL_Types.Vector3(
- presence.Velocity.X,
- presence.Velocity.X,
- presence.Velocity.Z);
- Type = 0x01; // Avatar
- if (presence.Velocity != LLVector3.Zero)
- Type |= 0x02; // Active
- Group = presence.ControllingClient.ActiveGroupId;
- return;
- }
- part=part.ParentGroup.RootPart; // We detect objects only
- LinkNum = 0; // Not relevant
- Group = part.GroupID;
- Name = part.Name;
- Owner = part.OwnerID;
- if (part.Velocity == LLVector3.Zero)
- Type = 0x04; // Passive
- else
- Type = 0x02; // Passive
- foreach (SceneObjectPart p in part.ParentGroup.Children.Values)
- {
- if (p.ContainsScripts())
- {
- Type |= 0x08; // Scripted
- break;
- }
- }
- Position = new LSL_Types.Vector3(part.AbsolutePosition.X,
- part.AbsolutePosition.Y,
- part.AbsolutePosition.Z);
- LLQuaternion wr = part.GetWorldRotation();
- Rotation = new LSL_Types.Quaternion(wr.X, wr.Y, wr.Z, wr.W);
- Velocity = new LSL_Types.Vector3(part.Velocity.X,
- part.Velocity.Y,
- part.Velocity.Z);
- }
- }
- public class EventParams
- {
- public EventParams(string eventName, Object[] eventParams, DetectParams[] detectParams)
- {
- EventName=eventName;
- Params=eventParams;
- DetectParams=detectParams;
- }
- public string EventName;
- public Object[] Params;
- public DetectParams[] DetectParams;
- }
- }
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