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- //Rez an object, and drop this script in it.
- //This will launch it at the owner.
- default
- {
- state_entry()
- {
- list p = llGetObjectDetails(llGetOwner(), [OBJECT_POS]);
- if(p != [])
- {
- llSetStatus(STATUS_PHYSICS, TRUE);
- vector pos = llList2Vector(p, 0);
- vector direction = llVecNorm(pos - llGetPos());
- llApplyImpulse(direction * 100, 0);
- }
- }
- }
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