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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections;
- using System.Collections.Generic;
- using System.Reflection;
- using log4net;
- using OpenMetaverse;
- namespace OpenSim.Region.Framework.Scenes
- {
- public class EntityManager
- {
- // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
-
- private readonly DoubleDictionary<UUID, uint, EntityBase> m_entities = new DoubleDictionary<UUID, uint, EntityBase>();
- public int Count
- {
- get { return m_entities.Count; }
- }
- public void Add(EntityBase entity)
- {
- m_entities.Add(entity.UUID, entity.LocalId, entity);
- }
- public void Clear()
- {
- m_entities.Clear();
- }
- public bool ContainsKey(UUID id)
- {
- return m_entities.ContainsKey(id);
- }
- public bool ContainsKey(uint localID)
- {
- return m_entities.ContainsKey(localID);
- }
- public bool Remove(uint localID)
- {
- return m_entities.Remove(localID);
- }
- public bool Remove(UUID id)
- {
- return m_entities.Remove(id);
- }
- public EntityBase[] GetAllByType<T>()
- {
- List<EntityBase> tmp = new List<EntityBase>();
- m_entities.ForEach(
- delegate(EntityBase entity)
- {
- if (entity is T)
- tmp.Add(entity);
- }
- );
- return tmp.ToArray();
- }
- public EntityBase[] GetEntities()
- {
- List<EntityBase> tmp = new List<EntityBase>(m_entities.Count);
- m_entities.ForEach(delegate(EntityBase entity) { tmp.Add(entity); });
- return tmp.ToArray();
- }
- public void ForEach(Action<EntityBase> action)
- {
- m_entities.ForEach(action);
- }
- public EntityBase Find(Predicate<EntityBase> predicate)
- {
- return m_entities.FindValue(predicate);
- }
- public EntityBase this[UUID id]
- {
- get
- {
- EntityBase entity;
- m_entities.TryGetValue(id, out entity);
- return entity;
- }
- set
- {
- Add(value);
- }
- }
- public EntityBase this[uint localID]
- {
- get
- {
- EntityBase entity;
- m_entities.TryGetValue(localID, out entity);
- return entity;
- }
- set
- {
- Add(value);
- }
- }
- public bool TryGetValue(UUID key, out EntityBase obj)
- {
- return m_entities.TryGetValue(key, out obj);
- }
- public bool TryGetValue(uint key, out EntityBase obj)
- {
- return m_entities.TryGetValue(key, out obj);
- }
- }
- }
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