PresenceModule.cs 5.0 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using System.Collections;
  29. using System.Collections.Generic;
  30. using System.Net;
  31. using System.Reflection;
  32. using log4net;
  33. using Nini.Config;
  34. using Nwc.XmlRpc;
  35. using OpenMetaverse;
  36. using OpenSim.Framework;
  37. using OpenSim.Region.Framework.Interfaces;
  38. using OpenSim.Region.Framework.Scenes;
  39. using OpenSim.Services.Interfaces;
  40. using GridRegion = OpenSim.Services.Interfaces.GridRegion;
  41. using PresenceInfo = OpenSim.Services.Interfaces.PresenceInfo;
  42. namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
  43. {
  44. public class PresenceModule : ISharedRegionModule, IPresenceModule
  45. {
  46. private static readonly ILog m_log = LogManager.GetLogger(
  47. MethodBase.GetCurrentMethod().DeclaringType);
  48. public event PresenceChange OnPresenceChange;
  49. public event BulkPresenceData OnBulkPresenceData;
  50. protected List<Scene> m_Scenes = new List<Scene>();
  51. protected IPresenceService m_PresenceService = null;
  52. protected IPresenceService PresenceService
  53. {
  54. get
  55. {
  56. if (m_PresenceService == null)
  57. {
  58. if (m_Scenes.Count > 0)
  59. m_PresenceService = m_Scenes[0].RequestModuleInterface<IPresenceService>();
  60. }
  61. return m_PresenceService;
  62. }
  63. }
  64. public void Initialise(IConfigSource config)
  65. {
  66. }
  67. public void AddRegion(Scene scene)
  68. {
  69. m_Scenes.Add(scene);
  70. scene.EventManager.OnNewClient += OnNewClient;
  71. scene.RegisterModuleInterface<IPresenceModule>(this);
  72. }
  73. public void RegionLoaded(Scene scene)
  74. {
  75. }
  76. public void RemoveRegion(Scene scene)
  77. {
  78. m_Scenes.Remove(scene);
  79. }
  80. public void PostInitialise()
  81. {
  82. }
  83. public void Close()
  84. {
  85. }
  86. public string Name
  87. {
  88. get { return "PresenceModule"; }
  89. }
  90. public Type ReplaceableInterface
  91. {
  92. get { return null; }
  93. }
  94. public void RequestBulkPresenceData(UUID[] users)
  95. {
  96. }
  97. public void OnNewClient(IClientAPI client)
  98. {
  99. client.AddGenericPacketHandler("requestonlinenotification", OnRequestOnlineNotification);
  100. }
  101. public void OnRequestOnlineNotification(Object sender, string method, List<String> args)
  102. {
  103. if (!(sender is IClientAPI))
  104. return;
  105. IClientAPI client = (IClientAPI)sender;
  106. m_log.DebugFormat("[PRESENCE MODULE]: OnlineNotification requested by {0}", client.Name);
  107. PresenceInfo[] status = PresenceService.GetAgents(args.ToArray());
  108. List<UUID> online = new List<UUID>();
  109. List<UUID> offline = new List<UUID>();
  110. foreach (PresenceInfo pi in status)
  111. {
  112. UUID uuid = new UUID(pi.UserID);
  113. if (!online.Contains(uuid))
  114. online.Add(uuid);
  115. }
  116. foreach (string s in args)
  117. {
  118. UUID uuid = new UUID(s);
  119. if (!online.Contains(uuid) && !offline.Contains(uuid))
  120. offline.Add(uuid);
  121. }
  122. if (online.Count > 0)
  123. client.SendAgentOnline(online.ToArray());
  124. if (offline.Count > 0)
  125. client.SendAgentOffline(offline.ToArray());
  126. }
  127. }
  128. }