12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364 |
- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Threading;
- using System.Collections.Generic;
- using System.Text;
- namespace OpenSim.Framework.Console
- {
- /// <summary>
- /// This is a Fake console that's used when setting up the Scene in Unit Tests
- /// Don't use this except for Unit Testing or you're in for a world of hurt when the
- /// sim gets to ReadLine
- /// </summary>
- public class MockConsole : CommandConsole
- {
- public MockConsole(string defaultPrompt) : base(defaultPrompt)
- {
- }
- public override void Output(string text)
- {
- }
- public override void Output(string text, string level)
- {
- }
- public override string ReadLine(string p, bool isCommand, bool e)
- {
- //Thread.CurrentThread.Join(1000);
- return string.Empty;
- }
- public override void UnlockOutput()
- {
- }
- public override void LockOutput()
- {
- }
- }
- }
|