Dan Lake 859bc717a4 Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetAvatars have been removed to consolidate locking and iteration within SceneGraph. All callers which used these to then iterate over presences have been refactored to instead pass their delegates to Scene.ForEachScenePresence(Action<ScenePresence>). il y a 14 ans
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Resources d367f0bf0c Thanks, zaki, for a patch that embeds plugin manifest files into plugin dlls. Fix issue 1876. il y a 16 ans
GETHandler.cs 859bc717a4 Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetAvatars have been removed to consolidate locking and iteration within SceneGraph. All callers which used these to then iterate over presences have been refactored to instead pass their delegates to Scene.ForEachScenePresence(Action<ScenePresence>). il y a 14 ans
GETRegionInfoHandler.cs 859bc717a4 Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetAvatars have been removed to consolidate locking and iteration within SceneGraph. All callers which used these to then iterate over presences have been refactored to instead pass their delegates to Scene.ForEachScenePresence(Action<ScenePresence>). il y a 14 ans
POSTHandler.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. il y a 15 ans
RegionDetails.cs 3c90d834ea Remove all references to master avatar, replacing with estate owner where il y a 15 ans
RestRegionPlugin.cs 784e78a9e8 minor: make rest (not comm) modules less noisy if they are disabled il y a 15 ans