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EntityTransferModule.cs
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b16bc7b01c
refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make it clear that all non-clientstack callers should be using this rather than RemoveClient() in order to step through the ScenePresence state machine properly.
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11 years ago |
EntityTransferStateMachine.cs
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7471bc7775
At strategic points in the teleport process, if the client has simultaneously logged out then do not continue.
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11 years ago |
HGEntityTransferModule.cs
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d6d82dbd3c
minor: correct attachment spelling mistake in log message in HGEntityTransferModule.OnIncomingSceneObject()
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11 years ago |