Justin Clark-Casey (justincc) b16bc7b01c refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make it clear that all non-clientstack callers should be using this rather than RemoveClient() in order to step through the ScenePresence state machine properly. 11 years ago
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EntityTransferModule.cs b16bc7b01c refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make it clear that all non-clientstack callers should be using this rather than RemoveClient() in order to step through the ScenePresence state machine properly. 11 years ago
EntityTransferStateMachine.cs 7471bc7775 At strategic points in the teleport process, if the client has simultaneously logged out then do not continue. 11 years ago
HGEntityTransferModule.cs d6d82dbd3c minor: correct attachment spelling mistake in log message in HGEntityTransferModule.OnIncomingSceneObject() 11 years ago