SimulationServiceConnector.cs 21 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using System.Collections.Generic;
  29. using System.IO;
  30. using System.Net;
  31. using System.Reflection;
  32. using System.Text;
  33. using System.Collections;
  34. using OpenSim.Framework;
  35. using OpenSim.Services.Interfaces;
  36. using GridRegion = OpenSim.Services.Interfaces.GridRegion;
  37. using OpenMetaverse;
  38. using OpenMetaverse.StructuredData;
  39. using log4net;
  40. using Nini.Config;
  41. namespace OpenSim.Services.Connectors.Simulation
  42. {
  43. public class SimulationServiceConnector : ISimulationService
  44. {
  45. private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
  46. // we use this dictionary to track the pending updateagent requests, maps URI --> position update
  47. private Dictionary<string,AgentPosition> m_updateAgentQueue = new Dictionary<string,AgentPosition>();
  48. //private GridRegion m_Region;
  49. public SimulationServiceConnector()
  50. {
  51. }
  52. public SimulationServiceConnector(IConfigSource config)
  53. {
  54. //m_Region = region;
  55. }
  56. public IScene GetScene(UUID regionId)
  57. {
  58. return null;
  59. }
  60. public ISimulationService GetInnerService()
  61. {
  62. return null;
  63. }
  64. #region Agents
  65. protected virtual string AgentPath()
  66. {
  67. return "agent/";
  68. }
  69. protected virtual void PackData(OSDMap args, GridRegion source, AgentCircuitData aCircuit, GridRegion destination, uint flags)
  70. {
  71. if (source != null)
  72. {
  73. args["source_x"] = OSD.FromString(source.RegionLocX.ToString());
  74. args["source_y"] = OSD.FromString(source.RegionLocY.ToString());
  75. args["source_name"] = OSD.FromString(source.RegionName);
  76. args["source_uuid"] = OSD.FromString(source.RegionID.ToString());
  77. if (!String.IsNullOrEmpty(source.RawServerURI))
  78. args["source_server_uri"] = OSD.FromString(source.RawServerURI);
  79. }
  80. args["destination_x"] = OSD.FromString(destination.RegionLocX.ToString());
  81. args["destination_y"] = OSD.FromString(destination.RegionLocY.ToString());
  82. args["destination_name"] = OSD.FromString(destination.RegionName);
  83. args["destination_uuid"] = OSD.FromString(destination.RegionID.ToString());
  84. args["teleport_flags"] = OSD.FromString(flags.ToString());
  85. }
  86. public bool CreateAgent(GridRegion source, GridRegion destination, AgentCircuitData aCircuit, uint flags, EntityTransferContext ctx, out string reason)
  87. {
  88. string tmp = String.Empty;
  89. return CreateAgent(source, destination, aCircuit, flags, ctx, out tmp, out reason);
  90. }
  91. public bool CreateAgent(GridRegion source, GridRegion destination, AgentCircuitData aCircuit, uint flags, EntityTransferContext ctx, out string myipaddress, out string reason)
  92. {
  93. reason = String.Empty;
  94. myipaddress = String.Empty;
  95. if (destination == null)
  96. {
  97. reason = "Destination not found";
  98. m_log.Debug("[REMOTE SIMULATION CONNECTOR]: Create agent destination is null");
  99. return false;
  100. }
  101. m_log.DebugFormat("[REMOTE SIMULATION CONNECTOR]: Creating agent at {0}", destination.ServerURI);
  102. string uri = destination.ServerURI + AgentPath() + aCircuit.AgentID + "/";
  103. try
  104. {
  105. OSDMap args = aCircuit.PackAgentCircuitData(ctx);
  106. args["context"] = ctx.Pack();
  107. PackData(args, source, aCircuit, destination, flags);
  108. OSDMap result = WebUtil.PostToServiceCompressed(uri, args, 30000);
  109. bool success = result["success"].AsBoolean();
  110. if (success && result.ContainsKey("_Result"))
  111. {
  112. OSDMap data = (OSDMap)result["_Result"];
  113. reason = data["reason"].AsString();
  114. success = data["success"].AsBoolean();
  115. myipaddress = data["your_ip"].AsString();
  116. return success;
  117. }
  118. // Try the old version, uncompressed
  119. result = WebUtil.PostToService(uri, args, 30000, false);
  120. if (result["Success"].AsBoolean())
  121. {
  122. if (result.ContainsKey("_Result"))
  123. {
  124. OSDMap data = (OSDMap)result["_Result"];
  125. reason = data["reason"].AsString();
  126. success = data["success"].AsBoolean();
  127. myipaddress = data["your_ip"].AsString();
  128. m_log.WarnFormat(
  129. "[REMOTE SIMULATION CONNECTOR]: Remote simulator {0} did not accept compressed transfer, suggest updating it.", destination.RegionName);
  130. return success;
  131. }
  132. }
  133. m_log.WarnFormat(
  134. "[REMOTE SIMULATION CONNECTOR]: Failed to create agent {0} {1} at remote simulator {2}",
  135. aCircuit.firstname, aCircuit.lastname, destination.RegionName);
  136. reason = result["Message"] != null ? result["Message"].AsString() : "error";
  137. return false;
  138. }
  139. catch (Exception e)
  140. {
  141. m_log.Warn("[REMOTE SIMULATION CONNECTOR]: CreateAgent failed with exception: " + e.ToString());
  142. reason = e.Message;
  143. }
  144. return false;
  145. }
  146. /// <summary>
  147. /// Send complete data about an agent in this region to a neighbor
  148. /// </summary>
  149. public bool UpdateAgent(GridRegion destination, AgentData data, EntityTransferContext ctx)
  150. {
  151. return UpdateAgent(destination, (IAgentData)data, ctx, 200000); // yes, 200 seconds
  152. }
  153. private ExpiringCache<string, bool> _failedSims = new ExpiringCache<string, bool>();
  154. /// <summary>
  155. /// Send updated position information about an agent in this region to a neighbor
  156. /// This operation may be called very frequently if an avatar is moving about in
  157. /// the region.
  158. /// </summary>
  159. public bool UpdateAgent(GridRegion destination, AgentPosition data)
  160. {
  161. bool v = true;
  162. if (_failedSims.TryGetValue(destination.ServerURI, out v))
  163. return false;
  164. // The basic idea of this code is that the first thread that needs to
  165. // send an update for a specific avatar becomes the worker for any subsequent
  166. // requests until there are no more outstanding requests. Further, only send the most
  167. // recent update; this *should* never be needed but some requests get
  168. // slowed down and once that happens the problem with service end point
  169. // limits kicks in and nothing proceeds
  170. string uri = destination.ServerURI + AgentPath() + data.AgentID + "/";
  171. lock (m_updateAgentQueue)
  172. {
  173. if (m_updateAgentQueue.ContainsKey(uri))
  174. {
  175. // Another thread is already handling
  176. // updates for this simulator, just update
  177. // the position and return, overwrites are
  178. // not a problem since we only care about the
  179. // last update anyway
  180. m_updateAgentQueue[uri] = data;
  181. return true;
  182. }
  183. // Otherwise update the reference and start processing
  184. m_updateAgentQueue[uri] = data;
  185. }
  186. AgentPosition pos = null;
  187. bool success = true;
  188. while (success)
  189. {
  190. lock (m_updateAgentQueue)
  191. {
  192. // save the position
  193. AgentPosition lastpos = pos;
  194. pos = m_updateAgentQueue[uri];
  195. // this is true if no one put a new
  196. // update in the map since the last
  197. // one we processed, if thats the
  198. // case then we are done
  199. if (pos == lastpos)
  200. {
  201. m_updateAgentQueue.Remove(uri);
  202. return true;
  203. }
  204. }
  205. EntityTransferContext ctx = new EntityTransferContext(); // Dummy, not needed for position
  206. success = UpdateAgent(destination, (IAgentData)pos, ctx, 10000);
  207. }
  208. // we get here iff success == false
  209. // blacklist sim for 2 minutes
  210. lock (m_updateAgentQueue)
  211. {
  212. _failedSims.AddOrUpdate(destination.ServerURI, true, 120);
  213. m_updateAgentQueue.Remove(uri);
  214. }
  215. return false;
  216. }
  217. /// <summary>
  218. /// This is the worker function to send AgentData to a neighbor region
  219. /// </summary>
  220. private bool UpdateAgent(GridRegion destination, IAgentData cAgentData, EntityTransferContext ctx, int timeout)
  221. {
  222. // m_log.DebugFormat("[REMOTE SIMULATION CONNECTOR]: UpdateAgent in {0}", destination.ServerURI);
  223. // Eventually, we want to use a caps url instead of the agentID
  224. string uri = destination.ServerURI + AgentPath() + cAgentData.AgentID + "/";
  225. try
  226. {
  227. OSDMap args = cAgentData.Pack(ctx);
  228. args["destination_x"] = OSD.FromString(destination.RegionLocX.ToString());
  229. args["destination_y"] = OSD.FromString(destination.RegionLocY.ToString());
  230. args["destination_name"] = OSD.FromString(destination.RegionName);
  231. args["destination_uuid"] = OSD.FromString(destination.RegionID.ToString());
  232. args["context"] = ctx.Pack();
  233. OSDMap result = WebUtil.PutToServiceCompressed(uri, args, timeout);
  234. if (result["Success"].AsBoolean())
  235. return true;
  236. result = WebUtil.PutToService(uri, args, timeout);
  237. return result["Success"].AsBoolean();
  238. }
  239. catch (Exception e)
  240. {
  241. m_log.Warn("[REMOTE SIMULATION CONNECTOR]: UpdateAgent failed with exception: " + e.ToString());
  242. }
  243. return false;
  244. }
  245. public bool QueryAccess(GridRegion destination, UUID agentID, string agentHomeURI, bool viaTeleport, Vector3 position, List<UUID> featuresAvailable, EntityTransferContext ctx, out string reason)
  246. {
  247. Culture.SetCurrentCulture();
  248. reason = "Failed to contact destination";
  249. // m_log.DebugFormat("[REMOTE SIMULATION CONNECTOR]: QueryAccess start, position={0}", position);
  250. // Eventually, we want to use a caps url instead of the agentID
  251. string uri = destination.ServerURI + AgentPath() + agentID + "/" + destination.RegionID.ToString() + "/";
  252. OSDMap request = new OSDMap();
  253. request.Add("viaTeleport", OSD.FromBoolean(viaTeleport));
  254. request.Add("position", OSD.FromString(position.ToString()));
  255. // To those who still understad this field, we're telling them
  256. // the lowest version just to be safe
  257. request.Add("my_version", OSD.FromString(String.Format("SIMULATION/{0}", VersionInfo.SimulationServiceVersionSupportedMin)));
  258. // New simulation service negotiation
  259. request.Add("simulation_service_supported_min", OSD.FromReal(VersionInfo.SimulationServiceVersionSupportedMin));
  260. request.Add("simulation_service_supported_max", OSD.FromReal(VersionInfo.SimulationServiceVersionSupportedMax));
  261. request.Add("simulation_service_accepted_min", OSD.FromReal(VersionInfo.SimulationServiceVersionAcceptedMin));
  262. request.Add("simulation_service_accepted_max", OSD.FromReal(VersionInfo.SimulationServiceVersionAcceptedMax));
  263. request.Add("context", ctx.Pack());
  264. OSDArray features = new OSDArray();
  265. foreach (UUID feature in featuresAvailable)
  266. features.Add(OSD.FromString(feature.ToString()));
  267. request.Add("features", features);
  268. if (agentHomeURI != null)
  269. request.Add("agent_home_uri", OSD.FromString(agentHomeURI));
  270. try
  271. {
  272. OSDMap result = WebUtil.ServiceOSDRequest(uri, request, "QUERYACCESS", 30000, false, false);
  273. bool success = result["success"].AsBoolean();
  274. if (result.ContainsKey("_Result"))
  275. {
  276. OSDMap data = (OSDMap)result["_Result"];
  277. // FIXME: If there is a _Result map then it's the success key here that indicates the true success
  278. // or failure, not the sibling result node.
  279. success = data["success"].AsBoolean();
  280. reason = data["reason"].AsString();
  281. // We will need to plumb this and start sing the outbound version as well
  282. // TODO: lay the pipe for version plumbing
  283. if (data.ContainsKey("negotiated_inbound_version") && data["negotiated_inbound_version"] != null)
  284. {
  285. ctx.InboundVersion = (float)data["negotiated_inbound_version"].AsReal();
  286. ctx.OutboundVersion = (float)data["negotiated_outbound_version"].AsReal();
  287. }
  288. else if (data["version"] != null && data["version"].AsString() != string.Empty)
  289. {
  290. string versionString = data["version"].AsString();
  291. String[] parts = versionString.Split(new char[] {'/'});
  292. if (parts.Length > 1)
  293. {
  294. ctx.InboundVersion = float.Parse(parts[1]);
  295. ctx.OutboundVersion = float.Parse(parts[1]);
  296. }
  297. }
  298. m_log.DebugFormat(
  299. "[REMOTE SIMULATION CONNECTOR]: QueryAccess to {0} returned {1}, reason {2}, version {3}/{4}",
  300. uri, success, reason, ctx.InboundVersion, ctx.OutboundVersion);
  301. }
  302. if (!success || ctx.InboundVersion == 0f || ctx.OutboundVersion == 0f)
  303. {
  304. // If we don't check this then OpenSimulator 0.7.3.1 and some period before will never see the
  305. // actual failure message
  306. if (!result.ContainsKey("_Result"))
  307. {
  308. if (result.ContainsKey("Message"))
  309. {
  310. string message = result["Message"].AsString();
  311. if (message == "Service request failed: [MethodNotAllowed] MethodNotAllowed") // Old style region
  312. {
  313. m_log.Info("[REMOTE SIMULATION CONNECTOR]: The above web util error was caused by a TP to a sim that doesn't support QUERYACCESS and can be ignored");
  314. return true;
  315. }
  316. reason = result["Message"];
  317. }
  318. else
  319. {
  320. reason = "Communications failure";
  321. }
  322. }
  323. return false;
  324. }
  325. featuresAvailable.Clear();
  326. if (result.ContainsKey("features"))
  327. {
  328. OSDArray array = (OSDArray)result["features"];
  329. foreach (OSD o in array)
  330. featuresAvailable.Add(new UUID(o.AsString()));
  331. }
  332. // Version stuff
  333. if (ctx.OutboundVersion < 0.5)
  334. ctx.WearablesCount = AvatarWearable.LEGACY_VERSION_MAX_WEARABLES;
  335. else if (ctx.OutboundVersion < 0.6)
  336. ctx.WearablesCount = AvatarWearable.LEGACY_VERSION_MAX_WEARABLES + 1;
  337. else
  338. ctx.WearablesCount = -1; // send all (just in case..)
  339. return success;
  340. }
  341. catch (Exception e)
  342. {
  343. m_log.WarnFormat("[REMOTE SIMULATION CONNECTOR] QueryAcesss failed with exception; {0}",e.ToString());
  344. }
  345. return false;
  346. }
  347. /// <summary>
  348. /// </summary>
  349. public bool ReleaseAgent(UUID origin, UUID id, string uri)
  350. {
  351. // m_log.DebugFormat("[REMOTE SIMULATION CONNECTOR]: ReleaseAgent start");
  352. try
  353. {
  354. WebUtil.ServiceOSDRequest(uri, null, "DELETE", 10000, false, false);
  355. }
  356. catch (Exception e)
  357. {
  358. m_log.WarnFormat("[REMOTE SIMULATION CONNECTOR] ReleaseAgent failed with exception; {0}",e.ToString());
  359. }
  360. return true;
  361. }
  362. /// <summary>
  363. /// </summary>
  364. public bool CloseAgent(GridRegion destination, UUID id, string auth_code)
  365. {
  366. string uri = destination.ServerURI + AgentPath() + id + "/" + destination.RegionID.ToString() + "/?auth=" + auth_code;
  367. m_log.DebugFormat("[REMOTE SIMULATION CONNECTOR]: CloseAgent {0}", uri);
  368. try
  369. {
  370. WebUtil.ServiceOSDRequest(uri, null, "DELETE", 10000, false, false);
  371. }
  372. catch (Exception e)
  373. {
  374. m_log.WarnFormat("[REMOTE SIMULATION CONNECTOR] CloseAgent failed with exception; {0}",e.ToString());
  375. }
  376. return true;
  377. }
  378. #endregion Agents
  379. #region Objects
  380. protected virtual string ObjectPath()
  381. {
  382. return "object/";
  383. }
  384. /// <summary>
  385. ///
  386. /// </summary>
  387. public bool CreateObject(GridRegion destination, Vector3 newPosition, ISceneObject sog, bool isLocalCall)
  388. {
  389. // m_log.DebugFormat("[REMOTE SIMULATION CONNECTOR]: CreateObject start");
  390. string uri = destination.ServerURI + ObjectPath() + sog.UUID + "/";
  391. try
  392. {
  393. OSDMap args = new OSDMap(2);
  394. args["sog"] = OSD.FromString(sog.ToXml2());
  395. args["extra"] = OSD.FromString(sog.ExtraToXmlString());
  396. args["modified"] = OSD.FromBoolean(sog.HasGroupChanged);
  397. args["new_position"] = newPosition.ToString();
  398. string state = sog.GetStateSnapshot();
  399. if (state.Length > 0)
  400. args["state"] = OSD.FromString(state);
  401. // Add the input general arguments
  402. args["destination_x"] = OSD.FromString(destination.RegionLocX.ToString());
  403. args["destination_y"] = OSD.FromString(destination.RegionLocY.ToString());
  404. args["destination_name"] = OSD.FromString(destination.RegionName);
  405. args["destination_uuid"] = OSD.FromString(destination.RegionID.ToString());
  406. OSDMap result = WebUtil.PostToService(uri, args, 40000, false);
  407. if (result == null)
  408. return false;
  409. bool success = result["success"].AsBoolean();
  410. if (!success)
  411. return false;
  412. }
  413. catch (Exception e)
  414. {
  415. m_log.WarnFormat("[REMOTE SIMULATION CONNECTOR] CreateObject failed with exception; {0}",e.ToString());
  416. return false;
  417. }
  418. return true;
  419. }
  420. /// <summary>
  421. ///
  422. /// </summary>
  423. public bool CreateObject(GridRegion destination, UUID userID, UUID itemID)
  424. {
  425. // TODO, not that urgent
  426. return false;
  427. }
  428. #endregion Objects
  429. }
  430. }