TextureNotFoundSender.cs 3.6 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSim Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using libsecondlife;
  28. using libsecondlife.Packets;
  29. using OpenSim.Framework;
  30. using OpenSim.Region.Environment.Interfaces;
  31. namespace OpenSim.Region.Environment.Modules
  32. {
  33. /// <summary>
  34. /// Sends a 'texture not found' packet back to the client
  35. /// </summary>
  36. public class TextureNotFoundSender : ITextureSender
  37. {
  38. //private static readonly log4net.ILog m_log
  39. // = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
  40. private LLUUID m_textureId;
  41. private IClientAPI m_client;
  42. // See ITextureSender
  43. public bool Sending
  44. {
  45. get { return false; }
  46. set { m_sending = value; }
  47. }
  48. private bool m_sending = false;
  49. // See ITextureSender
  50. public bool Cancel
  51. {
  52. get { return false; }
  53. set { m_cancel = value; }
  54. }
  55. private bool m_cancel = false;
  56. public TextureNotFoundSender(IClientAPI client, LLUUID textureID)
  57. {
  58. m_client = client;
  59. m_textureId = textureID;
  60. }
  61. // See ITextureSender
  62. public void UpdateRequest(int discardLevel, uint packetNumber)
  63. {
  64. // Not need to implement since priority changes don't affect this operation
  65. }
  66. // See ITextureSender
  67. public bool SendTexturePacket()
  68. {
  69. //m_log.InfoFormat(
  70. // "[TEXTURE NOT FOUND SENDER]: Informing the client that texture {0} cannot be found",
  71. // m_textureId);
  72. ImageNotInDatabasePacket notFound = new ImageNotInDatabasePacket();
  73. notFound.ImageID.ID = m_textureId;
  74. // XXX Temporarily disabling as this appears to be causing client crashes on at least
  75. // 1.19.0(5) of the Linden Second Life client.
  76. // m_client.OutPacket(notFound, ThrottleOutPacketType.Texture);
  77. return true;
  78. }
  79. }
  80. }