AvatarProfilesModule.cs 4.9 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSim Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using libsecondlife;
  28. using Nini.Config;
  29. using OpenSim.Framework;
  30. using OpenSim.Region.Environment.Interfaces;
  31. using OpenSim.Region.Environment.Scenes;
  32. namespace OpenSim.Region.Environment.Modules
  33. {
  34. public class AvatarProfilesModule : IRegionModule
  35. {
  36. private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
  37. private Scene m_scene;
  38. public AvatarProfilesModule()
  39. {
  40. }
  41. public void Initialise(Scene scene, IConfigSource config)
  42. {
  43. m_scene = scene;
  44. m_scene.EventManager.OnNewClient += NewClient;
  45. }
  46. public void PostInitialise()
  47. {
  48. }
  49. public void Close()
  50. {
  51. }
  52. public string Name
  53. {
  54. get { return "AvatarProfilesModule"; }
  55. }
  56. public bool IsSharedModule
  57. {
  58. get { return false; }
  59. }
  60. public void NewClient(IClientAPI client)
  61. {
  62. client.OnRequestAvatarProperties += RequestAvatarProperty;
  63. client.OnUpdateAvatarProperties += UpdateAvatarProperties;
  64. }
  65. public void RemoveClient(IClientAPI client)
  66. {
  67. client.OnRequestAvatarProperties -= RequestAvatarProperty;
  68. client.OnUpdateAvatarProperties -= UpdateAvatarProperties;
  69. }
  70. /// <summary>
  71. ///
  72. /// </summary>
  73. /// <param name="remoteClient"></param>
  74. /// <param name="avatarID"></param>
  75. public void RequestAvatarProperty(IClientAPI remoteClient, LLUUID avatarID)
  76. {
  77. // FIXME: finish adding fields such as url, masking, etc.
  78. LLUUID partner = new LLUUID("11111111-1111-0000-0000-000100bba000");
  79. UserProfileData profile = m_scene.CommsManager.UserService.GetUserProfile(avatarID);
  80. if (null != profile)
  81. {
  82. remoteClient.SendAvatarProperties(profile.UUID, profile.profileAboutText,
  83. Util.ToDateTime(profile.created).ToString(),
  84. System.String.Empty, profile.profileFirstText, profile.profileCanDoMask,
  85. profile.profileFirstImage, profile.profileImage, System.String.Empty, partner);
  86. }
  87. else
  88. {
  89. m_log.Debug("[AvatarProfilesModule]: Got null for profile for " + avatarID.ToString());
  90. }
  91. }
  92. public void UpdateAvatarProperties(IClientAPI remoteClient, UserProfileData newProfile)
  93. {
  94. UserProfileData Profile = m_scene.CommsManager.UserService.GetUserProfile(newProfile.UUID);
  95. // if it's the profile of the user requesting the update, then we change only a few things.
  96. if (remoteClient.AgentId.CompareTo(Profile.UUID) == 0)
  97. {
  98. Profile.profileImage = newProfile.profileImage;
  99. Profile.profileFirstImage = newProfile.profileFirstImage;
  100. Profile.profileAboutText = newProfile.profileAboutText;
  101. Profile.profileFirstText = newProfile.profileFirstText;
  102. }
  103. else
  104. {
  105. return;
  106. }
  107. if (m_scene.CommsManager.UserService.UpdateUserProfileProperties(Profile))
  108. {
  109. RequestAvatarProperty(remoteClient, newProfile.UUID);
  110. }
  111. }
  112. }
  113. }