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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- namespace LaunchSLClient
- {
- partial class Form1
- {
- /// <summary>
- /// Required designer variable.
- /// </summary>
- private System.ComponentModel.IContainer components = null;
- /// <summary>
- /// Clean up any resources being used.
- /// </summary>
- /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
- protected override void Dispose(bool disposing)
- {
- if (disposing && (components != null))
- {
- components.Dispose();
- }
- base.Dispose(disposing);
- }
- #region Windows Form Designer generated code
- /// <summary>
- /// Required method for Designer support - do not modify
- /// the contents of this method with the code editor.
- /// </summary>
- private void InitializeComponent()
- {
- this.comboBox1 = new System.Windows.Forms.ComboBox();
- this.textBox1 = new System.Windows.Forms.TextBox();
- this.SuspendLayout();
- //
- // comboBox1
- //
- this.comboBox1.FormattingEnabled = true;
- this.comboBox1.Items.AddRange(new object[] {
- "Local Sandbox",
- "Local Grid Server",
- "DeepGrid - www.deepgrid.com",
- "OSGrid - www.osgrid.org",
- "Linden Labs - www.secondlife.com"});
- this.comboBox1.Location = new System.Drawing.Point(37, 83);
- this.comboBox1.Name = "comboBox1";
- this.comboBox1.Size = new System.Drawing.Size(348, 21);
- this.comboBox1.TabIndex = 0;
- this.comboBox1.Text = "Choose from list";
- this.comboBox1.SelectedIndexChanged += new System.EventHandler(this.comboBox1_SelectedIndexChanged);
- //
- // textBox1
- //
- this.textBox1.BorderStyle = System.Windows.Forms.BorderStyle.None;
- this.textBox1.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
- this.textBox1.Location = new System.Drawing.Point(37, 32);
- this.textBox1.Name = "textBox1";
- this.textBox1.ReadOnly = true;
- this.textBox1.Size = new System.Drawing.Size(292, 19);
- this.textBox1.TabIndex = 1;
- this.textBox1.Text = "Choose from one of the following:";
- //
- // Form1
- //
- this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
- this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
- this.ClientSize = new System.Drawing.Size(501, 339);
- this.Controls.Add(this.textBox1);
- this.Controls.Add(this.comboBox1);
- this.Name = "Form1";
- this.Text = "OpenSim Client Launcher";
- this.ResumeLayout(false);
- this.PerformLayout();
- }
- #endregion
- private System.Windows.Forms.ComboBox comboBox1;
- private System.Windows.Forms.TextBox textBox1;
- }
- }
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