Adam Frisby c502416548 * Quick fix. Re-enabled some code which registers the Terrain Module's Commander with the scene (whoops). %!s(int64=16) %!d(string=hai) anos
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FileLoaders fadd19f314 **Big ass update warning** %!s(int64=16) %!d(string=hai) anos
FloodBrushes 47180080f0 Formatting cleanup. %!s(int64=16) %!d(string=hai) anos
PaintBrushes 9d1b42c39a Comment out unused private methods. %!s(int64=16) %!d(string=hai) anos
ITerrainEffect.cs 47180080f0 Formatting cleanup. %!s(int64=16) %!d(string=hai) anos
ITerrainFloodEffect.cs 47180080f0 Formatting cleanup. %!s(int64=16) %!d(string=hai) anos
ITerrainLoader.cs fadd19f314 **Big ass update warning** %!s(int64=16) %!d(string=hai) anos
ITerrainPaintableEffect.cs 47180080f0 Formatting cleanup. %!s(int64=16) %!d(string=hai) anos
TerrainChannel.cs 7fcffa3a3a Re-enabled terrain texture generation for the world map. Adam can clean up/ sort it out when he gets time. %!s(int64=16) %!d(string=hai) anos
TerrainModule.cs c502416548 * Quick fix. Re-enabled some code which registers the Terrain Module's Commander with the scene (whoops). %!s(int64=16) %!d(string=hai) anos
TerrainUtil.cs 175dc285ff Added copyright messages. Set svn:eol-style. Minor cleanup. %!s(int64=16) %!d(string=hai) anos