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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Reflection;
- using System.Text;
- using log4net;
- using Mono.Addins;
- using Nini.Config;
- using OpenMetaverse;
- using OpenSim.Framework;
- using OpenSim.Framework.Console;
- using OpenSim.Framework.Monitoring;
- using OpenSim.Region.ClientStack.LindenUDP;
- using OpenSim.Region.Framework.Interfaces;
- using OpenSim.Region.Framework.Scenes;
- namespace OpenSim.Region.OptionalModules.Avatar.Attachments
- {
- [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "TempAttachmentsModule")]
- public class TempAttachmentsModule : INonSharedRegionModule
- {
- private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
- private Scene m_scene;
- private IRegionConsole m_console;
- public void Initialise(IConfigSource configSource)
- {
- }
- public void AddRegion(Scene scene)
- {
- }
- public void RemoveRegion(Scene scene)
- {
- }
- public void RegionLoaded(Scene scene)
- {
- m_scene = scene;
- IScriptModuleComms comms = scene.RequestModuleInterface<IScriptModuleComms>();
- if (comms != null)
- {
- comms.RegisterScriptInvocation( this, "llAttachToAvatarTemp");
- m_log.DebugFormat("[TEMP ATTACHS]: Registered script functions");
- m_console = scene.RequestModuleInterface<IRegionConsole>();
- if (m_console != null)
- {
- m_console.AddCommand("TempATtachModule", false, "set auto_grant_attach_perms", "set auto_grant_attach_perms true|false", "Allow objects owned by the region owner os estate managers to obtain attach permissions without asking the user", SetAutoGrantAttachPerms);
- }
- }
- else
- {
- m_log.ErrorFormat("[TEMP ATTACHS]: Failed to register script functions");
- }
- }
- public void Close()
- {
- }
- public Type ReplaceableInterface
- {
- get { return null; }
- }
- public string Name
- {
- get { return "TempAttachmentsModule"; }
- }
- private void SendConsoleOutput(UUID agentID, string text)
- {
- if (m_console == null)
- return;
- m_console.SendConsoleOutput(agentID, text);
- }
- private void SetAutoGrantAttachPerms(string module, string[] parms)
- {
- UUID agentID = new UUID(parms[parms.Length - 1]);
- Array.Resize(ref parms, parms.Length - 1);
- if (parms.Length != 3)
- {
- SendConsoleOutput(agentID, "Command parameter error");
- return;
- }
- string val = parms[2];
- if (val != "true" && val != "false")
- {
- SendConsoleOutput(agentID, "Command parameter error");
- return;
- }
-
- m_scene.StoreExtraSetting("auto_grant_attach_perms", val);
- SendConsoleOutput(agentID, String.Format("auto_grant_attach_perms set to {0}", val));
- }
- private int llAttachToAvatarTemp(UUID host, UUID script, int attachmentPoint)
- {
- SceneObjectPart hostPart = m_scene.GetSceneObjectPart(host);
- if (hostPart == null)
- return 0;
- if (hostPart.ParentGroup.IsAttachment)
- return 0;
- IAttachmentsModule attachmentsModule = m_scene.RequestModuleInterface<IAttachmentsModule>();
- if (attachmentsModule == null)
- return 0;
- TaskInventoryItem item = hostPart.Inventory.GetInventoryItem(script);
- if (item == null)
- return 0;
- if ((item.PermsMask & 32) == 0) // PERMISSION_ATTACH
- return 0;
- ScenePresence target;
- if (!m_scene.TryGetScenePresence(item.PermsGranter, out target))
- return 0;
-
- if (target.UUID != hostPart.ParentGroup.OwnerID)
- {
- uint effectivePerms = hostPart.ParentGroup.GetEffectivePermissions();
- if ((effectivePerms & (uint)PermissionMask.Transfer) == 0)
- return 0;
- hostPart.ParentGroup.SetOwnerId(target.UUID);
- hostPart.ParentGroup.SetRootPartOwner(hostPart.ParentGroup.RootPart, target.UUID, target.ControllingClient.ActiveGroupId);
- if (m_scene.Permissions.PropagatePermissions())
- {
- foreach (SceneObjectPart child in hostPart.ParentGroup.Parts)
- {
- child.Inventory.ChangeInventoryOwner(target.UUID);
- child.TriggerScriptChangedEvent(Changed.OWNER);
- child.ApplyNextOwnerPermissions();
- }
- }
- hostPart.ParentGroup.RootPart.ObjectSaleType = 0;
- hostPart.ParentGroup.RootPart.SalePrice = 10;
- hostPart.ParentGroup.HasGroupChanged = true;
- hostPart.ParentGroup.RootPart.SendPropertiesToClient(target.ControllingClient);
- hostPart.ParentGroup.RootPart.ScheduleFullUpdate();
- }
- return attachmentsModule.AttachObject(target, hostPart.ParentGroup, (uint)attachmentPoint, false, true) ? 1 : 0;
- }
- }
- }
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