IInventoryArchiverModule.cs 5.7 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using System.Collections.Generic;
  29. using System.IO;
  30. using OpenSim.Services.Interfaces;
  31. namespace OpenSim.Region.Framework.Interfaces
  32. {
  33. /// <summary>
  34. /// Used for the OnInventoryArchiveSaved event.
  35. /// </summary>
  36. /// <param name="id">Request id</param>
  37. /// <param name="succeeded">true if the save succeeded, false otherwise</param>
  38. /// <param name="userInfo">The user for whom the save was conducted</param>
  39. /// <param name="invPath">The inventory path saved</param>
  40. /// <param name="savePath">The stream to which the archive was saved</param>
  41. /// <param name="reportedException">Contains the exception generated if the save did not succeed</param>
  42. public delegate void InventoryArchiveSaved(
  43. Guid id, bool succeeded, UserAccount userInfo, string invPath, Stream saveStream, Exception reportedException);
  44. public interface IInventoryArchiverModule
  45. {
  46. /// <summary>
  47. /// Fired when an archive inventory save has been completed.
  48. /// </summary>
  49. event InventoryArchiveSaved OnInventoryArchiveSaved;
  50. /// <summary>
  51. /// Dearchive a user's inventory folder from the given stream
  52. /// </summary>
  53. /// <param name="firstName"></param>
  54. /// <param name="lastName"></param>
  55. /// <param name="invPath">The inventory path in which to place the loaded folders and items</param>
  56. /// <param name="loadStream">The stream from which the inventory archive will be loaded</param>
  57. /// <returns>true if the first stage of the operation succeeded, false otherwise</returns>
  58. bool DearchiveInventory(string firstName, string lastName, string invPath, string pass, Stream loadStream);
  59. /// <summary>
  60. /// Dearchive a user's inventory folder from the given stream
  61. /// </summary>
  62. /// <param name="firstName"></param>
  63. /// <param name="lastName"></param>
  64. /// <param name="invPath">The inventory path in which to place the loaded folders and items</param>
  65. /// <param name="loadStream">The stream from which the inventory archive will be loaded</param>
  66. /// <param name="options">Dearchiving options. At the moment, the only option is ("merge", true). This merges
  67. /// the loaded IAR with existing folders where possible.</param>
  68. /// <returns>true if the first stage of the operation succeeded, false otherwise</returns>
  69. bool DearchiveInventory(
  70. string firstName, string lastName, string invPath, string pass, Stream loadStream,
  71. Dictionary<string, object> options);
  72. /// <summary>
  73. /// Archive a user's inventory folder to the given stream
  74. /// </summary>
  75. /// <param name="id">ID representing this request. This will later be returned in the save event</param>
  76. /// <param name="firstName"></param>
  77. /// <param name="lastName"></param>
  78. /// <param name="invPath">The inventory path from which the inventory should be saved.</param>
  79. /// <param name="saveStream">The stream to which the inventory archive will be saved</param>
  80. /// <returns>true if the first stage of the operation succeeded, false otherwise</returns>
  81. bool ArchiveInventory(Guid id, string firstName, string lastName, string invPath, string pass, Stream saveStream);
  82. /// <summary>
  83. /// Archive a user's inventory folder to the given stream
  84. /// </summary>
  85. /// <param name="id">ID representing this request. This will later be returned in the save event</param>
  86. /// <param name="firstName"></param>
  87. /// <param name="lastName"></param>
  88. /// <param name="invPath">The inventory path from which the inventory should be saved.</param>
  89. /// <param name="saveStream">The stream to which the inventory archive will be saved</param>
  90. /// <param name="options">Archiving options. Currently, there are none.</param>
  91. /// <returns>true if the first stage of the operation succeeded, false otherwise</returns>
  92. bool ArchiveInventory(
  93. Guid id, string firstName, string lastName, string invPath, string pass, Stream saveStream,
  94. Dictionary<string, object> options);
  95. }
  96. }