PixelTomsen 20eac8d6d0 SQLite DB: some values of land data will be not saved / loaded 12 年之前
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MSSQL 73c9abf5f2 Move OpenSim.Data.RegionFlags -> OpenSim.Framework.RegionFlags to make it easier for other code to use (e.g. LSL_Api) without having to reference OpenSim.Data just for this. 12 年之前
MySQL 73c9abf5f2 Move OpenSim.Data.RegionFlags -> OpenSim.Framework.RegionFlags to make it easier for other code to use (e.g. LSL_Api) without having to reference OpenSim.Data just for this. 12 年之前
Null 40bf789ad7 Disambiguate use of RegionFlags in NullRegionData 12 年之前
Properties 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年之前
Resources 6afa55d446 Removed a few obsolete mono addin references. Mantis #4854 14 年之前
SQLite 20eac8d6d0 SQLite DB: some values of land data will be not saved / loaded 12 年之前
Tests 16d5b79d57 minor: remove some recent mono compiler warnings 12 年之前
AssetDataBase.cs 60357d3778 Implement the "delete" path for assets. Adds a new option to allow remote asset deletion in robust handler. 15 年之前
DBGuids.cs f1f0bc23f4 Formatting cleanup. 14 年之前
IAssetData.cs dd277a0d02 First pass at cleaning up thread safety in EntityManager and SceneGraph 14 年之前
IAuthenticationData.cs ac40c7a74c Fully implement unencrypted auth token operations 15 年之前
IAvatarData.cs 6e8d94685d AvatarStore. Untested, but complete 15 年之前
IFriendsData.cs 336665e035 More on HG Friends. Added Delete(string, string) across the board. Added security to friendship identifiers so that they can safely be deleted across worlds. Had to change Get(string) to use LIKE because the secret in the identifier is not always known -- affects only HG visitors. BOTTOM LINE SO FAR: HG friendships established and deleted safely across grids, local rights working but not (yet?) being transmitted back. 13 年之前
IGridUserData.cs a58859a0d4 GridUserService in place. Replaces the contrived concept of storing user's home and position info in the presence service. WARNING: I violated a taboo by deleting 2 migration files and simplifying the original table creation for Presence. This should not cause any problems to anyone, though. Things will work with the new simplified table, as well as with the previous contrived one. If there are any problems, solving them is as easy as dropping the presence table and deleting its row in the migrations table. The presence info only exists during a user's session anyway. 15 年之前
IInventoryData.cs dd277a0d02 First pass at cleaning up thread safety in EntityManager and SceneGraph 14 年之前
IPresenceData.cs a58859a0d4 GridUserService in place. Replaces the contrived concept of storing user's home and position info in the presence service. WARNING: I violated a taboo by deleting 2 migration files and simplifying the original table creation for Presence. This should not cause any problems to anyone, though. Things will work with the new simplified table, as well as with the previous contrived one. If there are any problems, solving them is as easy as dropping the presence table and deleting its row in the migrations table. The presence info only exists during a user's session anyway. 15 年之前
IRegionData.cs 73c9abf5f2 Move OpenSim.Data.RegionFlags -> OpenSim.Framework.RegionFlags to make it easier for other code to use (e.g. LSL_Api) without having to reference OpenSim.Data just for this. 12 年之前
IUserAccountData.cs 930d374525 Expose Delete at IUserAccountData interface. It was there already. No changes in IUserAccountService, just the data layer. 15 年之前
IXAssetDataPlugin.cs ab54ce1907 Fix configuration problems where XAssetDatabasePlugin was picked up accidentally. 13 年之前
IXInventoryData.cs 7ea832d47c Fix regression introduced in a0d178b2 (Sat Aug 25 02:00:17 2012) where folders with asset type of 'Folder' and 'Unknown' were accidentally treated as system folders. 12 年之前
IniConfig.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 年之前
Migration.cs bc9f793a92 Formatting cleanup. 14 年之前