SQLiteAuthenticationData.cs 9.1 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using System.Collections;
  29. using System.Collections.Generic;
  30. using System.Data;
  31. using System.Reflection;
  32. using log4net;
  33. using OpenMetaverse;
  34. using OpenSim.Framework;
  35. #if CSharpSqlite
  36. using Community.CsharpSqlite.Sqlite;
  37. #else
  38. using Mono.Data.Sqlite;
  39. #endif
  40. namespace OpenSim.Data.SQLite
  41. {
  42. public class SQLiteAuthenticationData : SQLiteFramework, IAuthenticationData
  43. {
  44. private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
  45. private string m_Realm;
  46. private List<string> m_ColumnNames;
  47. private int m_LastExpire;
  48. protected static SqliteConnection m_Connection;
  49. private static bool m_initialized = false;
  50. protected virtual Assembly Assembly
  51. {
  52. get { return GetType().Assembly; }
  53. }
  54. public SQLiteAuthenticationData(string connectionString, string realm)
  55. : base(connectionString)
  56. {
  57. m_Realm = realm;
  58. if (!m_initialized)
  59. {
  60. if (Util.IsWindows())
  61. Util.LoadArchSpecificWindowsDll("sqlite3.dll");
  62. m_Connection = new SqliteConnection(connectionString);
  63. m_Connection.Open();
  64. Migration m = new Migration(m_Connection, Assembly, "AuthStore");
  65. m.Update();
  66. m_initialized = true;
  67. }
  68. }
  69. public AuthenticationData Get(UUID principalID)
  70. {
  71. AuthenticationData ret = new AuthenticationData();
  72. ret.Data = new Dictionary<string, object>();
  73. SqliteCommand cmd = new SqliteCommand("select * from `" + m_Realm + "` where UUID = :PrincipalID");
  74. cmd.Parameters.Add(new SqliteParameter(":PrincipalID", principalID.ToString()));
  75. IDataReader result = ExecuteReader(cmd, m_Connection);
  76. try
  77. {
  78. if (result.Read())
  79. {
  80. ret.PrincipalID = principalID;
  81. if (m_ColumnNames == null)
  82. {
  83. m_ColumnNames = new List<string>();
  84. DataTable schemaTable = result.GetSchemaTable();
  85. foreach (DataRow row in schemaTable.Rows)
  86. m_ColumnNames.Add(row["ColumnName"].ToString());
  87. }
  88. foreach (string s in m_ColumnNames)
  89. {
  90. if (s == "UUID")
  91. continue;
  92. ret.Data[s] = result[s].ToString();
  93. }
  94. return ret;
  95. }
  96. else
  97. {
  98. return null;
  99. }
  100. }
  101. catch
  102. {
  103. }
  104. finally
  105. {
  106. //CloseCommand(cmd);
  107. }
  108. return null;
  109. }
  110. public bool Store(AuthenticationData data)
  111. {
  112. if (data.Data.ContainsKey("UUID"))
  113. data.Data.Remove("UUID");
  114. string[] fields = new List<string>(data.Data.Keys).ToArray();
  115. string[] values = new string[data.Data.Count];
  116. int i = 0;
  117. foreach (object o in data.Data.Values)
  118. values[i++] = o.ToString();
  119. SqliteCommand cmd = new SqliteCommand();
  120. if (Get(data.PrincipalID) != null)
  121. {
  122. string update = "update `" + m_Realm + "` set ";
  123. bool first = true;
  124. foreach (string field in fields)
  125. {
  126. if (!first)
  127. update += ", ";
  128. update += "`" + field + "` = :" + field;
  129. cmd.Parameters.Add(new SqliteParameter(":" + field, data.Data[field]));
  130. first = false;
  131. }
  132. update += " where UUID = :UUID";
  133. cmd.Parameters.Add(new SqliteParameter(":UUID", data.PrincipalID.ToString()));
  134. cmd.CommandText = update;
  135. try
  136. {
  137. if (ExecuteNonQuery(cmd, m_Connection) < 1)
  138. {
  139. //CloseCommand(cmd);
  140. return false;
  141. }
  142. }
  143. catch (Exception e)
  144. {
  145. m_log.Error("[SQLITE]: Exception storing authentication data", e);
  146. //CloseCommand(cmd);
  147. return false;
  148. }
  149. }
  150. else
  151. {
  152. string insert = "insert into `" + m_Realm + "` (`UUID`, `" +
  153. String.Join("`, `", fields) +
  154. "`) values (:UUID, :" + String.Join(", :", fields) + ")";
  155. cmd.Parameters.Add(new SqliteParameter(":UUID", data.PrincipalID.ToString()));
  156. foreach (string field in fields)
  157. cmd.Parameters.Add(new SqliteParameter(":" + field, data.Data[field]));
  158. cmd.CommandText = insert;
  159. try
  160. {
  161. if (ExecuteNonQuery(cmd, m_Connection) < 1)
  162. {
  163. //CloseCommand(cmd);
  164. return false;
  165. }
  166. }
  167. catch (Exception e)
  168. {
  169. Console.WriteLine(e.ToString());
  170. //CloseCommand(cmd);
  171. return false;
  172. }
  173. }
  174. //CloseCommand(cmd);
  175. return true;
  176. }
  177. public bool SetDataItem(UUID principalID, string item, string value)
  178. {
  179. SqliteCommand cmd = new SqliteCommand("update `" + m_Realm +
  180. "` set `" + item + "` = " + value + " where UUID = '" + principalID.ToString() + "'");
  181. if (ExecuteNonQuery(cmd, m_Connection) > 0)
  182. return true;
  183. return false;
  184. }
  185. public bool SetToken(UUID principalID, string token, int lifetime)
  186. {
  187. if (System.Environment.TickCount - m_LastExpire > 30000)
  188. DoExpire();
  189. SqliteCommand cmd = new SqliteCommand("insert into tokens (UUID, token, validity) values ('" + principalID.ToString() +
  190. "', '" + token + "', datetime('now', 'localtime', '+" + lifetime.ToString() + " minutes'))");
  191. if (ExecuteNonQuery(cmd, m_Connection) > 0)
  192. {
  193. cmd.Dispose();
  194. return true;
  195. }
  196. cmd.Dispose();
  197. return false;
  198. }
  199. public bool CheckToken(UUID principalID, string token, int lifetime)
  200. {
  201. if (System.Environment.TickCount - m_LastExpire > 30000)
  202. DoExpire();
  203. SqliteCommand cmd = new SqliteCommand("update tokens set validity = datetime('now', 'localtime', '+" + lifetime.ToString() +
  204. " minutes') where UUID = '" + principalID.ToString() + "' and token = '" + token + "' and validity > datetime('now', 'localtime')");
  205. if (ExecuteNonQuery(cmd, m_Connection) > 0)
  206. {
  207. cmd.Dispose();
  208. return true;
  209. }
  210. cmd.Dispose();
  211. return false;
  212. }
  213. private void DoExpire()
  214. {
  215. SqliteCommand cmd = new SqliteCommand("delete from tokens where validity < datetime('now', 'localtime')");
  216. ExecuteNonQuery(cmd, m_Connection);
  217. cmd.Dispose();
  218. m_LastExpire = System.Environment.TickCount;
  219. }
  220. }
  221. }