StolenRuby 2ad56bf0aa EEP Defaults %!s(int64=4) %!d(string=hai) anos
..
AnimationsAssetSet 12640b8d78 From: Alan Webb ([email protected]) %!s(int64=16) %!d(string=hai) anos
Avatar e1b7ace453 * Try new ruth avatar settings correction suggested by jenni in http://opensimulator.org/mantis/view.php?id=1769 %!s(int64=16) %!d(string=hai) anos
BodyPartsAssetSet c38b25a1d2 Fix base_hair.dat to actually contain the base hair asset rather than base eyes by mistake. %!s(int64=13) %!d(string=hai) anos
ClothingAssetSet 1187cd0d3d * elminate now pointless inv type fields from OpenSim library xml %!s(int64=16) %!d(string=hai) anos
CollisionSoundsAssetSet 7554e62861 add a sound %!s(int64=6) %!d(string=hai) anos
GesturesAssetSet e2abd2bf55 From: Alan Webb ([email protected]) %!s(int64=16) %!d(string=hai) anos
LandmarksAssetSet 82af9b7a78 Set svn:eol-style. %!s(int64=17) %!d(string=hai) anos
MyAssetSet 7823ca5c8b * minor: Stop startup complaining about a missing MyAssetSet.xml all the time by creating a blank file %!s(int64=16) %!d(string=hai) anos
NotecardsAssetSet 1187cd0d3d * elminate now pointless inv type fields from OpenSim library xml %!s(int64=16) %!d(string=hai) anos
ObjectsAssetSet 82af9b7a78 Set svn:eol-style. %!s(int64=17) %!d(string=hai) anos
PhotosAssetSet 82af9b7a78 Set svn:eol-style. %!s(int64=17) %!d(string=hai) anos
ScriptsAssetSet 70dd4cf152 In library inventory, correct asset id for llSay example script %!s(int64=11) %!d(string=hai) anos
SettingsAssetSet 2ad56bf0aa EEP Defaults %!s(int64=4) %!d(string=hai) anos
SoundsAssetSet 1187cd0d3d * elminate now pointless inv type fields from OpenSim library xml %!s(int64=16) %!d(string=hai) anos
TexturesAssetSet 421cc0c018 change llName2Key and add llRequestUserKey (not the patch on mantis 8369, now utdated). some testing needed.. %!s(int64=4) %!d(string=hai) anos
AssetSets.xml e2be90caaf replace lightshare early work %!s(int64=4) %!d(string=hai) anos
README.txt 38dbc03288 mantis 8585 change assets README %!s(int64=5) %!d(string=hai) anos

README.txt

README

This folder contains a collection of asset sets that should be loaded to assets server at startup
Each set has own folder, that contains a xml file, that defines all its assets, and the data files needed.
File AssetSets.xml lists all the sets to include

You can add more assets or sets. Use the provided ones as example


To add items with your assets to OpenSim Inventory library, you need to define them in folder
bin/inventory. See that folder README file